Juggernaut
[wiki] rating: 2.0 (winrate: 53% pickrate: 20%)Bristleback
[wiki] rating: 2.0 (winrate: 45% pickrate: 7%)Huskar
* Bristleback's tankiness and Bristleback allow him to outlast Burning Spears' damage-over-time at almost any point in the game. In addition, if Huskar chooses to cast Life Break on Bristleback, Bristleback can simply turn around before it hits and receive little damage.
* Viscous Nasal Goo will reduce Huskar's low armor even further, and
Quill Spray and
Warpath will tear him down extremely quickly.
Additional:
* The damage from Burning Spear can be reduced by turning away from Huskar.
* Bristleback can bait Huskar into using Life Break on him, then turn around and receive very little damage.
Luna
* Quill Spray and
Bristleback harass Luna more efficiently than she does with Lucent Beam.
* Bristleback withstands Luna’s nukes, and gives lots of damage in return.
* Viscous Nasal Goo and
Warpath are enough to outrun a speedy Luna.
* Bristleback tends to be a frequent carrier of Crimson Guard, which is good protection from bouncing glaives.
Additional:
* Multiple instances of damage from Eclipse will trigger Bristleback's passive repeatedly in a short time, dealing tremendous damage to Luna and her teammates.
* Luna's damage burst may be high, but it will not be enough for her to take down Bristleback.
Abaddon
[wiki] rating: 1.6 (winrate: 53% pickrate: 3%)Huskar
* Huskar's damage over time gives Abaddon the opportunity to shield and heal his allies.
* Borrowed Time also makes Abaddon a hard support to gank, thus negating Huskar's early game dominance.
Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Shadow Shaman
[wiki] rating: 1.6 (winrate: 52% pickrate: 13%)Luna
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Huskar
* Mass Serpent Ward rips apart Huskar quickly due to his poor armor.
* As soon as Huskar jumps in, he will be vulnerable to Shadow Shaman's disables if he does not have Black King Bar.
Naga Siren
[wiki] rating: 1.6 (winrate: 51% pickrate: 2%)Huskar
* Mirror Image can cause Huskar to Life Break the wrong target.
* Rip Tide reduces Huskar's already low armor.
* Song of the Siren allows teams to recover from Huskar's initiation, as well as the damage over time from Burning Spears.
Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Ursa
[wiki] rating: 1.6 (winrate: 50% pickrate: 12%)Luna
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Huskar
* Jumping on Ursa with Life Break is often suicide for Huskar, as he will be immediately bursted down with Fury Swipes.
Additional:
* Huskar likes fights with a long duration and is usually at low health, making him vulnerable against Ursa's physical damage.
* Jumping in with Life Break against Ursa is suicide, as Enrage, Overpower, and Fury Swipes will easily shred Huskar.
Phantom Lancer
[wiki] rating: 1.6 (winrate: 49% pickrate: 7%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Luna
* Phantom Lancer creates many illusions to tank Luna's Eclipse.
* Doppelganger can be used to dodge a number of Lucent Beams during Eclipse.
* Phantom Lancer can chase Luna effectively regardless of her high movement speed thanks to Phantom Rush and
Spirit Lance.
* Although her Moon Glaives kill his illusions quickly, Luna's low health pool is easily exploited by the sheer damage output from his illusions.
Lina
[wiki] rating: 1.6 (winrate: 47% pickrate: 14%)Luna
* Lina has very high magic burst damage to use against the low-health-pool Luna. Laguna Blade can also be upgraded with
Aghanim's Scepter to bypass Luna's
Black King Bar, making Lina even more of a threat.
Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Chaos Knight
[wiki] rating: 1.2 (winrate: 51% pickrate: 4%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Shadow Demon
[wiki] rating: 1.2 (winrate: 46% pickrate: 3%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Additional:
* Demonic Purge takes off Luna's superior mobility, removing the need for chasing her and allowing your team to reposition in team fights or escape when at low HP. If Shadow Demon has Aghanim's Sceptre it will also take away glaive bounces and extra damage from Luna's passive.
* Luna's illusions created by Disruption are very valuable with their Moon Glaives. These will effectively counter her pushing attempts and are painfully effective in team fights.
* Disruption can be used to save an ally from Eclipse.
Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Phantom Assassin
[wiki] rating: 1.2 (winrate: 46% pickrate: 17%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Luna
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Outworld Destroyer
[wiki] rating: 1.2 (winrate: 45% pickrate: 2%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Devourer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Faceless Void
[wiki] rating: 1.2 (winrate: 44% pickrate: 8%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Broodmother
[wiki] rating: 1.0 (winrate: 56% pickrate: 2%)Luna
* Her Spiderlings can harass Luna in lane heavily, as Luna has no AoE abilities to clear Spiderlings.
* Broodmother can knock down towers in the early game quickly, and limit Luna's farming space.
Enigma
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Huskar
* His ultimate will be a double edged sword for him if he ever dares to use it by risking max health based damage of Enigma.
* Enigma can mass ranged summons which he's rather helpless against.
Alchemist
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Huskar
* Chemical Rage negates almost all damage from Burning Spears.
Additional:
* Chemical Rage mitigates damage from Burning Spear.
Clinkz
[wiki] rating: 1.0 (winrate: 53% pickrate: 6%)Huskar
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 8%)Huskar
* Ice Blast prevents Huskar from healing, regeneration, health gained from activating an
Armlet of Mordiggian and will kill him when his health dips below a threshold. This makes it very dangerous for him to use his abilities.
Additional:
* Ice Blast prevents Huskar from healing with Berserker's Blood and negates any lifesteal, making him significantly weaker in battle.
* Burning Spear and
Life Break cost Huskar his own health, killing him under the effects from Ice Blast.
* Huskar often builds Armlet of Mordiggian which can be deadly during Ice Blast.
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Huskar
* {U:Warlock Golem}s do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break because
Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allow Warlock's team to gather their wit and retaliate.
* After jumping in, Huskar will not have any means to escape Upheaval. Being an attack-dependent hero, this is bad for him.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Huskar
* Huskar is often at low health, providing large Thirst bonuses to Bloodseeker.
* Life Break can trigger Rupture's damage.
* A self applied Bloodrage together with Blademail means it's almost suicidal for Huskar to jump on Bloodseeker with Life Break
Additional:
* Huskar is often at low health, providing large Thirst bonuses.
* Life Break triggers Rupture's damage.
Invoker
[wiki] rating: 1.0 (winrate: 50% pickrate: 18%)Huskar
* Quas Exort Invoker has high physical damage in the form of Cold Snap and Forged Spirits that allows him to trade hits with Huskar.
* Although Huskar can dispel Cold Snap with Life Break.
* Sun Strike deals pure damage and pierces spell immunity, and Huskar tends to drain his HP, making him a susceptible target.
Brewmaster
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Huskar
* Brewmaster can use Cyclone to disable Huskar's healer for much longer than most other heroes can, to make Huskar vulnerable.
* Huskar has no way to stop Brewmaster from using Primal Split by himself, but can cut a good amount of his high health away if Huskar's team wants to burst Brewmaster down during a different disable.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Huskar
* Berserker's Call and
Blade Mail can be used immediately after Huskar jumps on Axe with Life Break.
* Huskar's high attack speed procs Counter Helix repeatedly.
* Huskar's health loss from using his abilities make him a frequent target for Culling Blade.
Additional:
* Huskar is often played at low health to maximize the bonuses from Berserker's Blood, and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* Berserker's Blood gives Huskar no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
* Axe's tankiness and base health regeneration makes it hard for Huskar to take him down with Burning Spears.
Windranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 16%)Huskar
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
Additional:
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Zeus
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Luna
* His highly damaging nuke spells with low cooldowns is not something Luna wants to go against.
* Thundergod's Wrath can be used before a fight to harm Luna before she activates her Black King Bar, reducing her survivability for that fight.
Sniper
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Luna
* Sniper usually sits at the back and it's hard for Luna to get close to him to attack.
* Due to Sniper's Shrapnel and his long range, Luna has a hard time taking high ground despite her Moon Glaives being fantastic for taking Barracks and buildings.
Viper
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Huskar
* His Poison Attack is very useful against Huskar, since he tends to stay at low health.
* Nethertoxin disables passive skills like Berserker's Blood.
* It is dangerous for Huskar to jump on Viper because Corrosive Skin and
Viper Strike with the slowdown of movement and attack speed which usually will be deadly for Huskar.
Additional:
* Nethertoxin disables Berserker's Blood, which Huskar relies upon for attack speed and healing.
