Storm Spirit
[wiki] rating: 2.0 (winrate: 48% pickrate: 11%)Spectre
[wiki] rating: 2.0 (winrate: 47% pickrate: 3%)Nature's Prophet
* Nature's Prophet can literally do nothing against Spectre, because she can chase him from anywhere with Haunt.
* Spectre, just like Naga Siren loves buying Radiance, which can kill Nature's Prophet's treants, and grant her farm simultaneously.
Additional:
* Spectre can get to him anywhere on the map with Haunt.
* Spectre can pass through his trees with Spectral Dagger.
* Desolate's damage will melt him quickly, as he's alone most of the time.
Ancient Apparition
* As Ancient Apparition likes to stay far away from the fight to get full effectiveness from Ice Blast, he is a very good target for a Haunt gank. Ancient Apparition also has no hard disables and escape spells, making him an easy kill for Spectre.
Shadow Shaman
[wiki] rating: 1.6 (winrate: 52% pickrate: 16%)Nature's Prophet
* Mass Serpent Ward can kill lots of treants if played defensively.
* Mass Serpent Ward, Hex and Shackles can catch and kill a Nature's Prophet trying to use Teleportation.
Additional:
* Shadow Shaman's Mass Serpent Ward together with
Ether Shock can easily kill lots of Treant if played defensively.
* Mass Serpent Ward,
Hex and
Shackles can disrupt Nature's Prophet's escape attempt with Teleportation. Though he can Sprout himself.
* Nature's Prophet also has no ways of canceling Shackles.
Ancient Apparition
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Spirit Breaker
[wiki] rating: 1.6 (winrate: 50% pickrate: 8%)Ancient Apparition
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Nature's Prophet
* Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
* Charge of Darkness and
Nether Strike gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.
Additional:
* Charge of Darkness allows Spirit Breaker to catch Nature's Prophet out when he tries to split push.
* Nature's Prophet can't hide in his Sprout against Spirit Breaker, as his Charge of Darkness provides vision on its target.
* Spirit Breaker can easily cancel Nature's Prophet's Teleportation.
Batrider
[wiki] rating: 1.6 (winrate: 49% pickrate: 5%)Ancient Apparition
* For the same reason, he has to be slightly more cunning when playing against heroes that can scout the treeline, such as Ancient Apparition and his
Ice Vortex and
Shadow Demon and his
Shadow Poison.
Nature's Prophet
* Firefly can be used to clear Nature's Prophet's treants and allowing to jump on Sprout.
* Flaming Lasso prevents Nature's Prophet escaping using Teleportation.
Lone Druid
[wiki] rating: 1.6 (winrate: 48% pickrate: 1%)Nature's Prophet
* Once caught in Bear's Entangle, Nature's Prophet cannot escape with Teleportation.
Ancient Apparition
* Lone Druid's early game is good against slow, squishy supports since his bear is very strong early game and an Entangling Claws proc almost always guarantees a kill: Ancient Apparition,
Crystal Maiden,
Shadow Shaman,
Skywrath Mage etc.
Anti-Mage
[wiki] rating: 1.6 (winrate: 47% pickrate: 14%)Ancient Apparition
* Anti-Mage easily Blinks out of Cold Feet's freeze radius.
* Ancient Apparition lacks mobility, thus making him fall easily to Mana Void.
Additional:
* Anti-Mage can Blink away from Cold Feet or to build a
Manta Style to dispel it.
* Counterspell minimizes the damage Anti-Mage takes from all of Ancient Apparition's abilities.
* Mana Break and
Mana Void deal a lot of damage to Ancient Apparition due to his high mana pool.
Nature's Prophet
* Anti-Mage's high mobility from Blink and tendency to build Battle Fury makes him strong against split-pushing heroes:
Nature's Prophet,
Tinker, and
Arc Warden.
Brewmaster
[wiki] rating: 1.6 (winrate: 47% pickrate: 1%)Ancient Apparition
* Primal Split makes Brewmaster invulnerable for the duration, rendering effects of Cold Feet and Ice Blast useless.
* Dispel Magic can dispel Cold Feet from allies.
