Viper
[wiki] rating: 2.0 (winrate: 49% pickrate: 7%)Bane
[wiki] rating: 1.6 (winrate: 52% pickrate: 6%)Void Spirit
* Fiend's Grip and
Nightmare are very useful to lock down Void Spirit.
* Brain Sap can be difficult for Void Spirit to deal with in the laning stage.
Necrophos
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe: Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
Oracle
[wiki] rating: 1.6 (winrate: 50% pickrate: 4%)Void Spirit
* Heroes that can purge his slow and disables are very difficult to go on and their team: Abaddon,
Oracle.
Necrophos
* During the laning stage, Oracle's Purifying Flames nullifies any damage that Heartstopper Aura might inflict.
* Fate's Edict and
False Promise can protect an ally from Reaper's Scythe.
* Oracle can dispel Ghost Shroud with Fortune's End.
Additional:
* Fortune's End can dispel Ghost Shroud, rending Necrophos vulnerable to physical damage. Also it's worth noting that Necrophos takes additional magic damage when in Ethereal state, which makes Purifying Flames a powerful nuke against him.
* Fate's Edict fully negates the damage from Reaper's Scythe, which its own delayed animation makes it relatively easy to predict and nullify.
Meepo
[wiki] rating: 1.4 (winrate: 52% pickrate: 1%)Void Spirit
* Meepo's Earthbind can easily lockdown Void Spirit.
* Meepo and his clones can easily burst Void Spirit's Resonant Pulse.
Necrophos
* Necrophos struggles at clearing away durable illusions or summons. Meepo can overwhelm Necrophos with his many duplicates, especially in the later stages of the game, and his Earthbind will prevent Necrophos from getting away, even if he casts Ghost Shroud.
* Meepo's high burst damage from {Ability ID:Poof|Meepo} can make it difficult for to Necrophos to stay alive, and as Necrophos excels in extended fights, he will not be able to do as much damage as he intends to.
Void Spirit
* Void Spirit can dodge Earthbind with
Dissimilate and
Astral Step, giving him a good chance to escape. If he gets caught anyways,
Resonant Pulse allows him to retaliate.
Ursa
[wiki] rating: 1.2 (winrate: 51% pickrate: 9%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Necrophos
* Enemies that possess high defenses through magic resistance, damage reduction, or high regeneration will make it difficult to whittle their health down to get to Reaper's Scythe's threshold. Such heroes include Bristleback (although only from behind),
Spectre,
Ursa, and
Dragon Knight.
Abaddon
[wiki] rating: 1.2 (winrate: 51% pickrate: 4%)Void Spirit
* Heroes that can purge his slow and disables are very difficult to go on and their team: Abaddon,
Oracle.
Necrophos
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe: Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
Additional:
* If he isn't silenced, Abaddon can use Borrowed Time to escape Reaper's Scythe during the delay.
Pugna
[wiki] rating: 1.0 (winrate: 52% pickrate: 12%)Necrophos
* Nether Ward causes Death Pulse to actually lose you health rather than heal you. Meanwhile, Reaper Scythe's gigantic mana cost while under Nether Ward can often instantly kill you.
* Nether Blast and
Life Drain both make quick work of Necrophos' small healthpool, especially during Ghost Shroud. The latter also makes him an unappealing target for Reaper's Scythe, and can often force you to use it defensively as Necrophos has no other means of interrupting his channeling.
Dazzle
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Necrophos
* Dazzle's Shadow Wave is a spammable healing ability that spreads around his entire team, slowing the death of his teammates as effectively as Necrophos spreads damage to them.
* If not immediately, Shallow Grave delays his ally from gradually dying to Necrophos' abilities, especially Reaper's Scythe.
Additional:
* Reaper's Scythe is very predictable and gives you plenty of time to react with Shallow Grave: just keep a close eye on allies below 50% health.
* However, be sure to use Shadow Wave on that ally immediately after, or they will die from Heartstopper Aura when the Shallow Grave ends!
Wraith King
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Necrophos
* Using Reaper's Scythe against Wraith King is a bad idea as his Reincarnation can waste it.
* When upgraded with Aghanim's Scepter it can delay the deaths of allies.
Additional:
* Reaper's Scythe can't kill Wraith King while Reincarnation is off cooldown
* In the laning stage Vampiric Spirit can out-heal the slow {tooltip:DoT|Damage over Time} from Heartstopper Aura.
Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Necrophos
* Heroes who rely on physical damage are easily negated by Ghost Shroud: Phantom Assassin,
Wraith King,
Juggernaut.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Necrophos
* The huge physical damage taken from Vendetta will force Necrophos to use Ghost Shroud, which is good for a followup with
Dagon and
Ethereal Blade, both of which are common items on Nyx Assassin.
* Using Ghost Shroud also sets Necrophos up for a Mana Burn or
Impale.
Bounty Hunter
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Void Spirit
* One hit with Jinada should be sufficient in removing Void Spirit's shield most of the time.
* Track negates much of Void Spirit's escape abilities by revealing his position and prevents him from rotating effectively.
Zeus
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Necrophos
* Necrophos' Ghost Shroud increases the magic damage taken by Necrophos.
* If Zeus builds both an Ethereal Blade and
Veil of Discord, it almost always guarantees a kill.
Silencer
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Necrophos
* Arcane Curse punishes Necrophos if tries to spam Death Pulse, increasing the duration of the slow and damage taken over time.
* Last Word heavily damages Necrophos and also silence him for a lenghty duration.
* Glaives of Wisdom will reduce temporarily Necrophos intelligence on each hit dealing hindering his ability to spam Death Pulse, also reducing his attack damage and mana pool; dealing increasing amounts of phisical and pure damage each time. Silencer will permanently steal Necrophos intelligence if killed by him or dies nears him.
* Global Silence turns Necrophos almost useless for a long time, allowing your team to easily dispatch him, since he heavily relies on his spells to survive.
Puck
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Void Spirit
* Void Spirit can easily be bursted down by Puck's high magic damage spells in early game.
* Wanning Rift and Dream Coil prevent him from using two of his important mobility abilities: Dissimilate and
Astral Step.
Additional:
* Dream Coil prevents the usage of Void Spirit's escape abilities and limits his damage output in fights almost entirely.
* Killing Puck in the late game becomes difficult when they obtain a Eul's Scepter of Divinity,
Blink Dagger, and
Phase Shift.
Slardar
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Void Spirit
* The brutal physical damage of Slithereen Crush and
Bash of the Deep can quickly remove Void Spirit's shield and stun him for a while.
* Corrosive Haze provides vision of Void Spirit while he is running away and
Guardian Sprint allows Slardar to quickly close the gap
Shadow Demon
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Necrophos
* Disruption can save an ally from a fatal Reaper's Scythe.
* Demonic Purge can remove Ghost Shroud, making Necrophos vulnerable to physical damage and preventing him from regenerating health.
Invoker
[wiki] rating: 1.0 (winrate: 49% pickrate: 17%)Necrophos
* Tornado allows Invoker to purge Necrophos's Ghost Shroud, nullifying any benefits he could get out of it
* EMP allows Invoker to burn Necrophos's mana, preventing him from using his abilities constantly
Death Prophet
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Void Spirit
* Spirit Siphon and
Exorcism can damage through his
Resonant Pulse shields.
* Silence can prevent Void Spirit escape or contributing much in fights.
Faceless Void
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Necrophos
* Time Dilation while Death Pulse and
Reaper's Scythe are on cooldown will make these abilities unusable for a long time, rendering Necrophos nearly useless.
* Necrophos cannot use Ghost Shroud while he is inside Chronosphere which makes it easy to kill him.
Templar Assassin
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Void Spirit
* Refraction negates all of Void Spirit's burst damage.
* Meld quickly burns through
Resonant Pulse.
Lina
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Necrophos
* Laguna Blade deals amplified magical damage (pure from Aghanim's Scepter) to Necrophos when he is under the effects of
Ghost Shroud.
Additional:
* Laguna Blade's damage will be greatly amplified during Ghost Shroud.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Necrophos
* If Rubick steals Reaper's Scythe, he can turn the powerful ultimate back against Necrophos' team. Even his other spells are useful in Rubick's hands, giving him a sustain or a weak initiation/protection tool.
Grimstroke
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Necrophos
* Ghost Shroud amplifies damage taken from all of Grimstroke's abilities. Necrophos is particularly vulnerable to Ink Swell and Phantom's Embrace while in Ghost Shroud.
* Death Pulse works against Necrophos in lane by keeping his creeps alive and add damage to Stroke of Fate.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Void Spirit
* Ember Spirit has much higher mobility in Fire Remnant than Void Spirit.
