Shadow Shaman
[wiki] rating: 2.0 (winrate: 52% pickrate: 13%)Naga Siren
[wiki] rating: 2.0 (winrate: 51% pickrate: 2%)Nature's Prophet
* Naga Siren is a natural split-pusher. With a Radiance equipped, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hid inside Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Additional:
* Naga Siren is a natural split-pusher. With Rip Tide, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hides inside
Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Huskar
* Mirror Image can cause Huskar to Life Break the wrong target.
* Rip Tide reduces Huskar's already low armor.
* Song of the Siren allows teams to recover from Huskar's initiation, as well as the damage over time from Burning Spears.
Clinkz
[wiki] rating: 1.6 (winrate: 53% pickrate: 6%)Huskar
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Additional:
* Nature's Prophet is often by himself. Clinkz can use invisibility to hunt him down and kill him, although a Quelling Blade may be needed to cut through his Sprout. Orchid Malevolence may also be needed if 3-4 seconds are not enough time to kill him, as he can teleport away.
* Clinkz can match Nature's Prophet's ability to split push.
Spirit Breaker
[wiki] rating: 1.6 (winrate: 51% pickrate: 8%)Nature's Prophet
* Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
* Charge of Darkness and
Nether Strike gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.
Additional:
* Charge of Darkness allows Spirit Breaker to catch Nature's Prophet out when he tries to split push.
* Nature's Prophet can't hide in his Sprout against Spirit Breaker, as his Charge of Darkness provides vision on its target.
* Spirit Breaker can easily cancel Nature's Prophet's Teleportation.
Huskar
* Spirit Breaker's stuns pierce spell immunity, making him a good choice against heroes that heavily rely on Black King Bar;
Huskar
Brewmaster
[wiki] rating: 1.6 (winrate: 49% pickrate: 2%)Huskar
* Brewmaster can use Cyclone to disable Huskar's healer for much longer than most other heroes can, to make Huskar vulnerable.
* Huskar has no way to stop Brewmaster from using Primal Split by himself, but can cut a good amount of his high health away if Huskar's team wants to burst Brewmaster down during a different disable.
Nature's Prophet
* Heroes who produce many summons will have a hard time against Storm's Dispel Magic during teamfight: Broodmother,
Enigma,
Nature's Prophet.
Axe
[wiki] rating: 1.6 (winrate: 49% pickrate: 10%)Huskar
* Berserker's Call and
Blade Mail can be used immediately after Huskar jumps on Axe with Life Break.
* Huskar's high attack speed procs Counter Helix repeatedly.
* Huskar's health loss from using his abilities make him a frequent target for Culling Blade.
Additional:
* Huskar is often played at low health to maximize the bonuses from Berserker's Blood, and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* Berserker's Blood gives Huskar no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
* Axe's tankiness and base health regeneration makes it hard for Huskar to take him down with Burning Spears.
Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Additional:
* Berserker's Call and Counter Helix will still hit targets inside of a defensive Sprout.
* Counter Helix clears treants in no time.
* Nature's Prophet's low damage is unlikely to hurt Axe until the very late game.
* Nature's Prophet's low mobility makes him very easy for Axe to chase down or initiate on, especially when affected by Battle Hunger.
Tinker
[wiki] rating: 1.6 (winrate: 49% pickrate: 8%)Huskar
* Heroes who rely on physical damage will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Nature's Prophet
* Tinker with Rearm and
Boots of Travel can teleport and defend towers whenever Nature's Prophet tries to push.
* Laser prevents Nature's Prophet from attacking. Additionally, even with
Monkey King Bar, Nature's Prophet cannot hit towers and buildings.
* March of the Machines can easily kill an entire wave of Treants, giving Tinker lots of gold.
Slardar
[wiki] rating: 1.6 (winrate: 48% pickrate: 9%)Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Huskar
* Corrosive Haze and
Bash of the Deep will make short work of Huskar's low armor, even if Slardar is alone.
Phantom Assassin
[wiki] rating: 1.6 (winrate: 46% pickrate: 17%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Nature's Prophet
* Nature's Prophet's low mobility and health pool allows Phantom Assassin to destroy him in the early game.
