Windranger
[wiki] rating: 2.0 (winrate: 50% pickrate: 16%)Treant Protector
[wiki] rating: 1.6 (winrate: 52% pickrate: 6%)Hoodwink
* Treant can give chase should Hoodwink attempt to Scurry away, and Nature's Grasp can slow her down so Treant Protector's teammates can pin Hoodwink down.
Mirana
* Overgrowth has a great duration, which it prevents the units caught from attacking, moving and any short of blinking. Heroes like Storm Spirit,
Mirana,
Anti-Mage and others won't be able to do much if they're caught.
Storm Spirit
[wiki] rating: 1.6 (winrate: 50% pickrate: 10%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Hoodwink
* Storm Spirit can easily make his way to hoodwink with his ultimate Ball lightning. Due to Hoodwink's low HP and magic resistance, she can be nuked easily by him.
Zeus
[wiki] rating: 1.6 (winrate: 49% pickrate: 11%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Hoodwink
* due to Hoodwink got a pretty low hp the nuked combo of Zeus abilities of Thundergod's Wrath and
Nimbus can easily killed her most of the time
* Lightning Bolt can reveal or grant sight of where Hoodwink hiding or invisible in the trees
Lycan
[wiki] rating: 1.0 (winrate: 57% pickrate: 6%)Mirana
* Mirana's Leap is ineffective if Lycan uses Shapeshift. It also allows him to dodge Sacred Arrow.
* As a natural Necronomicon carrier, he can reveal Mirana and her allies hiding in Moonlight Shadow and the Necronomicon Warrior can kill Mirana from an unintentional Sacred Arrow or Starstorm upgraded with Aghanim's Scepter.
Night Stalker
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Mirana
* The long silence of Crippling Fear at night prevents Mirana from escaping with Moonlight Shadow and Leap. She also has really low base health, so Night Stalker can usually kill her during one cast of
Crippling Fear at night.
* With Dark Ascension and
Gem of True Sight, Night Stalker can find and kill Mirana, and he is a tanky hero capable of fighting Mirana any stage of the game.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 3%)Mirana
* Abaddon can remove Sacred Arrow's stun from his teammates with Aphotic Shield, or remove it from himself with
Borrowed Time.
* Borrowed Time makes Abaddon almost impossible to burst down with Mirana's
Aghanim's Scepter combo.
Additional:
* Sacred Arrow can be instantly dispelled by Aphotic Shield.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Mirana
* Puck can initiate on Mirana with Waning Rift to prevent her from going invisible or Leaping.
* A Mirana caught in Dream Coil will stun herself if she tries to Leap away.
* Puck's Burst damage takes advantage of Mirana's below average health.
* Puck can dodge Sacred Arrow and Starstorm with Phase Shift.
Additional:
* Mirana's spells are laid out to assassinate enemies. Puck can easily avoid the slow moving Sacred Arrow, and also can avoid
Starstorm with Phase Shift, since the meteors have a delay.
* If Puck casts either Waning Rift or Dream Coil in the area, Mirana cannot Leap away.
Clinkz
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Hoodwink
* Clinkz's item build often counters Hoodwink, including Black King Bar,
Monkey King Bar,
Heaven's Halberd, and
Scythe of Vyse.
* Skeleton Walk can quickly escape Hoodwink abilities.
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Hoodwink
* Chaotic Offering's vast area-effect can destroy trees and stun Hoodwink.
* Upheaval makes retreating with Scurry difficult.
Arc Warden
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Mirana
* Flux will slow and damage Mirana even after she Leaps, since she will likely not be near allies.
* Arc Warden can place Magnetic Field on an ally who has been hit by Sacred Arrow to protect them.
* As Necronomicon is his core item, Arc Warden can reveal Mirana and her allies hiding in Moonlight Shadow and the Necronomicon Warrior can kill Mirana with Last Will if he is unintentionally killed with Starstorm upgraded by Aghanim's Scepter or Sacred Arrow.
