Tinker
[wiki] rating: 2.0 (winrate: 49% pickrate: 7%)Tusk
[wiki] rating: 2.0 (winrate: 49% pickrate: 7%)Drow Ranger
* Snowball and
Ice Shards keep Drow Ranger down and preventing her from running away.
* Snowball also lets Tusk get to Drow Ranger and stop her Marksmanship bonus. It can also be to save allies affected by Gust.
* Tag Team allows Tusk to slow her down and land a killing blow on her.
* Walrus PUNCH! slows Drow Ranger and deals a huge amount of damage to her.
Shadow Fiend
* Shadow Fiend's lack of mobility and low base health make him an easy target for early ganks.
Sniper
[wiki] rating: 2.0 (winrate: 48% pickrate: 6%)Shadow Fiend
* Shrapnel can be used to cancel Shadow Fiend's Blink Dagger from a huge range.
* Take Aim and Headshot allow Sniper to harass Shadow Fiend in lane without getting into the range of his Shadowraze.
* Assassinate can be used to cancel Shadow Fiend's Requiem of Souls if he is not a target.
Additional:
* Shrapnel can be used to cancel Shadow Fiend's
Blink Dagger from a huge range.
* Take Aim and
Headshot allow Sniper to harass Shadow Fiend in lane without getting into the range of his Shadowrazes.
Drow Ranger
* Take Aim allows Sniper to outrange Drow Ranger and deal damage at her without much fear of retaliation
* Sniper can slow down Drow Ranger with Shrapnel, and both Shrapnel and
Assassinate makes it easier for Sniper's team to track and take her down
Additional:
* Somewhat like Medusa, Drow Ranger is a fairly immobile hero that hopes to be able to attack without dying. Sniper should outrange her.
* Shrapnel and Assassinate provides vision over her, and slows her down, making it easier for you team to focus on taking her down
* Be careful however that if she starts attacking you, she packs a bigger punch than you thanks to Marksmanship.
Nyx Assassin
[wiki] rating: 1.6 (winrate: 53% pickrate: 12%)Shadow Fiend
* Heroes with high burst damage: Lina,
Lion,
Luna,
Nyx Assassin,
Queen of Pain.
Drow Ranger
* Nyx Assassin has a lot of burst damage from his Impale,
Mana Burn,
Dagon, and the bonus damage from
Vendetta. All of this damage is enough to kill Drow Ranger.
* Nyx Assassin is usually invisible most of the time thanks to his ability Vendetta, which allows him to gank Drow Ranger easily.
Night Stalker
[wiki] rating: 1.6 (winrate: 53% pickrate: 5%)Shadow Fiend
* Void can be used to cancel Requiem of Souls.
* Crippling Fear prevents Shadow Fiend from using Shadowraze or Requiem of Souls.
* With Dark Ascension and
Gem of True Sight, Night Stalker can find and kill Shadow Fiend easily. He is also a tanky hero that can fight Shadow Fiend at any stage of the game.
Drow Ranger
* Heroes with weaker mobility will struggle to keep up with Night Stalker: Gyrocopter,
Ursa,
Drow Ranger
Warlock
[wiki] rating: 1.6 (winrate: 52% pickrate: 5%)Shadow Fiend
* Lacking escaping mechanisms, being dependent on fair positioning and channeling for his ultimate, its easier to Warlock with your long range crowd control abilities to lock the Shadow Fiend down to your team.
Drow Ranger
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Tidehunter
[wiki] rating: 1.6 (winrate: 51% pickrate: 9%)Drow Ranger
* Tidehunter's Anchor Smash decreases Drow Ranger's attack damage.
Shadow Fiend
* Kraken Shell dispels both Shadowraze's damage amplification stacks and Requiem of Soul's damage reduction (provided Tidehunter has taken enough damage).
* Ravage cancels Requiem of Souls if Shadow Fiend isn't protected by
Black King Bar.
Additional:
* Kraken Shell dispels the damage amplification stacks of Shadowraze as well as the damage reduction from
Requiem of Souls (provided he has taken enough damage).
* Anchor Smash reduces Shadow Fiend's large attack damage, Kraken Shell makes Tidehunter the last target Shadow Fiend wants to attack.
* Ravage can easily cancel Requiem of Souls if Shadow Fiend isn't protected by
Black King Bar.
