Night Stalker
[wiki] rating: 2.0 (winrate: 53% pickrate: 5%)Bloodseeker
[wiki] rating: 2.0 (winrate: 52% pickrate: 5%)Magnus
* Rupture deals extra damage to Magnus during Skewer or
Force Staff, preventing him from escaping or counter-initiating, forcing him to invest on a
Linken's Sphere.
Clinkz
* Skeleton Walk is not enough to outrun Bloodseeker, and is detected by Thirst.
Additional:
* Thirst reveals Clinkz if he tries to escape with Skeleton Walk with low health. It also allows Bloodseeker to match or exceed Clinkz's speed.
* Rupture negates the mobility provided by Skeleton Walk in any attempt to escape or reposition in fights.
* Bloodseeker can easily build items to counter Clinkz, including Talisman of Evasion upgrades,
Blade Mail, and armor items.
Zeus
[wiki] rating: 2.0 (winrate: 48% pickrate: 8%)Clinkz
* Zeus can reveal Clinkz with Lightning Bolt.
* He is vulnerable to Zeus' magical nukes, due to his low health pool.
Magnus
* Zeus can easily find Magnus who is often hiding in the trees with Thundergod's Wrath and
Lightning Bolt, which allows him to warn allies and disrupt his initiation attempts.
Treant Protector
[wiki] rating: 1.6 (winrate: 52% pickrate: 5%)Clinkz
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Additional:
* Clinkz will often roam the map alone, and Treant Protector's Nature's Guise allows him to set up kills with his allies on Clinkz from invisibility.
* Treant Protector's very high damage allowing him to trade hits or contest last hits with Clinkz, while Living Armor can be used to sustain the harass.
* Living Armor protects any of Treant's allies ganked by Clinkz.
* In teamfights, Treant Protector's Overgrowth can disarm Clinkz, preventing him from turning invisible and holding him in place even if he has a
Black King Bar.
* Leech Seed slows Clinkz, preventing him from repositioning or fleeing away from danger.
Magnus
* Treant Protector can usually scout out Magnus in the trees with Eyes in the Forest and disrupt his initiation attempts. He can also counter Magnus' initiation with
Overgrowth.
Tinker
[wiki] rating: 1.6 (winrate: 49% pickrate: 7%)Magnus
* Tinker can break Magnus's Blink Dagger using March of the Machines and
Heat-Seeking Missile, therefore delaying any initiation or making Magnus use Skewer or
Force Staff to initiate. Tinker usually gets his own Blink Dagger as well, which makes him harder to lock down unless Magnus commits Reverse Polarity only for Tinker.
Clinkz
* Heroes with high armor like Dragon Knight, or with abilities to cause attacks to miss like
Phantom Assassin,
Riki and
Tinker will be hard to deal with, as Clinkz relies almost entirely on physical attacks.
Dragon Knight
[wiki] rating: 1.6 (winrate: 48% pickrate: 4%)Magnus
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Clinkz
* The extra damage from Searing Arrows is largely blocked by Dragon Knight's armor.
Lina
[wiki] rating: 1.6 (winrate: 45% pickrate: 10%)Clinkz
* Lina's damage burst can quickly kill Clinkz before he saves them with Skeleton Walk.
* Fiery Soul attack speed bonus removes Burning Army easily in all stages of the game.
Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Enchantress
[wiki] rating: 1.6 (winrate: 42% pickrate: 1%)Magnus
* Heroes that have an escape that doesn't disjoint projectiles: Mirana,
Faceless Void,
Magnus
Clinkz
* Untouchable prevents Clinkz from harassing Enchantress in lane by lowering his attack speed.
* Nature's Attendants helps Enchantress to sustain from Clinkz' harassment in Lane.
Spectre
[wiki] rating: 1.4 (winrate: 46% pickrate: 3%)Clinkz
* Spectre can instantly escape Burning Army or hunt Clinkz with Haunt.
* Spectre can catch up to him with Spectral Dagger, even if he uses Skeleton Walk.
