Bloodseeker
[wiki] rating: 1.6 (winrate: 52% pickrate: 5%)Anti-Mage
[wiki] rating: 1.6 (winrate: 48% pickrate: 13%)Pangolier
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Dark Seer
* Dark Seer's strength lies in his high-mana cost skills. So Mana Break can be a great nuisance for him, since it can reduce his mana and prevent him from casting his spells.
* Mana Void can deal a lot of damage if Dark Seer spent a lot of mana on his abilities.
Ember Spirit
[wiki] rating: 1.6 (winrate: 47% pickrate: 9%)Pangolier
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Dark Seer
* Flame Guard makes Dark Seer not deal any damage with his skills to Ember Spirit.
Underlord
[wiki] rating: 1.2 (winrate: 53% pickrate: 8%)Dark Seer
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Pangolier
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Queen of Pain
[wiki] rating: 1.2 (winrate: 47% pickrate: 9%)Dark Seer
* Dark Seer's only disable is Vacuum. Though he starts off with high armor and health, he'll eventually have a hard time dealing with high mobility heroes such as Weaver or
Queen of Pain.
Pangolier
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Pangolier
* Dream Coil and Wanning Rift prevent Pangolier from using Swashbuckle and
Rolling Thunder, If Puck has
aghanim's scepter, Dream coil will stop Rolling Thunder from moving entirely.
Additional:
* Illusory Orb and
Waning Rift provides great mobility, allowing Puck to catch up Pangolier when he is attempting to disengage with his own skills.
* Dream Coil's leash act almost as a literal silence to Pangolier, disabling half of his arsenal and also piercing his spell immunity during Rolling Thunder. Also Dream Coil's very long duration will make Pangolier wasting his entire ultimate rolling in place.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Pangolier
* Astral Imprisonment protects an ally for much of Rolling Thunder's duration, especially at the lower levels. As Rolling Thunder has a considerable cast animation, an Outworld Destroyer with
Blink Dagger can initiate on him and destroy his timing.
Spirit Breaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Pangolier
* Charge of Darkness can be used to chase down Pangolier if he escapes with Swashbuckle or Rolling Thunder.
* Nether Strike ignores Rolling Thunder's spell immunity, and will still hit Pangolier if he rolls or dashes away.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Dark Seer
* Fortune's End can dispel Ion Shell, which cripples Dark Seer economy since it's his most efficient tool for farming.
* Fortune's End can dispel Surge, effectively slowing his movement speed making him vulnerable to ganks or skirmishes.
Additional:
* Fortune's End dispels Ion Shell and Surge, making any gank attempt on Dark Seer in the laning phase likely to succeed.
* Fate's Edict prevents all magical damage that comes from Dark Seer's abilities.
* Fortune's End dispels Ion Shell on creeps, which Dark Seer relies on to farm and zone.
Centaur Warrunner
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Pangolier
* When Swashbuckle hits Centaur Warrunner, Return will deal significant damage, as it procs off every strike made.
* Stampede helps allies avoid or disengage from Pangolier during Rolling Thunder, as well as neutralizing the slow debuff from Lucky Shot.
Tusk
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Pangolier
* Ice Shards can easily interfere with Rolling Thunder, making him stuck inside the arc and wasting his ultimate. Do not panic and use Shield Crash to get out of that position.
* Snowball help Tusk and his allies follow a fleeing Pangolier, keep in mind that the Pangolier can always counter-initiate with his Rolling Thunder.
* Walrus PUNCH! deals heavy damage even during his Rolling Thunder.
Sniper
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Dark Seer
* A Sniper who is somewhat competent at positioning is hardly going to be affected by any of Dark Seer's spells thanks to Take Aim.
* However, an illusion of Sniper made with Wall of Replica is extremely powerful, and hard to deal with.
Pangolier
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Pangolier
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Shadow Demon
[wiki] rating: 1.0 (winrate: 47% pickrate: 2%)Dark Seer
* The constant dispel from Demonic Purge will make any attempt to save the victim or himself by Surge become futile. For what it's worth, Demonic Purge will also dispel
Ion Shell.
Slark
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Pangolier
* Dark Pact easily purges away both slow and disarm effect from Lucky Shot.