* Phantom Strike allows Phantom Assassin to jump in and out of Sprout, provided she has vision.
Bristleback
[wiki] rating: 1.6 (winrate: 45% pickrate: 7%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Huskar
* Bristleback's tankiness and Bristleback allow him to outlast Burning Spears' damage-over-time at almost any point in the game. In addition, if Huskar chooses to cast Life Break on Bristleback, Bristleback can simply turn around before it hits and receive little damage.
* Viscous Nasal Goo will reduce Huskar's low armor even further, and
Quill Spray and
Warpath will tear him down extremely quickly.
Additional:
* The damage from Burning Spear can be reduced by turning away from Huskar.
* Bristleback can bait Huskar into using Life Break on him, then turn around and receive very little damage.
Doom
[wiki] rating: 1.6 (winrate: 44% pickrate: 3%)Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Nature's Prophet
* Doom can eats Nature's Prophet's treants with Devour and gains lots of gold.
* Doom usually buys Radiance or using his
Scorched Earth deals a lot of damage to Nature's Prophet if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
* Doom can pick up several different abilities from neutral creeps using Devour, some of which can be annoying to Nature's Prophet:
* Mud Golem, Dark Troll Summoner, Harpy Stormcrafter, Satyr Mindstealer, Satyr Tormenter and etc. are good examples.
* Doom and a ministun from
Infernal Blade's prevents Nature's Prophet from escaping with Sprout and Teleportation.
Alchemist
[wiki] rating: 1.4 (winrate: 53% pickrate: 4%)Nature's Prophet
* Acid Spray and Greevil's Greed will quickly destroy pushes with treants.
Huskar
* Chemical Rage negates almost all damage from Burning Spears.
Additional:
* Chemical Rage mitigates damage from Burning Spear.
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Nyx Assassin
[wiki] rating: 1.2 (winrate: 55% pickrate: 11%)Huskar
* Nyx Assassin can reflect Life Break with
Spiked Carapace.
Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Lina
[wiki] rating: 1.2 (winrate: 47% pickrate: 14%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Nature's Prophet
* Heroes with summons can find their summons eliminated easily by Lina, like Broodmother,
Nature's Prophet, and
Chen.
Additional:
* Lina can easily prevent Nature's Prophet Teleportation escape attempts with Light Strike Array.
* Lina's Dragon Slave and
Light Strike Array can kill Nature's Prophet's treants and grant her lot of farm.
* Nature's Prophet doesn't like buying Black King Bar, which is only item that can help him against Lina.
Broodmother
[wiki] rating: 1.0 (winrate: 56% pickrate: 2%)Nature's Prophet
* Broodmother can destroy Nature's Prophet's treants with Spawn Spiderlings and summon spiderlings in their place.
* Broodmother loves buying Orchid Malevolence, which can prevent Nature's Prophet from escaping with Sprout and Teleportation.
Additional:
* Sprout cannot protect Nature's Prophet if Broodmother puts down a web.
* Nature's Prophet's low mobility means he is defenseless against Incapacitating Bite.
* Spiderlings absorb much of the damage from Wrath of Nature.
Underlord
[wiki] rating: 1.0 (winrate: 54% pickrate: 8%)Nature's Prophet
* Firestorm quickly kills all the treants and increases the
Atrophy Aura passive.
* Pit of Malice can stop Teleportation channeling.
* Atrophy Aura greatly reduces Nature's Prophet's damage and he has no other ways of dealing damage.
* Dark Rift can counter split-pushing, which is something that Nature's Prophet relies a lot, and Nature's Prophet has very little solutions to intercept
Dark Rift.
Enigma
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Huskar
* His ultimate will be a double edged sword for him if he ever dares to use it by risking max health based damage of Enigma.
* Enigma can mass ranged summons which he's rather helpless against.
Ogre Magi
[wiki] rating: 1.0 (winrate: 53% pickrate: 17%)Nature's Prophet
* Nature's Prophet treants can easily cleared by damage-over-time Ignite or Multicast Hand of Midas earning lots of gold.
* Fireblast and Unrefined Fireblast prevents or cancels out Nature Prophet from escaping with Teleportation.
