Bane
[wiki] rating: 1.6 (winrate: 51% pickrate: 3%)Outworld Destroyer
[wiki] rating: 1.4 (winrate: 53% pickrate: 17%)Troll Warlord
* Outworld Destroyer's pure damage from Arcane Orb is very effective at killing Troll Warlord quickly.
* Astral Imprisonment removes Troll Warlord from a fight for four seconds, minimizing his contribution to a teamfight, and potentially wasting over half of Battle Trance's duration.
* Troll Warlord gains a measly 1 intelligence point per level, meaning Sanity's Eclipse is especially effective, often instantly killing him.
Invoker
* Astral Imprisonment allows Outworld Destroyer to save himself or ally from Invoker's combo, or remove Invoker from a fight temporarily.
* Arcane Orb's pure damage will deal a lot of damage against Invoker's mediocre strength gain.
* EMP is useless against Outworld Destroyer by activating Equilibrium.
* However, be aware that Sanity's Eclipse will most likely not deal any damage at all, due to Invoker's high intelligence gain compared to Outworld Destroyer's.
Invoker
* Any heroes with high intelligence, such as Invoker and
Pugna.
Beastmaster
[wiki] rating: 1.0 (winrate: 56% pickrate: 7%)Troll Warlord
* Primal Roar and the slow from Boars make kiting Troll Warlord very easy.
Broodmother
[wiki] rating: 1.0 (winrate: 56% pickrate: 2%)Invoker
* Broodmother can kill Invoker easily in the early game with her Spawn Spiderlings and her spiderlings.
* Broodmother is both an Orchid Malevolence and a
Nullifier carrier. As she can farm it early, she can kill Invoker easily.
Razor
[wiki] rating: 1.0 (winrate: 55% pickrate: 4%)Troll Warlord
* Static Link can drain most or all of Troll Warlord's damage, making him useless in a teamfight or unable to last hit in lane. This is especially effective during Battle Trance, because Troll has no option to cancel the link.
* Storm Surge allows Razor to chase after or run away from Troll Warlord while doing damage with
Eye of the Storm.
Additional:
* Static Link is effective against Troll Warlord, as he mainly relies on attack speed more so than damage.
* Static Link is even more effective if Troll Warlord used Battle Trance, as he has no way to break the link.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Invoker
* Because Invoker relies on casting a large amount of spells to contribute to fights, Nether Ward can force him to not cast anything at all or take a large amount of damage to cast spells.
Troll Warlord
* Troll Warlord can't switch targets at will, in order to build Fervor stacks, which makes it easy to use Decrepify in order to save allies
* During Battle Trance, Pugna can easily use Nether Blast, Decrepify and Life Drain on him
Invoker
* Invoker can use Tornado or Cold Snap to prevent Pugna from channeling Life Drain
* A poorly used Decrepify on Pugna's allies means Invoker's abilities can be used to deal more damage to it
* Tornado allows Invoker to purge Pugna's Decrepify when it is used defensively
* Special care has to be taken, however, when casting several abilities within the range of a Nether Ward
Underlord
[wiki] rating: 1.0 (winrate: 53% pickrate: 8%)Troll Warlord
* Atrophy Aura decreases Troll Warlord's damage.
* Pit of Malice helps lock down Troll Warlord.
* Battle Trance disallows Troll from running out of both Firestorm and
Pit of Malice.
Death Prophet
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Invoker
* Quas-Exort Invoker is also a good matchup due to the fact he has no Wex to run faster due to the movement impairment on his stealth. The
Forge Spirit and
Cold Snap combo doesn't harm her as well since you can drain Invoker's HP with Spirit Siphon which forces him to retreat.
* Silence also prevents Invoker from using Invoke or casting his main spells temporarily. There is no way Invoker can block it unless he has
Eul's Scepter of Divinity to cyclone himself or has help from allies.
Dark Willow
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Troll Warlord
* Dark Willow's burst damage and stun prevents Troll Warlord from approaching her until he has Black King Bar.
