Oracle
[wiki] rating: 2.0 (winrate: 50% pickrate: 9%)Silencer
[wiki] rating: 2.0 (winrate: 49% pickrate: 8%)Jakiro
* Silencer's Last Word and
Global Silence prevents Jakiro from casting any spell.
* A carry Silencer can easily take down a support Jakiro with his Glaives of Wisdom.
Dark Willow
* Last Word and
Arcane Curse have the range to hit Dark Willow beyond Bramble Maze.
* Global Silence renders Dark Willow useless in teamfights.
Anti-Mage
[wiki] rating: 2.0 (winrate: 48% pickrate: 14%)Dark Willow
* Counterspell negates Dark Willow's high magic burst damage. Its active blocks
Cursed Crown.
* Blink allows Anti-Mage to dodge Terrorize during its long cast animation, as well as avoiding the obstacles from Bramble Maze. On the other hand, if Anti-Mage gets caught inside Bramble Maze, he's unable to Blink away.
* Dark Willow's chained magic burst requires a lot of mana, setting her up for damaging Mana Voids.
Jakiro
* Blink allows Anti-Mage to hunt down Jakiro, who has no way to escape.
* Counterspell protects Anti-Mage against all of Jakiro's magic damage.
* Mana Void is very effective against Jakiro because of his high mana.
Lifestealer
[wiki] rating: 2.0 (winrate: 46% pickrate: 5%)Dark Willow
* Rage protects and dispels all of Dark Willow's abilities.
Additional:
* Rage protects Lifestealer from all of Dark Willow's abilities.
Jakiro
* Rage grants Lifestealer immunity to all of Jakiro's spells. Note: magic resistance will not dispel the attack speed slow effects from Dual Breath and Liquid Fire.
Bristleback
[wiki] rating: 2.0 (winrate: 45% pickrate: 8%)Jakiro
* Macropyre's frequent damage ticks causes Bristleback to activate repeatedly, resulting in free damage as long as Bristleback faces away from Jakiro.
Dark Willow
* Quill Spray's constant AoE damage will hit Dark Willow even in Shadow Realm. Its automatic damage will hurt her if she tries to get close and use Bedlam.
Juggernaut
[wiki] rating: 1.6 (winrate: 53% pickrate: 19%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Dark Willow
* None of Dark Willow's spells pierce Spell Immunity, making Blade Fury a good counter against her.
* Dark Willow is generally fragile, which results in Omnislash being devastating against her.
* However, if Shadow Realm is activated during Omnislash then the attack damage is negated (though Omnislash can still jump to other enemies).
Additional:
* Blade Fury dispels most of Dark Willow's abilities, allowing Juggernaut to pass through Bramble Maze and cancel out Cursed Crown before the stun occurs.
Ember Spirit
[wiki] rating: 1.6 (winrate: 46% pickrate: 9%)Dark Willow
* Flame Guard blocks Dark Willow's magical burst damage, and harms her if she tries to get close to attack with Bedlam.
* Sleight of Fist and
Fire Remnant makes it hard for Dark Willow to fully disable Ember Spirit.
Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Death Prophet
[wiki] rating: 1.2 (winrate: 50% pickrate: 2%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Dark Willow
* Heroes who can silence will shut down Dark Willow entirely: Death Prophet,
Silencer,
Drow Ranger
Phantom Assassin
[wiki] rating: 1.2 (winrate: 46% pickrate: 16%)Dark Willow
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 54% pickrate: 13%)Dark Willow
* Nyx Assassin's high burst damage can be the bane of Dark Willow, as her low health makes it difficult to survive long enough to escape through Shadow Realm.
* Spiked Carapace can be triggered by walking deliberately into Bramble Maze, leaving Dark Willow stunned and defenseless.
Storm Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Dark Willow
* Ball Lightning allow Storm Spirit to bypass Bramble Maze, and zip back into battle if he gets hit by Terrorize.
Skywrath Mage
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Jakiro
* Ancient Seal can silence Jakiro up to 6 seconds. Also, it makes Jakiro vulnerable to magical spells.
