Pugna
[wiki] rating: 2.0 (winrate: 51% pickrate: 4%)Venomancer
[wiki] rating: 2.0 (winrate: 51% pickrate: 5%)Enchantress
* Untouchable won't mitigate Venomancer's magical damage, and Enchantress is vulnerable to magic damage.
* Both Venomous Gale and
Poison Nova lowers the amount of healing received by Enchantress and her allies from Nature's Attendants.
Mars
* Venomancer's spells all deal magical damage, ignoring Bulwark.
* Venomancer's multiple slows are especially effective at kiting Mars.
* Plague Wards can attack through Arena Of Blood.
Additional:
* Venomancer's poison attacks are all magical damage, ignoring Bulwark.
* Venomancer's multiple slows are especially effective against Mars' low mobility.
* Plague Wards can attack through Arena of Blood.
Zeus
[wiki] rating: 2.0 (winrate: 49% pickrate: 11%)Mars
* Mars' own father is a formidable foe because Zeus deals mostly magical damage. The high damage, low cooldown nukes of Arc Lightning and
Lightning Bolt combined with the percent health magic damage of
Static Field will shred Mars' health because it bypasses Bulwark completely.
Enchantress
* Enchantress has a very low health pool, allowing Zeus to burst her down quickly before she can heal off the damage.
* Zeus will not be affected by Untouchable, as he won't try to attack her with right clicks anyway.
* Zeus can stay out of her attack range while trying to kill her, especially if he has bought an Aether Lens.
* Most heroes would want to get on top of Zeus to kill him, but Enchantress does not have this option as doing so would severely limit her Impetus damage.
* The exception is the laning phase, where Enchantress can gank Zeus if she Enchants a good creep.
Lina
[wiki] rating: 2.0 (winrate: 47% pickrate: 13%)Enchantress
* Enchantress has pitiful health, and cannot tank Lina's heavy magic damage.
* Untouchable is decently countered by Fiery Soul, exposing Enchantress' weakness to physical damage due to her low armor.
* Lina is decent at clearing creeps and can kill Enchantress' creeps quickly.
Additional:
* Enchantress has a very small health pool and cannot tank Lina's heavy magic burst.
* Untouchable is decently countered by Fiery Soul, exposing Enchantress' weakness to physical damage due to her low armor.
* Lina is decent at clearing creeps and can kill Enchantress' creeps quickly.
Mars
* Dragon Slave deals reliable magic damage during the laning phase against Mars.
* Lina's Eul's Scepter of Divinity and
Light Strike Array combo can interrupt Mars from being disruptive for a decent amount of time and leave him vulnerable for follow up stuns.
* Laguna Blade deals massive magical damage, and pure damage with
Aghanim's Scepter.
Nyx Assassin
[wiki] rating: 1.6 (winrate: 54% pickrate: 13%)Mars
* Heroes with break abilities: Nyx Assassin,
Shadow Demon (with
Aghanim's Scepter),
Viper.
Enchantress
* Vendetta breaks Untouchable and deals great damage against her.
* Enchantress' lack of mobility makes her a primary target for ganking with Vendetta.
* Spiked Carapace can reflect Impetus and stun Enchantress.
* Mana Burn can deal tremendous damage against her due to being an Intelligence hero.
Additional:
* Vendetta disables Untouchable.
* Spiked Carapace reflects the damage from Impetus.
* Enchantress is a rather squishy hero, making her fall easily to Nyx Assassin's high burst damage.
Viper
[wiki] rating: 1.6 (winrate: 48% pickrate: 6%)Mars
* Nethertoxin breaks the damage block from Bulwark.
* Poison Attack and
Viper Strike's slows make it difficult for Mars to contribute to fights due to his low mobility.
Additional:
* Nethertoxin breaks Bulwark entirely, making Mars far less tanky. Using Nethertoxin inside
Arena of Blood may discourage enemies from following up with Mars' initiation.
* Rod of Atos is currently common on Viper and keeps Mars in position long enough to be killed.
* Viper is not very tanky earlier in the game, so positioning against Mars is important since a well-timed Spear of Mars can be the end of Viper.