Bane
[wiki] rating: 1.6 (winrate: 51% pickrate: 3%)Drow Ranger
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Shadow Fiend
* Enfeeble can be used to decrease Shadow Fiend's already abysmal level one damage even further, preventing him from getting farm and Necromastery stacks.
* Brain Sap allows Bane to heavily harass Shadow Fiend.
* Nightmare allows Bane to set up some early ganks onto Shadow Fiend.
* Fiend's Grip enables Bane to completely take Shadow Fiend out of a fight and potentially even kill him, even through
Black King Bar.
Templar Assassin
[wiki] rating: 1.6 (winrate: 51% pickrate: 5%)Drow Ranger
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Shadow Fiend
* Shadow Fiend's fragility and lack of a natural escape mechanism makes him a great target for Templar Assassin's Meld.
* Shadow Fiend's burst damage, such as Shadowraze and
Requiem of Souls, is easily nullified by her Refraction.
Spirit Breaker
[wiki] rating: 1.6 (winrate: 50% pickrate: 8%)Shadow Fiend
* Charge of Darkness allows Spirit Breaker to gank Shadow Fiend in the early game, preventing him from getting Necromastery stacks.
* Nether Strike and
Charge of Darkness can be used to prevent Shadow Fiend from casting Requiem of Souls.
Drow Ranger
* Generally, heroes that can close the gap on Drow Ranger to cancel her Marksmanship such as Phantom Assassin,
Spirit Breaker, and
Tusk are effective at limiting her power and bursting her down.
Lion
[wiki] rating: 1.6 (winrate: 50% pickrate: 17%)Shadow Fiend
* Heroes with high burst damage: Lina,
Lion,
Luna,
Nyx Assassin,
Queen of Pain.
Drow Ranger
* Drow has a very low health pool, allowing Lion to burst her down.
* Drow has no innate escape mechanism, making her an easy target for Lion's disables.
* Lion should be wary of Drow's Gust however, as he has no natural means to deal with it.
Riki
[wiki] rating: 1.6 (winrate: 49% pickrate: 13%)Shadow Fiend
* Heroes that can gank Shadow Fiend in the early game: Earth Spirit,
Nyx Assassin,
Riki,
Spirit Breaker.
Drow Ranger
* Blink Strike gets Riki close to Drow Ranger and disable Marksmanship.
* Smoke Screen makes Drow Ranger miss her attacks.
* Cloak and Dagger lets Riki stay close to Drow Ranger without her noticing, disabling Marksmanship.
Additional:
* With Blink Strike, Riki can get close to Drow Ranger and disable her Marksmanship, and Smoke Screen will prevent her from using
Gust.
Queen of Pain
[wiki] rating: 1.6 (winrate: 47% pickrate: 9%)Drow Ranger
* Often you can burst Drow Ranger down before she has a chance to try and Gust you away. Try to have a teammate bait her
Gust out before you Blink and get the drop on her.
Shadow Fiend
* Heroes with high burst damage: Lina,
Lion,
Luna,
Nyx Assassin,
Queen of Pain.
Pudge
[wiki] rating: 1.6 (winrate: 47% pickrate: 19%)Drow Ranger
* Meat Hook brings Drow Ranger to Pudge, disabling Marksmanship and dealing a huge amount of damage.
* Rot keeps Pudge close to Drow Ranger, continuously disabling Marksmanship.
Additional:
* Meat Hook can pull Drow Ranger to Pudge, disabling her Marksmanship.
* Following up with Dismember will prevent Drow Ranger from using Gust or
Shadow Blade.
Shadow Fiend
* Heroes with channeling spells because Shadow Fiend has nothing to cancel channeling: Bane,
Enigma,
Pudge,
Shadow Shaman.
Axe
[wiki] rating: 1.4 (winrate: 47% pickrate: 9%)Drow Ranger
* Berserker's Call forces Drow Ranger to attack Axe up close, disabling her Marksmanship bonus.
* Counter Helix occurs more often with Drow Ranger's high attack speed.
* Culling Blade is a dangerous ability against a low health hero like Drow Ranger.
Shadow Fiend
* Berserker's Call and
Counter Helix allow Axe to kill Shadow Fiend if he stands too close to a creep wave.
* Battle Hunger is very strong against Shadow Fiend in the early game because Shadow Fiend's low attack damage makes it hard for him to get last hits.
* Axe's naturally high strength and health regeneration will be enough to tank a lot of Shadow Fiend's damage in the early game.
