Storm Spirit
[wiki] rating: 2.0 (winrate: 48% pickrate: 11%)Beastmaster
[wiki] rating: 1.2 (winrate: 56% pickrate: 7%)Vengeful Spirit
* Heroes who relies on illusions and summons (Beastmaster,
Chaos Knight, etc.).
Bloodseeker
* Heroes with disables that go through spell immunity can end Bloodseeker before he has the chance to do anything: Batrider,
Beastmaster
Chaos Knight
[wiki] rating: 1.2 (winrate: 49% pickrate: 3%)Vengeful Spirit
* Heroes who relies on illusions and summons (Beastmaster,
Chaos Knight, etc.).
Bloodseeker
* Heroes with illusion and clone abilities may confuse Bloodseeker, causing him to waste time in fights: Phantom Lancer,
Chaos Knight,
Arc Warden
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Bloodseeker
* Borrowed Time makes Abaddon nearly impossible to gank.
* Aphotic Shield and
Mist Coil prevents Bloodseeker from gaining his Thirst bonuses.
Additional:
* If Rupture is used on Abaddon, Abaddon can use Borrowed Time and easily heal for the duration of Borrowed Time by simply moving.
Underlord
[wiki] rating: 1.0 (winrate: 53% pickrate: 8%)Bloodseeker
* Damage reduction from Atrophy Aura prevents Bloodseeker from killing targets and gaining his Thirst bonuses.
* Pit of Malice's area of effect catches Bloodseeker easily, negating his speed bonus during teamfights.
* Dark Rift allows Underlord to transport Ruptured allies to the fountain, rendering it useless.
Wraith King
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Bloodseeker
* Reincarnation makes Wraith King nearly impossible to gank with Rupture.
* Vampiric Aura restores Wraith King's health, reducing the effect of Thirst.
Additional:
* Rupture is meaningless while Reincarnation is off cooldown.
* Vampiric Spirit and Mortal Strike prevent Bloodseeker from achieving Thirst bonuses.
Troll Warlord
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Bloodseeker
* Berserker's Rage will repeatedly trap Bloodseeker in a one-on-one fight.
* Whirling Axes (Melee) blinds Bloodseeker, causing him to miss 60% of the time, and therefore reduces his ability to gain the upper hand in teamfights.
Dark Willow
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Bloodseeker
* Bramble Maze greatly hinders Bloodseeker's ability to run around in teamfights and pick off dying allies.
* Shadow Realm prevents Bloodseeker from attacking dark Willow, allowing her to safely teleport away.
Tidehunter
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Vengeful Spirit
* Vengeful Spirit should carefully consider whether to use her Nether Swap on Tidehunter, as it can easily position him for a Ravage on Vengeful Spirit and her allies.
* Due to Magic Missile's high damage, Kraken Shell will often proc and clear Tidehunter's debuffs.
Omniknight
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Bloodseeker
* Guardian Angel's near invulnerability denies Bloodseeker the bonuses from Thirst, preventing him from gaining the upper hand in teamfights.
* Purification's pure damage makes it hard for Bloodseeker to pursue enemies, and prevents him from replenishing his health by finishing off enemies.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Vengeful Spirit
* Vengeful Spirit has no strong AoE nuke or disable against Phantom Lancer's Illusions.
* Phantom Lancer is a natural Diffusal Blade carrier, which reduces Vengeful Spirit's low mana pool very quickly, leaving her defenseless.
* Doppelganger can dodge Vengeful Spirit's abilites.
* Phantom Rush with his illusions can chase Vengeful Spirit efficiently.
Bloodseeker
* Heroes with illusion and clone abilities may confuse Bloodseeker, causing him to waste time in fights: Phantom Lancer,
Chaos Knight,
Arc Warden
Bloodseeker
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Tusk
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Bloodseeker
* Snowball negates Rupture and protects Tusk allies when Ruptured.
Dragon Knight
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Bloodseeker
* Bloodseeker's physical damage is unlikely to kill Dragon Knight, and therefore rarely get a chance to recover the large amount of HP from Bloodrage.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Bloodseeker
* Well planted Proximity Mines can lure Bloodseeker to his death during ganking attempts.