* Ember's Flame Guard is effective against Void Spirit's spells, as most of them deal magical damage.
* The root from Searing Chains prevents Void Spirit from using Dissimilate or Astral Step.
Lion
[wiki] rating: 1.0 (winrate: 45% pickrate: 14%)Necrophos
* Mana Drain depletes Nercophos' mana pool, preventing him from using his abilities.
* Finger of Death deals high magical damage, which becomes amplified by Ghost Shroud.
Omniknight
[wiki] rating: 0.6 (winrate: 55% pickrate: 6%)Necrophos
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe: Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
Ogre Magi
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Naga Siren
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Necrophos
* Illusions make it difficult for Necrophos to target his Reaper's Scythe correctly, thus giving illusion heroes like Chaos Knight or
Naga Siren an edge against Necrophos.
Tinker
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Necrophos
* Any hero with a low HP pool is easy for Tinker to nuke down: Crystal Maiden,
Enchantress,
Gyrocopter,
Lion,
Riki,
Techies,
Terrorblade,
Necrophos,
Invoker.
Weaver
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Necrophos
* Heroes with one single-target abilities such as Wraith King,
Necrophos, or
Doom will struggle against Weaver's Linken Sphere.
Lifestealer
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Legion Commander
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Void Spirit
* Special mention to Legion Commander, as she can lock down Void Spirit for a long amount of time without worrying too much about being killed by him during the
Duel.
Juggernaut
[wiki] rating: 0.4 (winrate: 54% pickrate: 18%)Necrophos
* Blade Fury blocks the damage done by Death Pulse and
Reaper's Scythe. Additionally,
Ghost Shroud decreases Necrophos's magic resistance, making him take more damage from Blade Fury.
Necrophos
* Heroes who rely on physical damage are easily negated by Ghost Shroud: Phantom Assassin,
Wraith King,
Juggernaut.
Bloodseeker
[wiki] rating: 0.4 (winrate: 51% pickrate: 4%)Void Spirit
* Rupture will fully damage Void Spirit during his ultimate, removing his main escape mechanic during fights and his way to disrupt them heavily.
* Blood Rite will force Void Spirit to use Dissimilate or Astral Step or be silenced. In the latter's case, it can be dangerous when combined with Rupture.
Necrophos
* Heroes with area heals prevents Bloodseeker from bringing enemies low, and therefore deny him his Thirst bonuses and health return: Necrophos,
Dazzle
Medusa
[wiki] rating: 0.4 (winrate: 50% pickrate: 12%)Necrophos
* Mana Shield tanks most of the damage from Reaper's Scythe; with sufficient mana, the kill threshold drops to 15%/17%/19% health (before reductions).
* Heartstopper Aura does not chip away at Medusa's mana, this makes it not a threat as it deals damage based on current health.
* Necrophos has a movement speed equal to Medusa, and is easy to chase down with a slowing item in Medusa's inventory.
Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Luna
[wiki] rating: 0.4 (winrate: 48% pickrate: 5%)Necrophos
* Though Luna has a hard time laning against Necrophos, his Ghost Shroud won’t protect him in teamfights because it will increase the damage from Lucent Beam and Eclipse.
Necrophos
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Queen of Pain
[wiki] rating: 0.4 (winrate: 47% pickrate: 8%)Void Spirit
* Queen of Pain can Blink to both escape and initiate onto Void Spirit.
* She is also a very common Orchid Malevolence carrier, which can prevent Void Spirit from contributing much in fights.
Necrophos
* Heroes that have escape abilities (such as Queen of Pain,
Storm Spirit or
Timbersaw) can be either nullified by Reaper's Scythe or a complimentary item for Necrophos (like
Rod of Atos or
Scythe of Vyse). If Necrophos is quick enough and enters range, they can quickly, if not instantly, die if they are not quick enough.
Dragon Knight
[wiki] rating: 0.2 (winrate: 50% pickrate: 11%)Void Spirit
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Necrophos
* Enemies that possess high defenses through magic resistance, damage reduction, or high regeneration will make it difficult to whittle their health down to get to Reaper's Scythe's threshold. Such heroes include Bristleback (although only from behind),
Spectre,
Ursa, and
Dragon Knight.
Necrophos
* Heartstopper Aura and
Reaper's Scythe go right through Dragon Knight's armor.
