Batrider
[wiki] rating: 2.0 (winrate: 49% pickrate: 5%)Zeus
[wiki] rating: 2.0 (winrate: 48% pickrate: 9%)Naga Siren
* Zeus' abilities deal high amounts of burst magical damage, which ignores Naga Siren's high armor.
* Zeus' Arc Lightning is also a good way to destroy Naga Siren's illusions.
Techies
* Due to the fact that Lightning Bolt gives True Sight, Zeus is able to reveal where Techies' remote mines are. He can also cancel Blast Off! due to the mini-stun on the Lightning Bolt.
Enigma
[wiki] rating: 1.6 (winrate: 55% pickrate: 6%)Naga Siren
* Her illusions are easily dealt with area damage effects.
* Naga Siren won't have much option to recover from a bad position unless she built up a few key items in mid-game.
Techies
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Lion
[wiki] rating: 1.6 (winrate: 50% pickrate: 16%)Techies
* In general, heroes such as Lion,
Silencer,
Skywrath Mage,
Sven,
Ogre Magi and others with reliable disables are crucial to killing Techies before they can suicide.
Naga Siren
* Both Hex and
Mana Drain destroys Naga Siren's illusions in an instant, making it hard to teamfight or push against a team with Lion. If Lion chooses the AoE effect talent for Hex or the multi-target Mana Drain, it can negate her pushing potential entirely.
* Earth Spike is an AoE disable with good damage. If used well, it can help distinguish the true Naga Siren by the damage they take (illusions take more damage).
Axe
[wiki] rating: 1.6 (winrate: 47% pickrate: 9%)Techies
* Techies struggles early game against heroes with naturally large strength and health regeneration such as Pudge,
Axe or
Ogre Magi, as the player is forced to lay down more mines than usual to kill these bulkier heroes.
Naga Siren
* Axe will destroy her illusions by proccing Counter Helix more often due to him being hit by more attacks.
Keeper of the Light
[wiki] rating: 1.2 (winrate: 46% pickrate: 6%)Naga Siren
* Keeper of the Light can stall pushes with {Ability ID:Illuminate|Keeper of the Light} this makes him strong against pushing heroes:
Terrorblade
Naga siren
Nature's Prophet and
Anti-Mage
Techies
* Heroes with flying vision such as Visage,
Beastmaster,
Keeper of the Light, or
Night Stalker can scout your mines from outside their trigger radius.
Sven
[wiki] rating: 1.2 (winrate: 43% pickrate: 1%)Techies
* In general, heroes such as Lion,
Silencer,
Skywrath Mage,
Sven,
Ogre Magi and others with reliable disables are crucial to killing Techies before they can suicide.
Naga Siren
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Beastmaster
[wiki] rating: 1.0 (winrate: 56% pickrate: 7%)Techies
* Call of the Wild Hawk can scout Techies as they are placing mines.
* Call of the Wild Boar can clear Proximity Mines.
* The stun of Primal Roar will usually be enough to deal with the squishy Techies before they can try to suicide with Blast Off!.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 53% pickrate: 17%)Naga Siren
* Sanity's Eclipse will likely instantly kill all illusions.
Visage
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Techies
* Summon Familiars can scout Techies as they are placing mines. They even trigger Stasis Trap.
Mirana
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Techies
* Techies spends lots of time standing still planting stacks of Land Mines away from creep waves.
* Sacred Arrow can be used to scout hidden Land Mines among trees and at uphill places. It can also be used to catch Techies while he's planting them.
* If Techies is hit with a Sacred Arrow, he can be killed before he has a chance to use Blast Off!.
* Mirana has a high attack range to destroy his traps from a safe distance.
Death Prophet
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Techies
* Exorcism's ghosts will automatically clear all Proximity Mines revealed when Death Prophet walks near them, provided that the ghosts do not have a specific target at that time.
Venomancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Techies
* Plague Wards may reveal a hiding Techies. If there's a sentry nearby, they may also reveal a stack of mines hidden in a juking spot.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Techies
* Since Techies' skills are all magical damage, casting Fate's Edict immediately upon hearing the warning sound from Proximity Mines and
Blast Off! can render Oracle or an ally immune to the burst damage from these skills.
* If timed correctly, Remote Mines can also be countered using the same technique.
Additional:
* Fate's Edict gives 100% magic resistance, which prevents most of Techies' damage and his
Fortune's End dispels Stasis Trap root.
Leshrac
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Naga Siren
* All of Leshrac's abilities, especially Pulse Nova can easily deal with Naga Siren's illusions.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Naga Siren
* Timbersaw's innate tankiness is very hard to deal with as Naga Siren. Timbersaw's high Pure Damage and spammable AoE nukes can also destroy Naga Siren's illusions very fast.
Shadow Demon
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Techies
* Shadow Demon's spammable illusions can be used to scout Techies' Proximity Mines. The illusion of your carries can be even used to trick Techies into detonating his precious
Remote Mines.
Gyrocopter
[wiki] rating: 1.0 (winrate: 47% pickrate: 2%)Naga Siren
* Flak Cannon and
Call Down can easily clear Naga Siren's illusions.
Anti-Mage
[wiki] rating: 1.0 (winrate: 47% pickrate: 14%)Techies
* Thanks to Counterspell Anti-Mage can fight Techies head on and trip multiple mines once the late game hits.
Snapfire
[wiki] rating: 1.0 (winrate: 47% pickrate: 6%)Naga Siren
* Mortimer Kisses can make quick work of Naga Siren's illusions.
* Scatterblast and
Firesnap Cookie AoE damage are also decent ways to deal with Naga's illusions.
Tiny
[wiki] rating: 1.0 (winrate: 45% pickrate: 6%)Naga Siren
* Avalanche, Toss, and Grab Tree combo makes a short work of Naga Siren's illusions.
Broodmother
[wiki] rating: 0.6 (winrate: 56% pickrate: 2%)Techies
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Pugna
[wiki] rating: 0.6 (winrate: 53% pickrate: 4%)Naga Siren
* Since Life drain takes out illusions instantly, Pugna with a scepter is decent versus plenty of illusion heroes, most notably Naga Siren and
Terrorblade and the aforementioned
Chaos Knight.
Phantom Lancer is an exception.
Elder Titan
[wiki] rating: 0.6 (winrate: 52% pickrate: 1%)Techies
* Slow heroes that have a hard time escaping the Echo Stomp radius: Crystal Maiden,
Pudge,
Techies.
Dark Seer
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Naga Siren
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Naga Siren
* Sand King and
Phoenix has many tools to deal with a crowd of Heroes, which will work well against a crowd of illusions.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Naga Siren
* Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren: Spirit Breaker,
Bloodseeker.
Jakiro
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Naga Siren
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Clockwerk
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Naga Siren
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Ogre Magi
[wiki] rating: 0.6 (winrate: 50% pickrate: 15%)Techies
* Techies struggles early game against heroes with naturally large strength and health regeneration such as Pudge,
Axe or
Ogre Magi, as the player is forced to lay down more mines than usual to kill these bulkier heroes.
Phoenix
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Naga Siren
* Sand King and
Phoenix has many tools to deal with a crowd of Heroes, which will work well against a crowd of illusions.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Techies
* In general, heroes such as Lion,
Silencer,
Skywrath Mage,
Sven,
Ogre Magi and others with reliable disables are crucial to killing Techies before they can suicide.
Phantom Lancer
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Techies
* Illusions can be sent out to destroy Techies' mines.
Invoker
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Techies
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Naga Siren
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Dragon Knight
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Terrorblade
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Techies
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Additional:
* Techies' mines can be destroyed by Terrorblade's spammable illusions.
* Terrorblade can push without the fear of dying to mines; he can instead use his illusions to push.