* Skywrath Mage can burst down Jakiro with his high damage magical spells.
Drow Ranger
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Dark Willow
* Gust can hit Dark Willow beyond a defensive Bramble Maze, and before she gets close enough to hit Drow Ranger with Bedlam.
* Drow Ranger's long range allows her to hit Dark Willow's team without venturing into her Bramble Maze.
Pudge
[wiki] rating: 1.0 (winrate: 47% pickrate: 21%)Dark Willow
* Rot and
Meat Hook hits Dark Willow even when she uses Shadow Realm.
* Flesh Heap reduces Dark Willow's magic burst damage.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Jakiro
* Fade Bolt can hinder Jakiro's early pushing power by clearing creep waves.
* All of Jakiro's spells are great for Rubick to Spell Steal.
* Ice Path is a great spell for Rubick so steal, since Rubick has no cast time on stolen abilities, making Rubick's version of Ice Path much more reliable than Jakiro's.
* Macropyre is a great way for Rubick to farm.
Wraith King
[wiki] rating: 0.6 (winrate: 53% pickrate: 20%)Dark Willow
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Sand King
[wiki] rating: 0.6 (winrate: 52% pickrate: 10%)Jakiro
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Clockwerk
[wiki] rating: 0.6 (winrate: 51% pickrate: 7%)Jakiro
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault prevents Jakiro from casting spells as all his spells have very long cast times.
* Jakiro is also an easy target for Clockwerk's Hookshot + Power Cogs combo, as he has little mobility and no escape.
* Alternatively, if the enemy Clockwerk traps one of his own allies or Jakiro's allies in the cogs, it gives Jakiro an ideal setup to punish Clockwerk and his ally or to save Jakiro's ally, respectively.
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Tinker
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Sniper
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Sven
[wiki] rating: 0.6 (winrate: 42% pickrate: 1%)Dark Willow
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Meepo
[wiki] rating: -2.0 (winrate: 47% pickrate: 1%)Jakiro
* All of Jakiro's skills are Area of Effect, which can easily affect all Meepos in a targeted area.
Dark Willow
* Casting Bramble Maze on top of Meepo guarantees a root, as it is nearly impossible to leave the thorns with all of Meepo's clones.
* Terrorize and Cursed Crown offer great disables against the grouped Meepos and can prevent them from using Poof to escape.
Faceless Void
[wiki] rating: -1.0 (winrate: 43% pickrate: 7%)Dark Willow
* Terrorize forces Faceless Void out of Chronosphere.
Magnus
[wiki] rating: -1.0 (winrate: 45% pickrate: 6%)Jakiro
* Jakiro's abilities deal damage over time, which can disrupt Magnus's attempts to initiate with Blink Dagger and Reverse Polarity.
* Macropyre not only disables Blink Dagger for a considerable duration, but can also destroy Trees, revealing Magnus's cover and position.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Jakiro
* Jakiro's Macropyre can help him to escape from Sprout and can disrupt Nature's Prophet's jungling.
* Jakiro can disrupt Nature's Prophet's escape attempt with Teleportation with Ice Path.
Additional:
* Jakiro's skill arsenal can ruin Nature's Prophet's gameplay: Dual Breath and Liquid Fire can clear treants from Nature's Call while simultaneously slowing Nature's Prophet, Ice Path can disrupt Nature's Prophet's escaping attempt with
Teleportation and Macropyre can not only clear treants from
Nature's Call, but also can free Jakiro from
Sprout.
Chen
[wiki] rating: -1.0 (winrate: 48% pickrate: 0%)Jakiro
* Jakiro's damage over time force Chen to use Hand of God prematurely, potentially wasting chance to save his allies during teamfight.
* Macropyre can also disrupt Chen's jungling work.
Additional:
* Liquid Fire and
Dual Breath can clear Chen's creeps, and kill his allies before he uses Hand of God.
* Macropyre can quickly clear Chen's creeps and deal intense damage to his allies.