* Troll Warlord's lack of burst damage makes it hard for him to kill Dark Willow before she slips into Shadow Realm.
Templar Assassin
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Invoker
* Templar Assassin can easily counter Invoker's last hitting process in the early game with Refraction.
Refraction also negates the stun from Cold Snap, since it will need to deal damage in order to apply its stun.
* Additionally, Refraction completely blocks damage from Sun Strike should Invoker try to finish her off, provided she activate Refraction beforehand.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Troll Warlord
* Fate's Edict can disarm Troll, rendering him useless in a teamfight, especially if he has already used Battle Trance.
* Fortune's End and
Purifying Flames can provide ample magic damage to help burst down Troll Warlord quickly in the early to mid game.
* False Promise can save an ally from Troll Warlord's initiation, forcing him to switch targets and lose his Fervor stacks, or waste time during Battle Trance.
Lich
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Troll Warlord
* Frost Blast and
Chain Frost can kite Troll Warlord effectively.
* Frost Shield can single-handedly waste most of the duration of Battle Trance, due to the extreme resistance to physical damage Frost Shield provides. In addition, Troll Warlord is incapable of switching targets during Battle Trance, so he cannot pick an easier target.
* Troll Warlord has little to no ability to regenerate HP, so Frost Blast together with
Frost Shield can harass him effectively.
Chaos Knight
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Troll Warlord
* Chaos Knight's tanky illusions easily take advantage of Troll Warlord's lack of AoE damage.
* Chaos Bolt can stun Troll for up to 4 seconds and
Reality Rift prevents Troll Warlord from chasing down foes.
* Phantasm increases Chaos Knight's physical damage output up to 4 times and can easily kill Troll Warlord before he has a chance to use Battle Trance or a
Black King Bar.
Earth Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Invoker
* Earth Spirit is a dangerous foe to encounter for Invoker in the early stages of the game. Since Invoker needs to gain levels as fast as possible and is not very strong in the early game, Earth Spirit can use his incredible early game power to gank Invoker and ruin his game plan.
* Earth Spirit combines stuns and silences with his spells and can apply them from a great distance. This is bad for Invoker as he is dependent on a smart usage of his spells with Invoke and Earth Spirit can disrupt his combos easily.
Silencer
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Invoker
* Invoker is heavily dependent on his spells, making him useless during Global Silence, as well as interrupting Invoker during his combo.
* Arcane Curse is particularly deadly, because Invoker will continuously lose health if he keeps invoking and casting new spells.
* Last Word will silence Invoker when he casts Invoke, interrupting his combo.
Queen of Pain
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Invoker
* Queen of Pain usually outlanes Invoker, giving her team a significant early game advantage while Invoker is still farming.
* Blink allows Queen of Pain to escape from Invoker's combo if he doesn't have disables.
Axe
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Troll Warlord
* Troll Warlord has significant attack speed due to Fervor and Battle Trance, giving Axe a higher chance to proc Counter Helix and seriously injure Troll Warlord due to his relatively low maximum health.
* Axe often purchases Blade Mail, which can help Axe turn Troll Warlord's farm and high physical damage against him. The bonus armor provided by
Berserker's Call means that Troll Warlord will take a lot more damage than Axe.
* Culling Blade is still capable of killing Troll Warlord during Battle Trance if his HP is low enough.
Additional:
* Troll Warlord's high attack speed means Counter Helix will proc extremely frequently even without creeps near him. This, combined with a Blade Mail means Axe can easily solo kill Troll Warlord even in later stages of the game.
* Battle Trance does not save Troll Warlord from a Culling Blade.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Invoker
* All of Invoker's abilities scales with his level, thus Rubick possesses great potential in late game by owning any of Invoker's arsenal.
* Fade Bolt counters early push from Forge Spirit.
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 3%)Invoker
* Doom completely takes Invoker out of a team fight, a hero who relies on using abilities and items to contribute.
Additional:
* Doom is a good way to shut down Invoker, preventing from casting spells and using items for a lengthy time, thus forcing him to invest on
Linken's Sphere.