Silencer
[wiki] rating: 0.6 (winrate: 48% pickrate: 7%)Techies
* In general, heroes such as Lion,
Silencer,
Skywrath Mage,
Sven,
Ogre Magi and others with reliable disables are crucial to killing Techies before they can suicide.
Grimstroke
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Naga Siren
* Heroes who are reliant on illusions or summons: Chaos Knight,
Broodmother,
Naga Siren.
Pudge
[wiki] rating: 0.6 (winrate: 46% pickrate: 19%)Techies
* Techies struggles early game against heroes with naturally large strength and health regeneration such as Pudge,
Axe or
Ogre Magi, as the player is forced to lay down more mines than usual to kill these bulkier heroes.
Additional:
* Pudge is the perfect hero for tanking mines, as Flesh Heap grants him lots of strength.
* Techies' high ground defense can be bypassed by Pudge hooking his enemies to him.
* Techies usually sits in the trees during the laning stage, setting up Proximity Mines. Meat Hook can easily pull them out and set them up for a kill.
Phantom Assassin
[wiki] rating: 0.6 (winrate: 46% pickrate: 15%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Faceless Void
[wiki] rating: 0.6 (winrate: 41% pickrate: 4%)Techies
* Faceless Void's Timewalk allows him to backtrack any damage taken from Techies' mines. Also, he can kill Techies easily with his
Chronosphere and
Time Lock, preventing them from suicide.
Chronosphere also reveals Remote Mines and Stasis Traps in its radius.
Wraith King
[wiki] rating: 0.4 (winrate: 52% pickrate: 18%)Techies
* Due to Reincarnation and his general tankiness he can live through at least one major Remote Mines stack or Blast Off!.
* Special mention for a bug with his Aghanim's Scepter. If enemies get killed from your mines under the effect of "Wraith Delay", they get denied instead of crediting the kill to you.
Additional:
* Wraith King is not afraid to walk into mines, whenever he goes with his Reincarnation ready.
Naga Siren
* Heroes with summons and illusions such as Broodmother and
Naga Siren, are ill-suited for Wraith King to fight, as he has no source of waveclear.
Juggernaut
[wiki] rating: 0.4 (winrate: 52% pickrate: 18%)Techies
* Juggernaut can attack Remote Mines and trigger Proximity Mines while in Blade Fury.
Naga Siren
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Templar Assassin
[wiki] rating: 0.4 (winrate: 51% pickrate: 5%)Techies
* Refraction can be very useful in safely navigating potentially mined choke points and rune spawns.
Naga Siren
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Additional:
* Ensnare disables Lanaya's invisibility and Blink Dagger (a core item on Templar Assassin), and her illusions will break Refraction easily.
Earthshaker
[wiki] rating: 0.4 (winrate: 50% pickrate: 15%)Naga Siren
* Mirror Image's illusions increase Echo Slam's damage.
Additional:
* Strong AoE abilities can clear Naga Siren's illusions, or at least make it easier to distinguish the real one by the damage they take.
* Echo Slam deals more damage against more enemies, which can be devestating against Naga Siren and her illusions.
Techies
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Chaos Knight
[wiki] rating: 0.4 (winrate: 49% pickrate: 3%)Techies
* Phantasm's illusions can be used to push towers and force Techies to detonate Remote Mines.
* Phantasm's illusions can be used to sweep Proximity Mines and
Stasis Traps.
* Chaos Knight can easily kill a lone Techies before they Blast Off!.
Naga Siren
* Illusion-based and multi-unit heroes can take advantage of Chaos Knight's lack of area damage: Naga Siren,
Phantom Lancer,
Meepo,
Broodmother
Lifestealer
[wiki] rating: 0.4 (winrate: 48% pickrate: 5%)Techies
* Lifestealer's Rage lets him clear Remote Mines and Proximity Mines with proper vision.
Additional:
* Rage protects Lifestealer from all of Techies' magic damage and disables and dispels Stasis Trap's debuff .
