Meepo
[wiki] rating: 1.6 (winrate: 52% pickrate: 1%)Nyx Assassin
[wiki] rating: 1.6 (winrate: 51% pickrate: 3%)Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Snapfire
* Spiked Carapace stops Snapfire's
Mortimer Kisses.
* Snapfire's low armor and agility gain means that Vendetta will deal a decent amount of damage.
Anti-Mage
[wiki] rating: 1.6 (winrate: 47% pickrate: 13%)Nature's Prophet
* Anti-Mage's high mobility from Blink and tendency to build Battle Fury makes him strong against split-pushing heroes:
Nature's Prophet,
Tinker, and
Arc Warden.
Snapfire
* Mana Break reduces Snapfire's already low mana pool.
* Blink allows Anti-Mage to avoid being hit by
Lil' Shredder and
Mortimer Kisses.
Lone Druid
[wiki] rating: 1.0 (winrate: 56% pickrate: 3%)Nature's Prophet
* Once caught in Bear's Entangle, Nature's Prophet cannot escape with Teleportation.
Visage
[wiki] rating: 1.0 (winrate: 55% pickrate: 5%)Nature's Prophet
* Nature's Prophet has no innate way to deal with Gravekeeper's Cloak or kill {U:Familiar}s effectively.
* Familiars can fly over the trees created by Sprout. They can also use Stone Form when Nature's Prophet is trying to use Teleportation.
Additional:
* Nature's Prophet has no natural method of dealing with Gravekeeper's Cloak and Familiars.
* Familiar's low base attack time can chip away Nature Prophet's health.
* Familiar's Stone Form destroys trees created by Sprout.
* Familiars can scout woods and foggy areas where Nature's Prophet is trying to use Teleportation.
Huskar
[wiki] rating: 1.0 (winrate: 53% pickrate: 9%)Nature's Prophet
* Sprout will not protect Nature's Prophet from Huskar if he has already locked on with Life Break.
* Even a farmed Nature's Prophet is usually not durable enough to fight Huskar alone.
Shadow Shaman
[wiki] rating: 1.0 (winrate: 52% pickrate: 13%)Nature's Prophet
* Mass Serpent Ward can kill lots of treants if played defensively.
* Mass Serpent Ward, Hex and Shackles can catch and kill a Nature's Prophet trying to use Teleportation.
Additional:
* Shadow Shaman's Mass Serpent Ward together with
Ether Shock can easily kill lots of Treants if played defensively.
* Hex and
Shackles can disrupt Nature's Prophet's escape attempts with Teleportation.
Dawnbreaker
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Nature's Prophet
* Starbreaker and Celestial Hammer does high AoE damage which easily clears {U:Treant}, shutting down most of Nature's Prophets damage and pushing power.
* Dawnbreaker can teleport to deal with split-pushing Nature's Prophet and rejoin her team with Solar Guardian when they require it.
* Since Starbreaker clears trees in its path followed by a stun at the end Nature's Prophet will be unable to escape the dangerous situation by using Sprout on himself and teleporting away with either
Teleportation or
Town Portal Scroll.
Axe
[wiki] rating: 1.0 (winrate: 52% pickrate: 13%)Nature's Prophet
* Berserker's Call and Counter Helix will still hit targets inside of a defensive Sprout.
* Counter Helix clears treants in no time.
* Nature's Prophet's low damage is unlikely to hurt Axe until the very late game.
* Nature's Prophet's low mobility makes him very easy for Axe to chase down or initiate on, especially when affected by Battle Hunger.
Sand King
[wiki] rating: 1.0 (winrate: 52% pickrate: 16%)Nature's Prophet
* With Caustic Finale, Sand King can easily kill the treants from Nature's Call.
* Burrowstrike allows Sand King to prevent Nature's Prophet from using Teleportation inside of his
Sprout.
Additional:
* Sand King's Caustic Finale combined with
Sand Storm will kill Treants easily.
* Sand King can interrupt Teleportation with Burrowstrike, even through Sprout.
Abaddon
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Snapfire
* Aphotic Shield prevents damage and dispels the slow from Snapfire's
Mortimer Kisses.
* Borrowed Time allows Abaddon to gain HP during Snapfire's
Mortimer Kisses.
Jakiro
[wiki] rating: 1.0 (winrate: 51% pickrate: 15%)Nature's Prophet
* Jakiro's Macropyre can help him to escape from Sprout and quickly clears Treants.