Kunkka
[wiki] rating: 1.0 (winrate: 44% pickrate: 4%)Invoker
* Tidebringer pressures Invoker easily in lane due to Invoker's low health and armor in the early game.
Faceless Void
[wiki] rating: 1.0 (winrate: 41% pickrate: 4%)Invoker
* Time Walk can easily avoid Invoker's combo damage if doesn't have disables.
* Chronosphere will reveal Invoker during Ghost Walk.
* All of Invoker's hidden cooldowns are affected by Time Dilation, so Faceless Void can easily slow him down a lot.
Additional:
* Time Dilation prevents Invoker from further invoking for the entire duration of the debuff, as well as massively slowing Invoker based on the large amount of spells he has.
* Time Walk will completely negate Invoker's combo damage.
* If Invoker is caught in Chronosphere, he will most likely be the primary target due to the large teamfight contribution he can provide.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 14%)Invoker
* Large area-of-effect with delay or require channeling: Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light
* The nature of some abilities turn them into an easy target for a turnover from Spiked Carapace:
* Slow-moving projectiles: Skywrath Mage,
Tinker,
Necrophos
* Large area-of-effect with delay or require channeling: Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
Additional:
* Nyx Assassin takes advantage of Invoker's massive intelligence gain and mana pool to do tons of damage using Mana Burn, as the spell does more damage based on the target's intelligence.
* Nyx Assassin can simply activate Spiked Carapace while under many Invoker's abilities to stun him.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 54% pickrate: 9%)Invoker
* Bounty Hunter and
Slardar both have ultimates (
Corrosive Haze and
Track) that reveal Invoker through Ghost Walk.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Troll Warlord
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Shadow Shaman
[wiki] rating: 0.6 (winrate: 52% pickrate: 16%)Invoker
* Heroes with long lockdowns: Shadow Shaman,
Legion Commander.
Treant Protector
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Troll Warlord
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Riki
[wiki] rating: 0.6 (winrate: 50% pickrate: 15%)Invoker
* Heroes with silence: Death Prophet,
Riki,
Drow Ranger.
Windranger
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Troll Warlord
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Pangolier
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Invoker
* Heroes with abilities which have a built-in spell immunity: Lifestealer,
Juggernaut,
Pangolier.
Drow Ranger
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Invoker
* Heroes with silence: Death Prophet,
Riki,
Drow Ranger.
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Troll Warlord
* Troll Warlord's high speed attack makes Retaliate deal a lot of damage to him.
Slardar
[wiki] rating: 0.6 (winrate: 48% pickrate: 6%)Invoker
* Invoker's
Ghost Walk can be countered, however,
Invoker could also use abilities like
Tornado or
Ice Wall to escape by other means.
Dragon Knight
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Troll Warlord
* Heroes that rely on physical damage are ineffective against Dragon Knight due to his high armor: Phantom Assassin,
Bloodseeker,
Lifestealer,
Troll Warlord
Zeus
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Troll Warlord
* Heroes with mediocre health pools who rely on armor or evasion to survive fights such as Troll Warlord,
Windranger, and
Terrorblade can be killed by Zeus if caught off guard.
Shadow Demon
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Troll Warlord
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Grimstroke
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Troll Warlord
* Heroes who rely heavily on melee attacks and lack early spell immunity are easily blocked and interrupted by Ink Swell: Lycan,
Ursa,
Troll Warlord.
Viper
[wiki] rating: 0.6 (winrate: 47% pickrate: 5%)Troll Warlord
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Invoker
* Corrosive Skin makes Viper receive less damage from Invoker's spells
* Viper can harass Invoker with his Poison Attack in the early game.
* Viper Strike and
Poison Attack can kill Invoker easily if Ghost Walk is on cooldown.
Invoker
* Ice Wall and
Ghost Walk can be used to kite and escape from Viper.
* Chaos Meteor and
Sun Strike deal heavy damage and can quickly bring Viper down.
* Cold Snap,
Tornado, and
Deafening Blast are powerful disables that reduce Viper's effectiveness.
