Bloodseeker
[wiki] rating: 2.0 (winrate: 51% pickrate: 4%)Slardar
[wiki] rating: 2.0 (winrate: 48% pickrate: 6%)Weaver
* Weaver relies on Shukuchi to escape and kite enemy heroes. Slardar's Corrosive Haze lowers armor and reveals Weaver, who is already a very frail target.
* Weaver usually builds Linken's Sphere, Corrosive Haze can be used to "pop" the spell block of
Linken's Sphere, additionally the level 25 undispellable talent will prevent Weaver from removing Corrosive Haze with
Time Lapse, allowing allied heroes to use their abilities on Weaver.
Additional:
* Corrosive Haze lowers armor and reveals Weaver during Shukuchi, who is already a frail target. In addition, Weaver usually builds
Linken's Sphere, and
Corrosive Haze can be used to "pop" the spell block. His level 25 talent can also make Corrosive Haze undispellable by Time Lapse, which puts Weaver in an even worse situation.
* Guardian Sprint can dodge Weaver's bugs with the movement speed bonus.
Bounty Hunter
* Corrosive Haze provides True Sight on its target, exposing Bounty Hunter's position regardless of Shadow Walk.
* Guardian Sprint gives a very high movement speed bonus, allowing him to chase Bounty Hunter even if Slardar is tracked.
Additional:
* Bounty Hunter's Shadow Walk is rendered useless with Corrosive Haze and makes Bounty Hunter an easy target for Slardar and his team.
Night Stalker
[wiki] rating: 1.6 (winrate: 52% pickrate: 5%)Bounty Hunter
* Night Stalker's
Crippling Fear at night prevents Shadow Walk for an extended period of time and his
Void will make Phase Boots useless. If Night Stalker has True Sight, he can shutdown Bounty Hunter's sneak kill.
Weaver
* The long silence of Crippling Fear at night prevents Weaver from using his Shukuchi or Time Lapse.
* With Dark Ascension and
Gem of True Sight, Night Stalker can easily find and probably kill Weaver.
* Hunter In the Night's attack speed bonus removes The Swarm's beetles very quickly.
Lion
[wiki] rating: 1.6 (winrate: 50% pickrate: 16%)Weaver
* Although Weaver can potentially Time Lapse out of any burst, Weaver has a fragile health pool, and Lion's disables can kill him before.
* Weaver is very mana dependent and has a rather small mana pool in the beginning of the game. Mana Drain can deplete him of mana and lessen his early game presence.
* Earth Spike can be point targeted and hits through Shukuchi to make him vulnerable.
* Linken's Sphere is easily broken by targeted spells with low cooldown.
Bounty Hunter
* Finger of Death can instantly shred many targets especially fragile Heroes like Keeper of the Light,
Ancient Apparition, or
Bounty Hunter.
Zeus
[wiki] rating: 1.6 (winrate: 49% pickrate: 9%)Bounty Hunter
* Bounty Hunter has a very low health pool, allowing Zeus to burst him down quickly.
* Zeus can cast Lightning Bolt to gain True Sight in any area he suspects Bounty Hunter may be invisible or any area he thinks Bounty Hunter may have warded.
* If Bounty Hunter tries to escape a gank by using Shadow Walk, Zeus can gain vision of him with both Lightning Bolt and Thundergod's Wrath.
Additional:
* Lightning Bolt makes roaming behind enemy lines more and more difficult as Zeus becomes powerful enough to spam it. Also, Zeus' Ultimate
Thundergod's Wrath reveals Bounty Hunter regardless of his position.
Weaver
* Heroes that avoid damage by coming in and out of invisibility in teamfights such as Weaver,
Templar Assassin, and
Riki will be easy for Zeus to reveal with Lightning Bolt and Thundergod's Wrath, but these heroes usually have other ways to avoid his damage or kill him, so he is not a perfect counter alone.
Additional:
* Arc Lightning has a low cooldown can used to pop his
Linken's Sphere.