* Brewmaster can easily run Ancient Apparition down with the slow from Thunder Clap and
Cinder Brew.
Nature's Prophet
* Heroes who produce many summons will have a hard time against Storm's Dispel Magic during teamfight: Broodmother,
Enigma,
Nature's Prophet.
Phantom Assassin
[wiki] rating: 1.6 (winrate: 46% pickrate: 15%)Nature's Prophet
* Nature's Prophet's low mobility and health pool allows Phantom Assassin to destroy him in the early game.
* Phantom Strike allows Phantom Assassin to jump in and out of Sprout, provided she has vision.
Ancient Apparition
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Lina
[wiki] rating: 1.6 (winrate: 45% pickrate: 10%)Nature's Prophet
* Heroes with summons can find their summons eliminated easily by Lina, like Broodmother,
Nature's Prophet, and
Chen.
Additional:
* Lina can easily prevent Nature's Prophet Teleportation escape attempts with Light Strike Array.
* Lina's Dragon Slave and
Light Strike Array can kill Nature's Prophet's treants and grant her lot of farm.
* Nature's Prophet doesn't like buying Black King Bar, which is only item that can help him against Lina.
Ancient Apparition
* Lina builds Shadow Blade (and upgrades it into a
Silver Edge), which makes it hard for Ancient Apparition to land his abilities.
* Laguna Blade can kill Ancient Apparition easily due to his low health pool and lack of mobility.
Nyx Assassin
[wiki] rating: 1.2 (winrate: 54% pickrate: 14%)Ancient Apparition
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Bounty Hunter
[wiki] rating: 1.2 (winrate: 54% pickrate: 9%)Ancient Apparition
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Clinkz
[wiki] rating: 1.2 (winrate: 52% pickrate: 5%)Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Additional:
* Nature's Prophet is often by himself. Clinkz can use invisibility to hunt him down and kill him, although a Quelling Blade may be needed to cut through his Sprout. Orchid Malevolence may also be needed if 3-4 seconds are not enough time to kill him, as he can teleport away.
* Clinkz can match Nature's Prophet's ability to split push.
Ancient Apparition
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Riki
[wiki] rating: 1.2 (winrate: 50% pickrate: 15%)Ancient Apparition
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Underlord
[wiki] rating: 1.0 (winrate: 53% pickrate: 8%)Nature's Prophet
* Firestorm quickly kills all the treants and increases the
Atrophy Aura passive.
* Pit of Malice can stop Teleportation channeling.
* Atrophy Aura greatly reduces Nature's Prophet's damage and he has no other ways of dealing damage.
* Dark Rift can counter split-pushing, which is something that Nature's Prophet relies a lot, and Nature's Prophet has very little solutions to intercept
Dark Rift.
Elder Titan
[wiki] rating: 1.0 (winrate: 52% pickrate: 1%)Nature's Prophet
* Astral Spirit can give Elder Titan a lot of damage and movement speed if Nature's Prophet stands close to his treants.
* Not only Echo Stomp can also prevent Nature's Prophet to escape Teleportation, but also, Elder Titan can also use
Astral Spirit to bypass Sprout and use its own
Echo Stomp.
* Aghanim's Scepter upgraded
Earth Splitter can clear Nature's Prophet's treants and disarm him simultaneously, which can shutdown his pushing.
Visage
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Nature's Prophet
* Nature's Prophet has no innate way to deal with Gravekeeper's Cloak or kill {U:Familiar}s effectively.
* Familiars can fly over the trees created by Sprout. They can also use Stone Form when the Prophet is trying to use Teleportation.
Additional:
* Nature's Prophet has no natural method of dealing with Gravekeeper's Cloak and Familiars.
* Familiar's low base attack time can chip away Nature Prophet's health.
* Familiar's Stone Form destroys trees created by Sprout.
* Familiars can scout woods and foggy areas where Nature's Prophet is trying to use Teleportation.
Sand King
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Nature's Prophet
* Sand King has many tools to deal with Nature's Prophet's treants.
* Sand King also can interrupt Teleportation with Burrowstrike.