Enchantress
* Heroes with break can disable Untouchable for a while: Doom and
Shadow Demon (via
Aghanim's Scepter),
Viper
Medusa
[wiki] rating: 1.6 (winrate: 45% pickrate: 2%)Mars
* Medusa's
Stone Gaze forces Mars to choose between getting petrified, or turning his vulnerable back on Medusa.
Enchantress
* Enchantress often has a small army of neutral creeps, allowing Medusa to hit her with a later bounce of her Mystic Snake.
* Untouchable is ignored by secondary attacks from Split Shot.
Riki
[wiki] rating: 1.4 (winrate: 53% pickrate: 12%)Enchantress
* Riki usually buys Diffusal Blade to initiate, which renders Enchantress' movement speed useless, and is usually followed with
Smoke Screen.
* Riki can effectively hit Enchantress by Tricks of the Trade alongside with
Diffusal Blade and
Smoke Screen's initiation. For a hero like Enchantress, 3 to 4 hits from Riki is a big deal, unless Enchantress built
Force Staff earlier.
Mars
* Bulwark is generally irrelevant against Riki as he primarily deals bonus damage from behind.
Additional:
* Blink Strike gives bonus backstab damage. Along with
Tricks of the Trade it completely bypasses Bulwark.
Mars
* Heroes who rely on their target to run away: Riki,
Bounty Hunter.
Bane
[wiki] rating: 1.2 (winrate: 52% pickrate: 5%)Mars
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Enchantress
* Heroes with nukes: Bane,
Lich,
Lion,
Skywrath Mage
Oracle
[wiki] rating: 1.2 (winrate: 50% pickrate: 9%)Enchantress
* Heroes with little health or magic resistance are easily picked off with Oracle's magic burst, such as Skywrath Mage,
Crystal Maiden, or
Enchantress.
Mars
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Skywrath Mage
[wiki] rating: 1.2 (winrate: 50% pickrate: 6%)Mars
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Enchantress
* Heroes with nukes: Bane,
Lich,
Lion,
Skywrath Mage
Additional:
* Untouchable is useless versus constant Arcane Bolts, and it doesn't help that her strength gain is the lowest in the game.
* A jungle Enchantress can weaken lanes and make Skywrath Mage's job easier.
* The magic amplification from Ancient Seal makes her even squishier to Skywrath and his allies' magic nukes.
Tinker
[wiki] rating: 1.2 (winrate: 49% pickrate: 8%)Mars
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Enchantress
* Any hero with a low HP pool is easy for Tinker to nuke down: Crystal Maiden,
Enchantress,
Gyrocopter,
Lion,
Riki,
Techies,
Terrorblade,
Necrophos,
Invoker.
Shadow Demon
[wiki] rating: 1.2 (winrate: 47% pickrate: 3%)Enchantress
* Heroes with break can disable Untouchable for a while: Doom and
Shadow Demon (via
Aghanim's Scepter),
Viper
Mars
* Heroes with break abilities: Nyx Assassin,
Shadow Demon (with
Aghanim's Scepter),
Viper.
Underlord
[wiki] rating: 1.0 (winrate: 54% pickrate: 8%)Mars
* Firestorm and
Pit of Malice are very disruptive in team fights, completely matching Mars especially since it can all be cast inside Arena Of Blood and also does percentage-based magical damage, negating Bulwark.
* Dark Rift can save any allies of Underlord trapped in Arena Of Blood.
* Atrophy Aura allows Underlord to lane against Mars quite well since he does not have the best base damage during the early game.
* Underlord is a common carrier of both Pipe of Insight and
Mekansm/
Guardian Greaves, allowing his team to combat Mars in the mid to late game.
Razor
[wiki] rating: 1.0 (winrate: 54% pickrate: 2%)Enchantress
* Static Link 's damage instants fully ignore Untouchable, combine with
Eye of the storm and high movement speed compare to Enchantress with no mobility, Razor can easily take away her squishy health pool.
Ogre Magi
[wiki] rating: 1.0 (winrate: 52% pickrate: 16%)Mars
* Mars has no way to trade with Ogre Magi in the early game thanks to his high base health, resistance and Ignite.
