Silencer
[wiki] rating: 2.0 (winrate: 50% pickrate: 10%)Anti-Mage
[wiki] rating: 2.0 (winrate: 48% pickrate: 13%)Undying
* Tombstone's zombies rarely inhibit Anti-Mage, as he can either Blink away or onto the Tombstone and destroy it.
Jakiro
* Blink allows Anti-Mage to hunt down Jakiro, who has no way to escape.
* Counterspell protects Anti-Mage against all of Jakiro's magic damage.
* Mana Void is very effective against Jakiro because of his high mana.
Sniper
[wiki] rating: 1.6 (winrate: 48% pickrate: 14%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Undying
* Sniper can easily destroy Tombstone from long range.
Weaver
[wiki] rating: 1.6 (winrate: 48% pickrate: 7%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Undying
* Geminate Attack works on Tombstone, allowing Weaver to kill it quickly.
* Zombies attacking Weaver disappear once he goes invisible with Shukuchi.
* Undying has no way to catch a mobile Weaver.
Death Prophet
[wiki] rating: 1.2 (winrate: 51% pickrate: 11%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Undying
* High health heroes like Pudge and
Undying gain strength by using abilities. Focusing them with Spirit Siphon can let you heal more health and deal more damage to them.
Skywrath Mage
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Jakiro
* Ancient Seal can silence Jakiro up to 6 seconds. Also, it makes Jakiro vulnerable to magical spells.
* Skywrath Mage can burst down Jakiro with his high damage magical spells.
Necrophos
[wiki] rating: 1.0 (winrate: 51% pickrate: 18%)Undying
* Necrophos is a dangerous opponent to go against with. Regardless of how much strength Undying has gained from Decay, Necrophos can finish off Undying with Reaper's Scythe once Undying's HP falls below a certain threshold.
* Heartstopper Aura will do more damage to Undying if he gained strength from Decay, as it does damage based on a hero's maximum health.
Medusa
[wiki] rating: 1.0 (winrate: 51% pickrate: 12%)Undying
* Split Shot can destroy Tombstone Zombies and Tombstone itself while still damaging heroes.
* Mana Shield reduces the impact of Decay and Flesh Golem's Plague Aura.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Jakiro
* Fate's Edict allows Oracle to make allies spell immune, allowing him to save allies from Jakiro's spells.
* Fate's Edict can be cast onto Jakiro to disarm him and prevent him from pushing with his Liquid Fire.
* False Promise allows Oracle to free allies from Jakiro's Ice Path.
Gyrocopter
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Undying
* Flak Cannon rips through Tombstone's zombies.
Additional:
* Flak Cannon enables Gyrocopter to clear the zombies easily.
Alchemist
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Undying
* Chemical Rage will take down Tombstone in no time.
Additional:
* With Greevil's Greed, Alchemist can farm Tombstone zombies and gain a significant gold advantage.
Luna
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Undying
* Luna has Moon Glaives and
Lunar Blessing to help her destroy Tombstone, and this becomes more effective if Luna is equipped with
Manta Style.
* Defending with Zombies from Tombstone against Luna is not a good idea because Eclipse will strike only Undying.
Lifestealer
[wiki] rating: 1.0 (winrate: 48% pickrate: 8%)Jakiro
* Rage grants Lifestealer immunity to all of Jakiro's spells. Note: magic resistance will not dispel the attack speed slow effects from Dual Breath and Liquid Fire.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Jakiro
* Fade Bolt can hinder Jakiro's early pushing power by clearing creep waves.
* All of Jakiro's spells are great for Rubick to Spell Steal.
* Ice Path is a great spell for Rubick so steal, since Rubick has no cast time on stolen abilities, making Rubick's version of Ice Path much more reliable than Jakiro's.
* Macropyre is a great way for Rubick to farm.
Troll Warlord
[wiki] rating: 1.0 (winrate: 45% pickrate: 2%)Undying
* Due to Fervor and Battle Trance, Troll Warlord has a significant attack speed, enabling him to crush Tombstone quickly.
* Undying usually stays at the front line with no disables, making him an easy target for Troll Warlord.
Huskar
[wiki] rating: 0.6 (winrate: 55% pickrate: 11%)Undying
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Sand King
[wiki] rating: 0.6 (winrate: 53% pickrate: 18%)Jakiro
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Juggernaut
[wiki] rating: 0.6 (winrate: 52% pickrate: 18%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Mirana
[wiki] rating: 0.6 (winrate: 51% pickrate: 11%)Undying
* Mirana can destroy Tombstone, and evade zombies using Leap and Moonlight Shadow's invisibility.