Mars
[wiki] rating: 1.0 (winrate: 48% pickrate: 15%)Bloodseeker
* Arena Of Blood prevents Bloodseeker from attacking a Ruptured target.
* Bulwark helps Mars survive Rupture ganks simply by turning towards Bloodseeker without moving.
* Spear of Mars and God's Rebuke can push Bloodseeker from Ruptured targets.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 5%)Vengeful Spirit
* Nethertoxin disables Vengeance Aura.
* Vengeful Spirit has no mobility spells aside from Nether Swap, which Viper can take advantage of with his slows.
* Viper can easily bully Vengeful Spirit out of a lane with Poison Attack.
Additional:
* Nethertoxin prevents attack damage bonus from Vengeance Aura and the components of
Nether Swap.
* Both Magic Missile and
Wave of Terror are counteracted by Corrosive Skin, making Vengeful Spirit's fighting harder against Viper.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Vengeful Spirit
* All of Vengeful Spirit abilities are very good for Rubick to Spell Steal:
* Magic Missile provides an additional nuke/disable to pair with Fade Bolt and
Telekinesis, respectively.
* Wave of Terror serves as a good scouting/armor reduction skill that Rubick and his team can benefit from.
* Nether Swap complements Rubick's mobility and pairs well with other mobility items he usually builds. He can also use it to save an ally from danger.
Pudge
[wiki] rating: 1.0 (winrate: 46% pickrate: 19%)Bloodseeker
* Pudge's high health pool will make him have possibilities of escaping Rupture.
Morphling
[wiki] rating: 1.0 (winrate: 46% pickrate: 13%)Bloodseeker
* Morphling can escape from Rupture using Waveform.
* Morphling is a typical Manta Style carrier, which can be used to dispel the silence from
Blood Rite.
* Morphling can easily kill Bloodseeker with Ethereal Blade and Adaptive Strike combo if either hero is under the effects of
Bloodrage.
Additional:
* Waveform ignores Rupture's damage, letting Morphling escape unharmed.
* Attribute Shift (Strength Gain) makes it very hard for Bloodseeker to kill Morphling or gain his Thirst bonuses, since Morphling can use it to sustain damage while trading attacks when Ruptured.
* Morphling usually builds Linken's Sphere, which blocks Rupture.
* Morphling usually builds Ethereal Blade, which can be used to turn himself or an ally ethereal, and avoid Bloodseeker's attacks.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Bloodseeker
* Fire Remnant allows Ember Spirit to escape Bloodseeker while Ruptured.
Additional:
* Fire Remnant allows Ember Spirit to escape while Ruptured.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 3%)Bloodseeker
* Mana Shield makes it very difficult for Bloodseeker to gain his Thirst bonuses.
* Rupture rarely kills Medusa through Mana Shield.
Lina
[wiki] rating: 1.0 (winrate: 45% pickrate: 10%)Vengeful Spirit
* Lina can burst Vengeful Spirit down, provided she can land Light Strike Array before Vengeful Spirit lands her Magic Missile.
* Laguna Blade deals massive damage, often being enough to kill a squishy Vengeful Spirit.
Razor
[wiki] rating: 0.6 (winrate: 55% pickrate: 4%)Bloodseeker
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like Sven,
Bloodseeker, and
Juggernaut.
Arc Warden
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Bloodseeker
* Heroes with illusion and clone abilities may confuse Bloodseeker, causing him to waste time in fights: Phantom Lancer,
Chaos Knight,
Arc Warden
Puck
[wiki] rating: 0.6 (winrate: 53% pickrate: 18%)Bloodseeker
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Necrophos
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Bloodseeker
* Heroes with area heals prevents Bloodseeker from bringing enemies low, and therefore deny him his Thirst bonuses and health return: Necrophos,
Dazzle
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Vengeful Spirit
* Strong nuking supports like Skywrath Mage. Vengeful Spirit has subpar attack range, making it harder for her to harass and last hit safely. With enough pressure she can be bullied out of a lane.
