Night Stalker
[wiki] rating: 2.0 (winrate: 53% pickrate: 5%)Bloodseeker
[wiki] rating: 2.0 (winrate: 51% pickrate: 4%)Mirana
* Rupture can quickly kill Mirana if she tries to Leap away.
* Thirst detects Mirana and her allies during Moonlight Shadow.
Additional:
* Thirst detects Mirana or her ally at low health during Moonlight Shadow.
* Rupture deals high damage when Mirana uses Leap.
Clinkz
* Skeleton Walk is not enough to outrun Bloodseeker, and is detected by Thirst.
Additional:
* Thirst reveals Clinkz if he tries to escape with Skeleton Walk with low health. It also allows Bloodseeker to match or exceed Clinkz's speed.
* Rupture negates the mobility provided by Skeleton Walk in any attempt to escape or reposition in fights.
* Bloodseeker can easily build items to counter Clinkz, including Talisman of Evasion upgrades,
Blade Mail, and armor items.
Lina
[wiki] rating: 2.0 (winrate: 45% pickrate: 10%)Clinkz
* Lina's damage burst can quickly kill Clinkz before he saves them with Skeleton Walk.
* Fiery Soul attack speed bonus removes Burning Army easily in all stages of the game.
Mirana
* Eul's Scepter of Divinity and
Light Strike Array combo will disable Mirana if she tries to Leap away.
* Laguna Blade's magical (pure with
Aghanim's Scepter) burst damage takes advantage of Mirana's below average health.
Additional:
* Moonlight Shadow does little good against Dragon Slave and Light Strike Array.
* Lina's damage burst can quickly kill Mirana's teammates before she saves them with Moonlight Shadow.
Spirit Breaker
[wiki] rating: 1.6 (winrate: 50% pickrate: 8%)Clinkz
* Possibly Clinkz's worst enemy. He has many tools to utterly destroy Clinkz.
* Charge of Darkness can be used on Clinkz if Spirit Breaker's team spots him anywhere. This charge will track his location through Skeleton Walk's invisibility and movement speed bonuses.
* When Spirit Breaker charges onto Clinkz, he can easily use Dust of Appearance to guarantee a reveal on him while stunned.
* All three of Spirit Breaker's spells help him and his team quickly close the gap to Clinkz even at the edge of his attack range or when running away with Skeleton Walk.
* Spirit Breaker's high strength and above average armor makes him able to endure Clinkz's onslaught, meanwhile Clinkz will be heavily threatened if Spirit Breaker procs a Greater Bash.
Additional:
* Once caught with dust, Clinkz could be locked down for a long time by Spirit Breaker and has nowhere to escape.
* Charge of Darkness provides shared vision over its target, showing Clinkz even when he is in Skeleton Walk.
Mirana
* Heroes that rely on invisibility can be tracked with Charge of Darkness opening them to team attacks: Bounty Hunter,
Mirana,
Riki
Riki
[wiki] rating: 1.6 (winrate: 50% pickrate: 15%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Clinkz
* Smoke Cloud prevents the use of Death Pact,
Searing Arrows and
Skeleton Walk, so Clinkz can neither defend himself against Riki nor fight back effectively.
* It's hard to gank Riki as you have to find him first.
Slardar
[wiki] rating: 1.6 (winrate: 48% pickrate: 6%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Clinkz
* Clinkz survivability depends entirely on Skeleton Walk. Corrosive Haze not only makes its invisibility useless, but also makes Clinkz even more vulnerable to physical damage.
Additional:
* Slardar can reveal Clinkz with Corrosive Haze and make him easy to kill, and his
Bash of the Deep also hits hard against Clinkz's naturally low health pool.
* Slardar's Guardian Sprint can catch up with Clinkz's Skeleton Walk.
* The stun and slow from Slardar's Slithereen Crush can hold Clinkz in place.
Zeus
[wiki] rating: 1.6 (winrate: 48% pickrate: 9%)Clinkz
* Zeus can reveal Clinkz with Lightning Bolt.