* Jakiro can disrupt Nature's Prophet's escape attempt with Sprout and Teleportation by using Ice Path.
Additional:
* Jakiro's skill arsenal can ruin Nature's Prophet's gameplay: Dual Breath and Liquid Fire can clear treants from Nature's Call while simultaneously slowing Nature's Prophet, Ice Path can disrupt Nature's Prophet's escaping attempt with
Teleportation, and Macropyre can easily clear treants from
Nature's Call.
Ogre Magi
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Nature's Prophet
* Nature's Prophet treants can be cleared by Ignite or Multicast Hand of Midas
* Fireblast and Unrefined Fireblast prevents Nature's Prophet from using Teleportation.
Storm Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 14%)Nature's Prophet
* Ball Lightning can be used to clear Nature's Prophet's Treants and easily destroys Sprout.
* Electric Vortex prevents Nature's Prophet's escaping using Teleportation.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Snapfire
* Snapfire is vulnerable while she is casting Mortimer Kisses making her an easy target for the effects of Cold Feet and Ice Blast.
Additional:
* Ice Blast,
Cold Feet, and
Ice Vortex are easier to land on Snapfire while she channels her
Mortimer Kisses.
Tinker
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Nature's Prophet
* Tinker has great map presence because of Keen Conveyance and
Rearm, which means he can always teleport and defend towers whenever Nature's Prophet tries to push.
* Laser prevents Nature's Prophet from attacking. Additionally, even with
Monkey King Bar, Nature's Prophet cannot hit towers and buildings during the effect.
Silencer
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Snapfire
* Global Silence stops Snapfire's
Mortimer Kisses.
* Last Word can prevent Snapfire from casting additional spells.
Earthshaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Nature's Prophet
* Treants increase Echo Slam's damage.
* Earthshaker's AoE stuns can hit Nature's Prophet through Sprout, without having direct line of sight, in order to interrupt
Teleportation.
Additional:
* Echo Slam can do a lot of damage to Nature's Prophet and his teammates if they stand close to his Treants.
Spectre
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Nature's Prophet
* Shadow Step's low cooldown allows Spectre to teleport to him whenever he decides to push.
* Spectral Dagger allows Spectre to go through Sprout's trees and stun Nature's Prophet if she has a
Skull Basher or
Abyssal Blade.
* Spectre loves buying Radiance, which can kill Nature's Prophet's Treants easily.
Additional:
* Spectre can get to him anywhere on the map with Haunt.
* Spectre can pass through his trees with Spectral Dagger.
* Desolate's damage will melt him quickly, as he's alone most of the time.
Elder Titan
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Nature's Prophet
* Astral Spirit can give Elder Titan a lot of damage and movement speed if Nature's Prophet sends all of his Treants together.
* Not only does Echo Stomp prevent Nature's Prophet from escaping using Teleportation, but
Astral Spirit can be used to bypass Sprout and cancel Teleportation with it's own
Echo Stomp from long distances.
* Earth Splitter can clear Nature's Prophet's Treants effectively.
Marci
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Nature's Prophet
* Sprout can't stop her to Rebound.
* Treants can be used as targets for Rebound and Dispose as well.
Death Prophet
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Nature's Prophet
* Exorcism can quickly kill any Treants or Necronomicon units. Silence also prevents him from using Teleportation to escape or
Sprout to lock you down.
Additional:
* Crypt Swarm helps clear waves of Treants.
* Silence prevents Nature's Prophet from using Sprout or Teleportation.
* Exorcism kills Treants with ease.
Batrider
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Nature's Prophet
* Firefly can be used to clear Nature's Prophet's Treants and allows Batrider destroy Sprout's trees.
* Flaming Lasso prevents Nature's Prophet from escaping using Teleportation.
Shadow Fiend
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Nature's Prophet
* Shadow Fiend can easily farm his treants and get easy Necromastery Stacks.
* If Shadow Fiend buys Boots of Travel and
Shadow Blade, he can counteract Nature's Prophet's split-push.
Underlord
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Nature's Prophet
* Firestorm makes quick work of Treants and
Atrophy Aura gives him temporary damage for every Treant killed.
* Pit of Malice can stop Teleportation channeling.
* Atrophy Aura greatly reduces Nature's Prophet's damage and he has no other good way to deal damage.
* Fiend's Gate can counter split-pushing, which is something that Nature's Prophet relies on a lot.