Additional:
* With Caustic Finale, Sand King can easily kill the treants from Nature's Call.
* Burrowstrike allows Sand King to prevent Nature's Prophet from using Teleportation inside of his
Sprout.
Void Spirit
[wiki] rating: 1.0 (winrate: 51% pickrate: 12%)Ancient Apparition
* Dissimilate and
Astral Step allows Void Spirit to quickly escape from Cold Feet.
* Void Spirit deals both magical and physical damage, which makes Ancient Apparition an easy target to ambush.
* If Void Spirit purchases Aghanim's Scepter, the silence provided by
Resonant Pulse can disrupt Ancient Apparition during fights, as he is entirely reliant upon spells to contribute.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Nature's Prophet
* Naga Siren is a natural split-pusher. With a Radiance equipped, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hid inside Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Additional:
* Naga Siren is a natural split-pusher. With Rip Tide, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hides inside
Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Jakiro
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Nature's Prophet
* Jakiro's Macropyre can help him to escape from Sprout and can disrupt Nature's Prophet's jungling.
* Jakiro can disrupt Nature's Prophet's escape attempt with Teleportation with Ice Path.
Additional:
* Jakiro's skill arsenal can ruin Nature's Prophet's gameplay: Dual Breath and Liquid Fire can clear treants from Nature's Call while simultaneously slowing Nature's Prophet, Ice Path can disrupt Nature's Prophet's escaping attempt with
Teleportation and Macropyre can not only clear treants from
Nature's Call, but also can free Jakiro from
Sprout.
Ogre Magi
[wiki] rating: 1.0 (winrate: 50% pickrate: 15%)Nature's Prophet
* Nature's Prophet treants can easily cleared by damage-over-time Ignite or Multicast Hand of Midas earning lots of gold.
* Fireblast and Unrefined Fireblast prevents or cancels out Nature Prophet from escaping with Teleportation.
Earthshaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 15%)Nature's Prophet
* Treants increase Echo Slam's damage.
* Earthshaker's AoE stuns can hit Nature's Prophet through Sprout, without having direct line of sight, in order to interrupt
Teleportation.
Additional:
* Echo Slam can do a lot of damage if Nature's Prophet stands close to his treants.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Ancient Apparition
* False Promise can prevent the shatter from Ice Blast and Fate's Edict can protect an ally from the magical damage over time for a while.
* Oracle can deny allies who are frostbitten. If he uses Purifying Flames to reach the shatter threshold, it will count as a deny.
* Fortune's End can dispel Cold Feet on affected allies, preventing them from getting frozen.
Additional:
* False Promise can dispel the stun from Cold Feet and can save an ally that's about to shatter from Ice Blast, even allowing healing with
Purifying Flames because of the delayed effect.
* Purifying Flames also allows Oracle to deny his allies if they're affected by Ice Blast. If he brings his allies' health to or below the shatter threshold, it will count as him denying the ally.
* Fate's Edict is good against all of Ancient Apparition's abilities at all stages of the game.
* Fortune's End can dispel Cold Feet from allies.
Undying
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Nature's Prophet
* Undying's Tombstone will cheerfully chew through treants, incidentally netting you some extra income during fights.
* The above interaction tends to ensure that skirmishes are heavily populated with units, thereby buffing Soul Rip
Tinker
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Nature's Prophet
* Tinker with Rearm and
Boots of Travel can teleport and defend towers whenever Nature's Prophet tries to push.
* Laser prevents Nature's Prophet from attacking. Additionally, even with
Monkey King Bar, Nature's Prophet cannot hit towers and buildings.
* March of the Machines can easily kill an entire wave of Treants, giving Tinker lots of gold.
Terrorblade
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Ancient Apparition
* Sunder is not affected by Ice Blast and will still swap health with any target as usual.
Additional:
* Sunder allows Terrorblade (or an ally) to regain HP while affected by Ice Blast.
* Terrorblade often buys Manta Style which can dispel Cold Feet
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 3%)Nature's Prophet
* Doom can eats Nature's Prophet's treants with Devour and gains lots of gold.