* He is vulnerable to Zeus' magical nukes, due to his low health pool.
Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Doom
[wiki] rating: 1.6 (winrate: 46% pickrate: 3%)Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Clinkz
* Scorched Earth deals damage to Clinkz during Skeleton Walk.
* Doom shuts down Clinkz entirely, as it prevents him from casting any of his spells and contributing a large amount of damage in teamfights.
Bounty Hunter
[wiki] rating: 1.2 (winrate: 54% pickrate: 9%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Clinkz
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Additional:
* Track reveals Clinkz if he tries to escape with Skeleton Walk, allowing Bounty Hunter to gain lots of gold if he kills Clinkz.
* Jinada with physical damage items can quickly kill Clinkz due to his low health.
Treant Protector
[wiki] rating: 1.2 (winrate: 51% pickrate: 5%)Mirana
* Overgrowth has a great duration, which prevents the units caught from attacking, moving and Blinking. Heroes like Storm Spirit,
Mirana,
Anti-Mage and others won't be able to do much if they're caught.
Clinkz
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Additional:
* Clinkz will often roam the map alone, and Treant Protector's Nature's Guise allows him to set up kills with his allies on Clinkz from invisibility.
* Treant Protector's very high damage allowing him to trade hits or contest last hits with Clinkz, while Living Armor can be used to sustain the harass.
* Living Armor protects any of Treant's allies ganked by Clinkz.
* In teamfights, Treant Protector's Overgrowth can disarm Clinkz, preventing him from turning invisible and holding him in place even if he has a
Black King Bar.
* Leech Seed slows Clinkz, preventing him from repositioning or fleeing away from danger.
Phantom Lancer
[wiki] rating: 1.2 (winrate: 50% pickrate: 9%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Clinkz
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Faceless Void
[wiki] rating: 1.2 (winrate: 41% pickrate: 4%)Mirana
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Clinkz
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Lycan
[wiki] rating: 1.0 (winrate: 55% pickrate: 4%)Mirana
* Mirana's Leap is ineffective if Lycan uses Shapeshift. It also allows him to dodge Sacred Arrow.
* As a natural Necronomicon carrier, he can reveal Mirana and her allies hiding in Moonlight Shadow and the Necronomicon Warrior can kill Mirana from an unintentional Sacred Arrow or Starstorm upgraded with Aghanim's Scepter.
Arc Warden
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Mirana
* Flux will slow and damage Mirana even after she Leaps, since she will likely not be near allies.
* Arc Warden can place Magnetic Field on an ally who has been hit by Sacred Arrow to protect them.
* As Necronomicon is his core item, Arc Warden can reveal Mirana and her allies hiding in Moonlight Shadow and the Necronomicon Warrior can kill Mirana with Last Will if he is unintentionally killed with Starstorm upgraded by Aghanim's Scepter or Sacred Arrow.
Additional:
* If Arc Warden builds Necronomicon 3 he can reveal Mirana's team while
Moonlight Shadow is active.
* A Starstorm upgraded by
Aghanim's Scepter can accidentally kill a Necronomicon Warrior, which can lead to her death if she hasn't built a
Black King Bar.
* Arc Warden can use his summons to prevent Sacred Arrow from hitting himself or his allies.
* Mirana doesn't build items that give armor often, so she usually can't fight against a late game Arc Warden.
Puck
[wiki] rating: 1.0 (winrate: 53% pickrate: 18%)Mirana
* Puck can initiate on Mirana with Waning Rift to prevent her from going invisible or Leaping.
* A Mirana caught in Dream Coil will stun herself if she tries to Leap away.
* Puck's Burst damage takes advantage of Mirana's below average health.
* Puck can dodge Sacred Arrow and Starstorm with Phase Shift.
Additional:
* Mirana's spells are laid out to assassinate enemies. Puck can easily avoid the slow moving Sacred Arrow, and also can avoid
Starstorm with Phase Shift, since the meteors have a delay.
* If Puck casts either Waning Rift or Dream Coil in the area, Mirana cannot Leap away.