* Once Ogre Magi gets level 2 he may also have Bloodlust, which makes him even harder to deal with in lane.
* Fireblast can be ridiculously strong later on in the game for controlling Mars.
* Spear of Mars, which is Mars' main source of damage in the early game, cannot guarantee kills early on Ogre Magi.
Arc Warden
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Enchantress
* Magnetic Field makes Impetus miss; if Enchantress decides to enter the field, she is giving up bonus damage since Impetus deals greater damage at higher distance away from targets.
Storm Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Mars
* Storm Spirit's abilities all do magical damage, which can bypass Bulwark.
* Ball Lightning can escape through Arena of Blood and it is easy to dodge
Spear of Mars.
Additional:
* Ball Lightning makes it almost impossible to catch Storm Spirit without someone else initiating for you.
* Overload is not reduced by Bulwark and the magical damage spam can wear down Mars quickly.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Mars
* Arcane Orb's pure damage ignores Mars' Bulwark.
* Astral Imprisonment can be used to stop Mars from being disruptive or save allies from his abilities.
* Sanity's Eclipse deals high damage to Mars, due to his low intelligence.
Timbersaw
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Enchantress
* The burst damage from Timbersaw's abilities is more than enough to deal with Enchantress and her creeps.
* Timbersaw doesn't rely on his physical attacks, which makes Untouchable useless against him.
* Timber Chain can close the gap between them and minimize damage from Impetus.
* Be aware, however, that Timber Chain could work against him if used to escape.
* However, Impetus can ignore Reactive Armor if Enchantress is not a primary target for Timbersaw or if he is disabled.
Mars
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Enchantress
* Timbersaw has a difficult time against magical and pure damage: Lina,
Leshrac,
Enchantress,
Queen of Pain
Windranger
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Enchantress
* Windrun's speed allows easy pursuit or escape, while the evasion greatly reduces the threat of Enchantress' Impetus, especially when retreating.
* Shackleshot is a powerful disable if Enchantress gets too close to one of her own minions.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Mars
* Berserker's Call forces Mars to face in the direction choosen.
* Counter Helix is a much stronger lane trader than Spear of Mars.
Necrophos
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Mars
* Necrophos' largely magical damage completely ignores Bulwark.
* Ghost Shroud protects Necrophos from God's Rebuke but more importantly stops Mars from being a threat in lane.
Undying
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Mars
* Decay,
Soul Rip and
Flesh Golem all deal magical damage which ignores Bulwark.
* Decay reduces Mars' natural strength and therefore his health pool, which is what he relies on to trade effectively in lane.
Batrider
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Mars
* Sticky Napalm slows turn rate, making it difficult for Mars to control the direction he is facing to activate Bulwark.
* Flaming Lasso disables Mars while enemies re-position themselves behind Mars to avoid Bulwark.
Shadow Fiend
[wiki] rating: 1.0 (winrate: 46% pickrate: 18%)Mars
* If Mars lanes middle, Shadow Fiend can keep the lane pushed against him.
* Shadow Fiend can go an entirely magical based build, which is very effective against Mars.
Enigma
[wiki] rating: 0.6 (winrate: 53% pickrate: 4%)Mars
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Dark Willow
[wiki] rating: 0.6 (winrate: 52% pickrate: 6%)Mars
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Sand King
[wiki] rating: 0.6 (winrate: 52% pickrate: 10%)Enchantress
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Dark Seer
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Enchantress
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Phoenix
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Mars
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Clockwerk
[wiki] rating: 0.6 (winrate: 51% pickrate: 7%)Enchantress
* Heroes with nukes that can jump her: Clockwerk,
Snapfire,
Spirit Breaker
Crystal Maiden
[wiki] rating: 0.6 (winrate: 50% pickrate: 14%)Enchantress
* Heroes like Enchantress and
Chen, or heroes that make use of
Helm of the Dominator are weak to Crystal Maiden, as Frostbite can do wonders against
Enchant,
Holy Persuasion, or dominated creeps. Careful though, as an army of carefully controlled creeps (
Enchantress and
Chen) can hold many stuns that will cancel Freezing Field.
