Omniknight
[wiki] rating: 2.0 (winrate: 47% pickrate: 1%)Outworld Destroyer
[wiki] rating: 1.6 (winrate: 51% pickrate: 13%)Chaos Knight
* Illusion based heroes (like Chaos Knight and
Terrorblade) can't use their illusion beneficially against Sanity's Eclipse's high AoE burst damage.
Kunkka
* Astral Imprisonment can allow Outworld Destroyer to save himself or allies from Kunkka's full kit.
* Sanity's Eclipse deal a large amount of damage, as Kunkka's mana pool is much smaller than Outworld Destroyer's.
* Arcane Orb deals pure damage, shredding through Kunkka and his team even with Ghostship's buff.
Phoenix
[wiki] rating: 1.6 (winrate: 50% pickrate: 9%)Kunkka
* Supernova negates Kunkka's combo entirely, as it can't be affected by spells while using Supernova.
* Icarus Dive also allows Phoenix to dodge Ghostship and Torrent.
Chaos Knight
* Illusion-based heroes such as Naga Siren or
Chaos Knight are vulnerable to Phoenix's DPS and attack speed slow, as their illusions, no matter how many, will be unable to deal enough damage to actually be a threat, and they will all be completely useless against the Supernova.
Enigma
[wiki] rating: 1.0 (winrate: 55% pickrate: 8%)Chaos Knight
* The area of effect damage from Midnight Pulse and Black Hole help deal with Chaos Knight's illusions.
Additional:
* Black Hole usually catches Chaos Knight with all his illusions.
* Midnight Pulse deals damage based on max health, quickly killing Phantasm illusions.
Clinkz
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Kunkka
* Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
* Strafe and
Searing Arrows together can kill allies easily even under Ghostship's buff.
* Skeleton Walk can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Chaos Knight
* Decrepify turns the target ethereal, protecting them from Chaos Knight's and his illusions' attacks.
* Life Drain instantly destroys illusions. It can effectively negate Phantasm when upgraded with
Aghanim's Scepter.
* Nether Blast quickly clears out illusions and can harass Chaos Knight in lane.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Chaos Knight
* Puck's area of effect nukes in the form of Illusory Orb and
Waning Rift clears Phantasm illusions from the early game to mid game.
* Phase Shift can be used to disjoint Chaos Bolt.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Chaos Knight
* Abaddon could punish Chaos Knight for using his Phantasm and Reality Rift combo on him with Aphotic Shield. Additionally, it provides extra protection against Chaos Knight's potential to take Abaddon down quickly.
* Furthermore, Abaddon's Borrowed Time makes it utterly impossible to burst Abaddon down, effectively reducing the amount of targets Chaos Knight can threaten by 1 for the entire game.
Mirana
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Kunkka
* Leap allows Mirana to easily escape Torrent and Ghostship.
Jakiro
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Chaos Knight
* With his AoE damage, Jakiro can easily kill Chaos Knight's Phantasm illusions.
* Chaos Knight usually doesn't buy a Black King Bar, making him vulnerable to an Ice Path into Macropyre combination.
Additional:
* Ice Path and
Macropyre punish Reality Rift with a long stun and heavy damage across all illusions.
Gyrocopter
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Chaos Knight
* Flak Cannon destroys Chaos Knight's illusions very quickly.
Monkey King
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Chaos Knight
* Wukong's Command and
Boundless Strike combo can easily cause havoc on Chaos Knight by destroying all of his powerful illusions.
* Chaos Knight without Phantasm cannot deal with Jingu Mastery at all.
Tidehunter
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Chaos Knight
* Ravage damages and disables Chaos Knight's army.
* Anchor Smash deals respectable area damage at early levels and lowers Chaos Knight's damage.
* Kraken Shell dispels Chaos Bolt and Reality Rift while providing protection from damage.
Brewmaster
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Chaos Knight
* Storm's Dispel Magic combined with Thunder Clap deals high damage against Chaos Knight's illusions even in the late game.
* Chaos Knight's reliance on physical damage is easily hindered by Drunken Brawler.
* Chaos Knight's lack of area effect and mobility makes him easily overwhelmed by Primal Split.