Juggernaut
[wiki] rating: 1.0 (winrate: 53% pickrate: 20%)Huskar
* Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
* Healing Ward effectively negates any damage-over-time from Burning Spears.
* Huskar has no defense against Omnislash and takes heavy damage due to his low armor.
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 3%)Huskar
* Huskar's damage over time gives Abaddon the opportunity to shield and heal his allies.
* Borrowed Time also makes Abaddon a hard support to gank, thus negating Huskar's early game dominance.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 8%)Huskar
* Ice Blast prevents Huskar from healing, regeneration, health gained from activating an
Armlet of Mordiggian and will kill him when his health dips below a threshold. This makes it very dangerous for him to use his abilities.
Additional:
* Ice Blast prevents Huskar from healing with Berserker's Blood and negates any lifesteal, making him significantly weaker in battle.
* Burning Spear and
Life Break cost Huskar his own health, killing him under the effects from Ice Blast.
* Huskar often builds Armlet of Mordiggian which can be deadly during Ice Blast.
Lone Druid
[wiki] rating: 1.0 (winrate: 52% pickrate: 1%)Nature's Prophet
* Once caught in Bear's Entangle, Nature's Prophet cannot escape with Teleportation.
Sand King
[wiki] rating: 1.0 (winrate: 52% pickrate: 10%)Nature's Prophet
* Sand King has many tools to deal with Nature's Prophet's treants.
* Sand King also can interrupt Teleportation with Burrowstrike.
Additional:
* With Caustic Finale, Sand King can easily kill the treants from Nature's Call.
* Burrowstrike allows Sand King to prevent Nature's Prophet from using Teleportation inside of his
Sprout.
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Huskar
* {U:Warlock Golem}s do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break because
Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allow Warlock's team to gather their wit and retaliate.
* After jumping in, Huskar will not have any means to escape Upheaval. Being an attack-dependent hero, this is bad for him.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Huskar
* Huskar is often at low health, providing large Thirst bonuses to Bloodseeker.
* Life Break can trigger Rupture's damage.
* A self applied Bloodrage together with Blademail means it's almost suicidal for Huskar to jump on Bloodseeker with Life Break
Additional:
* Huskar is often at low health, providing large Thirst bonuses.
* Life Break triggers Rupture's damage.
Timbersaw
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Nature's Prophet
* All three of Timbersaw’s spells give him an easy way out of Sprout, and can also destroy nearby trees so Prophet can’t spawn Treants.
* If Prophet tries to escape with a self Sprout/Teleport, Timbersaw can easily cut down any and all trees to get to him and deal increased Whirling Death damage as well. Chakram heavily discourages teleports.
* Timbersaw is quite well suited to clearing massive waves of Treants almost instantly with all of his AoE pure damage spells, giving immense amounts of farm. In addition, the Treants can max out Reactive Armor quite quickly.
* Prophet’s usual heavy autoattack build doesn’t do much against Reactive Armor.
Additional:
* Timbersaw can easily cut down trees from Sprout, making it very difficult for Nature's Prophet to teleport away or trap enemies.
* Timbersaw's abilities quickly clear out treants.
* Reactive Armor negates most of the damage of Nature's Prophet's treants, and Timbersaw can often allow himself to be attacked in order to heal himself.
Invoker
[wiki] rating: 1.0 (winrate: 50% pickrate: 18%)Huskar
* Quas Exort Invoker has high physical damage in the form of Cold Snap and Forged Spirits that allows him to trade hits with Huskar.
* Although Huskar can dispel Cold Snap with Life Break.
* Sun Strike deals pure damage and pierces spell immunity, and Huskar tends to drain his HP, making him a susceptible target.
Death Prophet
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Nature's Prophet
* Crypt Swarm helps clear treant pushes.
* Silence prevents Nature's Prophet from using Sprout or Teleportation.
* Exorcism kills all treants.
Additional:
* Exorcism can quickly kill any Treants or Necronomicon units. Silence also prevents him from using Teleportation to escape or
Sprout to lock you down.
Storm Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Nature's Prophet
* Just like Batrider, his Ball Lightning can be used clear Nature's Prophet's treants and easily destroys Sprout.