Earthshaker
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Jakiro
* Both Ice Path and
Macropyre are the good setup while Earthshaker after blinking in and stay out of Echo Slam initiation radius.
* Liquid Fire damage over time potentially disable Earthshaker's
Blink Dagger.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Jakiro
* Dual Breath slows down Phantom Lancer and his illusions.
* Liquid Fire will not only deal AoE damage but also lowers Phantom Lancer's attack speed.
* An Ice Path and
Macropyre combo can easily clear all of Phantom Lancer's illusions.
Additional:
* Jakiro's spells inflict AoE damage, meaning he can take down Phantom Lancer's illusion army very quickly.
Troll Warlord
[wiki] rating: -1.0 (winrate: 50% pickrate: 10%)Dark Willow
* Dark Willow's burst damage and stun prevents Troll Warlord from approaching her until he has Black King Bar.
* Troll Warlord's lack of burst damage makes it hard for him to kill Dark Willow before she slips into Shadow Realm.
Timbersaw
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Dark Willow
* Bramble Maze prevents Timbersaw from Timber Chaining away without getting rooted.
* Cursed Crown can still catch Timbersaw if he Timber Chains away.
* Reactive Armor offers little protection against Dark Willow's high magical damage.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Jakiro
* Ice Path allows Jakiro to easily cancel Freezing Field.
* Freezing Field makes Crystal Maiden an easy target for all of his abilities without a Black King Bar.
* With the talent for Macropyre dealing Pure Damage and ignoring spell immunity, Black King Bar becomes nearly useless for Crystal Maiden, as its high damage over time and long duration will force Crystal Maiden to forcefully cancel Freezing Field.
Templar Assassin
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Jakiro
* All of Jakiro's active skills can be targeted on an area, which is effective at forcing Templar Assassin to move should she Meld away.
* Many of Jakiro's spells utilize damage-over-time mechanics, which makes it easy to strip away layers of Refraction.
Spirit Breaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Dark Willow
* Bramble Maze stops Charge of Darkness in its tracks. Its very long duration means it can be used as an obstacle to block off an incoming Spirit Break during teamfights.
* Shadow Realm and Bedlam can be activated when Dark Willow sees Charge of Darkness coming, preventing Spirit Breaker from using
Nether Strike after the initial stun.
Chaos Knight
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Jakiro
* With his AoE damage, Jakiro can easily kill Chaos Knight's Phantasm illusions.
* Chaos Knight usually doesn't buy a Black King Bar, making him vulnerable to an Ice Path into Macropyre combination.
Additional:
* Ice Path and
Macropyre punish Reality Rift with a long stun and heavy damage across all illusions.
Treant Protector
[wiki] rating: -1.0 (winrate: 52% pickrate: 6%)Jakiro
* With Dual Breath, Liquid Fire and Macropyre Jakiro can quickly remove all Living Armor from a target.
* Ice Path allows Jakiro to prevent Treant Protector from using Overgrowth while staying at a safe distance.
* Macropyre destroy trees, which where Treant protector might be hiding
Monkey King
[wiki] rating: -1.0 (winrate: 53% pickrate: 18%)Dark Willow
* Shadow Realm makes it hard for Monkey King to land Jingu Mastery stacks. It also allows Dark Willow to escape from Wukong's Command.
* Terrorize can easily end Wukong's Command by forcing him to move out of the circle.
Additional:
* Terrorize forces Monkey King out of Wukong's Command.
Broodmother
[wiki] rating: -1.0 (winrate: 55% pickrate: 2%)Jakiro
* Broodmother and her Spiderlings need to be very careful during the laning stage against Jakiro, as Jakiro can take down Broodmother's Spiderlings, preventing her from pushing.
Spectre
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Morphling
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Mars
[wiki] rating: -0.6 (winrate: 47% pickrate: 16%)Dark Willow
* Heroes with high magical or pure damage will bypass Bulwark: Timbersaw,
Dark Willow,
Enigma,
Invoker,
Pugna,
Skywrath Mage,
Tinker,
Zeus,
Oracle.
