Clinkz
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Juggernaut
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Kunkka
* Blade Fury negates Kunkka's X Marks the Spot.
* Kunkka has no way to dodge Omnislash.
* Kunkka has no way to hit Healing Ward directly in battle, and it mitigates Ghostship and Tidebringer's damage.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 4%)Earth Spirit
* Aphotic Shield is a strong dispel, meaning it can save allies from Earth Spirit's stun, slow, silence, and Magnetize.
* Borrowed Time makes it nearly impossible for Earth Spirit to kill Abaddon.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Kunkka
* Astral Imprisonment can allow Outworld Destroyer to save himself or allies from Kunkka's full kit.
* Sanity's Eclipse deal a large amount of damage, as Kunkka's mana pool is much smaller than Outworld Destroyer's considering Kunkka is playing physical type.
* Arcane Orb deals pure damage, shredding through Kunkka and his team even with Ghostship's buff.
Mirana
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Kunkka
* Leap allows Mirana to easily escape Torrent and Ghostship.
Phoenix
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Kunkka
* Supernova negates Kunkka's combo entirely, as it can't be affected by spells while using Supernova.
* Icarus Dive also allows Phoenix to dodge Ghostship and Torrent.
Omniknight
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Kunkka
* Guardian Angel makes allies immune to all physical damage, effectively causing Tidebringer to do no damage.
* Purification is a powerful, pure damaging heal that can save Omniknight's allies after Kunkka's large damage.
Huskar
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Kunkka
* Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.
Lifestealer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Kunkka
* Rage negates Kunkka's X Marks the Spot.
* As a strength hero with high strength gain and very little armor, as well as low agility gain, Kunkka is vulnerable to Lifestealer's Feast and
Open Wounds.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Earth Spirit
* Stasis Trap's root prevents Earth Spirit from using Rolling Boulder to escape.
Slark
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Earth Spirit
* Pounce's root prevents Earth Spirit from using Rolling Boulder to escape, making it easier for Slark to shut him down especially in the laning phase.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Kunkka
* Despite most Kunkka players depending on their immense physical damage, his spells provide a lot of utility for Rubick:
* Torrent is very easy to land when paired with Telekinesis.
* X Marks the Spot can potentially be more effective in Rubick's hands due to his tendency to increase his cast range with his talents and items.
* Ghostship, paired with Telekinesis, allows Rubick to land it very easily without requiring
Torrent or
X Marks the Spot.
Silencer
[wiki] rating: 1.0 (winrate: 47% pickrate: 6%)Kunkka
* Kunkka relies on his powerful AOE spells to turn the tides of teamfights. He cannot use them while silenced.
* Last Word can mess up Kunkka's ability synergy, silencing him in the middle of his strong combo.
* Global Silence can disable Kunkka's spell casting from anywhere on the map, even if Kunkka is spell immune at the time.
Puck
[wiki] rating: 0.6 (winrate: 52% pickrate: 17%)Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Treant Protector
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Kunkka
* Treant Protector's
Living Armor will also negate Tidebringer's damage.
Bloodseeker
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Earth Spirit
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Viper
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Kunkka
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Shadow Demon
[wiki] rating: 0.6 (winrate: 47% pickrate: 2%)Kunkka
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* Heroes with hide abilities can often dodge a Ghostship just before it hits.
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* A Eul's Scepter of Divinity can also do the trick, but, unlike the previously mentioned abilities, you can only use it on yourself and not your allies.
Legion Commander
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Earth Spirit
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Ursa
[wiki] rating: 0.4 (winrate: 51% pickrate: 16%)Kunkka
* Ursa's massive physical damage can destroy Kunkka quickly.
* Enrage can be activated before being hit by Ghostship to prevent most of the damage.
* Earthshock slows Kunkka's movement speed. With no escape abilities, Kunkka is easy prey.
Earth Spirit
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Sniper
[wiki] rating: 0.4 (winrate: 48% pickrate: 6%)Kunkka
* With his Take Aim, Sniper can simply sit out of your ability range and deal massive damage if not killed first.
* Assassinate can target allies who are still alive with low health because of Ghostship's buff.
* Headshot makes it harder for Kunkka to position/escape and makes it hard for Kunkka to hit with Tidebringer.
Earth Spirit
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Faceless Void
[wiki] rating: -2.0 (winrate: 41% pickrate: 3%)Kunkka
* Ghostship can stun Faceless Void and give damage reduction to allies during Chronosphere.
