Snapfire
[wiki] rating: 2.0 (winrate: 47% pickrate: 6%)Bloodseeker
[wiki] rating: 1.6 (winrate: 51% pickrate: 4%)Phoenix
* Although Blood Rite can be easily avoided, if it does hit, its lengthy silence and pure damage can be a severe punishment for a slow, unobservant, or simply unfortunate Phoenix. His
Rupture can turn Icarus Dive into a suicide option, and it cannot be dispelled, meaning even if Phoenix completes a Supernova, choosing to Dive may just cut its health back down. And finally, due to Phoenix's health costs, too much careless ability spamming may just put Phoenix into Bloodseeker's vision, making it a very tempting ganking target.
Additional:
* Phoenix expends health to use its abilities, making it a good target for Thirst.
* Rupture deals heavy damage against Icarus Dive.
Naga Siren
* Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren: Spirit Breaker,
Bloodseeker.
Meepo
[wiki] rating: 1.6 (winrate: 46% pickrate: 1%)Phoenix
* Meepo is unlike any other multi-unit enemy Phoenix may face in the battlefield. Unlike illusion-based heroes like Phantom Lancer or
Chaos Knight, Meepo's clones are not illusions, meaning they can deal full damage to the Phoenix Sun if all four (or five) are present.
Additional:
* Earthbind can prevent Phoenix from using Icarus Dive, the only escaping mechanism of this hero.
* Heavy burst damage from Poof can easily kill Phoenix even when it slows down all the Meepos with Fire Spirits.
* Meepo's clones destroy the Phoenix Sun from Supernova in no time, even when they are slowed down by
Fire Spirits.
* Meepo's naturally high magic resistance gives Phoenix a hard time with bursting him down. He can even turn the tide if Icarus Dive is on cooldown.
Naga Siren
* Meepo can just mess up Naga Siren entirely: His
Earthbind is AoE, which can bind her illusions, his
Poof is a powerful AoE nuke and will clear her illusions. He is also 2/3/4
Meepos, not one, so her Ensnare will not work efficiently against him.
Beastmaster
[wiki] rating: 1.0 (winrate: 56% pickrate: 7%)Phoenix
* Inner Beast helps Beastmaster's team destroy Supernova quickly.
Enigma
[wiki] rating: 1.0 (winrate: 55% pickrate: 6%)Naga Siren
* Her illusions are easily dealt with area damage effects.
* Naga Siren won't have much option to recover from a bad position unless she built up a few key items in mid-game.
Alchemist
[wiki] rating: 1.0 (winrate: 53% pickrate: 7%)Phoenix
* Chemical Rage kills Phoenix very quickly in Supernova.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 53% pickrate: 17%)Naga Siren
* Sanity's Eclipse will likely instantly kill all illusions.
Puck
[wiki] rating: 1.0 (winrate: 53% pickrate: 18%)Phoenix
* Although Phoenix has many ways to disable a Blink Dagger, the high cooldown of all of his spells makes them not as reliable for this. Also, his spells cost him a lot of health to use, making it easy for him to get nuked down.
* Waning Rift prevents Phoenix from using Supernova to refresh himself, giving Puck's team time to finish Phoenix off, or allow Puck to burst him down.
* Dream Coil prevents Phoenix from using Icarus Dive without consequences. Waning Rift and Dream Coil are also able to cancel his
Sun Ray, which is his main source of damage in the late game.
Troll Warlord
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Phoenix
* Due to Fervor and Battle Trance, Troll Warlord is one of the best heroes to deal with Supernova.
Ursa
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Phoenix
* Ursa can easily unleash a number of attacks in an incredibly short amount of time, easily destroying the Supernova in a couple of seconds regardless of Fire Spirits' debuff. His Enrage also dampens any damage Phoenix might toss at his direction, as well as remove any debuffs Phoenix may place on him.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Naga Siren
* Both Hex and
Mana Drain destroys Naga Siren's illusions in an instant, making it hard to teamfight or push against a team with Lion. If Lion chooses the AoE effect talent for Hex or the multi-target Mana Drain, it can negate her pushing potential entirely.