Spirit Breaker
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Nature's Prophet
* Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
Additional:
* Charge of Darkness allows Spirit Breaker to catch Nature's Prophet out when he tries to split push.
* Nature's Prophet can't hide in his Sprout against Spirit Breaker, as his Charge of Darkness provides vision on its target.
* Spirit Breaker can easily cancel Nature's Prophet's Teleportation.
Phantom Assassin
[wiki] rating: 1.0 (winrate: 47% pickrate: 14%)Nature's Prophet
* Nature's Prophet's low mobility and health pool allows Phantom Assassin to destroy him in the early game.
* Phantom Strike allows Phantom Assassin to jump in and out of Sprout, provided she has vision.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Nature's Prophet
* Sleight of Fist with
Battle Fury deals a lot of damage to Nature's Prophet's team if they stand close to his Treants, as well as killing all the Treants with ease.
* Ember Spirit with Fire Remnant and
Boots of Travel can be very active around the map, which enables him to quickly teleport and defend the objective Nature's Prophet is attacking whenever he tries to push.
Additional:
* Ember Spirit can easily deal with Nature's Call by using his Flame Guard and with
Battle Fury. He also has multiple ways of escaping
Sprout. Additionally, Ember Spirit can break
Sprout's trees with Activate Fire Remnant and interrupt
Teleportation with Searing Chains.
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 4%)Nature's Prophet
* Doom can eats Nature's Prophet's treants with Devour and gains lots of gold.
* Doom can buy Radiance or use his
Scorched Earth to quickly wipe out a swarm of Treants.
* Doom and a ministun from
Infernal Blade's prevents Nature's Prophet from escaping with Sprout and Teleportation.
Timbersaw
[wiki] rating: 1.0 (winrate: 45% pickrate: 5%)Nature's Prophet
* All three of Timbersaw’s abilities give him an easy way out of Sprout, and can also destroy nearby trees so Nature's Prophet can’t spawn Treants.
* If Prophet tries to escape with a self Sprout/Teleport, Timbersaw can easily cut down all its trees to get to him and deal increased Whirling Death damage as well.
* Chakram heavily discourages teleports.
* Timbersaw is quite well suited to clearing massive waves of Treants almost instantly with all of his area of effect pure damage abilities, preventing Nature's Prophet from pushing.
* Treants can give Reactive Armor many charges quite quickly.
Additional:
* Timbersaw can easily cut down trees from Sprout, making it very difficult for Nature's Prophet to teleport away or trap enemies.
* Timbersaw's abilities quickly clear out treants.
* Reactive Armor negates most of the damage of Nature's Prophet's treants, and Timbersaw can often allow himself to be attacked in order to heal himself.
Brewmaster
[wiki] rating: 0.6 (winrate: 52% pickrate: 2%)Nature's Prophet
* Heroes who produce many summons will have a hard time against Storm's Dispel Magic during teamfight: Broodmother,
Enigma,
Nature's Prophet.
Riki
[wiki] rating: 0.6 (winrate: 52% pickrate: 3%)Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Winter Wyvern
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Nature's Prophet
* Broodmother,
Nature's Prophet,
Phantom Lancer by their nature offer very good target for Splinter Blast and Winter's Curse.
Pugna
[wiki] rating: 0.6 (winrate: 52% pickrate: 12%)Snapfire
* Heroes with high movement speeds like Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
* Heroes with mobility spells (such as Queen of Pain's
Blink and
Clockwerk with
Hookshot) can easily avoid
Lil' Shredder and
Mortimer Kisses.
* Heroes with high movement speeds like Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 52% pickrate: 12%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Clinkz
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Nature's Prophet
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Additional:
* Nature's Prophet is often by himself. Clinkz can use invisibility to hunt him down and kill him, although a Quelling Blade may be needed to cut through his Sprout. Orchid Malevolence may also be needed if 3-4 seconds are not enough time to kill him, as he can teleport away.
* Clinkz can match Nature's Prophet's ability to split push.
Io
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Nature's Prophet
* Io can
Relocate with an ally to gank Nature's Prophet when he tries to push.
Additional:
* Nature's Prophet is extremely easy to gank with Relocate while he's split pushing.
* Tether on a friendly unit can destroy Nature Prophet's trees should he surround himself with Sprout as a defense.