Additional:
* Dispel Magic from {U:Storm} can instantly kill the Phantasm army early on, and can still deal a lot of damage to them late game, revealing the real Chaos Knight.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Chaos Knight
* Cold Embrace protects targets of Reality Rift.
* Winter's Curse turns Phantasm illusions against Chaos Knight or a teammate.
* Splinter Blast deals decent area damage to Phantasm illusions.
* Arctic Burn's percentage-based damage quickly wears down Chaos Knight's health.
Additional:
* Winter Wyvern can make Chaos Knight's illusions attack the real one, provided the player knows who it is.
* Alternatively, Winter's Curse can make Chaos Knight and all his illusions attack one of his allies.
* Cold Embrace protects ally who is focused by Chaos Knight.
* Splinter Blast deals decent area damage to Chaos Knight's illusions.
Sniper
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Kunkka
* With his Take Aim, Sniper can simply sit out of your ability range and deal massive damage if not killed first.
* Assassinate can target allies who are still alive with low health because of Ghostship's buff.
* Headshot makes it harder for Kunkka to position/escape and makes it hard for Kunkka to hit with Tidebringer.
Earthshaker
[wiki] rating: 1.0 (winrate: 49% pickrate: 12%)Chaos Knight
* Echo Slam's damage potential increases due to Chaos Knight's Phantasm illusions.
Additional:
* Echo Slam will deal a colossal amount of damage to your army, as will
Fissure at lower levels.
* The area stuns from Aftershock will always slow down your illusions, since they can't have spell immunity.
Lich
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Chaos Knight
* Chain Frost can eliminate Chaos Knight's Phantasm army, especially after he clumped up using
Reality Rift.
* Frost Shield will heavily reduce his army's effectiveness.
Additional:
* Lich's Chain Frost, especially after obtaining its respective talent that provides unlimited bounces, can take out all of Chaos Knight's illusions quickly.
* An Aghanim's Scepter-upgraded
Sinister Gaze can hypnotize Chaos Knight and his illusions while also draining his already low mana pool.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 8%)Chaos Knight
* Reactive Armor helps Timbersaw to endure the damage from
Chaos Bolt and
Reality Rift combo.
* Timbersaw's large amount of pure damage AoE nukes clears Chaos Knight's illusions quickly, drastically reducing his damage.
Additional:
* Strong area damage, particularly from Whirling Death and
Chakram, lets Timbersaw clear out illusions quickly.
* Whirling Death directly reduces Strength from both Chaos Knight and his Phantasm illusions, reducing both the damage output and raw health that the hero relies on.
* Reactive Armor quickly builds stacks against Phantasm illusions, making Timbersaw hard to kill.
* Timber Chain allows Timbersaw to escape while surrounded.
Dragon Knight
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Chaos Knight
* Dragon Blood's armor bonus greatly reduces the damage dealt by Phantasm.
* Breathe Fire and
Elder Dragon Form's splash damage quickly destroy illusions and reduces their damage output.
Axe
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Chaos Knight
* Berserker's Call and Counter Helix makes short work of Chaos Knight's Phantasms.
Additional:
* Berserker's Call allows Axe to lock down Chaos Knight and his illusions.
* Counter Helix combined with
Blade Mail clears illusions out in no time.
Bristleback
[wiki] rating: 1.0 (winrate: 46% pickrate: 8%)Chaos Knight
* Quill Spray quickly destroys Chaos Knight's Phantasms.
Sven
[wiki] rating: 1.0 (winrate: 43% pickrate: 1%)Chaos Knight
* Great Cleave is very effective against Chaos Knight's illusions.
* Storm Hammer's radius can catch all of Chaos Knight's illusions at once, especially after Reality Rift.
* Warcry shields Sven and his teammates against Chaos Knight's burst physical damage.
Additional:
* Storm Hammer's faster projectile speed and cast time allows Sven to stun Chaos Knight and his illusions before he can cast Chaos Bolt.
* Warcry's armor bonus counteracts Reality Rift's debuff and reduces Chaos Knight's damage output.
* Great Cleave and
God's Strength devastates Phantasm illusions.