* Desolate allows Spectre to hit Clinkz through Skeleton Walk.
* Dispersion makes Spectre tanky and also reflects some damage back to Clinkz.
Additional:
* Spectre can catch Clinkz with Spectral Dagger, even if he uses Skeleton Walk.
* Spectre can instantly reach a ratting Clinkz with Haunt.
* Desolate's damage will melt him quickly, as he's alone most of the time.
Magnus
* Spectre can use Haunt to intercept and disrupt Magnus's initiation attempts.
* Spectral Dagger can severely slow down Magnus after he uses Skewer.
* Magnus often travels alone when he is trying to initiate, so Desolate can be very effective against him.
Additional:
* Spectre disables Magnus' Blink Dagger using her ultimate, and later into the game can usually outlive Reverse Polarity's duration.
Clinkz
* Heroes with good escapes can usually outmaneuver and escape from Spectre: Slark,
Clinkz,
Weaver
Sand King
[wiki] rating: 1.2 (winrate: 51% pickrate: 10%)Clinkz
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Tidehunter
[wiki] rating: 1.2 (winrate: 51% pickrate: 9%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Bane
[wiki] rating: 1.2 (winrate: 51% pickrate: 3%)Magnus
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Clinkz
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Mars
[wiki] rating: 1.2 (winrate: 48% pickrate: 15%)Clinkz
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Magnus
* Heroes who can disable Mars but cannot do any damage to him, meaning he just tanks their abilities: Doom,
Magnus.
Faceless Void
[wiki] rating: 1.2 (winrate: 41% pickrate: 3%)Magnus
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Clinkz
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Razor
[wiki] rating: 1.0 (winrate: 55% pickrate: 4%)Magnus
* Plasma Field can slow Magnus during Skewer, and when combined with
Eye of the Storm, will potentially disable his Blink Dagger, preventing him from initiating.
* Static Link drains the bonus damage from Empower. However, it can be broken by Skewer and/or Force Staff.
* Storm Surge gives Razor and his allies high mobility needed to avoid Shockwave & Reverse Polarity.
Wraith King
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Magnus
* Even if Wraith King dies after Magnus disables him, Magnus' entire team will be slowed and vulnerable for counter-initiation.
Jakiro
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Magnus
* Jakiro's abilities deal damage over time, which can disrupt Magnus's attempts to initiate with Blink Dagger and Reverse Polarity.
* Macropyre not only disables Blink Dagger for a considerable duration, but can also destroy Trees, revealing Magnus's cover and position.
Spirit Breaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Clinkz
* Possibly Clinkz's worst enemy. He has many tools to utterly destroy Clinkz.
* Charge of Darkness can be used on Clinkz if Spirit Breaker's team spots him anywhere. This charge will track his location through Skeleton Walk's invisibility and movement speed bonuses.
* When Spirit Breaker charges onto Clinkz, he can easily use Dust of Appearance to guarantee a reveal on him while stunned.
* All three of Spirit Breaker's spells help him and his team quickly close the gap to Clinkz even at the edge of his attack range or when running away with Skeleton Walk.
* Spirit Breaker's high strength and above average armor makes him able to endure Clinkz's onslaught, meanwhile Clinkz will be heavily threatened if Spirit Breaker procs a Greater Bash.
Additional:
* Once caught with dust, Clinkz could be locked down for a long time by Spirit Breaker and has nowhere to escape.
* Charge of Darkness provides shared vision over its target, showing Clinkz even when he is in Skeleton Walk.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 17%)Clinkz
* Hex and
Earth Spike can hold Clinkz down, giving him no chance to use
Black King Bar or Skeleton Walk.
* Finger of Death quickly kills Clinkz due to his low health.
Luna
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Magnus
* If Luna can use Eclipse in anticipation, Magnus will be killed before he can even manages to cast
Reverse Polarity.