* Electric Vortex prevents Nature's Prophet's escaping from Teleportation.
Elder Titan
[wiki] rating: 1.0 (winrate: 49% pickrate: 1%)Nature's Prophet
* Astral Spirit can give Elder Titan a lot of damage and movement speed if Nature's Prophet stands close to his treants.
* Not only Echo Stomp can also prevent Nature's Prophet to escape Teleportation, but also, Elder Titan can also use
Astral Spirit to bypass Sprout and use its own
Echo Stomp.
* Aghanim's Scepter upgraded
Earth Splitter can clear Nature's Prophet's treants and disarm him simultaneously, which can shutdown his pushing.
Jakiro
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Nature's Prophet
* Jakiro's Macropyre can help him to escape from Sprout and can disrupt Nature's Prophet's jungling.
* Jakiro can disrupt Nature's Prophet's escape attempt with Teleportation with Ice Path.
Additional:
* Jakiro's skill arsenal can ruin Nature's Prophet's gameplay: Dual Breath and Liquid Fire can clear treants from Nature's Call while simultaneously slowing Nature's Prophet, Ice Path can disrupt Nature's Prophet's escaping attempt with
Teleportation and Macropyre can not only clear treants from
Nature's Call, but also can free Jakiro from
Sprout.
Necrophos
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Huskar
* Because Huskar tends to stay at low health to gain the maximum bonuses from Berserker's Blood, it makes him an exceptionally prime target for Reaper's Scythe.
Additional:
* Huskar is often at low health, making him easy prey for Reaper's Scythe.
* Ghost Shroud prevents Huskar from stacking Burning Spear, and if Heartstopper Aura stacks are active, can regenerate health lost to existing stacks.
Windranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 16%)Huskar
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
Additional:
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Queen of Pain
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Huskar
* He's the kind of hero that likes to remain at low hp, which is perfect for Queen of Pain to burst with Sonic Wave.
* You should be able to blink away after he jumps on you with Life Break.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Huskar
* Huskar struggles against heroes that output high physical damage due to his low armor. Vengeful Spirit's Wave of Terror and Vengeance Aura help increase the physical damage of her team.
Hoodwink
[wiki] rating: 1.0 (winrate: 47% pickrate: 22%)Huskar
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Meepo
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Nature's Prophet
* Meepo can net Nature's Prophet's treants with Earthbind and then he
Poofs them. Putting an end to his pushing.
* Skilled Meepo can rival and even exceed Nature's Prophet's global presence by combining
Poof with
Boots of Travel, meaning that he can not only stop his push, but also can kill him if he is not careful.
Batrider
[wiki] rating: 1.0 (winrate: 47% pickrate: 4%)Nature's Prophet
* Firefly can be used to clear Nature's Prophet's treants and allowing to jump on Sprout.
* Flaming Lasso prevents Nature's Prophet escaping from Teleportation.
Shadow Fiend
[wiki] rating: 1.0 (winrate: 47% pickrate: 19%)Nature's Prophet
* Shadow Fiend can easily farm his treants and get easy Necromastery Stacks.
* If Shadow Fiend buys Boots of Travel and
Shadow Blade, he can counteract Nature's Prophet's split-push.
Spectre
[wiki] rating: 1.0 (winrate: 46% pickrate: 7%)Nature's Prophet
* Nature's Prophet can literally do nothing against Spectre, because she can chase him from anywhere with Haunt.
* Spectre, just like Naga Siren loves buying Radiance, which can kill Nature's Prophet's treants, and grant her farm simultaneously.
Additional:
* Spectre can get to him anywhere on the map with Haunt.
* Spectre can pass through his trees with Spectral Dagger.
* Desolate's damage will melt him quickly, as he's alone most of the time.
Enchantress
[wiki] rating: 1.0 (winrate: 44% pickrate: 2%)Huskar
* Untouchable makes it near impossible to stack Burning Spears.
* Impetus' pure damage puts an instant end to Huskar's low-health brinkmanship.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 6%)Huskar
* Heroes with low armor and little mobility, like Huskar,
Io, etc. will also have an unfortunate fate.