* The damage from Burning Spear and
Life Break is largely absorbed by Corrosive Skin. It also will return some damage, making it risky to use Burning Spears in the laning stage.
* Because Huskar wants to be on low health for Berserker's Blood, he is particularly vulnerable to Poison Attack.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Luna
* Luna has low HP, low range and often stalks through jungle. She cannot properly disarm Proximity Mines and could fall victim to their traps.
* Of course, if Luna happens to catch Techies off-guard, they won't be able to survive for long against Eclipse, Lucent Beam, and right-clicks.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Huskar
* Huskar struggles against heroes that output high physical damage due to his low armor. Vengeful Spirit's Wave of Terror and Vengeance Aura help increase the physical damage of her team.
Hoodwink
[wiki] rating: 1.0 (winrate: 47% pickrate: 22%)Huskar
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Meepo
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Luna
* Meepo can tank Eclipse because of his clones.
* Earthbind takes away Luna's mobility advantage.
* Meepo can shutdown Luna's split-push ability with his global presence.
Pudge
[wiki] rating: 1.0 (winrate: 47% pickrate: 22%)Luna
* Flesh Heap's magic resistance allows him to survive Eclipse, and
Meat Hook and
Dismember can disable Luna through her Black King Bar.
* However, Lucent Beam can still cancel Dismember from a safe distance, even if its damage is going to be reduced.
Additional:
* Pudge can easily survive Luna's Lucent Beam and
Eclipse, and his Meat Hook and Dismember can pierce
Black King Bar, making Luna one of the perfect victims for ganking.
* However, Lucent Beam can cancel Dismember, as Pudge often doesn't build Black King Bar, and if she is farmed enough, Luna might be able to fight back against Pudge.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Luna
* Lucent Beam is a solid magic nuke.
* Eclipse can cause massive damage if cast in the right time.
* Rubick has a good chance to steal Eclipse for Luna has only two cast abilities.
* Aghanim's Scepter greatly increased the effectiveness of the ability, including more damage as well as longer cast range. In addition, it allows him to cast it on another hero so Rubick doesn't have to get close to the enemy team in teamfights.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 6%)Huskar
* Heroes with low armor and little mobility, like Huskar,
Io, etc. will also have an unfortunate fate.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 55% pickrate: 11%)Huskar
* Nyx Assassin can reflect Life Break with
Spiked Carapace.
Lone Druid
[wiki] rating: 0.6 (winrate: 52% pickrate: 1%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Mirana
[wiki] rating: 0.6 (winrate: 51% pickrate: 16%)Luna
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Troll Warlord
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, resulting in Huskar's attacks missing a lot of the time if it isn't dispelled.
* Troll Warlord's Fervor ramps up in a very similar way as Huskar's Berserker's Blood: as soon as Huskar has high enough health regeneration, Troll Warlord has a high enough attack speed to negate it.
Death Prophet
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Luna
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Storm Spirit
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Luna
* Escape-type carries: Slark,
Storm Spirit,
Weaver.
Necrophos
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Huskar
* Because Huskar tends to stay at low health to gain the maximum bonuses from Berserker's Blood, it makes him an exceptionally prime target for Reaper's Scythe.
Additional:
* Huskar is often at low health, making him easy prey for Reaper's Scythe.
* Ghost Shroud prevents Huskar from stacking Burning Spear, and if Heartstopper Aura stacks are active, can regenerate health lost to existing stacks.
Luna
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Luna
* Though Luna has a hard time laning against Necrophos, his
Ghost Shroud won’t protect him in teamfights because it will increase the damage from Lucent Beam and Eclipse.
Dazzle
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Lion
[wiki] rating: 0.6 (winrate: 49% pickrate: 15%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Tinker
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Huskar
* Heroes who rely on physical damage will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Luna
* Tinker's March of the Machines and
Laser both destroy Luna's small health pool and make it hard for Luna to initiate with Eclipse (and making it hard to land glaives in Laser's case).
* Since Tinker typically buys Blink Dagger, Luna has a hard time catching him despite her high movement speed.
* Tinker can easily disable and nuke Luna down with Dagon or
Scythe of Vyse before she can use Lucent Beam or Eclipse.
Luna
* Luna can easily prevent Tinker from escaping with Boots of Travel or Rearm with
Lucent Beam.
* Luna can also quickly tear Tinker to shreds with Eclipse as soon as he jumps in with
Blink Dagger.