Additional:
* If Arc Warden builds Necronomicon 3 he can reveal Mirana's team while
Moonlight Shadow is active.
* A Starstorm upgraded by
Aghanim's Scepter can accidentally kill a Necronomicon Warrior, which can lead to her death if she hasn't built a
Black King Bar.
* Arc Warden can use his summons to prevent Sacred Arrow from hitting himself or his allies.
* Mirana doesn't build items that give armor often, so she usually can't fight against a late game Arc Warden.
Bloodseeker
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Mirana
* Rupture can quickly kill Mirana if she tries to Leap away.
* Thirst detects Mirana and her allies during Moonlight Shadow.
Additional:
* Thirst detects Mirana or her ally at low health during Moonlight Shadow.
* Rupture deals high damage when Mirana uses Leap.
Timbersaw
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Hoodwink
* Timbersaw’s reliance on nearby trees means he’ll usually be close to Hoodwink.
* More significantly, Timbersaw's tree destroying abilities cut off Hoodwink's escape options, passive and easily foil Acorn Shot/Bushwhack combos.
* While channeling her ultimate, Timbersaw can simply sit his Chakram on top of her and unleash his full combo, forcing her to cancel and disengage.
* Timber Chain can be used to dodge Hoodwink’s ultimate.
Slark
[wiki] rating: 1.0 (winrate: 48% pickrate: 13%)Mirana
* If Slark sees the Sacred Arrow before it hits him, he can use Dark Pact to remove it a moment later.
* Pounce prevents Mirana from escaping with Leap.
* Slark can survive Mirana's Aghanim's Scepter combo with
Shadow Dance.
Meepo
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Mirana
* Earthbind prevents Mirana from Leaping or going invisible with Moonlight Shadow. She can be easily killed by
Poof and
Ransack while disabled.
* Landing a Sacred Arrow on Meepo does not render him helpless, as all of the other Meepos can still fight back.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 7%)Hoodwink
* Nether Swap can forcibly reposition Hoodwink's ultimate ability.
Lina
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Mirana
* Eul's Scepter of Divinity and
Light Strike Array combo will disable Mirana if she tries to Leap away.
* Laguna Blade's magical (pure with
Aghanim's Scepter) burst damage takes advantage of Mirana's below average health.
Additional:
* Moonlight Shadow does little good against Dragon Slave and Light Strike Array.
* Lina's damage burst can quickly kill Mirana's teammates before she saves them with Moonlight Shadow.
Riki
[wiki] rating: 0.6 (winrate: 53% pickrate: 12%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 53% pickrate: 9%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Mirana
* Heroes that rely on invisibility can be tracked with Charge of Darkness opening them to team attacks: Bounty Hunter,
Mirana,
Riki
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Silencer
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Anti-Mage
[wiki] rating: 0.6 (winrate: 48% pickrate: 14%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Slardar
[wiki] rating: 0.6 (winrate: 48% pickrate: 8%)Mirana
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Mirana
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Mars
[wiki] rating: 0.6 (winrate: 47% pickrate: 16%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Shadow Demon
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Nature's Prophet
[wiki] rating: 0.6 (winrate: 46% pickrate: 5%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Doom
[wiki] rating: 0.6 (winrate: 44% pickrate: 3%)Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Faceless Void
[wiki] rating: 0.6 (winrate: 43% pickrate: 7%)Mirana
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Morphling
[wiki] rating: -2.0 (winrate: 47% pickrate: 12%)Hoodwink
* Sharpshooter can kill easy when Morphling is going on full agility strategy (Only in early and mid game).
* Scurry can help to catch up Morphling when using Waveform or for escape.
Mirana
* Sacred Arrow's long stun duration can prevent Morphling from casting his Waveform or Morph Replicate, making him unable to escape and easier to gank.
* Moonlight Shadow also allows Mirana's team to surprise Morphling while he tries to push towers.
* Mirana usually buys Linken's Sphere to protect herself from single-target abilities, making Morphling's Adaptive Strike and
Ethereal Blade harder to use on her.
