Oracle
[wiki] rating: 2.0 (winrate: 50% pickrate: 9%)Weaver
[wiki] rating: 1.2 (winrate: 50% pickrate: 7%)Dark Seer
* A well-timed use of The Swarm provides vision over heroes with high mobility: Anti-Mage,
Arc Warden,
Dark Seer.
Beastmaster
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 3%)Beastmaster
* Aphotic Shield effectively nullifies Primal Roar's single-target initiation on allies.
* Even being initiated by Primal Roar, Borrowed Time can make Abaddon extremely difficult to kill.
Additional:
* Primal Roar can be instantly dispelled by Aphotic Shield.
* The debuffs from Wild Axes and
Poison from
Call of the Wild: Boar can also be dispelled by Aphotic Shield.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Beastmaster
* Cold Embrace mitigates Primal Roar's single-target initiation on allies.
* Winter's Curse can turn Beastmaster's summons and Inner Beast against his teammate.
Additional:
* Beastmaster's summons and Inner Beast are very useful to attack his cursed teammate.
* Cold Embrace effectively mitigates Primal Roar's single-target initiation on allies.
Crystal Maiden
[wiki] rating: 1.0 (winrate: 50% pickrate: 14%)Beastmaster
* Frostbite kills boars instantly on the laning stage leading to either experience lead or disabling Beastmaster from using Boar
* Crystal Nova nukes and slows down the attack and movement speed of Beastmaster's summons.
* Freezing Field grants improved self armor, nukes and slows down Beastmaster and his summons.
Timbersaw
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Beastmaster
* Reactive Armor is very effective against Beastmaster's summons during laning stage and entire game.
* Timbersaw can quickly clear Beastmaster's summons with his nukes.
Earthshaker
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Beastmaster
* Having many summons out will cause Echo Slam to deal extra damage.
Anti-Mage
[wiki] rating: 1.0 (winrate: 48% pickrate: 14%)Dark Seer
* Dark Seer's strength lies in his high-mana cost skills. So Mana Break can be a great nuisance for him, since it can reduce his mana and prevent him from casting his spells.
* Mana Void can deal a lot of damage if Dark Seer spent a lot of mana on his abilities.
Sniper
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Dark Seer
* A Sniper who is somewhat competent at positioning is hardly going to be affected by any of Dark Seer's spells thanks to Take Aim.
* However, an illusion of Sniper made with Wall of Replica is extremely powerful, and hard to deal with.
Shadow Demon
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Dark Seer
* The constant dispel from Demonic Purge will make any attempt to save the victim or himself by Surge become futile. For what it's worth, Demonic Purge will also dispel
Ion Shell.
Kunkka
[wiki] rating: 1.0 (winrate: 45% pickrate: 4%)Dark Seer
* X Marks the Spot prevents Dark Seer or his allies from escaping with Surge.
Keeper of the Light
[wiki] rating: 1.0 (winrate: 44% pickrate: 5%)Beastmaster
* Illuminate clears Beastmaster's summons and is effective against his push.
Underlord
[wiki] rating: 0.6 (winrate: 54% pickrate: 8%)Dark Seer
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 13%)Dark Seer
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
* The nature of some abilities turn them into an easy target for a turnover from Spiked Carapace:
* Slow-moving projectiles: Skywrath Mage,
Tinker,
Necrophos
* Large area-of-effect with delay or require channeling: Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
Leshrac
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Beastmaster
* Heroes who summon multiple units that are not spell immune. Nature's Prophet,
Lycan,
Beastmaster
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Slark
[wiki] rating: 0.6 (winrate: 48% pickrate: 13%)Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Beastmaster
* Heroes with strong dispels can remove Primal Roar's stun: Abaddon,
Slark,
Oracle.
Dark Seer
* Heroes with AoE abilities will hit Slark in Shadow Dance: Lina,
Jakiro,
Underlord,
Leshrac,
Dark Seer,
Earthshaker,
Timbersaw,
Crystal Maiden
Morphling
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Beastmaster
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Magnus
[wiki] rating: 0.6 (winrate: 45% pickrate: 6%)Beastmaster
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Medusa
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Beastmaster
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Ember Spirit
[wiki] rating: 0.4 (winrate: 46% pickrate: 9%)Dark Seer
* Flame Guard makes Dark Seer not deal any damage with his skills to Ember Spirit.
Beastmaster
* Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit,
Ember Spirit,
Queen of Pain.
