Ursa
[wiki] rating: 2.0 (winrate: 51% pickrate: 16%)Necrophos
[wiki] rating: 2.0 (winrate: 51% pickrate: 3%)Axe
* Frequent healing from Death Pulse and
Mekansm makes it difficult for Axe to finish off targets with Culling Blade.
* Ghost Shroud's instant cast time allows Necrophos to turn ethereal before being initiated on by Berserker's Call. This prevents him from attacking Axe while taunted, thus lowering the chance to proc Counter Helix.
* Axe's high health is relatively ineffective against Heartstopper Aura's percentage-based health degeneration.
* Reaper's Scythe negates Axe's tankiness, and can kill him quickly after initiation.
Additional:
* Frequent healing from Death Pulse makes it difficult for Axe to finish off targets with Culling Blade.
* Reaper's Scythe negates Axe's tankiness, and can kill him quickly after initiation.
* Heartstopper Aura is effective due to Axe's high strength gain.
Huskar
* Because Huskar tends to stay at low health to gain the maximum bonuses from Berserker's Blood, it makes him an exceptionally prime target for Reaper's Scythe.
Additional:
* Huskar is often at low health, making him easy prey for Reaper's Scythe.
* Ghost Shroud prevents Huskar from stacking Burning Spear, and if Heartstopper Aura stacks are active, can regenerate health lost to existing stacks.
Lifestealer
[wiki] rating: 2.0 (winrate: 48% pickrate: 5%)Huskar
* Rage renders Lifestealer immune to the damage from Burning Spears.
* Feast and
Open Wounds makes Lifestealer one of few heroes that can outlast Huskar in a one-on-one fight.
Axe
* Feast's lifesteal makes it nearly impossible for Axe to initiate and bring Lifestealer's health low enough for Culling Blade, even with many procs of Counter Helix.
* Feast's damage is calculated as a percentage of health, turning Axe's high health against him. This allow Lifestealer to hit Axe much harder than most other heroes.
Additional:
* Feast makes it impossible to put Lifestealer's health for a Culling Blade and also deals high damage to Axe due to his naturally high health.
* However, Lifestealer's Rage can be pierced by Berserker's Call.
Viper
[wiki] rating: 2.0 (winrate: 47% pickrate: 5%)Axe
* Poison Attack and
Viper Strike slows Axe significantly, and puts his
Blink Dagger on cooldown, preventing him from initiating.
* Nethertoxin can break Counter Helix.
Additional:
* Nethertoxin prevents Counter Helix from triggering, which significantly lowers Axe's damage output in the early to mid game.
* Viper's various slows and damage over time prevents Axe from initiating as well as putting his Blink Dagger on cooldown.
Huskar
* His Poison Attack is very useful against Huskar, since he tends to stay at low health.
* Nethertoxin disables passive skills like Berserker's Blood.
* It is dangerous for Huskar to jump on Viper because Corrosive Skin and
Viper Strike with the slowdown of movement and attack speed which usually will be deadly for Huskar.
Additional:
* Nethertoxin disables Berserker's Blood, which Huskar relies upon for attack speed and healing.
* The damage from Burning Spear and
Life Break is largely absorbed by Corrosive Skin. It also will return some damage, making it risky to use Burning Spears in the laning stage.
* Because Huskar wants to be on low health for Berserker's Blood, he is particularly vulnerable to Poison Attack.
Enigma
[wiki] rating: 1.6 (winrate: 55% pickrate: 6%)Axe
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heros like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Huskar
* His ultimate will be a double edged sword for him if he ever dares to use it by risking max health based damage of Enigma.
* Enigma can mass ranged summons which he's rather helpless against.
Outworld Destroyer
[wiki] rating: 1.6 (winrate: 53% pickrate: 17%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Devourer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Axe
* Outworld Destroyer's pure and magical damage is particularly effective against Axe.
* Astral Imprisonment is an excellent way to defend against an initiating Axe.
* Sanity's Eclipse deals high damage to Axe due to his low mana pool.
Additional:
* Berserker's Call bonus armor doesn't block Arcane Orb's pure damage.
* Astral Imprisonment can be used to prevent an ally or Outworld Devourer himself from an Axe initiation.
* Axe's low mana means he's susceptible to a powerful Sanity's Eclipse.
Shadow Demon
[wiki] rating: 1.6 (winrate: 48% pickrate: 2%)Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Axe
* Disruption will save Shadow Demon's teammates from being killed by Counter Helix or Culling Blade.
* Soul Catcher and
Shadow Poison can put Axe's Blink Dagger on cooldown.