Additional:
* Frostbite does 1000 magical damage to Enchantress's creeps and roots them for 10 seconds, which hinders her ability to gank.
Invoker
[wiki] rating: 0.6 (winrate: 50% pickrate: 17%)Mars
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Enchantress
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Lion
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Enchantress
* Heroes with nukes: Bane,
Lich,
Lion,
Skywrath Mage
Additional:
* Enchantress is very fragile without any form of magic resistance, allowing Lion to easily burst her down.
* Nature's Attendants is a slow heal, making it ineffective against Lion's burst.
* Enchantress lacks any escape mechanism apart from her raw movement speed, allowing Lion to disable her.
* Since Lion's damage comes mostly from his skills, Untouchable does nothing to mitigate it.
Dazzle
[wiki] rating: 0.6 (winrate: 48% pickrate: 6%)Mars
* Heroes that can save their allies can be a big problem for Mars: Dazzle,
Omniknight.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Enchantress
* Heroes that can jump on her: Slark,
Queen of Pain,
Anti-Mage
Additional:
* Untouchable won't mitigate magic damage, and a squishy Enchantress is very vulnerable to Queen of Pain's magic burst.
Snapfire
[wiki] rating: 0.6 (winrate: 46% pickrate: 9%)Enchantress
* Heroes with nukes that can jump her: Clockwerk,
Snapfire,
Spirit Breaker
Kunkka
[wiki] rating: 0.6 (winrate: 45% pickrate: 4%)Mars
* Kunkka's
Ghostship and
Torrent disrupt fights in Arena Of Blood.
Broodmother
[wiki] rating: 0.4 (winrate: 55% pickrate: 2%)Enchantress
* Enchantress is well known for taking control of various summons with her Enchant. However, Broodmother's summons are not a good target for that, because she can swarm up a bunch of her summons with Spawn Spiderlings and Enchantress has no good waveclear (Spawn Spiderlings can also kill creeps controlled with Enchant).
Additional:
* Enchantress' lack of AoE abilities allows Broodmother to swarm her with Spiderlings.
* Spawn Spiderlings can kill enchanted creeps.
Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Troll Warlord
[wiki] rating: 0.4 (winrate: 50% pickrate: 10%)Enchantress
* Battle Trance and
Fervor can help cancel out Untouchable.
Additional:
* Untouchable's attack speed slow is easily remedied by Fervor stacks and Battle Trance.
* Troll Warlord is a natural Silver Edge carrier, disabling Enchantress' Untouchable.
Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Faceless Void
[wiki] rating: 0.4 (winrate: 43% pickrate: 7%)Mars
* Time Walk allows Faceless Void to escape or enter Arena Of Blood, and helps him recover from Mars' burst damage.
* Time Lock's magical damage ignores Bulwark.
* Chronosphere allows Faceless Void to reposition behind Mars, ignoring his Bulwark while he is helplessly frozen in time.
Additional:
* Time Dilation while Spear of Mars and
God's Rebuke are on cooldown will make these abilities unusable for a long time, rendering Mars nearly useless.
* Mars cannot turn inside the Chronosphere, which makes it easy to attack him from the back, bypassing Bulwark completely.
Enchantress
* Heroes that have an escape that doesn't disjoint projectiles: Mirana,
Faceless Void,
Magnus
Monkey King
[wiki] rating: -2.0 (winrate: 53% pickrate: 18%)Enchantress
* Impetus pure damage ignores the extra armor granted from Wukong's Command.
* Enchant can dispel Monkey King's Jingu Mastery bonuses.
* Untouchable makes it hard for Monkey King to land Jingu Mastery stacks.
* Sproink allows Enchantress to escape from Wukong's Command.
Mars
* Monkey King's natural reliance on trees makes him an exceptionally prime target for Spear of Mars. Should Monkey King use Mischief to disguise himself, it will still hit him, stunning him in the process.
* God's Rebuke easily pushes Monkey King out of Wukong's Command.
Terrorblade
[wiki] rating: -1.6 (winrate: 46% pickrate: 5%)Enchantress
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Mars
* Bulwark negates most of the physical damage from Terrorblade and his illusions.