* Doom usually buys Radiance or using his
Scorched Earth deals a lot of damage to Nature's Prophet if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
* Doom can pick up several different abilities from neutral creeps using Devour, some of which can be annoying to Nature's Prophet:
* Mud Golem, Dark Troll Summoner, Harpy Stormcrafter, Satyr Mindstealer, Satyr Tormenter and etc. are good examples.
* Doom and a ministun from
Infernal Blade's prevents Nature's Prophet from escaping with Sprout and Teleportation.
Meepo
[wiki] rating: 1.0 (winrate: 46% pickrate: 1%)Nature's Prophet
* Meepo can net Nature's Prophet's treants with Earthbind and then he
Poofs them. Putting an end to his pushing.
* Skilled Meepo can rival and even exceed Nature's Prophet's global presence by combining
Poof with
Boots of Travel, meaning that he can not only stop his push, but also can kill him if he is not careful.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Nature's Prophet
* Sleight of Fist with
Battle Fury deals a lot of damage to Nature's Prophet's team if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
* Ember Spirit with Fire Remnant and
Boots of Travel can teleport and defend tower whenever Nature's Prophet tries to push.
Additional:
* Ember Spirit can easily deal with Nature's Call by using his Flame Guard and with
Battle Fury. He also has multiple ways of escaping
Sprout. Additionally, Ember Spirit can break
Sprout's trees with Activate Fire Remnant and interrupt
Teleportation with Searing Chains.
Shadow Fiend
[wiki] rating: 1.0 (winrate: 46% pickrate: 18%)Nature's Prophet
* Shadow Fiend can easily farm his treants and get easy Necromastery Stacks.
* If Shadow Fiend buys Boots of Travel and
Shadow Blade, he can counteract Nature's Prophet's split-push.
Razor
[wiki] rating: 0.6 (winrate: 55% pickrate: 4%)Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Night Stalker
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Ancient Apparition
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Puck
[wiki] rating: 0.6 (winrate: 53% pickrate: 18%)Nature's Prophet
* Mass summoning heroes: Broodmother,
Nature's Prophet and
Enigma are all able to mass-summon units, which Puck is able to clear with Illusory Orb and Waning Rift instantly, due to their summons having low health.
Juggernaut
[wiki] rating: 0.6 (winrate: 52% pickrate: 18%)Ancient Apparition
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Tidehunter
[wiki] rating: 0.6 (winrate: 51% pickrate: 9%)Nature's Prophet
* Most summons and illusions can barely hurt Tidehunter at all, after their attacks get reduced by Anchor Smash and blocked by Kraken Shell: Nature's Prophet,
Enigma
* Also Ravage's large area of effect and damage can easily damage all those units at once, or just straight up clear them.
Templar Assassin
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Ancient Apparition
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Ancient Apparition
* Finger of Death can instantly shred many targets especially fragile Heroes like Keeper of the Light,
Ancient Apparition, or
Bounty Hunter.
Windranger
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Ancient Apparition
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Ancient Apparition
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Pangolier
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Nature's Prophet
* Heroes who have summons, which can be quickly cleared by his powerful area of effect skill: Nature's Prophet,
Enigma,
Lycan
Invoker
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Ancient Apparition
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Leshrac
[wiki] rating: 0.6 (winrate: 49% pickrate: 2%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Slardar
[wiki] rating: 0.6 (winrate: 48% pickrate: 6%)Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Silencer
[wiki] rating: 0.6 (winrate: 48% pickrate: 7%)Ancient Apparition
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Ancient Apparition
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Mars
[wiki] rating: 0.6 (winrate: 48% pickrate: 15%)Nature's Prophet
* Heroes who lack burst damage will have a hard time against Mars: Phantom Lancer,
Nature's Prophet,
Lich.
Axe
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Additional:
* Berserker's Call and Counter Helix will still hit targets inside of a defensive Sprout.
* Counter Helix clears treants in no time.
* Nature's Prophet's low damage is unlikely to hurt Axe until the very late game.