* Demonic Purge slows Axe to a crawl, making him nearly useless after initiating. If Shadow Demon has Aghanim's Scepter, it will also break Counter Helix.
Doom
[wiki] rating: 1.6 (winrate: 46% pickrate: 3%)Axe
* Infernal Blade's damage is calculated by percentage of maximum health, meaning that it will hurt Axe more than most normal attacks, negating some of his tankiness. With
Aghanim's Scepter, Counter Helix is also disabled, making him effectively useless for a lengthy duration.
* Doom can pick up several different abilities from neutral creeps using Devour, some of which can be annoying to Axe.
* Mud Golem, Dark Troll Summoner, Harpy Stormcrafter, Satyr Mindstealer or Satyr Tormenter are good examples.
* Doom's naturally low attack speed makes Counter Helix less likely to proc.
* Doom makes Axe less disruptive, preventing him from using his skills or items.
Additional:
* Infernal Blade deals scaling damage and is useful against high HP targets such as Axe.
* Doom has low attack speed because of his high Base-Attack-Time, poor agility gain and limited attack-speed granting items which are commonly built. This means Doom will trigger Counter Helix less often and thus is an unideal target for initiation.
* Doom has naturally high HP so it takes longer for Doom to be brought down to the killing threshold of Culling Blade.
* Axe is highly reliant on his abilities and items to be effective during a fight. Without the usage of Berserker's Call and
Blink Dagger, Axe offers very little in the way of damage.
Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Lion
[wiki] rating: 1.2 (winrate: 50% pickrate: 16%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Axe
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Alchemist
[wiki] rating: 1.0 (winrate: 53% pickrate: 7%)Huskar
* Chemical Rage negates almost all damage from Burning Spears.
Additional:
* Chemical Rage mitigates damage from Burning Spear.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Axe
* Decrepify can be used on allies to prevent them from attacking Axe and triggering Counter Helix during Berserker's Call. He can also cast it on Axe to prevent anyone from attacking him.
* Life Drain can be used to heal himself or allies caught in Berserker's Call, preventing them from dropping low enough for Axe to kill them with Culling Blade.
Clinkz
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Huskar
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Huskar
* Ice Blast prevents Huskar from healing, regeneration, health gained from activating an
Armlet of Mordiggian and will kill him when his health dips below a threshold. This makes it very dangerous for him to use his abilities.
Additional:
* Ice Blast prevents Huskar from healing with Berserker's Blood and negates any lifesteal, making him significantly weaker in battle.
* Burning Spear and
Life Break cost Huskar his own health, killing him under the effects from Ice Blast.
* Huskar often builds Armlet of Mordiggian which can be deadly during Ice Blast.
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Huskar
* {U:Warlock Golem}s do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break because
Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allow Warlock's team to gather their wit and retaliate.
* After jumping in, Huskar will not have any means to escape Upheaval. Being an attack-dependent hero, this is bad for him.
Omniknight
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Axe
* Omniknight's healing prevents allies from dropping low enough for Culling Blade. However, it can still go through all his buffs.
* Axe also enjoys getting close to allied heroes in order to damage them with his Counter Helix, which can easily be punished by Purification.
Jakiro
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Axe
* Axe is a hero that is very vulnerable against magical nuke damage and disables, Jakiro is perfect against him with all of his spells.
Additional:
* Ice Path neutralizes initiation attempts with Berserker's Call, and its long area of effect discourages follow-up from Axe's teammates.
* Ice Path serves as a large obstacle to stop Axe from chasing down fleeing stragglers to kill with Culling Blade.
* Jakiro's many damage-per-second skills prevent Axe from initiating with his Blink Dagger.
Hoodwink
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Huskar
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Invoker
[wiki] rating: 1.0 (winrate: 49% pickrate: 16%)Huskar
* Quas Exort Invoker has high physical damage in the form of Cold Snap and Forged Spirits that allows him to trade hits with Huskar.
* Although Huskar can dispel Cold Snap with Life Break.
* Sun Strike deals pure damage and pierces spell immunity, and Huskar tends to drain his HP, making him a susceptible target.
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Huskar
* Corrosive Haze and
Bash of the Deep will make short work of Huskar's low armor, even if Slardar is alone.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Axe
* Whirling Death reduces Axe's strength by 15%, making him much less tanky, especially in the early game. It is also stackable.
* Axe's Blade Mail is ineffective against attribute changes, and Timbersaw's mobility with
Timber Chain means he can wait out Blade Mail's duration.