* Earth Spike is an AoE disable with good damage. If used well, it can help distinguish the true Naga Siren by the damage they take (illusions take more damage).
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Phoenix
* Phoenix does significant magic damage over time which can either be dispelled or negated by Fate's Edict.
* Since Phoenix sacrifices some of his health to cast abilities it makes him very vulnerable to Oracle's burst potential
Batrider
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Naga Siren
* Many stacks of Sticky Napalm, combined with Flamebreak and Firefly, allows Batrider to destroy illusions from Mirror Image.
* If Batrider can manage to destroy all illusions from Naga Siren, he will be able to use Flaming Lasso on the real one, and will be able to drag her toward his team, potentially preventing Naga Siren to escape with Song of the Siren.
Additional:
* Many stacks of Sticky Napalm, combined with Flamebreak and Firefly, allows Batrider to destroy illusions from Mirror Image.
* If Batrider can manage to destroy all illusions from Naga Siren, he will be able to use Flaming Lasso on real one, and will be able to drag her toward his team, potentially preventing Naga Siren to escape with Song of the Siren.
Leshrac
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Naga Siren
* All of Leshrac's abilities, especially Pulse Nova can easily deal with Naga Siren's illusions.
Io
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Phoenix
* Phoenix's limit AoE, damage-over-time abilities give Io plenty of time to save allies with Relocate.
Zeus
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Naga Siren
* Zeus' abilities deal high amounts of burst magical damage, which ignores Naga Siren's high armor.
* Zeus' Arc Lightning is also a good way to destroy Naga Siren's illusions.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Naga Siren
* Timbersaw's innate tankiness is very hard to deal with as Naga Siren. Timbersaw's high Pure Damage and spammable AoE nukes can also destroy Naga Siren's illusions very fast.
Silencer
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Phoenix
* Silencer will most likely disrupt an initiation with his ultimate, Global Silence, prevent escape with his
Last Word, and if Phoenix happens to die to him (or near him) enough times, he would sap enough of Phoenix's much needed Intelligence to make him a stronger foe and Phoenix with less mana than it already had.
Gyrocopter
[wiki] rating: 1.0 (winrate: 47% pickrate: 2%)Naga Siren
* Flak Cannon and
Call Down can easily clear Naga Siren's illusions.
Anti-Mage
[wiki] rating: 1.0 (winrate: 47% pickrate: 14%)Phoenix
* Anti-Mage dispels Phoenix's slows with Manta Style.
* Anti-Mage can Blink directly next to Supernova, giving him more time to destroy the egg.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 14%)Phoenix
* Silence (and mana burns) will be a persistent problem for Phoenix, as it is heavily reliant on its abilities whether defensively or offensively, so heroes like Death Prophet,
Skywrath Mage, and even
Nyx Assassin must be closely observed to prevent being shut down by these heroes.
* Hexes are a greater threat to Phoenix as they also disable items, preventing Phoenix from dispelling the debuff on its own.
Additional:
* Spiked Carapace reacts on any of the damage over time from Phoenix's abilities and can interrupt Sun Ray and
Icarus Dive.
Pugna
[wiki] rating: 0.6 (winrate: 53% pickrate: 4%)Naga Siren
* Since Life drain takes out illusions instantly, Pugna with a scepter is decent versus plenty of illusion heroes, most notably Naga Siren and
Terrorblade and the aforementioned
Chaos Knight.
Phantom Lancer is an exception.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Phoenix
* Any hero with high attack speed will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits: Juggernaut,
Clinkz,
Troll Warlord,
Beastmaster,
Lina.
Dark Seer
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Naga Siren
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Death Prophet
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Phoenix
* Silence (and mana burns) will be a persistent problem for Phoenix, as it is heavily reliant on its abilities whether defensively or offensively, so heroes like Death Prophet,
Skywrath Mage, and even
Nyx Assassin must be closely observed to prevent being shut down by these heroes.
* Hexes are a greater threat to Phoenix as they also disable items, preventing Phoenix from dispelling the debuff on its own.
