Broodmother
[wiki] rating: 2.0 (winrate: 55% pickrate: 2%)Nyx Assassin
[wiki] rating: 1.6 (winrate: 54% pickrate: 13%)Phantom Assassin
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Silencer
* Silencer is rather squishy and has poor mobility without items, making him an easy target for Nyx.
* Mana Burn will deal increasing damage for each 2 points of intelligence Silencer has stolen, turning Silencer's intelligence steal against him.
Bane
[wiki] rating: 1.6 (winrate: 52% pickrate: 5%)Silencer
* Heroes that can disable or silence Silencer for a long time, such as Bane and
Legion Commander, can lock down Silencer while their allies put him down.
Phantom Assassin
* Enfeeble greatly reduces Phantom Assassin's burst damage.
* Nightmare and Fiend's Grip can ground Phantom Assassin, who normally blinks around with Phantom Strike, and stop her from outputting damage, even with Black King Bar.
* Phantom Assassin's low health pool early on makes her susceptible to Brain Sap and Fiend's Grip's heavy nuke damage.
Additional:
* Enfeeble greatly reduces Phantom Assassin's damage output, crippling her damage with Coup de Grace.
* Brain Sap's deals high magical damage against Phantom Assassin in the early game. When upgraded with
Aghanim's Scepter, it can pierce spell immunity.
* Fiend's Grip can disable Phantom Assassin, even through spell immunity.
Chaos Knight
[wiki] rating: 1.6 (winrate: 51% pickrate: 4%)Phantom Assassin
* Heroes with illusions and summons can be hard for Phantom Assassin to deal with, as she lacks any AoE abilities to deal with them: Broodmother,
Phantom Lancer,
Chaos Knight.
Silencer
* Casting Phantasm before a fight minimizes the disruption from Global Silence.
* Because Chaos Knight generally relies on attack damage, Silencer's spells won't be as effective against him.
Dragon Knight
[wiki] rating: 1.6 (winrate: 51% pickrate: 2%)Phantom Assassin
* Heroes that rely on physical damage are ineffective against Dragon Knight due to his high armor: Phantom Assassin,
Bloodseeker,
Lifestealer,
Troll Warlord
Additional:
* High armor thanks to Dragon Blood makes it difficult for Phantom Assassin to burst down Dragon Knight, as she deals 100% physical damage.
* Dragon Tail stuns Phantom Assassin as soon as she initiates, preventing her from gaining bonus attack speed.
* Dragon Knight is one of the few heroes who can safely solo lane against Phantom Assassin alongside a support.
Silencer
* If Silencer can't prevent Dragon Knight from using Elder Dragon Form, Silencer's spells aren't going to be that effective against him, as Dragon Knight relies on right-clicks and not spells.
* Dragon Blood's armor bonus and health regeneration allows Dragon Knight to stay in the lane against Glaives of Wisdom.
* Dragon Knight often builds Black King Bar, allowing him to remove Global Silence before engaging.
Phantom Lancer
[wiki] rating: 1.6 (winrate: 49% pickrate: 7%)Silencer
* Due to Phantom Rush and
Juxtapose being passives and not affected by silence, a Phantom Lancer with a
Diffusal Blade can easily kill Silencer.
Phantom Assassin
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Slark
[wiki] rating: 1.4 (winrate: 48% pickrate: 13%)Phantom Assassin
* Slark's Pounce allows him to close the gap on Phantom Assassin and prevent her from escaping with Phantom Strike.
* As a hero who always goes for the Silver Edge and
Abyssal Blade Slark can use it to disable Phantom Assassin and her
Blur and
Coup de Grace, drastically reducing her damage output and ability to evade attacks, and also preventing her from acting.
* Phantom Assassin's Coup de Grace requires Random Number Generation in order to proc, which gives Slark more than enough time to escape and recover himself.
Silencer
* Slark's Dark Pact allows him to dispel Silencer's debuffs.
* Against a carry Silencer, Essence Shift will lower damage from both Glaives of Wisdom and his basic attack.
Silencer
* Heroes with silencing abilities can be particularly deadly when Slark is trying to escape: Silencer,
Death Prophet,
Puck,
Doom
Templar Assassin
[wiki] rating: 1.2 (winrate: 50% pickrate: 5%)Silencer
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Phantom Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Razor
[wiki] rating: 1.0 (winrate: 54% pickrate: 2%)Phantom Assassin
* Static Link can lower the damage output from Coup de Grace procs, hindering Phantom Assassin's main source of damage.
* Eye of the Storm strikes cannot be evaded by Blur.