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 10%)Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Tidehunter
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Nature's Prophet
* Most summons and illusions can barely hurt Tidehunter at all, after their attacks get reduced by Anchor Smash and blocked by Kraken Shell: Nature's Prophet,
Enigma
* Also Ravage's large area of effect and damage can easily damage all those units at once, or just straight up clear them.
Arc Warden
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Nature's Prophet
* Broodmother,
Nature's Prophet,
Phantom Lancer by their nature offer very good target for Splinter Blast and Winter's Curse.
Chaos Knight
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Troll Warlord
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, resulting in Huskar's attacks missing a lot of the time if it isn't dispelled.
* Troll Warlord's Fervor ramps up in a very similar way as Huskar's Berserker's Blood: as soon as Huskar has high enough health regeneration, Troll Warlord has a high enough attack speed to negate it.
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Legion Commander
[wiki] rating: 0.6 (winrate: 49% pickrate: 13%)Nature's Prophet
* Legion Commander's
Overwhelming Odds works similar to
Echo Slam but with less damage.
Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Nature's Prophet
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Dazzle
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Phantom Lancer
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Lion
[wiki] rating: 0.6 (winrate: 49% pickrate: 15%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Slark
[wiki] rating: 0.6 (winrate: 48% pickrate: 12%)Nature's Prophet
* Pounce also stops Nature's Prophet's
Teleportation.
Anti-Mage
[wiki] rating: 0.6 (winrate: 48% pickrate: 14%)Nature's Prophet
* Anti-Mage's high mobility from Blink and tendency to build Battle Fury makes him strong against split-pushing heroes:
Nature's Prophet,
Tinker, and
Arc Warden.
Huskar
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Huskar
* Huskar's natural reliance on health instead of mana makes him very resistant against Mana Void. He is a proficient early ganker against Anti-Mage, but struggles to deal significant damage against Anti-Mage in the late game.
Io
[wiki] rating: 0.6 (winrate: 47% pickrate: 4%)Nature's Prophet
* Io can
Relocate with an ally to gank Nature's Prophet when he tries to push. Underlord can use his
Dark Rift as well.
Additional:
* Nature's Prophet is extremely easy to gank with Relocate while he's split pushing.
* Tether on a friendly unit can destroy Nature Prophet's trees should he surround himself with Sprout as a defense.
Shadow Demon
[wiki] rating: 0.6 (winrate: 46% pickrate: 3%)Huskar
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Terrorblade
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Huskar
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time spells inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Devourer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Faceless Void
[wiki] rating: 0.6 (winrate: 44% pickrate: 8%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Visage
[wiki] rating: 0.4 (winrate: 51% pickrate: 3%)Nature's Prophet
* Nature's Prophet has no innate way to deal with Gravekeeper's Cloak or kill {U:Familiar}s effectively.
* Familiars can fly over the trees created by Sprout. They can also use Stone Form when the Prophet is trying to use Teleportation.
Additional:
* Nature's Prophet has no natural method of dealing with Gravekeeper's Cloak and Familiars.
* Familiar's low base attack time can chip away Nature Prophet's health.
* Familiar's Stone Form destroys trees created by Sprout.
* Familiars can scout woods and foggy areas where Nature's Prophet is trying to use Teleportation.
Huskar
* Heroes with damage over time abilities can quickly eat through Gravekeeper's Cloak charges like Huskar,
Jakiro and
Queen of Pain.
Ursa
[wiki] rating: 0.4 (winrate: 50% pickrate: 12%)Huskar
* Jumping on Ursa with Life Break is often suicide for Huskar, as he will be immediately bursted down with Fury Swipes.
Additional:
* Huskar likes fights with a long duration and is usually at low health, making him vulnerable against Ursa's physical damage.
* Jumping in with Life Break against Ursa is suicide, as Enrage, Overpower, and Fury Swipes will easily shred Huskar.
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Undying
[wiki] rating: 0.4 (winrate: 50% pickrate: 7%)Nature's Prophet
* Undying's Tombstone will cheerfully chew through treants, incidentally netting you some extra income during fights.