* EMP burns Viper's limited mana pool, reducing his potential poison damage.
* Forge Spirits can melt Viper's armor and reduce his durability.
Spectre
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Troll Warlord
* Heroes that rely on evasion are slightly countered by Desolate: Phantom Assassin,
Troll Warlord.
Brewmaster
[wiki] rating: 0.6 (winrate: 47% pickrate: 1%)Troll Warlord
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Crystal Maiden
[wiki] rating: 0.4 (winrate: 50% pickrate: 14%)Troll Warlord
* Frostbite can disarm and root Troll Warlord if he doesn't have a
Black King Bar or a
Manta Style to dispel it.
* Crystal Nova and
Freezing Field both significantly slow Troll Warlord, making him much more vulnerable to ganks or stuns.
* The magical damage from Freezing Field does a large amount of AoE damage, and Troll Warlord is not capable of cancelling Crystal Maiden's channel.
Troll Warlord
* Heroes with a low attack speed or are fragile will find themselves unable to deal with Troll Warlord's high physical damage and attack speed, like Crystal Maiden or
Sven.
Sven
[wiki] rating: -1.6 (winrate: 43% pickrate: 1%)Troll Warlord
* Whirling Axes (Melee)'s blind makes Sven nearly useless in the early game and allows Troll Warlord to him on comfortably.
* Battle Trance will mean Sven will never take Troll out in a 1vs1 with equal farm.
Additional:
* Berserker's Rage together with Troll Warlord's high attack speed gives Troll a high chance of rooting enemies, which allows Troll Warlord to man-fight Sven.
* Whirling Axes (Melee) provides a 60% miss chance, and the passive armor provided by Berserker's Rage makes Troll resilient to physical damage in early game. Sven's God's Strength is much less effective as a result.
* Beware that Sven can farm much faster than Troll Warlord by stacking ancients and clearing them with Great Cleave.
Invoker
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Undying
[wiki] rating: -1.6 (winrate: 50% pickrate: 5%)Troll Warlord
* Due to Fervor and Battle Trance, Troll Warlord has a significant attack speed, enabling him to crush Tombstone quickly.
* Undying usually stays at the front line with no disables, making him an easy target for Troll Warlord.
Invoker
* Invoker's multiple spells can lock down Undying and disable him from doing much.
Huskar
[wiki] rating: -1.6 (winrate: 51% pickrate: 3%)Invoker
* Quas Exort Invoker has high physical damage in the form of Cold Snap and Forged Spirits that allows him to trade hits with Huskar.
* Although Huskar can dispel Cold Snap with Life Break.
* Sun Strike deals pure damage and pierces spell immunity, and Huskar tends to drain his HP, making him a susceptible target.
Troll Warlord
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, resulting in Huskar's attacks missing a lot of the time if it isn't dispelled.
* Troll Warlord's Fervor ramps up in a very similar way as Huskar's Berserker's Blood: as soon as Huskar has high enough health regeneration, Troll Warlord has a high enough attack speed to negate it.
Magnus
[wiki] rating: -1.2 (winrate: 46% pickrate: 4%)Troll Warlord
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Invoker
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Meepo
[wiki] rating: -1.2 (winrate: 46% pickrate: 1%)Invoker
* Heroes with powerful area-of-effect disables can initiate on Meepo and his clones and shut him down, such as Enigma,
Invoker,
Magnus,
Puck, and
Sand King.
Troll Warlord
* Troll Warlord can root and deal a lot of damage to a single Meepo while lifestealing through the assault from the other Meepos. Meepo needs expensive items like
Ethereal Blade or
Heaven's Halberd to be able to fight him.
Terrorblade
[wiki] rating: -1.2 (winrate: 48% pickrate: 4%)Troll Warlord
* Heroes that rely on right-clicks will find that their attacks will miss a lot, due to Whirling Axes (Melee)'s miss chance. Such heroes include Phantom Assassin,
Terrorblade, and
Morphling.