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Mirana
* Abaddon can remove Sacred Arrow's stun from his teammates with Aphotic Shield, or remove it from himself with
Borrowed Time.
* Borrowed Time makes Abaddon almost impossible to burst down with Mirana's
Aghanim's Scepter combo.
Additional:
* Sacred Arrow can be instantly dispelled by Aphotic Shield.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Clinkz
* Cold Embrace can heal herself or an ally, as well as protecting them from Clinkz' physical attacks and wasting his mana if Searing Arrows is on autocast.
* Winter's Curse allows Winter Wyvern to turn Clinkz' high damage (and high attack speed if he used Skeleton Walk) against his allies, or take advantage of Clinkz' fragility if he can't use Skeleton Walk.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Clinkz
* Hex and
Earth Spike can hold Clinkz down, giving him no chance to use
Black King Bar or Skeleton Walk.
* Finger of Death quickly kills Clinkz due to his low health.
Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Mirana
* Lion lacks mobility or escape mechanisms, making him an easy target for abilities like Mirana's
Sacred Arrow or
Leshrac's
Split Earth, or combos like
Kunkka's
X Marks the Spot into
Torrent.
Dragon Knight
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Clinkz
* The extra damage from Searing Arrows is largely blocked by Dragon Knight's armor.
Legion Commander
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Clinkz
* Searing Arrows and Clinkz physical damage items is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Duel locks down Clinkz for a long duration, preventing him from escaping with Skeleton Walk.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Slark
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Mirana
* If Slark sees the Sacred Arrow before it hits him, he can use Dark Pact to remove it a moment later.
* Pounce prevents Mirana from escaping with Leap.
* Slark can survive Mirana's Aghanim's Scepter combo with
Shadow Dance.
Meepo
[wiki] rating: 1.0 (winrate: 46% pickrate: 1%)Mirana
* Earthbind prevents Mirana from Leaping or going invisible with Moonlight Shadow. She can be easily killed by
Poof and
Ransack while disabled.
* Landing a Sacred Arrow on Meepo does not render him helpless, as all of the other Meepos can still fight back.
Enchantress
[wiki] rating: 1.0 (winrate: 40% pickrate: 1%)Mirana
* Heroes that have an escape that doesn't disjoint projectiles: Mirana,
Faceless Void,
Magnus
Clinkz
* Untouchable prevents Clinkz from harassing Enchantress in lane by lowering his attack speed.
* Nature's Attendants helps Enchantress to sustain from Clinkz' harassment in Lane.
Mirana
* Mirana can instantly kill creeps with Sacred Arrow, making her decent at crippling the armies of Chen or
Enchantress.
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 53% pickrate: 17%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Mirana
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Clinkz
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Clinkz
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Tidehunter
[wiki] rating: 0.6 (winrate: 51% pickrate: 9%)Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Templar Assassin
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Clinkz
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Clinkz
* Even though Linken's Sphere will block your silence, you can cast Arcane Bolt to break it or wait until someone on your team breaks it. In addition,
Linken's Sphere builders are usually squishy targets vulnerable to silences:
Weaver,
Queen of Pain,
Morphling,
Clinkz, etc. Don't forget that Ancient Seal also increases the magical damage these enemies take, along with silencing them.
Pangolier
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Clinkz
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Dazzle
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Drow Ranger
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Clinkz
* Heroes with low health and low armor: Clinkz,
Crystal Maiden.
Mirana
* Gust prevents Mirana from escaping away from Leap and
Moonlight Shadow before she builds defensive items.
* On the other hand, Mirana can Leap or close the gap with Moonlight Shadow to disable Drow Ranger's Marksmanship bonus.
Mirana
* Mirana can use Leap to jump right next to Drow Ranger or can approach her while under cover of the invisibility granted by Moonlight Shadow, which cancels the bonus granted to Drow Ranger by Marksmanship.
* Her low health makes her easy to burst down with Mirana's spells, especially with Aghanim's Scepter.