* The above interaction tends to ensure that skirmishes are heavily populated with units, thereby buffing Soul Rip
Huskar
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Luna
[wiki] rating: 0.4 (winrate: 49% pickrate: 4%)Nature's Prophet
* Moon Glaives and
Lunar Blessing help Luna to tear off Nature's Prophet's treants.
* Luna can easily cancel Teleportation with her Lucent Beam.
Nature's Prophet
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Viper
[wiki] rating: 0.4 (winrate: 48% pickrate: 7%)Huskar
* His Poison Attack is very useful against Huskar, since he tends to stay at low health.
* Nethertoxin disables passive skills like Berserker's Blood.
* It is dangerous for Huskar to jump on Viper because Corrosive Skin and
Viper Strike with the slowdown of movement and attack speed which usually will be deadly for Huskar.
Additional:
* Nethertoxin disables Berserker's Blood, which Huskar relies upon for attack speed and healing.
* The damage from Burning Spear and
Life Break is largely absorbed by Corrosive Skin. It also will return some damage, making it risky to use Burning Spears in the laning stage.
* Because Huskar wants to be on low health for Berserker's Blood, he is particularly vulnerable to Poison Attack.
Nature's Prophet
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Lifestealer
[wiki] rating: 0.4 (winrate: 45% pickrate: 5%)Huskar
* Rage renders Lifestealer immune to the damage from Burning Spears.
* Feast and
Open Wounds makes Lifestealer one of few heroes that can outlast Huskar in a one-on-one fight.
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Lich
[wiki] rating: -1.6 (winrate: 49% pickrate: 12%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Lich is going to have a hard time nuking Huskar because of his high health regeneration from Berserker's Blood.
* Lich is a squishy support without an escape mechanism, making Lich an easy kill thanks to Life Break and
Burning Spear.
* Once Huskar has Armlet of Mordiggian, even a maxed out Frost Blast will struggle to finish Huskar off.
Nature's Prophet
* His treants can prevent Chain Frost from jumping to Nature's Prophet or his allies.
Additional:
* Chain Frost can bounce to the treants that Nature's Prophet summons.
* Nature's Prophet's Sprout can be used to isolate and burst down the squishy Lich.
Venomancer
[wiki] rating: -1.6 (winrate: 51% pickrate: 5%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Huskar can easily regenerate lost health from DoT spells through Berserker's Blood rendering them ineffective
* Venomancer has little armor and mobility, and rarely builds Linken's Sphere, so he is quite vulnerable to Life Break.
Nature's Prophet
* Teleportation allows Natures Prophet to save himself from the damage over time of Venomous Gale,
Poison Sting and
Poison Nova.
* Plague Wards can be destroyed with Nature's Prophet's treants or
Necronomicon.
Weaver
[wiki] rating: -1.4 (winrate: 50% pickrate: 6%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Huskar
* Weaver cannot Time Lapse out of Huskar's burn damage.
Nature's Prophet
* Sprout with True Sight items like (Necronomicon 3,
Sentry Ward or a
Gem of True Sight) allowing to trap Weaver in lane and Weaver doesn't buy
Quelling Blade or until he uses
Time Lapse.
* The Swarm beetles can be destroyed with Nature's Prophet's treants or
Necronomicon.
* Nature's Prophet allows to use Purge on
Necronomicon 3 can be used to pop his spell block following up with items like (
Nullifier,
Scythe of Vyse or
Bloodthorn) or Wrath of Nature.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Huskar
* Berserker's Blood can potentially out-heal the damage over time from Ink Swell and Phantom's Embrace.
* Life Break can break Soulbind if used correctly.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Nature's Prophet
* Equipped with Necronomicon 3,
Sentry Ward or a
Gem of True Sight, Nature's Prophet can use Teleportation to position himself outside the reach of Techies'
Remote Mines to clear them.
* Treants are useful in clearing Land Mines and
Remote Mines.
Gyrocopter
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Huskar
* Life Break and
Burning Spear usually kills Gyrocopter before he can do much damage to Huskar.
* Inner Fire applies a disarm on all enemies, which can be a hindrance to Gyrocopter.
