Oracle
[wiki] rating: 2.0 (winrate: 50% pickrate: 4%)Anti-Mage
[wiki] rating: 2.0 (winrate: 47% pickrate: 13%)Dark Seer
* Dark Seer's strength lies in his high-mana cost skills. So Mana Break can be a great nuisance for him, since it can reduce his mana and prevent him from casting his spells.
* Mana Void can deal a lot of damage if Dark Seer spent a lot of mana on his abilities.
Dark Willow
* Counterspell negates Dark Willow's high magic burst damage. Its active blocks
Cursed Crown.
* Blink allows Anti-Mage to dodge Terrorize during its long cast animation, as well as avoiding the obstacles from Bramble Maze. On the other hand, if Anti-Mage gets caught inside Bramble Maze, he's unable to Blink away.
* Dark Willow's chained magic burst requires a lot of mana, setting her up for damaging Mana Voids.
Ember Spirit
[wiki] rating: 2.0 (winrate: 46% pickrate: 9%)Dark Willow
* Flame Guard blocks Dark Willow's magical burst damage, and harms her if she tries to get close to attack with Bedlam.
* Sleight of Fist and
Fire Remnant makes it hard for Dark Willow to fully disable Ember Spirit.
Dark Seer
* Flame Guard makes Dark Seer not deal any damage with his skills to Ember Spirit.
Nyx Assassin
[wiki] rating: 1.6 (winrate: 51% pickrate: 3%)Dark Seer
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
* The nature of some abilities turn them into an easy target for a turnover from Spiked Carapace:
* Slow-moving projectiles: Skywrath Mage,
Tinker,
Necrophos
* Large area-of-effect with delay or require channeling: Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
Dark Willow
* Nyx Assassin's high burst damage can be the bane of Dark Willow, as her low health makes it difficult to survive long enough to escape through Shadow Realm.
* Spiked Carapace can be triggered by walking deliberately into Bramble Maze, leaving Dark Willow stunned and defenseless.
Pudge
[wiki] rating: 1.6 (winrate: 45% pickrate: 24%)Dark Seer
* Abilities that deal low damage with high amounts of instances are irrelevant against Pudge during Flesh Heap's active: Gyrocopter's
Rocket Barrage and
Dark Seer's
Ion Shell are just a couple examples.
Dark Willow
* Rot and
Meat Hook hits Dark Willow even when she uses Shadow Realm.
* Flesh Heap reduces Dark Willow's magic burst damage.
Juggernaut
[wiki] rating: 1.0 (winrate: 54% pickrate: 18%)Dark Willow
* None of Dark Willow's spells pierce Spell Immunity, making Blade Fury a good counter against her. Additionally, it dispels
Cursed Crown and
Bramble Maze.
* Dark Willow is generally fragile, which results in Omnislash being devastating against her.
* However, if Shadow Realm is activated during
Omnislash, then the attack damage is negated (though
Omnislash can still jump to other enemies).
Additional:
* Blade Fury dispels most of Dark Willow's abilities, allowing Juggernaut to pass through Bramble Maze and cancel out Cursed Crown before the stun occurs.
* However, Dark Willow can tank Omnislash with
Shadow Realm. As she is a valid target, but invulnerable to right clicks.
Axe
[wiki] rating: 1.0 (winrate: 52% pickrate: 13%)Dark Willow
* Berserker's Call forces Dark Willow to attack, cancelling Shadow Realm.
Storm Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 14%)Dark Willow
* Ball Lightning allow Storm Spirit to bypass Bramble Maze, and zip back into battle if he gets hit by Terrorize.
Silencer
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Dark Willow
* Last Word and
Arcane Curse have the range to hit Dark Willow beyond Bramble Maze.
* Global Silence renders Dark Willow useless in teamfights.
Puck
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Dark Willow
* All of Puck's abilities are area-targeted, and will hit Dark Willow when she uses Shadow Realm.
* Illusory Orb allows Puck to bypass Bramble Maze, close the gap and silence Dark Willow with
Waning Rift.
* Phase Shift helps Puck dodge attacks charged by Shadow Realm, and is easily timed against Terrorize's long cast time..
Shadow Demon
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Dark Seer
* The constant dispel from Demonic Purge will make any attempt to save the victim or himself by Surge become futile. For what it's worth, Demonic Purge will also dispel
Ion Shell.
Drow Ranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Dark Willow
* Gust can hit Dark Willow beyond a defensive Bramble Maze, and before she gets close enough to hit Drow Ranger with Bedlam.
* Drow Ranger's long range allows her to hit Dark Willow's team without venturing into her Bramble Maze.
Lifestealer
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Dark Willow
* Rage protects Lifestealer from all of Dark Willow's abilities.
Additional:
* Rage protects and dispels all of Dark Willow's abilities.
Sniper
[wiki] rating: 1.0 (winrate: 48% pickrate: 12%)Dark Seer
* A Sniper who is somewhat competent at positioning is hardly going to be affected by any of Dark Seer's spells thanks to Take Aim.
