Weaver
[wiki] rating: 1.2 (winrate: 50% pickrate: 8%)Outworld Destroyer
[wiki] rating: 1.0 (winrate: 53% pickrate: 17%)Omniknight
* Arcane Orb's pure damage penetrates Guardian Angel's defense.
* Outworld Destroyer's intelligence steal is also devastating to Omniknight's already low mana pool.
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Earth Spirit
* Aphotic Shield is a strong dispel, meaning it can save allies from Earth Spirit's stun, slow, silence, and Magnetize.
* Borrowed Time makes it nearly impossible for Earth Spirit to kill Abaddon.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Omniknight
* Song of the Siren can be used to time out Guardian Angel, giving Naga Siren's team an easy opportunity to counter-initiate.
Additional:
* Song of the Siren will waste Guardian Angel.
* Ensnare fully works on Heavenly Graced targets. However, Ensnare is dispellable with any dispel, and so can be dispelled by Heavenly Grace.
* As an agility hero that relies on illusions, Naga is one of the most natural Diffusal Blade carriers, the bane of every hero with a small mana pool.
Luna
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Omniknight
* Guardian Angel does not offer protection from Eclipse, though it will negate damage from
Moon Glaives.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Omniknight
* Fortune's End's AoE dispel will remove Guardian Angel.
Additional:
* With Fortune's End, Oracle can dispel Guardian Angel in an area of effect.
Silencer
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Omniknight
* Global Silence takes Omniknight out of the fight completely.
* Glaives of Wisdom are a great harass vs Omniknight during the laning stages of the game, since it doesn't aggro creeps & ignores his high base armor. It deals pure damage, which means it can also go through Guardian Angel.
* Silencer's intelligence steal can also cause Omniknight to falter in the early phases as it reduces his ability to use his spells.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Earth Spirit
* Stasis Trap's root prevents Earth Spirit from using Rolling Boulder to escape.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Omniknight
* All of Omniknight's abilities are valuable for Rubick to Spell Steal, and Omniknight has no throwaway ability to cover his last used spell.
Additional:
* All Omniknight's abilities are perfect to steal:
* Purification can heal allies as well as damage enemies under the right circumstances. It is extremely useful since Rubick has no heal of his own.
* Heavenly Grace gives a strength bonus, status resistance, and health regeneration, which can help an ally or Rubick survive longer.
* Guardian Angel can turn the tide of battle by negating all physical damage, which is especially useful if the opposing team has physical attackers.
Brewmaster
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Omniknight
* Dispel Magic from {U:Storm} instantly removes Guardian Angel from Omniknight's allies in its radius of effect.
Snapfire
[wiki] rating: 1.0 (winrate: 47% pickrate: 6%)Omniknight
* Mortimer Kisses can reduce Omniknight's impact in teamfights. Omniknight's
Heavenly Grace cannot purge multiple stacks of
Mortimer Kisses. The damage is also magical, making Omniknight's ultimate,
Guardian Angel, useless.
Enchantress
[wiki] rating: 1.0 (winrate: 40% pickrate: 1%)Omniknight
* Impetus is not blocked by Guardian Angel. A {U:Satyr Banisher} can also be controlled to dispel
Guardian Angel.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 14%)Omniknight
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities: Lion,
Anti-Mage,
Nyx Assassin
Night Stalker
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Omniknight
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Omniknight
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz
Ancient Apparition
[wiki] rating: 0.6 (winrate: 52% pickrate: 9%)Omniknight
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor
Jakiro
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Omniknight
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Omniknight
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities: Lion,
Anti-Mage,
Nyx Assassin
Venomancer
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Omniknight
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz
Lich
[wiki] rating: 0.6 (winrate: 49% pickrate: 11%)Omniknight
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor
Anti-Mage
[wiki] rating: 0.6 (winrate: 47% pickrate: 14%)Omniknight
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities: Lion,
Anti-Mage,
Nyx Assassin
Viper
[wiki] rating: 0.6 (winrate: 47% pickrate: 5%)Omniknight
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz
Meepo
[wiki] rating: 0.6 (winrate: 46% pickrate: 1%)Earth Spirit
* Heroes with high mobility can be prevented from using it to their advantage with Earthbind, even if they pack a dangerous arsenal: Earth Spirit,
Ember Spirit,
Storm Spirit,
Nature's Prophet,
Phantom Assassin,
Riki,
Anti-Mage,
Weaver.