Drow Ranger
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Phoenix
[wiki] rating: 1.2 (winrate: 50% pickrate: 9%)Shadow Fiend
* Heroes who depend on attacks (such as Shadow Fiend or
Drow Ranger) can be nullified by Fire Spirits' attack speed slow.
Drow Ranger
* Heroes who depend on attacks (such as Shadow Fiend or
Drow Ranger) can be nullified by Fire Spirits' attack speed slow.
Shadow Demon
[wiki] rating: 1.2 (winrate: 47% pickrate: 2%)Drow Ranger
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Shadow Fiend
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Phantom Assassin
[wiki] rating: 1.2 (winrate: 46% pickrate: 15%)Shadow Fiend
* Heroes who lack escape mechanisms or disables are all easy targets for Phantom Assassin if they are not careful. Look for Luna,
Venomancer and
Shadow Fiend and try to catch them off guard.
Drow Ranger
* Generally, heroes that can close the gap on Drow Ranger to cancel her Marksmanship such as Phantom Assassin,
Spirit Breaker, and
Tusk are effective at limiting her power and bursting her down.
Lycan
[wiki] rating: 1.0 (winrate: 55% pickrate: 4%)Drow Ranger
* Shapeshift allows Lycan to get close and disable Marksmanship.
* Shapeshift also makes him immune to slows like Drow Ranger's Frost Arrows.
Additional:
* The Wolves' speed causes the knockback from Gust to be ineffective.
* She lacks escapes and loses her Marksmanship when someone is near her. Lycan takes advantage of these weaknesses.
Razor
[wiki] rating: 1.0 (winrate: 55% pickrate: 4%)Drow Ranger
* Static Link zaps Drow Ranger high attack damage.
* Plasma Field &
Storm Surge keeps Razor close to Drow Ranger, continuously disabling Marksmanship.
Bounty Hunter
[wiki] rating: 1.0 (winrate: 54% pickrate: 10%)Shadow Fiend
* Bounty Hunter can absolutely destroy a Shadow Fiend's game by ganking his midlane with Shadow Walk, Jinada and Shuriken Toss.
* If his lane goes bad, a Shadow Fiend usually goes to the jungle. Follow him with Shadow Walk and take half of his experience.
* Due to its ministun, Shuriken Toss is a good way to interrupt Shadow Fiend's long cast animation on Requiem of Souls.
Additional:
* Shuriken Toss can be used to cancel Requiem of Souls.
* Shadow Walk and
Jinada allow Bounty Hunter to gank Shadow Fiend early on
* Track prevents Shadow Fiend from escaping with
Shadow Blade.
Arc Warden
[wiki] rating: 1.0 (winrate: 54% pickrate: 5%)Drow Ranger
* Magnetic Field cause attacks from Drow Ranger outside to miss, forcing Drow Ranger to go inside the field, nullifying marksmanship.
Additional:
* Magnetic Field protects Arc Warden and allies from Drow Ranger's ranged attacks. She most likely will not enter the field since she will lose Marksmanship's bonus agility.
* Beware however, as Marksmanship procs will still hit since they have True Strike, so the most damaging arrows will still hit you inside Magnetic Field.
Treant Protector
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Drow Ranger
* Another hero heavily based on attacks and no mobility, being an easy prey for Treant strong disarms and motion reduction skills.
Pugna
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Shadow Fiend
* Decrepify prevents Shadow Fiend from attacking for its duration, potentially preventing him from getting a kill.
* Nether Ward can do heavy damage to Shadow Fiend if he tries to cast his Requiem of Souls and spamming Shadowraze.
Additional:
* Decrepify prevents Shadow Fiend from attacking for its duration, potentially preventing him from getting a kill.
* Nether Ward can do heavy damage to Shadow Fiend if he tries to cast his Requiem of Souls and his
Shadowraze.
Chaos Knight
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Drow Ranger
* Reality Rift will disable Drow Ranger's Marksmanship, along with
Chaos Bolt he can keep her locked for enough time to be killed.
* Phantasm's illusions are hard for Drow Ranger to deal with as she lacks of AoE damage.
Omniknight
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Drow Ranger
* In team fights, Guardian Angel renders Drow Ranger's physical damage useless.
Huskar
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Drow Ranger
* Life Break closes the distance between Huskar and Drow Ranger, dealing large amounts of damage and disabling Marksmanship.