* Lightning Bolt or (
Nimbus upgraded from
Aghanim's Scepter) detects Weaver during Shukuchi, preventing his ganks.
* Thundergod's Wrath can kill Weaver quickly before he can cast his Time Lapse at low health.
Legion Commander
[wiki] rating: 1.6 (winrate: 48% pickrate: 13%)Bounty Hunter
* Legion Commander with
Press the Attack
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Weaver
* Duel's long duration prevents Weaver from activating Time Lapse or escaping with
Shukuchi.
Storm Spirit
[wiki] rating: 1.6 (winrate: 48% pickrate: 11%)Bounty Hunter
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Weaver
* Ball Lightning allows Storm Spirit to close the gap between him and Weaver in no time. Once locked down with certain items, Weaver is extremely fragile to Storm Spirit and his teammates.
Mars
[wiki] rating: 1.6 (winrate: 47% pickrate: 15%)Weaver
* Shukuchi cannot help Weaver escape from Arena of Blood, so with vision, Weaver is an easy kill.
* Time Lapse will also not save Weaver in a large amount of situations inside Arena of Blood, especially if he's pinned to the walls with Spear of Mars.
* The Swarm and
Geminate Attack is not very useful against a hero that can tank 70% of his main damage source.
Bounty Hunter
* Heroes who rely on their target to run away: Riki,
Bounty Hunter.
Faceless Void
[wiki] rating: 1.6 (winrate: 42% pickrate: 4%)Bounty Hunter
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Weaver
* Time Dilation while Shukuchi and
Geminate Attack are on cooldown will make these abilities unusable for a long time, reducing Weaver's escape potential.
* Chronosphere will reveal Weaver during Shukuchi.
Additional:
* The wide range of Chronosphere makes it difficult for Weaver to avoid it with Shukuchi and, once caught, his low survivability makes him an easy kill.
* With no significant source of burst damage, it is easy for Void to survive combat with Weaver using Time Walk.
* Time Dilation will prevent Weaver from using Shukuchi or force him to use Time Lapse to dispel the debuff and re-engage.
Techies
[wiki] rating: 1.2 (winrate: 48% pickrate: 7%)Weaver
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Bounty Hunter
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Venomancer
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Bounty Hunter
* Venomancer's magical damage-over-time poisons greatly reduce Bounty Hunter's mobility.
* Venomous Gale,
Plague Wards and
Poison Nova with True Sight items can allow Venomancer and his teammates to gank Bounty Hunter while he is roaming alone.
Death Prophet
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Bounty Hunter
* Death Prophet's Silence allows her to prevent Bounty Hunter from escaping with Shadow Walk.
* If Bounty Hunter cannot escape with Shadow Walk while affected by Silence, she will be able to burst him down with
Crypt Swarm and
Spirit Siphon.
Huskar
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Weaver
* Weaver cannot Time Lapse out of Huskar's burn damage.
Bounty Hunter
* Huskar with
Life Break
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Weaver
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Ogre Magi
[wiki] rating: 1.0 (winrate: 50% pickrate: 15%)Weaver
* Fireblast with Multicast can prevent Weaver from escaping with Shukuchi.
* However, the slow from Ignite is generally useless against Shukuchi haste effect or dispelled by
Time Lapse.
Drow Ranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Weaver
* A well-timed Gust will prevent Weaver from escaping, and a silenced Weaver usually dies very quickly.
* Precision Aura easily removes The Swarm beetles or counteracted by
Shadow Blade/
Silver Edge.
Additional:
* A well-timed Gust followed by
Frost Arrows will prevent Weaver from escaping with Shukuchi. A Weaver silenced for more than 3 seconds usually dies very quickly.
* Due to her high attack speed, Drow Ranger can easily kill The Swarm beetles.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Bounty Hunter
* Doppelganger dispels Track.
* Bounty Hunter also has no area of effect abilities to help with the illusions.