* Reactive Armor's armor and regeneration makes it much harder for Axe to finish Timbersaw with Culling Blade.
* Chakram disarms Timbersaw, making Counter Helix less effective.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Huskar
* Huskar struggles against heroes that output high physical damage due to his low armor. Vengeful Spirit's Wave of Terror and Vengeance Aura help increase the physical damage of her team.
Spectre
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Axe
* Dispersion makes Spectre very tanky, making it much less likely for Axe to bring her low enough for Culling Blade.
* Spectre can simply use Spectral Dagger to escape against an Axe gank.
Brewmaster
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Huskar
* Brewmaster can use Cyclone to disable Huskar's healer for much longer than most other heroes can, to make Huskar vulnerable.
* Huskar has no way to stop Brewmaster from using Primal Split by himself, but can cut a good amount of his high health away if Huskar's team wants to burst Brewmaster down during a different disable.
Bristleback
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Huskar
* Bristleback's tankiness and Bristleback allow him to outlast Burning Spears' damage-over-time at almost any point in the game. In addition, if Huskar chooses to cast Life Break on Bristleback, Bristleback can simply turn around before it hits and receive little damage.
* Viscous Nasal Goo will reduce Huskar's low armor even further, and
Quill Spray and
Warpath will tear him down extremely quickly.
Additional:
* The damage from Burning Spear can be reduced by turning away from Huskar.
* Bristleback can bait Huskar into using Life Break on him, then turn around and receive very little damage.
Axe
* Axe forces Bristleback to turn around with
Berserker's Call, allowing allies to attack him without fear of his passive.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 3%)Axe
* Mystic Snake can harass Axe in lane and drain his small mana pool.
* Mana Shield reduces the effectiveness of Counter Helix.
* Stone Gaze makes it very difficult for Axe to pursue.
Enchantress
[wiki] rating: 1.0 (winrate: 40% pickrate: 1%)Huskar
* Untouchable makes it near impossible to stack Burning Spears.
* Impetus' pure damage puts an instant end to Huskar's low-health brinkmanship.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 14%)Huskar
* Nyx Assassin can reflect Life Break with
Spiked Carapace.
Arc Warden
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Axe
* Heroes who rely on fast attack speed will also trigger Counter Helix frequently: Faceless Void,
Troll Warlord,
Anti-Mage,
Juggernaut,
Arc Warden,
Morphling
Additional:
* Magnetic Field doesn't provide a protection against Berserker's Call and
Counter Helix and his high attack speed together with Tempest Double will often trigger Counter Helix.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Batrider
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Tinker
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Huskar
* Heroes who rely on physical damage will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Legion Commander
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Chen
[wiki] rating: 0.6 (winrate: 46% pickrate: 0%)Axe
* Hand of God and Divine Favor make it hard for Axe to finish off allies with
Culling Blade.
Lina
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Shadow Shaman
[wiki] rating: 0.4 (winrate: 52% pickrate: 16%)Huskar
* Mass Serpent Ward rips apart Huskar quickly due to his poor armor.
* As soon as Huskar jumps in, he will be vulnerable to Shadow Shaman's disables if he does not have Black King Bar.
Axe
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Bloodseeker
[wiki] rating: 0.4 (winrate: 51% pickrate: 4%)Huskar
* Huskar is often at low health, providing large Thirst bonuses to Bloodseeker.
* Life Break can trigger Rupture's damage.
* A self applied Bloodrage together with Blademail means it's almost suicidal for Huskar to jump on Bloodseeker with Life Break
Additional:
* Huskar is often at low health, providing large Thirst bonuses.
* Life Break triggers Rupture's damage.
Axe
* Heroes with high armor and durability can be exceptionally hard for Bloodseeker to bring down: Dragon Knight,
Axe
Venomancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 5%)Axe
* Venomancer's slows and magical damage-over-time work well against Axe's complete lack of mobility.
* Plague Ward is especially useful for slowing down Axe, and revealing him before he initiates, as well as putting his
Blink Dagger on cooldown.
Additional:
* Venomancer's slows and magical damage-over-time work well against Axe's complete lack of mobility.
* Plague Wards is especially useful for slowing down Axe, and revealing him before he initiates, as well as putting his Blink Dagger on cooldown.
* For the same reasons, Venomancer is a good ally for Axe when the situation is reversed.
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Huskar can easily regenerate lost health from DoT spells through Berserker's Blood rendering them ineffective
* Venomancer has little armor and mobility, and rarely builds Linken's Sphere, so he is quite vulnerable to Life Break.