Bloodseeker
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Windranger
[wiki] rating: 0.6 (winrate: 49% pickrate: 10%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Clockwerk
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Jakiro
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault prevents Jakiro from casting spells as all his spells have very long cast times.
* Jakiro is also an easy target for Clockwerk's Hookshot + Power Cogs combo, as he has little mobility and no escape.
* Alternatively, if the enemy Clockwerk traps one of his own allies or Jakiro's allies in the cogs, it gives Jakiro an ideal setup to punish Clockwerk and his ally or to save Jakiro's ally, respectively.
Invoker
[wiki] rating: 0.6 (winrate: 48% pickrate: 17%)Undying
* Invoker's multiple spells can lock down Undying and disable him from doing much.
Tinker
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Phantom Assassin
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Underlord
[wiki] rating: 0.6 (winrate: 46% pickrate: 3%)Undying
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Snapfire
[wiki] rating: 0.6 (winrate: 45% pickrate: 8%)Undying
* Heroes with summons that are destroyed by a fixed number of attacks: Undying's
Tombstone,
Gyrocopter's
Homing Missile, and
Zeus's
Nimbus.
Ember Spirit
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Terrorblade
[wiki] rating: 0.6 (winrate: 45% pickrate: 3%)Undying
* Terrorblade can destroy Tombstone with his
Conjure Image and
Metamorphosis.
Timbersaw
[wiki] rating: 0.6 (winrate: 44% pickrate: 5%)Undying
* Reactive Armor makes Timbersaw very effective against heroes that control a lot of units, such as
Broodmother,
Lycan and
Undying.
Nature's Prophet
[wiki] rating: -2.0 (winrate: 44% pickrate: 4%)Undying
* Undying's Tombstone will cheerfully chew through treants, incidentally netting you some extra income during fights.
* The above interaction tends to ensure that skirmishes are heavily populated with units, thereby buffing Soul Rip
Jakiro
* Jakiro's Macropyre can help him to escape from Sprout and quickly clears Treants.
* Jakiro can disrupt Nature's Prophet's escape attempt with Sprout and Teleportation by using Ice Path.
Additional:
* Jakiro's skill arsenal can ruin Nature's Prophet's gameplay: Dual Breath and Liquid Fire can clear treants from Nature's Call while simultaneously slowing Nature's Prophet, Ice Path can disrupt Nature's Prophet's escaping attempt with
Teleportation, and Macropyre can easily clear treants from
Nature's Call.
Axe
[wiki] rating: -2.0 (winrate: 51% pickrate: 13%)Undying
* Decay's stacking strength reduction makes Axe much less dominant in lane.
* Tombstone's zombies take no damage from Counter Helix, and will continuously put Axe's
Blink Dagger on cooldown until dealt with.
Jakiro
* Ice Path neutralizes initiation attempts with Berserker's Call, and its long area of effect discourages follow-ups from Axe's teammates.
* Ice Path serves as a large obstacle to stop Axe from chasing down fleeing stragglers to kill with Culling Blade.
* Jakiro's many damage-per-second skills prevent Axe from initiating with his Blink Dagger. And since Axe rarely buys Black King Bar, he's vulnerable to Jakiro's abilities and counter-initiaions.
Additional:
* Axe is a hero that is very vulnerable against magical nuke damage and disables, Jakiro is perfect against him with all of his spells.
Spectre
[wiki] rating: -1.6 (winrate: 45% pickrate: 1%)Undying
* Spectre must chase for kills and relies on movement speed for mobility in fights, and has no way to counter the Tombstone zombies.
* The potency of Soul Rip can be increased from nearby illusions from Haunt.
* Decay will shut down Spectre during the laning phase by effectively cutting down her initial health pool.
Additional:
* Spectre must chase for kills and relies on movement speed for mobility in fights, and has no way to counter the Tombstone zombies.
* The potency of Soul Rip can be increased from nearby illusions, so Undying can use Haunt against Spectre.
* Early game Decay will make Spectre easy to shut down in lane.
Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Crystal Maiden
[wiki] rating: -1.6 (winrate: 49% pickrate: 7%)Jakiro
* Ice Path allows Jakiro to easily cancel Freezing Field.
* Freezing Field makes Crystal Maiden an easy target for all of his abilities without a Black King Bar.
* With the talent for Macropyre dealing Pure Damage and ignoring spell immunity, Black King Bar becomes nearly useless for Crystal Maiden, as its high damage over time and long duration will force Crystal Maiden to forcefully cancel Freezing Field.