* See items and abilities disabled by roots
Lycan
[wiki] rating: 0.4 (winrate: 55% pickrate: 4%)Earth Spirit
* Shapeshift allows Lycan to chase down Earth Spirit.
Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Additional:
* Guardian Angel completely negates all of Lycan's damage since Lycan mainly deals physical damage.
* Purification can also be a problem for Lycan, as Purification deals damage around the target, which poses a problem for him and his summons.
Doom
[wiki] rating: 0.4 (winrate: 46% pickrate: 3%)Omniknight
* Doom turns Omniknight into a walking creep, or completely takes out his buffed cores, also removing Guardian Angel in the process.
* Doom has access to Satyr Banisher's Purge, which allows him to remove Guardian Angel.
Additional:
* Doom applies a basic dispel upon cast, so it can remove Guardian Angel.
* Casting Doom on Omniknight will prevent him from healing allies with Purification, or casting buffs like
Heavenly Grace and
Guardian Angel.
Omniknight
* Heroes with the ability to heal allies, or those with good defensive abilities: (Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern, (
Abaddon, etc.
Faceless Void
[wiki] rating: -1.6 (winrate: 41% pickrate: 4%)Omniknight
* Any hero that can nullify effects of Chronosphere: (Omniknight,
Keeper of the Light with
Aghanim's Scepter during daytime,
Winter Wyvern), banishing him or Faceless Void (
Outworld Destroyer,
Shadow Demon,
Earth Spirit with
Aghanim's Scepter) or protecting him in other ways (
Dazzle,
Oracle,
Abaddon) can greatly limit Chronosphere's potential.
Earth Spirit
* Rolling Boulder and
Geomagnetic Grip disable Faceless Void so he cannot escape with Time Walk.
* Rolling Boulder will allow Earth Spirit to get on top of Faceless Void at all stages of the game.
Sniper
[wiki] rating: -1.6 (winrate: 48% pickrate: 6%)Omniknight
* Being mostly a physical damage dealer, Sniper's effectiveness is greatly reduced by Omniknight's Guardian Angel.
* Omniknight's Degen Aura allows him to slow sniper and catch him. Sniper has to then use some escape item.
* Omniknight can also protect an ally from being finished off by Assassinate by using Purification.
Earth Spirit
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Ogre Magi
[wiki] rating: -1.6 (winrate: 50% pickrate: 15%)Earth Spirit
* Earth Spirit's useful kit of Slows, Stuns, and Silences can set up kills on Ogre Magi and the silence can stop him from using his abilities.
Omniknight
* Heavenly Grace reduces Fireblast stun time and dispels Ignite.
* Purification can heal damaged hero if needed.
Ursa
[wiki] rating: -1.2 (winrate: 51% pickrate: 16%)Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Earth Spirit
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Morphling
[wiki] rating: -1.0 (winrate: 46% pickrate: 13%)Earth Spirit
* Geomagnetic Grip is not blocked by
Linken's Sphere and can silence Morphling, preventing Morphling from using Waveform or Attribute Shift to escape from ganks.
* In addition, Boulder Smash and
Rolling Boulder provide a solid lockdown if used together.
Witch Doctor
[wiki] rating: -1.0 (winrate: 46% pickrate: 13%)Omniknight
* Guardian Angel protects allies from Death Ward's physical damage.
* Purification and
Heavenly Grace will most likely save teammates from dying to Maledict.
Pudge
[wiki] rating: -1.0 (winrate: 46% pickrate: 19%)Earth Spirit
* Earth Spirit can easily disrupt Dismember because he can disable from a long distance with a Stone Remnant and Rolling Boulder. With talent he can even pull his teammates out of Dismember and also silencing Pudge with Geomagnetic Grip.
Spectre
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Omniknight
* Global Guardian Angel will protect his allies from Spectre's Haunt, both when they are alone and in teamfights.
* Purification is a major problem for melee enemies, Spectre included, since they must be next to an enemy in order to attack. The AoE damage also allows Spectre to be singled out from her illusions.
* Degen Aura will prevent Spectre from chasing Omniknight, further exacerbated by her terrible mobility outside Haunt.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Omniknight
* Heavenly Grace dispels the stun from Ink Swell, and greatly reduces Soulbind's duration.
* Purification can turn the tables on enemies trying to get close to stun with Ink Swell.