Additional:
* Skywrath Mage should have the upper hand against Vengeful Spirit with Ancient Seal.
* Vengeful is highly dependant on her abilities and has no natural means to deal against silences.
* Her low attack range allows Skywrath Mage to easily bully her out of the lane.
Axe
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Bloodseeker
* Heroes with high armor and durability can be exceptionally hard for Bloodseeker to bring down: Dragon Knight,
Axe
Nyx Assassin
[wiki] rating: 0.4 (winrate: 54% pickrate: 14%)Vengeful Spirit
* Vendetta disables Vengeance Aura and allows him to attack Vengeful Spirit with
Impale and
Mana Burn.
* Spiked Carapace is easy to use against a Wave of Terror or Magic Missile.
Bloodseeker
* Heroes with invisibility will be detected by Thirst when they have low enough health: Bounty Hunter,
Templar Assassin,
Riki,
Clinkz,
Weaver,
Treant Protector,
Nyx Assassin.
Additional:
* While Burrowing, Nyx is an easy target for a Blood Rite, although he can at least partially counter it with a well-timed Spiked Carapace.
* Thirst is always a threat to Nyx Assassin, hindering his attempt of escape using Vendetta.
* Rupture also prevents Nyx Assassin from escaping with Vendetta, as it forces him to stay still.
Spirit Breaker
[wiki] rating: 0.4 (winrate: 50% pickrate: 8%)Vengeful Spirit
* Magic Missile has a considerably long cast time, making it difficult to stop Charge of Darkness with it.
* Other than Magic Missile, Vengeful Spirit has no way of canceling Nether Strike.
Bloodseeker
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Dazzle
[wiki] rating: 0.4 (winrate: 49% pickrate: 5%)Bloodseeker
* Shallow Grave prevents Bloodseeker from replenishing his health by finishing off enemies.
Bloodseeker
* Bloodseeker's
Thirst,
Rupture, and huge AoE silence
Blood Rite can fare well against Dazzle.
Meepo
[wiki] rating: -2.0 (winrate: 46% pickrate: 1%)Bloodseeker
* Every Meepo clone adds to Thirst's bonuses.
* Bloodseeker can chase down retreating clones when Meepo tries to cycle weaker clones away from combat.
Vengeful Spirit
* With Nether Swap, Vengeful Spirit can isolate one of the Meepos, making him an easier kill for the team.
* Her Magic Missile gives her an easy way to cancel Meepo's Poof, preventing isolated Meepos from fleeing.
Huskar
[wiki] rating: -2.0 (winrate: 51% pickrate: 3%)Bloodseeker
* Huskar is often at low health, providing large Thirst bonuses to Bloodseeker.
* Life Break can trigger Rupture's damage.
* A self applied Bloodrage together with Blademail means it's almost suicidal for Huskar to jump on Bloodseeker with Life Break
Additional:
* Huskar is often at low health, providing large Thirst bonuses.
* Life Break triggers Rupture's damage.
Vengeful Spirit
* Huskar struggles against heroes that output high physical damage due to his low armor. Vengeful Spirit's Wave of Terror and Vengeance Aura help increase the physical damage of her team.
Sniper
[wiki] rating: -1.6 (winrate: 48% pickrate: 6%)Bloodseeker
* Sniper is suspectible to being ganked by Bloodseeker, who can easily kill Sniper due to his lack of mobility and escape mechanisms.
* Even if Sniper builds mobility items, Bloodseeker can prevent and even punish Sniper from/for using them with Rupture; Sniper is forced to stand still with
Shadow Blade, while
Hurricane Pike and
Blink Dagger deals damage if he attempts to use them while Ruptured.
Additional:
* Sniper's lack of mobility and escape mechanisms makes him one of the easier heroes for Bloodseeker to gank.
Vengeful Spirit
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit
Pangolier
[wiki] rating: -1.6 (winrate: 49% pickrate: 9%)Bloodseeker
* Thirst provides constant sight and speed to Bloodseeker, allows him to catch up a fleeing Pangolier through all of his mobility.
