Outworld Destroyer
[wiki] rating: 1.6 (winrate: 51% pickrate: 13%)Shadow Demon
[wiki] rating: 1.6 (winrate: 47% pickrate: 2%)Axe
* Disruption will save Shadow Demon's teammates from being killed by Counter Helix or Culling Blade.
* Soul Catcher and
Shadow Poison can put Axe's Blink Dagger on cooldown.
* Demonic Purge slows Axe to a crawl, making him nearly useless after initiating. If Shadow Demon has Aghanim's Scepter, it will also break Counter Helix.
Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Doom
[wiki] rating: 1.6 (winrate: 44% pickrate: 2%)Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Axe
* Infernal Blade's damage is calculated by percentage of maximum health, meaning that it will hurt Axe more than most normal attacks, negating some of his durability.
* Doom can pick up several different abilities from neutral creeps using Devour, some of which can be annoying to Axe.
* Mud Golem, Dark Troll Summoner, Harpy Stormcrafter, Satyr Mindstealer or Satyr Tormenter are good examples.
* Doom's naturally low attack speed makes Counter Helix less likely to proc, and his high base health allows him to take a few Helixes with no danger.
* Doom makes Axe less disruptive, preventing him from using his skills or items. With
Aghanim's Scepter, Counter Helix is also disabled, making him effectively useless for a lengthy duration.
Additional:
* Infernal Blade deals scaling damage and is useful against high HP targets such as Axe.
* Doom has low attack speed because of his high Base-Attack-Time, poor agility gain and limited attack-speed granting items which are commonly built. This means Doom will trigger Counter Helix less often and thus is an unideal target for initiation.
* Doom has naturally high HP so it takes longer for Doom to be brought down to the killing threshold of Culling Blade.
* Axe is highly reliant on his abilities and items to be effective during a fight. Without the usage of Berserker's Call and
Blink Dagger due to
Doom, Axe offers very little in the way of damage, effectively removing him from a fight.
Arc Warden
[wiki] rating: 1.0 (winrate: 54% pickrate: 4%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Mirana
* Flux will slow and damage Mirana even after she Leaps, since she will likely not be near allies.
* Arc Warden can place Magnetic Field on an ally who has been hit by Sacred Arrow to protect them.
* As Necronomicon is his core item, Arc Warden can reveal Mirana and her allies hiding in Moonlight Shadow and the Necronomicon Warrior can kill Mirana with Last Will if he is unintentionally killed with Starstorm upgraded by Aghanim's Scepter or Sacred Arrow.
Additional:
* If Arc Warden builds Necronomicon 3 he can reveal Mirana's team while
Moonlight Shadow is active.
* A Starstorm upgraded by
Aghanim's Scepter can accidentally kill a Necronomicon Warrior, which can lead to her death if she hasn't built a
Black King Bar.
* Arc Warden can use his summons to prevent Sacred Arrow from hitting himself or his allies.
* Mirana doesn't build items that give armor often, so she usually can't fight against a late game Arc Warden.
Axe
* Heroes who rely on fast attack speed will also trigger Counter Helix frequently: Faceless Void,
Troll Warlord,
Anti-Mage,
Juggernaut,
Arc Warden,
Morphling
Additional:
* Magnetic Field doesn't provide a protection against Berserker's Call and
Counter Helix and his high attack speed together with Tempest Double will often trigger Counter Helix.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Axe
* Decrepify can be used on allies to prevent them from attacking Axe and triggering Counter Helix during Berserker's Call. He can also cast it on Axe to prevent anyone from attacking him.
* Life Drain can be used to heal himself or allies caught in Berserker's Call, preventing them from dropping low enough for Axe to kill them with Culling Blade.
Night Stalker
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Mirana
* The long silence of Crippling Fear at night prevents Mirana from escaping with Moonlight Shadow and Leap. She also has really low base health, so Night Stalker can usually kill her during one cast of
Crippling Fear at night.
* With Dark Ascension and
Gem of True Sight, Night Stalker can find and kill Mirana, and he is a tanky hero capable of fighting Mirana any stage of the game.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Mirana
* Puck can initiate on Mirana with Waning Rift to prevent her from going invisible or Leaping.
* A Mirana caught in Dream Coil will stun herself if she tries to Leap away.
* Puck's Burst damage takes advantage of Mirana's below average health.
* Puck can dodge Sacred Arrow and Starstorm with Phase Shift.