Axe
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Omniknight
* Omniknight's healing prevents allies from dropping low enough for Culling Blade. However, it can still go through all his buffs.
* Axe also enjoys getting close to allied heroes in order to damage them with his Counter Helix, which can easily be punished by Purification.
Gyrocopter
[wiki] rating: -1.0 (winrate: 47% pickrate: 2%)Omniknight
* Guardian Angel negates most of Gyrocopter's physical АоЕ damage.
* Heavenly Grace dispels Homing Missile stun.
Terrorblade
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Earth Spirit
* Rolling Boulder and
Geomagnetic Grip prevent Terrorblade from using Sunder.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Earth Spirit
* Tinker is an easy target for Earth Spirit to initiate on. He likes to split push lanes once he acquieres Boots of Travel and Earth Spirit can jump him with his Rolling Boulder and disable him to buy enough time for his teammates to come and assist Earth Spirit.
* The huge range of Stone Remnant and Rolling Boulder enables Earth Spirit to stop Tinker from teleporting to his fountain since Tinker tends to buy Blink Dagger most of the time to escape.
Drow Ranger
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Omniknight
* In team fights, Guardian Angel renders Drow Ranger's physical damage useless.
Chaos Knight
[wiki] rating: -1.0 (winrate: 49% pickrate: 3%)Omniknight
* Phantasms can be easily killed with Purification.
* Heavenly Grace dispels the stun from Chaos Bolt and the armor reduction from
Reality Rift.
* Guardian Angel works well against Chaos Knight's overwhelming reliance on physical burst damage.
Additional:
* Purification heals a teammate targeted by Reality Rift and heavily damages Chaos Knight and his illusions in the process.
* Guardian Angel blocks all of Chaos Knight's damage for a duration.
Tusk
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Earth Spirit
* Boulder Smash can return Tusk after his initiation.
* Geomagnetic Grip prevents Tusk from using Snowball to escape.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Earth Spirit
* Boulder Smash and
Geomagnetic Grip allow
Earth Spirit to easily disrupt Freezing Field, regardless of where Crystal Maiden is due to their incredible range.
Earth Spirit is quite possibly the best hero for stopping long channeling abilities, and Crystal Maiden is vulnerable to him without a
Black King Bar.
* All of Earth Spirit's spells allow him to easily close in on Crystal Maiden and kill her. Since she is a low health support, she generally stays behind in teamfights, but Earth Spirit can easily close the distance.
* Crystal Maiden has low movement speed and no other escape mechanism, rendering her extremely vulnerable to Earth Spirit's arsenal of long-range, damaging spells.
Riki
[wiki] rating: -1.0 (winrate: 50% pickrate: 15%)Omniknight
* Riki takes a lot of damage from Purification while ganking Omniknight's allies or himself.
* Heavenly Grace instantly purges the slow from
Diffusal Blade, while also providing a large amount of survivability for his victim.
* Degen Aura can hinder Riki's positioning tactics and put a heavy toll on Riki's already poor movement speed.
* Omniknight can easily save his allies by using Guardian Angel in combat.
Earthshaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 15%)Earth Spirit
* Geomagnetic Grip can be used to silence Earthshaker after he blinks in, preventing him from executing his combo.
* Magnetize does damage over time and thus disables Earthshaker's
Blink Dagger for a long time.
Clockwerk
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Omniknight
* Purification does great damage to Clockwerk when fighting an enemy inside Power Cogs.
* For the same reasons, Omniknight also makes a powerful ally for Clockwerk when the situation is reversed.
Spirit Breaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Omniknight
* In the early game, Omniknight can look like an easy target for Spirit Breaker, but with Purification and
Degen Aura, what could be an opportunity could quickly turn into disaster.
* Heavenly Grace can be used to counter Charge of Darkness by minimizing the damage and lowering the stun duration with status resistance.
* Spirit Breaker's Greater Bash from all sources (Charge of Darkness or normal attacks) deals lesser damage if he is within the radius of Degen Aura.
* Due to this, Spirit Breaker's damage will always be lower when targeting Omniknight.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Omniknight
* Guardian Angel completely counters Winter's Curse if he is able to cast it.
Additional:
* Guardian Angel completely counters Winter's Curse, allowing his team to survive Winter Wyvern's initiation.