* Aghanim's Scepter upgraded
Eclipse is a very good counter-initiation tool against Magnus when he casts
Reverse Polarity, granted as long as Luna can cast it from safe distance.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Clinkz
* Cold Embrace can heal herself or an ally, as well as protecting them from Clinkz' physical attacks and wasting his mana if Searing Arrows is on autocast.
* Winter's Curse allows Winter Wyvern to turn Clinkz' high damage (and high attack speed if he used Skeleton Walk) against his allies, or take advantage of Clinkz' fragility if he can't use Skeleton Walk.
Riki
[wiki] rating: 1.0 (winrate: 49% pickrate: 13%)Clinkz
* Smoke Cloud prevents the use of Death Pact,
Searing Arrows and
Skeleton Walk, so Clinkz can neither defend himself against Riki nor fight back effectively.
* It's hard to gank Riki as you have to find him first.
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Clinkz
* Clinkz survivability depends entirely on Skeleton Walk. Corrosive Haze not only makes its invisibility useless, but also makes Clinkz even more vulnerable to physical damage.
Additional:
* Slardar can reveal Clinkz with Corrosive Haze and make him easy to kill, and his
Bash of the Deep also hits hard against Clinkz's naturally low health pool.
* Slardar's Guardian Sprint can catch up with Clinkz's Skeleton Walk.
* The stun and slow from Slardar's Slithereen Crush can hold Clinkz in place.
Legion Commander
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Clinkz
* Searing Arrows and Clinkz physical damage items is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Duel locks down Clinkz for a long duration, preventing him from escaping with Skeleton Walk.
Morphling
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Clinkz
* By using Morph, Morphling can use Death Pact and Searing Arrows to counter Clinkz himself.
* Waveform can allow Morphling to easily chase down Clinkz.
* Clinkz's low health pool also makes him vulnerable to Morphling's magical nukes, especially his Ethereal Blade and
Adaptive Strike combo.
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Clinkz
* Scorched Earth deals damage to Clinkz during Skeleton Walk.
* Doom shuts down Clinkz entirely, as it prevents him from casting any of his spells and contributing a large amount of damage in teamfights.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 54% pickrate: 10%)Clinkz
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Additional:
* Track reveals Clinkz if he tries to escape with Skeleton Walk, allowing Bounty Hunter to gain lots of gold if he kills Clinkz.
* Jinada with physical damage items can quickly kill Clinkz due to his low health.
Abaddon
[wiki] rating: 0.6 (winrate: 52% pickrate: 4%)Magnus
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Shadow Shaman
[wiki] rating: 0.6 (winrate: 52% pickrate: 17%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Pugna
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Void Spirit
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Magnus
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Elder Titan
[wiki] rating: 0.6 (winrate: 51% pickrate: 1%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Templar Assassin
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Clinkz
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Magnus
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Clinkz
* Even though Linken's Sphere will block your silence, you can cast Arcane Bolt to break it or wait until someone on your team breaks it. In addition,
Linken's Sphere builders are usually squishy targets vulnerable to silences:
Weaver,
Queen of Pain,
Morphling,
Clinkz, etc. Don't forget that Ancient Seal also increases the magical damage these enemies take, along with silencing them.
Necrophos
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Magnus
* Heroes that have high health but little to no magic resistance are easy prey for Necrophos, as no matter how high they build their health up, Reaper's Scythe will kill them outright as long as they fall under a certain threshold, and Heartstopper Aura will deal the same amount of damage regardless, decaying their health the longer they stay within range. As such, Strength heroes like Chaos Knight,
Centaur Warrunner or
Magnus are good targets for his ultimate.
Invoker
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Batrider
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Dazzle
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Anti-Mage
[wiki] rating: 0.6 (winrate: 48% pickrate: 13%)Magnus
* Heroes who build mana boosting items but have low mana regeneration are especially vulnerable against Mana Break and Mana Void: Timbersaw,
Slark,
Shadow Fiend,
Clinkz,
Bristleback
Nyx Assassin,
Magnus
Clinkz
* Heroes who build mana boosting items but have low mana regeneration are especially vulnerable against Mana Break and Mana Void: Timbersaw,
Slark,
Shadow Fiend,
Clinkz,
Bristleback
Nyx Assassin,
Magnus
Clinkz
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Additional:
* Anti-Mage's Counterspell provides no protection against Clinkz's physical damage output.