* Usually teams will have a hard time pushing high-ground against Techies, but Lifestealer can just pop Rage and walk uphill without fear of Techies.
Naga Siren
* Heroes with illusions: Chaos Knight,
Naga Siren,
Phantom Lancer
Legion Commander
[wiki] rating: 0.2 (winrate: 47% pickrate: 12%)Naga Siren
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Techies
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Naga Siren
* Song of the Siren lasts long enough to prevent a successful Duel (but only if Naga wasn't the target).
Storm Spirit
[wiki] rating: -1.6 (winrate: 48% pickrate: 11%)Naga Siren
* Any hero reliant of mobility, like Storm Spirit.
Techies
* If Storm Spirit isn't careful, he could fall into a trap set by Techies and another hero acting as bait.
* Stasis Trap roots Storm Spirit for 2/3/4/5 seconds, which could be the end of Storm Spirit since he can't use Ball Lightning to escape.
Luna
[wiki] rating: -1.6 (winrate: 50% pickrate: 4%)Techies
* Luna has low HP, low range and often stalks through jungle. She cannot properly disarm Proximity Mines and could fall victim to their traps.
* Of course, if Luna happens to catch Techies off-guard, they won't be able to survive for long against Eclipse, Lucent Beam, and right-clicks.
Naga Siren
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Bounty Hunter
[wiki] rating: -1.2 (winrate: 54% pickrate: 9%)Techies
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Naga Siren
* Naga Siren with
Mirror Image
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Additional:
* Bounty Hunter is a single target dealer, so he will not fare well against Naga Siren. He might as well try to Track her, but her Mirror Image will dispel the effect. Also, Ensnare reveals invisible units while they're rooted, putting Bounty Hunter in a tricky situation.
Morphling
[wiki] rating: -1.0 (winrate: 46% pickrate: 13%)Techies
* Morphling usually has low max health due to shifting strength into agility, making him an easy target to blow up.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 17%)Naga Siren
* Song of the Siren is very difficult for Rubick to Spell Steal when he is affected by sleep.
* Ensnare and Rip Tide together with some attacks can take Rubick down quickly, due to his low health pool and armor.
* Naga Siren usually buys Diffusal Blade, which will prevent Rubick from spamming his abilities from
Spell Steal.
* Mirror Image allows to dodge the incoming stun from Telekinesis (when she is not a target) and it can also to dodge and dispel
Fade Bolt's damage reduction debuff.
Viper
[wiki] rating: -1.0 (winrate: 47% pickrate: 5%)Naga Siren
* Naga Siren can easily disjoint, and dispel Corrosive Skin with Mirror Image.
* Since Viper is a single-target hero, he will not stand a chance against Naga Siren because she is an illusion based hero.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Naga Siren
* Ensnare with her attacks allows Naga Siren to gank Sniper easily.
* Rip Tide removes Sniper's very little armor.
Lone Druid
[wiki] rating: -1.0 (winrate: 48% pickrate: 1%)Naga Siren
* Ensnare is good vs bear.
* In teamfights, song of the siren may be used to properly set up and coordinate an attack on Lone Druid in the backline, bursting him down, allowing to completely ignore the bear.
* Druid lack innate AoE capabilities giving him no good way of dealing with illusions.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Techies
* Any hero with a low HP pool is easy for Tinker to nuke down: Crystal Maiden,
Enchantress,
Gyrocopter,
Lion,
Riki,
Techies,
Terrorblade,
Necrophos,
Invoker.
Naga Siren
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Techies
* A common playstyle among Tinkers is to teleport to a lane creep using Boots of Travel and immediately blink into the trees to cast
March of the Machines. If Techies can predict where said Tinker would blink after teleporting, he could place strategic Proximity Mines or even Remote Mines in those places. Stasis Traps also prevent Tinker from blinking or teleporting away.
Dazzle
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Naga Siren
* Mirror Image's illusions can easily walk straight at Dazzle and attack him, due to Dazzle's lack of reliable AoE nukes or disables.