Jakiro
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Naga Siren
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Phoenix
* Silence (and mana burns) will be a persistent problem for Phoenix, as it is heavily reliant on its abilities whether defensively or offensively, so heroes like Death Prophet,
Skywrath Mage, and even
Nyx Assassin must be closely observed to prevent being shut down by these heroes.
* Hexes are a greater threat to Phoenix as they also disable items, preventing Phoenix from dispelling the debuff on its own.
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Naga Siren
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Dragon Knight
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Slark
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Phoenix
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Ember Spirit
[wiki] rating: 0.6 (winrate: 46% pickrate: 9%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Naga Siren
* Keeper of the Light can stall pushes with {Ability ID:Illuminate|Keeper of the Light} this makes him strong against pushing heroes:
Terrorblade
Naga siren
Nature's Prophet and
Anti-Mage
Lina
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Phoenix
* Any hero with high attack speed will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits: Juggernaut,
Clinkz,
Troll Warlord,
Beastmaster,
Lina.
Sven
[wiki] rating: 0.6 (winrate: 43% pickrate: 1%)Naga Siren
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Juggernaut
[wiki] rating: 0.4 (winrate: 52% pickrate: 18%)Phoenix
* Juggernaut's high attack speed lets him destroy a Supernova easily. He can even attack a Supernova during Blade Fury with his regular attacks.
* Blade Fury protects Juggernaut from all of Phoenix's spells (except
Supernova, which pierces spell immunity).
* Blade Fury can also dispel the attack speed slow from
Fire Spirits and the movement speed slow from
Icarus Dive.
* Phoenix's Icarus Dive will not protect it from
Omnislash unless it dives into creeps, and Phoenix's low armor makes for an easy kill.
Naga Siren
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Necrophos
[wiki] rating: 0.4 (winrate: 51% pickrate: 3%)Phoenix
* Necrophos becomes a bigger threat the lower one's health gets, and unfortunately for Phoenix, most of its spells have noticeable health costs. Those costs, coupled with his Heartstopper Aura, means that staying in a teamfight for too long under Necrophos' presence will make Phoenix a more valid target for his ultimate, with its stun completely preventing any form of retaliation or protection. Necrophos players are also likely to buy more durability items such as
Hood of Defiance, making him more able to withstand Phoenix's damage despite having no escape mechanisms.
* However, it is also important to remember that a Scepter-upgraded Supernova can help protect an ally from his ultimate.
Additional:
* Phoenix constantly depletes its own health due to the health costs of its abilities. Unlike heroes that have a similar mechanic, Phoenix does not benefit from low health, nor does it really have a countermeasure for it. As such, Phoenix is a very vulnerable target for Necrophos to prey on, especially when caught off guard before it can cast Supernova.
Naga Siren
* Illusions make it difficult for Necrophos to target his Reaper's Scythe correctly, thus giving illusion heroes like Chaos Knight or
Naga Siren an edge against Necrophos.
Axe
[wiki] rating: 0.4 (winrate: 47% pickrate: 9%)Naga Siren
* Axe will destroy her illusions by proccing Counter Helix more often due to him being hit by more attacks.
Phoenix
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Additional:
* Sun Ray allows Phoenix to heal any allies caught in Berserker's Call, while burning away Axe's high HP at the same time.
* Icarus Dive and
Fire Spirits puts Axe's Blink Dagger on cooldown.
* Axe's slow attack speed makes it difficult for him to destroy Supernova on his own.
Tiny
[wiki] rating: 0.4 (winrate: 45% pickrate: 6%)Naga Siren
* Avalanche, Toss, and Grab Tree combo makes a short work of Naga Siren's illusions.
Phoenix
* Heroes that are able to slow Tiny's attack speed, like Tusk and
Phoenix, will greatly limit his Physical damage output.
Lone Druid
[wiki] rating: -2.0 (winrate: 48% pickrate: 1%)Phoenix
* Lone druid's bear attacks on Phoenix's Supernova Egg don't increase the hit count. Given that Lone Druid's main hero often doesn't have much farm, the
Supernova Egg is less likely to get killed.
Naga Siren
* Ensnare is good vs bear.
* In teamfights, song of the siren may be used to properly set up and coordinate an attack on Lone Druid in the backline, bursting him down, allowing to completely ignore the bear.
