Chaos Knight
[wiki] rating: 1.6 (winrate: 51% pickrate: 4%)Ursa
[wiki] rating: 1.6 (winrate: 50% pickrate: 12%)Warlock
* Ursa can shred {U:Warlock Golem}s in a few seconds with
Fury Swipes and
Overpower.
Juggernaut
* Fury Swipes is not protected by Blade Fury and allows Ursa to harass Juggernaut anytime.
* Enrage reduces the damage taken from Omnislash.
Legion Commander
[wiki] rating: 1.6 (winrate: 49% pickrate: 13%)Juggernaut
* Duel pierces spell immunity and forces him to attack Legion Commander, making him unable to use
Omnislash.
Warlock
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Slark
[wiki] rating: 1.6 (winrate: 48% pickrate: 12%)Warlock
* Upheaval does not interrupt Slark too much, as he can just Pounce out of the area.
* Fatal Bonds and
Shadow Word can be dispelled by Dark Pact.
Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut: Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Ember Spirit
[wiki] rating: 1.6 (winrate: 47% pickrate: 9%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut: Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Warlock
* A pre-placed Fire Remnant allows Ember Spirit to escape
Upheaval.
* Flame Guard blocks
Shadow Word's damage.
* Sleight of Fist allows Ember Spirit to attack from range, ignoring
Upheaval, and
Searing Chains lets him interrupt it.
Sven
[wiki] rating: 1.6 (winrate: 42% pickrate: 2%)Warlock
* With God's Strength, Warlock Golem goes down in a matter of seconds. The two weaker golems granted by Aghanim's Scepter will fare worse due to Great Cleave hitting both.
* Storm Hammer upgraded with level 15 talent dispels Shadow Word.
Additional:
* God's Strength combined with
Great Cleave destroys Chaotic Offering golems within seconds.
Juggernaut
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Riki
[wiki] rating: 1.2 (winrate: 54% pickrate: 10%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut: Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Lycan
[wiki] rating: 1.0 (winrate: 57% pickrate: 6%)Warlock
* Shapeshift allows Lycan to escape from
Upheaval with 650 movement speed.
* Warlock doesn't have a lot of AoE abilities to deal with Lycan's wolves from Summon Wolves.
Dark Seer
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Warlock
* Surge allows for Dark Seer and his allies to escape from
Upheaval due to it ignoring any slow.
Bane
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Juggernaut
* Fiend's Grip and an
Aghanim's Scepter upgraded
Brain Sap pierces spell immunity, rendering Blade Fury nearly useless.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Warlock
* Blood Rite can silence Warlock, which as a spellcaster is bad for him.
* Rupture prevents Warlock from moving without taking damage, which due to his general lack of escapes is bad for him, and when combined with Blood Rite can be a very lethal combo.
Troll Warlord
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Juggernaut
* Troll Warlord's ability to attack as a ranged hero allows him to destroy Juggernaut's Healing Ward from afar.
* Battle Trance, when activated during Omnislash, allows Troll Warlord to survive the full duration of Omnislash and retaliate once it is over.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Warlock
* Weaver's Shukuchi allows him to escape from Warlock's
Upheaval with maximum move speed.
* His ultimate Time Lapse allows him to ignore damage from {U:Warlock Golem} and escape.
Omniknight
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Juggernaut
* Guardian Angel completely negates all physical damage, including Omnislash.
Additional:
* Omnislash is blocked by Guardian Angel.
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Warlock
* Because Warlock's abilities are all active abilities, Silencer can make his impact minimal.
* Arcane Curse prevents Warlock from using his abilities without taking 56/84/112/140 damage, and slowed by 9%/12%/15%/18%.
* Last Word can prevent Warlock from casting his combo.
* Global Silence can nullify Warlock's impact in fights and prevent him from getting any spells off.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Juggernaut
* Berserker's Call pierces spell immunity, making a Blade Fury teleport escape impossible. It's very useful against Omnislash as well.
* Juggernaut's low base health and high attack speed causes him to take a lot of damage from the pure damage of Counter Helix.
* Axe is a common Blade Mail and
Blink Dagger carrier making him a very big potential threat before Juggernaut gets items.
Windranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 16%)Juggernaut
* {Ability ID:Windrun|Windranger|16px} negates the damage from {Ability ID:Omnislash|Juggernaut|16px}.
* {Ability ID:Windrun|Windranger|16px} gives Windranger enough movement speed to get out of {Ability ID:Blade fury|Juggernaut|16px} range.