Puck
[wiki] rating: 0.6 (winrate: 50% pickrate: 11%)Nature's Prophet
* Mass summoning heroes: Broodmother,
Nature's Prophet and
Enigma all have summons Puck can clear clear with Illusory Orb and Waning Rift instantly, due to their summons having low health.
Clockwerk
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Nature's Prophet
* Clockwerk's long range initiation and catch makes it incredibly difficult for Nature's Prophet to split push and show on the map alone.
* Rocket Flare can be used to scout Nature's Prophet if he is hiding in the forest, and can provide vision inside of Sprout.
Snapfire
* Heroes with mobility spells (such as Queen of Pain's
Blink and
Clockwerk with
Hookshot) can easily avoid
Lil' Shredder and
Mortimer Kisses.
* Heroes with high movement speeds like Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
Snapfire
* Firesnap Cookie can be fed to Snapfire herself or to an ally caught inside
Power Cogs.
* A badly placed Power Cog makes it easier for Snapfire to aim Mortimer Kisses on Clockwerk
Leshrac
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Nature's Prophet
* Heroes who summon multiple units that are not spell immune. Nature's Prophet,
Lycan,
Beastmaster
Mars
[wiki] rating: 0.6 (winrate: 48% pickrate: 16%)Nature's Prophet
* Heroes who lack burst damage will have a hard time against Mars: Phantom Lancer,
Nature's Prophet,
Lich.
Magnus
[wiki] rating: 0.6 (winrate: 48% pickrate: 8%)Nature's Prophet
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Slark
[wiki] rating: 0.6 (winrate: 48% pickrate: 7%)Nature's Prophet
* Pounce also stops Nature's Prophet's
Teleportation.
Pangolier
[wiki] rating: 0.6 (winrate: 48% pickrate: 11%)Nature's Prophet
* Heroes who have summons, which can be quickly cleared by his powerful area of effect skill: Nature's Prophet,
Enigma,
Lycan
Lina
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Nature's Prophet
* Heroes with summons can find their summons eliminated easily by Lina, like Broodmother,
Nature's Prophet, and
Chen.
Additional:
* Lina can easily prevent Nature's Prophet's Teleportation escape attempts with Light Strike Array, and can clear Sprout's trees instantly.
* Lina's Dragon Slave and
Light Strike Array can kill Nature's Prophet's Treants.
Kunkka
[wiki] rating: 0.6 (winrate: 47% pickrate: 7%)Nature's Prophet
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Queen of Pain
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Snapfire
* Heroes with mobility spells (such as Queen of Pain's
Blink and
Clockwerk with
Hookshot) can easily avoid
Lil' Shredder and
Mortimer Kisses.
* Heroes with high movement speeds like Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
Bristleback
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Nature's Prophet
* Heroes that have AoE damage: Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe
Tidehunter
[wiki] rating: 0.6 (winrate: 45% pickrate: 4%)Nature's Prophet
* Most summons and illusions can barely hurt Tidehunter at all, after their attacks get reduced by Anchor Smash and blocked by Kraken Shell: Nature's Prophet,
Enigma
* Also Ravage's large area of effect and damage can easily damage all those units at once, or just straight up clear them.
Broodmother
[wiki] rating: 0.4 (winrate: 53% pickrate: 1%)Nature's Prophet
* Broodmother can destroy Nature's Prophet's Treants with Spawn Spiderlings and summon spiderlings in their place.
* Broodmother loves buying Orchid Malevolence, which can prevent Nature's Prophet from escaping with Sprout and Teleportation.
Additional:
* Sprout cannot protect Nature's Prophet if Broodmother puts down a web.
* Nature's Prophet's low mobility means he is defenseless against Incapacitating Bite.
* Spiderlings absorb much of the damage from Wrath of Nature.
Snapfire
* Heroes reliant on illusions or summons: Broodmother,
Chaos Knight,
Naga Siren.
Undying
[wiki] rating: 0.4 (winrate: 51% pickrate: 9%)Nature's Prophet
* Undying's Tombstone will cheerfully chew through treants, incidentally netting you some extra income during fights.
* The above interaction tends to ensure that skirmishes are heavily populated with units, thereby buffing Soul Rip
Snapfire
* Heroes with summons that are destroyed by a fixed number of attacks: Undying's
Tombstone,
Gyrocopter's
Homing Missile, and
Zeus's
Nimbus.