* Torrent can stun Faceless Void from outside Chronosphere.
* X Marks the Spot can bring back Faceless Void if he escape using Time Walk.
* If the timing is right and there are allies to attack, combination of X Marks the Spot,
Ghostship,
Torrent and
Tidebringer can kill Faceless Void instantly.
Earth Spirit
* Rolling Boulder and
Geomagnetic Grip disable Faceless Void so he cannot escape with Time Walk.
* Rolling Boulder will allow Earth Spirit to get on top of Faceless Void at all stages of the game.
Invoker
[wiki] rating: -2.0 (winrate: 49% pickrate: 16%)Earth Spirit
* Earth Spirit is a dangerous foe to encounter for Invoker in the early stages of the game. Since Invoker needs to gain levels as fast as possible and is not very strong in the early game, Earth Spirit can use his incredible early game power to gank Invoker and ruin his game plan.
* Earth Spirit combines stuns and silences with his spells and can apply them from a great distance. This is bad for Invoker as he is dependent on a smart usage of his spells with Invoke and Earth Spirit can disrupt his combos easily.
Kunkka
* Tidebringer pressures Invoker easily in lane due to Invoker's low health and armor in the early game.
Sand King
[wiki] rating: -2.0 (winrate: 51% pickrate: 10%)Earth Spirit
* Boulder Smash will push Sand King out of Sand Storm to reveal his position or an activated Epicenter off of Earth Spirit's allies, potentially wasting his combo
* Rolling Boulder and
Geomagnetic Grip allow Earth Spirit to easily stun and silence Sand King and interrupt the channeling of Epicenter, completely ruining his initiation.
Kunkka
* Ghostship helps your team soak up damage from Epicenter, especially if he initiates during the battle.
* Sand King can't dodge X Marks the Spot - Torrent combo by his abilities. Torrent drags him out of his
Sand Storm
Tinker
[wiki] rating: -1.6 (winrate: 49% pickrate: 7%)Earth Spirit
* Tinker is an easy target for Earth Spirit to initiate on. He likes to split push lanes once he acquieres Boots of Travel and Earth Spirit can jump him with his Rolling Boulder and disable him to buy enough time for his teammates to come and assist Earth Spirit.
* The huge range of Stone Remnant and Rolling Boulder enables Earth Spirit to stop Tinker from teleporting to his fountain since Tinker tends to buy Blink Dagger most of the time to escape.
Kunkka
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Additional:
* X Marks the Spot can be used to prevent Tinker from escape with
Blink Dagger or
Boots of Travel, discourage him from snapping farm and snapping gank. However, in later game, it'll be much more difficult because Tinker can buy
Black King Bar or
Linken's Sphere to prevent Kunkka from placing X on him, or
Eul's Scepter of Divinity to prevent the recall
Spectre
[wiki] rating: -1.0 (winrate: 46% pickrate: 3%)Kunkka
* Spectre can't escape with Spectral Dagger under X Marks the Spot.
* Kunkka can dominate Spectre's lane using Tidebringer and gain an advantage.
* Ghostship helps your team soak up damage from Haunt.
Morphling
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Earth Spirit
* Geomagnetic Grip is not blocked by
Linken's Sphere and can silence Morphling, preventing Morphling from using Waveform or Attribute Shift to escape from ganks.
* In addition, Boulder Smash and
Rolling Boulder provide a solid lockdown if used together.
Pudge
[wiki] rating: -1.0 (winrate: 47% pickrate: 19%)Earth Spirit
* Earth Spirit can easily disrupt Dismember because he can disable from a long distance with a Stone Remnant and Rolling Boulder. With talent he can even pull his teammates out of Dismember and also silencing Pudge with Geomagnetic Grip.
Queen of Pain
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Kunkka
* Ghostship helps your team soak up damage from Sonic Wave and
Scream of Pain.
* Queen of Pain can't escape easily from X Marks the Spot - Torrent combo.
Terrorblade
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Earth Spirit
* Rolling Boulder and
Geomagnetic Grip prevent Terrorblade from using Sunder.
Tusk
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Earth Spirit
* Boulder Smash can return Tusk after his initiation.
* Geomagnetic Grip prevents Tusk from using Snowball to escape.
Centaur Warrunner
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Kunkka
* X Marks the Spot negates Stampede.