* With Pounce now apply leash to the target, Pangolier is helpless against Slark since both his Swashbuckle and Rolling Thunder will be disabled. Pounce also help Slark to easily escape from Rolling Thunder.
Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Dark Seer
* Heroes with AoE abilities will hit Slark in Shadow Dance: Lina,
Jakiro,
Underlord,
Leshrac,
Dark Seer,
Earthshaker,
Timbersaw,
Crystal Maiden
Grimstroke
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Pangolier
* Soulbind ignores spell immunity, forcing Pangolier to roll in place during his ultimate as well as anchoring the other victim to his vicinity.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 3%)Pangolier
* Split Shot will keep attacking Pangolier even when he is rolling around.
* Stone Gaze stuns Pangolier during Rolling Thunder, or forces him to roll away.
Kunkka
[wiki] rating: 1.0 (winrate: 44% pickrate: 4%)Dark Seer
* X Marks the Spot prevents Dark Seer or his allies from escaping with Surge.
Faceless Void
[wiki] rating: 1.0 (winrate: 41% pickrate: 3%)Pangolier
* Chronosphere's large obstacle denies Pangolier the room to roll around during teamfights, as well as wasting his ultimate's duration.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 53% pickrate: 12%)Dark Seer
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
* The nature of some abilities turn them into an easy target for a turnover from Spiked Carapace:
* Slow-moving projectiles: Skywrath Mage,
Tinker,
Necrophos
* Large area-of-effect with delay or require channeling: Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
Dark Willow
[wiki] rating: 0.6 (winrate: 51% pickrate: 7%)Pangolier
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Void Spirit
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Pangolier
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Dark Seer
* A well-timed use of The Swarm provides vision over heroes with high mobility: Anti-Mage,
Arc Warden,
Dark Seer.
Huskar
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Pangolier
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Winter Wyvern
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Pangolier
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Storm Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 11%)Pangolier
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Batrider
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Drow Ranger
[wiki] rating: 0.6 (winrate: 47% pickrate: 5%)Pangolier
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 47% pickrate: 4%)Pangolier
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Axe
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Pudge
[wiki] rating: 0.6 (winrate: 47% pickrate: 19%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Magnus
[wiki] rating: 0.6 (winrate: 45% pickrate: 4%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Keeper of the Light
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Pangolier
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Sven
[wiki] rating: 0.4 (winrate: 44% pickrate: 1%)Pangolier
* Warcry's shields protects Sven and his teammates from Swashbuckle.
* Sven's Black King Bar blocks most of Pangolier's skills.
Pangolier
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Broodmother
[wiki] rating: -2.0 (winrate: 56% pickrate: 2%)Dark Seer
* Ion Shell zones out Broodmother in the laning phase, and can kill her spiderlings if used on one Spiderling in a group.
* Vacuum can pull Broodmother out of the treeline.
Additional:
* Ion Shell is a very powerful weapon against Broodmother's Spiderlings and makes her laning much harder.
Pangolier
* Swashbuckle and Shield Crash quickly destroys Broodmother's spiderlings and spiderites.
* Lucky Shot's disarm is very valuable when dealing with a Broodmother during her Insatiable Hunger.
Additional:
* Swashbuckle can be used for Pangolier to escape or kill Broodmother's spiders. Combined with
Lucky Shot Pangolier can potentially disarm Broodmother preventing her from lifestealing off enemies.
* Shield Crash can be used for wave clear to deal with Broodmother's spiders.
* Rolling Thunder can be used as an escape or a means of initiating on Broodmother.
Terrorblade
[wiki] rating: -1.6 (winrate: 48% pickrate: 4%)Pangolier
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Dark Seer
* Dark Seer's Vacuum and
Ion Shell allows him to clear a wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use Sunder.
Additional:
* Dark Seer's Vacuum and
Ion Shell allows him to clear the wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use
Sunder.
Phantom Lancer
[wiki] rating: -1.6 (winrate: 50% pickrate: 9%)Pangolier
* Pangolier's AoE abilities especially Shield Crash, is very effective against Phantom Lancer's illusions.
Additional:
* Pangolier's skill has considerable damage and area of effect, allows him to quickly destroy Phantom Lancer's illusions.
