Templar Assassin
[wiki] rating: 2.0 (winrate: 49% pickrate: 10%)Lifestealer
[wiki] rating: 1.6 (winrate: 49% pickrate: 7%)Centaur Warrunner
* Feast is an effective tool against Centaur Warrunner, who generally has high health and low armor, and compensates the reflected damage of Retaliate.
* If activated, Rage protects Lifestealer from Hoof Stomp, Double Edge, and Stampede.
Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Bane
[wiki] rating: 1.0 (winrate: 52% pickrate: 6%)Void Spirit
* Fiend's Grip and
Nightmare are very useful to lock down Void Spirit.
* Brain Sap can be difficult for Void Spirit to deal with in the laning stage.
Undying
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Centaur Warrunner
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Retaliate, as it only procs for regular attacks.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Void Spirit
* Rupture will fully damage Void Spirit during his ultimate, removing his main escape mechanic during fights and his way to disrupt them heavily.
* Blood Rite will force Void Spirit to use Dissimilate or Astral Step or be silenced. In the latter's case, it can be dangerous when combined with Rupture.
Bounty Hunter
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Void Spirit
* One hit with Jinada should be sufficient in removing Void Spirit's shield most of the time.
* Track negates much of Void Spirit's escape abilities by revealing his position and prevents him from rotating effectively.
Slardar
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Void Spirit
* The brutal physical damage of Slithereen Crush and
Bash of the Deep can quickly remove Void Spirit's shield and stun him for a while.
* Corrosive Haze provides vision of Void Spirit while he is running away and
Guardian Sprint allows Slardar to quickly close the gap
Viper
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Void Spirit
* Poison Attack makes it hard for Void Spirit to lane against him.
* Corrosive Skin reduces the magical damage from Void Spirit's spells.
Death Prophet
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Void Spirit
* Spirit Siphon and
Exorcism can damage through his
Resonant Pulse shields.
* Silence can prevent Void Spirit escape or contributing much in fights.
Disruptor
[wiki] rating: 1.0 (winrate: 47% pickrate: 7%)Centaur Warrunner
* Kinetic Field and
Glimpse can completely negate Stampede.
Kunkka
[wiki] rating: 1.0 (winrate: 47% pickrate: 7%)Centaur Warrunner
* X Marks the Spot negates Stampede.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Void Spirit
* Ember Spirit has much higher mobility in Fire Remnant than Void Spirit.
* Ember's Flame Guard is effective against Void Spirit's spells, as most of them deal magical damage.
* The root from Searing Chains prevents Void Spirit from using Dissimilate or Astral Step.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Centaur Warrunner
* Winter Wyvern's
Arctic Burn can also be a useful tool against Centaur, who generally has very high health.
Winter's Curse on Centaur can cause Retaliate to damage allies who are forced to attack him.
Axe
[wiki] rating: 0.6 (winrate: 52% pickrate: 13%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Ursa
[wiki] rating: 0.6 (winrate: 51% pickrate: 9%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Tiny
[wiki] rating: 0.6 (winrate: 51% pickrate: 19%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Abaddon
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Void Spirit
* Heroes that can purge his slow and disables are very difficult to go on and their team: Abaddon,
Oracle.
Ogre Magi
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Necrophos
[wiki] rating: 0.6 (winrate: 51% pickrate: 17%)Centaur Warrunner
* Heroes that have high health but little to no magic resistance are easy prey for Necrophos, as no matter how high they build their health up, Reaper's Scythe will kill them outright as long as they fall under a certain threshold, and Heartstopper Aura will deal the same amount of damage regardless, decaying their health the longer they stay within range. As such, Strength heroes like Chaos Knight,
Centaur Warrunner or
Magnus are good targets for his ultimate.
Additional:
* With high health and rarely buying Linken's Sphere or
Black King Bar, Centaur Warrunner is a good target for
Reaper's Scythe. However, Centaur Warrunner can resolve this problem by buying
Pipe of Insight or
Hood of Defiance to diminish its damage.
* Heartstopper Aura will do well against high health heroes such as Centaur Warrunner.
Wraith King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Void Spirit
* Heroes that can purge his slow and disables are very difficult to go on and their team: Abaddon,
Oracle.