* However, Mirana also provides a chance to become a good Morph target, allowing Morph to use Leap to run away, if necessary.
Phantom Assassin
[wiki] rating: -1.6 (winrate: 46% pickrate: 16%)Mirana
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Hoodwink
* Sharpshooter breaks Blur and Coup de Grace especially with the level 25 talent.
* Because Phantom Assassin is often reliant on critical strikes, Hoodwink can have enough time to simply move near a tree and escape.
Bristleback
[wiki] rating: -1.0 (winrate: 45% pickrate: 8%)Hoodwink
* Bristleback's passive Bristleback can be disabled by Hoodwink's
Sharpshooter ability for a long period of time
Witch Doctor
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Mirana
* Sacred Arrow can be used to interrupt Death Ward from a safe distance, forcing him to cancel it to dodge or get hit.
* Paralyzing Cask is a slow-moving stun, and Mirana can Leap away from her allies to keep it from bouncing.
* Witch Doctor has low health and can easily be killed with an Aghanim's Scepter combo or just when hit with an arrow.
Lion
[wiki] rating: -1.0 (winrate: 49% pickrate: 16%)Mirana
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Hoodwink
* Hex and
Earth Spike do not cancel Hoodwink's ultimate, making those two abilities ineffective against her.
Mirana
* Lion lacks mobility or escape mechanisms, making him an easy target for abilities like Mirana's
Sacred Arrow or
Leshrac's
Split Earth, or combos like
Kunkka's
X Marks the Spot into
Torrent.
Huskar
[wiki] rating: -1.0 (winrate: 50% pickrate: 2%)Hoodwink
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Mirana
* Sacred Arrow can be used to interrupt Freezing Field from a safe distance, forcing her to cancel it to dodge or get hit.
* Crystal Maiden has very slow movement speed, making her an easy Sacred Arrow target.
* Crystal Maiden has low health and can easily be killed with an Aghanim's Scepter combo or just when hit with an arrow.
* If Frostbite has already been used, Mirana can Leap away even when slowed by
Crystal Nova or
Freezing Field.
Shadow Shaman
[wiki] rating: -1.0 (winrate: 52% pickrate: 15%)Mirana
* Mirana can disturb your channeling even if you are under the effect of invisibility thanks to Sacred Arrow.
* Mirana armed with an Aghanim's Scepter is known to be able to quickly burst down heroes - especially supports. Together with
Ethereal Blade the bullying can continue for the whole match.
Ancient Apparition
[wiki] rating: -1.0 (winrate: 52% pickrate: 9%)Mirana
* Leap allows Mirana to easily escape the freezing range of Cold Feet. Mirana also tends to build
Manta Style which dispels Cold Feet.
* During Moonlight Shadow, the invisibility makes it hard to catch Mirana's team with Ice Blast.
* Ancient Apparition's lack of mobility/escape capabilities makes him an easy target for Mirana at any stage of the game.
Monkey King
[wiki] rating: -1.0 (winrate: 53% pickrate: 18%)Hoodwink
* Monkey King often hides in trees, where he can be easily caught with Bushwhack.
* Acorn Shot can target enemies in the fog, including Monkey King when he is on a tree.
* Sharpshooter provides flying vision along the cast indicator while charging, which can be used to scout the trees for Monkey King.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 2%)Mirana
* Other heroes with mana burning or manipulating abilities will make Medusa much less tanky: Lion,
Mirana,
Weaver.
Pudge
[wiki] rating: -0.6 (winrate: 47% pickrate: 21%)Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Additional:
* If Meat Hook is used before Leap, Mirana may be able to escape Pudge's grasp by leaping to safety.
* The invisibility from Moonlight Shadow gives a degree of mobility, which can make Mirana or her teammates a difficult target to hook.
* Sacred Arrow can be used to cancel Dismember within a distance.
Chen
[wiki] rating: -0.6 (winrate: 48% pickrate: 0%)Mirana
* Mirana can instantly kill creeps with Sacred Arrow, making her decent at crippling the armies of Chen or
Enchantress.