* Nature's Prophet's low mobility makes him very easy for Axe to chase down or initiate on, especially when affected by Battle Hunger.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Magnus
[wiki] rating: 0.6 (winrate: 46% pickrate: 4%)Nature's Prophet
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Tiny
[wiki] rating: 0.6 (winrate: 45% pickrate: 6%)Ancient Apparition
* Squishy heroes, usually supports, like Io,
Ancient Apparition,
Keeper of the Light etc can die instantly from Tiny's magic burst.
Kunkka
[wiki] rating: 0.6 (winrate: 44% pickrate: 4%)Nature's Prophet
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Mirana
[wiki] rating: 0.4 (winrate: 51% pickrate: 16%)Ancient Apparition
* Leap allows Mirana to easily escape the freezing range of Cold Feet. Mirana also tends to build
Manta Style which dispels Cold Feet.
* During Moonlight Shadow, the invisibility makes it hard to catch Mirana's team with Ice Blast.
* Ancient Apparition's lack of mobility/escape capabilities makes him an easy target for Mirana at any stage of the game.
Nature's Prophet
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Clockwerk
[wiki] rating: 0.4 (winrate: 50% pickrate: 7%)Nature's Prophet
* Clockwerk's long range initiation and catch makes it incredibly difficult for Nature's Prophet to split push and show on the map alone.
Ancient Apparition
* Ancient Apparition's
Cold Feet will freeze Clockwerk in place if he stays inside his Power Cogs. His immobility while in his cogs also makes him a very easy target to
Ice Vortex and
Ice Blast.
Phoenix
[wiki] rating: 0.4 (winrate: 50% pickrate: 9%)Ancient Apparition
* Supernova with or without Aghanim's Scepter allows to save ally or himself through Ice Blast.
* Icarus Dive quickly escapes from Cold Feet.
Additional:
* Icarus Dive helps Phoenix escape from Cold Feet.
* However, all of Pheonix's basic abilities do cost health, which can be harmful under the effects of Ice Blast
* Supernova can save Phoenix from Ice Blast.
Ancient Apparition
* Since all of Phoenix's abilities (except for Supernova) have health costs, heroes like Ancient Apparition or
Necrophos can turn Phoenix's abilities against it. However, Supernova does completely protect Phoenix from
Ice Blast.
Luna
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Nature's Prophet
* Moon Glaives and
Lunar Blessing help Luna to tear off Nature's Prophet's treants.
* Luna can easily cancel Teleportation with her Lucent Beam.
Nature's Prophet
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Phantom Lancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 9%)Ancient Apparition
* Phantom Lancer can dispel or escape from Cold Feet with Doppelganger and
Phantom Rush respectively. Phantom Lancer also builds a
Manta Style which dispels Cold Feet.
* Ancient Apparition has trouble dealing with Phantom Lancer's illusions due to a lack of Area of Effect damage other than Ice Blast.
* Phantom Lancer tends to build a Diffusal Blade, which greatly amplifies his damage against Ancient Apparition due to Ancient Apparition's high mana pool.
* Ancient Apparition has no escape/mobility mechanisms, making him an easy target for Phantom Lancer at any stage of the game.
Ancient Apparition
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Timbersaw
[wiki] rating: 0.4 (winrate: 48% pickrate: 7%)Nature's Prophet
* All three of Timbersaw’s spells give him an easy way out of Sprout, and can also destroy nearby trees so Prophet can’t spawn Treants.
* If Prophet tries to escape with a self Sprout/Teleport, Timbersaw can easily cut down any and all trees to get to him and deal increased Whirling Death damage as well. Chakram heavily discourages teleports.
* Timbersaw is quite well suited to clearing massive waves of Treants almost instantly with all of his AoE pure damage spells, giving immense amounts of farm. In addition, the Treants can max out Reactive Armor quite quickly.
* Prophet’s usual heavy autoattack build doesn’t do much against Reactive Armor.
Additional:
* Timbersaw can easily cut down trees from Sprout, making it very difficult for Nature's Prophet to teleport away or trap enemies.
* Timbersaw's abilities quickly clear out treants.
* Reactive Armor negates most of the damage of Nature's Prophet's treants, and Timbersaw can often allow himself to be attacked in order to heal himself.