Terrorblade
[wiki] rating: -2.0 (winrate: 46% pickrate: 3%)Void Spirit
* Void Spirit's high mobility becomes a nuisance to Terrorblade.
* Void Spirit's arsenal of magic damage is effective against Terrorblade's low strength.
* Terrorblade has no disables to prevent Void Spirit from escaping.
Necrophos
* Reaper's Scythe can kill Terrorblade quickly before he has chance to use Sunder.
* Ghost Shroud can protect Necrophos against Terrorblade's high attack damage.
Broodmother
[wiki] rating: -2.0 (winrate: 53% pickrate: 1%)Necrophos
* Death Pulse can easily wipe out Broodmother's spiderlings if they're too close while also offering Necrophos a source of regeneration for Broodmother's harass in lane.
* Ghost Shroud prevents Broodmother or her spiderlings from damaging Necrophos temporarily.
* Heartstopper Aura will regenerate lost health and mana for every spiderling or spiderite Necrophos manages to kill.
Void Spirit
* Void Spirit's AoE damage make short work of Broodmother's spiderlings
* Broodmother cannot escape Void Spirit's mobility, even in her webs.
Additional:
* Void Spirit's AoE damage make short work of Broodmother's spiderlings
* Broodmother cannot escape Void Spirit's mobility, even in her webs.
Monkey King
[wiki] rating: -1.6 (winrate: 46% pickrate: 8%)Void Spirit
* Keeping Void Spirit inside Wukong's Command is a very tricky task, especially in the early and mid game. In addition, if Monkey King is in a bad position, a well placed Aether Remnant can easily pull him out of the ring.
* Getting stacks of Jingu Mastery can be difficult when attacking Void Spirit.
Necrophos
* Heroes with wide AoE abilities will reveal Monkey King through Mischief: Necrophos,
Phoenix,
Alchemist,
Earthshaker,
Razor,
Tinker,
Leshrac,
Queen of Pain
Morphling
[wiki] rating: -1.6 (winrate: 48% pickrate: 7%)Void Spirit
* Void Spirit can greatly pressure Morphling's farm, which is very bad for a hero who needs a large amount of space.
* Waveform does not provide better mobility than Astral Step.
* If Morphling shifted all of his strength to agility, he can be bursted down by Void Spirit before he can react.
* Doing an Ethereal Blade combo on Void Spirit is incredibly difficult, as Dissimilate and Astral Step can allow him to escape or dodge the projectile.
Necrophos
* Necrophos's
Reaper's Scythe can finish off a low-health Morphling.
Marci
[wiki] rating: -1.6 (winrate: 49% pickrate: 8%)Necrophos
* Death Pulse and
Ghost Shroud very effective against her physical damage.
* Heartstopper Aura and
Reaper's Scythe are very effective against tanky Strength hero Marci.
Void Spirit
* Heroes that can reliably kite out Dispose, Unleash and dodge Rebound, like Ember Spirit,
Void Spirit,
Storm Spirit,
Anti-Mage,
Faceless Void,
Puck or always build items like
Blink Dagger and
Force Staff.
Chen
[wiki] rating: -1.6 (winrate: 56% pickrate: 1%)Necrophos
* Heartstopper Aura can do a decent damage overtime to Chen's High-Health-Creep Army, and Chen does not have any source of burst damage to Necrophos.
* Necrophos can purchase a Spirit Vessel to provide an AOE debuff that reduce the healing from Divine Favor and Hand of God.
Void Spirit
* Heroes that can summon units will have their summons destroyed very quickly if badly micro-managed, like Chen,
Lycan, and
Phantom Lancer.
Magnus
[wiki] rating: -1.2 (winrate: 48% pickrate: 8%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Necrophos
* Heroes that have high health but little to no magic resistance are easy prey for Necrophos, as no matter how high they build their health up, Reaper's Scythe will kill them outright as long as they fall under a certain threshold, and Heartstopper Aura will deal the same amount of damage regardless, decaying their health the longer they stay within range. As such, Strength heroes like Chaos Knight,
Centaur Warrunner or
Magnus are good targets for his ultimate.
Pudge
[wiki] rating: -1.0 (winrate: 45% pickrate: 24%)Necrophos
* Heartstopper Aura is effective against high health heroes, and Pudge is no exception. Coupled with his self-damage from Rot, being around Necrophos could prove risky for Pudge.