* Purification and
Heavenly Grace are very useful against Arctic Burn and Splinter Blast as well.
Death Prophet
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Omniknight
* Exorcism's damage is blocked by Guardian Angel.
Additional:
* Degen Aura reduces Death Prophet's movement speed, keeping her in range.
* Guardian Angel nullifies the physical damage from Exorcism.
Sand King
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Earth Spirit
* Boulder Smash will push Sand King out of Sand Storm to reveal his position or an activated Epicenter off of Earth Spirit's allies, potentially wasting his combo
* Rolling Boulder and
Geomagnetic Grip allow Earth Spirit to easily stun and silence Sand King and interrupt the channeling of Epicenter, completely ruining his initiation.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Omniknight
* Guardian Angel completely negates all physical damage, including Omnislash.
Additional:
* Omnislash is blocked by Guardian Angel.
Razor
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Earth Spirit
* Boulder Smash's and
Geomagnetic Grip's (upgraded with
Aghanim's Scepter) repositioning and disables make it very difficult for Razor to keep enemies within range of Static Link and Eye of the Storm.
Lina
[wiki] rating: -0.6 (winrate: 45% pickrate: 10%)Earth Spirit
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Magnus
[wiki] rating: -0.6 (winrate: 46% pickrate: 4%)Omniknight
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Earth Spirit
* Heroes that can gank Shadow Fiend in the early game: Earth Spirit,
Nyx Assassin,
Riki,
Spirit Breaker.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 15%)Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Additional:
* Purification easily catches Phantom Assassin when she jumps in to attack.
* Guardian Angel renders Phantom Assassin useless, as she depends entirely on physical attacks.
Mars
[wiki] rating: -0.6 (winrate: 48% pickrate: 15%)Omniknight
* Heroes that can save their allies can be a big problem for Mars: Dazzle,
Omniknight.
Dragon Knight
[wiki] rating: -0.6 (winrate: 48% pickrate: 3%)Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Earth Spirit
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Pangolier
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Earth Spirit
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Windranger
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Earth Spirit
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Necrophos
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Omniknight
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe: Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
Templar Assassin
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Earth Spirit
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Templar Assassin is dependant on Refraction in teamfights. Because Magnetize deals damage per second and Earth Spirit is even able to refresh the duration of his ultimate he is suitable for wasting Refraction and allowing his team to take her down.
Tidehunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Earth Spirit
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Bane
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Omniknight
* Heroes with dispels can dispel Bane's disables from their allies: Oracle,
Legion Commander,
Omniknight
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Shadow Shaman
[wiki] rating: -0.6 (winrate: 52% pickrate: 16%)Omniknight
* Omniknight can dispel Hex or Shackles with
Heavenly Grace. He can also heal teammates which you disabled. The same goes to
Abaddon's
Aphotic Shield .
Bounty Hunter
[wiki] rating: -0.6 (winrate: 54% pickrate: 9%)Omniknight
* Omniknight with
Heavenly Grace
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Kunkka
[wiki] rating: -0.4 (winrate: 44% pickrate: 4%)Earth Spirit
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Omniknight
* Guardian Angel makes allies immune to all physical damage, effectively causing Tidebringer to do no damage.
* Purification is a powerful, pure damaging heal that can save Omniknight's allies after Kunkka's large damage.
Ember Spirit
[wiki] rating: -0.4 (winrate: 46% pickrate: 9%)Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Omniknight
* The pure damage provided by Purification is a great addition for killing Ember Spirit, as well as a good way of saving teammates.
* Guardian Angel will temporarily save his allies from Sleight of Fist's physical damage, and Ember Spirit is not a hero that will get
Orchid Malevolence to counter it.
Legion Commander
[wiki] rating: -0.4 (winrate: 47% pickrate: 12%)Earth Spirit
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Omniknight
* Both Guardian Angel and Purification are perfect counters against Duel.
Additional:
* Purification prevents Legion Commander from killing her target, and will always hit her during Duels.
* Guardian Angel completely wastes Duel's duration, and can save an ally across the map when upgraded with
Aghanim's Scepter.
Disruptor
[wiki] rating: -0.4 (winrate: 49% pickrate: 9%)Omniknight
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor
Omniknight
* Purification allows Omniknight to keep a hero trapped in the Static Storm alive.