* Druid lack innate AoE capabilities giving him no good way of dealing with illusions.
Chen
[wiki] rating: -1.6 (winrate: 46% pickrate: 0%)Naga Siren
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Additional:
* Naga Siren can make landing Chen's combo very hard due to her being an illusion hero.
* Ensnare will prevent Chen from activating Hand of God.
Phoenix
* Phoenix's large damage over time with Icarus Dive and
Fire Spirits can kill Chen's allies before he can use Hand of God.
* Phoenix's Supernova is not damaged by Chen's creeps.
Additional:
* Not only Phoenix is able to disrupt Chen's jungling with Fire Spirits, but its high damage over time can also force Chen to use Hand of God prematurely, potentially wasting any chance to save his allies during teamfights.
* Creeps' damage and attack speed are very abysmal, so Chen often cannot kill Phoenix whenever it casts Supernova.
Crystal Maiden
[wiki] rating: -1.6 (winrate: 50% pickrate: 14%)Phoenix
* Heroes with slow movement speeds and small health pools (supports like Crystal Maiden or
Witch Doctor) are easy targets for Phoenix. Should they be inflicted by its DOT debuffs, they will be very quickly killed without even getting a chance to fight back.
Naga Siren
* Mirror Image can dispel Frostbite.
* Song of the Siren can stop Freezing Field regardless of any kind of invisibility as well as allow Naga Siren's team to quickly close the gap on Crystal Maiden.
Additional:
* Mirror Image can dispel Frostbite.
* Ensnare and Song of the Siren can stop Freezing Field.
* Song of the Siren can allow her team to quickly close the gap on Crystal Maiden.
Templar Assassin
[wiki] rating: -1.6 (winrate: 51% pickrate: 5%)Naga Siren
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Additional:
* Ensnare disables Lanaya's invisibility and Blink Dagger (a core item on Templar Assassin), and her illusions will break Refraction easily.
Phoenix
* Icarus Dive allows Phoenix to shrug off the slow from her trap and make an easy escape from her ambush.
* As Templar Assassin relies on her quality-over-quantity bursting attacks to make quick work on fragile target, Fire Spirits' attack speed reduction can cripple her ability to deals any damage during combat. With the debuff applied in early-mid game, a Meld-breaking hit from her is significantly slowed to the point that her target can make a safe distance before she even landed the hit.
* Sun Ray has quick damage tick and will burn through her Refraction in no time.
* Supernova deals damage over time in an incredibly large area, and again with her quality-over-quantity style, she may not be able to attack quickly enough to break through the Phoenix Sun by herself. (not to mention the debuff from Fire Spirits) This can lead to a failed ganking attempt or even a turnaround.
Additional:
* Her Refraction charges can and will be easily burned away by Phoenix's damage over time abilities, and
Meld can't protect her from Phoenix's AoE abilities, even without detection.
Chaos Knight
[wiki] rating: -1.2 (winrate: 49% pickrate: 3%)Naga Siren
* Illusion-based and multi-unit heroes can take advantage of Chaos Knight's lack of area damage: Naga Siren,
Phantom Lancer,
Meepo,
Broodmother
Phoenix
* Illusion-based heroes such as Naga Siren or
Chaos Knight are vulnerable to Phoenix's DPS and attack speed slow, as their illusions, no matter how many, will be unable to deal enough damage to actually be a threat, and they will all be completely useless against the Supernova.
Disruptor
[wiki] rating: -1.2 (winrate: 49% pickrate: 9%)Naga Siren
* Naga Siren with
Mirror Image
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Phoenix
* Phoenix with
Supernova
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Faceless Void
[wiki] rating: -1.0 (winrate: 41% pickrate: 4%)Phoenix
* Fire Spirits does damage over time, preventing Faceless Void from backtracking the full damage with Time Walk.
* Fire Spirits applies a big attack speed slow, stopping Faceless Void from doing many attacks while in Chronosphere.
* Sun Ray can heal allies and damage Faceless Void from outside Chronosphere.