Additional:
* Mirana's spells are laid out to assassinate enemies. Puck can easily avoid the slow moving Sacred Arrow, and also can avoid
Starstorm with Phase Shift, since the meteors have a delay.
* If Puck casts either Waning Rift or Dream Coil in the area, Mirana cannot Leap away.
Ursa
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Axe
* Enrage reduces the damage from
Blade Mail and Counter Helix to a minimum, forcing Axe to play around Ursa's ultimate ability.
* Overpower and
Fury Swipes tear through Axe's low armor, even if he has relatively high health.
Jakiro
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Axe
* Axe is a hero that is very vulnerable against magical nuke damage and disables, Jakiro is perfect against him with all of his spells.
Additional:
* Ice Path neutralizes initiation attempts with Berserker's Call, and its long area of effect discourages follow-ups from Axe's teammates.
* Ice Path serves as a large obstacle to stop Axe from chasing down fleeing stragglers to kill with Culling Blade.
* Jakiro's many damage-per-second skills prevent Axe from initiating with his Blink Dagger.
Necrophos
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Axe
* Frequent healing from Death Pulse and
Mekansm makes it difficult for Axe to finish off targets with Culling Blade.
* Ghost Shroud's instant cast time allows Necrophos to turn ethereal before being initiated on by Berserker's Call. This prevents him from attacking Axe while taunted, thus lowering the chance to proc Counter Helix.
* Axe's high health is relatively ineffective against Heartstopper Aura's percentage-based health degeneration.
* Reaper's Scythe negates Axe's durability, and can kill him quickly after initiation.
Additional:
* Frequent healing from Death Pulse makes it difficult for Axe to finish off targets with Culling Blade.
* Reaper's Scythe negates Axe's tankiness, and can kill him quickly after initiation.
* Heartstopper Aura is effective due to Axe's high strength gain.
Lifestealer
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Axe
* Feast's lifesteal makes it nearly impossible for Axe to initiate and bring Lifestealer's health low enough for Culling Blade, even with many procs of Counter Helix.
* Feast's healing is calculated as a percentage of a target's max health, turning Axe's high health against him. This allows Lifestealer to trade against Axe much better than most other heroes.
Additional:
* Feast makes it impossible to put Lifestealer's health for a Culling Blade and also deals high damage to Axe due to his naturally high health.
* However, Lifestealer's Rage can be pierced by Berserker's Call.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 8%)Axe
* Whirling Death reduces Axe's strength by 15%, which makes him less durable, especially from early game. It's also stackable.
* Blade Mail are not effective against attribute changes, and
Timber Chain can wait out
Blade Mail's duration to wear off.
* Reactive Armor makes it harder for Axe to finish off Timbersaw with
Culling Blade.
* Chakram disarms Timbersaw, which makes Axe's
Counter Helix useless against him.
* All Timbersaw skills deal pure damage, which bypass Axe's high armor or bonus armor from Berserker's Call.
Additional:
* Whirling Death reduces Axe's strength by 15%, making him much less durable, especially in the early game. It is also stackable.
* Axe's Blade Mail is ineffective against attribute changes, and Timbersaw's mobility with
Timber Chain means he can wait out Blade Mail's duration.
* Reactive Armor's armor and regeneration makes it much harder for Axe to finish Timbersaw with Culling Blade.
* Chakram disarms Timbersaw, making Counter Helix less effective.
Omniknight
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Axe
* Omniknight's healing prevents allies from dropping low enough for Culling Blade. However, it can still go through all his buffs.
* Axe also enjoys getting close to allied heroes in order to damage them with his Counter Helix, which can easily be punished by Purification.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 6%)Axe
* Poison Attack and
Viper Strike slows Axe significantly, and puts his
Blink Dagger on cooldown, preventing him from initiating.
* Nethertoxin can break Counter Helix.
Additional:
* Nethertoxin prevents Counter Helix from triggering, which significantly lowers Axe's damage output in the early to mid game.
* Viper's various slows and damage over time prevents Axe from initiating as well as putting his Blink Dagger on cooldown.
Spectre
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Axe
* Dispersion makes Spectre very durable, making it much less likely for Axe to bring her low enough for Culling Blade.
* Spectre can simply use Spectral Dagger to escape against an Axe gank.
Lina
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Mirana
* Eul's Scepter of Divinity and
Light Strike Array combo will disable Mirana if she tries to Leap away.