Undying
[wiki] rating: 0.4 (winrate: 50% pickrate: 5%)Axe
* Decay's stacking strength reduction makes Axe much less dominant in lane.
* Tombstone's zombies take no damage from Counter Helix, and will continuously put Axe's
Blink Dagger on cooldown until dealt with.
Huskar
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Queen of Pain
[wiki] rating: 0.4 (winrate: 48% pickrate: 9%)Huskar
* He's the kind of hero that likes to remain at low hp, which is perfect for Queen of Pain to burst with Sonic Wave.
* You should be able to blink away after he jumps on you with Life Break.
Axe
* Heroes with gap closing abilities will be easy targets for Berserker's Call: Phantom Assassin,
Faceless Void,
Slark,
Chaos Knight,
Morphling,
Queen of Pain
Additional:
* Berserker's Call prevents Queen of Pain from escaping with Blink and also pierces her
Black King Bar.
* Due to her fast attack speed from Mjollnir, it will quickly trigger
Counter Helix.
* Culling Blade finish off Queen of Pain's low health pool before she gets a chance to escape, preventing her from playing the hit-and-run style often associated with Queen of Pain.
Mars
[wiki] rating: -2.0 (winrate: 48% pickrate: 15%)Axe
* Berserker's Call forces Mars to face in the direction choosen.
* Counter Helix is a much stronger lane trader than Spear of Mars.
Huskar
* Burning Spear's magical damage is very troublesome for Mars in the laning stage.
* Life Break's percentage-based magical damage bypasses Bulwark, and can also be used to jump in or out of Arena Of Blood.
Nature's Prophet
[wiki] rating: -1.6 (winrate: 45% pickrate: 7%)Huskar
* Sprout will not protect Nature's Prophet from Huskar if he has already locked on with Life Break.
* Even a farmed Nature's Prophet is usually not durable enough to fight Huskar alone.
Axe
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Additional:
* Berserker's Call and Counter Helix will still hit targets inside of a defensive Sprout.
* Counter Helix clears treants in no time.
* Nature's Prophet's low damage is unlikely to hurt Axe until the very late game.
* Nature's Prophet's low mobility makes him very easy for Axe to chase down or initiate on, especially when affected by Battle Hunger.
Visage
[wiki] rating: -1.6 (winrate: 51% pickrate: 1%)Axe
* Axe can
Berserker's Call into a flock of Familiars, proccing
Counter Helix and killing them off.
* Familiars' very fast attacks will proc Counter Helix, receiving full damage due to their low attack range.
Huskar
* Heroes with damage over time abilities can quickly eat through Gravekeeper's Cloak charges like Huskar,
Jakiro and
Queen of Pain.
Drow Ranger
[wiki] rating: -1.4 (winrate: 49% pickrate: 5%)Axe
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Axe
* Berserker's Call forces Drow Ranger to attack Axe up close, disabling her Marksmanship bonus.
* Counter Helix occurs more often with Drow Ranger's high attack speed.
* Culling Blade is a dangerous ability against a low health hero like Drow Ranger.
Huskar
* Life Break closes the distance between Huskar and Drow Ranger, dealing large amounts of damage and disabling Marksmanship.
* Berserker's Blood and
Burning Spear allow Huskar to beat Drow Ranger directly and pile on damage.
Weaver
[wiki] rating: -1.4 (winrate: 50% pickrate: 8%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Axe
* Berserker's Call is one of the best ways to lock down Weaver before he has a chance to use Time Lapse. It can also catch Weaver in
Shukuchi.
* Weaver's high attack speed, along with high attack damage from Geminate Attack, triggers Counter Helix continuously and the output damage would be returned by
Blade Mail.
Additional:
* Berserker's Call is one of the best ways to lock down Weaver before he has a chance to use Time Lapse. It can also catch Weaver in Shukuchi.
* Due to his fast attack speed from Geminate Attack and items that give attack speed, Counter Helix will activate a lot, and the damage would be returned by
Blade Mail, which hurts Weaver far more than it hurts Axe.
* Culling Blade can finish off Weaver's low health pool before he escapes with Shukuchi and Time Lapse.
* Battle Hunger is a good tool to pop Weaver's
Linken's Sphere due to its low cooldown.
Huskar
* Weaver cannot Time Lapse out of Huskar's burn damage.
Pangolier
[wiki] rating: -1.2 (winrate: 49% pickrate: 9%)Axe
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Huskar
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Monkey King
[wiki] rating: -1.2 (winrate: 51% pickrate: 17%)Huskar
* Burning Spears can put Monkey King's
Tree Dance on cooldown.