* {Ability ID:Focus fire|Windranger|16px} goes through {Ability ID:Blade Fury|juggernaut|16px}.
Mars
[wiki] rating: 1.0 (winrate: 49% pickrate: 16%)Juggernaut
* Juggernaut deals mostly physical damage, which is easily mitigated with Bulwark.
* Juggernaut's Omnislash switches to opposite directions which each slash, so Mars can mitigate most of its damage since he only takes full damage from one direction: his back.
Pudge
[wiki] rating: 1.0 (winrate: 47% pickrate: 22%)Juggernaut
* Meat Hook can hit and displace Juggernaut during his Blade Fury.
* Dismember pierces Juggernaut's spell immunity from Blade Fury.
Razor
[wiki] rating: 0.6 (winrate: 53% pickrate: 2%)Juggernaut
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like Sven,
Bloodseeker, and
Juggernaut.
Abaddon
[wiki] rating: 0.6 (winrate: 53% pickrate: 3%)Juggernaut
* In general, heroes that deal burst in multiple instances will trigger Borrowed Time and heal Abaddon for a large amount, such as Skywrath Mage,
Techies,
Juggernaut,
Shadow Shaman, or
Ogre Magi.
Puck
[wiki] rating: 0.6 (winrate: 52% pickrate: 14%)Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut: Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Juggernaut
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Treant Protector
[wiki] rating: 0.6 (winrate: 52% pickrate: 6%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Pugna
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Additional:
* Decrepify is the perfect tool against Omnislash until he gets a
Nullifier, and even then he will probably waste a couple of slashes before he uses it.
* Without an extra disable, Pugna's high movement speed makes it impossible to chase him with Blade Fury.
* Unlike some other carries like Slark or
Phantom Assassin, Juggernaut's spells cost a hefty amount of mana and he will seriously get hurt by Nether Ward. Don't forget the damage from the ward is inflicted before the spell immunity is provided by
Blade Fury.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 51% pickrate: 8%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Naga Siren
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Death Prophet
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Storm Spirit
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut: Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Dragon Knight
[wiki] rating: 0.6 (winrate: 50% pickrate: 2%)Juggernaut
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Dazzle
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Phantom Lancer
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut: Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Juggernaut
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Io
[wiki] rating: 0.6 (winrate: 47% pickrate: 4%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Shadow Demon
[wiki] rating: 0.6 (winrate: 46% pickrate: 3%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Additional:
* Be ready to save an ally from Omnislash with your Disruption.
* Spawning Juggernaut's illusions is a great deal, as his base attack time is low and he has a critical strike. Illusions will benefit from both.
* Demonic Purge will prevent Juggernaut's desperate attempt to flee using Blade Fury. However, it cannot stop him if he is using
Town Portal Scroll.
Doom
[wiki] rating: 0.6 (winrate: 44% pickrate: 3%)Warlock
* Supports with useful teamfight or contribution spells will be helpless against Doom: Dazzle,
Oracle,
Warlock.
Ancient Apparition
[wiki] rating: 0.4 (winrate: 52% pickrate: 8%)Warlock
* Ice Blast nullifies the healing from {U:Warlock Golem} and
Shadow Word.
* Cold Feet stuns Warlock if he chooses to continue channeling
Upheaval.
Juggernaut
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Drow Ranger
[wiki] rating: 0.4 (winrate: 50% pickrate: 8%)Juggernaut
* Drow Ranger can use Gust to push back Juggernaut before he can get in range to use Omnislash or
Blade Fury.
Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Anti-Mage
[wiki] rating: 0.4 (winrate: 48% pickrate: 14%)Warlock
* Mana Break prevents Warlock from casting his spells.
* Blink allows Anti-Mage to escape from
Upheaval.
* Counterspell reduces damage from
Shadow Word and the {U:Warlock Golem}'s
Permanent Immolation.
* Mana Void deals heavy damage after
Chaotic Offering and interrupts
Upheaval.
Juggernaut
* Juggernaut's low mana pool means that Mana Break and Mana Void will deal little damage to him. His
Blade Fury allows him to Block the damage from Mana Break
Outworld Destroyer
[wiki] rating: 0.4 (winrate: 45% pickrate: 2%)Juggernaut
* Astral Imprisonment allows Outworld Destroyer to save himself or his teamates during Omnislash.
* Juggernaut's low mana from his low intelligence gain means that he'll take a lot of damage from Sanity's Eclipse.