* Regardless of how much health Pudge gains through Flesh Heap, Reaper's Scythe will often kill Pudge should his health fall below 40%, making Necrophos an ideal counter versus Pudge.
Additional:
* No matter how high Pudge builds up strength with his Flesh Heap, all it needs is for him to fall below a certain percentage of health for him to fall to Reaper's Scythe. Considering his constant self-damage with
Rot, being around Heartstopper Aura will prove risky for an overconfident Pudge.
Tidehunter
[wiki] rating: -1.0 (winrate: 45% pickrate: 4%)Necrophos
* No matter how Tidehunter builds tanky items such as (Guardian Greaves,
Crimson Guard or
Pipe of Insight), all it needs is for him to fall below a certain percentage of health for him to fall to Reaper's Scythe.
Underlord
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Necrophos
* Reaper's Scythe and
Heartstopper Aura deal percentage-based damage, ignoring Underlord's high health.
Mars
[wiki] rating: -1.0 (winrate: 48% pickrate: 16%)Necrophos
* Necrophos' largely magical damage completely ignores Bulwark.
* Ghost Shroud protects Necrophos from God's Rebuke but more importantly stops Mars from being a threat in lane.
Windranger
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Void Spirit
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Phoenix
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Necrophos
* Phoenix constantly depletes its own health due to the health costs of its abilities. Unlike heroes that have a similar mechanic, Phoenix does not benefit from low health, nor does it really have a countermeasure for it. As such, Phoenix is a very vulnerable target for Necrophos to prey on, especially when caught off guard before it can cast Supernova.
Additional:
* Necrophos becomes a bigger threat the lower one's health gets, and unfortunately for Phoenix, most of its spells have noticeable health costs. Those costs, coupled with his Heartstopper Aura, means that staying in a teamfight for too long under Necrophos' presence will make Phoenix a more valid target for his ultimate, with its stun completely preventing any form of retaliation or protection. Necrophos players are also likely to buy more durability items such as
Hood of Defiance, making him more able to withstand Phoenix's damage despite having no escape mechanisms.
* However, it is also important to remember that a Scepter-upgraded Supernova can help protect an ally from his ultimate.
Gyrocopter
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Void Spirit
* Void Spirit can easily dodge Gyrocopter's {Ability ID:Homing Missile|gyrocopter} with the help of Dissimilate.
* Void Spirit can partly dodge Call Down via Dissimilate or move out of its range with Astral Step.
* Gyrocopter has no escape abilities, which benefits Void Spirit's high mobility.
Spectre
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Necrophos
* Enemies that possess high defenses through magic resistance, damage reduction, or high regeneration will make it difficult to whittle their health down to get to Reaper's Scythe's threshold. Such heroes include Bristleback (although only from behind),
Spectre,
Ursa, and
Dragon Knight.
Necrophos
* Death Pulse can single out Spectre from her illusions, as well as heal his team against her. He also usually stands close to his allies for Death Pulse, effectively disabling
Desolate.
Void Spirit
* Void Spirit is strong against heroes who cannot deal with his rotations due to his mobility. Such heroes include Spectre,
Gyrocopter,
Morphling, and
Chen.
Earthshaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Necrophos
* Frequent healing from Death Pulse and
Mekansm/
Guardian Greaves or
Pipe of Insight makes it difficult for Earthshaker to execute his combo with Echo Slam.
* Necrophos usually buys Radiance to improve their burning aura damage from
Heartstopper Aura will usually disable Earthshaker's
Blink Dagger prior to a teamfight, preventing him from initiating or re-initiating.
* Reaper's Scythe allows to kill Earthshaker while he blinks in, preventing him from executing his combo (although Earthshaker is rarely a primary target).
Razor
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Necrophos
* Necrophos usually doesn't build much attack damage to steal from.
* He can use Ghost Shroud to prevent Razor from attacking him with the stolen damage from Static Link.
* Razor is somewhat vulnerable to magical damage, and Reaper's Scythe prevents him from escaping with his high movement speed when things get dangerous.
Alchemist
[wiki] rating: -1.0 (winrate: 50% pickrate: 2%)Necrophos
* Reaper's Scythe can kill Alchemist before Chemical Rage has the time to heal him.
* Ghost Shroud can prevent Alchemist from attacking Necrophos, as well as make him immune to Acid Spray and Unstable Concoction damage.