* Laguna Blade's magical (pure with
Aghanim's Scepter) burst damage takes advantage of Mirana's below average health.
Additional:
* Moonlight Shadow does little good against Dragon Slave and Light Strike Array.
* Lina's damage burst can quickly kill Mirana's teammates before she saves them with Moonlight Shadow.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 54% pickrate: 10%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Clockwerk
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Gyrocopter
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Axe
* Heroes that relies on armor or other type of physical damage negation are easy for Gyrocopter to take down during the early game with his magical damage: Axe,
Dragon Knight,
Sven.
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 17%)Axe
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Mirana
* Lion lacks mobility or escape mechanisms, making him an easy target for abilities like Mirana's
Sacred Arrow or
Leshrac's
Split Earth, or combos like
Kunkka's
X Marks the Spot into
Torrent.
Slardar
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Phoenix
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Axe
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Additional:
* Sun Ray allows Phoenix to heal any allies caught in Berserker's Call, while burning away Axe's high HP at the same time.
* Icarus Dive and
Fire Spirits puts Axe's Blink Dagger on cooldown.
* Axe's slow attack speed makes it difficult for him to destroy Supernova on his own.
Treant Protector
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Mirana
* Overgrowth has a great duration, which prevents the units caught from attacking, moving and Blinking. Heroes like Storm Spirit,
Mirana,
Anti-Mage and others won't be able to do much if they're caught.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Silencer
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Storm Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 12%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Batrider
[wiki] rating: 0.6 (winrate: 47% pickrate: 1%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Zeus
[wiki] rating: 0.6 (winrate: 46% pickrate: 8%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Lycan
[wiki] rating: 0.4 (winrate: 54% pickrate: 3%)Mirana
* Mirana's Leap is ineffective if Lycan uses Shapeshift. It also allows him to dodge Sacred Arrow.
* As a natural Necronomicon carrier, he can reveal Mirana and her allies hiding in Moonlight Shadow and the Necronomicon Warrior can kill Mirana from an unintentional Sacred Arrow or Starstorm upgraded with Aghanim's Scepter.
Axe
* Melee heroes who rely on summons, illusions or clones will trigger Counter Helix more often, thus taking more damage: Meepo,
Lycan,
Chaos Knight,
Phantom Lancer
Additional:
* Berserker's Call can keep Lycan in place during his Shapeshift even through
Black King Bar.
* Counter Helix is very effective against Lycan because of his summons.
* Culling Blade will prevent Lycan from running away with Shapeshift when he drops low.
Bloodseeker
[wiki] rating: 0.4 (winrate: 51% pickrate: 4%)Mirana
* Rupture can quickly kill Mirana if she tries to Leap away.
* Thirst detects Mirana and her allies during Moonlight Shadow.
Additional:
* Thirst detects Mirana or her ally at low health during Moonlight Shadow.
* Rupture deals high damage when Mirana uses Leap.
Axe
* Heroes with high armor and durability can be exceptionally hard for Bloodseeker to bring down: Dragon Knight,
Axe
Undying
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Axe
* Decay's stacking strength reduction makes Axe much less dominant in lane.
* Tombstone's zombies take no damage from Counter Helix, and will continuously put Axe's
Blink Dagger on cooldown until dealt with.
Mirana
* Mirana can destroy Tombstone, and evade zombies using Leap and Moonlight Shadow's invisibility.
Venomancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 5%)Axe
* Venomancer's slows and magical damage-over-time work well against Axe's complete lack of mobility.
* Plague Ward is especially useful for slowing down Axe, and revealing him before he initiates, as well as putting his
Blink Dagger on cooldown.
Additional:
* Venomancer's slows and magical damage-over-time work well against Axe's complete lack of mobility.
* Plague Wards is especially useful for slowing down Axe, and revealing him before he initiates, as well as putting his Blink Dagger on cooldown.
* For the same reasons, Venomancer is a good ally for Axe when the situation is reversed.
Mirana
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Meepo
[wiki] rating: 0.4 (winrate: 45% pickrate: 1%)Mirana
* Earthbind prevents Mirana from Leaping or going invisible with Moonlight Shadow. She can be easily killed by
Poof and
Ransack while disabled.
* Landing a Sacred Arrow on Meepo does not render him helpless, as all of the other Meepos can still fight back.