* Berserker's Blood and
Burning Spear allow Huskar to beat Drow Ranger directly and pile on damage.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Drow Ranger
* Phantom Rush lets Phantom Lancer get close quickly and disable Marksmanship.
* Juxtapose's illusions are hard for Drow Ranger to deal with as she has no AoE damage naturally.
Disruptor
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Shadow Fiend
* Glimpse and
Kinetic Field allows Disruptor to set up some early kills onto Shadow Fiend.
* Static Storm can be used to cancel the cast of Requiem of Souls.
Io
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Drow Ranger
* Drow Ranger's lack of escape abilities makes her an easy target for Relocate ganks.
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Shadow Fiend
* Shadow Fiend, a normal Shadow Blade builder often relies on its invisibility to escape fights. Corrosive Haze reveals Shadow Fiend and also weakens his already low armor.
Viper
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Shadow Fiend
* Nethertoxin breaks both Necromastery and Presence of the Dark Lord, reducing his damage massively.
* Corrosive Skin gives Viper bonus Magic Resistance against Shadowraze and Requiem of Souls.
* Viper can easily take advantage of Shadow Fiend's lack of escape and mobility spells with Viper Strike and
Poison Attack. Poison Attack also serves as a great way to harass Shadow Fiend.
Legion Commander
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Drow Ranger
* Drow Ranger's low mobility and lack of defensive abilities makes her an easy gank target in the early to mid-game.
* A Dueling Drow Ranger will lose her precious Marksmanship, reduce her damage output significantly and will more likely lose that Duel.
Morphling
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Drow Ranger
* Morphling can use Waveform to close the gap between him and Drow Ranger, but should be careful of Gust and
Frost Arrows.
* Morphling is a natural Manta Style carrier, which dispels the silence from Gust.
Spectre
[wiki] rating: 1.0 (winrate: 46% pickrate: 3%)Drow Ranger
* Spectre can easily close the distance on Drow Ranger with Haunt and stick on her with Spectral Dagger, negating the bonus agility from Marksmanship.
Faceless Void
[wiki] rating: 1.0 (winrate: 41% pickrate: 3%)Drow Ranger
* Time Walk could be used to close the distance within Drow Ranger, hindering her Marksmanship bonus.
* Faceless Void could lock down Drow Ranger with Chronosphere before she has the chance to retaliate due to her low health pool.
Enigma
[wiki] rating: 0.6 (winrate: 54% pickrate: 7%)Shadow Fiend
* Heroes with channeling spells because Shadow Fiend has nothing to cancel channeling: Bane,
Enigma,
Pudge,
Shadow Shaman.
Puck
[wiki] rating: 0.6 (winrate: 52% pickrate: 17%)Shadow Fiend
* Heroes that are hard to kill without lockdown: Puck,
Weaver.
Ursa
[wiki] rating: 0.6 (winrate: 51% pickrate: 16%)Shadow Fiend
* Heroes without escape mechanism: Shadow Fiend,
Alchemist
Additional:
* Earthshock prevents Shadow Fiend from escaping after Ursa used his
Blink Dagger to get on top of him.
* Overpower and
Fury Swipes allow Ursa to quickly kill Shadow Fiend.
* Enrage keeps Ursa alive in a manfight with Shadow Fiend and allows him to stay close, even if Shadow Fiend uses Requiem of Souls.
Necrophos
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Shadow Fiend
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Shadow Fiend
* Heroes that can gank Shadow Fiend in the early game: Earth Spirit,
Nyx Assassin,
Riki,
Spirit Breaker.
Storm Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 11%)Shadow Fiend
* Squishy heroes or heroes without hard disables or silences: Shadow Demon,
Shadow Fiend,
Venomancer,
Ancient Apparition etc.
Terrorblade
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Shadow Fiend
* The Reflection of Shadow Fiend cause Presence of the Dark Lord to affect Shadow Fiend, reducing his armor and making it easier for Terrorblade to kill him. Shadow Fiend also doesn't have lots of survivability or control skills in order to escape.
* If Shadow Fiend chooses to go for a right-click build, he'll have a hard time against Terrorblade's high armor.
Drow Ranger
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Drow Ranger
* Marksmanship allows Drow Ranger to pierce Terrorblade's high natural base armor. Since Terrorblade doesn't like to buy armor items like
Assault Cuirass, that makes him very vulnerable to Drow.