* Both Static Link and Eye of the Storm pierces spell immunity, as Phantom Assassin is often reliant on Black King Bar.
Additional:
* Static Link greatly lowers the damage output from Coup de Grace, hindering Phantom Assassin's main source of scaling.
* Eye of the Storm strikes cannot be evaded by Blur.
Treant Protector
[wiki] rating: 1.0 (winrate: 52% pickrate: 6%)Phantom Assassin
* Overgrowth prevents Phantom Assassin from using Blink Strike even through her spell immunity.
* Living Armor reduces Phantom Assassin's physical damage whenever she attempts to gank an allied hero.
Troll Warlord
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Phantom Assassin
* Troll Warlord can build a Silver Edge or a
Monkey King Bar to completely ignore
Blur.
* Whirling Axes (Melee) provides a 60% miss chance, making a Coup de Grace critical strike very hard to land.
* Battle Trance negates Coup de Grace, preventing Troll Warlord from dying to her critical hits.
Additional:
* Whirling Axes (Melee) makes it hard to land a Coup de Grace.
* Troll Warlord often buys Silver Edge and Monkey King Bar, the items that greatly counters Phantom Assassin.
* Battle Trance completely negates Phantom Assassin's large damage output, preventing Troll Warlord from dying easily. The lifesteal also allows Troll Warlord to restore much of his health.
Centaur Warrunner
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Phantom Assassin
* Retaliate deals damage to Phantom Assassin for every attack and Stifling Dagger thrown at Centaur.
* Blur cannot evade Double Edge.
Additional:
* Retaliate turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate Black King Bar and might be burst down with the help of his
Double Edge.
* Stampede can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an
Aghanim's Scepter, he can prevent a low-health ally from being killed in one crit.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Phantom Assassin
* Phantom Strike's extra attack speed causes Phantom Assassin to proc Counter Helix more often. Using it on Axe also makes Phantom Assassin an easy target for a counter-initiation with Berserker's Call and
Blade Mail.
* Most of Axe's abilities pierce Black King Bar, allowing him to lock down Phantom Assassin at any time.
* Berserker's Call greatly reduces Phantom Assassin's ability to crit hard against Axe, and may cause her to kill herself when used with Blade Mail.
Additional:
* Jumping in with Phantom Strike makes Phantom Assassin an exceptionally easy target for Berserker's Call.
* The bonus attack speed from Phantom Strike also means that Phantom Assassin will proc Counter Helix numerous times.
* Black King Bar is generally useless against Axe's abilities and item build, as Black King Bar doesn't prevent Axe from finishing Phantom Assassin off with
Culling Blade. It also doesn't work against Berserker's Call and Counter Helix.
* Blade Mail is an item that Axe purchases every game, and it can be used to turn Phantom Assassin's critical strikes against herself. The situation becomes even worse if she's affected by Berserker's Call, as she has no way to stop attacking.
Hoodwink
[wiki] rating: 1.0 (winrate: 49% pickrate: 19%)Phantom Assassin
* Sharpshooter breaks Blur and Coup de Grace especially with the level 25 talent.
* Because Phantom Assassin is often reliant on critical strikes, Hoodwink can have enough time to simply move near a tree and escape.
Viper
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Silencer
* Heroes with damage-increasing passive abilities, such as Viper and
Riki, will usually kill Silencer in a short time before he even has time to set up his abilities.
Phantom Assassin
* Nethertoxin breaks Phantom Assassin's passive skills.
* Viper Strike goes through
Black King Bar.
Phantom Assassin
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Mars
[wiki] rating: 1.0 (winrate: 47% pickrate: 16%)Phantom Assassin
* Phantom Assassin's high physical damage is greatly reduced by Bulwark.
* God's Rebuke has true strike, ignoring the evasion from Blur.
Spectre
[wiki] rating: 1.0 (winrate: 46% pickrate: 6%)Phantom Assassin
* Black King Bar is useless, since all of the Spectre's abilities go through spell immunity,
* Phantom Assassin's Blur cannot evade Desolate because its damage is a separate damage instance and is applied before the attack hits.
* Spectre's high durability provided by Dispersion and damage block items makes her one of the hardest carries to take down.
Additional:
* Dispersion makes it hard for Phantom Assassin to burst down Spectre while also reflecting back Phantom Assassin's high burst damage against herself.
* Desolate ignores the evasion from Blur.
* Black King Bar is useless against Spectre as all of her skills pierce spell immunity.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 6%)Phantom Assassin
* Heroes with single-target abilities will be overwhelmed by Lycan and his summons: Wraith King,
Bane,
Phantom Assassin.