* Heartstopper Aura will do damage as long as Necrophos is alive based on health percentage, which is a problem for a strength hero such as Alchemist.
Undying
[wiki] rating: -1.0 (winrate: 51% pickrate: 9%)Necrophos
* Necrophos is a dangerous opponent to go against with. Regardless of how much strength Undying has gained from Decay, Necrophos can finish off Undying with Reaper's Scythe once Undying's HP falls below a certain threshold.
* Heartstopper Aura will do more damage to Undying if he gained strength from Decay, as it does damage based on a hero's maximum health.
Huskar
[wiki] rating: -1.0 (winrate: 53% pickrate: 9%)Necrophos
* Huskar is often at low health, making him easy prey for Reaper's Scythe.
* Ghost Shroud prevents Huskar from stacking Burning Spear, and if Heartstopper Aura stacks are active, can regenerate health lost to existing stacks.
Additional:
* Because Huskar tends to stay at low health to gain the maximum bonuses from Berserker's Blood, it makes him an exceptionally prime target for Reaper's Scythe.
Lone Druid
[wiki] rating: -1.0 (winrate: 56% pickrate: 3%)Necrophos
* Ghost Shroud can be use both offensively to slow Lone Druid or Defensively to prevent Lone Druid and The Spirit Bear from attacking him.
* Heartstopper aura burns the Spirit bear High HP over time. Additionally, it can deal decent damage to Lone Druid during his True Form.
Timbersaw
[wiki] rating: -0.6 (winrate: 45% pickrate: 5%)Necrophos
* Heroes that have escape abilities (such as Queen of Pain,
Storm Spirit or
Timbersaw) can be either nullified by Reaper's Scythe or a complimentary item for Necrophos (like
Rod of Atos or
Scythe of Vyse). If Necrophos is quick enough and enters range, they can quickly, if not instantly, die if they are not quick enough.
Additional:
* Heartstopper Aura effectively negates Timbersaw's large HP pool as well as HP regen.
* Death Pulse together with health and mana regeneration from killed creeps helps Necrophos and his teammates survive Timbersaw's burst damage.
* As a tanky hero that stays in the middle of teamfights, Timbersaw is an easy target for Reaper's Scythe.
Witch Doctor
[wiki] rating: -0.6 (winrate: 46% pickrate: 8%)Necrophos
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 47% pickrate: 14%)Necrophos
* Heroes who rely on physical damage are easily negated by Ghost Shroud: Phantom Assassin,
Wraith King,
Juggernaut.
Pangolier
[wiki] rating: -0.6 (winrate: 48% pickrate: 11%)Void Spirit
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder works, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 48% pickrate: 10%)Necrophos
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Storm Spirit
[wiki] rating: -0.6 (winrate: 50% pickrate: 14%)Necrophos
* Heroes that have escape abilities (such as Queen of Pain,
Storm Spirit or
Timbersaw) can be either nullified by Reaper's Scythe or a complimentary item for Necrophos (like
Rod of Atos or
Scythe of Vyse). If Necrophos is quick enough and enters range, they can quickly, if not instantly, die if they are not quick enough.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Necrophos
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Lycan
[wiki] rating: -0.6 (winrate: 53% pickrate: 1%)Void Spirit
* Heroes that can summon units will have their summons destroyed very quickly if badly micro-managed, like Chen,
Lycan, and
Phantom Lancer.
Warlock
[wiki] rating: -0.6 (winrate: 53% pickrate: 3%)Necrophos
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Bristleback
[wiki] rating: -0.4 (winrate: 47% pickrate: 3%)Necrophos
* Enemies that possess high defenses through magic resistance, damage reduction, or high regeneration will make it difficult to whittle their health down to get to Reaper's Scythe's threshold. Such heroes include Bristleback (although only from behind),
Spectre,
Ursa, and
Dragon Knight.
Necrophos
* Heartstopper Aura deals percentage-based damage flagged as HP removal, so it is not reduced by Bristleback, nor does it trigger passive
Quill Sprays.
* Reaper's Scythe is very effective against Bristleback not only due to its percentage-based damage, but rather because it first stuns and then deals its damage, allowing Necrophos to position in front of Bristleback in time.
Additional:
* Reaper's Scythe and
Heartstopper Aura deal percentage-based damage, ignoring Bristleback's high health.