* Clinkz can easily rush an Orchid Malevolence to prevent
Blinking, although Anti-Mage can easily dispel it via
Manta Style.
* Clinkz does heavy damage to towers, and can take map control away from Anti-Mage to limit the space he has to farm early game. If Clinkz is ahead he is capable of ending the game before Anti-Mage becomes a threat. He can also match Anti-Mage's ability to split push.
Slark
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Magnus
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Drow Ranger
[wiki] rating: 0.6 (winrate: 47% pickrate: 5%)Clinkz
* Heroes with low health and low armor: Clinkz,
Crystal Maiden.
Brewmaster
[wiki] rating: 0.6 (winrate: 46% pickrate: 1%)Clinkz
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Sven
[wiki] rating: 0.6 (winrate: 44% pickrate: 1%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Alchemist
[wiki] rating: 0.4 (winrate: 53% pickrate: 8%)Magnus
* Magnus has very mediocre damage against Alchemist, because he can survive the stun duration of Reverse Polarity with Chemical Rage.
Clinkz
* Clinkz can use
Burning Army in teamfights which will cause a problem for Alchemist.
Phoenix
[wiki] rating: 0.4 (winrate: 50% pickrate: 9%)Magnus
* Phoenix will usually be on the sidelines or further back ready to use Sun Ray. Even after Magnus successfully uses Reverse Polarity and skewer Phoenix's teammates, Phoenix can usually counter-initiate using all of its abilities.
Clinkz
* Any hero with high attack speed will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits: Juggernaut,
Clinkz,
Troll Warlord,
Beastmaster,
Lina.
Venomancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 5%)Magnus
* Venomancer can simultaneously scout Magnus hiding in trees and putting Blink Dagger on cooldown with Plague Wards, which makes Magnus real problems to blink and initiate.
Additional:
* Similar to Night Stalker, Venomancer can simultaneously scout Magnus hiding in trees and put Blink Dagger on cooldown with Plague Ward, which gives Magnus problems when trying to blink in and initiate.
Clinkz
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Disruptor
[wiki] rating: 0.4 (winrate: 49% pickrate: 9%)Magnus
* Disruptor can disable Magnus's Blink Dagger using Thunder Strike during a considerable duration, disrupting his initiation attempts.
* Glimpse brings Magnus back after he escapes with Skewer and/or Force Staff.
* Static Storm if used on a fight can prevent Magnus from using Reverse Polarity after he jumps in.
Clinkz
* Heroes that can pick you off: Clinkz,
Nyx Assassin,
Puck,
Riki.
Sniper
[wiki] rating: 0.4 (winrate: 48% pickrate: 6%)Magnus
* Shrapnel can sometimes scout out Magnus and also place his Blink Dagger on cooldown. Aside from that, Sniper likes to stay far back behind enemy lines, so it's difficult to catch him with Reverse Polarity unless you already have vision on him and can Skewer him to the rest of his team.
Magnus
* Squishy core heroes (Shadow Fiend,
Sniper, etc)
Viper
[wiki] rating: 0.4 (winrate: 48% pickrate: 5%)Magnus
* Most of Magnus' abilities except Empower will trigger damage through Corrosive Skin.
* Poison Attack and Viper Strike can slow Magnus during Skewer, as well as putting his
Blink Dagger on cooldown, preventing him from initiating or re-initiating.
Clinkz
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Additional:
* Clinkz does not have any passive abilities at all, making Nethertoxin nearly useless.
* Viper's Corrosive Skin provides no protection against Clinkz's physical damage output.
Lifestealer
[wiki] rating: -2.0 (winrate: 49% pickrate: 5%)Clinkz
* Clinkz relies heavily on the physical damage provided by Searing Arrows, which completely overrides the capabilities of Rage.
