Slark
[wiki] rating: 2.0 (winrate: 47% pickrate: 13%)Lycan
[wiki] rating: 1.6 (winrate: 55% pickrate: 4%)Earth Spirit
* Shapeshift allows Lycan to chase down Earth Spirit.
Lifestealer
* Heroes with summons: Lycan,
Broodmother,
Visage.
Weaver
[wiki] rating: 1.6 (winrate: 50% pickrate: 9%)Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Lifestealer
* The Swarm is not blocked by Rage and can be used to lower Lifestealer's already low armor, making him even more vulnerable to physical damage.
* Shukuchi renders the Open Wounds slow pretty useless, as it gives Weaver maximum movement speed, allowing him to escape or kite around Lifestealer.
* However, Weaver is a common Linken's Sphere carrier to block and
Time Lapse to dispel Open Wounds.
Additional:
* Open Wounds's slow is ignored by Shukuchi.
* Lifestealer has no other lockdown and relies on being on top of enemies; Weaver can kite him with ease.
Beastmaster
[wiki] rating: 1.0 (winrate: 55% pickrate: 7%)Lifestealer
* Primal Roar pierces Rage and can disable Lifestealer in fights.
Clinkz
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Lifestealer
* Clinkz relies heavily on the physical damage provided by Searing Arrows, which completely overrides the capabilities of Rage.
* Open Wounds is near worthless against Clinkz as he can instantly run away with Skeleton Walk before returning later on.
* Clinkz, by nature will often build items that Lifestealer hates dealing with such as physical damage items like Desolator or
Daedalus and instant silences or hexes from
Bloodthorn and
Scythe of Vyse.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 10%)Lifestealer
* Ice Blast prevents Lifestealer from lifestealing and healing with Infest in fights.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 4%)Earth Spirit
* Aphotic Shield is a strong dispel, meaning it can save allies from Earth Spirit's stun, slow, silence, and Magnetize.
* Borrowed Time makes it nearly impossible for Earth Spirit to kill Abaddon.
Troll Warlord
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Lifestealer
* The passive armor provided by Berserker's Rage makes Troll Warlord resilient to Feast in early game.
* The 60% miss chance given by Whirling Axes (Melee) is useful when Rage is not active.
* Battle Trance can purge Open Wounds, negating a large amount of Lifestealer's sustain in fights.
Chaos Knight
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Lifestealer
* Chaos Knight's Level 20 Talent: Reality Rift Pierces Spell Immunity allows for quick bursting down of Lifestealer during his Rage.
* Phantasm dispels Open Wounds.
* Lifestealer has no way of dealing with Chaos Knight's illusions.
Luna
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Lifestealer
* Although he can avoid Eclipse with Rage and
Infest, Luna's physical damage can be enough to deal with him.
* Manta Style is a common pick on Luna, which can help her dispel
Open Wounds. In addition, Lifestealer is not good against illusions created by
Manta Style.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Lifestealer
* Aside from his ultimate, Lifestealer has no AoE abilities to deal with Phantom Lancer's illusions, nor does he have the mobility to escape Phantom Rush.
* Doppelganger dispels Open Wounds.
Additional:
* Doppelganger dispels Open Wounds.
* Lifestealer has no way of dealing with Phantom Lancer's illusions.
* Phantom Lancer also commonly builds Diffusal Blade, which poses a large problem to Lifestealer and his low mana pool.
Riki
[wiki] rating: 1.0 (winrate: 49% pickrate: 13%)Lifestealer
* Lifestealer cannot use Rage,
Infest or
Open Wounds when affected by Smoke Cloud's silence, and
Feast cannot heal him effectively because of the blind, leaving him very weak both offensively and defensively.
* Infest ganks are harder when the enemy team has a Riki, as there are often only four heroes on the map that you can initiate on.
Magnus
[wiki] rating: 1.0 (winrate: 45% pickrate: 4%)Lifestealer
* Reverse Polarity pierces through Rage, wasting part of it's duration.
* Magnus is tanky and mobile hero and hard for Lifestealer to focus and kill in all stages of a game.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 3%)Lifestealer
* Lifestealer's low mobility makes him easy to kite.
* Stone Gaze pierces Rage, wasting its cooldown and making Lifestealer unable to fight.
Enchantress
[wiki] rating: 1.0 (winrate: 42% pickrate: 1%)Lifestealer
* Since Untouchable pierce Spell immunity, Lifestealer cannot burst her down even with
Rage ; meaning she can heal herself back to full HP.