* Rupture is a great threat to Pangolier, causes him to take heavy damage if he uses Swashbuckle and especially Rolling Thunder, forcing him to stop his ultimate prematurely, or keep rolling to his death.
Additional:
* Rupture works through Rolling Thunder and
Swashbuckle, greatly reducing Pangolier's mobility.
Vengeful Spirit
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Monkey King
[wiki] rating: -1.6 (winrate: 51% pickrate: 17%)Bloodseeker
* Heroes that can maintain vision on Monkey King can see when he uses Tree Dance: Bloodseeker,
Treant Protector with Eyes In The Forest,
Sniper,
Weaver
Vengeful Spirit
* She can easily cancel Wukong's Command with Nether Swap.
* Wave of Terror can also detect him while he's on the trees.
Additional:
* Wave of Terror grants flying vision over trees, and its wide effect can hit Monkey King and end Mischief.
* Nether Swap can easily cancel Wukong's Command by swapping him out of the circle.
Enigma
[wiki] rating: -1.6 (winrate: 55% pickrate: 6%)Bloodseeker
* Blood Rite can flush Enigma out of position and potentially force him to activate his spell immunity prematurely, before pulling off a Black Hole combo.
* Bloodseeker can find an Enigma out of position and Rupture him, making it difficult to initiate properly in a team fight, as it pierces through
Black King Bar
Vengeful Spirit
* Heroes with strong channeling spells like Crystal Maiden's
Freezing Field,
Bane's
Fiend's Grip, and
Enigma's
Black Hole can easily be interrupted from a long range by Nether Swap, assuming they don't have a
Linken's Sphere.
Additional:
* Vengeful Spirit can interrupt Black Hole's channeling through Black King Bar by using Nether Swap from a safe distance.
* Vengeful Spirit's Level 25 Talent can make her Magic Missile pierce spell immunity, giving her another option to use in conjunction with
Nether Swap to cancel Enigma's Black Hole channeling through Black King Bar.
Magnus
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Bloodseeker
* Rupture deals extra damage to Magnus during Skewer or
Force Staff, preventing him from escaping or counter-initiating, forcing him to invest on a
Linken's Sphere.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Vengeful Spirit
* Nether Swap breaks one ally out of Soulbind, and can be used to redistribute the shared damage to Vengeful Spirit herself.
Legion Commander
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Vengeful Spirit
* Wave of Terror can reduce Legion Commander's survivability during a Duel.
* Magic Missile and
Nether Swap disrupts Duels and saves allies.
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Bloodseeker
* Thirst allows Bloodseeker to see where Io relocated to, should either Io or the tethered hero have low health.
* Rupture forces Io to stay in place, preventing it from using the Tether bonus movement speed to escape.
Lich
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Bloodseeker
* If Thirst activated, Lich doesn't slow Bloodseeker.
* If he sees Chain Frost is targeting him, he can easily isolate himself with Thirst or forces Bloodseeker to build Blade Mail can cause Lich to accidentally kill himself with Chain Frost.
* Even Lich builds Glimmer Cape or
Force Staff are suicidal item against Bloodseeker when he is affected by
Rupture.
Hoodwink
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Vengeful Spirit
* Nether Swap can forcibly reposition Hoodwink's ultimate ability.
Windranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Bloodseeker
* Rupture turns Windranger's mobility against her.
Additional:
* Windrun triggers the damage from Rupture.
Weaver
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Bloodseeker
* Shukuchi will trigger extra damage from Rupture.
* Shukuchi's invisibility is detected by Thirst.
* Time Lapse cannot dispel Rupture, preventing Weaver from escaping ganks.
Additional:
* Rupture is particularly crippling against Weaver, who relies on high movement speed from Shukuchi to fight and escape, and it cannot be dispelled by Time Lapse.
* Thirst detects Weaver through Shukuchi whenever his health is low.