* Mars' AoE abilities kill Terrorblade's illusions quickly.
Clinkz
[wiki] rating: -1.6 (winrate: 52% pickrate: 5%)Enchantress
* Untouchable prevents Clinkz from harassing Enchantress in lane by lowering his attack speed.
* Nature's Attendants helps Enchantress to sustain from Clinkz' harassment in Lane.
Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Magnus
[wiki] rating: -1.2 (winrate: 45% pickrate: 6%)Mars
* Heroes who can disable Mars but cannot do any damage to him, meaning he just tanks their abilities: Doom,
Magnus.
Enchantress
* Heroes that have an escape that doesn't disjoint projectiles: Mirana,
Faceless Void,
Magnus
Sniper
[wiki] rating: -1.2 (winrate: 48% pickrate: 5%)Enchantress
* Range-reliant heroes: Sniper,
Drow Ranger
Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Drow Ranger
[wiki] rating: -1.2 (winrate: 50% pickrate: 8%)Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Enchantress
* Range-reliant heroes: Sniper,
Drow Ranger
Sven
[wiki] rating: -1.0 (winrate: 42% pickrate: 1%)Enchantress
* Against her Untouchable, Sven is barely able to hit Enchantress even with his Black King Bar.
Bristleback
[wiki] rating: -1.0 (winrate: 45% pickrate: 8%)Mars
* Bristleback's reliance on physical damage with Quill Spray is negated by Bulwark.
* Mars can knock back Bristleback to prevent him from chasing down allies with Viscous Nasal Goo.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 16%)Mars
* Phantom Assassin's high physical damage is greatly reduced by Bulwark.
* God's Rebuke has true strike, ignoring the evasion from Blur.
Lifestealer
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Enchantress
* Since Untouchable pierce Spell immunity, Lifestealer cannot burst her down even with
Rage ; meaning she can heal herself back to full HP.
Ember Spirit
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Enchantress
* Impetus will deal huge amounts of damage when he uses a Fire Remnant to escape.
* Flame Guard is useless against Impetus.
* Enchant dispels Flame guard.
Spectre
[wiki] rating: -1.0 (winrate: 46% pickrate: 6%)Mars
* Spectre cannot have a good game if she is pressured heavily in lane, which is something Mars can do.
* Spectre can use Haunt and
Spectral Dagger inside and outside from Arena of Blood, but it doesn't really matter since Mars does best during the early and mid game.
* Should Spectre get to the late game, Mars can block a large amount of her damage and split the teamfights in his advantage.
Elder Titan
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Enchantress
* Untouchable makes her heavily reduce Elder Titan's physical damage output on her without Spell Immunity.
* Enchant can purge
Astral Spirit's buff without Spell immunity.
* Nature's Attendants can protect her if she survives the full combo and manages to juke around.
Bloodseeker
[wiki] rating: -1.0 (winrate: 50% pickrate: 2%)Mars
* Arena Of Blood prevents Bloodseeker from attacking a Ruptured target.
* Bulwark helps Mars survive Rupture ganks simply by turning towards Bloodseeker without moving.
* Spear of Mars and God's Rebuke can push Bloodseeker from Ruptured targets.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Enchantress
* Untouchable greatly reduces Chemical Rage's attack speed advantage.
Beastmaster
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Enchantress
* Untouchable negates Inner Beast's attack speed bonus, making her hard to kill even if stunned by Primal Roar.
* Enchantress can also take control of Beastmaster's summons.
Additional:
* Enchant can control Beastmaster's boars, mitigating his effectiveness during the laning stage and teamfights.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 46% pickrate: 5%)Mars
* Heroes who lack burst damage will have a hard time against Mars: Phantom Lancer,
Nature's Prophet,
Lich.
Meepo
[wiki] rating: -0.6 (winrate: 47% pickrate: 1%)Enchantress
* Meepo can quickly kill Enchantress with a
Poof combo, rendering Untouchable useless.
Mars
* Bulwark blocks the attack from Meepo and his clones.
* Spear of Mars &
God's Rebuke prevents Meepo and his clones from initiation or escaping.