Naga Siren
[wiki] rating: 0.6 (winrate: 54% pickrate: 2%)Chaos Knight
* Illusion-based and multi-unit heroes can take advantage of Chaos Knight's lack of area damage: Naga Siren,
Phantom Lancer,
Broodmother
Windranger
[wiki] rating: 0.6 (winrate: 51% pickrate: 16%)Chaos Knight
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Treant Protector
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Kunkka
* Treant Protector's
Living Armor will also negate Tidebringer's damage.
Pangolier
[wiki] rating: 0.6 (winrate: 49% pickrate: 12%)Chaos Knight
* Heroes who are illusion based, or even heroes who frequently build Manta Style can be cleared quickly by Pangolier's high damage, or lose their damage ouput because of Lucky Shot: Chaos Knight,
Naga Siren
Legion Commander
[wiki] rating: 0.6 (winrate: 47% pickrate: 11%)Chaos Knight
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Grimstroke
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Chaos Knight
* Heroes who are reliant on illusions or summons: Chaos Knight,
Broodmother,
Naga Siren.
Snapfire
[wiki] rating: 0.6 (winrate: 46% pickrate: 5%)Chaos Knight
* Heroes reliant on illusions or summons: Broodmother,
Chaos Knight,
Naga Siren.
Tiny
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Chaos Knight
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Huskar
[wiki] rating: 0.4 (winrate: 52% pickrate: 3%)Kunkka
* Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.
Chaos Knight
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Ursa
[wiki] rating: 0.4 (winrate: 51% pickrate: 16%)Kunkka
* Ursa's massive physical damage can destroy Kunkka quickly.
* Enrage can be activated before being hit by Ghostship to prevent most of the damage.
* Earthshock slows Kunkka's movement speed. With no escape abilities, Kunkka is easy prey.
Chaos Knight
* Ursa struggles against illusion heroes like Chaos Knight and
Phantom Lancer.
Additional:
* Ursa cannot effectively fight against Phantasm's illusions with his single-target damage.
* Chaos Bolt's potentially long stun with Chaos Bolt gives Ursa little opportunity to Enrage.
Anti-Mage
[wiki] rating: 0.4 (winrate: 49% pickrate: 13%)Chaos Knight
* Anti-Mage commonly builds Battle Fury, which can deal with Phantasm illusions easily.
* Counterspell, if timed right, will turn Chaos Bolt against the Knight, and can set up for a kill if he is not careful.
* Even if Counterspell is on cooldown, Blink can almost always dodge a Chaos Bolt because of its slow projectile.
* Mana Break will quickly drain Chaos Knight's mana.
Kunkka
* Kunkka can bring Anti-Mage back with
X Marks the Spot, effectively negating Blink or forcing him to wait out the debuff before Blinking.
Witch Doctor
[wiki] rating: 0.4 (winrate: 47% pickrate: 13%)Chaos Knight
* Maledict cannot be dispelled by Phantasm, and can be used to tag the real Chaos Knight hiding within his illusions.
* If Witch Doctor has an Aghanim's Scepter,
Death Ward will bounce between Chaos Knight's illusions, destroying them quickly.
* However, Death Ward is easily interrupted by Chaos Bolt until Witch Doctor buys
Glimmer Cape or
Black King Bar.
Kunkka
* Heroes with long channeling abilities like Witch Doctor are easy targets for Kunkka to interrupt in team fights.
Additional:
* Torrent can cancel Death Ward from a far distance.
Magnus
[wiki] rating: 0.4 (winrate: 44% pickrate: 4%)Chaos Knight
* Using Reality Rift sets up a Reverse Polarity on Chaos Knight and his illusions.
* Shockwave and
Skewer kill Phantasm's illusions quickly, as can
Empower cast on a melee carry.
Additional:
* All Magnus abilities are very good against Chaos Knight's Phantasm illusions.
Kunkka
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Zeus
[wiki] rating: -1.6 (winrate: 46% pickrate: 8%)Kunkka
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Chaos Knight
* Chaos Knight's high health pool makes him resistant to Zeus' burst damage. Phantasm can dispel
Veil of Discord, a typical item purchased by Zeus.
* Zeus is easily overwhelmed by Chaos Knight's strong illusions, as Arc Lightning is not enough to kill them fast enough to have any impact.
* Zeus' low base armor makes him extremely vulnerable to Chaos Knight's high damage output and armor reduction.
