Zeus
[wiki] rating: 1.6 (winrate: 49% pickrate: 11%)Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Dazzle
* Ice Blast negates healing from Shadow Wave, and lasts longer than Shallow Grave.
Additional:
* Shallow Grave prevents Ice Blast's shatter for up to 5 seconds, but can mostly only delay it as Ice Blast's debuff lasts 10 seconds and prevents
Shadow Wave from healing them.
Treant Protector
[wiki] rating: 1.0 (winrate: 52% pickrate: 6%)Hoodwink
* Treant can give chase should Hoodwink attempt to Scurry away, and Nature's Grasp can slow her down so Treant Protector's teammates can pin Hoodwink down.
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Hoodwink
* Chaotic Offering's vast area-effect can destroy trees and stun Hoodwink.
* Upheaval makes retreating with Scurry difficult.
Naga Siren
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Dazzle
* Mirror Image's illusions can easily walk straight at Dazzle and attack him, due to Dazzle's lack of reliable AoE nukes or disables.
* Ensnare roots Dazzle or his allies, making it harder to stay range of Dazzle's saving abilities.
* Song of the Siren can be used to initiate a fight with superior positioning, potentially zoning Dazzle's high-impact spells out of the fight.
Storm Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Hoodwink
* Storm Spirit can easily make his way to hoodwink with his ultimate Ball lightning. Due to Hoodwink's low HP and magic resistance, she can be nuked easily by him.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Dazzle
* Astral Imprisonment is a versatile nuisance:
* If it is cast on a low-enough-health unit at least 1 second into Shallow Grave's duration, the Shallow Grave will end during the imprisonment, and the target will take lethal damage when released.
* It can be used remove Dazzle from the fight at a time he could have saved someone.
* It lets himself or an ally dodge all of Poison Touch's effects, for long enough to recover their Blink Dagger.
Timbersaw
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Hoodwink
* Timbersaw’s reliance on nearby trees means he’ll usually be close to Hoodwink.
* More significantly, Timbersaw's tree destroying abilities cut off Hoodwink's escape options, passive and easily foil Acorn Shot/Bushwhack combos.
* While channeling her ultimate, Timbersaw can simply sit his Chakram on top of her and unleash his full combo, forcing her to cancel and disengage.
* Timber Chain can be used to dodge Hoodwink’s ultimate.
Windranger
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Hoodwink
* Powershot can destroy the trees to prevent Scurry's passive as well as end
Bushwhack prematurely.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Additional:
* Powershot can destroy the trees to prevent Scurry's passive as well as end Bushwhack prematurely.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Dazzle
* A well-timed Global Silence prevents Dazzle from saving allies with Shallow Grave or Shadow Wave. Items that could dispel the silence are expensive, and difficult for Dazzle to farm from a support role.
* Arcane Curse and
Last Word cause long damage over time, which may outlast Shallow Grave.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Dazzle
* Culling Blade ignores the protection from Shallow Grave, and will kill any target whose health is low enough. This makes Axe one of the hardest counters to Dazzle, and he neutralizes one of Dazzle's most important abilities.
Additional:
* Culling Blade kills any target under the health threshold, even through Shallow Grave.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Hoodwink
* remote mines are frequently placed in trees, and can thus kill an unwary Hoodwink should she
Scurry away due to her low HP pool.
* Blast Off! can clear out trees, denying the tactical advantages from Scurry.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 7%)Hoodwink
* Nether Swap can forcibly reposition Hoodwink's ultimate ability.
Lina
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Dazzle
* Laguna Blade can kill Dazzle quickly before he casts Shallow Grave.
Broodmother
[wiki] rating: 0.6 (winrate: 55% pickrate: 2%)Dazzle
* Support heroes with low mobility can be slowed further by Incapacitating Bite, and swarmed by Spiderlings for an easy kill: Shadow Shaman,
Visage,
Dazzle,
Rubick,
Lich.
Invoker
[wiki] rating: 0.6 (winrate: 50% pickrate: 17%)Dazzle
* Some heroes with extreme range, like Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Spectre
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Dazzle
* Spectre's entire ability set is designed to get to and destroy heroes that stay in the backlines, both carries (like the aforementioned Drow Ranger and
Sniper) and supports (like
Dazzle and
Shadow Shaman).