Enchantress
* Enchantress's
Untouchable slows down Meepos attacks and
Impetus can deal heavy pure damage to a single meepo, however once Meepo has closed the gap she is an easy target for Poof.
Hoodwink
[wiki] rating: -0.6 (winrate: 49% pickrate: 19%)Mars
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Phantom Lancer
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Mars
* Heroes who lack burst damage will have a hard time against Mars: Phantom Lancer,
Nature's Prophet,
Lich.
Treant Protector
[wiki] rating: -0.6 (winrate: 52% pickrate: 6%)Mars
* Heroes with the capability of removing or destroying trees greatly hinders the effectiveness of Treant Protector's abilities: Batrider,
Nature's Prophet,
Lina,
Enigma,
Mars
Abaddon
[wiki] rating: -0.6 (winrate: 52% pickrate: 3%)Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 53% pickrate: 9%)Mars
* Heroes who rely on their target to run away: Riki,
Bounty Hunter.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Mars
* Heroes that are hard to gank: Dragon Knight,
Mars,
Centaur Warrunner.
Slark
[wiki] rating: -0.4 (winrate: 48% pickrate: 13%)Enchantress
* Heroes that can jump on her: Slark,
Queen of Pain,
Anti-Mage
Mars
* Bulwark blocks much of Slark's basic attack damage, even during Shadow Dance.
* Slark finds it very difficult to have a good early/mid game when pressured in the early game by Spear of Mars and God's Rebuke.
* Spear of Mars and God's Rebuke can hit Slark through Shadow Dance.
* Should Pounce be on cooldown, Slark is very vulnerable inside Arena of Blood.
Legion Commander
[wiki] rating: -0.4 (winrate: 48% pickrate: 13%)Mars
* Legion Commander is both good and bad vs Mars, on the plus side she can dispel Spear of Mars with
Press the Attack and is a good
Silver Edge carrier. Mars is also not the ideal duel target, since he's not very useful after using his abilities anyway.
Mars
* Because Duel requires both combatants to face each other, Bulwark will reduce a large portion of her damage, reducing the chances that Legion Commander will win the duel.
* Spear of Mars and
God's Rebuke pushes Legion Commander away during Duels against allies.
Additional:
* Bulwark prevents Legion Commander from gaining wins with Duel.
Omniknight
[wiki] rating: -0.4 (winrate: 49% pickrate: 2%)Mars
* Heroes that can save their allies can be a big problem for Mars: Dazzle,
Omniknight.
Enchantress
* Impetus is not blocked by Guardian Angel. A {U:Satyr Banisher} can also be controlled to dispel
Guardian Angel.
Ursa
[wiki] rating: -0.4 (winrate: 49% pickrate: 13%)Mars
* Ursa is a special mention because despite his high physical damage attacking from the front won't achieve much against Mars but isn't a great target for Mars either since Ursa is very resistant to damage with Enrage so there isn't much that can be done to stop Ursa from going on your team.
Enchantress
* Enchant dispels Overpower.
* Enchant's slow can help kite Ursa in fights and also in lane.
* Enchantress can out harass Ursa in lane by using her long attack range and Untouchable, as well as out sustaining him with Nature's Attendants.
Weaver
[wiki] rating: -0.4 (winrate: 50% pickrate: 7%)Enchantress
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Mars
* Shukuchi cannot help Weaver escape from Arena of Blood, so with vision, Weaver is an easy kill.
* Time Lapse will also not save Weaver in a large amount of situations inside Arena of Blood, especially if he's pinned to the walls with Spear of Mars.
* The Swarm and
Geminate Attack is not very useful against a hero that can tank 70% of his main damage source.
Spirit Breaker
[wiki] rating: -0.4 (winrate: 50% pickrate: 8%)Enchantress
* Heroes with nukes that can jump her: Clockwerk,
Snapfire,
Spirit Breaker
Enchantress
* Spirit Breaker won’t do much harm because of Untouchable and Nature's Attendants. Unless Enchantress is low on HP, Spirit Breaker won’t catch her with mere spells.
Lycan
[wiki] rating: -0.4 (winrate: 57% pickrate: 6%)Enchantress
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Enchantress
* He relies heavily on right clicks making Untouchable very effective against him.