Axe
* Melee heroes who rely on summons, illusions or clones will trigger Counter Helix more often, thus taking more damage: Meepo,
Lycan,
Chaos Knight,
Phantom Lancer
Additional:
* The combination of Counter Helix and
Berserker's Call can disable multiple Meepos and deal heavy area damage.
* Axe's natural high survivability makes it difficult to burst him down with Poof or chip away at his health with Ransack.
Medusa
[wiki] rating: 0.4 (winrate: 45% pickrate: 2%)Axe
* Mystic Snake can harass Axe in lane and drain his small mana pool.
* Mana Shield reduces the effectiveness of Counter Helix.
* Stone Gaze makes it very difficult for Axe to pursue.
Mirana
* Other heroes with mana burning or manipulating abilities will make Medusa much less tanky: Lion,
Mirana,
Weaver.
Morphling
[wiki] rating: -2.0 (winrate: 46% pickrate: 12%)Axe
* Jumping on Axe from Waveform he will be an easy target for a counter-initiation with Berserker's Call.
* Morphling is often played at low health to maximize the bonuses from Attribute Shift (Agility Gain), and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* However, Morphling is common Linken's Sphere carrier to block Culling Blade forces Axe to use Battle Hunger to pop the Spell Block first.
* Attribute Shift (Agility Gain) gives Morphlig no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
Mirana
* Sacred Arrow's long stun duration can prevent Morphling from casting his Waveform or Morph Replicate, making him unable to escape and easier to gank.
* Moonlight Shadow also allows Mirana's team to surprise Morphling while he tries to push towers.
* Mirana usually buys Linken's Sphere to protect herself from single-target abilities, making Morphling's Adaptive Strike and
Ethereal Blade harder to use on her.
* However, Mirana also provides a chance to become a good Morph target, allowing Morph to use Leap to run away, if necessary.
Phantom Assassin
[wiki] rating: -1.6 (winrate: 45% pickrate: 16%)Mirana
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Axe
* Phantom Strike's extra attack speed causes Phantom Assassin to proc Counter Helix more often. Using it on Axe also makes Phantom Assassin an easy target for a counter-initiation with Berserker's Call and
Blade Mail.
* Most of Axe's abilities pierce Black King Bar, allowing him to lock down Phantom Assassin at any time.
* Berserker's Call greatly reduces Phantom Assassin's ability to crit hard against Axe, and may cause her to kill herself when used with Blade Mail.
Additional:
* Jumping in with Phantom Strike makes Phantom Assassin an exceptionally easy target for Berserker's Call.
* The bonus attack speed from Phantom Strike also means that Phantom Assassin will proc Counter Helix numerous times.
* Black King Bar is generally useless against Axe's abilities and item build, as Black King Bar doesn't prevent Axe from finishing Phantom Assassin off with
Culling Blade. It also doesn't work against Berserker's Call and Counter Helix.
* Blade Mail is an item that Axe purchases every game, and it can be used to turn Phantom Assassin's critical strikes against herself. The situation becomes even worse if she's affected by Berserker's Call, as she has no way to stop attacking.
Techies
[wiki] rating: -1.6 (winrate: 48% pickrate: 8%)Mirana
* Techies spends lots of time standing still planting stacks of Land Mines away from creep waves.
* Sacred Arrow can be used to scout hidden Land Mines among trees and at uphill places. It can also be used to catch Techies while he's planting them.
* If Techies is hit with a Sacred Arrow, he can be killed before he has a chance to use Blast Off!.
* Mirana has a high attack range to destroy his traps from a safe distance.
Axe
* Techies struggles early game against heroes with naturally large strength and health regeneration such as Pudge,
Axe or
Ogre Magi, as the player is forced to lay down more mines than usual to kill these bulkier heroes.
Shadow Shaman
[wiki] rating: -1.6 (winrate: 52% pickrate: 16%)Mirana
* Mirana can disturb your channeling even if you are under the effect of invisibility thanks to Sacred Arrow.
* Mirana armed with an Aghanim's Scepter is known to be able to quickly burst down heroes - especially supports. Together with
Ethereal Blade the bullying can continue for the whole match.
Axe
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Kunkka
[wiki] rating: -1.0 (winrate: 44% pickrate: 3%)Mirana
* Leap allows Mirana to easily escape Torrent and Ghostship.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Axe
* Berserker's Call and
Counter Helix allow Axe to kill Shadow Fiend if he stands too close to a creep wave.