Spectre
[wiki] rating: 0.6 (winrate: 46% pickrate: 7%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Terrorblade
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Huskar
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time spells inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Luna
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Enchantress
[wiki] rating: 0.6 (winrate: 44% pickrate: 2%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Huskar
* Untouchable makes it near impossible to stack Burning Spears.
* Impetus' pure damage puts an instant end to Huskar's low-health brinkmanship.
Luna
* Enchantress has pitiful HP so Lucent Beam and Eclipse can kill her very quickly.
* Moon Glaives allows Luna to clear Enchantress' creeps very efficiently.
Additional:
* Enchantress has pitiful HP, even more pitiful than Luna, so Lucent Beam and
Eclipse will often harass and/or kill her through her Untouchable.
* With Moon Glaives, Luna can clear Enchantress's creep wave efficiently.
Doom
[wiki] rating: 0.6 (winrate: 44% pickrate: 3%)Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Sven
[wiki] rating: 0.6 (winrate: 42% pickrate: 2%)Luna
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Slark
[wiki] rating: 0.4 (winrate: 48% pickrate: 12%)Luna
* Shadow Dance prevents Luna from damaging Slark, and together with
Shadow Blade he can kite her or escape.
* Luna has no way to escape from Pounce's leash.
Additional:
* Luna's lack of mobility and escape abilities makes her easily gankable by Slark.
* Shadow Dance will avoid all the damage from Eclipse.
* For the same reasons, Slark is a good ally for Luna when they are in the same team.
Luna
* With Dust of Appearance, Luna will be able to use
Eclipse on invisible heroes. Be mindful that
Slark is exception because he'll be able to remove the debuff with
Dark Pact.
Slardar
[wiki] rating: 0.4 (winrate: 48% pickrate: 9%)Huskar
* Corrosive Haze and
Bash of the Deep will make short work of Huskar's low armor, even if Slardar is alone.
Luna
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Arc Warden
[wiki] rating: 0.2 (winrate: 51% pickrate: 5%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Luna
* Luna's Moon Glaives allow her to clear Arc Warden's Tempest Double.
* Luna's short range and fast movement speed allow her to fight Arc Warden inside his Magnetic Field.
Weaver
[wiki] rating: 0.2 (winrate: 50% pickrate: 6%)Luna
* Escape-type carries: Slark,
Storm Spirit,
Weaver.
Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Huskar
* Weaver cannot Time Lapse out of Huskar's burn damage.
Magnus
[wiki] rating: -2.0 (winrate: 46% pickrate: 7%)Luna
* If Luna can use Eclipse in anticipation, Magnus will be killed before he can even manages to cast
Reverse Polarity.
* Aghanim's Scepter upgraded
Eclipse is a very good counter-initiation tool against Magnus when he casts
Reverse Polarity, granted as long as Luna can cast it from safe distance.
Huskar
* Magnus cannot manfight Huskar even with Empower, Berserker's Blood's high attack speed and health regeneration, combined with Huskar's high health and
Burning Spear stacks will allow Huskar to kill Magnus before he can kill him.
* From a safe distance, Huskar can surprise and counter Magnus's initiation with Life Break and
Burning Spear.
* Burning Spear also deals damage over time, disabling Blink Dagger and preventing him from initiating or escaping.
Earthshaker
[wiki] rating: -1.6 (winrate: 49% pickrate: 10%)Luna
* Luna's
Lucent Beams and
Eclipse will prevent Earthshaker from initiating or re-initiating.
Huskar
* Earthshaker's stuns will rarely save him once Huskar has initiated on him with Life Break.
* A full initiation combo will not kill Huskar, only lower his health and increase his attack speed.
Undying
[wiki] rating: -1.6 (winrate: 50% pickrate: 7%)Huskar
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Luna
* Luna has Moon Glaives and
Lunar Blessing to help her destroy Tombstone, and this becomes more effective if Luna is equipped with
Manta Style.
* Defending with Zombies from Tombstone against Luna is not a good idea because Eclipse will strike only Undying.
Crystal Maiden
[wiki] rating: -1.6 (winrate: 50% pickrate: 13%)Luna
* Lucent Beam allows Luna to easily cancel Freezing Field.
* Without Black King Bar protection,
Lucent Beam and
Eclipse can make a short work out of Crystal Maiden's abysmal health.