Silencer
* Shapeshift is useful for killing or escaping Silencer.
* Summon Wolves, and later
Necronomicon units, can be used to hunt a badly wounded Silencer down - even when Lycan himself can't fight.
Phantom Assassin
* Blur is a real problem for Lycan, while she deals critical hits.
Beastmaster
[wiki] rating: 0.6 (winrate: 55% pickrate: 4%)Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Wraith King
[wiki] rating: 0.6 (winrate: 53% pickrate: 20%)Silencer
* Heroes who rely on passive abilities and attacks, such as Drow Ranger,
Wraith King, and
Lone Druid, can render Silencer useless. In addition, he doesn't like going for neither break nor disarm items.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Phantom Assassin
* Many physical-only single-target heroes like Lifestealer,
Sven,
Wraith King,
Phantom Assassin etc.
Arc Warden
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Silencer
* Ranged heroes will have a hard time hitting enemies inside Magnetic Field: Silencer,
Viper.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Phantom Assassin
* Heroes that rely on escapes to stay alive can be caught and locked down for a long time: Queen of Pain,
Phantom Assassin
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Silencer
* Fortune's End can nullify Arcane Curse,
Last Word, and
Global Silence, if cast at the right time with the right targets.
* Fate's Edict can prevent Silencer from attacking, which he relies on with Glaives of Wisdom, for a lot of his damage.
Phantom Assassin
* Fate's Edict cripples many heroes who rely on attacks, such as Phantom Assassin,
Sven, or
Enchantress, without a dispel or a
Black King Bar.
Silencer
* Oracle's reliance on spamming his spells can be easily hindered by Silencer's Arcane Curse.
* Last Word and Global Silence negates Oracle's attempt to save his allies with his spells.
* Fate's Edict is useless against Glaives of Wisdom's pure damage.
Death Prophet
[wiki] rating: 0.6 (winrate: 50% pickrate: 2%)Phantom Assassin
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Brewmaster
[wiki] rating: 0.6 (winrate: 49% pickrate: 2%)Phantom Assassin
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Legion Commander
[wiki] rating: 0.6 (winrate: 48% pickrate: 13%)Silencer
* Heroes that can disable or silence Silencer for a long time, such as Bane and
Legion Commander, can lock down Silencer while their allies put him down.
Gyrocopter
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Phantom Assassin
* Heroes with magical burst damage can often kill Phantom Assassin before she gets to do much: Necrophos,
Nyx Assassin,
Gyrocopter.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 47% pickrate: 7%)Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Pudge
[wiki] rating: 0.6 (winrate: 47% pickrate: 21%)Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Terrorblade
[wiki] rating: 0.6 (winrate: 46% pickrate: 5%)Phantom Assassin
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Doom
[wiki] rating: 0.6 (winrate: 44% pickrate: 3%)Phantom Assassin
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Windranger
[wiki] rating: 0.4 (winrate: 50% pickrate: 16%)Phantom Assassin
* Phantom Assassin's Blur will be useless if Windranger managed to get
Monkey King Bar or
Bloodthorn, and other than Stifling Dagger, Phantom Assassin has no abilities that can bypass Windrun.
* Focus Fire can still deal considerable damage despite Blur's evasion due to the increased attack speed.
Silencer
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Additional:
* Silencer's abilities hamper Windranger's effectiveness in battle, preventing her from comboing abilities and escaping using Windrun.
Ursa
[wiki] rating: 0.4 (winrate: 49% pickrate: 13%)Silencer
* Silencer relies on preventing enemies from using abilities in teamfights with Arcane Curse, Last Word, and Global Silence. However, they are ineffective against Ursa since he relies more on items and attacks than abilities.
* Enrage reduces all damage taken, even Glaives of Wisdom's pure damage.
Phantom Assassin
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Lion
[wiki] rating: 0.4 (winrate: 49% pickrate: 16%)Phantom Assassin
* Despite her high mobility, Hex or Earth Spike can lock Phantom Assassin down and make her vulnerable.
* Although she has high evasion through Blur, Phantom Assassin has a rather low health pool, making her weak to Lion's magical burst.
Additional:
* Hex and
Earth Spike's fast cast animations easily catches Phantom Assassin when she jumps in to attack.
* Finger of Death often ends Phantom Assassin before she can do anything in the early to mid game.
Silencer
* Lion is extremely dependent on his abilities. Silences like Silencer's
Last Word, magic resistance like
Oracle's
Fate's Edict, and dispels like
Legion Commander's
Press the Attack all make his abilities less effective.