Additional:
* Inner Fire can push Monkey King out of Wukong's Command.
* Burning Spear's damage over time will constantly put Tree Dance on cooldown.
Axe
* Heroes that can keep Monkey King stunned for a long time can pose a threat: Axe,
Centaur Warrunner.
Kunkka
[wiki] rating: -1.0 (winrate: 44% pickrate: 4%)Huskar
* Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.
Magnus
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Huskar
* Magnus cannot manfight Huskar even with Empower, Berserker's Blood's high attack speed and health regeneration, combined with Huskar's high health and
Burning Spear stacks will allow Huskar to kill Magnus before he can kill him.
* From a safe distance, Huskar can surprise and counter Magnus's initiation with Life Break and
Burning Spear.
* Burning Spear also deals damage over time, disabling Blink Dagger and preventing him from initiating or escaping.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Axe
* Berserker's Call and
Counter Helix allow Axe to kill Shadow Fiend if he stands too close to a creep wave.
* Battle Hunger is very strong against Shadow Fiend in the early game because Shadow Fiend's low attack damage makes it hard for him to get last hits.
* Axe's naturally high strength and health regeneration will be enough to tank a lot of Shadow Fiend's damage in the early game.
Ember Spirit
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Huskar
* Ember Spirit does minimal damage to Huskar until the very late game.
Morphling
[wiki] rating: -1.0 (winrate: 46% pickrate: 13%)Axe
* Jumping on Axe from Waveform he will be an easy target for a counter-initiation with Berserker's Call.
* Morphling is often played at low health to maximize the bonuses from Attribute Shift (Agility Gain), and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* However, Morphling is common Linken's Sphere carrier to block Culling Blade forces Axe to use Battle Hunger to pop the Spell Block first.
* Attribute Shift (Agility Gain) gives Morphlig no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
Slark
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Axe
* Berseker's Call catches Slark in Shadow Dance, wasting its duration and preventing him from escaping to regenerate.
* Unlike most disables, Dark Pact cannot dispel Berserker's Call, and the output damage would be returned by
Blade Mail.
Additional:
* Berserker's Call forces Slark to attack him, even during Shadow Dance.
* Counter Helix will hit Slark in Shadow Dance, with pure damage. It also triggers frequently against Slark's high attack speed after having stolen agility with Essence Shift.
* Culling Blade finishes off Slark before he gets a chance to slip away and regenerate his health, preventing him from playing the hit-and-run style often associated with Slark.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Huskar
* Berserker's Blood can potentially out-heal the damage over time from Ink Swell and Phantom's Embrace.
* Life Break can break Soulbind if used correctly.
Anti-Mage
[wiki] rating: -1.0 (winrate: 47% pickrate: 14%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Huskar
* Huskar's natural reliance on health instead of mana makes him very resistant against Mana Void. He is a proficient early ganker against Anti-Mage, but struggles to deal significant damage against Anti-Mage in the late game.
Axe
* Berserker's Call prevents Anti-Mage from escaping with Blink, and works well with
Blade Mail against Anti-Mage's relatively low health.
* Counter Helix deals pure damage, ignoring the protection from Counterspell.
* Counter Helix will trigger even if Axe's depleted of mana, which will make Anti-Mage take more damage than he's dealing.
* Axe's low mana pool makes him a bad target for using Mana Void.
* Axe's high base health regeneration allows him to dominate the lane against Anti-Mage, especially with a support.
Additional:
* Berserker's Call is one of the most reliable ways to lock down Anti-Mage, preventing him from Blinking away.
* Anti-Mage's high attack speed, along with illusions from Manta Style, triggers Counter Helix continuously.
* Axe's low mana pool and high health pool makes Mana Void deal very little damage to Axe.
Riki
[wiki] rating: -1.0 (winrate: 50% pickrate: 15%)Axe
* Axe can disable Cloak and Dagger's invisibility with Berserker's Call, which forces Riki to attack him at a very bad angle.
* Axe has a very high HP pool, making it hard for you to kill him before you get big items - that is if you survive engaging him. Counter Helix ignores your armor and goes straight for your tiny HP pool, totally ignoring Smoke Screen.
* Axe is a natural buyer of Blade Mail and Riki players generally do not buy lifesteal, causing you to kill yourself when attacking due to your tiny HP pool.
Oracle
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Axe
* False Promise will not save an ally from Culling Blade if their health is low enough.
* Fate's Edict, offensively or defensively, does little to protect Oracle's allies from the majority of Axe's damage.
Earthshaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 15%)Huskar
* Earthshaker's stuns will rarely save him once Huskar has initiated on him with Life Break.
* A full initiation combo will not kill Huskar, only lower his health and increase his attack speed.
Templar Assassin
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Huskar
* Huskar's burn damage from Burning Spear is incredibly strong against Templar Assassin as it completely cancels out her Refraction from the burning over time which results in making her very vulnerable to being ganked or harassed, and in turn forcing her out of the lane.
Dark Willow
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Axe
* Berserker's Call forces Dark Willow to attack, cancelling Shadow Realm.
Razor
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Huskar
* Life Break along with
Burning Spear can quickly kill Razor before Static Link steals enough damage for Razor to take down Huskar.
* Berserker's Blood can make stealing Huskar's damage and using it against him somewhat dangerous, as Huskar will be able to inflict more and more Burning Spears rapidly.
Broodmother
[wiki] rating: -1.0 (winrate: 56% pickrate: 2%)Axe
* Berserker's Call can catch Broodmother in her web, as well as groups of spiderlings. This is particularly effective when Broodmother attempts to push towers with her spiderlings.
* Counter Helix destroys spiderlings very quickly, and earns Axe a good deal of gold.
Additional:
* Berserker's Call forces Broodmother and her spiderlings to attack, allowing for large amounts of pure damage to be done through
Counter Helix.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Meepo
[wiki] rating: -0.6 (winrate: 46% pickrate: 1%)Axe
* Melee heroes who rely on summons, illusions or clones will trigger Counter Helix more often, thus taking more damage: Meepo,
Lycan,
Chaos Knight,
Phantom Lancer
Additional:
* The combination of Counter Helix and
Berserker's Call can disable multiple Meepos and deal heavy area damage.
* Axe's natural high survivability makes it difficult to burst him down with Poof or chip away at his health with Ransack.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Axe
* Techies struggles early game against heroes with naturally large strength and health regeneration such as Pudge,
Axe or
Ogre Magi, as the player is forced to lay down more mines than usual to kill these bulkier heroes.
Dragon Knight
[wiki] rating: -0.6 (winrate: 48% pickrate: 3%)Huskar
* Huskar can burn down Dragon Knight's health quickly during the early to mid game, but is not as effective during the late game. However,
Life Break remains a constant threat due to the slow and percentage-based damage.
Additional:
* Huskar can negate Dragon Knight's passive with multiple trades of Burning Spear.
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Axe
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Leshrac
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Huskar
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 11%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Lich is going to have a hard time nuking Huskar because of his high health regeneration from Berserker's Blood.
* Lich is a squishy support without an escape mechanism, making Lich an easy kill thanks to Life Break and
Burning Spear.
* Once Huskar has Armlet of Mordiggian, even a maxed out Frost Blast will struggle to finish Huskar off.
Tusk
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Axe
* Durable heroes can fight with stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Void Spirit
[wiki] rating: -0.6 (winrate: 51% pickrate: 12%)Axe
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Puck
[wiki] rating: -0.6 (winrate: 53% pickrate: 18%)Huskar
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 54% pickrate: 9%)Huskar
* Huskar with
Life Break
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Phantom Assassin
[wiki] rating: -0.4 (winrate: 46% pickrate: 15%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Axe
* Phantom Strike's extra attack speed causes Phantom Assassin to proc Counter Helix more often. Using it on Axe also makes Phantom Assassin an easy target for a counter-initiation with Berserker's Call and
Blade Mail.
* Most of Axe's abilities pierce Black King Bar, allowing him to lock down Phantom Assassin at any time.
* Berserker's Call greatly reduces Phantom Assassin's ability to crit hard against Axe, and may cause her to kill herself when used with Blade Mail.
Additional:
* Jumping in with Phantom Strike makes Phantom Assassin an exceptionally easy target for Berserker's Call.
* The bonus attack speed from Phantom Strike also means that Phantom Assassin will proc Counter Helix numerous times.
* Black King Bar is generally useless against Axe's abilities and item build, as Black King Bar doesn't prevent Axe from finishing Phantom Assassin off with
Culling Blade. It also doesn't work against Berserker's Call and Counter Helix.
* Blade Mail is an item that Axe purchases every game, and it can be used to turn Phantom Assassin's critical strikes against herself. The situation becomes even worse if she's affected by Berserker's Call, as she has no way to stop attacking.
Gyrocopter
[wiki] rating: -0.4 (winrate: 47% pickrate: 2%)Axe
* Heroes that relies on armor or other type of physical damage negation are easy for Gyrocopter to take down during the early game with his magical damage: Axe,
Dragon Knight,
Sven.