Chaos Knight
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Bounty Hunter
* Phantasm dispels Track, and the illusions make it difficult to Track the real Chaos Knight.
* Bounty Hunter is fragile and can easily be killed by Chaos Knight and Phantasm's illusions.
Axe
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Weaver
* Berserker's Call is one of the best ways to lock down Weaver before he has a chance to use Time Lapse. It can also catch Weaver in
Shukuchi.
* Weaver's high attack speed, along with high attack damage from Geminate Attack, triggers Counter Helix continuously and the output damage would be returned by
Blade Mail.
Additional:
* Berserker's Call is one of the best ways to lock down Weaver before he has a chance to use Time Lapse. It can also catch Weaver in Shukuchi.
* Due to his fast attack speed from Geminate Attack and items that give attack speed, Counter Helix will activate a lot, and the damage would be returned by
Blade Mail, which hurts Weaver far more than it hurts Axe.
* Culling Blade can finish off Weaver's low health pool before he escapes with Shukuchi and Time Lapse.
* Battle Hunger is a good tool to pop Weaver's
Linken's Sphere due to its low cooldown.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Bounty Hunter
* Rubick is a potential counter to Bounty Hunter as he can steal his Track and use it against his invisibility, and also provide his team with more gold if the tracked hero is killed.
Grimstroke
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Weaver
* Phantom's Embrace and Soulbind prevent Weaver from using Shukuchi or
Time Lapse to escape.
* Ink Swell discourages Weaver from moving through and damaging allies with Shukuchi.
Underlord
[wiki] rating: 0.6 (winrate: 53% pickrate: 9%)Bounty Hunter
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Naga Siren
[wiki] rating: 0.6 (winrate: 52% pickrate: 2%)Bounty Hunter
* Naga Siren with
Mirror Image
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Additional:
* Bounty Hunter is a single target dealer, so he will not fare well against Naga Siren. He might as well try to Track her, but her Mirror Image will dispel the effect. Also, Ensnare reveals invisible units while they're rooted, putting Bounty Hunter in a tricky situation.
Abaddon
[wiki] rating: 0.6 (winrate: 52% pickrate: 3%)Bounty Hunter
* Abaddon with
Aphotic Shield and
Borrowed Time
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Juggernaut
[wiki] rating: 0.6 (winrate: 52% pickrate: 18%)Bounty Hunter
* Juggernaut with
Blade Fury
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Weaver
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Tidehunter
[wiki] rating: 0.6 (winrate: 51% pickrate: 9%)Bounty Hunter
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Earthshaker
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Weaver
* Earthshaker's many stuns can lock down slippery heroes like Slark in his
Shadow Dance and
Weaver in his
Shukuchi.
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Bounty Hunter
* Oracle with
Fortune's End and
False Promise
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Meepo
[wiki] rating: 0.6 (winrate: 49% pickrate: 1%)Weaver
* Heroes with high mobility can be prevented from using it to their advantage with Earthbind, even if they pack a dangerous arsenal: Earth Spirit,
Ember Spirit,
Storm Spirit,
Nature's Prophet,
Phantom Assassin,
Riki,
Anti-Mage,
Weaver.
* See items and abilities disabled by roots
Silencer
[wiki] rating: 0.6 (winrate: 48% pickrate: 7%)Weaver
* Silences and other types of lockdown that prevent Weaver from using his spells: Silencer,
Riki,
Lion,
Legion Commander,
Shadow Shaman,
Bane.
Slark
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Bounty Hunter
* Slark with
Dark Pact
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Shadow Shaman
[wiki] rating: 0.4 (winrate: 52% pickrate: 16%)Weaver
* Shadow Shaman's many disables can lock down Weaver. Even with Linken's Sphere, Weaver might not be able to escape should Shadow Shaman uses Shackles quickly enough following Hex.
* Mass Serpent Ward can make short work of Weaver once he is locked down.