Warlock
[wiki] rating: -1.6 (winrate: 50% pickrate: 4%)Chaos Knight
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Kunkka
* Ghostship helps your team soak up damage from Chaotic Offering and hit summons hard.
* Tidebringer clears summons later in the game.
* Most of your spells can interrupt Upheaval.
Disruptor
[wiki] rating: -1.2 (winrate: 49% pickrate: 9%)Kunkka
* X Marks the Spot is a counter to Disruptor's
Glimpse, but you need quick reactions to pull it off.
Additional:
* X Marks The Spot allows Kunkka or his teammates to fight back under effect of Glimpse.
Chaos Knight
* Chaos Knight with
Phantasm
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Additional:
* Phantasm removes Glimpse and dispels
Thunder Strike. Additionally, the Phantasm illusions make it difficult to use Glimpse and Thunder Strike on the real Chaos Knight.
* Disruptor's lack of mobility, combined with his lack of innate defense, sets him up for a Reality Rift and a beatdown by Chaos Knight and his illusions.
Chen
[wiki] rating: -1.2 (winrate: 52% pickrate: 0%)Kunkka
* Heroes with cleave abilities and area of effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Chaos Knight
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Visage
[wiki] rating: -1.2 (winrate: 54% pickrate: 1%)Chaos Knight
* Heroes that can overwhelm Visage by sheer number like Chaos Knight,
Meepo,
Terrorblade and
Phantom Lancer.
Kunkka
* Heroes with cleave or multi-target attacks can quickly take on Familiars and reduce Visage's firepower like Gyrocopter,
Kunkka,
Magnus and
Medusa.
Faceless Void
[wiki] rating: -1.0 (winrate: 41% pickrate: 3%)Kunkka
* Ghostship can stun Faceless Void and give damage reduction to allies during Chronosphere.
* Torrent can stun Faceless Void from outside Chronosphere.
* X Marks the Spot can bring back Faceless Void if he escape using Time Walk.
* If the timing is right and there are allies to attack, combination of X Marks the Spot,
Ghostship,
Torrent and
Tidebringer can kill Faceless Void instantly.
Meepo
[wiki] rating: -1.0 (winrate: 45% pickrate: 1%)Kunkka
* X Marks the Spot is good to prevent a single meepo from escaping from a deadly situation.
* Tidebringer, Torrent and Ghostship destroys Meepo's clones.
Additional:
* Tidebringer's cleave damage can wear down Meepo's clones quickly. It can also give Meepo problems in the lane, due to his melee range and initially low health pool.
* Ghostship and
Torrent can effectively disable Meepo while dealing heavy damage.
* X Marks the Spot prevents attempts to escape using Poof.
Lone Druid
[wiki] rating: -1.0 (winrate: 46% pickrate: 1%)Chaos Knight
* Reality Rift lets Chaos Knight bypass the Spirit Bear and jump onto Lone Druid.
* The Spirit Bear's lack of scaling means it dies quickly to Chaos Knight during the late-game.
Pudge
[wiki] rating: -1.0 (winrate: 46% pickrate: 19%)Chaos Knight
* Phantasm's illusions make it difficult to land Meat Hook and
Dismember.
* Chaos Bolt is a comparatively low cooldown tool to interrupt Dismember.
* Chaos Strike's lifesteal offsets Rot's damage.
Queen of Pain
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Kunkka
* Ghostship helps your team soak up damage from Sonic Wave and
Scream of Pain.
* Queen of Pain can't escape easily from X Marks the Spot - Torrent combo.
Spectre
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Kunkka
* Spectre can't escape with Spectral Dagger under X Marks the Spot.
* Kunkka can dominate Spectre's lane using Tidebringer and gain an advantage.
* Ghostship helps your team soak up damage from Haunt.
Batrider
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Kunkka
* X Marks the Spot breaks Flaming Lasso when used on ally and can break if used on Batrider.
Drow Ranger
[wiki] rating: -1.0 (winrate: 47% pickrate: 4%)Chaos Knight
* Reality Rift will disable Drow Ranger's Marksmanship, along with
Chaos Bolt he can keep her locked for enough time to be killed.
* Phantasm's illusions are hard for Drow Ranger to deal with as she lacks of AoE damage.