* Mirana can dodge Gust with good reaction time, or Leap away if Drow tries to slow her without Gust.
Tinker
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Clinkz
* Heroes with high armor like Dragon Knight, or with abilities to cause attacks to miss like
Phantom Assassin,
Riki and
Tinker will be hard to deal with, as Clinkz relies almost entirely on physical attacks.
Storm Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 11%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Silencer
[wiki] rating: 0.6 (winrate: 48% pickrate: 7%)Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Shadow Demon
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Mars
[wiki] rating: 0.6 (winrate: 48% pickrate: 15%)Clinkz
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Anti-Mage
[wiki] rating: 0.6 (winrate: 47% pickrate: 14%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Clinkz
* Heroes who build mana boosting items but have low mana regeneration are especially vulnerable against Mana Break and Mana Void: Timbersaw,
Slark,
Shadow Fiend,
Clinkz,
Bristleback
Nyx Assassin,
Magnus
Clinkz
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Additional:
* Anti-Mage's Counterspell provides no protection against Clinkz's physical damage output.
* Clinkz can easily rush an Orchid Malevolence to prevent
Blinking, although Anti-Mage can easily dispel it via
Manta Style.
* Clinkz does heavy damage to towers, and can take map control away from Anti-Mage to limit the space he has to farm early game. If Clinkz is ahead he is capable of ending the game before Anti-Mage becomes a threat. He can also match Anti-Mage's ability to split push.
Brewmaster
[wiki] rating: 0.6 (winrate: 47% pickrate: 1%)Clinkz
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Windranger
[wiki] rating: 0.4 (winrate: 50% pickrate: 16%)Mirana
* Windrun quickly dodge Mirana's Sacred Arrow and misses her attacks.
* Shackleshot through tree with
Focus Fire via
Aghanim's Scepter combo can kill Mirana quickly, before using Leap or Moonlight Shadow.
Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Spectre
[wiki] rating: 0.4 (winrate: 47% pickrate: 3%)Clinkz
* Spectre can instantly escape Burning Army or hunt Clinkz with Haunt.
* Spectre can catch up to him with Spectral Dagger, even if he uses Skeleton Walk.
* Desolate allows Spectre to hit Clinkz through Skeleton Walk.
* Dispersion makes Spectre tanky and also reflects some damage back to Clinkz.
Additional:
* Spectre can catch Clinkz with Spectral Dagger, even if he uses Skeleton Walk.
* Spectre can instantly reach a ratting Clinkz with Haunt.
* Desolate's damage will melt him quickly, as he's alone most of the time.
Clinkz
* Heroes with good escapes can usually outmaneuver and escape from Spectre: Slark,
Clinkz,
Weaver
Kunkka
[wiki] rating: -2.0 (winrate: 44% pickrate: 4%)Mirana
* Leap allows Mirana to easily escape Torrent and Ghostship.
Clinkz
* Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
* Strafe and
Searing Arrows together can kill allies easily even under Ghostship's buff.
* Skeleton Walk can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.
Ancient Apparition
[wiki] rating: -1.6 (winrate: 52% pickrate: 9%)Mirana
* Leap allows Mirana to easily escape the freezing range of Cold Feet. Mirana also tends to build
Manta Style which dispels Cold Feet.
* During Moonlight Shadow, the invisibility makes it hard to catch Mirana's team with Ice Blast.
* Ancient Apparition's lack of mobility/escape capabilities makes him an easy target for Mirana at any stage of the game.
Clinkz
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Enigma
[wiki] rating: -1.6 (winrate: 55% pickrate: 6%)Clinkz
* Despite Clinkz's fragility, his harassment in the early game can be devastating; as he can kite Enigma and his Eidolons and claim their bounty.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Pudge
[wiki] rating: -1.2 (winrate: 46% pickrate: 19%)Clinkz
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Additional:
* If Meat Hook is used before Leap, Mirana may be able to escape Pudge's grasp by leaping to safety.
* The invisibility from Moonlight Shadow gives a degree of mobility, which can make Mirana or her teammates a difficult target to hook.
