Necrophos
[wiki] rating: 2.0 (winrate: 49% pickrate: 4%)Lifestealer
[wiki] rating: 2.0 (winrate: 46% pickrate: 5%)Centaur Warrunner
* Feast is an effective tool against Centaur Warrunner, who generally has high health and low armor, and compensates the reflected damage of Retaliate.
* If activated, Rage protects Lifestealer from Hoof Stomp, Double Edge, and Stampede.
Huskar
* Rage renders Lifestealer immune to the damage from Burning Spears.
* Feast and
Open Wounds makes Lifestealer one of few heroes that can outlast Huskar in a one-on-one fight.
Enigma
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Huskar
* His ultimate will be a double edged sword for him if he ever dares to use it by risking max health based damage of Enigma.
* Enigma can mass ranged summons which he's rather helpless against.
Alchemist
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Huskar
* Chemical Rage negates almost all damage from Burning Spears.
Additional:
* Chemical Rage mitigates damage from Burning Spear.
Juggernaut
[wiki] rating: 1.0 (winrate: 53% pickrate: 19%)Huskar
* Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
* Healing Ward effectively negates any damage-over-time from Burning Spears.
* Huskar has no defense against Omnislash and takes heavy damage due to his low armor.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 3%)Huskar
* Huskar's damage over time gives Abaddon the opportunity to shield and heal his allies.
* Borrowed Time also makes Abaddon a hard support to gank, thus negating Huskar's early game dominance.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Huskar
* Ice Blast prevents Huskar from healing, regeneration, health gained from activating an
Armlet of Mordiggian and will kill him when his health dips below a threshold. This makes it very dangerous for him to use his abilities.
Additional:
* Ice Blast prevents Huskar from healing with Berserker's Blood and negates any lifesteal, making him significantly weaker in battle.
* Burning Spear and
Life Break cost Huskar his own health, killing him under the effects from Ice Blast.
* Huskar often builds Armlet of Mordiggian which can be deadly during Ice Blast.
Shadow Shaman
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Huskar
* Mass Serpent Ward rips apart Huskar quickly due to his poor armor.
* As soon as Huskar jumps in, he will be vulnerable to Shadow Shaman's disables if he does not have Black King Bar.
Clinkz
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Huskar
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Huskar
* {U:Warlock Golem}s do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break because
Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allow Warlock's team to gather their wit and retaliate.
* After jumping in, Huskar will not have any means to escape Upheaval. Being an attack-dependent hero, this is bad for him.
Bloodseeker
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Huskar
* Huskar is often at low health, providing large Thirst bonuses to Bloodseeker.
* Life Break can trigger Rupture's damage.
* A self applied Bloodrage together with Blademail means it's almost suicidal for Huskar to jump on Bloodseeker with Life Break
Additional:
* Huskar is often at low health, providing large Thirst bonuses.
* Life Break triggers Rupture's damage.
Invoker
[wiki] rating: 1.0 (winrate: 50% pickrate: 17%)Huskar
* Quas Exort Invoker has high physical damage in the form of Cold Snap and Forged Spirits that allows him to trade hits with Huskar.
* Although Huskar can dispel Cold Snap with Life Break.
* Sun Strike deals pure damage and pierces spell immunity, and Huskar tends to drain his HP, making him a susceptible target.
Ursa
[wiki] rating: 1.0 (winrate: 49% pickrate: 13%)Huskar
* Jumping on Ursa with Life Break is often suicide for Huskar, as he will be immediately bursted down with Fury Swipes.
Additional:
* Huskar likes fights with a long duration and is usually at low health, making him vulnerable against Ursa's physical damage.
* Jumping in with Life Break against Ursa is suicide, as Enrage, Overpower, and Fury Swipes will easily shred Huskar.
Disruptor
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Centaur Warrunner
* Kinetic Field and
Glimpse can completely negate Stampede.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Huskar
* Berserker's Call and
Blade Mail can be used immediately after Huskar jumps on Axe with Life Break.
* Huskar's high attack speed procs Counter Helix repeatedly.
* Huskar's health loss from using his abilities make him a frequent target for Culling Blade.
Additional:
* Huskar is often played at low health to maximize the bonuses from Berserker's Blood, and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* Berserker's Blood gives Huskar no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
* Axe's tankiness and base health regeneration makes it hard for Huskar to take him down with Burning Spears.