Broodmother
[wiki] rating: 0.6 (winrate: 56% pickrate: 2%)Lifestealer
* Heroes with summons: Lycan,
Broodmother,
Visage.
Puck
[wiki] rating: 0.6 (winrate: 52% pickrate: 17%)Lifestealer
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Lifestealer
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Bloodseeker
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Earth Spirit
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Naga Siren
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Lifestealer
* Heroes with illusions: Chaos Knight,
Naga Siren,
Phantom Lancer
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Lifestealer
* Heroes with spell immunity can still be disabled by Fiend's Grip: Juggernaut,
Lifestealer,
Pangolier.
Additional:
* Fiend's Grip can disable Lifestealer through Rage.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Lifestealer
* Many physical-only single-target heroes like Lifestealer,
Sven,
Wraith King,
Phantom Assassin etc.
Slardar
[wiki] rating: 0.6 (winrate: 48% pickrate: 6%)Lifestealer
* Heroes with high physical damage can damage Lifestealer more than he can heal: Bristleback,
Clinkz,
Luna,
Shadow Fiend,
Slardar
Dragon Knight
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Lifestealer
* Heroes that rely on physical damage are ineffective against Dragon Knight due to his high armor: Phantom Assassin,
Bloodseeker,
Lifestealer,
Troll Warlord
Shadow Demon
[wiki] rating: 0.6 (winrate: 47% pickrate: 2%)Lifestealer
* Melee carries such as Sven,
Ursa or
Lifestealer can be slowed and easily kited with Demonic Purge.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 47% pickrate: 4%)Lifestealer
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Legion Commander
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Earth Spirit
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Ember Spirit
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Bristleback
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Lifestealer
* Heroes with high physical damage can damage Lifestealer more than he can heal: Bristleback,
Clinkz,
Luna,
Shadow Fiend,
Slardar
Meepo
[wiki] rating: 0.6 (winrate: 46% pickrate: 1%)Lifestealer
* Lifestealer's Rage and Open wounds become useless when Meepo has 4 or more clones, as Ransack will heal Meepo too quickly for Lifestealer to take down.
Earth Spirit
* Heroes with high mobility can be prevented from using it to their advantage with Earthbind, even if they pack a dangerous arsenal: Earth Spirit,
Ember Spirit,
Storm Spirit,
Nature's Prophet,
Phantom Assassin,
Riki,
Anti-Mage,
Weaver.
* See items and abilities disabled by roots
Lifestealer
* Lifestealer is not affected by Earthbind or Poof during
Rage, making him a difficult target to work around.
Nature's Prophet
[wiki] rating: 0.6 (winrate: 46% pickrate: 7%)Lifestealer
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Windranger
[wiki] rating: 0.4 (winrate: 51% pickrate: 17%)Lifestealer
* Lifestealer relies on Open Wounds to slow enemies to burst them, but Windranger can use Windrun to escape through Open Wounds duration.
* Windrun and
Focus Fire can easily allow Windranger to kite Lifestealer and do good amounts of damage in the process.
Earth Spirit
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Ursa
[wiki] rating: 0.4 (winrate: 51% pickrate: 16%)Lifestealer
* Lifestealer's Feast will most likely not out-heal the damage from Fury Swipes and Overpower in the early to mid game.
Additional:
* Lifestealer can't fight Ursa in any stage of the game because of his high physical damage with Fury Swipes and
Overpower.
Earth Spirit
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Pudge
[wiki] rating: -2.0 (winrate: 47% pickrate: 19%)Lifestealer
* The lifesteal of Feast scales accordingly to the health of its target, which is effective against Pudge due to his high health and further health granted by stacks of Flesh Heap.
* Lifestealer can activate Rage to completely negate magic damage, therefore rendering the damage of Rot and Dismember null.
* Pudge's plentiful health makes him an ideal target for Open Wounds.
Earth Spirit
* Earth Spirit can easily disrupt Dismember because he can disable from a long distance with a Stone Remnant and Rolling Boulder. With talent he can even pull his teammates out of Dismember and also silencing Pudge with Geomagnetic Grip.
Invoker
[wiki] rating: -2.0 (winrate: 49% pickrate: 16%)Lifestealer
* Rage protects Lifestealer nearly from all of Invoker's spells.
Additional:
* Rage grants immunity from Invoker's spells and can dispel most of the disables such as the armor loss from Forge Spirit and the constant stuns of Cold Snap.