* Ensnare roots Dazzle or his allies, making it harder to stay in range of Dazzle's saving abilities.
* Song of the Siren can be used to initiate a fight with superior positioning, potentially zoning Dazzle's high-impact spells out of the fight.
Earth Spirit
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Techies
* Stasis Trap's root prevents Earth Spirit from using Rolling Boulder to escape.
Tusk
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Techies
* After using Snowball, Tusk can't control where he's going, allowing Techies to make him roll onto mines.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Naga Siren
* Mirror Image can dispel Frostbite.
* Song of the Siren can stop Freezing Field regardless of any kind of invisibility as well as allow Naga Siren's team to quickly close the gap on Crystal Maiden.
Additional:
* Mirror Image can dispel Frostbite.
* Ensnare and Song of the Siren can stop Freezing Field.
* Song of the Siren can allow her team to quickly close the gap on Crystal Maiden.
Hoodwink
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Techies
* remote mines are frequently placed in trees, and can thus kill an unwary Hoodwink should she
Scurry away due to her low HP pool.
* Blast Off! can clear out trees, denying the tactical advantages from Scurry.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Naga Siren
* Song of the Siren can be used to nullify the effects of Winter's Curse, and when upgraded with Aghanim's Scepter it also outmatches the heal of Cold Embrace.
* If Winter Wyvern is reckless enough to put an ally in Cold Embrace, Naga Siren will be able to use her Ensnare to extend the disable on the hero affected by Cold Embrace.
Omniknight
[wiki] rating: -1.0 (winrate: 51% pickrate: 1%)Naga Siren
* Song of the Siren can be used to time out Guardian Angel, giving Naga Siren's team an easy opportunity to counter-initiate.
Additional:
* Song of the Siren will waste Guardian Angel.
* Ensnare fully works on Heavenly Graced targets. However, Ensnare is dispellable with any dispel, and so can be dispelled by Heavenly Grace.
* As an agility hero that relies on illusions, Naga is one of the most natural Diffusal Blade carriers, the bane of every hero with a small mana pool.
Huskar
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Naga Siren
* Mirror Image can cause Huskar to Life Break the wrong target.
* Rip Tide reduces Huskar's already low armor.
* Song of the Siren allows teams to recover from Huskar's initiation, as well as the damage over time from Burning Spears.
Monkey King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Techies
* Proximity Mines and
Stasis Traps can be placed near trees to detect Monkey King.
* Follow up with Blast Off! to destroy the tree, causing Monkey King to take high damage, fall from the tree, and become stunned.
Additional:
* Techies can turn his tree jumping ability against him, by placing Proximity Mines/Stasis Traps that will detect him near trees, and then destroying the trees around him with Blast Off!, stunning him and dealing high damage, on top of him being silenced when the stun expires.
* Monkey King's mobility is also severely limited around Techies' mines as he will almost always trigger them due to the cooldown time between tree jumps. Monkey King will be forced to take mine damage or escape with Primal Spring.
Arc Warden
[wiki] rating: -1.0 (winrate: 53% pickrate: 5%)Naga Siren
* Song of the Siren stops him from acting and her illusions can push better than him because Mirror Image has a longer duration.
* Arc Warden does not often build Radiance, which is useful for illusions and countering illusion pushes.
* Mirror Image dispels Flux or prevents
Flux's slow.
Additional:
* Her illusions can push better than Arc Warden's Tempest Double because Mirror Image has a longer duration.
* Mirror Image dispels Flux, and the illusions stop Flux from working.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 3%)Naga Siren
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Slardar
[wiki] rating: -0.6 (winrate: 48% pickrate: 6%)Naga Siren
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Disruptor
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Naga Siren
* Naga Siren with
Mirror Image
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Riki
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Techies
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Weaver
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Techies
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Necrophos
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Naga Siren
* Illusions make it difficult for Necrophos to target his Reaper's Scythe correctly, thus giving illusion heroes like Chaos Knight or
Naga Siren an edge against Necrophos.