Brewmaster
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Huskar
* Brewmaster can use Cyclone to disable Huskar's healer for much longer than most other heroes can, to make Huskar vulnerable.
* Huskar has no way to stop Brewmaster from using Primal Split by himself, but can cut a good amount of his high health away if Huskar's team wants to burst Brewmaster down during a different disable.
Hoodwink
[wiki] rating: 1.0 (winrate: 49% pickrate: 19%)Huskar
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 8%)Huskar
* Corrosive Haze and
Bash of the Deep will make short work of Huskar's low armor, even if Slardar is alone.
Viper
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Huskar
* His Poison Attack is very useful against Huskar, since he tends to stay at low health.
* Nethertoxin disables passive skills like Berserker's Blood.
* It is dangerous for Huskar to jump on Viper because Corrosive Skin and
Viper Strike with the slowdown of movement and attack speed which usually will be deadly for Huskar.
Additional:
* Nethertoxin disables Berserker's Blood, which Huskar relies upon for attack speed and healing.
* The damage from Burning Spear and
Life Break is largely absorbed by Corrosive Skin. It also will return some damage, making it risky to use Burning Spears in the laning stage.
* Because Huskar wants to be on low health for Berserker's Blood, he is particularly vulnerable to Poison Attack.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 7%)Huskar
* Huskar struggles against heroes that output high physical damage due to his low armor. Vengeful Spirit's Wave of Terror and Vengeance Aura help increase the physical damage of her team.
Bristleback
[wiki] rating: 1.0 (winrate: 45% pickrate: 8%)Huskar
* Bristleback's tankiness and Bristleback allow him to outlast Burning Spears' damage-over-time at almost any point in the game. In addition, if Huskar chooses to cast Life Break on Bristleback, Bristleback can simply turn around before it hits and receive little damage.
* Viscous Nasal Goo will reduce Huskar's low armor even further, and
Quill Spray and
Warpath will tear him down extremely quickly.
Additional:
* The damage from Burning Spear can be reduced by turning away from Huskar.
* Bristleback can bait Huskar into using Life Break on him, then turn around and receive very little damage.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 6%)Huskar
* Heroes with low armor and little mobility, like Huskar,
Io, etc. will also have an unfortunate fate.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 13%)Huskar
* Nyx Assassin can reflect Life Break with
Spiked Carapace.
Centaur Warrunner
* Once you've taken a point in Retaliate, Nyx can easily initiate on you: he can use Spiked Carapace and hit you with
Vendetta. The damage from Retaliate will be reflected back to you, stunning you with no chance to react after he's revealed himself, and should guarantee a successful
Impale.
Centaur Warrunner
* They are both nukers, but Centaur Warrunner has superior health and strength gain.
* Centaur's low Intelligence makes Mana Burn do low damage.
* Bar some creative skill builds, Centaur's Hoof Stomp stun duration should always last longer than Spiked Carapace stun, so escaping unscathed is hard for Nyx.
* With Blink Dagger and detection, Centaur can devastate Nyx in the open.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Centaur Warrunner
* Winter Wyvern's
Arctic Burn can also be a useful tool against Centaur, who generally has very high health.
Winter's Curse on Centaur can cause Retaliate to damage allies who are forced to attack him.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Huskar
* Spirit Breaker's stuns pierce spell immunity, making him a good choice against heroes that heavily rely on Black King Bar;
Huskar
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Devourer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Tinker
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Huskar
* Heroes who rely on physical damage will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Lion
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Legion Commander
[wiki] rating: 0.6 (winrate: 48% pickrate: 13%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Dazzle
[wiki] rating: 0.6 (winrate: 48% pickrate: 6%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Shadow Demon
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Lina
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Terrorblade
[wiki] rating: 0.6 (winrate: 46% pickrate: 5%)Huskar
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time spells inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Faceless Void
[wiki] rating: 0.6 (winrate: 43% pickrate: 7%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Naga Siren
[wiki] rating: 0.4 (winrate: 50% pickrate: 2%)Huskar
* Mirror Image can cause Huskar to Life Break the wrong target.
* Rip Tide reduces Huskar's already low armor.
* Song of the Siren allows teams to recover from Huskar's initiation, as well as the damage over time from Burning Spears.
Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Undying
[wiki] rating: 0.4 (winrate: 49% pickrate: 7%)Centaur Warrunner
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Return.