Undying
* Generally, any fragile heroes will have a hard time dealing with Undying's tankiness, and even more so if Decay is used on them. Some examples are Crystal Maiden and
Witch Doctor.
Sven
[wiki] rating: -1.0 (winrate: 44% pickrate: 1%)Undying
* Undying can use Decay not only to reduce Sven's maximum health, but also to reduce the damage he can deal with his ultimate.
* Zombies spawned by Tombstone together with Flesh Golem slow Sven down significantly. Landing Sven's powerful but somewhat slow right-click on Tombstone would be a waste.
Spirit Breaker
[wiki] rating: -1.0 (winrate: 47% pickrate: 7%)Undying
* Due to Spirit Breaker's low attack speed, Tombstone is problematic for Spirit Breaker.
* The zombies summoned from Tombstone apply a stacking movement speed slow, which can significantly reduce Greater Bash's damage.
* Soul Rip and
Decay allows Undying and his allies to survive from incoming ganks of Spirit Breaker.
Magnus
[wiki] rating: -1.0 (winrate: 48% pickrate: 8%)Jakiro
* Jakiro's abilities deal damage over time, which can disrupt Magnus's attempts to initiate with Blink Dagger and Reverse Polarity.
* Macropyre not only disables Blink Dagger for a considerable duration, but can also destroy Trees, revealing Magnus's cover and position.
Mars
[wiki] rating: -1.0 (winrate: 48% pickrate: 14%)Undying
* Decay,
Soul Rip and
Flesh Golem all deal magical damage which ignores Bulwark.
* Decay reduces Mars' natural strength and therefore his health pool, which is what he relies on to trade effectively in lane.
Puck
[wiki] rating: -1.0 (winrate: 49% pickrate: 10%)Jakiro
* Jakiro has 3 damage over time spells, 2 of which are from debuffs on Puck (Dual Breath and
Liquid Fire) and 1 affecting an entire area (
Macropyre), making it easy for him to disable the blink dagger.
* Ice Path is also strong against Puck, as he can cast it towards Puck during Phase Shift, who then gets instantly stunned once Phase Shift ends.
Centaur Warrunner
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Undying
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Return.
Treant Protector
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Jakiro
* With Dual Breath, Liquid Fire and Macropyre Jakiro can quickly remove all Living Armor from a target.
* Ice Path allows Jakiro to prevent Treant Protector from using Overgrowth while staying at a safe distance.
Ogre Magi
[wiki] rating: -1.0 (winrate: 51% pickrate: 15%)Undying
* Undying saps strength from heroes with Decay, and Ogre Magi's high strength gain will allow Undying to steal more and more strength, becoming stronger with each use.
* Due to the Strength steal from Decay, Undying is normally very tanky, and has high health, making it harder for Ogre Magi to kill him.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Undying
* Winter Wyvern cannot handle the Zombies created by Undying's Tombstone very well. In most situations, Zombies will have more movement speed than her.
* Undying can gain one or two easy Decay stacks on an ally in Cold Embrace. The ally will still take the damage as well.
Additional:
* Winter Wyvern cannot handle the Zombies created by Tombstone very well. In most situations, Zombies will have more movement speed than her.
* Undying can gain one or two easy Decay stacks on an ally in Cold Embrace. The ally will still take the damage as well, since it is magical.
Riki
[wiki] rating: -1.0 (winrate: 52% pickrate: 3%)Jakiro
* Riki can easily be caught in an Ice Path and Macropyre combo as he finishes Tricks of the Trade.
Broodmother
[wiki] rating: -1.0 (winrate: 52% pickrate: 1%)Jakiro
* Broodmother and her Spiderlings need to be very careful during the laning stage against Jakiro, as Jakiro can take down Broodmother's Spiderlings, preventing her from pushing as well as gaining a good amount of gold.
Chen
[wiki] rating: -1.0 (winrate: 54% pickrate: 1%)Jakiro
* Jakiro's damage over time force Chen to use Hand of God prematurely, potentially wasting chance to save his allies during teamfight.
* Macropyre can also disrupt Chen's jungling work.
Additional:
* Liquid Fire and
Dual Breath can clear Chen's creeps, and kill his allies before he uses Hand of God.
* Macropyre can quickly clear Chen's creeps and deal intense damage to his allies.
Pudge
[wiki] rating: -0.6 (winrate: 45% pickrate: 24%)Undying
* Anti-Tank heroes like: Razor,
Necrophos,
Undying.