* Blood Rite combined with Rupture forces Weaver to either take damage from the latter, or to get silenced for a long duration.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Bloodseeker
* Although Blood Rite can be easily avoided, if it does hit, its lengthy silence and pure damage can be a severe punishment for a slow, unobservant, or simply unfortunate Phoenix. His
Rupture can turn Icarus Dive into a suicide option, and it cannot be dispelled, meaning even if Phoenix completes a Supernova, choosing to Dive may just cut its health back down. And finally, due to Phoenix's health costs, too much careless ability spamming may just put Phoenix into Bloodseeker's vision, making it a very tempting ganking target.
Additional:
* Phoenix expends health to use its abilities, making it a good target for Thirst.
* Rupture deals heavy damage against Icarus Dive.
Void Spirit
[wiki] rating: -1.0 (winrate: 51% pickrate: 12%)Bloodseeker
* Rupture will fully damage Void Spirit during his ultimate, removing his main escape mechanic during fights and his way to disrupt them heavily.
* Blood Rite will force Void Spirit to use Dissimilate or Astral Step or be silenced. In the latter's case, it can be dangerous when combined with Rupture.
Warlock
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Bloodseeker
* Blood Rite can silence Warlock, which as a spellcaster is bad for him.
* Rupture prevents Warlock from moving without taking damage, which due to his general lack of escapes is bad for him, and when combined with Blood Rite can be a very lethal combo.
Mirana
[wiki] rating: -1.0 (winrate: 51% pickrate: 16%)Bloodseeker
* Rupture can quickly kill Mirana if she tries to Leap away.
* Thirst detects Mirana and her allies during Moonlight Shadow.
Additional:
* Thirst detects Mirana or her ally at low health during Moonlight Shadow.
* Rupture deals high damage when Mirana uses Leap.
Clinkz
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Bloodseeker
* Skeleton Walk is not enough to outrun Bloodseeker, and is detected by Thirst.
Additional:
* Thirst reveals Clinkz if he tries to escape with Skeleton Walk with low health. It also allows Bloodseeker to match or exceed Clinkz's speed.
* Rupture negates the mobility provided by Skeleton Walk in any attempt to escape or reposition in fights.
* Bloodseeker can easily build items to counter Clinkz, including Talisman of Evasion upgrades,
Blade Mail, and armor items.
Bounty Hunter
[wiki] rating: -1.0 (winrate: 54% pickrate: 9%)Bloodseeker
* Rupture can turn Bounty Hunter's mobility against him, and prevents him from escaping with Shadow Walk due to the potentially heavy damage.
* Thirst can prevent Bounty Hunter from escaping with Shadow Walk should Bounty Hunter's health become low enough, as it provides True Sight.
Lycan
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Bloodseeker
* Rupture completely negates Lycan's high mobility.
* All of Lycan's summons are good sources of healing with Bloodrage.
Additional:
* Rupture completely negates Lycan's high mobility.
* All of Lycan's summons are good sources of healing with Bloodrage.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 15%)Vengeful Spirit
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Timbersaw
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Bloodseeker
* Bloodseeker's
Rupture deals great damage against Timbersaw should he tried escaping with Timber Chain.
Additional:
* Rupture and Blood Rite locks down Timbersaw, preventing him from escaping with Timber Chain. However, Timbersaw may reflect a good deal of damage with
Blade Mail.
Zeus
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Bloodseeker
* As a spellcaster, silences will nullify him entirely. Some notable examples are Death Prophet,
Drow Ranger,
Bloodseeker,
Disruptor and many others.
* Doom, as usual, fits this description nicely.
Lifestealer
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Vengeful Spirit
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Slardar
[wiki] rating: -0.6 (winrate: 48% pickrate: 6%)Bloodseeker
* Bloodseeker's
Rupture forces Slardar to stay still during fights, preventing Slardar from using Guardian sprint to move in and out of fights. This takes away the ability to initiate and re-initiate with Slithereen Crush's low cooldown. Due to the increased move speed from Guardian Sprint, Slardar can lose health at about 160% the rate of normal heroes while under
Rupture. Bloodseeker's
Thirst also gives him enough move speed so that he's one of the few heroes who can outrun or catch up to a Slardar during Guardian Sprint.