Enchantress
[wiki] rating: 0.4 (winrate: 46% pickrate: 1%)Beastmaster
* Untouchable negates Inner Beast's attack speed bonus, making her hard to kill even if stunned by Primal Roar.
* Enchantress can also take control of Beastmaster's summons.
Additional:
* Enchant can control Beastmaster's boars, mitigating his effectiveness during the laning stage and teamfights.
Dark Seer
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Templar Assassin
[wiki] rating: -2.0 (winrate: 50% pickrate: 5%)Beastmaster
* Attacks from Boars and the attack speed boost from Inner Beast will quickly wear down Refraction.
* True Sight provided by Level 3
Necronomicon can see Templar Assassin in
Meld.
Dark Seer
* Ion Shell destroys Refraction's protection stacks in short time.
* Surge ignores the massive slow from Psionic Trap.
Meepo
[wiki] rating: -1.6 (winrate: 47% pickrate: 1%)Beastmaster
* Because only one clone needs to be killed in order to kill Meepo, heroes that excel at singling out enemies can also be a detriment to him, such as Batrider,
Beastmaster,
Pudge and
Clockwerk.
Dark Seer
* Dark Seer can take great advantage of Divided We Stand by putting an Ion Shell on a clone in order to harass them effectively.
* Vacuum can take a single Meepo and disable them for him and his teammates to take out.
Viper
[wiki] rating: -1.2 (winrate: 48% pickrate: 6%)Dark Seer
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Beastmaster
* Illusion or summon-based heroes can be a problem to Viper due to his lack of AoE damage: Naga Siren,
Phantom Lancer,
Beastmaster
Sven
[wiki] rating: -1.0 (winrate: 42% pickrate: 1%)Beastmaster
* Primal Roar takes Sven out of the fight completely, even with Black King Bar.
Tiny
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Beastmaster
* Primal Roar and the slow from Boars make kiting Tiny very easy.
Lifestealer
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Beastmaster
* Primal Roar pierces Rage and can disable Lifestealer in fights.
Terrorblade
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Dark Seer
* Dark Seer's Vacuum and
Ion Shell allows him to clear a wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use Sunder.
Additional:
* Dark Seer's Vacuum and
Ion Shell allows him to clear the wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use
Sunder.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Beastmaster
* Call of the Wild Hawk can scout Techies as they are placing mines.
* Call of the Wild Boar can clear Proximity Mines.
* The stun of Primal Roar will usually be enough to deal with the squishy Techies before they can try to suicide with Blast Off!.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Beastmaster
* Beastmaster's Hawk can find Tinker easily while he is pushing or blinking into trees.
Ursa
[wiki] rating: -1.0 (winrate: 49% pickrate: 13%)Beastmaster
* Primal Roar and the slow from Boars makes kiting Ursa very easy.
Troll Warlord
[wiki] rating: -1.0 (winrate: 50% pickrate: 10%)Beastmaster
* Primal Roar and the slow from Boars make kiting Troll Warlord very easy.
Venomancer
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Dark Seer
* Venomancer is a low health hero and low range distance attack hero easily to harass putting Ion Shell in a distance creep enemy in early game .
* Venomancer depends entirely on all his slows poison skills to keep distance or chasing enemy heroes, but Surge ignores slows, so is nearly impossible hunt or run away of Dark Seer or his surged teammates.
Phoenix
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Beastmaster
* Inner Beast helps Beastmaster's team destroy Supernova quickly.
Warlock
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Dark Seer
* Surge allows for Dark Seer and his allies to escape from
Upheaval due to it ignoring any slow.
Treant Protector
[wiki] rating: -1.0 (winrate: 52% pickrate: 6%)Dark Seer
* Living Armor can be destroyed quickly with Ion Shell.
Wraith King
[wiki] rating: -1.0 (winrate: 53% pickrate: 20%)Beastmaster
* Necronomicon Warrior's Mana Break can deplete Wraith King's mana and prevent him from using
Reincarnation.
* Wraith King's lack of area of effect spells makes him easily overwhelmed by Beastmaster's summons.
Broodmother
[wiki] rating: -1.0 (winrate: 55% pickrate: 2%)Dark Seer
* Ion Shell zones out Broodmother in the laning phase, and can kill her spiderlings if used on one Spiderling in a group.
* Vacuum can pull Broodmother out of the treeline.