Bounty Hunter
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Spirit Breaker
[wiki] rating: 0.4 (winrate: 50% pickrate: 8%)Bounty Hunter
* Spirit Breaker's Charge of Darkness semi-reveals Bounty Hunter, taking away his element of surprise for the duration of the charge. Also, as Charge of Darkness shows Bounty Hunter's position, Spirit Breaker's allies can proceed to gank Bounty Hunter while he is roaming alone.
Weaver
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Luna
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Bounty Hunter
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Additional:
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Weaver
* Escape-type carries: Slark,
Storm Spirit,
Weaver.
Spectre
[wiki] rating: 0.4 (winrate: 48% pickrate: 3%)Bounty Hunter
* Spectre can instantly reveal Bounty Hunter's position on the activation of her ultimate Haunt. She can also semi-reveal( visible but not target-able) Bounty Hunter by hitting him with
Spectral Dagger.
Weaver
* Heroes with good escapes can usually outmaneuver and escape from Spectre: Slark,
Clinkz,
Weaver
Nature's Prophet
[wiki] rating: 0.4 (winrate: 45% pickrate: 7%)Weaver
* Sprout with True Sight items like (Necronomicon 3,
Sentry Ward or a
Gem of True Sight) allowing to trap Weaver in lane and Weaver doesn't buy
Quelling Blade or until he uses
Time Lapse.
* The Swarm beetles can be destroyed with Nature's Prophet's treants or
Necronomicon.
* Nature's Prophet allows to use Purge on
Necronomicon 3 can be used to pop his spell block following up with items like (
Nullifier,
Scythe of Vyse or
Bloodthorn) or Wrath of Nature.
Bounty Hunter
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Crystal Maiden
[wiki] rating: 0.2 (winrate: 49% pickrate: 14%)Weaver
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Bounty Hunter
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Bounty Hunter
* Shuriken Toss's stun is useful for cancelling Freezing Field from a distance.
* Track can be used for revealing Crystal Maiden when she uses
Glimmer Cape.
* Jinada does burst physical damage (which is even bigger if dealt under
Track's crits), which is effective due to Crystal Maiden's low HP and armor.
* Bounty Hunter likes to stay hidden from the fight and is less likely to get caught by Crystal Maiden's spells.
Pudge
[wiki] rating: -2.0 (winrate: 46% pickrate: 19%)Bounty Hunter
* Bounty Hunter can easily keep vision on Pudge with Track, making it difficult for Pudge to hook Bounty Hunter or his team mates.
* It's difficult for Pudge to keep up with Bounty Hunter to apply Rot on him due to Shadow Walk.
* Shuriken Toss cancels out Dismember from a good range if Bounty Hunter is not the target.
Additional:
* Track can easily keep vision on Pudge, making it impossible to catch up with his Meat Hook for Bounty Hunter's teammates or him.
* It's very difficult for Pudge to use Rot on and hook Bounty Hunter due to Shadow Walk.
* Shuriken Toss cancels out Dismember from a good range.
Weaver
* Shukuchi grants Weaver invisibility and a high degree of mobility for a short time, which can make Weaver a difficult target to hook.
* The Swarm with
Desolator can remove Pudge little natural armor and makes it difficult to remove Weaver's beetles, due to his low base attack time and poor agility. Additionally,
The Swarm can scout out Pudge's location.
* Given that Pudge only has one reliable disable in Dismember, should Weaver survive, Weaver can simply use Time Lapse (or target allies with
Aghanim's Scepter) to remove the damage entirely.
Additional:
* While Weaver is in Shukuchi, Rot doesn't slow him and
Meat Hook is easy to avoid.
* Even when hooked, Weaver can use Time Lapse, negating both the damage and displacement.
* Pudge has low armor and low attack speed, making him susceptible to The Swarm and physical attacks.
* Dismember is easy to block with Linken's Sphere and it's the only way to break Weaver's Linken Sphere.
* However, the long duration stun of Dismember can be dangerous for Weaver.