Juggernaut
* Heroes with built-in spell immunity can become immune to all of Outworld Devourer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Necrophos
[wiki] rating: 0.2 (winrate: 49% pickrate: 4%)Warlock
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Juggernaut
* Heroes who rely on physical damage are easily negated by Ghost Shroud: Phantom Assassin,
Wraith King,
Juggernaut.
Juggernaut
* Blade Fury blocks the damage done by Death Pulse and
Reaper's Scythe. Additionally,
Ghost Shroud decreases Necrophos's magic resistance, making him take more damage from Blade Fury.
Huskar
[wiki] rating: -2.0 (winrate: 49% pickrate: 2%)Juggernaut
* Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
* Healing Ward effectively negates any damage-over-time from Burning Spears.
* Huskar has no defense against Omnislash and takes heavy damage due to his low armor.
Warlock
* {U:Warlock Golem}s do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break because
Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allow Warlock's team to gather their wit and retaliate.
* After jumping in, Huskar will not have any means to escape Upheaval. Being an attack-dependent hero, this is bad for him.
Elder Titan
[wiki] rating: -1.6 (winrate: 49% pickrate: 1%)Juggernaut
* Blade Fury makes Juggernaut immune to Elder Titan's stun, so there is a high chance he wont get caught in your ultimate although Earth Splitter pierces spell immunity.
Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Crystal Maiden
[wiki] rating: -1.2 (winrate: 50% pickrate: 13%)Warlock
* Channeling heroes will not go well against Warlock, especially those who build Black King Bar as Warlock's ultimate ability stun goes through spell immunity. E.g.:
Crystal Maiden,
Shadow Fiend,
Enigma, etc.
Juggernaut
* Juggernaut and
Lifestealer have abilities (
Blade Fury and
Rage respectively) that prevent Crystal Maiden from using her spells on them in the early game, before
Black King Bar and other magical reduction is even an issue.
Enchantress
[wiki] rating: -1.0 (winrate: 44% pickrate: 2%)Juggernaut
* Blade Fury dispels the slow from enchant, and can burst her down during the laning stage.
* Omnislash and
Swiftslash's physical damage burst ignore untouchable.
* Silver Edge is a common item for Juggernaut for dealing with Untouchable.
Snapfire
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Juggernaut
* Blade Fury makes Juggernaut immune against all of Snapfire's spells and allows him to get closer.
* A well-timed Omnislash allows Juggernaut to dodge Snapfire's spells, and she has no way to deal with it.
Spectre
[wiki] rating: -1.0 (winrate: 46% pickrate: 7%)Juggernaut
* Juggernaut's Healing Ward can help save allied supports when Spectre attempts a Haunt kill.
* Juggernaut has a stronger push potential than Spectre, enabling him to end the game early before Spectre can come online.
* Spectre is often paired with two supports that are often weak against Juggernaut.
* Juggernaut also tends to build a Manta Style, which can prevent Desolate from taking effect.
* Juggernaut is invulnerable against Dispersion while using Omnislash
Shadow Fiend
[wiki] rating: -1.0 (winrate: 47% pickrate: 19%)Warlock
* Lacking escaping mechanisms, being dependent on fair positioning and channeling for his ultimate, its easier to Warlock with your long range crowd control abilities to lock the Shadow Fiend down to your team.
Hoodwink
[wiki] rating: -1.0 (winrate: 47% pickrate: 22%)Warlock
* Chaotic Offering's vast area-effect can destroy trees and stun Hoodwink.
* Upheaval makes retreating with Scurry difficult.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Juggernaut
* Juggernaut can attack Remote Mines and trigger Proximity Mines while in Blade Fury.
Gyrocopter
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Juggernaut
* Blade Fury and
Omnislash allows Juggernaut to avoid Gyrocopter's area attacks entirely.
Zeus
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Juggernaut
* None of Zeus's abilities can damage a Juggernaut in Blade Fury.
* Zeus's short attack range makes it difficult for him to target a well-placed healing ward. His frequent use of Arc Lightning will have almost no effect on allies being healed by Juggernaut.
* Zeus has no way to defend himself, even if Juggernaut cannot use Blade Fury. He can be easily taken out if cornered, sometimes even without Omnislash.
Additional:
* Blade Fury negates all magical damage from Zeus.
* Omnislash can easily take down Zeus. However, be aware that most players will get a
Eul's Scepter of Divinity or a
Ghost Scepter against Juggernaut.
Disruptor
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Juggernaut
* Blade Fury allows Juggernaut to simply move out of Kinetic Field and to dodge Glimpse.
* Healing Ward can keep heroes trapped in the Static Storm alive.
* Omnislash can be used to dodge Glimpse.