* Battle Hunger is very strong against Shadow Fiend in the early game because Shadow Fiend's low attack damage makes it hard for him to get last hits.
* Axe's naturally high strength and health regeneration will be enough to tank a lot of Shadow Fiend's damage in the early game.
Terrorblade
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Axe
* Terrorblade's low base health and lack of mobility make him an easy target for Axe to initiate on, and kill.
* Counter Helix will trigger from, and destroy many of Terrorblade illusions.
Additional:
* Berserker's Call and
Counter Helix together can be devastating to Terrorblade, especially if Terrorblade has a lot of illusions. Their high attack speed will trigger Counter Helix a lot, and the pure damage will quickly slice through Terrorblade's low health and kill his illusions.
* Culling Blade finishes off Terrorblade before he has the chance to Sunder due to his low health in the early to mid game.
Witch Doctor
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Mirana
* Sacred Arrow can be used to interrupt Death Ward from a safe distance, forcing him to cancel it to dodge or get hit.
* Paralyzing Cask is a slow-moving stun, and Mirana can Leap away from her allies to keep it from bouncing.
* Witch Doctor has low health and can easily be killed with an Aghanim's Scepter combo or just when hit with an arrow.
Mars
[wiki] rating: -1.0 (winrate: 48% pickrate: 16%)Axe
* Berserker's Call forces Mars to face in the direction choosen.
* Counter Helix is a much stronger lane trader than Spear of Mars.
Dazzle
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Axe
* Culling Blade ignores the protection from Shallow Grave, and will kill any target whose health is low enough. This makes Axe one of the hardest counters to Dazzle, and he neutralizes one of Dazzle's most important abilities.
Additional:
* Culling Blade kills any target under the health threshold, even through Shallow Grave.
Weaver
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Axe
* Berserker's Call is one of the best ways to lock down Weaver before he has a chance to use Time Lapse. It can also catch Weaver in
Shukuchi.
* Weaver's high attack speed, along with high attack damage from Geminate Attack, triggers Counter Helix continuously and the output damage would be returned by
Blade Mail.
Additional:
* Berserker's Call is one of the best ways to lock down Weaver before he has a chance to use Time Lapse. It can also catch Weaver in Shukuchi.
* Due to his fast attack speed from Geminate Attack and items that give attack speed, Counter Helix will activate a lot, and the damage would be returned by
Blade Mail, which hurts Weaver far more than it hurts Axe.
* Culling Blade can finish off Weaver's low health pool before he escapes with Shukuchi and Time Lapse.
* Battle Hunger is a good tool to pop Weaver's
Linken's Sphere due to its low cooldown.
Chaos Knight
[wiki] rating: -1.0 (winrate: 52% pickrate: 3%)Axe
* Berserker's Call and Counter Helix makes short work of Chaos Knight's Phantasms.
Additional:
* Berserker's Call allows Axe to lock down Chaos Knight and his illusions.
* Counter Helix combined with
Blade Mail clears illusions out in no time.
Troll Warlord
[wiki] rating: -1.0 (winrate: 52% pickrate: 12%)Axe
* Troll Warlord has significant attack speed due to Fervor and Battle Trance, giving Axe a higher chance to proc Counter Helix and seriously injure Troll Warlord due to his relatively low maximum health.
* Axe often purchases Blade Mail, which can help Axe turn Troll Warlord's farm and high physical damage against him. The bonus armor provided by
Berserker's Call means that Troll Warlord will take a lot more damage than Axe.
* Culling Blade is still capable of killing Troll Warlord during Battle Trance if his HP is low enough.
Additional:
* Troll Warlord's high attack speed means Counter Helix will proc extremely frequently even without creeps near him. This, combined with a Blade Mail means Axe can easily solo kill Troll Warlord even in later stages of the game.
* Battle Trance does not save Troll Warlord from a Culling Blade.
Ancient Apparition
[wiki] rating: -1.0 (winrate: 52% pickrate: 10%)Mirana
* Leap allows Mirana to easily escape the freezing range of Cold Feet. Mirana also tends to build
Manta Style which dispels Cold Feet.
* During Moonlight Shadow, the invisibility makes it hard to catch Mirana's team with Ice Blast.
* Ancient Apparition's lack of mobility/escape capabilities makes him an easy target for Mirana at any stage of the game.