Dragon Knight
[wiki] rating: 0.6 (winrate: 50% pickrate: 11%)Void Spirit
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Clockwerk
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Centaur Warrunner
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault easily interrupts Centaur Warrunner due to his poor cast animation.
* Power Cogs can negate Stampede.
Legion Commander
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Void Spirit
* Special mention to Legion Commander, as she can lock down Void Spirit for a long amount of time without worrying too much about being killed by him during the
Duel.
Sven
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Meepo
[wiki] rating: 0.4 (winrate: 52% pickrate: 1%)Void Spirit
* Meepo's Earthbind can easily lockdown Void Spirit.
* Meepo and his clones can easily burst Void Spirit's Resonant Pulse.
Void Spirit
* Void Spirit can dodge Earthbind with
Dissimilate and
Astral Step, giving him a good chance to escape. If he gets caught anyways,
Resonant Pulse allows him to retaliate.
Puck
[wiki] rating: 0.4 (winrate: 50% pickrate: 11%)Void Spirit
* Void Spirit can easily be bursted down by Puck's high magic damage spells in early game.
* Wanning Rift and Dream Coil prevent him from using two of his important mobility abilities: Dissimilate and
Astral Step.
Additional:
* Dream Coil prevents the usage of Void Spirit's escape abilities and limits his damage output in fights almost entirely.
* Killing Puck in the late game becomes difficult when they obtain a Eul's Scepter of Divinity,
Blink Dagger, and
Phase Shift.
Centaur Warrunner
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Windranger
[wiki] rating: -2.0 (winrate: 49% pickrate: 11%)Centaur Warrunner
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Return will shred through Windranger's health if she chooses to attack him during Focus Fire.
Additional:
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Void Spirit
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Phantom Lancer
[wiki] rating: -2.0 (winrate: 52% pickrate: 5%)Centaur Warrunner
* Hoof Stomp and
Double Edge makes short work of Phantom Lancer's illusions.
* Retaliate together with
Blade Mail reflects Phanton Lancer's damage.
Additional:
* His illusions will kill themselves in a few hits because of Retaliate. The nukes from Hoof Stomp and Double-Edge should be enough to clear them for a large portion of the game
* Centaur Warrunner's small mana pool makes Diffusal Blade's damage much lower once Centaur doesn't have any more mana left to burn. Keep in mind that Double Edge does not cost mana.
* Be wary when chasing down Phantom Lancer. Hoof Stomp's terrible cast time makes it quite easy to dodge with Doppelganger.
Void Spirit
* Astral Step and
Dissimilate makes a quick work of Phantom Lancer's illusions.
* Resonant Pulse helps clear illusions and protects Void Spirit from Phantom Lancer's physical damage and with the
Aghanim's Scepter upgrade, it prevents Phantom Lancer from casting his abilities.
* Void's Spirit mobility makes it hard for him to chase down with Phantom Rush.
Monkey King
[wiki] rating: -1.6 (winrate: 46% pickrate: 8%)Void Spirit
* Keeping Void Spirit inside Wukong's Command is a very tricky task, especially in the early and mid game. In addition, if Monkey King is in a bad position, a well placed Aether Remnant can easily pull him out of the ring.
* Getting stacks of Jingu Mastery can be difficult when attacking Void Spirit.
Centaur Warrunner
* Heroes that can keep Monkey King stunned for a long time can pose a threat: Axe,
Centaur Warrunner.
Pangolier
[wiki] rating: -1.6 (winrate: 48% pickrate: 11%)Void Spirit
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder works, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Centaur Warrunner
* Pangolier will proc Retaliate several times if he attempts to use Swashbuckle on Centaur Warrunner.
* Centaur can cast Stampede to allow all of his allies to easily avoid Rolling Thunder.
* Centaur's tankiness makes it hard for Pangolier to burst him down in the late game.
Additional:
* When Swashbuckle hits Centaur Warrunner, Retaliate will deal significant damage, as it procs off every strike made.
* Stampede helps allies avoid or disengage from Pangolier during Rolling Thunder, as well as neutralizing the slow debuff from Lucky Shot.
Anti-Mage
[wiki] rating: -1.2 (winrate: 47% pickrate: 13%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Centaur Warrunner
* Anti-Mage's
Mana Void won't do a lot of damage because Centaur has a low mana pool.