Kunkka
[wiki] rating: 0.6 (winrate: 45% pickrate: 4%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Clinkz
[wiki] rating: 0.4 (winrate: 52% pickrate: 5%)Hoodwink
* Clinkz's item build often counters Hoodwink, including Black King Bar,
Monkey King Bar,
Heaven's Halberd, and
Scythe of Vyse.
* Skeleton Walk can quickly escape Hoodwink abilities.
Dazzle
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Huskar
[wiki] rating: -1.6 (winrate: 50% pickrate: 2%)Dazzle
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Hoodwink
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Bristleback
[wiki] rating: -1.0 (winrate: 45% pickrate: 8%)Hoodwink
* Bristleback's passive Bristleback can be disabled by Hoodwink's
Sharpshooter ability for a long period of time
Terrorblade
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Dazzle
* Shallow Grave saves an ally whom Terrorblade has used Sunder on.
Morphling
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Hoodwink
* Sharpshooter can kill easy when Morphling is going on full agility strategy (Only in early and mid game).
* Scurry can help to catch up Morphling when using Waveform or for escape.
Pudge
[wiki] rating: -1.0 (winrate: 47% pickrate: 21%)Dazzle
* Shallow Grave can be used to save an ally during Dismember and Rot.
* A combination of Bad Juju,
Poison Touch, and items like
Desolator or
Solar Crest can tear off Pudge's low armor, making him even more vulnerable to physical damage.
Legion Commander
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Dazzle
* Shallow Grave prevents Legion Commander from killing her opponents in Duels.
* Shadow Wave will heal an ally caught in a Duel, as well as dealing damage to Legion Commander.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Dazzle
* Shadow Wave provides good sustain against Tinker's spammable abilities.
* Shallow Grave can stop Tinker from bursting down a target.
Necrophos
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Dazzle
* Dazzle's Shadow Wave is a spammable healing ability that spreads around his entire team, slowing the death of his teammates as effectively as Necrophos spreads damage to them.
* If not immediately, Shallow Grave delays his ally from gradually dying to Necrophos' abilities, especially Reaper's Scythe.
Additional:
* Reaper's Scythe is very predictable and gives you plenty of time to react with Shallow Grave: just keep a close eye on allies below 50% health.
* However, be sure to use Shadow Wave on that ally immediately after, or they will die from Heartstopper Aura when the Shallow Grave ends!
Venomancer
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Dazzle
* Venomancer's damage-over-time abilities are easier to heal through with numerous Shadow Waves than other types of damage, and it's simple to time a Shallow Grave until the last possible second to save a teammate from them.
Monkey King
[wiki] rating: -1.0 (winrate: 53% pickrate: 18%)Hoodwink
* Monkey King often hides in trees, where he can be easily caught with Bushwhack.
* Acorn Shot can target enemies in the fog, including Monkey King when he is on a tree.
* Sharpshooter provides flying vision along the cast indicator while charging, which can be used to scout the trees for Monkey King.
Faceless Void
[wiki] rating: -0.6 (winrate: 43% pickrate: 7%)Dazzle
* Any hero that can nullify effects of Chronosphere: (Omniknight,
Keeper of the Light with
Aghanim's Scepter during daytime,
Winter Wyvern), banishing him or Faceless Void (
Outworld Destroyer,
Shadow Demon,
Earth Spirit with
Aghanim's Scepter) or protecting him in other ways (
Dazzle,
Oracle,
Abaddon) can greatly limit Chronosphere's potential.
Chen
[wiki] rating: -0.6 (winrate: 48% pickrate: 0%)Dazzle
* Hand of God has a long cooldown, so damage over time spells can be hazardous for Chen, forcing him to use it prematurely: Jakiro,
Venomancer,
Viper,
Dazzle,
Phoenix.
Slark
[wiki] rating: -0.6 (winrate: 48% pickrate: 13%)Dazzle
* Heroes that can deny Slark early kills will prevent him from snowballing: Dazzle,
Abaddon
Spirit Breaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Dazzle
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Dragon Knight
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Hoodwink
* Durable heros relied a lot on their main passive effects and items' effects such as Bristleback,
Underlord and
Dragon Knight can be removed their effects easily with
Sharpshooter's break.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Dazzle
* Heroes with armor reducing abilities greatly hinder Visage's defense like Slardar and
Dazzle.