Pudge
[wiki] rating: 0.4 (winrate: 45% pickrate: 24%)Snapfire
* Meat Hook can be used immediately after
Mortimer Kisses since Snapfire is forced to stay in place.
Nature's Prophet
* Heroes with many summons or illusions are much harder to catch with Meat Hook: Nature's Prophet,
Phantom Lancer,
Chen.
Phoenix
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Snapfire
* Lil' Shredder will make quick work of
Supernova.
* Mortimer Kisses can easily hit a Phoenix using
Sun Ray.
Faceless Void
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Snapfire
* Mortimer Kisses can deal a large amount of damage to Void during
Chronosphere, either outright killing him or forcing him out before he can kill any allies caught in his ultimate.
Lich
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Nature's Prophet
* Chain Frost can bounce to the treants that Nature's Prophet summons.
* Nature's Prophet's Sprout can be used to isolate and burst down the squishy Lich.
Additional:
* His treants can prevent Chain Frost from jumping to Nature's Prophet or his allies.
Weaver
[wiki] rating: -1.0 (winrate: 49% pickrate: 6%)Nature's Prophet
* Sprout with True Sight items (Sentry Ward or
Dust of Appearance) make it possible to trap Weaver in lane, unless he buys
Quelling Blade or until he unlocks
Time Lapse.
* The Swarm beetles can be destroyed with Nature's Prophet's Treants.
Treant Protector
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Nature's Prophet
* Nature's Prophet's Nature's Call can destroy trees that Treant Protecter is hiding in, revealing him.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Snapfire
* Snapfire's AoE abilities in general are effective in clearing Phantom Lancer's illusions.
Omniknight
[wiki] rating: -1.0 (winrate: 55% pickrate: 6%)Snapfire
* Mortimer Kisses can reduce Omniknight's impact in teamfights. Omniknight's
Heavenly Grace cannot purge multiple stacks of
Mortimer Kisses. The damage is also magical, making Omniknight's ultimate,
Guardian Angel, useless.
Chen
[wiki] rating: -1.0 (winrate: 56% pickrate: 1%)Snapfire
* Mortimer Kisses will quickly destroy Chen's creeps and might waste
Hand of God.
Terrorblade
[wiki] rating: -0.6 (winrate: 46% pickrate: 3%)Nature's Prophet
* Heroes who can summon illusions and summons because Terrorblade has no abilities to deal with multiple enemies at once: Shadow Shaman,
Naga Siren,
Broodmother,
Lycan,
Enigma,
Chaos Knight,
Phantom Lancer,
Shadow Demon,
Dark Seer,
Nature's Prophet,
Invoker,
Morphling,
Grimstroke with
Aghanim's Scepter.
Techies
[wiki] rating: -0.6 (winrate: 46% pickrate: 9%)Nature's Prophet
* Heroes with summons like Broodmother,
Enigma,
Nature's Prophet; or illusions, like
Naga Siren,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity Mines.
Witch Doctor
[wiki] rating: -0.6 (winrate: 46% pickrate: 8%)Nature's Prophet
* Heroes with plenty of summons, such as Broodmother or
Nature's Prophet can have their minions soak up most of your Paralyzing Cask.
Enchantress
[wiki] rating: -0.6 (winrate: 47% pickrate: 5%)Snapfire
* Heroes with nukes that can jump her: Clockwerk,
Snapfire,
Spirit Breaker,
Techies
Sniper
[wiki] rating: -0.6 (winrate: 48% pickrate: 12%)Nature's Prophet
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Lifestealer
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Alchemist,
Lifestealer etc.
Viper
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Nature's Prophet
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Gyrocopter
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Snapfire
* Heroes with summons that are destroyed by a fixed number of attacks: Undying's
Tombstone,
Gyrocopter's
Homing Missile, and
Zeus's
Nimbus.
Zeus
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Snapfire
* Heroes with summons that are destroyed by a fixed number of attacks: Undying's
Tombstone,
Gyrocopter's
Homing Missile, and
Zeus's
Nimbus.
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 11%)Nature's Prophet
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Bane
[wiki] rating: -0.6 (winrate: 52% pickrate: 6%)Nature's Prophet
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade.
Venomancer
[wiki] rating: -0.6 (winrate: 52% pickrate: 6%)Nature's Prophet
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes that outrange Plague Ward after obtaining talents that increase attack range.
Additional:
* Teleportation allows Natures Prophet to save himself from the damage over time of Venomous Gale,
Poison Sting and
Poison Nova.