Templar Assassin
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Huskar
* Huskar's burn damage from Burning Spear is incredibly strong against Templar Assassin as it completely cancels out her Refraction from the burning over time which results in making her very vulnerable to being ganked or harassed, and in turn forcing her out of the lane.
Drow Ranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Huskar
* Life Break closes the distance between Huskar and Drow Ranger, dealing large amounts of damage and disabling Marksmanship.
* Berserker's Blood and
Burning Spear allow Huskar to beat Drow Ranger directly and pile on damage.
Phoenix
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Huskar
* Huskar's high attack speed can counteract Fire Spirits, and easily destroy the
Supernova.
Additional:
* Berserker's Blood will let Huskar easily face down a Supernova with increased attack speed.
* Icarus Dive may not be an easy escape from Huskar either as he can chase Phoenix during it with Life Break if Huskar times it right.
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Nature's Prophet
* Heroes with plenty of summons, such as Broodmother or
Nature's Prophet can have their minions soak up most of your Paralyzing Cask.
Pudge
[wiki] rating: -0.6 (winrate: 47% pickrate: 22%)Nature's Prophet
* Heroes with many summons or illusions are much harder to catch with Meat Hook: Nature's Prophet,
Phantom Lancer,
Chen.
Sniper
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Nature's Prophet
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Dragon Knight
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Huskar
* Huskar can burn down Dragon Knight's health quickly during the early to mid game, but is not as effective during the late game. However,
Life Break remains a constant threat due to the slow and percentage-based damage.
Additional:
* Huskar can negate Dragon Knight's passive with multiple trades of Burning Spear.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 13%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Bane
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Nature's Prophet
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Nature's Prophet
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Treant Protector
[wiki] rating: -0.6 (winrate: 52% pickrate: 6%)Nature's Prophet
* Heroes with the capability of removing or destroying trees greatly hinders the effectiveness of Treant Protector's abilities: Batrider,
Nature's Prophet,
Lina,
Enigma,
Mars
Additional:
* Nature's Prophet's treants can destroy trees to reveal Treant Protector is hiding on.
Monkey King
[wiki] rating: -0.6 (winrate: 54% pickrate: 18%)Nature's Prophet
* Sprout will not protect Nature's Prophet from Tree Dance.
* Boundless Strike will interrupt attempts at Teleportation, and can reach Nature's Prophet inside the tree line.
Huskar
* Burning Spears can put Monkey King's
Tree Dance on cooldown.
Additional:
* Inner Fire can push Monkey King out of Wukong's Command.
* Burning Spear's damage over time will constantly put Tree Dance on cooldown.
Nature's Prophet
* Nature's Prophet's treants can destroy trees while Monkey King is standing on Tree Dance.
Kunkka
[wiki] rating: -0.4 (winrate: 46% pickrate: 4%)Nature's Prophet
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Huskar
* Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.
Magnus
[wiki] rating: -0.4 (winrate: 46% pickrate: 7%)Nature's Prophet
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Huskar
* Magnus cannot manfight Huskar even with Empower, Berserker's Blood's high attack speed and health regeneration, combined with Huskar's high health and
Burning Spear stacks will allow Huskar to kill Magnus before he can kill him.
* From a safe distance, Huskar can surprise and counter Magnus's initiation with Life Break and
Burning Spear.
* Burning Spear also deals damage over time, disabling Blink Dagger and preventing him from initiating or escaping.
Mars
[wiki] rating: -0.4 (winrate: 49% pickrate: 16%)Nature's Prophet
* Heroes who lack burst damage will have a hard time against Mars: Phantom Lancer,
Nature's Prophet,
Lich.
Huskar
* Burning Spear's magical damage is very troublesome for Mars in the laning stage.
* Life Break's percentage-based magical damage bypasses Bulwark, and can also be used to jump in or out of Arena Of Blood.
Skywrath Mage
[wiki] rating: -0.4 (winrate: 50% pickrate: 6%)Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Huskar
* Berserker's Blood works proportionate to lost health, but Huskar has a decent health pool, and the attack speed granted from
Berserker's Blood powers him up.
* Skywrath's armor and agility gain is very low so Huskar can outdamage him or take Skywrath down with him.