Batrider
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Kunkka
* X Marks the Spot breaks Flaming Lasso when used on ally and can break if used on Batrider.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Kunkka
* Tidebringer, Torrent and Ghostship destroys Phantom Lancer's illusion army.
* Phantom Lancer can't escape with
Doppelganger under your X Marks the Spot, but can use it to dodge it.
Additional:
* Tidebringer and Kunkka's AoE abilities in general are effective in clearing Phantom Lancer's illusions.
Earthshaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 15%)Earth Spirit
* Geomagnetic Grip can be used to silence Earthshaker after he blinks in, preventing him from executing his combo.
* Magnetize does damage over time and thus disables Earthshaker's
Blink Dagger for a long time.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Earth Spirit
* Boulder Smash and
Geomagnetic Grip allow
Earth Spirit to easily disrupt Freezing Field, regardless of where Crystal Maiden is due to their incredible range.
Earth Spirit is quite possibly the best hero for stopping long channeling abilities, and Crystal Maiden is vulnerable to him without a
Black King Bar.
* All of Earth Spirit's spells allow him to easily close in on Crystal Maiden and kill her. Since she is a low health support, she generally stays behind in teamfights, but Earth Spirit can easily close the distance.
* Crystal Maiden has low movement speed and no other escape mechanism, rendering her extremely vulnerable to Earth Spirit's arsenal of long-range, damaging spells.
Chaos Knight
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Kunkka
* Tidebringer, Torrent and Ghostship destroys Chaos Knight's Phantasm army all through the game.
Monkey King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Earth Spirit
* Boulder Smash can smash Monkey King out of the Wukong's Command radius.
* Rolling Boulder destroys trees and helps Earth Spirit close the gap between him and Monkey King.
Warlock
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Kunkka
* Ghostship helps your team soak up damage from Chaotic Offering and hit summons hard.
* Tidebringer clears summons later in the game.
* Most of your spells can interrupt Upheaval.
Dark Seer
[wiki] rating: -1.0 (winrate: 53% pickrate: 3%)Kunkka
* X Marks the Spot prevents Dark Seer or his allies from escaping with Surge.
Underlord
[wiki] rating: -1.0 (winrate: 53% pickrate: 8%)Kunkka
* X Marks the Spot will return Underlord or his teammate if they escape with Dark Rift.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 8%)Kunkka
* Tidebringer will deal lots of damage to Alchemist before he builds physical survivability items.
* Torrent and
X Marks the Spot can control Alchemist at all stages of the game before he has Black King Bar.
* Ghostship's rum buff will greatly reduce the Alchemist's damage output in teamfights including his Radiance.
Enigma
[wiki] rating: -1.0 (winrate: 54% pickrate: 7%)Earth Spirit
* Black Hole is a channeling ability and Earth Spirit has at least two possibilities which can interrupt these kind of spells. Enigma is exposed and cannot move while using Black Hole, thus making it easy for Earth Spirit to stop the feared ability with the huge range of Rolling Boulder and forcing Enigma to quickly rush a
Black King Bar to prevent this.
* Enigma is level dependant, squishy and relativly defenseless in the early game and therefore vulnerable to aggressive roam maneuvers in this stage of the game. Earth Spirit excels at ganking, shutting down a jungling or otherwise solo farming Enigma.
Razor
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Earth Spirit
* Boulder Smash's and
Geomagnetic Grip's (upgraded with
Aghanim's Scepter) repositioning and disables make it very difficult for Razor to keep enemies within range of Static Link and Eye of the Storm.
Broodmother
[wiki] rating: -1.0 (winrate: 56% pickrate: 2%)Kunkka
* Kunkka's entire kit is great for taking out multiple units at once.
* Tidebringer's cleave will split through a wave of spiderlings.
* X Marks the Spot is great for dragging Broodmother back out of her web for Kunkka's team to set up on her.
* Torrent and Ghostship will demolish any spiderlings within the radius.
Additional:
* X Marks the Spot prevents Broodmother from escaping.
* Tidebringer can clear Broodmother's spiders if they get in range.
Chen
[wiki] rating: -0.6 (winrate: 45% pickrate: 0%)Kunkka
* Heroes with cleave abilities and area of effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Lina
[wiki] rating: -0.6 (winrate: 45% pickrate: 10%)Earth Spirit
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 4%)Kunkka
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 46% pickrate: 7%)Kunkka
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Earth Spirit
* Heroes that can gank Shadow Fiend in the early game: Earth Spirit,
Nyx Assassin,
Riki,
Spirit Breaker.