Mana Break is also relatively ineffective against him.
Terrorblade
[wiki] rating: -1.0 (winrate: 46% pickrate: 3%)Void Spirit
* Void Spirit's high mobility becomes a nuisance to Terrorblade.
* Void Spirit's arsenal of magic damage is effective against Terrorblade's low strength.
* Terrorblade has no disables to prevent Void Spirit from escaping.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Centaur Warrunner
* Stampede can allow Soulbinded heroes to just ran away.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 47% pickrate: 14%)Centaur Warrunner
* Retaliate turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate Black King Bar and might be burst down with the help of his
Double Edge.
* Stampede can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an
Aghanim's Scepter, he can prevent a low-health ally from being killed in one crit.
Additional:
* Retaliate deals damage to Phantom Assassin for every attack and Stifling Dagger thrown at Centaur.
* Blur cannot evade Double Edge.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 12%)Centaur Warrunner
* A Blink Dagger combined with
Hoof Stomp can be used to catch Sniper.
* Centaur can also utilize Stampede to cover the distance.
* Double Edge can easily finish off Sniper after Centaur initiates on him.
* Retaliate punishes Sniper for focusing Centaur in teamfights.
Additional:
* Headshot and
Shrapnel slow is ineffective against a team with haste (which Stampede gives).
* Commonly picked up mobility items and hasted movement during his Stampede (as well as his high health pool) make him extremely hard to kill from a distance, damaging Sniper with Retaliate and
Blade Mail if he has one.
* A low health pool and no escape mechanism makes him an easy target for Centaur Warrunner's burst damage and initiation (even making his team possible initiators with Stampede).
Morphling
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Void Spirit
* Void Spirit can greatly pressure Morphling's farm, which is very bad for a hero who needs a large amount of space.
* Waveform does not provide better mobility than Astral Step.
* If Morphling shifted all of his strength to agility, he can be bursted down by Void Spirit before he can react.
* Doing an Ethereal Blade combo on Void Spirit is incredibly difficult, as Dissimilate and Astral Step can allow him to escape or dodge the projectile.
Gyrocopter
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Void Spirit
* Void Spirit can easily dodge Gyrocopter's {Ability ID:Homing Missile|gyrocopter} with the help of Dissimilate.
* Void Spirit can partly dodge Call Down via Dissimilate or move out of its range with Astral Step.
* Gyrocopter has no escape abilities, which benefits Void Spirit's high mobility.
Razor
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Centaur Warrunner
* Centaur can use Stampede to break Static Link. It also prevents Razor from chasing Centaur Warruner or his teammates with Eye of the Storm, and Plasma Field's slow will do nothing to slow them down.
Ancient Apparition
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Void Spirit
* Dissimilate and
Astral Step allow Void Spirit to quickly escape from Cold Feet.
* Void Spirit deals both magical and physical damage, which makes Ancient Apparition an easy target to ambush.
* If Void Spirit purchases Aghanim's Scepter, the silence provided by
Resonant Pulse can disrupt Ancient Apparition during fights, as he is entirely reliant upon spells to contribute.
Broodmother
[wiki] rating: -1.0 (winrate: 53% pickrate: 1%)Void Spirit
* Void Spirit's AoE damage make short work of Broodmother's spiderlings
* Broodmother cannot escape Void Spirit's mobility, even in her webs.
Additional:
* Void Spirit's AoE damage make short work of Broodmother's spiderlings
* Broodmother cannot escape Void Spirit's mobility, even in her webs.
Arc Warden
[wiki] rating: -1.0 (winrate: 55% pickrate: 5%)Centaur Warrunner
* Arc Warden cannot take Centaur Warrunner very easily, and his nukes are not strong enough to deal with Centaur Warrunner.
* Centaur Warrunner deals huge AoE damage and applies an AoE disable through Hoof Stomp, affecting the double as well the main Arc Warden.
* Magnetic Field is not very effective against melee heroes.
* This ability also increases his allies' attack speed, meaning Retaliate will deal more damage.
* Stampede catches him easily due to the lack of escape mechanisms.
Enchantress
[wiki] rating: -0.6 (winrate: 47% pickrate: 5%)Centaur Warrunner
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Troll Warlord
[wiki] rating: -0.6 (winrate: 47% pickrate: 2%)Centaur Warrunner
* Troll Warlord's high speed attack makes Retaliate deal a lot of damage to him.