Magnus
[wiki] rating: 0.6 (winrate: 45% pickrate: 4%)Shadow Fiend
* Squishy core heroes (Shadow Fiend,
Sniper, etc)
Lina
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Shadow Fiend
* Heroes with high burst damage: Lina,
Lion,
Luna,
Nyx Assassin,
Queen of Pain.
Enchantress
[wiki] rating: 0.6 (winrate: 42% pickrate: 1%)Drow Ranger
* Range-reliant heroes: Sniper,
Drow Ranger
Luna
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Shadow Fiend
* Lucent Beam and
Eclipse with ministun talent can be used to cancel Requiem of Souls if Shadow Fiend does not have
Black King Bar.
* Moon Glaives and
Lunar Blessing allow Luna to outfarm Shadow Fiend in lane.
* A well timed Eclipse will burst and kill Shadow Fiend before he even gets a chance to retaliate, especially when equipped with
Aghanim's Scepter and
Ethereal Blade, this could become even worse for Shadow Fiend if he does not have
Black King Bar.
* Even though Shadow Fiend can evade all of Luna's abilities with Shadow Blade, smart Luna will always buy
Dust of Appearance to provide vision on Shadow Fiend to her and her team.
Drow Ranger
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Zeus
[wiki] rating: 0.4 (winrate: 48% pickrate: 8%)Shadow Fiend
* Arc Lightning allows Zeus to get farm in lane against Shadow Fiend without coming into the range of his Shadowrazes.
* Lightning Bolt can be used to heavily harass Shadow Fiend when he tries to get a last hit.
* Thundergod's Wrath and
Lightning Bolt can be used to detect Shadow Fiend if he tries to escape with
Shadow Blade.
Drow Ranger
* As a spellcaster, silences will nullify him entirely. Some notable examples are Death Prophet,
Drow Ranger,
Bloodseeker,
Disruptor and many others.
* Doom, as usual, fits this description nicely.
Ember Spirit
[wiki] rating: -2.0 (winrate: 47% pickrate: 9%)Shadow Fiend
* Shadowraze can easily remove the protection from Flame Guard and kill Ember Spirit due to his low health.
* Ember Spirit is very vulnerable to physical damage from Necromastery.
Drow Ranger
* Ember Spirit greatly relies on his spells to engage in battle. Drow Ranger can simply silence him with Gust and make him useless for a few seconds, which Ember Spirit cannot afford during a teamfight.
Rubick
[wiki] rating: -2.0 (winrate: 47% pickrate: 17%)Shadow Fiend
* On his own, Rubick can't do much to Shadow Fiend. However, Shadow Fiend can easily run Rubick over with his right-clicks and multiple Shadowrazes.
* Presence of the Dark Lord lowers Rubick's already low armor even further.
* Shadowraze can be somewhat risky to use if stolen, as two of them require Rubick to get up close, which is something Rubick doesn't like doing.
Drow Ranger
* A well-timed Gust will prevent Rubick from casting abilities from Spell Steal, and his lack of capabilities and low health pool usually dies very quickly.
* Drow Ranger can dispel Fade Bolt's reduction debuff with
Manta Style.
Silencer
[wiki] rating: -1.6 (winrate: 47% pickrate: 6%)Drow Ranger
* Heroes who rely on passive abilities and attacks, such as Drow Ranger,
Wraith King, and
Lone Druid, can render Silencer useless. In addition, he doesn't like going for neither break nor disarm items.
Shadow Fiend
* Shadow Fiend is mostly played as right-click carry and natural Black King Bar carrier, making Silencer's spells very ineffective against him.
Crystal Maiden
[wiki] rating: -1.2 (winrate: 50% pickrate: 14%)Shadow Fiend
* Heroes with a low health pool (Crystal Maiden,
Skywrath Mage etc)
Drow Ranger
* Heroes with low health and low armor: Clinkz,
Crystal Maiden.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 7%)Shadow Fiend
* Shadow Fiend can easily farm his treants and get easy Necromastery Stacks.
* If Shadow Fiend buys Boots of Travel and
Shadow Blade, he can counteract Nature's Prophet's split-push.
Meepo
[wiki] rating: -1.0 (winrate: 46% pickrate: 1%)Shadow Fiend
* Shadow Fiend can easily focus down and kill one of the Meepos.
* The amount of damage from Shadow Fiend's AoE spells makes Meepo vulnerable in every aspect.