Additional:
* Ion Shell is a very powerful weapon against Broodmother's Spiderlings and makes her laning much harder.
Lycan
[wiki] rating: -1.0 (winrate: 57% pickrate: 6%)Beastmaster
* Primal Roar allows Beastmaster to keep Lycan in place after he used his Shapeshift.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 16%)Beastmaster
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Spectre
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Dark Seer
* Dark Seer can pull together Spectre's illusions with
Vacuum, and
Wall of Replica creates an illusion of Spectre that deals massive damage.
Vengeful Spirit
[wiki] rating: -0.6 (winrate: 47% pickrate: 7%)Beastmaster
* Heroes who relies on illusions and summons (Beastmaster,
Chaos Knight, etc.).
Phantom Lancer
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 12%)Dark Seer
* The haste provided by Dark Seer's
Surge or a {Rune:Haste} renders your slows ineffective.
Skywrath Mage
[wiki] rating: -0.6 (winrate: 50% pickrate: 6%)Beastmaster
* Skywrath mage also has a terrible time fighting against anything that isn't a hero. As Mystic Flare only affects heroes, his skills are mostly target-based and he has terrible strength and agility, he can easily be kited or harassed by illusion-based heroes like Chaos Knight and
Phantom Lancer, or by Heroes that summon other units like
Lone Druid,
Lycan and
Beastmaster.
Pangolier
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Beastmaster
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Beastmaster
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Dark Seer
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Naga Siren
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Beastmaster
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Razor
[wiki] rating: -0.6 (winrate: 54% pickrate: 2%)Dark Seer
* Dark Seer can increase the movement speed of allies with
Surge, breaking Static Link.
Chen
[wiki] rating: -0.4 (winrate: 48% pickrate: 0%)Beastmaster
* Chen can take control of Beastmaster's summons, especially
Necronomicon units.
Additional:
* Chen can take control of the Boar from Call of the wild Boar at any time.
Dark Seer
* Dark Seer's Vacuum and
Ion Shell can clear a wave of Chen's Creeps effectively.
Monkey King
[wiki] rating: -0.4 (winrate: 53% pickrate: 18%)Dark Seer
* In general, heroes who are melee with no way to fight back can be very easily poked by Monkey King to gain his Jingu Mastery stacks: Dark Seer,
Riki,
Rubick.
Beastmaster
* The Hawk can easily find Monkey King while he is sitting on a tree.
* Wild Axes can knock out Monkey King from tree.
* Boars drastically reduce Monkey King's attack speed, making it harder for him to gain Jingu Mastery stacks.
Additional:
* Wild Axes can chop down trees, making it difficult for Monkey King to utilize Tree Dance well.
* Call of the Wild Hawk can scout Monkey King when he is perched on top of trees.
Queen of Pain
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Dark Seer
* Dark Seer's only disable is Vacuum. Though he starts off with high armor and health, he'll eventually have a hard time dealing with high mobility heroes such as Weaver or
Queen of Pain.
Beastmaster
* Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit,
Ember Spirit,
Queen of Pain.
Storm Spirit
[wiki] rating: 0.0 (winrate: 50% pickrate: 10%)Beastmaster
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Beastmaster
* Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit,
Ember Spirit,
Queen of Pain.
Bloodseeker
[wiki] rating: 0.0 (winrate: 50% pickrate: 2%)Dark Seer
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Additional:
* Rupture can deal a lot of damage to either a surged Dark Seer or his allies and prevent the target to get into position.
Beastmaster
* Heroes with disables that go through spell immunity can end Bloodseeker before he has the chance to do anything: Batrider,
Beastmaster
Chaos Knight
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Beastmaster
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
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Dark Seer
* Fortune's End can dispel
Ion Shell, which cripples Dark Seer economy since it's his most efficient tool for farming.
Surge, effectively slowing his movement speed making him vulnerable to ganks or skirmishes.
Fortune's End dispels Ion Shell and Surge, making any gank attempt on Dark Seer in the laning phase likely to succeed.
Fate's Edict prevents all magical damage that comes from Dark Seer's abilities.
Fortune's End dispels Ion Shell on creeps, which Dark Seer relies on to farm and zone.
* Fortune's End can dispel
Additional:
*
*
*
Beastmaster
*
False Promise effectively nullifies Primal Roar's single-target initiation on allies.
Purifying Flames kills Beastmaster's Hawk instantly and Boar with two casts.
*