Undying
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Mirana
* Mirana can destroy Tombstone, and evade zombies using Leap and Moonlight Shadow's invisibility.
Luna
[wiki] rating: -0.6 (winrate: 49% pickrate: 4%)Mirana
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Venomancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Mirana
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Dragon Knight
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Hoodwink
* Durable heros relied a lot on their main passive effects and items' effects such as Bristleback,
Underlord and
Dragon Knight can be removed their effects easily with
Sharpshooter's break.
Enigma
[wiki] rating: -0.6 (winrate: 53% pickrate: 4%)Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Underlord
[wiki] rating: -0.6 (winrate: 54% pickrate: 8%)Hoodwink
* Durable heros relied a lot on their main passive effects and items' effects such as Bristleback,
Underlord and
Dragon Knight can be removed their effects easily with
Sharpshooter's break.
Kunkka
[wiki] rating: -0.4 (winrate: 45% pickrate: 4%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Mirana
* Leap allows Mirana to easily escape Torrent and Ghostship.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 49% pickrate: 7%)Mirana
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Hoodwink
* Acorn Shot combined with attack modifiers such as
Maelstrom or
Daedalus makes a quick work of Phantom Lancer's illusions.
* Bushwhack will stun Phantom Lancer and his illusions if they're near a tree.
Additional:
* Bushwhack will stun and make a quick work of Phantom Lancer and his illusion when he's near a tree.
* Sharpshooter breaks Juxtapose and deals hefty damage.
Enchantress
[wiki] rating: 0.0 (winrate: 46% pickrate: 1%)Mirana
* Heroes that have an escape that doesn't disjoint projectiles: Mirana,
Faceless Void,
Magnus
Mirana
* Mirana can instantly kill creeps with Sacred Arrow, making her decent at crippling the armies of Chen or
Enchantress.
Techies
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Hoodwink
* remote mines are frequently placed in trees, and can thus kill an unwary Hoodwink should she
Scurry away due to her low HP pool.
* Blast Off! can clear out trees, denying the tactical advantages from Scurry.
Mirana
* Techies spends lots of time standing still planting stacks of Land Mines away from creep waves.
* Sacred Arrow can be used to scout hidden Land Mines among trees and at uphill places. It can also be used to catch Techies while he's planting them.
* If Techies is hit with a Sacred Arrow, he can be killed before he has a chance to use Blast Off!.
* Mirana has a high attack range to destroy his traps from a safe distance.
Legion Commander
[wiki] rating: 0.0 (winrate: 48% pickrate: 13%)Mirana
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Drow Ranger
[wiki] rating: 0.0 (winrate: 50% pickrate: 8%)Mirana
* Gust prevents Mirana from escaping away from Leap and
Moonlight Shadow before she builds defensive items.
* On the other hand, Mirana can Leap or close the gap with Moonlight Shadow to disable Drow Ranger's Marksmanship bonus.
Mirana
* Mirana can use Leap to jump right next to Drow Ranger or can approach her while under cover of the invisibility granted by Moonlight Shadow, which cancels the bonus granted to Drow Ranger by Marksmanship.
* Her low health makes her easy to burst down with Mirana's spells, especially with Aghanim's Scepter.
* Mirana can dodge Gust with good reaction time, or Leap away if Drow tries to slow her without Gust.
Bane
[wiki] rating: 0.0 (winrate: 52% pickrate: 5%)Mirana
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Mirana
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Mirana
*
Windrun quickly dodge Mirana's Sacred Arrow and misses her attacks.
Shackleshot through tree with
Focus Fire via
Aghanim's Scepter combo can kill Mirana quickly, before using Leap or Moonlight Shadow.
*
Hoodwink
* Powershot can destroy the trees to prevent
Scurry's passive as well as end
Bushwhack prematurely.
Powershot can destroy the trees to prevent Scurry's passive as well as end Bushwhack prematurely.
Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Additional:
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