Ancient Apparition
* Heroes that withstand damage like Timbersaw,
Bristleback,
Dragon Knight and others will have their durability largely reduced when hit by an Ice Blast due to the risk of shattering.
Viper
[wiki] rating: 0.4 (winrate: 47% pickrate: 5%)Ancient Apparition
* Corrosive Skin minimizes the damage Viper takes from all of Ancient Apparition's abilities.
* Ancient Apparition's slow movement speed, squishy nature, and lack of escape abilities can easily be taken advantage of through Poison Attack and
Viper Strike.
Nature's Prophet
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Lifestealer
[wiki] rating: -1.6 (winrate: 48% pickrate: 5%)Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Ancient Apparition
* Ice Blast prevents Lifestealer from lifestealing and healing with Infest in fights.
Witch Doctor
[wiki] rating: -1.2 (winrate: 46% pickrate: 13%)Ancient Apparition
* Heroes like Slark,
Witch Doctor and others also tend to suffer in Ice Blast's heal denial.
Nature's Prophet
* Heroes with plenty of summons, such as Broodmother or
Nature's Prophet can have their minions soak up most of your Paralyzing Cask.
Morphling
[wiki] rating: -1.0 (winrate: 46% pickrate: 13%)Ancient Apparition
* Ice Blast stops Attribute Shift (Strength Gain) from recovering additional health, and using it will even bring Morphling closer to the shatter threshold.
* In lane, Ice Vortex slows Morphling's already poor movement speed to a crawl; this, coupled with the amplification of magic damage, can set up an early kill on Morphling if Ancient Apparition has a suitable lane partner.
Chen
[wiki] rating: -1.0 (winrate: 46% pickrate: 0%)Ancient Apparition
* Ice Blast prevents healing from Hand of God.
Additional:
* Ice Blast prevents Divine Favor and
Hand of God from healing his allies or himself.
Snapfire
[wiki] rating: -1.0 (winrate: 47% pickrate: 6%)Ancient Apparition
* Ice Blast,
Cold Feet, and
Ice Vortex are easier to land on Snapfire while she channels her
Mortimer Kisses.
Additional:
* Snapfire is vulnerable while she is casting Mortimer Kisses making her an easy target for the effects of Cold Feet and Ice Blast.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Nature's Prophet
* Equipped with Necronomicon 3,
Sentry Ward or a
Gem of True Sight, Nature's Prophet can use Teleportation to position himself outside the reach of Techies'
Remote Mines to clear them.
* Treants are useful in clearing Land Mines and
Remote Mines.
Dragon Knight
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Ancient Apparition
* Cold Feet and
Ice Vortex both hinder Dragon Knight's movement greatly during teamfights.
* Ice Blast ignores Dragon Knight's armor and kills him prematurely.
Dazzle
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Ancient Apparition
* Ice Blast negates healing from Shadow Wave, and lasts longer than Shallow Grave.
Additional:
* Shallow Grave prevents Ice Blast's shatter for up to 5 seconds, but can mostly only delay it as Ice Blast's debuff lasts 10 seconds and prevents
Shadow Wave from healing them.
Lich
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Nature's Prophet
* His treants can prevent Chain Frost from jumping to Nature's Prophet or his allies.
Additional:
* Chain Frost can bounce to the treants that Nature's Prophet summons.
* Nature's Prophet's Sprout can be used to isolate and burst down the squishy Lich.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Nature's Prophet
* Teleportation allows Natures Prophet to save himself from the damage over time of Venomous Gale,
Poison Sting and
Poison Nova.
* Plague Wards can be destroyed with Nature's Prophet's treants or
Necronomicon.
Necrophos
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Ancient Apparition
* Ice Blast completely nullifies any healing, making Necrophos unable to stay in a teamfight to sustain his teammates (and himself) or deal gradual damage to the enemy, else he be faced with a quick death if focused on.
Warlock
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Ancient Apparition
* Ice Blast nullifies the healing from {U:Warlock Golem} and
Shadow Word.
* Cold Feet stuns Warlock if he chooses to continue channeling
Upheaval.
Abaddon
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Ancient Apparition
* Chilling Touch's damage component can easily overwhelm Aphotic Shield's damage block.