* Pangolier's high mobility allows him to easily escape from Phantom Lancer, through both Phantom Rush and Diffusal Blade.
* Phantom Rush will cause Phantom Lancer to be stunned by Rolling Thunder, or set himself up for a Shield Crash.
Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Meepo
[wiki] rating: -1.4 (winrate: 46% pickrate: 1%)Pangolier
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Dark Seer
* Dark Seer can take great advantage of Divided We Stand by putting an Ion Shell on a clone in order to harass them effectively.
* Vacuum can take a single Meepo and disable them for him and his teammates to take out.
Pangolier
* Shield Crash gains its damage reduction bonus from all Meepo clones, and can be used even when rooted, allowing Pangolier to gain a massive amount of damage reduction (even more than 100%).
* With too many clone running around during combat, it is almost impossible for Meepo to avoid Rolling Thunder or Swashbuckle.
* Still, remember that a lone Pangolier can never escape from a ganking Meepo.
Additional:
* Pangolier's arsenal deals heavy damage in a wide area, make him deadly even for a Meepo with a high magic resistance.
* Shield Crash can easily give him a ridiculous 90% damage resistance, resulting in a near unkillable Pangolier in a short amount of time.
* Rolling Thunder disrupts Meepo's initiation or escaping.
* Swashbuckle can hit all of Meepo clones.
* Lucky Shot can disarm Meepo's clones.
Templar Assassin
[wiki] rating: -1.4 (winrate: 51% pickrate: 5%)Pangolier
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Pangolier
* Swashbuckle quickly burn away Refraction charges.
* Lucky Shot can possibly disrupt Templar Assassin when she is boosted with Refraction.
* Pangolier's abilities which does not need to target and has big area of effect allows him to damage her even during Meld.
* Pangolier's high mobility easily shrug off the slow from Psionic Trap.
Dark Seer
* Ion Shell destroys Refraction's protection stacks in short time.
* Surge ignores the massive slow from Psionic Trap.
Chaos Knight
[wiki] rating: -1.2 (winrate: 50% pickrate: 3%)Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Pangolier
* Heroes who are illusion based, or even heroes who frequently build Manta Style can be cleared quickly by Pangolier's high damage, or lose their damage ouput because of Lucky Shot: Chaos Knight,
Naga Siren
Chen
[wiki] rating: -1.0 (winrate: 45% pickrate: 0%)Dark Seer
* Dark Seer's Vacuum and
Ion Shell can clear a wave of Chen's Creeps effectively.
Legion Commander
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Pangolier
* Lucky Shot can disarm Legion Commander and reduce her armor, which can reduce her chances of winning a duel. If an ally is targeted, Pangolier can simply use
Swashbuckle to inflict it on her.
* If an enemy Pangolier casts a well-timed Rolling Thunder before Legion Commander can cast Duel, it might result in her chasing down Pangolier until his or her ultimate ends, whichever duration ends first, resulting in an open window for enemy allies to target Legion Commander, making her vulnerable and susceptible to any source of attacks. If Legion Commander has an
Aghanim's Scepter in her inventory, the risk of wasting a solid 8 seconds would result in a futile duel.
Timbersaw
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Pangolier
* Rolling Thunder's stuns make it harder for Timbersaw to escape with Timber Chain.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Dark Seer
* Venomancer is a low health hero and low range distance attack hero easily to harass putting Ion Shell in a distance creep enemy in early game .
* Venomancer depends entirely on all his slows poison skills to keep distance or chasing enemy heroes, but Surge ignores slows, so is nearly impossible hunt or run away of Dark Seer or his surged teammates.
Warlock
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Dark Seer
* Surge allows for Dark Seer and his allies to escape from
Upheaval due to it ignoring any slow.
Visage
[wiki] rating: -1.0 (winrate: 53% pickrate: 1%)Pangolier
* Pangolier's high mobility allows Pangolier to escape from Visage's ganking attempt. Keep in mind that his familiars can easily interfere with your ultimate during casting time if they are able to scout your position.
* Swashbuckle quickly burn away Gravekeeper's Cloak charges.