* Open Wounds is near worthless against Clinkz as he can instantly run away with Skeleton Walk before returning later on.
* Clinkz, by nature will often build items that Lifestealer hates dealing with such as physical damage items like Desolator or
Daedalus and instant silences or hexes from
Bloodthorn and
Scythe of Vyse.
Magnus
* Reverse Polarity pierces through Rage, wasting part of it's duration.
* Magnus is tanky and mobile hero and hard for Lifestealer to focus and kill in all stages of a game.
Chen
[wiki] rating: -1.2 (winrate: 45% pickrate: 0%)Magnus
* Heroes with cleave abilities and area of effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Clinkz
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Nature's Prophet
[wiki] rating: -1.2 (winrate: 46% pickrate: 7%)Magnus
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Clinkz
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Additional:
* Nature's Prophet is often by himself. Clinkz can use invisibility to hunt him down and kill him, although a Quelling Blade may be needed to cut through his Sprout. Orchid Malevolence may also be needed if 3-4 seconds are not enough time to kill him, as he can teleport away.
* Clinkz can match Nature's Prophet's ability to split push.
Ember Spirit
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Clinkz
* Ember Spirit's Flame Guard provides no protection against Clinkz's physical damage output.
* Ember Spirit's low armor and health make him easy to kill quickly if a teammate can hold him down.
* If Clinkz has farmed an item that can disable, he can sneak up to and hunt down Ember Spirit while he farms or split pushes alone.
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Clinkz
* Strafe and
Searing Arrows allow Clinkz to quickly kill Io due to its low armor.
Chaos Knight
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Magnus
* Using Reality Rift sets up a Reverse Polarity on Chaos Knight and his illusions.
* Shockwave and
Skewer kill Phantasm's illusions quickly, as can
Empower cast on a melee carry.
Additional:
* All Magnus abilities are very good against Chaos Knight's Phantasm illusions.
Hoodwink
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Clinkz
* Clinkz's item build often counters Hoodwink, including Black King Bar,
Monkey King Bar,
Heaven's Halberd, and
Scythe of Vyse.
* Skeleton Walk can quickly escape Hoodwink abilities.
Clockwerk
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Clinkz
* Searing Arrows makes Clinkz one of the hardest heroes for Clockwerk to lane against.
Monkey King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Magnus
* Skewer and
Reverse Polarity will often push Monkey King out of Wukong's Command.
Enigma
[wiki] rating: -1.0 (winrate: 54% pickrate: 7%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Magnus
* Heroes who rely on illusions and spawns (Chaos Knight,
Beastmaster,
Nature's Prophet,
Enigma etc.).
Clinkz
* Despite Clinkz's fragility, his harassment in the early game can be devastating; as he can kite Enigma and his Eidolons and claim their bounty.
Tiny
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Clinkz
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Meepo
[wiki] rating: -0.6 (winrate: 46% pickrate: 1%)Magnus
* Heroes with powerful area-of-effect disables can initiate on Meepo and his clones and shut him down, such as Enigma,
Invoker,
Magnus,
Puck, and
Sand King.
Additional:
* Meepo is vulnerable to area damage and disables from Magnus himself as well as his team through Empower.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Magnus
* Squishy core heroes (Shadow Fiend,
Sniper, etc)
Pudge
[wiki] rating: -0.6 (winrate: 47% pickrate: 19%)Clinkz
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Earthshaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Clinkz
* Heroes with invisibility and high mobility can jump on and focus down Earthshaker before he has a chance to initiate: Clinkz,
Slark,
Storm Spirit
Windranger
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 10%)Clinkz
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Visage
[wiki] rating: -0.6 (winrate: 53% pickrate: 1%)Magnus
* Heroes with cleave or multi-target attacks can quickly take on Familiars and reduce Visage's firepower like Gyrocopter,
Kunkka,
Magnus and
Medusa.