Invoker
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Enchantress
[wiki] rating: -1.0 (winrate: 40% pickrate: 1%)Troll Warlord
* Battle Trance and
Fervor can help cancel out Untouchable.
Additional:
* Untouchable's attack speed slow is easily remedied by Fervor stacks and Battle Trance.
* Troll Warlord is a natural Silver Edge carrier, disabling Enchantress' Untouchable.
Medusa
[wiki] rating: -1.0 (winrate: 45% pickrate: 3%)Invoker
* EMP is a large mana burn nuke which can hit Medusa's Mana shield with enough damage to lose even more mana.
* Deafening Blast disarms Medusa's ability to deal pseudo-AOE damage during teamfights.
* Cold Snap allows the opposing team to repeatedly stun Medusa in short succession, preventing her from successfully casting her ultimate due to its long cast time.
Additional:
* EMP allows Invoker to burn Medusa's mana to weaken Mana Shield.
* Medusa's lack of mobility makes her easy to kite with Invoker's spells.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 15%)Troll Warlord
* Troll Warlord can build a Silver Edge or a
Monkey King Bar to completely ignore
Blur.
* Whirling Axes (Melee) provides a 60% miss chance, making a Coup de Grace critical strike very hard to land.
* Battle Trance negates Coup de Grace, preventing Troll Warlord from dying to her critical hits.
Additional:
* Whirling Axes (Melee) makes it hard to land a Coup de Grace.
* Troll Warlord often buys Silver Edge and Monkey King Bar, the items that greatly counters Phantom Assassin.
* Battle Trance completely negates Phantom Assassin's large damage output, preventing Troll Warlord from dying easily. The lifesteal also allows Troll Warlord to restore much of his health.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Troll Warlord
* Due to Fervor and Battle Trance, Troll Warlord is one of the best heroes to deal with Supernova.
Spirit Breaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Invoker
* Cold Snap allows Invoker to interrupt Charge of Darkness and Nether Strike.
* Tornado's long range can be used to cancel Charge of Darkness.
* Deafening Blast prevents Spirit Breaker from right clicking and thus proccing his Greater Bash.
Necrophos
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Invoker
* Tornado allows Invoker to purge Necrophos's Ghost Shroud, nullifying any benefits he could get out of it
* EMP allows Invoker to burn Necrophos's mana, preventing him to use his abilities constantly
Bloodseeker
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Troll Warlord
* Berserker's Rage will repeatedly trap Bloodseeker in a one-on-one fight.
* Whirling Axes (Melee) blinds Bloodseeker, causing him to miss 60% of the time, and therefore reduces his ability to gain the upper hand in teamfights.
Wraith King
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Invoker
* Invoker can drain Wraith King's mana with EMP, preventing him from reincarnating unless Wraith King has his Aghanim's Shard.
* Even if Wraith King survives and reincarnates, Invoker still has an arsenal of spells to lockdown Wraith King, including an easily setup Ice Wall.
* Tornado applies an area dispel to clear skeletons.
Additional:
* EMP allows Invoker to burn Wraith King's mana to prevent Reincarnation from triggering (only until Wraith King gets his Aghanim's Shard).
* Ice Wall and Cold Snap are particularly crippling for Wraith King as they allow to kite him very effectively, preventing him from dealing melee attack damage.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 7%)Invoker
* Quas-
Exort Invoker can win the mid lane easily against Alchemist because
Quas regeneration will nullify Acid Spray's damage over time and
Exort damage bonus will allow Invoker to out last hit Alchemist.
Tiny
[wiki] rating: -0.6 (winrate: 45% pickrate: 6%)Invoker
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Lina
[wiki] rating: -0.6 (winrate: 45% pickrate: 10%)Invoker
* Heroes with long animations can be frequently interrupted with Cold Snap: Earthshaker,
Monkey King,
Shadow Fiend
Lina
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Invoker
* Heroes with long animations can be frequently interrupted with Cold Snap: Earthshaker,
Monkey King,
Shadow Fiend
Lina
Morphling
[wiki] rating: -0.6 (winrate: 46% pickrate: 13%)Troll Warlord
* Heroes that rely on right-clicks will find that their attacks will miss a lot, due to Whirling Axes (Melee)'s miss chance. Such heroes include Phantom Assassin,
Terrorblade, and
Morphling.