Huskar
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Enchantress
[wiki] rating: 0.4 (winrate: 46% pickrate: 1%)Huskar
* Untouchable makes it near impossible to stack Burning Spears.
* Impetus' pure damage puts an instant end to Huskar's low-health brinkmanship.
Centaur Warrunner
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Razor
[wiki] rating: -2.0 (winrate: 54% pickrate: 2%)Centaur Warrunner
* Centaur can use Stampede to break Static Link. It also prevents Razor from chasing Centaur Warruner or his teammates with Eye of the Storm, and Plasma Field's slow will do nothing to slow them down.
Huskar
* Life Break along with
Burning Spear can quickly kill Razor before Static Link steals enough damage for Razor to take down Huskar.
* Berserker's Blood can make stealing Huskar's damage and using it against him somewhat dangerous, as Huskar will be able to inflict more and more Burning Spears rapidly.
Pangolier
[wiki] rating: -1.6 (winrate: 50% pickrate: 8%)Centaur Warrunner
* When Swashbuckle hits Centaur Warrunner, Return will deal significant damage, as it procs off every strike made.
* Stampede helps allies avoid or disengage from Pangolier during Rolling Thunder, as well as neutralizing the slow debuff from Lucky Shot.
Huskar
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Puck
[wiki] rating: -1.2 (winrate: 52% pickrate: 15%)Huskar
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Centaur Warrunner
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Monkey King
[wiki] rating: -1.2 (winrate: 53% pickrate: 18%)Huskar
* Burning Spears can put Monkey King's
Tree Dance on cooldown.
Additional:
* Inner Fire can push Monkey King out of Wukong's Command.
* Burning Spear's damage over time will constantly put Tree Dance on cooldown.
Centaur Warrunner
* Heroes that can keep Monkey King stunned for a long time can pose a threat: Axe,
Centaur Warrunner.
Magnus
[wiki] rating: -1.0 (winrate: 45% pickrate: 6%)Huskar
* Magnus cannot manfight Huskar even with Empower, Berserker's Blood's high attack speed and health regeneration, combined with Huskar's high health and
Burning Spear stacks will allow Huskar to kill Magnus before he can kill him.
* From a safe distance, Huskar can surprise and counter Magnus's initiation with Life Break and
Burning Spear.
* Burning Spear also deals damage over time, disabling Blink Dagger and preventing him from initiating or escaping.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Huskar
* Sprout will not protect Nature's Prophet from Huskar if he has already locked on with Life Break.
* Even a farmed Nature's Prophet is usually not durable enough to fight Huskar alone.
Ember Spirit
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Huskar
* Ember Spirit does minimal damage to Huskar until the very late game.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 10%)Huskar
* Berserker's Blood can potentially out-heal the damage over time from Ink Swell and Phantom's Embrace.
* Life Break can break Soulbind if used correctly.
Mars
[wiki] rating: -1.0 (winrate: 47% pickrate: 16%)Huskar
* Burning Spear's magical damage is very troublesome for Mars in the laning stage.
* Life Break's percentage-based magical damage bypasses Bulwark, and can also be used to jump in or out of Arena Of Blood.
Slark
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Centaur Warrunner
* Both Hoof Stomp and
Double Edge can hit Slark during Shadow Dance, the latter requiring a unit nearby for the ability to be cast on.
* Slark has very low health in the early game, making him susceptible to the burst from Double Edge.
Gyrocopter
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Huskar
* Life Break and
Burning Spear usually kills Gyrocopter before he can do much damage to Huskar.
* Inner Fire applies a disarm on all enemies, which can be a hindrance to Gyrocopter.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Centaur Warrunner
* A Blink Dagger combined with
Hoof Stomp can be used to catch Sniper.
* Centaur can also utilize Stampede to cover the distance.
* Double Edge can easily finish off Sniper after Centaur initiates on him.
* Retaliate punishes Sniper for focusing Centaur in teamfights.
Additional:
* Headshot and
Shrapnel slow is ineffective against a team with haste (which Stampede gives).
* Commonly picked up mobility items and hasted movement during his Stampede (as well as his high health pool) make him extremely hard to kill from a distance, damaging Sniper with Retaliate and
Blade Mail if he has one.
* A low health pool and no escape mechanism makes him an easy target for Centaur Warrunner's burst damage and initiation (even making his team possible initiators with Stampede).