Slark
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Chaos Knight
* Dark Pact is minimally effective against Phantasm illusions, and Slark lacks area damage otherwise.
* Pounce can be counteracted by Reality Rift.
* Slark is naturally frail and dies quickly to Chaos Knight's burst damage before he can build Essence Shift stacks.
* Be aware, however, that Shadow Dance can make Slark hard to kill as he can't be targeted during its duration.
Additional:
* Phantasms have enough health to survive Dark Pact, and Slark has no other source of AoE damage to deal with them.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 8%)Chaos Knight
* Phantasm's illusions can be used to push towers and force Techies to detonate Remote Mines.
* Phantasm's illusions can be used to sweep Proximity Mines and
Stasis Traps.
* Chaos Knight can easily kill a lone Techies before they Blast Off!.
Invoker
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Kunkka
* Tidebringer pressures Invoker easily in lane due to Invoker's low health and armor in the early game.
Ogre Magi
[wiki] rating: -1.0 (winrate: 51% pickrate: 14%)Chaos Knight
* Phantasm dispels Ignite and makes targeting the real Chaos Knight much harder.
Wraith King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Chaos Knight
* Wraith King has no form of AoE to clear Chaos Knight's illusions from Phantasm.
* Wraith King is very vulnerable if he reincarnates in the middle of his illusions.
Underlord
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Kunkka
* X Marks the Spot will return Underlord or his teammate if they escape with Dark Rift.
Troll Warlord
[wiki] rating: -1.0 (winrate: 52% pickrate: 12%)Chaos Knight
* Chaos Knight's tanky illusions easily take advantage of Troll Warlord's lack of AoE damage.
* Chaos Bolt can stun Troll for up to 4 seconds and
Reality Rift prevents Troll Warlord from chasing down foes.
* Phantasm increases Chaos Knight's physical damage output up to 4 times and can easily kill Troll Warlord before he has a chance to use Battle Trance or a
Black King Bar.
Night Stalker
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Chaos Knight
* Reality Rift pulls out Night Stalker while he tries to escape or chase.
* Night Stalker doesn't have a lot of ways to deal with multiple targets, which makes him vulnerable to Phantasm illusions from early to mid game, until Night Stalker buys
Aghanim's Scepter.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 14%)Kunkka
* Tidebringer will deal lots of damage to Alchemist before he builds physical survivability items.
* Torrent and
X Marks the Spot can control Alchemist at all stages of the game before he has Black King Bar.
* Ghostship's rum buff will greatly reduce the Alchemist's damage output in teamfights including his Radiance.
Arc Warden
[wiki] rating: -1.0 (winrate: 54% pickrate: 4%)Chaos Knight
* Chaos Knight can dispel Flux with Phantasm.
* Chaos Knight can use Reality Rift to pull Arc Warden out of Magnetic Field.
* Once Chaos Knight jumps on Arc Warden with Reality Rift, Arc Warden struggles to escape due to low mobility.
Bounty Hunter
[wiki] rating: -1.0 (winrate: 54% pickrate: 10%)Chaos Knight
* Phantasm dispels Track, and the illusions make it difficult to Track the real Chaos Knight.
* Bounty Hunter is fragile and can easily be killed by Chaos Knight and Phantasm's illusions.
Razor
[wiki] rating: -1.0 (winrate: 54% pickrate: 6%)Chaos Knight
* Razor has no way to deal with Chaos Knight's multiple illusions from Phantasm.
Lycan
[wiki] rating: -1.0 (winrate: 54% pickrate: 3%)Kunkka
* Tidebringer's cleave will cripple any of his summons.
* Could potentially build Heaven's Halberd to cripple Lycan even more.
Additional:
* Tidebringer can be used to kill Lycan's summons.
* can also build into Heaven's Halberd which will disable Lycan's auto attacks crippling him even more.
Doom
[wiki] rating: -0.6 (winrate: 44% pickrate: 2%)Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 44% pickrate: 5%)Kunkka
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 45% pickrate: 16%)Chaos Knight
* Heroes with illusions and summons can be hard for Phantom Assassin to deal with, as she lacks any AoE abilities to deal with them: Broodmother,
Phantom Lancer,
Chaos Knight.