* However, an illusion of Sniper made with Wall of Replica is extremely powerful, and hard to deal with.
Kunkka
[wiki] rating: 1.0 (winrate: 47% pickrate: 7%)Dark Seer
* X Marks the Spot prevents Dark Seer or his allies from escaping with Surge.
Bristleback
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Dark Willow
* Quill Spray's constant AoE damage will hit Dark Willow even in Shadow Realm. Its automatic damage will hurt her if she tries to get close and use Bedlam.
Riki
[wiki] rating: 0.6 (winrate: 52% pickrate: 3%)Dark Willow
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Additional:
* Smoke Screen prevents Dark Willow from using her close-range bursts with Bedlam.
* Blink Strike lets Riki jump past Bramble Maze.
Wraith King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Dark Willow
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Weaver
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Dark Seer
* Dark Seer's only disable is Vacuum. Though he starts off with high armor and health, he'll eventually have a hard time dealing with high mobility heroes such as Weaver or
Queen of Pain.
Death Prophet
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Dark Willow
* Heroes who can silence will shut down Dark Willow entirely: Death Prophet,
Silencer,
Drow Ranger
Underlord
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Dark Seer
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Disruptor
[wiki] rating: 0.6 (winrate: 47% pickrate: 7%)Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Phantom Assassin
[wiki] rating: 0.6 (winrate: 47% pickrate: 14%)Dark Willow
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Queen of Pain
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Dark Seer
* Dark Seer's only disable is Vacuum. Though he starts off with high armor and health, he'll eventually have a hard time dealing with high mobility heroes such as Weaver or
Queen of Pain.
Sven
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Dark Willow
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Meepo
[wiki] rating: -1.6 (winrate: 52% pickrate: 1%)Dark Willow
* Heroes who can stun multiple units at once: Dark Willow,
Spirit Breaker,
Slardar,
Invoker, and
Tidehunter.
Additional:
* Casting Bramble Maze on top of Meepo guarantees a root, as it is nearly impossible to leave the thorns with all of Meepo's clones.
* Terrorize and Cursed Crown offer great disables against the grouped Meepos and can prevent them from using Poof to escape.
Dark Seer
* Dark Seer can take great advantage of Divided We Stand by putting an Ion Shell on a clone in order to harass them effectively.
* Vacuum can take a single Meepo and disable them for him and his teammates to take out.
Pangolier
[wiki] rating: -1.2 (winrate: 48% pickrate: 11%)Dark Seer
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Dark Willow
* Heroes with powerful rooting abilities will disable most of Pangolier's skills, a bonus point if it pierces spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Timbersaw
[wiki] rating: -1.0 (winrate: 45% pickrate: 5%)Dark Willow
* Bramble Maze prevents Timbersaw from Timber Chaining away without getting rooted.
* Cursed Crown can still catch Timbersaw if he Timber Chains away.
* Reactive Armor offers little protection against Dark Willow's high magical damage.
Terrorblade
[wiki] rating: -1.0 (winrate: 46% pickrate: 3%)Dark Seer
* Dark Seer's Vacuum and
Ion Shell allows him to clear the wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use
Sunder.
Additional:
* Dark Seer's Vacuum and
Ion Shell allows him to clear a wave of Terrorblade's illusions.
* Because Terrorblade builds stat items like Eye of Skadi, Dark Seer can create a very strong illusion of Terrorblade with
Wall of Replica.
* If Dark Seer can use Vacuum to help teammates land their AoE abilities, Terrorblade will be quickly killed before he even gets a chance to use Sunder.
Troll Warlord
[wiki] rating: -1.0 (winrate: 47% pickrate: 2%)Dark Willow
* Dark Willow's burst damage and stun prevents Troll Warlord from approaching her until he has Black King Bar.
* Troll Warlord's lack of burst damage makes it hard for him to kill Dark Willow before she slips into Shadow Realm.
Spirit Breaker
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Dark Willow
* Bramble Maze stops Charge of Darkness in its tracks. Its very long duration means it can be used as an obstacle to block off an incoming Spirit Break during teamfights.
* Shadow Realm and Bedlam can be activated when Dark Willow sees Charge of Darkness coming, preventing Spirit Breaker from using
Nether Strike after the initial stun.
Windranger
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Dark Willow
* Windrun does not protect Windranger from Cursed Crown's stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
Templar Assassin
[wiki] rating: -1.0 (winrate: 49% pickrate: 10%)Dark Seer
* Ion Shell destroys Refraction's protection stacks in short time.
* Surge ignores the massive slow from Psionic Trap.
Faceless Void
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Dark Willow
* Terrorize forces Faceless Void out of Chronosphere.
Marci
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Dark Willow
* Bramble Maze will very likely catch Marci midair, disabling Marci's chasing/fleeing ability.
* Shadow Realm prevents Marci from bursting Willow down since she relies on physical attacks and unit target spells. With
Aghanim's Scepter, Willow can hit Marci while Marci can't hit Willow.