Earthshaker
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Huskar
* Earthshaker's stuns will rarely save him once Huskar has initiated on him with Life Break.
* A full initiation combo will not kill Huskar, only lower his health and increase his attack speed.
Drow Ranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Huskar
* Life Break closes the distance between Huskar and Drow Ranger, dealing large amounts of damage and disabling Marksmanship.
* Berserker's Blood and
Burning Spear allow Huskar to beat Drow Ranger directly and pile on damage.
Phoenix
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Huskar
* Huskar's high attack speed can counteract Fire Spirits, and easily destroy the
Supernova.
Additional:
* Berserker's Blood will let Huskar easily face down a Supernova with increased attack speed.
* Icarus Dive may not be an easy escape from Huskar either as he can chase Phoenix during it with Life Break if Huskar times it right.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 44% pickrate: 5%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Anti-Mage
[wiki] rating: -0.6 (winrate: 48% pickrate: 14%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Huskar
* Huskar's natural reliance on health instead of mana makes him very resistant against Mana Void. He is a proficient early ganker against Anti-Mage, but struggles to deal significant damage against Anti-Mage in the late game.
Centaur Warrunner
* Anti-Mage's
Mana Void won't do a lot of damage because Centaur has a low mana pool.
Mana Break is also relatively ineffective against him.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 12%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Lich is going to have a hard time nuking Huskar because of his high health regeneration from Berserker's Blood.
* Lich is a squishy support without an escape mechanism, making Lich an easy kill thanks to Life Break and
Burning Spear.
* Once Huskar has Armlet of Mordiggian, even a maxed out Frost Blast will struggle to finish Huskar off.
Tusk
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Centaur Warrunner
* Durable heroes can fight with stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Leshrac
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Huskar
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 14%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Void Spirit
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Centaur Warrunner
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Venomancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Huskar can easily regenerate lost health from DoT spells through Berserker's Blood rendering them ineffective
* Venomancer has little armor and mobility, and rarely builds Linken's Sphere, so he is quite vulnerable to Life Break.
Dragon Knight
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Huskar
* Huskar can burn down Dragon Knight's health quickly during the early to mid game, but is not as effective during the late game. However,
Life Break remains a constant threat due to the slow and percentage-based damage.
Additional:
* Huskar can negate Dragon Knight's passive with multiple trades of Burning Spear.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Huskar
* Heroes with damage over time abilities can quickly eat through Gravekeeper's Cloak charges like Huskar,
Jakiro and
Queen of Pain.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 53% pickrate: 9%)Huskar
* Huskar with
Life Break
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Centaur Warrunner
* Night Stalker is all about right-clicks. His nuke,
Void is also not that threatning once you have
Hood of Defiance, your core item.
Doom
[wiki] rating: -0.4 (winrate: 44% pickrate: 3%)Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Centaur Warrunner
* Whenever Doom casts his ultimate, Centaur Warrunner can cast Stampede and allow the Doomed hero to run away, wasting Doom's ultimate.
Additional:
* Stampede can be used to free an ally from the grasp of Doom. Without any means of effective lockdown, kills can be difficult to secure when against an enemy Centaur Warrunner.
Phantom Assassin
[wiki] rating: -0.4 (winrate: 46% pickrate: 16%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Centaur Warrunner
* Retaliate deals damage to Phantom Assassin for every attack and Stifling Dagger thrown at Centaur.
* Blur cannot evade Double Edge.
Additional:
* Retaliate turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate Black King Bar and might be burst down with the help of his
Double Edge.
* Stampede can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an
Aghanim's Scepter, he can prevent a low-health ally from being killed in one crit.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 49% pickrate: 7%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Centaur Warrunner
* Hoof Stomp and
Double Edge makes short work of Phantom Lancer's illusions.
* Retaliate together with
Blade Mail reflects Phanton Lancer's damage.
Additional:
* His illusions will kill themselves in a few hits because of Retaliate. The nukes from Hoof Stomp and Double-Edge should be enough to clear them for a large portion of the game
* Centaur Warrunner's small mana pool makes Diffusal Blade's damage much lower once Centaur doesn't have any more mana left to burn. Keep in mind that Double Edge does not cost mana.
* Be wary when chasing down Phantom Lancer. Hoof Stomp's terrible cast time makes it quite easy to dodge with Doppelganger.