Underlord
[wiki] rating: -0.6 (winrate: 53% pickrate: 8%)Techies
* In general, heroes that provide vision will see Dark Rift coming: Techies,
Templar Assassin,
Treant Protector
Nyx Assassin
[wiki] rating: -0.6 (winrate: 54% pickrate: 14%)Techies
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Ember Spirit
[wiki] rating: -0.4 (winrate: 46% pickrate: 9%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Techies
* Ember Spirit relies on his Fire Remnant to keep a steady push and then retreat to a safe distance. Keeping two or three patches of Remote Mines on a lane will severely impair him from pushing that lane without risking his life.
Meepo
[wiki] rating: -0.4 (winrate: 46% pickrate: 1%)Naga Siren
* Meepo can just mess up Naga Siren entirely: His
Earthbind is AoE, which can bind her illusions, his
Poof is a powerful AoE nuke and will clear her illusions. He is also 2/3/4
Meepos, not one, so her Ensnare will not work efficiently against him.
Techies
* Due to the nature of Divided We Stand and the playstyle of splitting up multiple Meepos across the map, Techies can limit Meepo's movement with mines forcing the Meepo player to either keep all Meepos together or be extra careful when moving each individual Meepo because clones cannot carry any True Sight-providing item.
* However, if a mine blast isn't enough to kill a Meepo, he can Poof to safety of another Meepo.
Additional:
* Stasis Trap can lock multiple Meepos in place and prevent them from Poofing.
* Proximity Mines,
Remote Mines and
Blast Off! can deal heavy magic damage to multiple Meepos.
Bloodseeker
[wiki] rating: -0.4 (winrate: 51% pickrate: 4%)Naga Siren
* Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren: Spirit Breaker,
Bloodseeker.
Techies
* Well planted Proximity Mines can lure Bloodseeker to his death during ganking attempts.
Chen
[wiki] rating: -0.2 (winrate: 46% pickrate: 0%)Techies
* His creeps can trigger Proximity Mines and
Stasis Trap, wasting them.
Additional:
* Holy Persuasion creeps can be used to clear mines.
* If Chen has an Aghanim's Scepter he can send his Ancient creeps to defuse visible Remote Mines with little risk of giving up their bounties because their magic resistance is extremely high.
* Due to their high magic resistance, siege creeps are the best possible creep to persuade for scouting and killing mines.
Techies
* Heroes with damage burst can often kill Chen or his allies before he can use Hand of God: Lina,
Techies,
Shadow Fiend,
Pugna,
Nyx Assassin.
Naga Siren
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Additional:
* Naga Siren can make landing Chen's combo very hard due to her being an illusion hero.
* Ensnare will prevent Chen from activating Hand of God.
Nature's Prophet
[wiki] rating: 0.0 (winrate: 45% pickrate: 7%)Techies
* Equipped with Necronomicon 3,
Sentry Ward or a
Gem of True Sight, Nature's Prophet can use Teleportation to position himself outside the reach of Techies'
Remote Mines to clear them.
* Treants are useful in clearing Land Mines and
Remote Mines.
Naga Siren
* Naga Siren is a natural split-pusher. With a Radiance equipped, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hid inside Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Additional:
* Naga Siren is a natural split-pusher. With Rip Tide, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hides inside
Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Magnus
[wiki] rating: 0.0 (winrate: 46% pickrate: 4%)Naga Siren
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Naga Siren
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Pangolier
[wiki] rating: 0.0 (winrate: 49% pickrate: 9%)Naga Siren
* Heroes who are illusion based, or even heroes who frequently build Manta Style can be cleared quickly by Pangolier's high damage, or lose their damage ouput because of Lucky Shot: Chaos Knight,
Naga Siren
Naga Siren
* Heroes with powerful rooting abilities will disable most of Pangolier's skill, a bonus point if it pierce spell immunity since it will also be able to stop Pangolier during his Rolling Thunder: Treant Protector,
Meepo,
Crystal Maiden,
Dark Willow,
Underlord,
Naga Siren
Abaddon
[wiki] rating: 0.0 (winrate: 53% pickrate: 4%)Techies
* Borrowed Time's automatic activation will help Abaddon survive a massive Remote Mines explosion; however, the damage from a single one can kill him if his HP is low enough.