* Skilled Luna will always buy Dust of Appearance, allowing her team to have a vision on Crystal Maiden while invisible and during channeling Freezing Field.
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Visage
[wiki] rating: -1.6 (winrate: 51% pickrate: 3%)Huskar
* Heroes with damage over time abilities can quickly eat through Gravekeeper's Cloak charges like Huskar,
Jakiro and
Queen of Pain.
Luna
* Moon Glaives is effective at destroying Familiars and will remove one instance of Gravekeeper's Cloak upon each hit to Visage, leaving him susceptible to damage.
Bounty Hunter
[wiki] rating: -1.6 (winrate: 52% pickrate: 8%)Huskar
* Huskar with
Life Break
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Luna
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Additional:
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Nature's Prophet
[wiki] rating: -1.4 (winrate: 47% pickrate: 4%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Huskar
* Sprout will not protect Nature's Prophet from Huskar if he has already locked on with Life Break.
* Even a farmed Nature's Prophet is usually not durable enough to fight Huskar alone.
Luna
* Moon Glaives and
Lunar Blessing help Luna to tear off Nature's Prophet's treants.
* Luna can easily cancel Teleportation with her Lucent Beam.
Kunkka
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Huskar
* Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.
Ember Spirit
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Huskar
* Ember Spirit does minimal damage to Huskar until the very late game.
Io
[wiki] rating: -1.0 (winrate: 47% pickrate: 4%)Luna
* Lucent Beam can cancel Tether and Relocate.
* Moon Glaives and
Eclipse make short work of Io and its tethered ally.
Witch Doctor
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Luna
* Lucent Beam interrupts Death Ward from a decent range.
* Eclipse kills Witch Doctor during Death Ward, even through
Glimmer Cape.
Gyrocopter
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Huskar
* Life Break and
Burning Spear usually kills Gyrocopter before he can do much damage to Huskar.
* Inner Fire applies a disarm on all enemies, which can be a hindrance to Gyrocopter.
Templar Assassin
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Huskar
* Huskar's burn damage from Burning Spear is incredibly strong against Templar Assassin as it completely cancels out her Refraction from the burning over time which results in making her very vulnerable to being ganked or harassed, and in turn forcing her out of the lane.
Omniknight
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Luna
* Guardian Angel does not offer protection from Eclipse, though it will negate damage from
Moon Glaives.
Phoenix
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Huskar
* Huskar's high attack speed can counteract Fire Spirits, and easily destroy the
Supernova.
Additional:
* Berserker's Blood will let Huskar easily face down a Supernova with increased attack speed.
* Icarus Dive may not be an easy escape from Huskar either as he can chase Phoenix during it with Life Break if Huskar times it right.
Pugna
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Luna
* Life Drain will be always canceled by Lucent Beam if Pugna does not have
Black King Bar.
* Decrepify can be suicide against Luna due to Lucent Beam and Eclipse.
* Nether Ward is rather weak against Luna since she does not have abilities that cost a lot of mana.
Additional:
* Luna can shrug off most damage taken from Nether Ward as she only has two castable skills with average mana cost.
* Luna can deal constant damage to Pugna through the low-cooldown Lucent Beam and her right clicks.
* Lucent Beam's considerable range can reliably cancel Pugna's Life Drain.
* Luna is a common Black King Bar carrier, which totally nullifies Pugna's damage output.
* If Pugna uses Decrepify on himself to avoid Luna's right click, she can burst him down with Lucent Beam and Eclipse.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Luna
* Cold Embrace is no salvation against Lucent Beam and
Eclipse.
* Moon Glaives will not hit a hero affected by Winter's Curse, making it weak against allies, but strong versus enemies.
* Luna has better night vision provided by Lunar Blessing than Winter Wyvern when affected by Arctic Burn.
Additional:
* Cold Embrace is no salvation against Lucent Beam and
Eclipse.
* Moon Glaives will not hit a hero affected by Winter's Curse, making it weak against allies, but strong versus enemies.
* Luna has better night vision provided by Lunar Blessing than Winter Wyvern when affected by Arctic Burn.
Razor
[wiki] rating: -1.0 (winrate: 53% pickrate: 2%)Huskar
* Life Break along with
Burning Spear can quickly kill Razor before Static Link steals enough damage for Razor to take down Huskar.
* Berserker's Blood can make stealing Huskar's damage and using it against him somewhat dangerous, as Huskar will be able to inflict more and more Burning Spears rapidly.