Earth Spirit
* Earth Spirit is a dangerous foe to encounter for Invoker in the early stages of the game. Since Invoker needs to gain levels as fast as possible and is not very strong in the early game, Earth Spirit can use his incredible early game power to gank Invoker and ruin his game plan.
* Earth Spirit combines stuns and silences with his spells and can apply them from a great distance. This is bad for Invoker as he is dependent on a smart usage of his spells with Invoke and Earth Spirit can disrupt his combos easily.
Tinker
[wiki] rating: -2.0 (winrate: 49% pickrate: 7%)Earth Spirit
* Tinker is an easy target for Earth Spirit to initiate on. He likes to split push lanes once he acquieres Boots of Travel and Earth Spirit can jump him with his Rolling Boulder and disable him to buy enough time for his teammates to come and assist Earth Spirit.
* The huge range of Stone Remnant and Rolling Boulder enables Earth Spirit to stop Tinker from teleporting to his fountain since Tinker tends to buy Blink Dagger most of the time to escape.
Lifestealer
* Rage will dispel Laser's blind and turns him spell immune for the duration so Tinker cannot damage him.
* Feast will quickly bring down Tinker due to being so fragile.
Additional:
* Lifestealer's Rage makes him immune to all of Tinker's damage and debuffs.
* Lifestealer can infest any mobile hero (teams usually pick one against Tinker), which ensures that Tinker will die if he is caught.
Earthshaker
[wiki] rating: -2.0 (winrate: 50% pickrate: 15%)Lifestealer
* Rage prevents Earthshaker from damaging and stunning Lifestealer.
* Feast is very effective against Earthshaker, because of him being a strength hero, allowing Lifestealer to heavily harass and kill him.
* Open Wounds prevents Earthshaker from escaping after he initiated.
* Infest gives Lifestealer an easy way to escape should he get caught out by Earthshaker.
Earth Spirit
* Geomagnetic Grip can be used to silence Earthshaker after he blinks in, preventing him from executing his combo.
* Magnetize does damage over time and thus disables Earthshaker's
Blink Dagger for a long time.
Lina
[wiki] rating: -1.6 (winrate: 45% pickrate: 10%)Earth Spirit
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Lifestealer
* Rage protects Lifestealer from all of Lina's abilities (except an upgraded Laguna Blade).
* Open Wounds is great to keep Lina in place because she has no abilities to help her escape.
Sniper
[wiki] rating: -1.6 (winrate: 48% pickrate: 6%)Earth Spirit
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Lifestealer
* Lifestealer can close the distance to Sniper by using Infest on a fast or durable creep to tank Sniper's damage.
* Open Wounds will reduce Sniper's mobility heavily, and
Rage's attack speed bonus helps in taking down Sniper.
Crystal Maiden
[wiki] rating: -1.6 (winrate: 50% pickrate: 14%)Earth Spirit
* Boulder Smash and
Geomagnetic Grip allow
Earth Spirit to easily disrupt Freezing Field, regardless of where Crystal Maiden is due to their incredible range.
Earth Spirit is quite possibly the best hero for stopping long channeling abilities, and Crystal Maiden is vulnerable to him without a
Black King Bar.
* All of Earth Spirit's spells allow him to easily close in on Crystal Maiden and kill her. Since she is a low health support, she generally stays behind in teamfights, but Earth Spirit can easily close the distance.
* Crystal Maiden has low movement speed and no other escape mechanism, rendering her extremely vulnerable to Earth Spirit's arsenal of long-range, damaging spells.
Lifestealer
* Juggernaut and
Lifestealer have abilities (
Blade Fury and
Rage respectively) that prevent Crystal Maiden from using her spells on them in the early game, before
Black King Bar and other magical reduction is even an issue.
Ogre Magi
[wiki] rating: -1.6 (winrate: 50% pickrate: 15%)Lifestealer
* Ogre Magi has nothing against Rage and his high health pool amplifies
Feast.
Additional:
* Lifestealer's Rage makes him immune to all of Ogre's magical debuffs and also dispels them.
* Ogre's as hero with great durability and high health is great target for Lifestealer in any stage of the game, thanks to Feast.
Earth Spirit
* Earth Spirit's useful kit of Slows, Stuns, and Silences can set up kills on Ogre Magi and the silence can stop him from using his abilities.
Sven
[wiki] rating: -1.0 (winrate: 44% pickrate: 1%)Lifestealer
* Lifestealer excels at killing high health heroes with Feast, and Sven is no exception.