Earth Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 8%)Bloodseeker
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Disruptor
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Bloodseeker
* Heroes with silences : Bloodseeker,
Riki,
Silencer.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 14%)Vengeful Spirit
* Heroes with strong channeling spells like Crystal Maiden's
Freezing Field,
Bane's
Fiend's Grip, and
Enigma's
Black Hole can easily be interrupted from a long range by Nether Swap, assuming they don't have a
Linken's Sphere.
Clockwerk
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Vengeful Spirit
* Vengeful Spirit can
Nether Swap enemies out of Power Cogs.
Additional:
* Nether Swap gives Vengeful Spirit a way to save an ally from Clockwerk's Power Cogs.
* Magic Missile will interrupt Clockwerk trying to run down Vengeful Spirit's allies with Battery Assault.
Jakiro
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Bloodseeker
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Templar Assassin
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Bloodseeker
* Heroes with invisibility will be detected by Thirst when they have low enough health: Bounty Hunter,
Templar Assassin,
Riki,
Clinkz,
Weaver,
Treant Protector,
Nyx Assassin.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Bloodseeker
* Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren: Spirit Breaker,
Bloodseeker.
Dark Seer
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Bloodseeker
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Additional:
* Rupture can deal a lot of damage to either a surged Dark Seer or his allies and prevent the target to get into position.
Treant Protector
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Bloodseeker
* Heroes with invisibility will be detected by Thirst when they have low enough health: Bounty Hunter,
Templar Assassin,
Riki,
Clinkz,
Weaver,
Treant Protector,
Nyx Assassin.
Bane
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Vengeful Spirit
* Heroes with strong channeling spells like Crystal Maiden's
Freezing Field,
Bane's
Fiend's Grip, and
Enigma's
Black Hole can easily be interrupted from a long range by Nether Swap, assuming they don't have a
Linken's Sphere.
Juggernaut
[wiki] rating: -0.6 (winrate: 52% pickrate: 18%)Vengeful Spirit
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Bloodseeker
* Bloodseeker's
Rupture turns Night Stalker mobility against him and
Thirst grants movement speed bonus and vision prevents Night Stalker from initiating and re-initiating.
Slark
[wiki] rating: -0.4 (winrate: 47% pickrate: 13%)Vengeful Spirit
* Heroes who have a high mobility (Queen of Pain,
Storm Spirit,
Slark, etc.).
Bloodseeker
* Thirst prevents Slark from healing with Shadow Dance.
* Rupture will deal damage during Pounce.
* Dark Pact cannot dispel Rupture, preventing Slark from escaping ganks.
Additional:
* Thirst makes Slark visible while at low health, canceling out Shadow Dance's passive. For this reason, Bloodseeker is usually considered the hardest counter to Slark.
* Rupture cannot be dispelled by Dark Pact, and using Pounce while affected by it will cause Slark to take damage.
Queen of Pain
[wiki] rating: -0.4 (winrate: 48% pickrate: 9%)Vengeful Spirit
* Heroes who have a high mobility (Queen of Pain,
Storm Spirit,
Slark, etc.).
Bloodseeker
* Blood Rite prevents Queen of Pain from escaping with Blink.
* Blink will trigger the extra damage from Rupture.
Additional:
* Bloodrage is the best tool to pop her spell block talent or her
Linken's Sphere, following up with
Rupture.
* Blood Rite silences her, preventing her from initiating or escaping.
* With Thirst, even if she Blinks away, Bloodseeker can catch right up to her.
* Rupture will heavily damage Queen of Pain if she tries to Blink away.
* She is, however, one of the few heroes who can avoid the damage from Rupture if she does it correctly.
Batrider
[wiki] rating: -0.4 (winrate: 49% pickrate: 5%)Bloodseeker
* Heroes with disables that go through spell immunity can end Bloodseeker before he has the chance to do anything: Batrider,
Beastmaster
Vengeful Spirit
* With her Nether Swap, Vengeful Spirit can save the life of an ally who gets caught with Flaming Lasso. Nether Swap also makes it highly dangerous for Batrider to attempt a lasso, as it can lead to his own demise far behind enemy lines.