Death Prophet
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Shadow Fiend
* Shadowraze (Near),
Shadowraze (Medium), and
Shadowraze (Far) can hit hard in the early stages of the game, and due to Shadow Fiend's high attack damage, most of Death Prophet's last hits will be denied in the laning phase. Additionally,
Requiem of Souls can deal massive damage or kill Death Prophet at the start of team fights in combination with
Eul's Scepter of Divinity or
Shadow Blade.
Dark Willow
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Drow Ranger
* Gust can hit Dark Willow beyond a defensive Bramble Maze, and before she gets close enough to hit Drow Ranger with Bedlam.
* Drow Ranger's long range allows her to hit Dark Willow's team without venturing into her Bramble Maze.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Drow Ranger
* Drow Ranger can use Gust to push back Juggernaut before he can get in range to use Omnislash or
Blade Fury.
Chen
[wiki] rating: -0.6 (winrate: 45% pickrate: 0%)Shadow Fiend
* Heroes with damage burst can often kill Chen or his allies before he can use Hand of God: Lina,
Techies,
Shadow Fiend,
Pugna,
Nyx Assassin.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 3%)Drow Ranger
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Tiny
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Drow Ranger
* Long ranged heroes like Sniper or
Drow Ranger can kite Tiny effectively if he doesn't get the jump on them first.
Dragon Knight
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Shadow Fiend
* Dragon Tail can be used to cancel Requiem of Souls.
* Breathe Fire reduces Shadow Fiend's damage even further.
* Dragon Knight's high strength and
Dragon Blood means that he'll be able to tank Shadow Fiend's right clicks.
Shadow Fiend
* Shadow Fiend's
Presence of the Dark Lord reduces Dragon Knight's armor considerably, and his strong base attacks are augmented by his
Necromastery.
Drow Ranger
* Dragon Knight has no built in disengage from Frost Arrows, and
Marksmanship procs ignore base armor, bypassing Dragon Knight’s tankiness for the most part, making Drow one of the few heroes that can deal enough sustained damage to solo kill Dragon Knight.
* With Aghanim's Shard, Frost Arrows also apply hypothermia stacks, reducing her target’s regen, which is especially potent against tanks like Dragon Knight. (A similar effect can also be achieved with an
Eye of Skadi)
Additional:
* Dragon Knight has no built in disengage from Frost Arrows, and
Marksmanship procs ignore base armor, bypassing Dragon Knight’s tankiness for the most part, making Drow one of the few heroes that can deal enough sustained damage to solo kill Dragon Knight.
* With Aghanim's Shard, Frost Arrows also apply hypothermia stacks, reducing her target’s regen, which is especially potent against tanks like Dragon Knight. (A similar effect can also be achieved with an
Eye of Skadi)
Lifestealer
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Shadow Fiend
* Heroes with high physical damage can damage Lifestealer more than he can heal: Bristleback,
Clinkz,
Luna,
Shadow Fiend,
Slardar
Venomancer
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Drow Ranger
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Pangolier
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Drow Ranger
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Skywrath Mage
[wiki] rating: -0.6 (winrate: 50% pickrate: 6%)Shadow Fiend
* Heroes with a low health pool (Crystal Maiden,
Skywrath Mage etc)
Windranger
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Drow Ranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Outworld Destroyer
[wiki] rating: -0.6 (winrate: 52% pickrate: 17%)Drow Ranger
* Any heroes with silences can negate the majority of Outworld Devourer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Visage
[wiki] rating: -0.6 (winrate: 53% pickrate: 1%)Drow Ranger
* This is especially true against Visage's
Summon Familiars.
* Armed with an Aghanim's Scepter and a
Maelstrom or its upgrade
Mjollnir, Drow Ranger becomes quite potent against summons and illusions.
* This is especially true against Visage's
Summon Familiars.
Clinkz
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Drow Ranger
* Heroes with low health and low armor: Clinkz,
Crystal Maiden.
Mars
[wiki] rating: -0.4 (winrate: 48% pickrate: 15%)Drow Ranger
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Shadow Fiend
* If Mars lanes middle, Shadow Fiend can keep the lane pushed against him.
* Shadow Fiend can go an entirely magical based build, which is very effective against Mars.