* Supernova can be cast outside of Chronosphere, forcing Faceless Void to step away from it, lest he'll take a lot of damage
Kunkka
[wiki] rating: -1.0 (winrate: 44% pickrate: 4%)Phoenix
* Supernova negates Kunkka's combo entirely, as it can't be affected by spells while using Supernova.
* Icarus Dive also allows Phoenix to dodge Ghostship and Torrent.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Naga Siren
* Naga Siren is a natural split-pusher. With a Radiance equipped, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hid inside Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Additional:
* Naga Siren is a natural split-pusher. With Rip Tide, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hides inside
Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Magnus
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Phoenix
* Phoenix will usually be on the sidelines or further back ready to use Sun Ray. Even after Magnus successfully uses Reverse Polarity and skewer Phoenix's teammates, Phoenix can usually counter-initiate using all of its abilities.
Naga Siren
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 17%)Naga Siren
* Song of the Siren is very difficult for Rubick to Spell Steal when he is affected by sleep.
* Ensnare and Rip Tide together with some attacks can take Rubick down quickly, due to his low health pool and armor.
* Naga Siren usually buys Diffusal Blade, which will prevent Rubick from spamming his abilities from
Spell Steal.
* Mirror Image allows to dodge the incoming stun from Telekinesis (when she is not a target) and it can also to dodge and dispel
Fade Bolt's damage reduction debuff.
Legion Commander
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Naga Siren
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Naga Siren
* Song of the Siren lasts long enough to prevent a successful Duel (but only if Naga wasn't the target).
Phoenix
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Legion Commander relies on her powerful attack and her Duel to be effective. But if Phoenix gets the jump on her first, she can find herself severely slowed, taking heavy damage, and find herself unable to Duel a burning Supernova.
* It must be noted that Press the Attack will both dispel the attack slow of Fire Spirits and grant her or whoever she targets bonus attack speed. This allows her to easily destroy a Supernova if caution is not taken to prevent this from occurring. As such, it would be a better decision to simply avoid a farmed or skilled Legion Commander instead of attempting to overpower her.
* If an ally is caught by Duel, Phoenix can use Sun Ray to heal the ally and damage Legion Commander, possibly swinging the Duel in their team's favor. Or with
Aghanim's Scepter, Phoenix can save an ally from dying in Duel with Supernova and cancel the Duel as well.
Shadow Demon
[wiki] rating: -1.0 (winrate: 48% pickrate: 2%)Phoenix
* Icarus Dive quickly escapes from Shadow Demon abilities, especially Demonic Purge.
* Phoenix AoE abilities remove Shadow Demon's illusions created by Disruption.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Naga Siren
* Ensnare with her attacks allows Naga Siren to gank Sniper easily.
* Rip Tide removes Sniper's very little armor.
Dazzle
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Naga Siren
* Mirror Image's illusions can easily walk straight at Dazzle and attack him, due to Dazzle's lack of reliable AoE nukes or disables.
* Ensnare roots Dazzle or his allies, making it harder to stay in range of Dazzle's saving abilities.
* Song of the Siren can be used to initiate a fight with superior positioning, potentially zoning Dazzle's high-impact spells out of the fight.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Phoenix
* Phoenix's AoE abilities can prove troublesome for Phantom Lancer.
* Fire Spirits dramatically reduces Phantom Lancer and his illusions' attack speed.
* Icarus Dive's movement speed reduction makes retreating difficult.
* Supernova burns away illusions, and is invulnerable to attacks from illusions.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Naga Siren
* Song of the Siren can be used to nullify the effects of Winter's Curse, and when upgraded with Aghanim's Scepter it also outmatches the heal of Cold Embrace.
* If Winter Wyvern is reckless enough to put an ally in Cold Embrace, Naga Siren will be able to use her Ensnare to extend the disable on the hero affected by Cold Embrace.
Omniknight
[wiki] rating: -1.0 (winrate: 51% pickrate: 1%)Naga Siren
* Song of the Siren can be used to time out Guardian Angel, giving Naga Siren's team an easy opportunity to counter-initiate.
Additional:
* Song of the Siren will waste Guardian Angel.
* Ensnare fully works on Heavenly Graced targets. However, Ensnare is dispellable with any dispel, and so can be dispelled by Heavenly Grace.