* If he tries to run away Impetus will do huge amounts of damage.
Additional:
* She can Enchant one of the wolves to her side.
* Untouchable still slows Lycan's attack speed.
Luna
[wiki] rating: -0.2 (winrate: 49% pickrate: 4%)Enchantress
* Enchantress has pitiful HP so Lucent Beam and Eclipse can kill her very quickly.
* Moon Glaives allows Luna to clear Enchantress' creeps very efficiently.
Additional:
* Enchantress has pitiful HP, even more pitiful than Luna, so Lucent Beam and
Eclipse will often harass and/or kill her through her Untouchable.
* With Moon Glaives, Luna can clear Enchantress's creep wave efficiently.
Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Enchantress
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Doom
[wiki] rating: 0.0 (winrate: 44% pickrate: 3%)Enchantress
* Heroes with break can disable Untouchable for a while: Doom and
Shadow Demon (via
Aghanim's Scepter),
Viper
Mars
* Heroes who can disable Mars but cannot do any damage to him, meaning he just tanks their abilities: Doom,
Magnus.
Chen
[wiki] rating: 0.0 (winrate: 48% pickrate: 0%)Enchantress
* Chen can use Holy Persuasion on creeps controlled by Enchant.
* Ironically, Enchantress can Enchant Chen's creeps.
Enchantress
* Enchantress can turn Chen's own creeps against him with Enchant. The creeps still keep the health buff Holy Persuasion granted them.
* Untouchable and
Nature's Attendants make her difficult to kill.
Anti-Mage
[wiki] rating: 0.0 (winrate: 48% pickrate: 14%)Enchantress
* Heroes that can jump on her: Slark,
Queen of Pain,
Anti-Mage
Mars
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Lich
[wiki] rating: 0.0 (winrate: 49% pickrate: 12%)Enchantress
* Heroes with nukes: Bane,
Lich,
Lion,
Skywrath Mage
Mars
* Heroes who lack burst damage will have a hard time against Mars: Phantom Lancer,
Nature's Prophet,
Lich.
Huskar
[wiki] rating: 0.0 (winrate: 50% pickrate: 2%)Mars
* Burning Spear's magical damage is very troublesome for Mars in the laning stage.
* Life Break's percentage-based magical damage bypasses Bulwark, and can also be used to jump in or out of Arena Of Blood.
Enchantress
* Untouchable makes it near impossible to stack Burning Spears.
* Impetus' pure damage puts an instant end to Huskar's low-health brinkmanship.
Mirana
[wiki] rating: 0.0 (winrate: 50% pickrate: 16%)Enchantress
* Mirana can instantly kill creeps with Sacred Arrow, making her decent at crippling the armies of Chen or
Enchantress.
Enchantress
* Heroes that have an escape that doesn't disjoint projectiles: Mirana,
Faceless Void,
Magnus
Juggernaut
[wiki] rating: 0.0 (winrate: 53% pickrate: 19%)Enchantress
* Blade Fury dispels the slow from enchant, and can burst her down during the laning stage.
* Omnislash and
Swiftslash's physical damage burst ignore untouchable.
* Silver Edge is a common item for Juggernaut for dealing with Untouchable.
Mars
* Juggernaut deals mostly physical damage, which is easily mitigated with Bulwark.
* Juggernaut's Omnislash switches to opposite directions which each slash, so Mars can mitigate most of its damage since he only takes full damage from one direction: his back.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Enchantress
* Amazingly, Enchantress has even lower health than Pugna. Though she does pack quite a punch through
Impetus, she can't use it if she is under Decrepify.
Nature's Attendants, which will also harm her quite a bit if she's next to Nether Ward.
* Pugna's Magical DPS is way greater than the heal from
Mars
*
Nether Blast,
Decrepify and
Life Drain deal high magical damage and bypasses Bulwark.
Nether Ward reduces the amount of abilities Mars can use during fights and forces Mars to be careful about the heavy mana cost of Arena Of Blood.
*
* Pugna is one of few heroes that can contest Mars' ability to push and defend towers early on.