Huskar
* Life Break and
Burning Spear usually kills Gyrocopter before he can do much damage to Huskar.
* Inner Fire applies a disarm on all enemies, which can be a hindrance to Gyrocopter.
Sniper
[wiki] rating: -0.4 (winrate: 48% pickrate: 6%)Axe
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Axe
* Axe can easily close the distance to Sniper with either Blink Dagger or
Shadow Blade.
* With Berserker's Call in combination with
Counter Helix and
Battle Hunger, Axe can make short work of Sniper, finishing him off easily with
Culling Blade due to his low HP & high attack speed in the late game.
Terrorblade
[wiki] rating: -0.4 (winrate: 48% pickrate: 4%)Huskar
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time spells inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Axe
* Terrorblade's low base health and lack of mobility make him an easy target for Axe to initiate on, and kill.
* Counter Helix will trigger from, and destroy many of Terrorblade illusions.
Additional:
* Berserker's Call and
Counter Helix together can be devastating to Terrorblade, especially if Terrorblade has a lot of illusions. Their high attack speed will trigger Counter Helix a lot, and the pure damage will quickly slice through Terrorblade's low health and kill his illusions.
* Culling Blade finishes off Terrorblade before he has the chance to Sunder due to his low health in the early to mid game.
Dazzle
[wiki] rating: -0.4 (winrate: 49% pickrate: 5%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Axe
* Culling Blade ignores the protection from Shallow Grave, and will kill any target whose health is low enough. This makes Axe one of the hardest counters to Dazzle, and he neutralizes one of Dazzle's most important abilities.
Additional:
* Culling Blade kills any target under the health threshold, even through Shallow Grave.
Chaos Knight
[wiki] rating: -0.4 (winrate: 49% pickrate: 3%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Axe
* Berserker's Call and Counter Helix makes short work of Chaos Knight's Phantasms.
Additional:
* Berserker's Call allows Axe to lock down Chaos Knight and his illusions.
* Counter Helix combined with
Blade Mail clears illusions out in no time.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 50% pickrate: 9%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Axe
* Berserker's Call helps locks down Phantom Lancer in a group of illusions.
* Counter Helix combined with
Blade Mail clears Phantom Lancer's illusions quickly.
* Phantom Lancer's low health in the early game makes him a frequent target for Culling Blade.
Additional:
* Berserker's Call catches Phantom Lancer when he is hidden among his illusions.
* Counter Helix quickly destroys Phantom Lancer's illusion army. The more illusions there are, the more often Counter Helix is triggered.
* Phantom Lancer's low early game health makes him an easy target for Culling Blade.
Skywrath Mage
[wiki] rating: -0.4 (winrate: 50% pickrate: 6%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Huskar
* Berserker's Blood works proportionate to lost health, but Huskar has a decent health pool, and the attack speed granted from
Berserker's Blood powers him up.
* Skywrath's armor and agility gain is very low so Huskar can outdamage him or take Skywrath down with him.
Phoenix
[wiki] rating: -0.4 (winrate: 50% pickrate: 9%)Axe
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Additional:
* Sun Ray allows Phoenix to heal any allies caught in Berserker's Call, while burning away Axe's high HP at the same time.
* Icarus Dive and
Fire Spirits puts Axe's Blink Dagger on cooldown.
* Axe's slow attack speed makes it difficult for him to destroy Supernova on his own.
Huskar
* Huskar's high attack speed can counteract Fire Spirits, and easily destroy the
Supernova.
Additional:
* Berserker's Blood will let Huskar easily face down a Supernova with increased attack speed.
* Icarus Dive may not be an easy escape from Huskar either as he can chase Phoenix during it with Life Break if Huskar times it right.
Clockwerk
[wiki] rating: -0.4 (winrate: 50% pickrate: 7%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Huskar
* Clockwerk cannot go head-to-head with Huskar in Power Cogs, as Berserker's Blood and
Life Break will destroy him faster than the other way around.
Additional:
* Clockwerk's abilities cannot handle Huskar in a one-on-one fight, even if he gets the jump on him.
Troll Warlord
[wiki] rating: -0.4 (winrate: 52% pickrate: 9%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, resulting in Huskar's attacks missing a lot of the time if it isn't dispelled.
* Troll Warlord's Fervor ramps up in a very similar way as Huskar's Berserker's Blood: as soon as Huskar has high enough health regeneration, Troll Warlord has a high enough attack speed to negate it.