Dark Willow
[wiki] rating: -1.0 (winrate: 52% pickrate: 7%)Axe
* Berserker's Call forces Dark Willow to attack, cancelling Shadow Realm.
Huskar
[wiki] rating: -1.0 (winrate: 52% pickrate: 3%)Axe
* Berserker's Call and
Blade Mail can be used immediately after Huskar jumps on Axe with Life Break.
* Huskar's high attack speed procs Counter Helix repeatedly.
* Huskar's health loss from using his abilities make him a frequent target for Culling Blade.
Additional:
* Huskar is often played at low health to maximize the bonuses from Berserker's Blood, and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* Berserker's Blood gives Huskar no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
* Axe's tankiness and base health regeneration makes it hard for Huskar to take him down with Burning Spears.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 19%)Axe
* Berserker's Call pierces spell immunity, making a Blade Fury teleport escape impossible. It's very useful against
Omnislash as well.
* Juggernaut's low base health and high attack speed causes him to take a lot of damage from the pure damage of Counter Helix.
* Axe is a common Blade Mail and
Blink Dagger carrier making him a very big potential threat before Juggernaut get his items.
Broodmother
[wiki] rating: -1.0 (winrate: 53% pickrate: 2%)Axe
* Berserker's Call can catch Broodmother in her web, as well as groups of spiderlings. This is particularly effective when Broodmother attempts to push towers with her spiderlings.
* Counter Helix destroys spiderlings very quickly, and earns Axe a good deal of gold.
Additional:
* Berserker's Call forces Broodmother and her spiderlings to attack, allowing for large amounts of pure damage to be done through
Counter Helix.
Naga Siren
[wiki] rating: -1.0 (winrate: 54% pickrate: 2%)Axe
* Axe will destroy her illusions by proccing Counter Helix more often due to him being hit by more attacks.
Visage
[wiki] rating: -1.0 (winrate: 54% pickrate: 1%)Axe
* Axe can
Berserker's Call into a flock of Familiars, proccing
Counter Helix and killing them off.
* Familiars' very fast attacks will proc Counter Helix, receiving full damage due to their low attack range.
Pudge
[wiki] rating: -0.6 (winrate: 46% pickrate: 19%)Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Additional:
* If Meat Hook is used before Leap, Mirana may be able to escape Pudge's grasp by leaping to safety.
* The invisibility from Moonlight Shadow gives a degree of mobility, which can make Mirana or her teammates a difficult target to hook.
* Sacred Arrow can be used to cancel Dismember within a distance.
Pangolier
[wiki] rating: -0.6 (winrate: 49% pickrate: 12%)Axe
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Void Spirit
[wiki] rating: -0.6 (winrate: 50% pickrate: 13%)Axe
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Tusk
[wiki] rating: -0.6 (winrate: 50% pickrate: 13%)Axe
* Durable heroes can stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Monkey King
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Axe
* Heroes that can keep Monkey King stunned for a long time can pose a threat: Axe,
Centaur Warrunner.
Io
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Axe
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Luna
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Mirana
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Drow Ranger
[wiki] rating: -0.4 (winrate: 47% pickrate: 4%)Axe
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Mirana
* Gust prevents Mirana from escaping away from Leap and
Moonlight Shadow before she builds defensive items.
* On the other hand, Mirana can Leap or close the gap with Moonlight Shadow to disable Drow Ranger's Marksmanship bonus.
Axe
* Berserker's Call forces Drow Ranger to attack Axe up close, disabling her Marksmanship bonus.
* Counter Helix occurs more often with Drow Ranger's high attack speed.
* Culling Blade is a dangerous ability against a low health hero like Drow Ranger.
Mirana
* Mirana can use Leap to jump right next to Drow Ranger or can approach her while under cover of the invisibility granted by Moonlight Shadow, which cancels the bonus granted to Drow Ranger by Marksmanship.
* Her low health makes her easy to burst down with Mirana's spells, especially with Aghanim's Scepter.
* Mirana can dodge Gust with good reaction time, or Leap away if Drow tries to slow her without Gust.
Riki
[wiki] rating: -0.4 (winrate: 48% pickrate: 5%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Axe
* Axe can disable Cloak and Dagger's invisibility with Berserker's Call, which forces Riki to attack him at a very bad angle.
* Axe has a very high HP pool, making it hard for you to kill him before you get big items - that is if you survive engaging him. Counter Helix ignores your armor and goes straight for your tiny HP pool, totally ignoring Smoke Screen.