Vengeful Spirit
[wiki] rating: -0.6 (winrate: 45% pickrate: 3%)Chaos Knight
* Heroes who relies on illusions and summons (Beastmaster,
Chaos Knight, etc.).
Mars
[wiki] rating: -0.6 (winrate: 48% pickrate: 16%)Kunkka
* Kunkka's
Ghostship and
Torrent disrupt fights in Arena Of Blood.
Earth Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 10%)Kunkka
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Storm Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 12%)Kunkka
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Skywrath Mage
[wiki] rating: -0.6 (winrate: 50% pickrate: 6%)Chaos Knight
* Skywrath mage also has a terrible time fighting against anything that isn't a hero. As Mystic Flare only affects heroes, his skills are mostly target-based and he has terrible strength and agility, he can easily be kited or harassed by illusion-based heroes like Chaos Knight and
Phantom Lancer, or by Heroes that summon other units like
Lone Druid,
Lycan and
Beastmaster.
Undying
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Chaos Knight
* Chaos Knight's multiple illusions from
Phantasm can destroy Undying, as Soul Rip can't offset the damage from the high amount of damage from his illusions.
Templar Assassin
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Chaos Knight
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Bloodseeker
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Chaos Knight
* Heroes with illusion and clone abilities may confuse Bloodseeker, causing him to waste time in fights: Phantom Lancer,
Chaos Knight,
Arc Warden
Luna
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Chaos Knight
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Hoodwink
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Kunkka
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Clockwerk
[wiki] rating: -0.6 (winrate: 52% pickrate: 7%)Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Shadow Shaman
[wiki] rating: -0.6 (winrate: 52% pickrate: 16%)Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Beastmaster
[wiki] rating: -0.6 (winrate: 53% pickrate: 6%)Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Bane
[wiki] rating: -0.6 (winrate: 54% pickrate: 3%)Chaos Knight
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Additional:
* Phantasm's illusions make it difficult for Bane to target Chaos Knight with Nightmare,
Brain Sap and
Fiend's Grip.
* Chaos Bolt is a comparatively low cooldown tool to interrupt Fiend's Grip.
* Nightmare can be transferred by Phantasm illusions.
Viper
[wiki] rating: -0.4 (winrate: 47% pickrate: 6%)Kunkka
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Chaos Knight
* Viper has no response to the standard initiation combo of Reality Rift into
Chaos Bolt.
* Phantasm can eliminate Viper almost instantly with its damage output.
Additional:
* As Viper focuses on single-target damage, he has trouble fighting off Phantasm illusions.
* Reality Rift counteracts Viper's slows and reduces his durability.
Centaur Warrunner
[wiki] rating: -0.4 (winrate: 48% pickrate: 3%)Chaos Knight
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Kunkka
* X Marks the Spot negates Stampede.
Sand King
[wiki] rating: -0.4 (winrate: 51% pickrate: 10%)Chaos Knight
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Additional:
* Sand King's massive area damage output, particularly Epicenter, allows him to quickly take down Chaos Knight and his illusions.
* He can apply Caustic Finale to illusions with attacks for extra damage.
Kunkka
* Ghostship helps your team soak up damage from Epicenter, especially if he initiates during the battle.
* Sand King can't dodge X Marks the Spot - Torrent combo by his abilities. Torrent drags him out of his
Sand Storm
Dark Seer
[wiki] rating: -0.4 (winrate: 51% pickrate: 3%)Chaos Knight
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Kunkka
* X Marks the Spot prevents Dark Seer or his allies from escaping with Surge.
Broodmother
[wiki] rating: -0.4 (winrate: 53% pickrate: 2%)Chaos Knight
* Illusion-based and multi-unit heroes can take advantage of Chaos Knight's lack of area damage: Naga Siren,
Phantom Lancer,
Broodmother
Kunkka
* Kunkka's entire kit is great for taking out multiple units at once.
* Tidebringer's cleave will split through a wave of spiderlings.
* X Marks the Spot is great for dragging Broodmother back out of her web for Kunkka's team to set up on her.
* Torrent and Ghostship will demolish any spiderlings within the radius.
Additional:
* X Marks the Spot prevents Broodmother from escaping.