* Plague Wards can be destroyed with Nature's Prophet's Treants.
Chaos Knight
[wiki] rating: -0.6 (winrate: 52% pickrate: 13%)Snapfire
* Heroes reliant on illusions or summons: Broodmother,
Chaos Knight,
Naga Siren.
Sven
[wiki] rating: 0.0 (winrate: 45% pickrate: 2%)Nature's Prophet
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Alchemist,
Lifestealer etc.
Monkey King
[wiki] rating: 0.0 (winrate: 46% pickrate: 8%)Nature's Prophet
* Sprout will not protect Nature's Prophet from Tree Dance.
* Boundless Strike will interrupt attempts at Teleportation, and can reach Nature's Prophet inside the tree line.
Nature's Prophet
* Nature's Prophet's Natures's Call can destroy trees while Monkey King is standing on them with Tree Dance, which will stun him for a good deal of time.
Luna
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Nature's Prophet
* Luna has a love/hate relationship with illusions and summons. On one hand, they can tank damage from Eclipse, but on the other hand, she can easily clear them before Eclipse with Moon Glaives. Examples include Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress,
Meepo and
Arc Warden).
Additional:
* Moon Glaives and
Lunar Blessing help Luna quickly kill Nature's Prophet's treants.
* Luna can easily cancel Teleportation with her Lucent Beam.
Nature's Prophet
* Heroes that create illusions: Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress,
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse, but that will require lots of farming for right-click items.
Legion Commander
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Nature's Prophet
* Legion Commander's
Overwhelming Odds deals damage for every Treant it hits, which allows it to easily wipe out large waves of them.
Nature's Prophet
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Alchemist
[wiki] rating: 0.0 (winrate: 50% pickrate: 2%)Nature's Prophet
* Alchemist gets a huge amount of additional gold from killing Nature's Prophet's treants thanks to
Greevil's Greed
Additional:
* Acid Spray and Greevil's Greed will quickly destroy pushes with treants.
Nature's Prophet
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Alchemist,
Lifestealer etc.
Naga Siren
[wiki] rating: 0.0 (winrate: 51% pickrate: 2%)Nature's Prophet
* Naga Siren is a natural split-pusher. With a Radiance equipped, she will easily keep the lanes pushed out, therefore keeping backdoor protection enabled and preventing Nature's Prophet from dealing building damage.
* Ensnare prevents Teleportation.
* Song of the Siren will stop Nature's Prophet from escaping even if he has hidden inside of Sprout.
Additional:
* Naga Siren is a natural split-pusher. With Rip Tide, she will easily out-push Nature's Prophet, farming his treants in the process.
* Ensnare prevents Teleportation. Even if he hides inside
Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Snapfire
* Mortimer Kisses can make quick work of Naga Siren's illusions.
* Scatterblast and
Firesnap Cookie's AoE damage are also decent ways to deal with Naga's illusions.
Juggernaut
[wiki] rating: 0.0 (winrate: 54% pickrate: 18%)Snapfire
* Blade Fury makes Juggernaut immune against all of Snapfire's spells and allows him to get closer.
* A well-timed Omnislash allows Juggernaut to dodge Snapfire's spells, and she has no way to deal with it.
Nature's Prophet
* Nature's Call can be used to tank
Omnislash in the early to mid game due to their high health pool combined.
* Sprout can trap Juggernaut, even if he is using
Blade Fury. Aghanim's Shard upgraded
Sprout can also prevent Juggernaut from escaping if he buys
Battlefury.
* Once Nature's prophet reach lv 20 with leash talent on Sprout, he can stop Juggernaut from escaping with
Blade Fury and TPing away.
* Nature's Prophet can farm and push much faster than Juggernaut, acquiring map control before he can do much.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
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This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
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Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
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Snapfire
* Heroes with high movement speeds like
Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
Queen of Pain's
Blink and
Clockwerk with
Hookshot) can easily avoid
Lil' Shredder and
Mortimer Kisses.
Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
* Heroes with mobility spells (such as
* Heroes with high movement speeds like
Nature's Prophet
* Meepo can net Nature's Prophet's treants with
Earthbind and then
Poof them, putting an end to his pushing.
Meepos can rival and even exceed Nature's Prophet's global presence by combining
Poof with
Boots of Travel, meaning that he can not only stop his push, but also can kill him if he is not careful.
* Skilled