Sniper
[wiki] rating: -2.0 (winrate: 47% pickrate: 6%)Weaver
* Shukuchi allows Weaver to close the gap between himself and Sniper with high speed, and to maneuver through teamfights to get on top of him.
* A combination of The Swarm and
Desolator tears through Sniper's low armor.
Bounty Hunter
* Bounty Hunter can use Shadow Walk to get close, and
Jinada can do massive damage and slow down Sniper on the first attack.
* Track gives additional speed to Bounty Hunter and makes
Shadow Blade useless, allowing Bounty Hunter to easily kill him with a few attacks.
Additional:
* Sniper relies on distance. Bounty Hunter can use Shadow Walk to get close, and Jinada can do massive damage and slow down Sniper in the early game.
* Track gives additional speed to Bounty Hunter and makes Shadow Blade useless, which can allow Bounty Hunter to easily kill him with a few attacks.
Shadow Fiend
[wiki] rating: -1.6 (winrate: 46% pickrate: 18%)Weaver
* Heroes that are hard to kill without lockdown: Puck,
Weaver.
Bounty Hunter
* Bounty Hunter can absolutely destroy a Shadow Fiend's game by ganking his midlane with Shadow Walk, Jinada and Shuriken Toss.
* If his lane goes bad, a Shadow Fiend usually goes to the jungle. Follow him with Shadow Walk and take half of his experience.
* Due to its ministun, Shuriken Toss is a good way to interrupt Shadow Fiend's long cast animation on Requiem of Souls.
Additional:
* Shuriken Toss can be used to cancel Requiem of Souls.
* Shadow Walk and
Jinada allow Bounty Hunter to gank Shadow Fiend early on
* Track prevents Shadow Fiend from escaping with
Shadow Blade.
Ancient Apparition
[wiki] rating: -1.6 (winrate: 53% pickrate: 9%)Bounty Hunter
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Weaver
* Cold Feet is extremely easy to nullify with Shukuchi.
* Ice Vortex does not slow Weaver in Shukuchi.
* Time Lapse will still affect his health, even when hit by Ice Blast.
* Ancient Apparition has no escapes or saves and is very squishy, making him an easy target for Weaver to get on top of.
Additional:
* Time Lapse allows Weaver (or an ally if upgraded with
Aghanim's Scepter) to regain HP while affected by Ice Blast.
* Shukuchi completely ignores the slow from Ice Vortex and helps him escape the freeze range of Cold Feet.
Chen
[wiki] rating: -1.2 (winrate: 47% pickrate: 0%)Weaver
* Invisibility heroes can sneak past Chen's creeps and pick him off: Nyx Assassin,
Weaver,
Bounty Hunter
Riki.
Bounty Hunter
* Invisibility heroes can sneak past Chen's creeps and pick him off: Nyx Assassin,
Weaver,
Bounty Hunter
Riki.
Sven
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Weaver
* Sven can be easily kited since Weaver is a natural Linken's Sphere carrier and Sven relies on
Storm Hammer to disable and kill a hero.
Brewmaster
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Weaver
* Brewmaster is slow and has low armor, making his laning stage very difficult against Geminate Attack.
* Apart from the slow moving Hurl Boulder, which can be disjointed, he has no control to catch Weaver.
Batrider
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Weaver
* Time Lapse with
Aghanim's Scepter dispels Flaming Lasso when used on allied hero.
* Linken's Sphere is core item for a Weaver making him a hard target for Lasso during entire game.
Lich
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Weaver
* Weaver doesn't care much about Lich's slows thanks to Shukuchi.
* If he sees Chain Frost is targeting him, he can easily isolate himself with Shukuchi so that it stops bouncing around.
* Unless Lich bursts Weaver immediately, Lich has no hard disables or silences to prevent him from using Time Lapse.
Undying
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Weaver
* Geminate Attack works on Tombstone, allowing Weaver to kill it quickly.
* Zombies attacking Weaver disappear once he goes invisible with Shukuchi.
* Undying has no way to catch a mobile Weaver.