* Sacred Arrow can be used to cancel Dismember within a distance.
Chen
[wiki] rating: -1.2 (winrate: 46% pickrate: 0%)Clinkz
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Mirana
* Mirana can instantly kill creeps with Sacred Arrow, making her decent at crippling the armies of Chen or
Enchantress.
Venomancer
[wiki] rating: -1.2 (winrate: 50% pickrate: 5%)Clinkz
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Mirana
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Ember Spirit
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Clinkz
* Ember Spirit's Flame Guard provides no protection against Clinkz's physical damage output.
* Ember Spirit's low armor and health make him easy to kill quickly if a teammate can hold him down.
* If Clinkz has farmed an item that can disable, he can sneak up to and hunt down Ember Spirit while he farms or split pushes alone.
Witch Doctor
[wiki] rating: -1.0 (winrate: 46% pickrate: 13%)Mirana
* Sacred Arrow can be used to interrupt Death Ward from a safe distance, forcing him to cancel it to dodge or get hit.
* Paralyzing Cask is a slow-moving stun, and Mirana can Leap away from her allies to keep it from bouncing.
* Witch Doctor has low health and can easily be killed with an Aghanim's Scepter combo or just when hit with an arrow.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 17%)Clinkz
* Considering Rubick's abysmal armor, Rubick is a squishy target for Clinkz to gank. None of his spells are useful except for Skeleton Walk.
* Clinkz usually builds Orchid Malevolence, which disables Rubick's ability to retaliate.
* Vast numbers of Sentry Wards are needed to deal with Clinkz because of
Skeleton Walk, making it harder for Rubick to buy more expensive and more useful support items like
Glimmer Cape or
Mekansm.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Mirana
* Techies spends lots of time standing still planting stacks of Land Mines away from creep waves.
* Sacred Arrow can be used to scout hidden Land Mines among trees and at uphill places. It can also be used to catch Techies while he's planting them.
* If Techies is hit with a Sacred Arrow, he can be killed before he has a chance to use Blast Off!.
* Mirana has a high attack range to destroy his traps from a safe distance.
Lifestealer
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Clinkz
* Clinkz relies heavily on the physical damage provided by Searing Arrows, which completely overrides the capabilities of Rage.
* Open Wounds is near worthless against Clinkz as he can instantly run away with Skeleton Walk before returning later on.
* Clinkz, by nature will often build items that Lifestealer hates dealing with such as physical damage items like Desolator or
Daedalus and instant silences or hexes from
Bloodthorn and
Scythe of Vyse.
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Clinkz
* Strafe and
Searing Arrows allow Clinkz to quickly kill Io due to its low armor.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Clinkz
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Mirana
* Sacred Arrow can be used to interrupt Freezing Field from a safe distance, forcing her to cancel it to dodge or get hit.
* Crystal Maiden has very slow movement speed, making her an easy Sacred Arrow target.
* Crystal Maiden has low health and can easily be killed with an Aghanim's Scepter combo or just when hit with an arrow.
* If Frostbite has already been used, Mirana can Leap away even when slowed by
Crystal Nova or
Freezing Field.
Clinkz
* Heroes who can easily harass Crystal Maiden out of lane in the early game (Clinkz,
Viper) can prevent Crystal Maiden from being able to level effectively, and can ultimately slow down her level 6, 12, and 18 to a point where enemy carries already have items to address her ultimate.
Hoodwink
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Clinkz
* Clinkz's item build often counters Hoodwink, including Black King Bar,
Monkey King Bar,
Heaven's Halberd, and
Scythe of Vyse.
* Skeleton Walk can quickly escape Hoodwink abilities.
Clockwerk
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Clinkz
* Searing Arrows makes Clinkz one of the hardest heroes for Clockwerk to lane against.
Huskar
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Clinkz
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Shadow Shaman
[wiki] rating: -1.0 (winrate: 52% pickrate: 16%)Mirana
* Mirana can disturb your channeling even if you are under the effect of invisibility thanks to Sacred Arrow.