Tusk
[wiki] rating: -0.6 (winrate: 47% pickrate: 6%)Centaur Warrunner
* Durable heroes can stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Magnus
[wiki] rating: -0.6 (winrate: 48% pickrate: 8%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Marci
[wiki] rating: -0.6 (winrate: 49% pickrate: 8%)Void Spirit
* Heroes that can reliably kite out Dispose, Unleash and dodge Rebound, like Ember Spirit,
Void Spirit,
Storm Spirit,
Anti-Mage,
Faceless Void,
Puck or always build items like
Blink Dagger and
Force Staff.
Outworld Destroyer
[wiki] rating: -0.6 (winrate: 50% pickrate: 6%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Medusa
[wiki] rating: -0.6 (winrate: 50% pickrate: 12%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Spectre
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Void Spirit
* Void Spirit is strong against heroes who cannot deal with his rotations due to his mobility. Such heroes include Spectre,
Gyrocopter,
Morphling, and
Chen.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Chaos Knight
[wiki] rating: -0.6 (winrate: 52% pickrate: 13%)Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 6%)Centaur Warrunner
* Heroes that are hard to gank: Dragon Knight,
Mars,
Centaur Warrunner.
Lycan
[wiki] rating: -0.6 (winrate: 53% pickrate: 1%)Void Spirit
* Heroes that can summon units will have their summons destroyed very quickly if badly micro-managed, like Chen,
Lycan, and
Phantom Lancer.
Chen
[wiki] rating: -0.6 (winrate: 56% pickrate: 1%)Void Spirit
* Heroes that can summon units will have their summons destroyed very quickly if badly micro-managed, like Chen,
Lycan, and
Phantom Lancer.
Doom
[wiki] rating: 0.0 (winrate: 46% pickrate: 4%)Void Spirit
* Doom is effective against every hero, and Void Spirit is no exception. Being unable to cast spells or items during fights for 16 seconds nullifies his impact entirely.
* Doom has a very versatile build and can consume creeps which has abilities that can stun or provide additional magic resistance.
* Doom's high strength gain and versatility in items can be effective against Void Spirit's magical damage.
Centaur Warrunner
* Stampede can be used to free an ally from the grasp of Doom. Without any means of effective lockdown, kills can be difficult to secure when against an enemy Centaur Warrunner. Also, Centaur's tendency to have lots of health and HP regen tend to help counter Doom.
Additional:
* Whenever Doom casts his ultimate, Centaur Warrunner can cast Stampede and allow the Doomed hero to run away, wasting Doom's ultimate.
Queen of Pain
[wiki] rating: 0.0 (winrate: 47% pickrate: 8%)Void Spirit
* Queen of Pain can Blink to both escape and initiate onto Void Spirit.
* She is also a very common Orchid Malevolence carrier, which can prevent Void Spirit from contributing much in fights.
Centaur Warrunner
* A good Centaur can catch Queen of Pain with a Blink Dagger and
Hoof Stomp.
* Retaliate with
Blade Mail reflects all of Queen of Pain's damage, especially Sonic Wave.
* Stampede grants a movement speed bonus, which can prevent Queen of Pain from initiating.
* Double Edge can shred her low health pool if she's not careful.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Centaur Warrunner
* Once you've taken a point in Retaliate, Nyx can easily initiate on you: he can use Spiked Carapace and hit you with
Vendetta. The damage from Retaliate will be reflected back to you, stunning you with no chance to react after he's revealed himself, and should guarantee a successful
Impale.
Centaur Warrunner
* They are both nukers, but Centaur Warrunner has superior health and strength gain.
* Centaur's low Intelligence makes Mana Burn do low damage.
* With some creative skill builds, Centaur's Hoof Stomp stun duration should always last longer than Spiked Carapace stun, so escaping unscathed is hard for Nyx.
* With Blink Dagger and detection, Centaur can devastate Nyx in the open.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Centaur Warrunner
* Centaur has nothing to deal with
Refraction that will negate all of his burst damage.
Psionic Traps provide good vision, making for him harder to initiate.
*
Void Spirit
*
Refraction negates all of Void Spirit's burst damage.
Meld quickly burns through
Resonant Pulse.
*