Anti-Mage
[wiki] rating: -0.4 (winrate: 48% pickrate: 13%)Shadow Fiend
* Heroes who build mana boosting items but have low mana regeneration are especially vulnerable against Mana Break and Mana Void: Timbersaw,
Slark,
Shadow Fiend,
Clinkz,
Bristleback
Nyx Assassin,
Magnus
Drow Ranger
* None of Anti-Mage's skills are that effective against Drow Ranger. Gust prevents him from Blinking in or out,
Counterspell is totally useless against Drow's physical damage, and as she usually doesn't have a high mana pool,
Mana Break and
Mana Void don't do much either.
* If Anti-Mage is going for Heart of Tarrasque and
Black King Bar, heroes that do heavy damage-per-second are needed.
* Be careful however that Anti-Mage may eventually farm enough to Blink on top of you and kill you straight away, considering you have no natural tools to escape from him.
Weaver
[wiki] rating: -0.4 (winrate: 50% pickrate: 9%)Shadow Fiend
* Heroes that are hard to kill without lockdown: Puck,
Weaver.
Drow Ranger
* A well-timed Gust will prevent Weaver from escaping, and a silenced Weaver usually dies very quickly.
* Precision Aura easily removes The Swarm beetles or counteracted by
Shadow Blade/
Silver Edge.
Additional:
* A well-timed Gust followed by
Frost Arrows will prevent Weaver from escaping with Shukuchi. A Weaver silenced for more than 3 seconds usually dies very quickly.
* Due to her high attack speed, Drow Ranger can easily kill The Swarm beetles.
Underlord
[wiki] rating: -0.4 (winrate: 53% pickrate: 8%)Drow Ranger
* Underlord can not only cancel Marksmanship's aura, but his Atrophy Aura also decreases Drow Ranger's attack damage.
Additional:
* Atrophy Aura reduces Drow Ranger's damage significantly, as she relies on agility.
Shadow Fiend
* Shadow Fiend can still dish out heavy damage with Requiem of Souls and
Shadowraze while caught in Pit of Malice.
Doom
[wiki] rating: 0.0 (winrate: 46% pickrate: 2%)Shadow Fiend
* Doom has several disable abilities to choose from jungle creeps (e.g. War Stomp,
Ensnare) to deal with Shadow Fiend who lacks escape abilities.
* When Doom combines creep abilities with Scorched Earth,
Infernal Blade, and
Doom, Shadow Fiend most likely will die as he cannot use Shadowraze and Requiem of Souls to protect himself, and also cannot even flee by using
Shadow Blade or
Blink Dagger.
* Although Shadow Fiend has a high physical damage output, Doom has a large health pool to survive it, meaning Doom's combo with high magical damage output will shutdown Shadow Fiend first.
* Doom usually buys Radiance to improve his damage, making his nuke combo more deadly to Shadow Fiend. The blind also prevents Shadow Fiend from landing his attacks often.
Drow Ranger
* Drow Ranger can be difficult to get on top of, thanks to her Frost Arrows and
Gust. With these two abilities, Drow Ranger is able to effectively 'kite' Doom and minimize his impact during team fights and laning stage.
* Much of Drow Ranger's effectiveness comes from her passive, which is not disabled by Doom.
Slark
[wiki] rating: 0.0 (winrate: 47% pickrate: 13%)Drow Ranger
* A well-timed Dark Pact can dispel Frost Arrows and Gust, letting Slark engage and escape freely.
* Shadow Dance lets Slark quickly close the gap and deal heavy damage without giving Drow Ranger a chance to retaliate.
* Pounce counteracts Frost Arrows' slow, letting Slark easily pin Drow Ranger down or flee.
Additional:
* Pounce and items like Shadow Blade makes it very difficult for Drow Ranger to keep her distance from Slark, thereby losing her
Marksmanship bonus.
* Gust is rarely enough to keep Slark at bay, as Drow Ranger has no movement abilities and will simply be chased down afterwards.
* Drow Ranger's heavy dependence on agility also makes her significantly weaker after being drained by Essence Shift.
Shadow Fiend
* Shadow Dance does not protect Slark from Shadow Fiend's AoE spells.
Invoker
[wiki] rating: 0.0 (winrate: 49% pickrate: 16%)Shadow Fiend
* Heroes with long animations can be frequently interrupted with Cold Snap: Earthshaker,
Monkey King,
Shadow Fiend
Lina
Drow Ranger
* Heroes with silence: Death Prophet,
Riki,
Drow Ranger.