Bloodseeker
[wiki] rating: -0.4 (winrate: 51% pickrate: 4%)Earth Spirit
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Omniknight
* Guardian Angel's near invulnerability denies Bloodseeker the bonuses from Thirst, preventing him from gaining the upper hand in teamfights.
* Purification's pure damage makes it hard for Bloodseeker to pursue enemies, and prevents him from replenishing his health by finishing off enemies.
Sven
[wiki] rating: 0.0 (winrate: 43% pickrate: 1%)Omniknight
* Although Sven relies often on physical damage, a Aghanim's Shard-upgraded
Storm Hammer can dispel Guardian Angel with its wide radius.
Omniknight
* Purification can heal allies while dealing pure damage to Sven.
* Heavenly Grace can remove Storm Hammer's debuff immediately or make it a very mediocre stun.
* Guardian Angel negate's Sven's massive damage during God's Strength.
Slark
[wiki] rating: 0.0 (winrate: 47% pickrate: 13%)Earth Spirit
* Pounce's root prevents Earth Spirit from using Rolling Boulder to escape, making it easier for Slark to shut him down especially in the laning phase.
Omniknight
* Slark's dependence on Pounce and close range makes him very easy to hit with Purification.
* Slark's damage, even with a high count of Essence Shift, is easily negated by Omniknight's heals and Guardian Angel.
Shadow Demon
[wiki] rating: 0.0 (winrate: 48% pickrate: 2%)Omniknight
* Heroes that can purge buffs can dispel Guardian Angel: Invoker,
Shadow Demon,
Oracle.
Additional:
* Demonic Purge can dispel Guardian Angel on the key target during combat, allow your allies to finish them.
Omniknight
* Omniknight: An undispellable
Heavenly Grace can easily save a victim of Shadow Demon.
Invoker
[wiki] rating: 0.0 (winrate: 49% pickrate: 16%)Omniknight
* Tornado dispels Guardian Angel from multiple targets.
* Guardian Angel is generally useless against Invoker as he primarily relies on magical damage.
* EMP depletes Omniknight's already small mana pool.
* Invoker's many disables keep Omniknight's team occupied until Guardian Angel times out.
Earth Spirit
* Earth Spirit is a dangerous foe to encounter for Invoker in the early stages of the game. Since Invoker needs to gain levels as fast as possible and is not very strong in the early game, Earth Spirit can use his incredible early game power to gank Invoker and ruin his game plan.
* Earth Spirit combines stuns and silences with his spells and can apply them from a great distance. This is bad for Invoker as he is dependent on a smart usage of his spells with Invoke and Earth Spirit can disrupt his combos easily.
Monkey King
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Omniknight
* Jingu Mastery will still add stacks even through Guardian Angel.
* Monkey King can join a fight whenever he chooses to, meaning he can simply go directly onto Omniknight.
* During the laning phase, Jingu Mastery with Boundless Strike will kill off Omniknight, while Purification is weak.
* Heavenly Grace is useless against Monkey King's ultimate and Jingu Mastery bonuses.
Earth Spirit
* Boulder Smash can smash Monkey King out of the Wukong's Command radius.
* Rolling Boulder destroys trees and helps Earth Spirit close the gap between him and Monkey King.
Puck
[wiki] rating: 0.0 (winrate: 53% pickrate: 18%)Earth Spirit
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Omniknight
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Enigma
[wiki] rating: 0.0 (winrate: 55% pickrate: 6%)Omniknight
* Heroes under Guardian Angel can be still damaged from the pure damage of Black Hole and Midnight Pulse.
* Heavenly Grace will do nothing against Enigma except amplifying damage of the Midnight Pulse.
Earth Spirit
* Black Hole is a channeling ability and Earth Spirit has at least two possibilities which can interrupt these kind of spells. Enigma is exposed and cannot move while using Black Hole, thus making it easy for Earth Spirit to stop the feared ability with the huge range of Rolling Boulder and forcing Enigma to quickly rush a
Black King Bar to prevent this.
* Enigma is level dependant, squishy and relativly defenseless in the early game and therefore vulnerable to aggressive roam maneuvers in this stage of the game. Earth Spirit excels at ganking, shutting down a jungling or otherwise solo farming Enigma.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Omniknight
* Heroes that rely on slows or low-duration stuns have trouble catching Weaver:
Omniknight,
Lich.
Earth Spirit
* Heroes who can dodge Earth Spirit's abilities:
Ember Spirit,
Puck,
Weaver