* Tidebringer can clear Broodmother's spiders if they get in range.
Tinker
[wiki] rating: -0.2 (winrate: 54% pickrate: 12%)Chaos Knight
* With Aghanim's Scepter, Tinker's Laser completely stops Chaos Knight's damage, forcing him to buy either a Black King Bar for his own survivability while leaving his illusions still vulnerable, or a Monkey King Bar leaving him still vulnerable to Tinker's nukes, though improving his damage.
* Tinker rarely finds himself in the middle of a fight, which is where Chaos Knight typically thrives, and even in the rare cases of being so, at level 3 Tinker's constant rearm and blink away can kite and dodge Chaos Knight's spells reliably, so Chaos Knight has very little catch against Tinker's mobility. This gives Tinker impunity to create more chaos in a teamfight than Chaos Knight can control, laying down the field with March of the Machines and constantly being hit by rockets and lasers.
Additional:
* Tinker's Aghanim's Scepter upgraded Laser can blind him and all of his Phantasm illusions.
Chaos Knight
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Kunkka
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Additional:
* X Marks the Spot can be used to prevent Tinker from escape with
Blink Dagger or
Boots of Travel, discourage him from snapping farm and snapping gank. However, in later game, it'll be much more difficult because Tinker can buy
Black King Bar or
Linken's Sphere to prevent Kunkka from placing X on him, or
Eul's Scepter of Divinity to prevent the recall
Rubick
[wiki] rating: 0.0 (winrate: 46% pickrate: 16%)Kunkka
* Despite most Kunkka players depending on their immense physical damage, his spells provide a lot of utility for Rubick:
* Torrent is very easy to land when paired with Telekinesis.
* X Marks the Spot can potentially be more effective in Rubick's hands due to his tendency to increase his cast range with his talents and items.
* Ghostship, paired with Telekinesis, allows Rubick to land it very easily without requiring
Torrent or
X Marks the Spot.
Chaos Knight
* While Chaos Knight can land far away from Rubick due to Telekinesis, it can be counteracted by Reality Rift.
* Phantasm dispels Fade Bolt's damage reduction debuff.
* Rubick is fragile and can easily be killed by Chaos Knight and Phantasm's illusions, before he retaliates.
Ember Spirit
[wiki] rating: 0.0 (winrate: 47% pickrate: 9%)Chaos Knight
* Ember Spirit is evasive and can dodge close encounters with melee heroes like Chaos Knight. Ember Spirit can't be caught with the slow from Reality Rift, and Flame Guard and Sleight of Fist can bring
Phantasm's illusions down quickly.
Kunkka
* Using X Marks the spot Kunkka can prevent Ember Spirit from escaping with Activate Fire Remnant, until he purchase
Eul's Scepter of Divinity or
Linken's Sphere.
Shadow Demon
[wiki] rating: 0.0 (winrate: 47% pickrate: 2%)Kunkka
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* Heroes with hide abilities can often dodge a Ghostship just before it hits.
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* A Eul's Scepter of Divinity can also do the trick, but, unlike the previously mentioned abilities, you can only use it on yourself and not your allies.
Chaos Knight
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Lifestealer
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Kunkka
* Rage negates Kunkka's X Marks the Spot.
* As a strength hero with high strength gain and very little armor, as well as low agility gain, Kunkka is vulnerable to Lifestealer's Feast and
Open Wounds.
Chaos Knight
* Chaos Knight's Level 20 Talent: Reality Rift Pierces Spell Immunity allows for quick bursting down of Lifestealer during his Rage.
* Phantasm dispels Open Wounds.
* Lifestealer has no way of dealing with Chaos Knight's illusions.
Silencer
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Kunkka
* Kunkka relies on his powerful AOE spells to turn the tides of teamfights. He cannot use them while silenced.
* Last Word can mess up Kunkka's ability synergy, silencing him in the middle of his strong combo.
* Global Silence can disable Kunkka's spell casting from anywhere on the map, even if Kunkka is spell immune at the time.
Chaos Knight
* Casting Phantasm before a fight minimizes the disruption from Global Silence.
* Because Chaos Knight generally relies on attack damage, Silencer's spells won't be as effective against him.