Underlord
[wiki] rating: -1.0 (winrate: 54% pickrate: 8%)Luna
* Lunar Blessing gives allies bonus damage and armor required to endure against Atrophy Aura early on.
* Eclipse can be devastating for Underlord's team when they're grouped up for Dark Rift, it can also be used to intercept arrivals with Dark Rift. And Pit of Malice does not prevent Luna to use it.
* To make things even better, Aghanim's Scepter upgraded
Eclipse can finish off Underlord or any of his teammates escape attempts with Dark Rift if timed correctly.
Additional:
* Lunar Blessing gives allies bonus damage required to endure against Atrophy Aura early on.
* Eclipse can be devastating for Underlord's team when they're grouped up for Dark Rift, it can also be used to intercept arrivals with Dark Rift. And Pit of Malice does not prevent Luna from using it.
* To make things even worse, Aghanim's Scepter upgraded
Eclipse can finish off Underlord or any of his teammates escape attempts with Dark Rift if timed correctly.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 44% pickrate: 5%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 47% pickrate: 19%)Luna
* Heroes with high burst damage: Lina,
Lion,
Luna,
Nyx Assassin,
Queen of Pain.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 12%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Lich is going to have a hard time nuking Huskar because of his high health regeneration from Berserker's Blood.
* Lich is a squishy support without an escape mechanism, making Lich an easy kill thanks to Life Break and
Burning Spear.
* Once Huskar has Armlet of Mordiggian, even a maxed out Frost Blast will struggle to finish Huskar off.
Dragon Knight
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Huskar
* Huskar can burn down Dragon Knight's health quickly during the early to mid game, but is not as effective during the late game. However,
Life Break remains a constant threat due to the slow and percentage-based damage.
Additional:
* Huskar can negate Dragon Knight's passive with multiple trades of Burning Spear.
Leshrac
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Huskar
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Pangolier
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Huskar
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Venomancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Huskar can easily regenerate lost health from DoT spells through Berserker's Blood rendering them ineffective
* Venomancer has little armor and mobility, and rarely builds Linken's Sphere, so he is quite vulnerable to Life Break.
Puck
[wiki] rating: -0.6 (winrate: 52% pickrate: 14%)Huskar
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Monkey King
[wiki] rating: -0.6 (winrate: 54% pickrate: 18%)Huskar
* Burning Spears can put Monkey King's
Tree Dance on cooldown.
Additional:
* Inner Fire can push Monkey King out of Wukong's Command.
* Burning Spear's damage over time will constantly put Tree Dance on cooldown.
Grimstroke
[wiki] rating: -0.4 (winrate: 47% pickrate: 8%)Luna
* Hard-hitters who relies mostly on raw stats or good passive and therefore make a perfect target for Dark Portrait:
Naga Siren,
Faceless Void,
Terrorblade,
Luna,
Anti-Mage
Huskar
* Berserker's Blood can potentially out-heal the damage over time from Ink Swell and Phantom's Embrace.
* Life Break can break Soulbind if used correctly.
Mars
[wiki] rating: -0.4 (winrate: 49% pickrate: 16%)Luna
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Huskar
* Burning Spear's magical damage is very troublesome for Mars in the laning stage.
* Life Break's percentage-based magical damage bypasses Bulwark, and can also be used to jump in or out of Arena Of Blood.
Legion Commander
[wiki] rating: -0.4 (winrate: 49% pickrate: 13%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Luna
* Provided Luna is able to cast it in time, Eclipse can help win a
Duel from Legion Commander.
* If Luna isn't the target, she can easily use Lucent Beam and Eclipse to win the fight for the ally.
Additional:
* A well-timed Eclipse before a Duel usually prevents Legion Commander from winning Duels, if Luna is the target.
* Meanwhile, when Luna is not a target, Eclipse and
Lucent Beam can also help an ally win a Duel against Legion Commander.
* However, skilled Legion Commander players will always have a Black King Bar or
Aghanim's Scepter handy since both abilities do not pierce through spell immunity.
Drow Ranger
[wiki] rating: -0.4 (winrate: 50% pickrate: 8%)Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Huskar
* Life Break closes the distance between Huskar and Drow Ranger, dealing large amounts of damage and disabling Marksmanship.
* Berserker's Blood and
Burning Spear allow Huskar to beat Drow Ranger directly and pile on damage.