* Heartstopper Aura's HP removal does not trigger Bristleback's passive.
Tiny
[wiki] rating: -0.4 (winrate: 51% pickrate: 19%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Necrophos
* Reaper's Scythe will turn Tiny's high health against him.
* Heartstopper Aura does substantial damage to Tiny as a result of his high max health.
* Ghost Shroud protects Necrophos from Tiny's physical damage with Tree Grab and Tree Volley.
Axe
[wiki] rating: -0.4 (winrate: 52% pickrate: 13%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Necrophos
* Frequent healing from Death Pulse and
Mekansm makes it difficult for Axe to finish off targets with Culling Blade.
* Ghost Shroud's instant cast time allows Necrophos to turn ethereal before being initiated on by Berserker's Call. This prevents him from attacking Axe while taunted, thus lowering the chance to proc Counter Helix.
* Axe's high health is relatively ineffective against Heartstopper Aura's percentage-based health degeneration.
* Reaper's Scythe stops Axe's game plan of using Berserker's Call multiple times and since he's in the middle of the fight, this spell is very easy to grab kills onto him.
Additional:
* Frequent healing from Death Pulse makes it difficult for Axe to finish off targets with Culling Blade.
* Reaper's Scythe negates Axe's tankiness, and can kill him quickly after initiation.
* Heartstopper Aura is effective due to Axe's high strength gain.
Sven
[wiki] rating: 0.0 (winrate: 45% pickrate: 2%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Necrophos
* Some heroes, such as Necrophos can be an issue if not initiated onto by Sven first.
Additional:
* His Heartstopper Aura deals the same gradual damage over time no matter how high Sven builds his strength or health pool up, and should he fall down to a certain percentage, his high health will no longer matter if Necrophos manages to land his Reaper's Scythe, killing him instantly. But it is best if Necrophos can either catch him off guard before he can possibly use his Black King Bar (which is an item Sven players commonly purchase), or bait him out of it.
* Ghost Shroud prevents Sven from hitting Necrophos, and if he doesn't have his Storm Hammer available, it could make him completely immune to Sven and allow Necrophos to easily kite him around.
Doom
[wiki] rating: 0.0 (winrate: 46% pickrate: 4%)Void Spirit
* Doom is effective against every hero, and Void Spirit is no exception. Being unable to cast spells or items during fights for 16 seconds nullifies his impact entirely.
* Doom has a very versatile build and can consume creeps which has abilities that can stun or provide additional magic resistance.
* Doom's high strength gain and versatility in items can be effective against Void Spirit's magical damage.
Necrophos
* Due to Doom's naturally high health, strength gain and common itemization for durability, Heartstopper Aura is particularly effective. The health loss is also large enough that, throughout all stages of the game, the aura effectively neuters the health regeneration granted by Devour.
* Necrophos can help to keep both himself and his allies alive during Doom through his natural regeneration granted by Heartstopper Aura (which is not disabled by Doom), or in the case of an ally, through his
Death Pulse. Additionally, Necrophos is an ideal
Mekansm carrier. Should one be bought, kills against Necrophos' team can be difficult to secure due to the damage-over-time nature of Doom and his abilities.
* Doom typically wants to be a hero that soaks attention from the enemy team and takes the role of an initiator and disabler. As such, Doom is an ideal target for Reaper's Scythe, as it is likely Doom will be at the fore-front of any fight.
Anti-Mage
[wiki] rating: 0.0 (winrate: 47% pickrate: 13%)Necrophos
* Anti-Mage can withstand magical burst damage much better than other carries, making him effective against nukers: Lich,
Necrophos,
Oracle, and
Leshrac.
Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Outworld Destroyer
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Necrophos
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe: Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Centaur Warrunner
[wiki] rating: 0.0 (winrate: 50% pickrate: 3%)Void Spirit
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Necrophos
* Heroes that have high health but little to no magic resistance are easy prey for Necrophos, as no matter how high they build their health up, Reaper's Scythe will kill them outright as long as they fall under a certain threshold, and Heartstopper Aura will deal the same amount of damage regardless, decaying their health the longer they stay within range. As such, Strength heroes like Chaos Knight,
Centaur Warrunner or
Magnus are good targets for his ultimate.