Void Spirit
[wiki] rating: -1.0 (winrate: 51% pickrate: 12%)Bounty Hunter
* One hit with Jinada should be sufficient in removing Void Spirit's shield most of the time.
* Track negates much of Void Spirit's escape abilities by revealing his position and prevents him from rotating effectively.
Ursa
[wiki] rating: -1.0 (winrate: 51% pickrate: 16%)Bounty Hunter
* Ursa with
Enrage
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Bounty Hunter
* Low mobility heroes: Heroes with no/little means of traveling fast have difficulty getting to/away from Bounty Hunter due to his slowing Jinada and hastening Track. Few examples of such heroes are: Crystal Maiden,
Sniper,
Ursa,
Witch Doctor, etc.
Weaver
* Ursa has no inherent way of disabling a slippery Weaver and prevent him from Shukuchiing or
Time Lapseing away, as the slow from Earthshock is useless against Shukuchi's haste effect.
Additional:
* Earthshock's slow is ignored by Shukuchi.
* Ursa can be kited with Shukuchi and his burst damage will be negated with Time Lapse as long as Weaver survives it.
* The Swarm breaks Ursa's Blink Dagger, forcing him to deal with the beetles.
Warlock
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Weaver
* Weaver's Shukuchi allows him to escape from Warlock's
Upheaval with maximum move speed.
* His ultimate Time Lapse allows him to ignore damage from {U:Warlock Golem} and escape.
Razor
[wiki] rating: -1.0 (winrate: 54% pickrate: 3%)Weaver
* Shukuchi can break Static Link with little trouble.
* Time Lapse can easily be used to avoid damage from Plasma Field and can recover the damage done from Static Link and Eye of the Storm.
* Eye of the Storm can't kill bugs from The Swarm.
Enchantress
[wiki] rating: -0.6 (winrate: 41% pickrate: 1%)Weaver
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 4%)Weaver
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Doom
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Weaver
* Heroes who often build Linken's Sphere:
Weaver,
Morphling,
Medusa.
Medusa
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Weaver
* Other heroes with mana burning or manipulating abilities will make Medusa much less tanky: Lion,
Mirana,
Weaver.
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Bounty Hunter
* Low mobility heroes: Heroes with no/little means of traveling fast have difficulty getting to/away from Bounty Hunter due to his slowing Jinada and hastening Track. Few examples of such heroes are: Crystal Maiden,
Sniper,
Ursa,
Witch Doctor, etc.
Terrorblade
[wiki] rating: -0.6 (winrate: 47% pickrate: 4%)Weaver
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Shadow Demon
[wiki] rating: -0.6 (winrate: 48% pickrate: 2%)Weaver
* You can potentially kill a fragile Weaver by using disruption during
Shukuchi with a well-placed
Sentry Ward, wasting the Shukuchi. But odds are he'll wait to get low health,
Time Lapse the damage away and Shukuchi away once more.
* Lycan and
Weaver has abilities that allow them to move at maximum movement speed, and those abilities can't be dispelled, potentially wasting the slow from Demonic Purge.
* You can potentially kill a fragile Weaver by using disruption during
Shukuchi with a well-placed
Sentry Ward, wasting the Shukuchi. But odds are he'll wait to get low health,
Time Lapse the damage away and Shukuchi away once more.
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Bounty Hunter
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Timbersaw
[wiki] rating: -0.6 (winrate: 49% pickrate: 6%)Weaver
* In general, Timbersaw struggles against highly mobile heroes that can avoid his abilities: Puck,
Weaver,
Ember Spirit and others.
Invoker
[wiki] rating: -0.6 (winrate: 49% pickrate: 16%)Bounty Hunter
* Bounty Hunter and
Slardar both have ultimates (
Corrosive Haze and
Track) that reveal Invoker through Ghost Walk.
Earth Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Weaver
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Templar Assassin
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Bounty Hunter
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Necrophos
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Weaver
* Heroes with one single-target abilities such as Wraith King,
Necrophos, or
Doom will struggle against Weaver's Linken Sphere.