* Axe is a natural buyer of Blade Mail and Riki players generally do not buy lifesteal, causing you to kill yourself when attacking due to your tiny HP pool.
Anti-Mage
[wiki] rating: -0.4 (winrate: 49% pickrate: 13%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Axe
* Berserker's Call prevents Anti-Mage from escaping with Blink, and works well with
Blade Mail against Anti-Mage's relatively low health.
* Counter Helix deals pure damage, ignoring the protection from Counterspell.
* Counter Helix will trigger even if Axe's depleted of mana, which will make Anti-Mage take more damage than he's dealing.
* Axe's low mana pool makes him a bad target for using Mana Void.
* Axe's high base health regeneration allows him to dominate the lane against Anti-Mage, especially with a support.
Additional:
* Berserker's Call is one of the most reliable ways to lock down Anti-Mage, preventing him from Blinking away.
* Anti-Mage's high attack speed, along with illusions from Manta Style, triggers Counter Helix continuously.
* Axe's low mana pool and high health pool makes Mana Void deal very little damage to Axe.
Sniper
[wiki] rating: -0.4 (winrate: 49% pickrate: 6%)Axe
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Axe
* Axe can easily close the distance to Sniper with either Blink Dagger or
Shadow Blade.
* With Berserker's Call in combination with
Counter Helix and
Battle Hunger, Axe can make short work of Sniper, finishing him off easily with
Culling Blade due to his low HP & high attack speed in the late game.
Crystal Maiden
[wiki] rating: -0.4 (winrate: 49% pickrate: 14%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Mirana
* Sacred Arrow can be used to interrupt Freezing Field from a safe distance, forcing her to cancel it to dodge or get hit.
* Crystal Maiden has very slow movement speed, making her an easy Sacred Arrow target.
* Crystal Maiden has low health and can easily be killed with an Aghanim's Scepter combo or just when hit with an arrow.
* If Frostbite has already been used, Mirana can Leap away even when slowed by
Crystal Nova or
Freezing Field.
Oracle
[wiki] rating: -0.4 (winrate: 51% pickrate: 10%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Axe
* False Promise will not save an ally from Culling Blade if their health is low enough.
* Fate's Edict, offensively or defensively, does little to protect Oracle's allies from the majority of Axe's damage.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 51% pickrate: 10%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Axe
* Berserker's Call helps locks down Phantom Lancer in a group of illusions.
* Counter Helix combined with
Blade Mail clears Phantom Lancer's illusions quickly.
* Phantom Lancer's low health in the early game makes him a frequent target for Culling Blade.
Additional:
* Berserker's Call catches Phantom Lancer when he is hidden among his illusions.
* Counter Helix quickly destroys Phantom Lancer's illusion army. The more illusions there are, the more often Counter Helix is triggered.
* Phantom Lancer's low early game health makes him an easy target for Culling Blade.
Faceless Void
[wiki] rating: 0.0 (winrate: 41% pickrate: 3%)Mirana
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Axe
* Heroes with gap closing abilities will be easy targets for Berserker's Call: Phantom Assassin,
Faceless Void,
Slark,
Chaos Knight,
Morphling,
Queen of Pain
Nature's Prophet
[wiki] rating: 0.0 (winrate: 44% pickrate: 5%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Axe
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Additional:
* Berserker's Call and Counter Helix will still hit targets inside of a defensive Sprout.
* Counter Helix clears treants in no time.
* Nature's Prophet's low damage is unlikely to hurt Axe until the very late game.
* Nature's Prophet's low mobility makes him very easy for Axe to chase down or initiate on, especially when affected by Battle Hunger.
Enchantress
[wiki] rating: 0.0 (winrate: 46% pickrate: 1%)Mirana
* Heroes that have an escape that doesn't disjoint projectiles: Mirana,
Faceless Void,
Magnus
Mirana
* Mirana can instantly kill creeps with Sacred Arrow, making her decent at crippling the armies of Chen or
Enchantress.
Bristleback
[wiki] rating: 0.0 (winrate: 46% pickrate: 8%)Axe
* Heroes who can slow and kite Axe will severely inhibit his presence in fights: Bristleback,
Crystal Maiden,
Batrider,
Arc Warden,
Winter Wyvern,
Clockwerk
Axe
* Axe forces Bristleback to turn around with
Berserker's Call, allowing allies to attack him without fear of his passive.