Templar Assassin
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Warlock
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Warlock
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Warlock can cast Upheaval when Templar Assassin uses
Meld, preventing escape.
* Warlock can also send his {U:Warlock Golem} near where she used Meld, preventing escape by
Blink Dagger due to the {U:Warlock Golem}
Permanent Immolation.
Juggernaut
* Blade Fury's damage over time dispels Refraction almost instantly.
* Juggernaut's high armor allows him to survive for long enough to remove Refraction and threaten her with Omnislash as long as he or his team carries detection.
* Templar Assassin's short attack range makes it difficult for her to target a well-placed healing ward. She cannot splash onto it with Psi Blades.
Luna
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Juggernaut
* Because of her low range, Luna cannot easily destroy Healing Ward.
* Both Blade Fury and
Omnislash are direct counters to Eclipse, offering Juggernaut spell immunity.
Clockwerk
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Juggernaut
* Juggernaut is invulnerable while using Omnislash, meaning that neither
Blade Mail or Power Cogs will save Clockwerk, this is especially common during the early laning phase.
* Blade Fury will also ignore any damage dealt by Battery Assault, as well as dealing heavy damage. As long as Juggernaut has mana to cast it, any engagement with Power Cogs will hurt Clockwerk a lot more than Juggernaut.
Invoker
[wiki] rating: -1.0 (winrate: 50% pickrate: 18%)Juggernaut
* Juggernaut's instant spell immunity from Blade Fury helps him dodge Invoker's combos. He can dispel the disables from Cold Snap and
Deafening Blast and dodge the damage from
Chaos Meteor, as well as walk through
Ice Wall.
* Juggernaut's high DPS allows him to kill split pushing Forge Spirit(s) effortlessly, and his high armor prevents them from being a threat to him.
* However, Invoker can hit Juggernaut with Sun Strike through Blade Fury, making the
Tornado > Sun Strike combo a threat if he does not dodge Tornado.
Additional:
* Blade Fury, similar to Rage, grants immunity to Invoker's spells and can dispel some debuffs as well.
* Omnislash renders Juggernaut invulnerable to Invoker's spells and can easily take Invoker down.
Phoenix
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Juggernaut
* Juggernaut's high attack speed lets him destroy a Supernova easily. He can even attack a Supernova during Blade Fury with his regular attacks.
* Blade Fury protects Juggernaut from all of Phoenix's spells (except Supernova, which pierces spell immunity).
* Blade Fury can also dispel the attack speed slow from Fire Spirits and the movement speed slow from
Icarus Dive.
* Phoenix's Icarus Dive will not protect it from Omnislash unless it dives into creeps, and Phoenix's low armor makes for an easy kill.
Dark Willow
[wiki] rating: -1.0 (winrate: 52% pickrate: 6%)Juggernaut
* None of Dark Willow's spells pierce Spell Immunity, making Blade Fury a good counter against her.
* Dark Willow is generally fragile, which results in Omnislash being devastating against her.
* However, if Shadow Realm is activated during Omnislash then the attack damage is negated (though Omnislash can still jump to other enemies).
Additional:
* Blade Fury dispels most of Dark Willow's abilities, allowing Juggernaut to pass through Bramble Maze and cancel out Cursed Crown before the stun occurs.
Wraith King
[wiki] rating: -1.0 (winrate: 53% pickrate: 21%)Juggernaut
* Wraithfire Blast is quite predictable, and players with good reflexes will disjoint it with Blade Fury.
* Omnislash with
Diffusal Blade &
Aghanim's Scepter can prevent Wraith King from reincarnating unless he has his Aghanim's Shard that removes the mana cost from Reincarnation.
Monkey King
[wiki] rating: -1.0 (winrate: 54% pickrate: 18%)Warlock
* Chaotic Offering can destroy the tree Monkey King is standing on.
* Shadow Word and
Fatal Bonds constantly puts Tree Dance on cooldown.
Medusa
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Juggernaut
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Slardar
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Juggernaut
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Viper
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Warlock
* Viper cannot interrupt heroes with powerful channeling abilities: Bane,
Enigma,
Shadow Shaman,
Warlock
Earthshaker
[wiki] rating: -0.6 (winrate: 49% pickrate: 10%)Warlock
* Warlock often stays back and counter-initiates by dropping his
Chaotic Offering on Earthshaker and his allies.