Razor
[wiki] rating: -0.4 (winrate: 53% pickrate: 2%)Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Huskar
* Life Break along with
Burning Spear can quickly kill Razor before Static Link steals enough damage for Razor to take down Huskar.
* Berserker's Blood can make stealing Huskar's damage and using it against him somewhat dangerous, as Huskar will be able to inflict more and more Burning Spears rapidly.
Sven
[wiki] rating: 0.0 (winrate: 42% pickrate: 2%)Nature's Prophet
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Keeper of the Light
[wiki] rating: 0.0 (winrate: 44% pickrate: 5%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Ember Spirit
[wiki] rating: 0.0 (winrate: 47% pickrate: 9%)Nature's Prophet
* Sleight of Fist with
Battle Fury deals a lot of damage to Nature's Prophet's team if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
* Ember Spirit with Fire Remnant and
Boots of Travel can teleport and defend tower whenever Nature's Prophet tries to push.
Additional:
* Ember Spirit can easily deal with Nature's Call by using his Flame Guard and with
Battle Fury. He also has multiple ways of escaping
Sprout. Additionally, Ember Spirit can break
Sprout's trees with Activate Fire Remnant and interrupt
Teleportation with Searing Chains.
Huskar
* Ember Spirit does minimal damage to Huskar until the very late game.
Earthshaker
[wiki] rating: 0.0 (winrate: 49% pickrate: 10%)Nature's Prophet
* Treants increase Echo Slam's damage.
* Earthshaker's AoE stuns can hit Nature's Prophet through Sprout, without having direct line of sight, in order to interrupt
Teleportation.
Additional:
* Echo Slam can do a lot of damage if Nature's Prophet stands close to his treants.
Huskar
* Earthshaker's stuns will rarely save him once Huskar has initiated on him with Life Break.
* A full initiation combo will not kill Huskar, only lower his health and increase his attack speed.
Silencer
[wiki] rating: 0.0 (winrate: 49% pickrate: 8%)Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Clockwerk
[wiki] rating: 0.0 (winrate: 50% pickrate: 7%)Nature's Prophet
* Clockwerk's long range initiation and catch makes it incredibly difficult for Nature's Prophet to split push and show on the map alone.
Huskar
* Clockwerk cannot go head-to-head with Huskar in Power Cogs, as Berserker's Blood and
Life Break will destroy him faster than the other way around.
Additional:
* Clockwerk's abilities cannot handle Huskar in a one-on-one fight, even if he gets the jump on him.
Leshrac
[wiki] rating: 0.0 (winrate: 50% pickrate: 4%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Huskar
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Pangolier
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Nature's Prophet
* Heroes who have summons, which can be quickly cleared by his powerful area of effect skill: Nature's Prophet,
Enigma,
Lycan
Huskar
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Bounty Hunter
[wiki] rating: 0.0 (winrate: 52% pickrate: 8%)Nature's Prophet
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Huskar
* Huskar with
Life Break
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Puck
[wiki] rating: 0.0 (winrate: 52% pickrate: 14%)Nature's Prophet
* Mass summoning heroes: Broodmother,
Nature's Prophet and
Enigma are all able to mass-summon units, which Puck is able to clear with Illusory Orb and Waning Rift instantly, due to their summons having low health.
Huskar
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
Slark, PudgeDazzle, Pudge
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Nature's Prophet
* Mass Serpent Ward can kill lots of treants if played defensively.
Mass Serpent Ward together with
Ether Shock can easily kill lots of Treant if played defensively.
Mass Serpent Ward,
Hex and
Shackles can disrupt Nature's Prophet's escape attempt with Teleportation. Though he can Sprout himself.
Shackles.
* Mass Serpent Ward, Hex and Shackles can catch and kill a Nature's Prophet trying to use Teleportation.
Additional:
* Shadow Shaman's
*
* Nature's Prophet also has no ways of canceling
Huskar
* Mass Serpent Ward rips apart Huskar quickly due to his poor armor.
Black King Bar.
* As soon as Huskar jumps in, he will be vulnerable to Shadow Shaman's disables if he does not have