Clockwerk
[wiki] rating: -0.4 (winrate: 50% pickrate: 7%)Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Huskar
* Clockwerk cannot go head-to-head with Huskar in Power Cogs, as Berserker's Blood and
Life Break will destroy him faster than the other way around.
Additional:
* Clockwerk's abilities cannot handle Huskar in a one-on-one fight, even if he gets the jump on him.
Skywrath Mage
[wiki] rating: -0.4 (winrate: 50% pickrate: 6%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Huskar
* Berserker's Blood works proportionate to lost health, but Huskar has a decent health pool, and the attack speed granted from
Berserker's Blood powers him up.
* Skywrath's armor and agility gain is very low so Huskar can outdamage him or take Skywrath down with him.
Chen
[wiki] rating: -0.4 (winrate: 50% pickrate: 1%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Luna
* Moon Glaives can easily clear Chen's creeps while Eclipse can kill Chen's allies before he can react.
Additional:
* Luna's Moon Glaives and
Lunar Blessing can easily kill Chen's creeps.
Bane
[wiki] rating: -0.4 (winrate: 51% pickrate: 5%)Luna
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Luna
* It is almost impossible for Bane to use Fiend's Grip properly against Luna's allies due to the huge cast range of the Lucent Beam.
Additional:
* Luna's Lucent Beam can be used to disable Bane while he is channeling Fiend's Grip.
* Luna's Eclipse will often be able to kill Bane before he can even act.
Tidehunter
[wiki] rating: -0.4 (winrate: 52% pickrate: 7%)Luna
* Heroes that rely on base damage: Luna,
Phantom Lancer are easily countered with Anchor Smash.
Luna
* Luna often builds Black King Bar, and none of Tidehunter's spells can bypass spell immunity.
* Lucent Beam and
Eclipse deal a lot of magic damage in the early and mid-game, which can bypass Kraken Shell.
Riki
[wiki] rating: -0.4 (winrate: 54% pickrate: 10%)Luna
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Luna
* Luna can push very fast with Moon Glaives, which is something Riki cannot deal with well.
* Luna is naturally very fast, making it hard for Riki to trap her in Smoke Cloud.
* Even though Riki can evade Eclipse with his invisibility, smart Luna will always buy
Dust of Appearance, providing vision on Riki to her allies and herself.
Lifestealer
[wiki] rating: 0.0 (winrate: 45% pickrate: 5%)Huskar
* Rage renders Lifestealer immune to the damage from Burning Spears.
* Feast and
Open Wounds makes Lifestealer one of few heroes that can outlast Huskar in a one-on-one fight.
Luna
* Although he can avoid Eclipse with Rage and
Infest, Luna's physical damage can be enough to deal with him.
* Manta Style is a common pick on Luna, which can help her dispel
Open Wounds. In addition, Lifestealer is not good against illusions created by
Manta Style.
Anti-Mage
[wiki] rating: 0.0 (winrate: 48% pickrate: 14%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Huskar
* Huskar's natural reliance on health instead of mana makes him very resistant against Mana Void. He is a proficient early ganker against Anti-Mage, but struggles to deal significant damage against Anti-Mage in the late game.
Queen of Pain
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Huskar
* He's the kind of hero that likes to remain at low hp, which is perfect for Queen of Pain to burst with Sonic Wave.
* You should be able to blink away after he jumps on you with Life Break.
Luna
* Aggressively blinking is not going to end well against Luna, because Queen of Pain will be an easy target for Lucent Beam &
Eclipse.
* Queen of Pain's HP is abysmal, so Luna can quickly kill Queen of Pain as soon as she initiates with Blink.
Silencer
[wiki] rating: 0.0 (winrate: 49% pickrate: 8%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Spirit Breaker
[wiki] rating: 0.0 (winrate: 51% pickrate: 8%)Huskar
* Spirit Breaker's stuns pierce spell immunity, making him a good choice against heroes that heavily rely on Black King Bar;
Huskar
Luna
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Luna
* Because of her low range, Luna cannot easily destroy
Healing Ward.
Blade Fury and
Omnislash are direct counters to Eclipse, offering Juggernaut spell immunity.
* Both
Huskar
*
Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
Healing Ward effectively negates any damage-over-time from Burning Spears.
Omnislash and takes heavy damage due to his low armor.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
*
* Huskar has no defense against