Enchantress
[wiki] rating: -0.6 (winrate: 42% pickrate: 1%)Dark Seer
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 46% pickrate: 7%)Pangolier
* Heroes who have summons, which can be quickly cleared by his powerful area of effect skill: Nature's Prophet,
Enigma,
Lycan
Spectre
[wiki] rating: -0.6 (winrate: 46% pickrate: 3%)Dark Seer
* Dark Seer can pull together Spectre's illusions with
Vacuum, and
Wall of Replica creates an illusion of Spectre that deals massive damage.
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Pangolier
* Heroes who rely on channeling abilities can be interrupted in teamfights by Rolling Thunder: Crystal Maiden,
Pugna,
Witch Doctor
Viper
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Dark Seer
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Dragon Knight
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Pangolier
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Invoker
[wiki] rating: -0.6 (winrate: 49% pickrate: 16%)Pangolier
* Heroes with abilities which have a built-in spell immunity: Lifestealer,
Juggernaut,
Pangolier.
Leshrac
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Pangolier
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 11%)Dark Seer
* The haste provided by Dark Seer's
Surge or a {Rune:Haste} renders your slows ineffective.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Pangolier
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Pangolier
* Heroes who are illusion based, or even heroes who frequently build Manta Style can be cleared quickly by Pangolier's high damage, or lose their damage ouput because of Lucky Shot: Chaos Knight,
Naga Siren
Windranger
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Pangolier
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Pugna
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Pangolier
* Heroes who rely on channeling abilities can be interrupted in teamfights by Rolling Thunder: Crystal Maiden,
Pugna,
Witch Doctor
Alchemist
[wiki] rating: -0.6 (winrate: 53% pickrate: 8%)Pangolier
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Clinkz
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Pangolier
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Razor
[wiki] rating: -0.6 (winrate: 55% pickrate: 4%)Dark Seer
* Dark Seer can increase the movement speed of allies with
Surge, breaking Static Link.
Lycan
[wiki] rating: -0.6 (winrate: 55% pickrate: 4%)Pangolier
* Heroes who have summons, which can be quickly cleared by his powerful area of effect skill: Nature's Prophet,
Enigma,
Lycan
Monkey King
[wiki] rating: -0.4 (winrate: 51% pickrate: 17%)Dark Seer
* In general, heroes who are melee with no way to fight back can be very easily poked by Monkey King to gain his Jingu Mastery stacks: Dark Seer,
Riki,
Rubick.
Pangolier
* Rolling Thunder allows Pangolier to quickly clear trees.
Treant Protector
[wiki] rating: -0.4 (winrate: 52% pickrate: 5%)Pangolier
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Dark Seer
* Living Armor can be destroyed quickly with Ion Shell.
Arc Warden
[wiki] rating: -0.4 (winrate: 54% pickrate: 5%)Pangolier
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Pangolier
* Rolling Thunder hits Arc Warden, his Tempest Double and any allies through
Magnetic Field.
* Rolling Thunder also causes Pangolier to take no damage from existing stacks of Flux as well as clear all
Spark Wraiths on the way.
Crystal Maiden
[wiki] rating: 0.0 (winrate: 50% pickrate: 14%)Pangolier
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Pangolier
* Heroes who rely on channeling abilities can be interrupted in teamfights by Rolling Thunder: Crystal Maiden,
Pugna,
Witch Doctor
Enigma
[wiki] rating: 0.0 (winrate: 54% pickrate: 7%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Pangolier
* Heroes who have summons, which can be quickly cleared by his powerful area of effect skill: Nature's Prophet,
Enigma,
Lycan
Beastmaster
[wiki] rating: 0.0 (winrate: 55% pickrate: 7%)Pangolier
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Pangolier
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Pangolier
*
Thirst provides constant sight and speed to Bloodseeker, allows him to catch up a fleeing Pangolier through all of his mobility.
Rupture is a great threat to Pangolier, causes him to take heavy damage if he uses Swashbuckle and especially Rolling Thunder, forcing him to stop his ultimate prematurely, or keep rolling to his death.
Rolling Thunder and
Swashbuckle, greatly reducing Pangolier's mobility.
*
Additional:
* Rupture works through
Dark Seer
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture:
Spirit Breaker,
Earth Spirit,
Dark Seer.
Rupture can deal a lot of damage to either a surged Dark Seer or his allies and prevent the target to get into position.
Additional:
*