Slark
[wiki] rating: -0.6 (winrate: 48% pickrate: 13%)Jakiro
* Heroes with AoE abilities will hit Slark in Shadow Dance: Lina,
Jakiro,
Underlord,
Leshrac,
Dark Seer,
Earthshaker,
Timbersaw,
Crystal Maiden
Omniknight
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Jakiro
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor
Pangolier
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Dark Willow
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Naga Siren
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Jakiro
* Heroes with damage over time abilities can quickly eat through Gravekeeper's Cloak charges like Huskar,
Jakiro and
Queen of Pain.
Windranger
[wiki] rating: -0.4 (winrate: 50% pickrate: 16%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Dark Willow
* Windrun does not protect Windranger from Cursed Crown's stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
Bloodseeker
[wiki] rating: -0.4 (winrate: 50% pickrate: 2%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Dark Willow
* Bramble Maze greatly hinders Bloodseeker's ability to run around in teamfights and pick off dying allies.
* Shadow Realm prevents Bloodseeker from attacking dark Willow, allowing her to safely teleport away.
Riki
[wiki] rating: -0.4 (winrate: 53% pickrate: 12%)Dark Willow
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Additional:
* Smoke Screen prevents Dark Willow from using her close-range bursts with Bedlam.
* Blink Strike lets Riki jump past Bramble Maze.
Jakiro
* Riki can easily be caught in an Ice Path and Macropyre combo as he finishes Tricks of the Trade.
Axe
[wiki] rating: 0.0 (winrate: 49% pickrate: 10%)Dark Willow
* Berserker's Call forces Dark Willow to attack, cancelling Shadow Realm.
Jakiro
* Axe is a hero that is very vulnerable against magical nuke damage and disables, Jakiro is perfect against him with all of his spells.
Additional:
* Ice Path neutralizes initiation attempts with Berserker's Call, and its long area of effect discourages follow-up from Axe's teammates.
* Ice Path serves as a large obstacle to stop Axe from chasing down fleeing stragglers to kill with Culling Blade.
* Jakiro's many damage-per-second skills prevent Axe from initiating with his Blink Dagger.
Puck
[wiki] rating: 0.0 (winrate: 52% pickrate: 15%)Dark Willow
* All of Puck's abilities are area-targeted, and will hit Dark Willow when she uses Shadow Realm.
* Illusory Orb allows Puck to bypass Bramble Maze, close the gap and silence Dark Willow with
Waning Rift.
* Phase Shift helps Puck dodge attacks charged by Shadow Realm, and is easily timed against Terrorize's long cast time..
Jakiro
* Jakiro has 3 damage over time spells, 2 of which are from debuffs on Puck (Dual Breath and
Liquid Fire) and 1 affecting an entire area (
Macropyre), making it easy for him to disable the blink dagger.
* Ice Path is also strong against Puck, as he can cast it towards Puck during Phase Shift, who then gets instantly stunned once Phase Shift ends.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Dark Willow
* Fortune's End can easily dispel
Cursed Crown before it times out and stuns. He can also save a stunned ally with False Promise.
Bedlam's over-time damage, since the spell provides no form of control. Similarly, he can also negate the magic burst from
Shadow Realm.
Terrorize, and it can remove the root from
Bramble Maze if you're quick enough. Be mindful that Fortune's End only dispels your allies' debuffs on the primary target.
Fortune's End not being disjointable is almost an ensured disable if Dark Willow tries to escape with Shadow Realm. Dispels Cursed Crown and Terrorize.
Fate's Edict negates all her magic damage in case she catches a single hero.
False Promise's strong dispel removes Dark Willow's disables.
* Fate's Edict can easily negate
* Fortune's End can dispel the fear effect from
Additional:
*
*
*
Jakiro
*
Fate's Edict allowed Oracle to make allies spell immune, allowing him to save allies from Jakiro's spells.
Fate's Edict can be cast onto Jakiro to disarm him and prevent him from pushing with his Liquid Fire.
False Promise allows Oracle to free allies from Jakiro's Ice Path.
*
*