Juggernaut
[wiki] rating: -0.6 (winrate: 53% pickrate: 19%)Dazzle
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Underlord
[wiki] rating: -0.6 (winrate: 54% pickrate: 8%)Hoodwink
* Durable heros relied a lot on their main passive effects and items' effects such as Bristleback,
Underlord and
Dragon Knight can be removed their effects easily with
Sharpshooter's break.
Lion
[wiki] rating: -0.4 (winrate: 49% pickrate: 16%)Dazzle
* Heroes with high burst damage through their physical attacks or spells can kill Dazzle or his allies before he has a chance to use Shallow Grave. (Lina,
Lion, etc.)
Hoodwink
* Hex and
Earth Spike do not cancel Hoodwink's ultimate, making those two abilities ineffective against her.
Bloodseeker
[wiki] rating: -0.4 (winrate: 50% pickrate: 2%)Dazzle
* Bloodseeker's
Thirst,
Rupture, and huge AoE silence
Blood Rite can fare well against Dazzle.
Dazzle
* Shallow Grave prevents Bloodseeker from replenishing his health by finishing off enemies.
Clockwerk
[wiki] rating: -0.4 (winrate: 51% pickrate: 7%)Dazzle
* Some heroes with extreme range, like Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.
Dazzle
* Shadow Wave will hit Clockwerk every time when he's fighting with an enemy inside Power Cogs.
* Due to Clockwerk's slow damage output, Dazzle will have more than enough time to Shallow Grave any enemy Clockwerk initiates on.
Additional:
* Shadow Wave will hit Clockwerk every time when he's fighting with an enemy inside Power Cogs.
* Due to Clockwerk's steady damage output, Dazzle has plenty of time to Shallow Grave anyone Clockwerk initiates on.
Doom
[wiki] rating: 0.0 (winrate: 44% pickrate: 3%)Dazzle
* Supports with useful teamfight or contribution spells will be helpless against Doom: Dazzle,
Oracle,
Warlock.
Additional:
* Doom can completely shut down Dazzle through Doom, as it prevents him from casting his abilities and, by extension, gaining Bad Juju stacks.
Dazzle
* Heroes with the ability to heal allies, or those with good defensive abilities: (Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern, (
Abaddon, etc.
Phantom Assassin
[wiki] rating: 0.0 (winrate: 46% pickrate: 16%)Dazzle
* Dazzle's lack of a true disable makes him a relatively vulnerable target for Phantom Assassin.
* Coup de Grace will often kill Dazzle's teammates before he has a chance to use Shallow Grave.
Hoodwink
* Sharpshooter breaks Blur and Coup de Grace especially with the level 25 talent.
* Because Phantom Assassin is often reliant on critical strikes, Hoodwink can have enough time to simply move near a tree and escape.
Mars
[wiki] rating: 0.0 (winrate: 47% pickrate: 16%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Dazzle
* Heroes that can save their allies can be a big problem for Mars: Dazzle,
Omniknight.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 49% pickrate: 7%)Dazzle
* Juxtapose and
Doppelganger conjures too many illusions for Dazzle to deal with, given he has no inherent movement- or AoE-abilities.
* Phantom Rush and
Spirit Lance allow Phantom Lancer to trivially catch Dazzle even in the back line of a fight.
* Phantom Lancer has high base armor which counters Dazzle's physcial damage based spells in lane.
Hoodwink
* Acorn Shot combined with attack modifiers such as
Maelstrom or
Daedalus makes a quick work of Phantom Lancer's illusions.
* Bushwhack will stun Phantom Lancer and his illusions if they're near a tree.
Additional:
* Bushwhack will stun and make a quick work of Phantom Lancer and his illusion when he's near a tree.
* Sharpshooter breaks Juxtapose and deals hefty damage.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
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Hoodwink
* due to Hoodwink got a pretty low hp the nuked combo of Zeus abilities of
Thundergod's Wrath and
Nimbus can easily killed her most of the time
Lightning Bolt can reveal or grant sight of where Hoodwink hiding or invisible in the trees
*
Dazzle
* Some heroes with extreme range, like
Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.