Jakiro
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Weaver
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Treant Protector
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Bounty Hunter
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Monkey King
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Weaver
* Heroes that lack burst damage will have a difficult time taking down Monkey King, and fare badly against Jingu Mastery: Legion Commander,
Lifestealer,
Weaver,
Wraith King
Bounty Hunter
* Monkey King is also hindered by Track since he relies on trees to hide him from vision.
Additional:
* Track grants vision of Monkey King, even when he's in the trees.
Weaver
* Heroes that can maintain vision on Monkey King can see when he uses Tree Dance: Bloodseeker,
Treant Protector with Eyes In The Forest,
Sniper,
Weaver
Dark Seer
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Weaver
* A well-timed use of The Swarm provides vision over heroes with high mobility: Anti-Mage,
Arc Warden,
Dark Seer.
Mirana
[wiki] rating: -0.6 (winrate: 52% pickrate: 16%)Bounty Hunter
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Clinkz
[wiki] rating: -0.6 (winrate: 52% pickrate: 5%)Bounty Hunter
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Additional:
* Track reveals Clinkz if he tries to escape with Skeleton Walk, allowing Bounty Hunter to gain lots of gold if he kills Clinkz.
* Jinada with physical damage items can quickly kill Clinkz due to his low health.
Pugna
[wiki] rating: -0.6 (winrate: 53% pickrate: 4%)Bounty Hunter
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Arc Warden
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Weaver
* A well-timed use of The Swarm provides vision over heroes with high mobility: Anti-Mage,
Arc Warden,
Dark Seer.
Beastmaster
[wiki] rating: -0.6 (winrate: 56% pickrate: 7%)Weaver
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Bristleback
[wiki] rating: -0.4 (winrate: 46% pickrate: 9%)Bounty Hunter
* Bristleback's
Viscous Nasal Goo can catch and slow Bounty Hunter.
Warpath and
Quill Spray can defeat him quickly due to his small HP pool when compared to Bristleback's.
Weaver
* Shukuchi gets Weaver in front of Bristleback, negating the protection from the Bristleback passive.
* Weaver's mana break talent depletes Bristleback's mana pool, preventing him from spamming abilities.
Lifestealer
[wiki] rating: -0.4 (winrate: 48% pickrate: 5%)Bounty Hunter
* Lifestealer with
Rage and
Infest
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Weaver
* The Swarm is not blocked by Rage and can be used to lower Lifestealer's already low armor, making him even more vulnerable to physical damage.
* Shukuchi renders the Open Wounds slow pretty useless, as it gives Weaver maximum movement speed, allowing him to escape or kite around Lifestealer.
* However, Weaver is a common Linken's Sphere carrier to block and
Time Lapse to dispel Open Wounds.
Additional:
* Open Wounds's slow is ignored by Shukuchi.
* Lifestealer has no other lockdown and relies on being on top of enemies; Weaver can kite him with ease.
Wraith King
[wiki] rating: -0.4 (winrate: 53% pickrate: 18%)Bounty Hunter
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Weaver
* Weaver can run away after killing Wraith King once thanks to Shukuchi.
* Wraithfire Blast is quite predictable. If Weaver is quick, he will disjoint it with Shukuchi and proceed to chase Wraith King down.
* Shukuchi does have a fade time. They cannot disjoint it if you use it right next to them. They will be stunned and take damage; however they will still become invisible if they used Shukuchi before the stun hits.
* Weaver can easily harass Wraith King out of his lane thanks to his high base damage and Geminate Attack.
* Weaver can burn Wraith King's mana quickly with his Mana Break or
Diffusal Blade, until Wraith King picks "No Reincarnation Manacost" talent.
Additional:
* Wraithfire Blast is easy to disjoint with Shukuchi or Time Lapse, and it's the only way to break Weaver's Linken Sphere.