* Mirana armed with an Aghanim's Scepter is known to be able to quickly burst down heroes - especially supports. Together with
Ethereal Blade the bullying can continue for the whole match.
Tiny
[wiki] rating: -0.6 (winrate: 45% pickrate: 6%)Clinkz
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 3%)Mirana
* Other heroes with mana burning or manipulating abilities will make Medusa much less tanky: Lion,
Mirana,
Weaver.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Clinkz
* Heroes that can jump and kill him: Meepo,
Clinkz,
Templar Assassin
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 15%)Clinkz
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Mirana
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Viper
[wiki] rating: -0.6 (winrate: 47% pickrate: 5%)Clinkz
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Additional:
* Clinkz does not have any passive abilities at all, making Nethertoxin nearly useless.
* Viper's Corrosive Skin provides no protection against Clinkz's physical damage output.
Disruptor
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Clinkz
* Heroes that can pick you off: Clinkz,
Nyx Assassin,
Puck,
Riki.
Undying
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Mirana
* Mirana can destroy Tombstone, and evade zombies using Leap and Moonlight Shadow's invisibility.
Luna
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Mirana
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Earthshaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Clinkz
* Heroes with invisibility and high mobility can jump on and focus down Earthshaker before he has a chance to initiate: Clinkz,
Slark,
Storm Spirit
Phoenix
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Clinkz
* Any hero with high attack speed will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits: Juggernaut,
Clinkz,
Troll Warlord,
Beastmaster,
Lina.
Omniknight
[wiki] rating: -0.6 (winrate: 51% pickrate: 1%)Clinkz
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Alchemist
[wiki] rating: -0.6 (winrate: 53% pickrate: 7%)Clinkz
* Clinkz can use
Burning Army in teamfights which will cause a problem for Alchemist.
Nature's Prophet
[wiki] rating: 0.0 (winrate: 45% pickrate: 7%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Clinkz
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Additional:
* Nature's Prophet is often by himself. Clinkz can use invisibility to hunt him down and kill him, although a Quelling Blade may be needed to cut through his Sprout. Orchid Malevolence may also be needed if 3-4 seconds are not enough time to kill him, as he can teleport away.
* Clinkz can match Nature's Prophet's ability to split push.
Morphling
[wiki] rating: 0.0 (winrate: 46% pickrate: 13%)Clinkz
* By using Morph, Morphling can use Death Pact and Searing Arrows to counter Clinkz himself.
* Waveform can allow Morphling to easily chase down Clinkz.
* Clinkz's low health pool also makes him vulnerable to Morphling's magical nukes, especially his Ethereal Blade and
Adaptive Strike combo.
Mirana
* Sacred Arrow's long stun duration can prevent Morphling from casting his Waveform or Morph Replicate, making him unable to escape and easier to gank.
* Moonlight Shadow also allows Mirana's team to surprise Morphling while he tries to push towers.
* Mirana usually buys Linken's Sphere to protect herself from single-target abilities, making Morphling's Adaptive Strike and
Ethereal Blade harder to use on her.
* However, Mirana also provides a chance to become a good Morph target, allowing Morph to use Leap to run away, if necessary.
Oracle
[wiki] rating: 0.0 (winrate: 50% pickrate: 9%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Clinkz
* Heroes who can take advantage of Oracle's low mobility or catch him out of position, such as Clinkz and
Anti-Mage, can easily pick him off.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Mirana
* The long silence of
Crippling Fear at night prevents Mirana from escaping with Moonlight Shadow and Leap. She also has really low base health, so Night Stalker can usually kill her during one cast of
Crippling Fear at night.
Dark Ascension and
Gem of True Sight, Night Stalker can find and kill Mirana, and he is a tanky hero capable of fighting Mirana any stage of the game.
* With
Clinkz
* The long silence at night prevents Clinkz from escaping with invisibility if Night Stalker can sneak up on him. He also has really low base health, so Night Stalker can usually kill him alone during one cast of Crippling Fear at night.