Lion
[wiki] rating: -0.6 (winrate: 49% pickrate: 15%)Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Jakiro
[wiki] rating: -0.6 (winrate: 49% pickrate: 11%)Juggernaut
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Skywrath Mage
[wiki] rating: -0.6 (winrate: 50% pickrate: 6%)Juggernaut
* Skywrath's pitiful defences also make him easy meat to heroes with high physical burst like Juggernaut or
Phantom Assassin, the latter occasionally downing a support Skywrath in a single
Stifling Dagger.
Leshrac
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Juggernaut
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 52% pickrate: 8%)Juggernaut
* Juggernaut with
Blade Fury
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Juggernaut
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Keeper of the Light
[wiki] rating: -0.4 (winrate: 44% pickrate: 5%)Juggernaut
* Keeper of the Light's
Blinding Light makes Juggernaut miss his attacks.
Juggernaut
* Juggernaut's Healing Ward keeps his team healthy even when pushing against Keeper of the Light's Illuminate.
* Blade Fury can dispel Blinding Light, as well as dodge an incoming Illuminate. Juggernaut can attack towers during Blade Fury, so he can dodge an Illuminate without having to stop pushing.
* Keeper of the Light has low health, low armor, and no natural defense against Omnislash.
Tiny
[wiki] rating: -0.4 (winrate: 45% pickrate: 7%)Juggernaut
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Juggernaut
* Blade Fury protects Juggernaut from all of Tiny's magic burst damage, as well as dealing magic damage that bypasses the armor from Grow.
Meepo
[wiki] rating: -0.4 (winrate: 47% pickrate: 1%)Juggernaut
* Juggernaut's Omnislash is meaningless for Meepo who can share the damage across clones to save other allies.
Warlock
* Fatal Bonds links the Meepos together.
Kunkka
[wiki] rating: 0.0 (winrate: 46% pickrate: 4%)Warlock
* Ghostship helps your team soak up damage from Chaotic Offering and hit summons hard.
* Tidebringer clears summons later in the game.
* Most of your spells can interrupt Upheaval.
Juggernaut
* Blade Fury negates Kunkka's X Marks the Spot.
* Kunkka has no way to dodge Omnislash.
* Kunkka has no way to hit Healing Ward directly in battle, and it mitigates Ghostship and Tidebringer's damage.
Terrorblade
[wiki] rating: 0.0 (winrate: 46% pickrate: 6%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Juggernaut
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Enigma
[wiki] rating: 0.0 (winrate: 53% pickrate: 4%)Juggernaut
* Enigma's Eidolons can help soak Juggernaut's Omnislash in the early game, mitigating the damage and wasting it on disposable summons. Should Juggernaut choose to kill your Eidelons with Blade Fury, he leaves himself open to your disables.
* Enigma's Black Hole and Midnight Pulse damage can pierce through Juggernaut's Blade Fury.
Warlock
* Chaotic Offering's spell immunity piercing stun can stop Black Hole's channeling. Due to this ability's large area of effect, it can be cast at a safe distance from the Black Hole.
* Fatal Bonds can be used to make Enigma's Eidolons easier to kill, potentially feeding the enemy team.
* Warlock's Upheaval can interfere with Enigma's initiation and potential follow-ups thanks to its large AoE.
Additional:
* Chaotic Offering pierces spell immunity and is an area of effect ability, therefore it doesn't matter if Enigma buys
Black King Bar or
Linken's Sphere Warlock will always be able to cancel channeling of
Black Hole.
* Enemies often get clumped up around Black Hole giving Warlock a perfect opportunity to cast
Fatal Bonds and
Upheaval on multiple enemies.
Underlord
[wiki] rating: 0.0 (winrate: 54% pickrate: 8%)Juggernaut
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Juggernaut
* In general, heroes with spell immunity abilities won't be caught inside by Pit of Malice: Juggernaut,
Lifestealer.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 55% pickrate: 11%)Warlock
* Impale interrupts
Upheaval.
* Nyx Assassin Vendetta allows him to escape from Warlock's
Upheaval with maximum move speed.
* Warlock's low health pool and mobility can easily take down by Nyx Assassin's burst damage.
Juggernaut
* Blade Fury completely counters all of Nyx Assassin's abilities except Vendetta, and does not allow him to disengage with Spiked Carapace.
* Omnislash makes quick work of Nyx Assassin, and Spiked Carapace offers no protection at all.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
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Juggernaut
* While Blade Fury is on cooldown, Juggernaut can easily killed by a standard
Chaos Bolt &
Reality Rift combo.
Phantasm illusions can tank Omnislash.
*
Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include
Chaos Knight,
Spirit Breaker,
Riki, and some others.