* Rage stops Storm Hammer from hitting Lifestealer.
* Rage and
Open Wounds helps Lifestealer survive against Sven's high physical damage.
Keeper of the Light
[wiki] rating: -1.0 (winrate: 45% pickrate: 5%)Lifestealer
* Rage allows him to dispel Blinding Light from himself.
* Open Wounds allows him to slow and kill Keeper of the Light.
Doom
[wiki] rating: -1.0 (winrate: 46% pickrate: 2%)Lifestealer
* Feast deals damage and heals Lifestealer based on the target's maximum HP, which is greatly effective against naturally high HP heroes such as Doom.
* Rage allows Lifestealer to become spell immune to negate the magical damage of Infernal Blade and Scorched Earth.
* Doom has no effective means of escape from Open Wounds. This is particularly devastating in lane, where Doom may have to play a much more passive, conservative play style as a result.
Tiny
[wiki] rating: -1.0 (winrate: 46% pickrate: 6%)Lifestealer
* Feast will deal a large amount of damage to Tiny's large health pool.
* Rage protects Lifestealer from Tiny's magical burst damage.
Axe
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Lifestealer
* Feast's lifesteal makes it nearly impossible for Axe to initiate and bring Lifestealer's health low enough for Culling Blade, even with many procs of Counter Helix.
* Feast's healing is calculated as a percentage of a target's max health, turning Axe's high health against him. This allows Lifestealer to trade against Axe much better than most other heroes.
Additional:
* Feast makes it impossible to put Lifestealer's health for a Culling Blade and also deals high damage to Axe due to his naturally high health.
* However, Lifestealer's Rage can be pierced by Berserker's Call.
Viper
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Lifestealer
* Rage ignores all of Viper's magical damage.
* Feast and
Open Wounds combine to heal through Viper's physical damage.
Gyrocopter
[wiki] rating: -1.0 (winrate: 48% pickrate: 2%)Lifestealer
* Rage ignores all of Gyrocopter's magical attacks.
* Feast helps Lifestealer out-damage Gyrocopter at close range.
Zeus
[wiki] rating: -1.0 (winrate: 48% pickrate: 8%)Lifestealer
* Rage is very useful against Zeus, as it negates magic damage and provides spell immunity. In addition, the increased attack speed can tear Zeus apart in combination with
Open Wounds.
* Lifestealer can avoid Thundergod's Wrath with Infest.
Tusk
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Earth Spirit
* Boulder Smash can return Tusk after his initiation.
* Geomagnetic Grip prevents Tusk from using Snowball to escape.
Centaur Warrunner
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Lifestealer
* Feast is an effective tool against Centaur Warrunner, who generally has high health and low armor, and compensates the reflected damage of Retaliate.
* If activated, Rage protects Lifestealer from Hoof Stomp, Double Edge, and Stampede.
Disruptor
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Lifestealer
* Rage can be used to escape from a Glimpse and to move out of Kinetic Field.
* Infest allows Lifestealer to dodge Glimpse.
Leshrac
[wiki] rating: -1.0 (winrate: 49% pickrate: 2%)Lifestealer
* Leshrac's high magic damage is ignored by Rage.
* Lifestealer can get in Leshrac's face with Rage and mitigate any other damage taken by Leshrac with
Open Wounds.
Huskar
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Lifestealer
* Rage renders Lifestealer immune to the damage from Burning Spears.
* Feast and
Open Wounds makes Lifestealer one of few heroes that can outlast Huskar in a one-on-one fight.
Lion
[wiki] rating: -1.0 (winrate: 50% pickrate: 17%)Lifestealer
* Rage provides spell immunity to Lifestealer and thus nullifies all of Lion's abilities.
* Open Wounds allows Lifestealer to easily catch Lion out and prevent him from escaping.
Jakiro
[wiki] rating: -1.0 (winrate: 51% pickrate: 9%)Lifestealer
* Rage grants Lifestealer immunity to all of Jakiro's spells. Note: magic resistance will not dispel the attack speed slow effects from Dual Breath and Liquid Fire.
Clockwerk
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Lifestealer
* With Feast and
Rage, Lifestealer is nearly impossible for Clockwerk to bring down, and is the last hero Clockwerk wants to be trapped with in Power Cogs.
Dark Willow
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Lifestealer
* Rage protects and dispels all of Dark Willow's abilities.
Additional:
* Rage protects Lifestealer from all of Dark Willow's abilities.