Queen of Pain
[wiki] rating: 0.0 (winrate: 47% pickrate: 9%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Axe
* Heroes with gap closing abilities will be easy targets for Berserker's Call: Phantom Assassin,
Faceless Void,
Slark,
Chaos Knight,
Morphling,
Queen of Pain
Additional:
* Berserker's Call prevents Queen of Pain from escaping with Blink and also pierces her
Black King Bar.
* Due to her fast attack speed from Mjollnir, it will quickly trigger
Counter Helix.
* Culling Blade finish off Queen of Pain's low health pool before she gets a chance to escape, preventing her from playing the hit-and-run style often associated with Queen of Pain.
Legion Commander
[wiki] rating: 0.0 (winrate: 47% pickrate: 11%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Slark
[wiki] rating: 0.0 (winrate: 48% pickrate: 13%)Mirana
* If Slark sees the Sacred Arrow before it hits him, he can use Dark Pact to remove it a moment later.
* Pounce prevents Mirana from escaping with Leap.
* Slark can survive Mirana's Aghanim's Scepter combo with
Shadow Dance.
Axe
* Berseker's Call catches Slark in Shadow Dance, wasting its duration and preventing him from escaping to regenerate.
* Unlike most disables, Dark Pact cannot dispel Berserker's Call, and the output damage would be returned by
Blade Mail.
Additional:
* Berserker's Call forces Slark to attack him, even during Shadow Dance.
* Counter Helix will hit Slark in Shadow Dance, with pure damage. It also triggers frequently against Slark's high attack speed after having stolen agility with Essence Shift.
* Culling Blade finishes off Slark before he gets a chance to slip away and regenerate his health, preventing him from playing the hit-and-run style often associated with Slark.
Spirit Breaker
[wiki] rating: 0.0 (winrate: 51% pickrate: 8%)Mirana
* Heroes that rely on invisibility can be tracked with Charge of Darkness opening them to team attacks: Bounty Hunter,
Mirana,
Riki
Axe
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Windranger
[wiki] rating: 0.0 (winrate: 51% pickrate: 16%)Mirana
* Windrun quickly dodge Mirana's Sacred Arrow and misses her attacks.
* Shackleshot through tree with
Focus Fire via
Aghanim's Scepter combo can kill Mirana quickly, before using Leap or Moonlight Shadow.
Axe
* Windrun does not provide protection against Counter Helix and
Berserker's Call. Her fast attack speed with Focus Fire will also quickly trigger
Counter Helix multiple times.
Abaddon
[wiki] rating: 0.0 (winrate: 52% pickrate: 5%)Mirana
* Abaddon can remove Sacred Arrow's stun from his teammates with Aphotic Shield, or remove it from himself with
Borrowed Time.
* Borrowed Time makes Abaddon almost impossible to burst down with Mirana's
Aghanim's Scepter combo.
Additional:
* Sacred Arrow can be instantly dispelled by Aphotic Shield.
Axe
* Culling Blade ignores Borrowed Time should Abaddon's health falls under the threshold.
Additional:
* Culling Blade's instant kill is not prevented by Borrowed Time should Abaddon's health falls below the threshold.
Chen
[wiki] rating: 0.0 (winrate: 52% pickrate: 0%)Axe
* Hand of God and Divine Favor make it hard for Axe to finish off allies with
Culling Blade.
Mirana
* Mirana can instantly kill creeps with Sacred Arrow, making her decent at crippling the armies of Chen or
Enchantress.
Bane
[wiki] rating: 0.0 (winrate: 54% pickrate: 3%)Mirana
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Enigma
[wiki] rating: 0.0 (winrate: 55% pickrate: 8%)Axe
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heros like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
Slark, PudgeDazzle, Pudge
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Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
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Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
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Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
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Axe
* Outworld Destroyer's pure and magical damage is particularly effective against Axe.
Astral Imprisonment is an excellent way to defend against an initiating Axe.
Sanity's Eclipse deals high damage to Axe due to his low mana pool.
Berserker's Call bonus armor doesn't block Arcane Orb's pure damage.
*
*
Additional:
*
* Astral Imprisonment can be used to prevent an ally or Outworld Devourer himself from an Axe initiation.
* Axe's low mana means he's susceptible to a powerful Sanity's Eclipse.
Mirana
* Heroes that can protect or dispel stunned allies such as
Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.