* As an agility hero that relies on illusions, Naga is one of the most natural Diffusal Blade carriers, the bane of every hero with a small mana pool.
Visage
[wiki] rating: -1.0 (winrate: 51% pickrate: 1%)Phoenix
* Phoenix's
Supernova cannot be damaged by Familiars.
* In the early and mid game, Sun Ray won't deal enough damage to be reduced by Gravekeeper's Cloak.
* Once Sun Ray deals enough damage to protect Visage, a layer of Gravekeeper's Cloak is burnt every 0.2 seconds.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 3%)Naga Siren
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Phoenix
* Heroes who depend on attacks (such as Shadow Fiend or
Drow Ranger) can be nullified by Fire Spirits' attack speed slow.
Witch Doctor
[wiki] rating: -0.6 (winrate: 46% pickrate: 13%)Phoenix
* Heroes with slow movement speeds and small health pools (supports like Crystal Maiden or
Witch Doctor) are easy targets for Phoenix. Should they be inflicted by its DOT debuffs, they will be very quickly killed without even getting a chance to fight back.
Bristleback
[wiki] rating: -0.6 (winrate: 46% pickrate: 9%)Phoenix
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Pudge
[wiki] rating: -0.6 (winrate: 46% pickrate: 19%)Phoenix
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Mars
[wiki] rating: -0.6 (winrate: 48% pickrate: 15%)Phoenix
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Naga Siren
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Storm Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 11%)Naga Siren
* Any hero reliant of mobility, like Storm Spirit.
Slardar
[wiki] rating: -0.6 (winrate: 48% pickrate: 6%)Naga Siren
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Tinker
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Naga Siren
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Drow Ranger
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Phoenix
* Heroes who depend on attacks (such as Shadow Fiend or
Drow Ranger) can be nullified by Fire Spirits' attack speed slow.
Luna
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Naga Siren
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Monkey King
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Phoenix
* Heroes with wide AoE abilities will reveal Monkey King through Mischief: Necrophos,
Phoenix,
Alchemist,
Earthshaker,
Razor,
Tinker,
Leshrac,
Queen of Pain
Additional:
* Icarus Dive, Sun Ray, and Supernova all destroy trees that Monkey King relies on to use his ability Tree Dance. If you spot him, you can quickly Icarus Dive in his direction and then follow up with Fire Spirits and Supernova. If you manage to cut the tree he is on, he will be stunned for 4 seconds and will be forced to take a lot of damage. However, most Monkey King players tend to build attack speed items to make use of their passive,
Jingu Mastery, so a battle against a farmed Monkey King will depend on who gets the jump on the other first.
Wraith King
[wiki] rating: -0.6 (winrate: 52% pickrate: 18%)Naga Siren
* Heroes with summons and illusions such as Broodmother and
Naga Siren, are ill-suited for Wraith King to fight, as he has no source of waveclear.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Phoenix
* Void can interrupt Icarus Dive.
* His Crippling Fear's silence will shutdown a spell caster Phoenix.
* However, Phoenix punishes Night Stalker with Supernova because it will turn night into day, and it has a higher priority than Dark Ascension, effectively canceling the passive bonuses Night Stalker gets from
Hunter in the Night.
Naga Siren
* Mirror Image can be effective since Night Stalker cannot withstand fighting Illusions. If he's unable to tell which Naga Siren is real, he will have a hard time landing his Void and
Crippling Fear.
Additional:
* Ensnare and
Song of the Siren prevents Night Stalker from escaping and ganking during daytime or even nighttime.
* Rip Tide reduces Night Stalker's armor, making him easier to focus down.
* Mirror Image can be effective against Night Stalker, due to his single target abilities.
Phoenix
* Phoenix turns night to day, overriding Dark Ascension during
Supernova.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 54% pickrate: 9%)Naga Siren
* Naga Siren with
Mirror Image
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Additional:
* Bounty Hunter is a single target dealer, so he will not fare well against Naga Siren. He might as well try to Track her, but her Mirror Image will dispel the effect. Also, Ensnare reveals invisible units while they're rooted, putting Bounty Hunter in a tricky situation.