Legion Commander
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Invoker
* Heroes with long lockdowns: Shadow Shaman,
Legion Commander.
Troll Warlord
* Troll Warlord's melee bash and high attack speed can often help him and his allies win Duels against Legion Commander.
Invoker
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Additional:
* Invoker's spells will disable and destroy Legion Commander while she's locked in a Duel.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Invoker
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Dazzle
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Invoker
* Some heroes with extreme range, like Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.
Earthshaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Invoker
* Invoker's
EMP is extremely effective against Earthshaker due to his low natural mana.
Monkey King
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Invoker
* Heroes with long animations can be frequently interrupted with Cold Snap: Earthshaker,
Monkey King,
Shadow Fiend
Lina
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Invoker
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Sniper
[wiki] rating: -0.4 (winrate: 48% pickrate: 6%)Troll Warlord
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Shrapnel and
Headshot allows Sniper to kite Troll Warlord effectively.
* Take Aim together with certain items such as
Hurricane Pike allow Sniper to sit and fire at Troll Warlord from a safe distance.
Invoker
* Invoker's arsenal of magical spells are troublesome for Sniper who has low HP and high armor, which does not benefit him much against Invoker.
* Besides magical damage, he can be disarmed and repeatedly mini-stunned with Cold Snap, preventing him from reacting.
* Leveling Quas can allow Invoker to lane effectively against Sniper despite right-click harassment.
Omniknight
[wiki] rating: -0.4 (winrate: 51% pickrate: 1%)Troll Warlord
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Invoker
* Tornado dispels Guardian Angel from multiple targets.
* Guardian Angel is generally useless against Invoker as he primarily relies on magical damage.
* EMP depletes Omniknight's already small mana pool.
* Invoker's many disables keep Omniknight's team occupied until Guardian Angel times out.
Storm Spirit
[wiki] rating: -0.2 (winrate: 48% pickrate: 11%)Invoker
* In the early to mid game, Invoker is defenseless against Storm Spirit's ganking with Ball Lightning and
Orchid Malevolence.
Troll Warlord
* Mobility heroes will often be rooted by Troll Warlord and unable to escape, like Storm Spirit.
Invoker
* Heroes with mana burn: Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna
Anti-Mage
[wiki] rating: 0.0 (winrate: 47% pickrate: 14%)Invoker
* Anti-Mage's mobility and magic resistance make him nearly impossible to kill alone.
* Invoker's spells cost a lot of mana, and Invoker himself has a lot of mana. This means Invoker and his team are vulnerable to Mana Void's heavy damage.
* Blink allows Anti-Mage to escape from Invoker's combo if he doesn't have disables.
Troll Warlord
* Troll Warlord's passive root, high attack speed, and blind from Whirling Axes makes him an exceedingly difficult opponent for Anti-Mage to take down in a one-on-one fight.
* Troll Warlord's low mana causes him to take little damage from Mana Void.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, preventing Anti-Mage from burning Troll Warlord's small mana pool.
* Troll Warlord's passive root allows him to very effectively fight an Anti-Mage by preventing Anti-Mage from Blinking away. This is even more effective when combined with a
Skull Basher or
Abyssal Blade.
* Counterspell will do nothing to prevent Troll Warlord's high physical damage.
* Due to Troll Warlord's abysmal base intelligence and intelligence gain, he is one of the worst targets to use Mana Void on.
Mars
[wiki] rating: 0.0 (winrate: 48% pickrate: 15%)Troll Warlord
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Invoker
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Timbersaw
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Troll Warlord
* Timber Chain can kite Troll Warlord extremely effectively.
* Whirling Death and
Chakram deals lots of damage to Troll Warlord.
* Reactive Armor makes Timbersaw extremely resilient to Troll's attack damage and extreme attack speed, especially during Battle Trance.