Axe
* Troll Warlord has significant attack speed due to Fervor and Battle Trance, giving Axe a higher chance to proc Counter Helix and seriously injure Troll Warlord due to his relatively low maximum health.
* Axe often purchases Blade Mail, which can help Axe turn Troll Warlord's farm and high physical damage against him. The bonus armor provided by
Berserker's Call means that Troll Warlord will take a lot more damage than Axe.
* Culling Blade is still capable of killing Troll Warlord during Battle Trance if his HP is low enough.
Additional:
* Troll Warlord's high attack speed means Counter Helix will proc extremely frequently even without creeps near him. This, combined with a Blade Mail means Axe can easily solo kill Troll Warlord even in later stages of the game.
* Battle Trance does not save Troll Warlord from a Culling Blade.
Faceless Void
[wiki] rating: 0.0 (winrate: 41% pickrate: 4%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Axe
* Heroes with gap closing abilities will be easy targets for Berserker's Call: Phantom Assassin,
Faceless Void,
Slark,
Chaos Knight,
Morphling,
Queen of Pain
Silencer
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Crystal Maiden
[wiki] rating: 0.0 (winrate: 50% pickrate: 14%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Windranger
[wiki] rating: 0.0 (winrate: 50% pickrate: 16%)Huskar
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
Additional:
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Axe
* Windrun does not provide protection against Counter Helix and
Berserker's Call. Her fast attack speed with Focus Fire will also quickly trigger
Counter Helix multiple times.
Spirit Breaker
[wiki] rating: 0.0 (winrate: 50% pickrate: 8%)Huskar
* Spirit Breaker's stuns pierce spell immunity, making him a good choice against heroes that heavily rely on Black King Bar;
Huskar
Axe
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Naga Siren
[wiki] rating: 0.0 (winrate: 51% pickrate: 2%)Huskar
* Mirror Image can cause Huskar to Life Break the wrong target.
* Rip Tide reduces Huskar's already low armor.
* Song of the Siren allows teams to recover from Huskar's initiation, as well as the damage over time from Burning Spears.
Axe
* Axe will destroy her illusions by proccing Counter Helix more often due to him being hit by more attacks.
Juggernaut
[wiki] rating: 0.0 (winrate: 52% pickrate: 18%)Huskar
* Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
* Healing Ward effectively negates any damage-over-time from Burning Spears.
* Huskar has no defense against Omnislash and takes heavy damage due to his low armor.
Axe
* Berserker's Call pierces spell immunity, making a Blade Fury teleport escape impossible. It's very useful against Omnislash as well.
* Juggernaut's low base health and high attack speed causes him to take a lot of damage from the pure damage of Counter Helix.
* Axe is a common Blade Mail and
Blink Dagger carrier making him a very big potential threat before Juggernaut gets items.
Abaddon
[wiki] rating: 0.0 (winrate: 53% pickrate: 4%)Huskar
* Huskar's damage over time gives Abaddon the opportunity to shield and heal his allies.
* Borrowed Time also makes Abaddon a hard support to gank, thus negating Huskar's early game dominance.
Axe
* Culling Blade ignores Borrowed Time should Abaddon's health falls under the threshold.
Additional:
* Culling Blade's instant kill is not prevented by Borrowed Time should Abaddon's health falls below the threshold.
Lycan
[wiki] rating: 0.0 (winrate: 55% pickrate: 4%)Huskar
* Heroes with low armor and little mobility, like Huskar,
Io, etc. will also have an unfortunate fate.
Axe
* Melee heroes who rely on summons, illusions or clones will trigger Counter Helix more often, thus taking more damage: Meepo,
Lycan,
Chaos Knight,
Phantom Lancer
Additional:
* Berserker's Call can keep Lycan in place during his Shapeshift even through
Black King Bar.
* Counter Helix is very effective against Lycan because of his summons.
* Culling Blade will prevent Lycan from running away with Shapeshift when he drops low.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
Slark, PudgeDazzle, Pudge
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Huskar
* Jumping on Ursa with Life Break is often suicide for Huskar, as he will be immediately bursted down with
Fury Swipes.
Additional:
* Huskar likes fights with a long duration and is usually at low health, making him vulnerable against Ursa's physical damage.
* Jumping in with Life Break against Ursa is suicide, as Enrage, Overpower, and Fury Swipes will easily shred Huskar.
Axe
*
Enrage reduces the damage from
Blade Mail and Counter Helix to a minimum, forcing Axe to play around Ursa's ultimate ability.
Enrage and
Fury Swipes tear through Axe's low armor, even if he has relatively high health.
*