* Ice Blast's nullifies Abaddon healing from Borrowed Time and Mist Coil and it is not dispelled by Aphotic Shield.
Additional:
* Ice Blast nullifies Borrowed Time's and
Mist Coil's healing.
Pudge
[wiki] rating: -0.6 (winrate: 46% pickrate: 19%)Nature's Prophet
* Heroes with many summons or illusions are much harder to catch with Meat Hook: Nature's Prophet,
Phantom Lancer,
Chen.
Legion Commander
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Nature's Prophet
* Legion Commander's
Overwhelming Odds works similar to
Echo Slam but with less damage.
Ancient Apparition
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Nature's Prophet
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Sniper
[wiki] rating: -0.6 (winrate: 48% pickrate: 6%)Nature's Prophet
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Omniknight
[wiki] rating: -0.6 (winrate: 51% pickrate: 1%)Ancient Apparition
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor
Ursa
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Treant Protector
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Nature's Prophet
* Heroes with the capability of removing or destroying trees greatly hinders the effectiveness of Treant Protector's abilities: Batrider,
Nature's Prophet,
Lina,
Enigma,
Mars
Additional:
* Nature's Prophet's treants can destroy trees to reveal Treant Protector is hiding on.
Bane
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Nature's Prophet
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Alchemist
[wiki] rating: -0.6 (winrate: 53% pickrate: 7%)Nature's Prophet
* Acid Spray and Greevil's Greed will quickly destroy pushes with treants.
Ancient Apparition
* Ice Blast cancels out Chemical Rage's rapid health regeneration. It can also take advantage of Alchemist's
Armlet of Mordiggian toggling, as it will make HP drain insanely fast, essentially killing the bearer in no time.
Additional:
* Ice Blast nullifies the health regeneration granted by Chemical Rage, which Alchemist greatly relies on to stay alive in battle.
* Alchemist tends to build Armlet of Mordiggian which can be deadly during Ice Blast.
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Slark
[wiki] rating: -0.4 (winrate: 47% pickrate: 13%)Nature's Prophet
* Pounce also stops Nature's Prophet's
Teleportation.
Ancient Apparition
* Ice Blast stops Shadow Dance's passive health regeneration, even when Slark is not in vision.
Io
[wiki] rating: -0.4 (winrate: 48% pickrate: 4%)Nature's Prophet
* Io can
Relocate with an ally to gank Nature's Prophet when he tries to push. Underlord can use his
Dark Rift as well.
Additional:
* Nature's Prophet is extremely easy to gank with Relocate while he's split pushing.
* Tether on a friendly unit can destroy Nature Prophet's trees should he surround himself with Sprout as a defense.
Ancient Apparition
* Ice Blast prevents Io from healing the target.
Additional:
* Ice Blast prevents Io from healing an ally with Tether and prevents healing from
Overcharge
* Io is a common Mekansm builder which is useless if he is affected by Ice Blast.
Winter Wyvern
[wiki] rating: -0.4 (winrate: 51% pickrate: 5%)Nature's Prophet
* Broodmother,
Nature's Prophet,
Phantom Lancer by their nature offer very good target for Splinter Blast and Winter's Curse.
Ancient Apparition
* Cold Embrace makes its target immovable, allowing Ancient Apparition to easily land Ice Blast, or a Cold Feet stun
* Ice Blast also negates healing from Cold Embrace
Additional:
* Ice Blast disables the healing component of Cold Embrace, making it essentially a 4 second stun on an ally and a perfect setup for Ice Blast.
* If Cold Feet is cast on an enemy hero affected by Cold Embrace, it will almost guarantee the enemy comes out stunned.
Sven
[wiki] rating: 0.0 (winrate: 43% pickrate: 1%)Nature's Prophet
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Bristleback
[wiki] rating: 0.0 (winrate: 46% pickrate: 9%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Ancient Apparition
* Heroes that withstand damage like Timbersaw,
Bristleback,
Dragon Knight and others will have their durability largely reduced when hit by an Ice Blast due to the risk of shattering.