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Kunkka
* Heroes with long channeling abilities like Witch Doctor are easy targets for Kunkka to interrupt in team fights.
Additional:
* Torrent can cancel Death Ward from a far distance.
Mars
[wiki] rating: -0.6 (winrate: 48% pickrate: 15%)Kunkka
* Kunkka's
Ghostship and
Torrent disrupt fights in Arena Of Blood.
Anti-Mage
[wiki] rating: -0.6 (winrate: 48% pickrate: 13%)Kunkka
* Kunkka can bring Anti-Mage back with
X Marks the Spot, effectively negating Blink or forcing him to wait out the debuff before Blinking.
Zeus
[wiki] rating: -0.6 (winrate: 48% pickrate: 8%)Kunkka
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Earth Spirit
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Storm Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 11%)Kunkka
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Disruptor
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Kunkka
* X Marks the Spot is a counter to Disruptor's
Glimpse, but you need quick reactions to pull it off.
Additional:
* X Marks The Spot allows Kunkka or his teammates to fight back under effect of Glimpse.
Pangolier
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Earth Spirit
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Ogre Magi
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Earth Spirit
* Earth Spirit's useful kit of Slows, Stuns, and Silences can set up kills on Ogre Magi and the silence can stop him from using his abilities.
Lion
[wiki] rating: -0.6 (winrate: 50% pickrate: 17%)Kunkka
* Lion lacks mobility or escape mechanisms, making him an easy target for abilities like Mirana's
Sacred Arrow or
Leshrac's
Split Earth, or combos like
Kunkka's
X Marks the Spot into
Torrent.
Hoodwink
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Kunkka
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Templar Assassin
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Earth Spirit
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Templar Assassin is dependant on Refraction in teamfights. Because Magnetize deals damage per second and Earth Spirit is even able to refresh the duration of his ultimate he is suitable for wasting Refraction and allowing his team to take her down.
Windranger
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Earth Spirit
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Tidehunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Earth Spirit
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Visage
[wiki] rating: -0.6 (winrate: 53% pickrate: 1%)Kunkka
* Heroes with cleave or multi-target attacks can quickly take on Familiars and reduce Visage's firepower like Gyrocopter,
Kunkka,
Magnus and
Medusa.
Meepo
[wiki] rating: -0.4 (winrate: 46% pickrate: 1%)Earth Spirit
* Heroes with high mobility can be prevented from using it to their advantage with Earthbind, even if they pack a dangerous arsenal: Earth Spirit,
Ember Spirit,
Storm Spirit,
Nature's Prophet,
Phantom Assassin,
Riki,
Anti-Mage,
Weaver.
* See items and abilities disabled by roots
Kunkka
* X Marks the Spot is good to prevent a single meepo from escaping from a deadly situation.
* Tidebringer, Torrent and Ghostship destroys Meepo's clones.
Additional:
* Tidebringer's cleave damage can wear down Meepo's clones quickly. It can also give Meepo problems in the lane, due to his melee range and initially low health pool.
* Ghostship and
Torrent can effectively disable Meepo while dealing heavy damage. If
Aghanim's Scepter is purchased, Ghostship can also drag the Meepo clones out of position and set up a teammate's follow-up abilities.
* X Marks the Spot prevents attempts to escape using Poof.
Ember Spirit
[wiki] rating: -0.4 (winrate: 47% pickrate: 9%)Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Kunkka
* Using X Marks the spot Kunkka can prevent Ember Spirit from escaping with Activate Fire Remnant, until he purchase
Eul's Scepter of Divinity or
Linken's Sphere.
Lycan
[wiki] rating: 0.0 (winrate: 55% pickrate: 4%)Earth Spirit
* Shapeshift allows Lycan to chase down Earth Spirit.
Kunkka
* Tidebringer's cleave will cripple any of his summons.
* Could potentially build Heaven's Halberd to cripple Lycan even more.
Additional:
* Tidebringer can be used to kill Lycan's summons.
* can also build into Heaven's Halberd which will disable Lycan's auto attacks crippling him even more.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Kunkka
* Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
Strafe and
Searing Arrows together can kill allies easily even under Ghostship's buff.
Skeleton Walk can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.
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