Beastmaster
[wiki] rating: -0.6 (winrate: 55% pickrate: 7%)Magnus
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Kunkka
[wiki] rating: -0.4 (winrate: 44% pickrate: 4%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Clinkz
* Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
* Strafe and
Searing Arrows together can kill allies easily even under Ghostship's buff.
* Skeleton Walk can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 50% pickrate: 9%)Clinkz
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Magnus
* Empower helps Magnus' allies clear out illusions.
* Reverse Polarity and
Skewer will pull Phantom Lancer along with his illusions, and reposition them together for easy nuking.
Keeper of the Light
[wiki] rating: 0.0 (winrate: 45% pickrate: 5%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Clinkz
* Heroes that can jump and kill him: Meepo,
Clinkz,
Templar Assassin
Phantom Assassin
[wiki] rating: 0.0 (winrate: 46% pickrate: 15%)Clinkz
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Rubick
[wiki] rating: 0.0 (winrate: 47% pickrate: 17%)Magnus
* Rubick can turn around entire teamfights if he manages to steal Reverse Polarity.
* Shockwave allows Rubick to farm pretty fast together with Fade Bolt, and also deals decent AoE damage in teamfights.
* If Rubick steals Skewer, he can use Telekinesis to displace enemies and Skewer them away.
Additional:
* All of Magnus's spells are perfect for Rubick to steal, especially Reverse Polarity for a counter-initiation.
* Telekinesis is one of the best instant-disables in the game, completely ruining Magnus's initiation.
Clinkz
* Considering Rubick's abysmal armor, Rubick is a squishy target for Clinkz to gank. None of his spells are useful except for Skeleton Walk.
* Clinkz usually builds Orchid Malevolence, which disables Rubick's ability to retaliate.
* Vast numbers of Sentry Wards are needed to deal with Clinkz because of
Skeleton Walk, making it harder for Rubick to buy more expensive and more useful support items like
Glimmer Cape or
Mekansm.
Pangolier
[wiki] rating: 0.0 (winrate: 50% pickrate: 10%)Clinkz
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Magnus
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Crystal Maiden
[wiki] rating: 0.0 (winrate: 50% pickrate: 14%)Clinkz
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Clinkz
* Heroes who can easily harass Crystal Maiden out of lane in the early game (Clinkz,
Viper) can prevent Crystal Maiden from being able to level effectively, and can ultimately slow down her level 6, 12, and 18 to a point where enemy carries already have items to address her ultimate.
Huskar
[wiki] rating: 0.0 (winrate: 50% pickrate: 3%)Magnus
* Magnus cannot manfight Huskar even with Empower, Berserker's Blood's high attack speed and health regeneration, combined with Huskar's high health and
Burning Spear stacks will allow Huskar to kill Magnus before he can kill him.
* From a safe distance, Huskar can surprise and counter Magnus's initiation with Life Break and
Burning Spear.
* Burning Spear also deals damage over time, disabling Blink Dagger and preventing him from initiating or escaping.
Clinkz
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Omniknight
[wiki] rating: 0.0 (winrate: 50% pickrate: 1%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Clinkz
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz
Oracle
[wiki] rating: 0.0 (winrate: 50% pickrate: 9%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Clinkz
* Heroes who can take advantage of Oracle's low mobility or catch him out of position, such as Clinkz and
Anti-Mage, can easily pick him off.
Naga Siren
[wiki] rating: 0.0 (winrate: 51% pickrate: 2%)Magnus
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Magnus
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Troll Warlord
[wiki] rating: 0.0 (winrate: 52% pickrate: 9%)Magnus
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
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Clinkz
* The long silence at night prevents Clinkz from escaping with invisibility if Night Stalker can sneak up on him. He also has really low base health, so Night Stalker can usually kill him alone during one cast of Crippling Fear at night.
Magnus
*
Dark Ascension reduces vision for the enemy team, which makes it more difficult for Magnus to initiate with Blink Dagger and Reverse Polarity. It is also more likely that Night Stalker will scout out Magnus with
Aghanim's Scepter and a
Gem of True Sight, after which he can silence Magnus with
Crippling Fear.