Weaver
[wiki] rating: 0.0 (winrate: 50% pickrate: 8%)Ancient Apparition
* Cold Feet is extremely easy to nullify with Shukuchi.
* Ice Vortex does not slow Weaver in Shukuchi.
* Time Lapse will still affect his health, even when hit by Ice Blast.
* Ancient Apparition has no escapes or saves and is very squishy, making him an easy target for Weaver to get on top of.
Additional:
* Time Lapse allows Weaver (or an ally if upgraded with
Aghanim's Scepter) to regain HP while affected by Ice Blast.
* Shukuchi completely ignores the slow from Ice Vortex and helps him escape the freeze range of Cold Feet.
Nature's Prophet
* Sprout with True Sight items like (Necronomicon 3,
Sentry Ward or a
Gem of True Sight) allowing to trap Weaver in lane and Weaver doesn't buy
Quelling Blade or until he uses
Time Lapse.
* The Swarm beetles can be destroyed with Nature's Prophet's treants or
Necronomicon.
* Nature's Prophet allows to use Purge on
Necronomicon 3 can be used to pop his spell block following up with items like (
Nullifier,
Scythe of Vyse or
Bloodthorn) or Wrath of Nature.
Huskar
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Nature's Prophet
* Sprout will not protect Nature's Prophet from Huskar if he has already locked on with Life Break.
* Even a farmed Nature's Prophet is usually not durable enough to fight Huskar alone.
Ancient Apparition
* Ice Blast prevents Huskar from healing, regeneration, health gained from activating an
Armlet of Mordiggian and will kill him when his health dips below a threshold. This makes it very dangerous for him to use his abilities.
Additional:
* Ice Blast prevents Huskar from healing with Berserker's Blood and negates any lifesteal, making him significantly weaker in battle.
* Burning Spear and
Life Break cost Huskar his own health, killing him under the effects from Ice Blast.
* Huskar often builds Armlet of Mordiggian which can be deadly during Ice Blast.
Death Prophet
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Nature's Prophet
* Crypt Swarm helps clear treant pushes.
* Silence prevents Nature's Prophet from using Sprout or Teleportation.
* Exorcism kills all treants.
Additional:
* Exorcism can quickly kill any Treants or Necronomicon units. Silence also prevents him from using Teleportation to escape or
Sprout to lock you down.
Ancient Apparition
* Cold Feet's debuff affects Death Prophet even while she's affected by
Eul's Scepter of Divinity.
* Ice Vortex lowers her magic resistance and her kiting potential.
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and Exorcism.
Additional:
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and
Exorcism.
Monkey King
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Nature's Prophet
* Sprout will not protect Nature's Prophet from Tree Dance.
* Boundless Strike will interrupt attempts at Teleportation, and can reach Nature's Prophet inside the tree line.
Nature's Prophet
* Nature's Prophet's treants can destroy trees while Monkey King is standing on Tree Dance.
Broodmother
[wiki] rating: 0.0 (winrate: 56% pickrate: 2%)Nature's Prophet
* Broodmother can destroy Nature's Prophet's treants with Spawn Spiderlings and summon spiderlings in their place.
* Broodmother loves buying Orchid Malevolence, which can prevent Nature's Prophet from escaping with Sprout and Teleportation.
Additional:
* Sprout cannot protect Nature's Prophet if Broodmother puts down a web.
* Nature's Prophet's low mobility means he is defenseless against Incapacitating Bite.
* Spiderlings absorb much of the damage from Wrath of Nature.
Ancient Apparition
* Ice Blast prevents
Insatiable Hunger lifesteal,
Spin Web regeneration and quickly kills spiderlings.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Nature's Prophet
* Just like Batrider, his
Ball Lightning can be used clear Nature's Prophet's treants and easily destroys Sprout.
Electric Vortex prevents Nature's Prophet's escaping from Teleportation.
*
Ancient Apparition
* Ancient Apparition's only skill to stop Storm Spirit is Cold Feet, which is bad in general when trying to stop a Storm Spirit without any other disable.
* As a fragile support with low Strength gain and no magic resistance, Ancient Apparition is vulnerable to Storm Spirit's combos.