Doom
[wiki] rating: -0.6 (winrate: 45% pickrate: 3%)Undying
* Heroes with a slow attack rate will find themselves struggling to take out Tombstone, like Doom.
Witch Doctor
[wiki] rating: -0.6 (winrate: 46% pickrate: 7%)Undying
* Generally, any fragile heroes will have a hard time dealing with Undying's tankiness, and even more so if Decay is used on them. Some examples are Crystal Maiden and
Witch Doctor.
Slark
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Jakiro
* Heroes with AoE abilities will hit Slark in Shadow Dance: Lina,
Jakiro,
Underlord,
Leshrac,
Dark Seer,
Earthshaker,
Timbersaw,
Crystal Maiden
Morphling
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Naga Siren
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Templar Assassin
[wiki] rating: -0.6 (winrate: 50% pickrate: 11%)Jakiro
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny,
Jakiro,. An experienced Templar Assassin could try to use Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Additional:
* All of Jakiro's active skills can be targeted on an area, which is effective at forcing Templar Assassin to move should she Meld away.
* Many of Jakiro's spells utilize damage-over-time mechanics, which makes it easy to strip away layers of Refraction.
Io
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Jakiro
* Heroes whose abilities can affect multiple enemies at once: Lina,
Luna,
Jakiro,
Leshrac,
Invoker,
Lina
Omniknight
[wiki] rating: -0.6 (winrate: 55% pickrate: 8%)Jakiro
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor
Meepo
[wiki] rating: -0.4 (winrate: 53% pickrate: 1%)Undying
* Meepo can quickly destroy Tombstone thanks to
Divided We Stand.
Jakiro
* All of Jakiro's skills are Area of Effect, which can easily affect all Meepos in a targeted area.
Chaos Knight
[wiki] rating: -0.4 (winrate: 53% pickrate: 13%)Undying
* Chaos Knight's multiple illusions from
Phantasm can destroy Undying, as Soul Rip can't offset the damage from the high amount of damage from his illusions.
Jakiro
* With his AoE damage, Jakiro can easily kill Chaos Knight's Phantasm illusions.
* Chaos Knight usually doesn't buy a Black King Bar, making him vulnerable to an Ice Path into Macropyre combination.
Additional:
* Ice Path and
Macropyre punish Reality Rift with a long stun and heavy damage across all illusions.
Bristleback
[wiki] rating: 0.0 (winrate: 46% pickrate: 4%)Jakiro
* Macropyre's frequent damage ticks causes Bristleback to activate repeatedly, resulting in free damage as long as Bristleback faces away from Jakiro.
Undying
* Undying's Decay is a dangerous ability against Bristleback, as it makes him more vulnerable and reduces his tankiness.
* Undying's Tombstone together with Flesh Golem can slow Bristleback down significantly.
Earthshaker
[wiki] rating: 0.0 (winrate: 49% pickrate: 8%)Undying
* Zombies summoned from Tombstone will amplify the damage of Echo Slam due to them increasing the echo damage.
Jakiro
* Both Ice Path and
Macropyre are the good setup while Earthshaker after blinking in and stay out of Echo Slam initiation radius.
* Liquid Fire damage over time potentially disable Earthshaker's
Blink Dagger.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Undying
* Phantom Lancer's many illusions will easily destroy Tombstone, provided he has sufficient farm.
Jakiro
* Dual Breath slows down Phantom Lancer and his illusions.
* Liquid Fire will not only deal AoE damage but also lowers Phantom Lancer's attack speed.
* Ice Path and
Macropyre combo can easily clear all of Phantom Lancer's illusions.
Additional:
* Jakiro's spells inflict AoE damage, meaning he can take down Phantom Lancer's illusion army very quickly.
Visage
[wiki] rating: 0.0 (winrate: 55% pickrate: 2%)Undying
* Familiars will easily be able to kite heroes with a short range or with low attack speed. For example, Tiny and
Undying have a very hard time killing Familiars.
Jakiro
* Heroes with damage over time abilities can quickly eat through Gravekeeper's Cloak charges like Huskar,
Jakiro and
Queen of Pain.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Undying
*
Arcane Curse can effectively discourage Undying from casting his spammable abilities in a team fight, as Undying will have to suffer more damage and the slow due to the penalty duration of Arcane Curse.
Last Word and
Global Silence are able to silence Undying for up to 6 seconds, preventing Undying from gaining strength and healing his ally or himself.
*
Jakiro
* Silencer's
Last Word and
Global Silence prevents Jakiro from casting any spell.
Glaives of Wisdom.
* A carry Silencer can easily take down a support Jakiro with his