Skywrath Mage
[wiki] rating: -0.4 (winrate: 50% pickrate: 6%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Huskar
* Berserker's Blood works proportionate to lost health, but Huskar has a decent health pool, and the attack speed granted from
Berserker's Blood powers him up.
* Skywrath's armor and agility gain is very low so Huskar can outdamage him or take Skywrath down with him.
Weaver
[wiki] rating: -0.4 (winrate: 50% pickrate: 7%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Huskar
* Weaver cannot Time Lapse out of Huskar's burn damage.
Arc Warden
[wiki] rating: -0.4 (winrate: 51% pickrate: 5%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Centaur Warrunner
* He can't take you very easily, and his nukes are not strong enough to deal with Centaur Warrunner.
* Centaur Warrunner deals huge AoE damage and applies an AoE disable through Hoof Stomp, affecting the double as well the main Arc Warden.
* Magnetic Field is not very effective against melee heroes.
* This ability also increases his allies' attack speed, meaning Retaliate will deal more damage.
* Stampede catches him easily due to the lack of escape mechanisms.
Clockwerk
[wiki] rating: -0.4 (winrate: 51% pickrate: 7%)Centaur Warrunner
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault easily interrupts Centaur Warrunner due to his poor cast animation.
* Power Cogs can negate Stampede.
Huskar
* Clockwerk cannot go head-to-head with Huskar in Power Cogs, as Berserker's Blood and
Life Break will destroy him faster than the other way around.
Additional:
* Clockwerk's abilities cannot handle Huskar in a one-on-one fight, even if he gets the jump on him.
Kunkka
[wiki] rating: 0.0 (winrate: 45% pickrate: 4%)Centaur Warrunner
* X Marks the Spot negates Stampede.
Huskar
* Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.
Queen of Pain
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Huskar
* He's the kind of hero that likes to remain at low hp, which is perfect for Queen of Pain to burst with Sonic Wave.
* You should be able to blink away after he jumps on you with Life Break.
Centaur Warrunner
* A good Centaur can catch Queen of Pain with a Blink Dagger and
Hoof Stomp.
* Retaliate with
Blade Mail reflects all of Queen of Pain's damage, especially Sonic Wave.
* Stampede grants a movement speed bonus, which can prevent Queen of Pain from initiating.
* Double Edge can shred her low health pool if she's not careful.
Silencer
[wiki] rating: 0.0 (winrate: 49% pickrate: 8%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Windranger
[wiki] rating: 0.0 (winrate: 50% pickrate: 16%)Huskar
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
Additional:
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Centaur Warrunner
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Return will shred through Windranger's health if she chooses to attack him during Focus Fire.
Additional:
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Troll Warlord
[wiki] rating: 0.0 (winrate: 50% pickrate: 10%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, resulting in Huskar's attacks missing a lot of the time if it isn't dispelled.
* Troll Warlord's Fervor ramps up in a very similar way as Huskar's Berserker's Blood: as soon as Huskar has high enough health regeneration, Troll Warlord has a high enough attack speed to negate it.
Centaur Warrunner
* Troll Warlord's high speed attack makes Retaliate deal a lot of damage to him.
Templar Assassin
[wiki] rating: 0.0 (winrate: 50% pickrate: 5%)Centaur Warrunner
* Centaur has nothing to deal with Refraction that will negate all of his burst damage.
* Psionic Traps provide good vision, making for him harder to initiate.
Huskar
* Huskar's burn damage from Burning Spear is incredibly strong against Templar Assassin as it completely cancels out her Refraction from the burning over time which results in making her very vulnerable to being ganked or harassed, and in turn forcing her out of the lane.
Chaos Knight
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Huskar
* Because Huskar tends to stay at low health to gain the maximum bonuses from Berserker's Blood, it makes him an exceptionally prime target for
Reaper's Scythe.
Burning Spear, and if Heartstopper Aura stacks are active, can regenerate health lost to existing stacks.
Additional:
* Huskar is often at low health, making him easy prey for Reaper's Scythe.
* Ghost Shroud prevents Huskar from stacking
Centaur Warrunner
* With high health and rarely buying
Linken's Sphere or
Black King Bar, Centaur Warrunner is a good target for
Reaper's Scythe. However, Centaur Warrunner can resolve this problem by buying
Pipe of Insight or
Hood of Defiance to diminish its damage.
Heartstopper Aura will do well against high health heroes such as Centaur Warrunner.
*