* Bedlam and
Eul's Scepter of Divinity allows Willow to manfight if Marci initiates with Rebound.
* Terrorize and
Cursed Crown combo can waste Marci's ultimate for almost half of its duration.
Treant Protector
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Dark Seer
* Living Armor can be destroyed quickly with Ion Shell.
Venomancer
[wiki] rating: -1.0 (winrate: 52% pickrate: 6%)Dark Seer
* Venomancer is a low health hero and low range hero who is easy to harass with Ion Shell on a creep in the early game .
* Venomancer depends entirely on all his slows to keep distance or chase, but Surge ignores slows, so is nearly impossible to hunt or run away from Dark Seer or his surged teammates.
Warlock
[wiki] rating: -1.0 (winrate: 53% pickrate: 3%)Dark Seer
* Surge allows for Dark Seer and his allies to escape from Upheaval due to it ignoring any slow.
Broodmother
[wiki] rating: -1.0 (winrate: 53% pickrate: 1%)Dark Seer
* Ion Shell is a very powerful weapon against Broodmother's Spiderlings and makes her laning much harder.
Additional:
* Ion Shell zones out Broodmother in the laning phase, and can kill her spiderlings if used on one Spiderling in a group.
* Vacuum can pull Broodmother out of the treeline.
Chen
[wiki] rating: -1.0 (winrate: 56% pickrate: 1%)Dark Seer
* Dark Seer's Vacuum and
Ion Shell can clear a wave of Chen's Creeps effectively.
Enchantress
[wiki] rating: -0.6 (winrate: 47% pickrate: 5%)Dark Seer
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Mars
[wiki] rating: -0.6 (winrate: 48% pickrate: 16%)Dark Willow
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 8%)Dark Seer
* The haste provided by Dark Seer's
Surge or a {Rune:Haste} renders your slows ineffective.
Viper
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Dark Seer
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Spectre
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Dark Seer
* Dark Seer can pull together Spectre's illusions with
Vacuum, and
Wall of Replica creates an illusion of Spectre that deals massive damage.
Razor
[wiki] rating: -0.6 (winrate: 50% pickrate: 3%)Dark Seer
* Dark Seer can increase the movement speed of allies with
Surge, breaking Static Link.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 52% pickrate: 12%)Dark Seer
* Heroes with hastes: Dark Seer,
Lycan
Phantom Lancer
[wiki] rating: -0.6 (winrate: 52% pickrate: 5%)Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Chaos Knight
[wiki] rating: -0.6 (winrate: 52% pickrate: 13%)Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Monkey King
[wiki] rating: -0.4 (winrate: 46% pickrate: 8%)Dark Seer
* In general, heroes who are melee with no way to fight back can be very easily poked by Monkey King to gain his Jingu Mastery stacks: Dark Seer,
Riki,
Rubick.
Dark Willow
* Terrorize forces Monkey King out of Wukong's Command.
Bloodseeker
[wiki] rating: -0.4 (winrate: 51% pickrate: 4%)Dark Seer
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Additional:
* Rupture can deal a lot of damage to either a surged Dark Seer or his allies and prevent the target from getting into position.
Dark Willow
* Bramble Maze greatly hinders Bloodseeker's ability to run around in teamfights and pick off dying allies.
* Shadow Realm prevents Bloodseeker from attacking dark Willow, allowing her to safely teleport away.
Slark
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Dark Seer
* Heroes with AoE abilities will hit Slark in Shadow Dance: Lina,
Jakiro,
Underlord,
Leshrac,
Dark Seer,
Earthshaker,
Timbersaw,
Crystal Maiden
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
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Dark Willow
* Fortune's End can easily dispel
Cursed Crown before it times out and stuns. He can also save a stunned ally with False Promise.
Bedlam's over-time damage, since the spell provides no form of control. Similarly, he can also negate the magic burst from
Shadow Realm.
Terrorize, and it can remove the root from
Bramble Maze if you're quick enough. Be mindful that Fortune's End only dispels your allies' debuffs on the primary target.
Fortune's End not being disjointable is almost an ensured disable if Dark Willow tries to escape with Shadow Realm. Dispels Cursed Crown and Terrorize.
Fate's Edict negates all her magic damage in case she catches a single hero.
False Promise's strong dispel removes Dark Willow's disables.
* Fate's Edict can easily negate
* Fortune's End can dispel the fear effect from
Additional:
*
*
*
Dark Seer
*
Fortune's End dispels Ion Shell and Surge, making any gank attempt on Dark Seer in the laning phase likely to succeed.
Fate's Edict prevents all magical damage that comes from Dark Seer's abilities.
Fortune's End dispels Ion Shell on creeps, which Dark Seer relies on to farm and zone.
Ion Shell, which cripples Dark Seer economy since it's his most efficient tool for farming.
Surge, effectively slowing his movement speed making him vulnerable to ganks or skirmishes.
*
*
Additional:
* Fortune's End can dispel
* Fortune's End can dispel