Sand King
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Lifestealer
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Earth Spirit
* Boulder Smash will push Sand King out of Sand Storm to reveal his position or an activated Epicenter off of Earth Spirit's allies, potentially wasting his combo
* Rolling Boulder and
Geomagnetic Grip allow Earth Spirit to easily stun and silence Sand King and interrupt the channeling of Epicenter, completely ruining his initiation.
Lifestealer
* Lifestealer's Rage negates Sand King's spells which do magical damage.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 8%)Lifestealer
* Feast is good against high health strength heroes such as Alchemist.
* Rage allows Lifestealer to not be targetable by Unstable Concoction, possibly making Alchemist stun himself.
Nyx Assassin
[wiki] rating: -1.0 (winrate: 53% pickrate: 12%)Lifestealer
* Rage completely negates all of Nyx Assassin's abilities except Vendetta, while
Open Wounds allow him to quickly close the gap.
* Infest combined with an ancient creep makes Nyx Assassin an easy target with
Dust of Appearance or a
Gem of True Sight.
Chen
[wiki] rating: -0.6 (winrate: 45% pickrate: 0%)Lifestealer
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Earth Spirit
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Pangolier
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Earth Spirit
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Phoenix
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Lifestealer
* Heroes with spell immunity-granting spells will render Phoenix useless against them, as Phoenix has almost no spell immunity-piercing ability, other than the stun at the end of Supernova: Lifestealer,
Juggernaut.
Tidehunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Earth Spirit
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Void Spirit
[wiki] rating: -0.6 (winrate: 51% pickrate: 13%)Lifestealer
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Outworld Destroyer
[wiki] rating: -0.6 (winrate: 52% pickrate: 17%)Lifestealer
* Heroes with built-in spell immunity can become immune to all of Outworld Devourer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Underlord
[wiki] rating: -0.6 (winrate: 53% pickrate: 8%)Lifestealer
* In general, heroes with spell immunity abilities won't be caught inside by Pit of Malice: Juggernaut,
Lifestealer.
Arc Warden
[wiki] rating: -0.6 (winrate: 54% pickrate: 5%)Lifestealer
* Slark,
Lifestealer,
Morphling and such with a good escape mechanism are a nuisance to deal with in the early-game.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 54% pickrate: 10%)Lifestealer
* Lifestealer with
Rage and
Infest
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Kunkka
[wiki] rating: -0.4 (winrate: 44% pickrate: 4%)Earth Spirit
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Lifestealer
* Rage negates Kunkka's X Marks the Spot.
* As a strength hero with high strength gain and very little armor, as well as low agility gain, Kunkka is vulnerable to Lifestealer's Feast and
Open Wounds.
Monkey King
[wiki] rating: -0.4 (winrate: 51% pickrate: 17%)Lifestealer
* Heroes that lack burst damage will have a difficult time taking down Monkey King, and fare badly against Jingu Mastery: Legion Commander,
Lifestealer,
Weaver,
Wraith King
Earth Spirit
* Boulder Smash can smash Monkey King out of the Wukong's Command radius.
* Rolling Boulder destroys trees and helps Earth Spirit close the gap between him and Monkey King.
Faceless Void
[wiki] rating: 0.0 (winrate: 41% pickrate: 3%)Lifestealer
* Chronosphere provides excellent lockdown against Rage.
* Faceless Void's Time Lock stops Lifestealer from getting health regeneration from auto-attacks
Earth Spirit
* Rolling Boulder and
Geomagnetic Grip disable Faceless Void so he cannot escape with Time Walk.
* Rolling Boulder will allow Earth Spirit to get on top of Faceless Void at all stages of the game.
Shadow Fiend
[wiki] rating: 0.0 (winrate: 46% pickrate: 18%)Lifestealer
* Heroes with high physical damage can damage Lifestealer more than he can heal: Bristleback,
Clinkz,
Luna,
Shadow Fiend,
Slardar
Earth Spirit
* Heroes that can gank Shadow Fiend in the early game: Earth Spirit,
Nyx Assassin,
Riki,
Spirit Breaker.
Morphling
[wiki] rating: 0.0 (winrate: 47% pickrate: 13%)Lifestealer
* Lifestealer is a great target for Morphling to use Morph, as he can use Rage to gain spell immunity and a movement speed boost.