Crystal Maiden
[wiki] rating: 0.0 (winrate: 49% pickrate: 14%)Chaos Knight
* Heroes the make heavy use of illusions, like Chaos Knight,
Phantom Lancer, or
Spectre can suffer from Crystal Maiden, as Freezing Field can quickly kill off the entire horde if not stopped.
Chaos Knight
* Innately fragile heroes will die almost instantly to Reality Rift while Chaos Knight has illusions active: Drow Ranger,
Bane,
Necrophos,
Crystal Maiden.
Necrophos
[wiki] rating: 0.0 (winrate: 50% pickrate: 3%)Chaos Knight
* Heroes that have high health but little to no magic resistance are easy prey for Necrophos, as no matter how high they build their health up, Reaper's Scythe will kill them outright as long as they fall under a certain threshold, and Heartstopper Aura will deal the same amount of damage regardless, decaying their health the longer they stay within range. As such, Strength heroes like Chaos Knight,
Centaur Warrunner or
Magnus are good targets for his ultimate.
Chaos Knight
* Illusions make it difficult for Necrophos to target his Reaper's Scythe correctly, thus giving illusion heroes like Chaos Knight or
Naga Siren an edge against Necrophos.
Lion
[wiki] rating: 0.0 (winrate: 50% pickrate: 17%)Chaos Knight
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
* Mana Drain and Hex instantly kill any illusions. Finger of Death upgraded with Aghanim's Scepter also shreds most illusions.
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
Additional:
* Mana Drain is a real problem to Chaos Knight in the early game, considering his already low mana pool.
* Aghanim's Scepter upgraded
Finger of Death is an AoE ability, which can deal a tremendous amount of damage to his illusions.
* Lion has two abilities that can instantly kill illusions. Provided that he does not get stunned by Chaos Bolt first, Lion can render Phantasm near-useless.
Kunkka
* Lion lacks mobility or escape mechanisms, making him an easy target for abilities like Mirana's
Sacred Arrow or
Leshrac's
Split Earth, or combos like
Kunkka's
X Marks the Spot into
Torrent.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 51% pickrate: 10%)Chaos Knight
* Chaos Knight's single target abilities are difficult to target against Phantom Lancer's illusions.
* Chaos Knight's lack of mobility makes him an easy target for Phantom Lancer to Phantom Rush and drain his already low mana pool.
Additional:
* Juxtapose allows Phantom Lancer to overwhelm Chaos Knight due to his single-target abilities.
* Doppelganger can be used to dodge Chaos Bolt.
* Spirit Lance can be used to harass Chaos Knight during the early game.
* Since Phantom Lancer builds Diffusal Blade often, it can quickly drain Chaos Knight of all his mana, leaving him unable to cast spells.
Kunkka
* Tidebringer, Torrent and Ghostship destroys Phantom Lancer's illusion army.
* Phantom Lancer can't escape with
Doppelganger under your X Marks the Spot, but can use it to dodge it.
Additional:
* Tidebringer and Kunkka's AoE abilities in general are effective in clearing Phantom Lancer's illusions.
Juggernaut
[wiki] rating: 0.0 (winrate: 52% pickrate: 19%)Kunkka
* Blade Fury negates Kunkka's X Marks the Spot.
* Kunkka has no way to dodge Omnislash.
* Kunkka has no way to hit Healing Ward directly in battle, and it mitigates Ghostship and Tidebringer's damage.
Chaos Knight
* While Blade Fury is on cooldown, Juggernaut can easily killed by a standard Chaos Bolt &
Reality Rift combo.
* Phantasm illusions can tank
Omnislash.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Kunkka
*
Guardian Angel makes allies immune to all physical damage, effectively causing Tidebringer to do no damage.
Purification is a powerful, pure damaging heal that can save Omniknight's allies after Kunkka's large damage.
*
Chaos Knight
*
Phantasms can be easily killed with Purification.
Chaos Bolt and the armor reduction from
Reality Rift.
Purification heals a teammate targeted by Reality Rift and heavily damages Chaos Knight and his illusions in the process.
Guardian Angel blocks all of Chaos Knight's damage for a duration.
* Heavenly Grace dispels the stun from
* Guardian Angel works well against Chaos Knight's overwhelming reliance on physical burst damage.
Additional:
*
*