Additional:
* With high health and rarely buying Linken's Sphere or
Black King Bar, Centaur Warrunner is a good target for
Reaper's Scythe. However, Centaur Warrunner can resolve this problem by buying
Pipe of Insight or
Hood of Defiance to diminish its damage.
* Heartstopper Aura will do well against high health heroes such as Centaur Warrunner.
Ancient Apparition
[wiki] rating: 0.0 (winrate: 50% pickrate: 7%)Necrophos
* Ice Blast completely nullifies any healing, making Necrophos unable to stay in a teamfight to sustain his teammates (and himself) or deal gradual damage to the enemy, else he be faced with a quick death if focused on.
Void Spirit
* Dissimilate and
Astral Step allow Void Spirit to quickly escape from Cold Feet.
* Void Spirit deals both magical and physical damage, which makes Ancient Apparition an easy target to ambush.
* If Void Spirit purchases Aghanim's Scepter, the silence provided by
Resonant Pulse can disrupt Ancient Apparition during fights, as he is entirely reliant upon spells to contribute.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 52% pickrate: 5%)Necrophos
* Diffusal Blade is a core item on Phantom Lancer. Should it be purchased, combined with his numerous illusions, it allows him to rapidly deplete Necrophos' mana, rendering Necrophos incapable of casting anything.
* It can be difficult to single out the true Phantom Lancer among his army, giving Necrophos a hard time with aiming his ultimate.
* Even if his illusions are defeated, Phantom Lancer is capable of creating more at his disposal with almost no issues.
Void Spirit
* Astral Step and
Dissimilate makes a quick work of Phantom Lancer's illusions.
* Resonant Pulse helps clear illusions and protects Void Spirit from Phantom Lancer's physical damage and with the
Aghanim's Scepter upgrade, it prevents Phantom Lancer from casting his abilities.
* Void's Spirit mobility makes it hard for him to chase down with Phantom Rush.
Chaos Knight
[wiki] rating: 0.0 (winrate: 52% pickrate: 13%)Necrophos
* Illusions make it difficult for Necrophos to target his Reaper's Scythe correctly, thus giving illusion heroes like Chaos Knight or
Naga Siren an edge against Necrophos.
Necrophos
* Heroes that have high health but little to no magic resistance are easy prey for Necrophos, as no matter how high they build their health up, Reaper's Scythe will kill them outright as long as they fall under a certain threshold, and Heartstopper Aura will deal the same amount of damage regardless, decaying their health the longer they stay within range. As such, Strength heroes like Chaos Knight,
Centaur Warrunner or
Magnus are good targets for his ultimate.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
Slark, PudgeDazzle, Pudge
Techies, Spectre
Tusk, Elder Titan
Bounty Hunter, Huskar
Axe, Legion Commander
Ancient Apparition, Abaddon
Ancient Apparition, Anti-Mage
Axe, Techies, Spectre
Alchemist, Ancient Apparition
Kunkka, Axe, Grimstroke
Phantom Assassin, Crystal Maiden
Phantom Assassin, Pudge, Pugna
Slark, Pudge, Ancient Apparition
Faceless Void, Drow Ranger, Slark
Ancient Apparition, Anti-Mage, Bane
Abaddon, Alchemist, Ancient Apparition
Alchemist, Ancient Apparition, Anti-Mage
Pudge, Invoker, Drow Ranger, Weaver
Abaddon, Alchemist, Arc Warden, Bane
Anti-Mage, Arc Warden, Axe, Dark Willow
Dazzle, Witch Doctor, Bristleback, Spectre
Riki, Crystal Maiden, Visage, Treant Protector
Anti-Mage, Abaddon, Axe, Bane, Batrider
Riki, Invoker, Bristleback, Sniper, Lion
Crystal Maiden, Magnus, Enigma, Sven, Luna
Weaver, Invoker, Pudge, Lich, Ember Spirit
Sniper, Slark, Troll Warlord, Visage, Ursa
Ogre Magi, Ursa, Troll Warlord, Meepo, Lich
Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Void Spirit
*
Poison Attack makes it hard for Void Spirit to lane against him.
Corrosive Skin reduces the magical damage from Void Spirit's spells.
*
Necrophos
*
Nethertoxin prevents
Heartstopper Aura from dealing damage or healing Necrophos.
Ghost Shroud is used.
Corrosive Skin makes Viper tankier against
Death Pulse and
Reaper's Scythe.
* Viper's magic damage is amplified whenever
*