* Morphling's high armor makes Lifestealer attacks do less damage
Earth Spirit
* Geomagnetic Grip is not blocked by
Linken's Sphere and can silence Morphling, preventing Morphling from using Waveform or Attribute Shift to escape from ganks.
* In addition, Boulder Smash and
Rolling Boulder provide a solid lockdown if used together.
Techies
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Earth Spirit
* Stasis Trap's root prevents Earth Spirit from using Rolling Boulder to escape.
Lifestealer
* Lifestealer's Rage lets him clear Remote Mines and Proximity Mines with proper vision.
Additional:
* Rage protects Lifestealer from all of Techies' magic damage and disables and dispels Stasis Trap's debuff .
* Usually teams will have a hard time pushing high-ground against Techies, but Lifestealer can just pop Rage and walk uphill without fear of Techies.
Terrorblade
[wiki] rating: 0.0 (winrate: 48% pickrate: 4%)Lifestealer
* Terrorblade's illusions and ranged attacks in Metamorphosis can burst down Lifestealer very quickly.
* Terrorblade has low health due to his low strength gain, which reduces Feast's lifesteal and damage.
* Terrorblade's high armor makes Lifestealer's Desolator useless.
* Because Lifestealer usually walks around with high HP in fights due to his lifesteal (and sometimes Armlet of Mordiggian), he is a great target for Terrorblade's
Sunder.
Additional:
* Reflection's illusion carries Feast as well, making it useful in fights.
* Feast cannot compensate for Terrorblade's incoming high damage, due to his low Strength gain.
* Open Wounds is a lot harder to land on the real Terrorblade if he has illusions around him.
* Lifestealer relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
Earth Spirit
* Rolling Boulder and
Geomagnetic Grip prevent Terrorblade from using Sunder.
Templar Assassin
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Lifestealer
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Earth Spirit
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Templar Assassin is dependant on Refraction in teamfights. Because Magnetize deals damage per second and Earth Spirit is even able to refresh the duration of his ultimate he is suitable for wasting Refraction and allowing his team to take her down.
Visage
[wiki] rating: 0.0 (winrate: 53% pickrate: 1%)Lifestealer
* Heroes with summons: Lycan,
Broodmother,
Visage.
Lifestealer
* Heroes with magic immune abilities can negate most of Visage's attacks like Pangolier and
Lifestealer.
Enigma
[wiki] rating: 0.0 (winrate: 54% pickrate: 7%)Lifestealer
* Lacking any stun and being heavily dependent on his physical attacks and spell immunity, Lifestealer has no way to stop Black Hole, assuming he does not initiate Enigma first with Abyssal Blade.
* Enigma's abilities, with exception of Malefice, can pierce spell immunity and deal pure damage (and percentage-based damage in Midnight Pulse's case), putting Lifestealer in potentially adverse situations.
Earth Spirit
* Black Hole is a channeling ability and Earth Spirit has at least two possibilities which can interrupt these kind of spells. Enigma is exposed and cannot move while using Black Hole, thus making it easy for Earth Spirit to stop the feared ability with the huge range of Rolling Boulder and forcing Enigma to quickly rush a
Black King Bar to prevent this.
* Enigma is level dependant, squishy and relativly defenseless in the early game and therefore vulnerable to aggressive roam maneuvers in this stage of the game. Earth Spirit excels at ganking, shutting down a jungling or otherwise solo farming Enigma.
Razor
[wiki] rating: 0.0 (winrate: 55% pickrate: 4%)Lifestealer
* Static Link cannot be dispelled by Rage or
Infest, so Razor will be able to track Lifestealer down during an attempted escape.
* Storm Surge makes it hard for Lifestealer to catch Razor.
* Static Link can stop Open Wounds from getting any additional lifesteal, but keep in mind Lifestealer can still utilize
Feast.
* Eye of the Storm penetrates the spell immunity of Rage.
Earth Spirit
* Boulder Smash's and
Geomagnetic Grip's (upgraded with
Aghanim's Scepter) repositioning and disables make it very difficult for Razor to keep enemies within range of Static Link and Eye of the Storm.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Lifestealer
*
Dark Pact can be used to remove Open Wounds.
Shadow Dance allows Slark to attack Lifestealer for its duration without any way for Lifestealer to fight back.
Silver Edge, which can break Lifestealer's Feast, severely diminishing his damage output and lifesteal.
*
* Slark commonly buys a
Earth Spirit
*
Pounce's root prevents Earth Spirit from using Rolling Boulder to escape, making it easier for Slark to shut him down especially in the laning phase.