Invoker
* Cold Snap can prevent Timbersaw from using both Timber Chain and Chakram due to the frequent stuns interrupting the lengthy cast animations, as well as stopping him mid-chain. This can negate Timbersaw's attempts to escape or dole out extra ability damage.
* Later in the game, Invoker's heavy magical and pure damage can be difficult to avoid, meaning Timbersaw's armor is less useful.
Lifestealer
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Invoker
* Rage protects Lifestealer nearly from all of Invoker's spells.
Additional:
* Rage grants immunity from Invoker's spells and can dispel most of the disables such as the armor loss from Forge Spirit and the constant stuns of Cold Snap.
Troll Warlord
* The passive armor provided by Berserker's Rage makes Troll Warlord resilient to Feast in early game.
* The 60% miss chance given by Whirling Axes (Melee) is useful when Rage is not active.
* Battle Trance can purge Open Wounds, negating a large amount of Lifestealer's sustain in fights.
Tinker
[wiki] rating: 0.0 (winrate: 49% pickrate: 7%)Invoker
* Any hero with a low HP pool is easy for Tinker to nuke down: Crystal Maiden,
Enchantress,
Gyrocopter,
Lion,
Riki,
Techies,
Terrorblade,
Necrophos,
Invoker.
Invoker
* Heroes that can gain vision over trees to catch Tinker: Invoker,
Shadow Demon,
Batrider
Additional:
* Tinker is relatively helpless against Invoker, as his Rearm and
Boots of Travel can be easily interrupted by Invoker's long range disables, even if he blinks away.
Winter Wyvern
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Troll Warlord
* Cold Embrace can protect Troll Warlord's target, especially during Battle Trance.
* Winter's Curse can turn Troll Warlord's high physical damage and attack speed against his allies.
Additional:
* Cold Embrace will protect your ally from being damaged if he gets focused by Troll.
* His high attack speed and bash will help to kill his cursed ally faster.
Invoker
* Cold Embrace is the perfect setup for all his nukes - Chaos Meteor,
EMP and especially global
Sun Strike.
Juggernaut
[wiki] rating: 0.0 (winrate: 52% pickrate: 18%)Invoker
* Juggernaut's instant spell immunity from Blade Fury. helps him dodge Invoker's combos. He can dispel the disables from
Cold Snap and
Deafening Blast and dodge the damage from
Chaos Meteor, as well as walk through
Ice Wall.
* Juggernaut's high DPS allows him to kill split pushing Forge Spirit(s) effortlessly, and his high armor prevents them from being a threat to him.
* However, Invoker can hit Juggernaut with Sun Strike through
Blade Fury, making the
Tornado and
Sun Strike combo a threat if he does not dodge
Tornado.
Additional:
* Blade Fury, similar to Rage, grants immunity to Invoker's spells and can dispel some debuffs as well.
* Omnislash renders Juggernaut invulnerable to Invoker's spells and can easily take Invoker down.
Troll Warlord
* Troll Warlord's ability to attack as a ranged hero allows him to destroy Juggernaut's Healing Ward from afar.
* Battle Trance, when activated during Omnislash, allows Troll Warlord to survive the full duration of Omnislash and retaliate once it is over.
Night Stalker
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Invoker
* Crippling Fear is a good way to shut down and gank Invoker in the early game..
* Void deals good damage to Invoker and makes escaping harder.
* With Hunter in the Night and
Void, Invoker can't get away from Night Stalker and won't be able to catch him with Sun Strike during the night.
Troll Warlord
* Whirling Axes (Melee) provides a 60% miss chance, which can make the attack speed bonus from Hunter in the Night largely ineffective.
* Berserker's Rage together with
Battle Trance and
Fervor stacks gives him a high chance of rooting Night Stalker, which allows Troll Warlord to man-fight Night Stalker in any stage of the game, regardless of whether or not it's night.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Troll Warlord
*
Nightmare and
Fiend's Grip help to control/disable Troll Warlord in team-fights.
Invoker
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip:
Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
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Phoenix,
Puck,
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Shadow Fiend,
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Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.