* Wave of Terror's flying vision allows Vengeful Spirit to spot Batrider trying to close in on his target with Firefly.
Additional:
* Nether Swap breaks Flaming Lasso when used on ally and can break if used on Batrider.
* Vengeful Spirit can disable Batrider's Blink Dagger before a fight with
Wave of Terror.
Riki
[wiki] rating: -0.4 (winrate: 50% pickrate: 15%)Vengeful Spirit
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Bloodseeker
* Thirst detects Riki whenever his health is low.
* Rupture does large damage when Riki uses Blink Strike.
Faceless Void
[wiki] rating: 0.0 (winrate: 41% pickrate: 4%)Bloodseeker
* Time Walk negates Rupture's damage.
* Chronosphere prevents Bloodseeker from running down and picking off weak enemies during teamfights.
Additional:
* Time Walk will not make Rupture deal damage for the distance jumped and can be used to quickly escape from
Blood Rite.
Vengeful Spirit
* With her Nether Swap, a well positioned Vengeful Spirit can save the life of a more important ally who gets caught in Chronosphere. Her Vengeance Aura also makes her an unappealing target for Faceless Void.
Additional:
* Nether Swap can save an ally from the Chronosphere.
Sven
[wiki] rating: 0.0 (winrate: 43% pickrate: 1%)Vengeful Spirit
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Vengeful Spirit
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Witch Doctor
[wiki] rating: 0.0 (winrate: 46% pickrate: 13%)Bloodseeker
* Voodoo Restoration heals to counter Bloodseeker's Thirst.
* Rupture is generally useless against Witch Doctor while he is staying on Death Ward.
* Although Witch Doctor needs to be careful as Blood Rite can interrupt Death Ward.
Vengeful Spirit
* Vengeful Spirit has two abilities to interrupt Death Ward, even through Black King Bar.
Anti-Mage
[wiki] rating: 0.0 (winrate: 47% pickrate: 14%)Vengeful Spirit
* Past the mid game, an isolated Vengeful Spirit makes for an easy kill for Anti-Mage.
* Magic Missile is the only disable Vengeful Spirit has against Anti-Mage, but he can either Blink away to disjoint the stun or reflect it back against Vengeful Spirit with
Counterspell.
* Nether Swap isn't very effective against Anti-Mage - if used offensively, Anti-Mage can simply blink away to safety, and if used defensively, Blink's low cooldown allows him to persistently chase as well.
Bloodseeker
* Blood Rite prevents Anti-Mage from escaping with Blink.
* Blink will trigger the damage from Rupture.
* Both Blood Rite & Rupture are pure damage which can bypass Counterspell.
Tinker
[wiki] rating: 0.0 (winrate: 49% pickrate: 7%)Bloodseeker
* Laser can be very effective against Bloodrage as the damage will be amplified while the blind prevents Bloodseeker from landing hits.
* Tinker is a natural Boots of Travel carrier and Rearm guarantees him escape from Rupture.
Additional:
* Laser blinds Bloodseeker, preventing him from getting last hits and denies during the laning stage and preventing him from finishing off enemies.
* Tinker always buys Boots of Travel, helping him escape Bloodseeker's early ganks.
* Tinker's heavy magical damage will burst down Bloodseeker during the early to mid game, as he has little health.
Vengeful Spirit
* Wave of Terror can reveal a Tinker attempting to hide in the trees and then
Nether Swap and
Magic Missile will both serve to interrupt/lock him down, should he attempt to town portal or reload.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
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Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
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- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
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Vengeful Spirit
* Ball Lightning disjoints an incoming
Magic Missile, avoids
Wave Of Terror, and allows Storm Spirit to easily escape if he ever gets
Nether Swapped.
Bloodseeker
* Storm Spirit is invulnerable during Ball Lightning, rendering
Rupture ineffective against him.
Ball Lightning, allowing him to zip away from any ganking attempts with Rupture.
Ball Lightning also prevents Bloodseeker from chasing down an injured Storm Spirit, or catching him in Blood Rite.
Additional:
* Storm Spirit is invulnerable during
*