Clockwerk
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Drow Ranger
* Hookshot lets Clockwerk close the gap to Drow Ranger, disabling her Marksmanship bonus.
* Power Cogs and
Battery Assault keep Drow Ranger from escaping.
* Power Cogs and Battery Assault also keep Drow Ranger close, nullifying Marksmanship.
Additional:
* Getting trapped in Power Cogs usually means the end for Drow Ranger.
Shadow Fiend
* Shadow Fiend usually buys a Hurricane Pike allowing him to easily escape from
Power Cogs.
* Shadow Fiend can farm Clockwerk's Power Cogs to gain Necromastery stacks.
Monkey King
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Shadow Fiend
* Requiem of Souls is easily interrupted by Boundless Strike, due to its long cast time.
* Shadow Fiend's lack of mobility and escape makes him an easy target to ambush with Primal Spring, especially during laning stage.
* Being close means he cannot use all three razes on you before you get your Jingu Mastery stacks.
Drow Ranger
* A well timed Gust will push Monkey King off a tree while also silencing him.
* A well placed Multishot will hit Monkey King in the trees, perhaps making it possible to finish a kill after he jumps into the trees.
* Marksmanship procs ignore the extra armor granted by
Wukong's Command, and with a
Dragon Lance, Drow can usually hit Monkey King without entering the field of clones, even disregarding any
Black King Bar he may have bought.
* A well placed Gust can push Monkey King out of
Wukong's Command, ending it prematurely.
Additional:
* A well timed Gust will push Monkey King off a tree while also silencing him.
* A well placed Multishot will hit Monkey King in the trees, perhaps making it possible to finish a kill after he jumps into the trees.
* Marksmanship procs ignore the extra armor granted by
Wukong's Command, and with a
Dragon Lance, Drow can usually hit Monkey King without entering the field of clones, even disregarding any
Black King Bar he may have bought.
* A well placed Gust can push Monkey King out of
Wukong's Command, ending it prematurely.
Mirana
[wiki] rating: 0.0 (winrate: 51% pickrate: 16%)Drow Ranger
* Mirana can use Leap to jump right next to Drow Ranger or can approach her while under cover of the invisibility granted by Moonlight Shadow, which cancels the bonus granted to Drow Ranger by Marksmanship.
* Her low health makes her easy to burst down with Mirana's spells, especially with Aghanim's Scepter.
* Mirana can dodge Gust with good reaction time, or Leap away if Drow tries to slow her without Gust.
Drow Ranger
* Gust prevents Mirana from escaping away from Leap and
Moonlight Shadow before she builds defensive items.
* On the other hand, Mirana can Leap or close the gap with Moonlight Shadow to disable Drow Ranger's Marksmanship bonus.
Shadow Shaman
[wiki] rating: 0.0 (winrate: 52% pickrate: 17%)Shadow Fiend
* Heroes with channeling spells because Shadow Fiend has nothing to cancel channeling: Bane,
Enigma,
Pudge,
Shadow Shaman.
Drow Ranger
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Broodmother
[wiki] rating: 0.0 (winrate: 56% pickrate: 2%)Drow Ranger
* Drow Ranger's lack of mobility makes her easy prey for Broodmother and her Spiderlings.
Shadow Fiend
* Spiderlings are a good source of souls for Necromastery and can be quickly killed with
Shadowraze.
* Shadow Fiend is a natural Black King Bar carrier, protecting him from Incapacitating Bite.
* Requiem of Souls combined with
Eul's Scepter of Divinity can potentially kill Broodmother before she gets a Black King Bar
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Shadow Fiend
* During the laning stage Laser will reduce Shadow Fiend's last hits, preventing him from getting
Necromastery souls.
Laser prevents Shadow Fiend from attacking for its duration, potentially preventing him from getting a kill.
Scythe of Vyse can be used to prevent Shadow Fiend from casting Requiem of Souls.
Dagon 5 and
Ethereal Blade combo) can kill Shadow Fiend quickly.
* Shadow Fiend has low health and is vulnerable to Tinker's high magic burst.
Additional:
* The blind from
*
* A combination of Tinker's abilities and his items (like the
Drow Ranger
*
Laser applies a blind debuff, making Drow Ranger miss her high damage attacks.
Heat-Seeking Missile lets Tinker out-range Drow Ranger and hit her in the backline of a teamfight.
*