* Wraith King has no other disables and no mobility, allowing Weaver to chase or escape Wraith King as he wishes.
* With the Mana Break talent and Diffusal Blade, Weaver can prevent
Reincarnation from triggering until Wraith King has selected the chosen talent.
Viper
[wiki] rating: 0.0 (winrate: 47% pickrate: 5%)Bounty Hunter
* Viper's poison abilities can slow Bounty Hunter's movement speed and allows to chase him with True Sight items.
* Nethertoxin can break Jinada, and the silence from level 25 prevents Bounty Hunter from using all of his spells.
Weaver
* Shukuchi ignores slows and allows Weaver to escape Viper's onslaught.
* Time Lapse dispels Poison Attack and Corrosive Skin and undoes poison damage.
* Weaver's high burst damage allows him to kill Viper before being killed.
Anti-Mage
[wiki] rating: 0.0 (winrate: 47% pickrate: 14%)Bounty Hunter
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Weaver
* A well-timed use of The Swarm provides vision over heroes with high mobility: Anti-Mage,
Arc Warden,
Dark Seer.
Skywrath Mage
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Weaver
* Even though Linken's Sphere will block your silence, you can cast Arcane Bolt to break it or wait until someone on your team breaks it. In addition,
Linken's Sphere builders are usually squishy targets vulnerable to silences:
Weaver,
Queen of Pain,
Morphling,
Clinkz, etc. Don't forget that Ancient Seal also increases the magical damage these enemies take, along with silencing them.
Additional:
* Arcane Bolt has a long range and a low cooldown, and is a great spell to waste Linken's Sphere. It also serves as an effective spell to harass Weaver with.
* Ancient Seal prevents Weaver from using Shukuchi or Time Lapse.
Bounty Hunter
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Riki
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Weaver
* Smoke Cloud prevents Shukuchi and
Time Lapse, leaving Weaver helpless against Riki.
* The Swarm is ineffective against Riki because invisibility instantly removes the beetles.
Bounty Hunter
* Track gives Riki a hard time, as it prevents much of his ganking capabilities.
Omniknight
[wiki] rating: 0.0 (winrate: 52% pickrate: 1%)Bounty Hunter
* Omniknight with
Heavenly Grace
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Weaver
* Heroes that rely on slows or low-duration stuns have trouble catching Weaver: Omniknight,
Lich.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 54% pickrate: 15%)Weaver
* Spiked Carapace allows Nyx to get an easy long-duration stun on Weaver once he uses Shukuchi, and then he can follow up with
Impale.
* Vendetta works as a great setup for both
Impale and
Spiked Carapace and can deal decent damage to Weaver. Additionally he can neutralize The Swarm beetles due to his invisibility duration.
Bounty Hunter
* Nyx Assassin wants to start ganking as soon as he gets his Vendetta. Keeping him Tracked prevents him from ganking, and thus from doing his job in the game.
* Nyx Assassin has a lot of armor and health regen, making the nuke damage from Shuriken Toss very good against him.
Additional:
* Track hinders Nyx Assassin's ganking attempts with Vendetta, making him an easy kill for gold as well.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Bounty Hunter
*
Rupture can turn Bounty Hunter's mobility against him, and prevents him from escaping with Shadow Walk due to the potentially heavy damage.
Thirst can prevent Bounty Hunter from escaping with Shadow Walk should Bounty Hunter's health become low enough, as it provides True Sight.
*
Weaver
*
Shukuchi will trigger extra damage from Rupture.
Shukuchi's invisibility is detected by Thirst.
Time Lapse cannot dispel Rupture, preventing Weaver from escaping ganks.
Rupture is particularly crippling against Weaver, who relies on high movement speed from Shukuchi to fight and escape, and it cannot be dispelled by Time Lapse.
Thirst detects Weaver through Shukuchi whenever his health is low.
Blood Rite combined with Rupture forces Weaver to either take damage from the latter, or to get silenced for a long duration.
*
*
Additional:
*
*
*