Lycan
[wiki] rating: -0.6 (winrate: 55% pickrate: 4%)Naga Siren
* Lycan is a carrier built entirely with physical attacks, having 0 AoE presence and no spell power. Due to this, he can't deal with illusions or Naga Siren's Ensnare.
Phantom Assassin
[wiki] rating: -0.4 (winrate: 46% pickrate: 15%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Phoenix
* While her Phantom Strike does give limited extra attack speed, she cannot use the ability against the Phoenix Sun, and while her
Blur may protect her from attacks, Phoenix's strong magical DPS burns away her small health pool quickly, and the attack speed slow makes her unable to fight back (provided she has no source of spell immunity).
Additional:
* Fire Spirits applies a severe attack speed slow, severely hindering Phantom Assassin's damage output. While Phantom Strike may be able to slightly remedy the problem, Phoenix' magical and pure damage output completely ignore Blur's evasion, resulting in severe damage to her low health pool.
Grimstroke
[wiki] rating: -0.4 (winrate: 47% pickrate: 12%)Naga Siren
* Heroes who are reliant on illusions or summons: Chaos Knight,
Broodmother,
Naga Siren.
Phoenix
* Icarus Dive helps Phoenix escape the slow from Stroke of Fate's and Soulbind.
* Supernova protects Phoenix from spell damage during Soulbind.
Clockwerk
[wiki] rating: -0.4 (winrate: 50% pickrate: 7%)Naga Siren
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Phoenix
* Clockwerk being confined in his own Power Cogs means Clockwerk is unable to quickly escape from Phoenix's Sun Ray and
Supernova.
* Sun Ray will also heal the enemy Clockwerk is fighting, making it unlikely for Clockwerk to take an enemy down with him.
* For the same reasons, Phoenix also makes a powerful ally for Clockwerk when the situation is reversed.
Spirit Breaker
[wiki] rating: -0.4 (winrate: 50% pickrate: 8%)Naga Siren
* Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren: Spirit Breaker,
Bloodseeker.
Phoenix
* Due to Spirit Breaker's low attack speed, Supernova is problematic for Spirit Breaker to take down, and even more so with
Fire Spirits debuff applied.
* Icarus Dive grants Phoenix capability to quickly escape to safety.
Sand King
[wiki] rating: -0.4 (winrate: 51% pickrate: 10%)Naga Siren
* Sand King and
Phoenix has many tools to deal with a crowd of Heroes, which will work well against a crowd of illusions.
Phoenix
* Sand King has nothing to deal with Supernova, as none of his spells are effective.
* The damage-over-time abilities of Phoenix disable Sand King's Blink Dagger very often.
Ancient Apparition
[wiki] rating: -0.4 (winrate: 52% pickrate: 9%)Phoenix
* Since all of Phoenix's abilities (except for Supernova) have health costs, heroes like Ancient Apparition or
Necrophos can turn Phoenix's abilities against it. However, Supernova does completely protect Phoenix from
Ice Blast.
Phoenix
* Supernova with or without Aghanim's Scepter allows to save ally or himself through Ice Blast.
* Icarus Dive quickly escapes from Cold Feet.
Additional:
* Icarus Dive helps Phoenix escape from Cold Feet.
* However, all of Pheonix's basic abilities do cost health, which can be harmful under the effects of Ice Blast
* Supernova can save Phoenix from Ice Blast.
Abaddon
[wiki] rating: -0.4 (winrate: 53% pickrate: 4%)Phoenix
* Heroes that deal damage over time will also fail to bring down Abaddon and his allies, such as Huskar,
Venomancer, or
Phoenix.
Naga Siren
* Song of the Siren completely wastes Abaddon
Borrowed Time while keeping him in place.
* Naga Siren is able to simply dispel Abaddon's Curse of Avernus with
Mirror Image before getting hit 4 times consecutively.
* Although Naga Siren's illusions can be easily destroyed by Aphotic Shield, Naga Siren can resolve that issue easily by purchasing
Heart of Tarrasque to drastically increase her tankiness. Plus, the said item makes Naga Siren harder to be distinguished from her illusions.