Additional:
* Aphotic Shield makes it less likely for allies to be killed by mines.
* Because they explode in very short intervals, a stack of Remote Mines will always trigger Borrowed Time, making them impossible to kill Abaddon unless his resistances are lowered enough or Abaddon is affected by Break.
* Abaddon can easily dispel the long-lasting root of Stasis Trap on himself and on an ally, while at the same also providing protection against the other mines' damage.
Naga Siren
* Song of the Siren completely wastes Abaddon
Borrowed Time while keeping him in place.
* Naga Siren is able to simply dispel Abaddon's Curse of Avernus with
Mirror Image before getting hit 4 times consecutively.
* Although Naga Siren's illusions can be easily destroyed by Aphotic Shield, Naga Siren can resolve that issue easily by purchasing
Heart of Tarrasque to drastically increase her tankiness. Plus, the said item makes Naga Siren harder to be distinguished from her illusions.
Night Stalker
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Techies
* With Dark Ascension Night Stalker gains unobstructed vision during night-time allowing him to easily detect mines if he has a
Gem of True Sight, but Night Stalker is a melee hero so he has to use
Quelling Blade to safely defuse Remote Mines and Stasis Trap.
* Dark Ascension also allows Night Stalker to fly over Proximity Mines without triggering them.
* Crippling Fear is effective in stopping Techies from using Blast Off! and
Void is effective in stopping them from running to the safety of their mines.
Naga Siren
* Mirror Image can be effective since Night Stalker cannot withstand fighting Illusions. If he's unable to tell which Naga Siren is real, he will have a hard time landing his Void and
Crippling Fear.
Additional:
* Ensnare and
Song of the Siren prevents Night Stalker from escaping and ganking during daytime or even nighttime.
* Rip Tide reduces Night Stalker's armor, making him easier to focus down.
* Mirror Image can be effective against Night Stalker, due to his single target abilities.
Lycan
[wiki] rating: 0.0 (winrate: 55% pickrate: 4%)Techies
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Additional:
* He can send wolves to defuse Proximity Mines, and he can catch up Techies and kill him before they can deny themselves. Even if the suicide is successful, Lycan can still survive because of his tankiness.
Naga Siren
* Lycan is a carrier built entirely with physical attacks, having 0 AoE presence and no spell power. Due to this, he can't deal with illusions or Naga Siren's Ensnare.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Techies
* As long as Batrider is under the effects of
Firefly, he can safely fly over mines.
Sticky Napalm also punishes low mobility heroes that like to kite, such as Techies, by lowering their turn rate dramatically. This can also potentially delay Techies' Blast Off! if Techies tries to cast Blast Off! in a direction he's not currently facing.
Proximity Miness (He does not receive vision over the mines).
*
Additional:
* As long as Batrider is under the effect of Firefly, he can safely fly over
Naga Siren
* Many stacks of Sticky Napalm, combined with Flamebreak and Firefly, allows Batrider to destroy illusions from
Mirror Image.
Song of the Siren.
Mirror Image.
Song of the Siren.
* If Batrider can manage to destroy all illusions from Naga Siren, he will be able to use Flaming Lasso on the real one, and will be able to drag her toward his team, potentially preventing Naga Siren to escape with
Additional:
* Many stacks of Sticky Napalm, combined with Flamebreak and Firefly, allows Batrider to destroy illusions from
* If Batrider can manage to destroy all illusions from Naga Siren, he will be able to use Flaming Lasso on real one, and will be able to drag her toward his team, potentially preventing Naga Siren to escape with