Viper
[wiki] rating: 0.0 (winrate: 47% pickrate: 5%)Phoenix
* Corrosive Skin gives Viper additional resistance to Phoenix's magical damage, and since they deal damage over time, Phoenix would be constantly afflicted by his passive's own debuff, making him not an ideal target for Phoenix's harassment. Phoenix's abilities also constantly drain its own health away, becoming more vulnerable to
Poison Attack.
Naga Siren
* Naga Siren can easily disjoint, and dispel Corrosive Skin with Mirror Image.
* Since Viper is a single-target hero, he will not stand a chance against Naga Siren because she is an illusion based hero.
Lifestealer
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Phoenix
* Heroes with spell immunity-granting spells will render Phoenix useless against them, as Phoenix has almost no spell immunity-piercing ability, other than the stun at the end of Supernova: Lifestealer,
Juggernaut.
Naga Siren
* Heroes with illusions: Chaos Knight,
Naga Siren,
Phantom Lancer
Pangolier
[wiki] rating: 0.0 (winrate: 49% pickrate: 9%)Naga Siren
* Heroes who are illusion based, or even heroes who frequently build Manta Style can be cleared quickly by Pangolier's high damage, or lose their damage ouput because of Lucky Shot: Chaos Knight,
Naga Siren
Naga Siren
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Earthshaker
[wiki] rating: 0.0 (winrate: 50% pickrate: 15%)Naga Siren
* Mirror Image's illusions increase Echo Slam's damage.
Additional:
* Strong AoE abilities can clear Naga Siren's illusions, or at least make it easier to distinguish the real one by the damage they take.
* Echo Slam deals more damage against more enemies, which can be devestating against Naga Siren and her illusions.
Phoenix
* Supernova allows Phoenix to save himself (or an ally, with Aghanim's Scepter) through
Echo Slam. Earthshaker will also have a difficult time destroying the supernova, due to his low base attack time and poor agility.
* Icarus Dive can pass through Earthshaker's Fissure.
* Most of Phoenix's abilities disable Earthshaker's Blink Dagger for a good period of time due to the damage-over-time nature of its spells.
Huskar
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Phoenix
* Huskar's high attack speed can counteract Fire Spirits, and easily destroy the
Supernova.
Additional:
* Berserker's Blood will let Huskar easily face down a Supernova with increased attack speed.
* Icarus Dive may not be an easy escape from Huskar either as he can chase Phoenix during it with Life Break if Huskar times it right.
Naga Siren
* Mirror Image can cause Huskar to Life Break the wrong target.
* Rip Tide reduces Huskar's already low armor.
* Song of the Siren allows teams to recover from Huskar's initiation, as well as the damage over time from Burning Spears.
Bane
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Phoenix
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Phoenix
* Heroes with hiding abilities can protect disabled allies: Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter
Arc Warden
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Phoenix
* His Tempest Double is not an illusion, but rather a full hero unit, which effectively reduces half of the Supernova's health. His
Magnetic Field can tremendously boost his attack speed, allowing him to destroy Supernova in no time even when he's affected by
Fire Spirits.
Additional:
* Tempest Double, Magnetic Field's attack speed bonus, and Arc Warden's high attack range will easily destroy a Phoenix using Supernova much faster than usual.
* Phoenix is very weak against pushers, especially those like Arc Warden who can kill him easily, as his skillset works best in teamfights.
Naga Siren
* Song of the Siren stops him from acting and her illusions can push better than him because Mirror Image has a longer duration.
* Arc Warden does not often build Radiance, which is useful for illusions and countering illusion pushes.
* Mirror Image dispels Flux or prevents
Flux's slow.
Additional:
* Her illusions can push better than Arc Warden's Tempest Double because Mirror Image has a longer duration.
* Mirror Image dispels Flux, and the illusions stop Flux from working.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Naga Siren
*
Mortimer Kisses can make quick work of Naga Siren's illusions.
Scatterblast and
Firesnap Cookie AoE damage are also decent ways to deal with Naga's illusions.
*
Phoenix
*
Lil' Shredder will make quick work of
Supernova.
Mortimer Kisses can easily hit a Phoenix using
Sun Ray.
*