Morphling
[wiki] rating: 0.4 (winrate: 47% pickrate: 12%)Phantom Assassin
* Morphling's naturally high armor thanks to his high agility makes it hard for Phantom Assassin to take him down with Coup de Grace.
* Phantom Assassin is vulnerable to magical damage, falling easily to Adaptive Strike + Ethereal Blade combo.
Additional:
* Morphling's high armor serves as a direct counter to Phantom Assassin, causing her attacks to do far less damage. She is also very vulnerable to burst damage, and can be brought down quickly using his Ethereal Blade and
Adaptive Strike combo.
Silencer
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Shadow Fiend
[wiki] rating: 0.4 (winrate: 46% pickrate: 18%)Silencer
* Shadow Fiend is mostly played as right-click carry and natural Black King Bar carrier, making Silencer's spells very ineffective against him.
Phantom Assassin
* Heroes who lack escape mechanisms or disables are all easy targets for Phantom Assassin if they are not careful. Look for Luna,
Venomancer and
Shadow Fiend and try to catch them off guard.
Dazzle
[wiki] rating: -2.0 (winrate: 48% pickrate: 6%)Silencer
* A well-timed Global Silence prevents Dazzle from saving allies with Shallow Grave or Shadow Wave. Items that could dispel the silence are expensive, and difficult for Dazzle to farm from a support role.
* Arcane Curse and
Last Word cause long damage over time, which may outlast Shallow Grave.
Phantom Assassin
* Dazzle's lack of a true disable makes him a relatively vulnerable target for Phantom Assassin.
* Coup de Grace will often kill Dazzle's teammates before he has a chance to use Shallow Grave.
Witch Doctor
[wiki] rating: -1.6 (winrate: 47% pickrate: 13%)Phantom Assassin
* Death Ward's first target (before it bounces) can evade it, therefore Windranger and
Phantom Assassin are poor choices to use it on.
* However, once the first hit landed, the bounces can no longer miss. Don't forget to manually aim for a target with no evasion !
Silencer
* Like any hero with a channeled spell, Last Word is a counter to it.
* Global Silence goes through spell immunity and prevents Witch Doctor from casting his spells.
Anti-Mage
[wiki] rating: -1.6 (winrate: 48% pickrate: 14%)Phantom Assassin
* Anti-Mage can easily withstand heavy magical burst due to Counterspell, but he is still somewhat vulnerable to physical damage. Phantom Assassin's burst physical damage can destroy Anti-Mage while
Blink is on cooldown or while he is stunned or hexed.
* Blur makes Anti-Mage unable to deal significant damage to her.
* Phantom Assassin has an abysmal mana pool and intelligence gain, making Mana Break and
Mana Void deal minimal damage.
Silencer
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Jakiro
[wiki] rating: -1.6 (winrate: 50% pickrate: 11%)Silencer
* Silencer's Last Word and
Global Silence prevents Jakiro from casting any spell.
* A carry Silencer can easily take down a support Jakiro with his Glaives of Wisdom.
Phantom Assassin
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Dark Willow
[wiki] rating: -1.6 (winrate: 52% pickrate: 6%)Phantom Assassin
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Silencer
* Last Word and
Arcane Curse have the range to hit Dark Willow beyond Bramble Maze.
* Global Silence renders Dark Willow useless in teamfights.
Ancient Apparition
[wiki] rating: -1.2 (winrate: 52% pickrate: 9%)Phantom Assassin
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Silencer
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Kunkka
[wiki] rating: -1.0 (winrate: 45% pickrate: 4%)Silencer
* Kunkka relies on his powerful AOE spells to turn the tides of teamfights. He cannot use them while silenced.
* Last Word can mess up Kunkka's ability synergy, silencing him in the middle of his strong combo.
* Global Silence can disable Kunkka's spell casting from anywhere on the map, even if Kunkka is spell immune at the time.
Bristleback
[wiki] rating: -1.0 (winrate: 45% pickrate: 8%)Silencer
* Arcane Curse stacks every time Bristleback uses an ability, forcing him to stop spamming his abilities, or take heavy health degeneration.
* Glaives of Wisdom steals intelligence both permanently and temporarily, causing mana issues for Bristleback .
* Last Word and
Global Silence stops Bristleback from using his abilities altogether.
Additional:
* Bristleback will not be able to cast Viscous Nasal Goo or
Quill Spray while silenced, effectively blocking a major part of the hero's damage and preventing
Warpath charges from stacking.
* Arcane Curse slows Bristleback down and lasts longer the more abilities he uses. On the other hand, if he doesn't use any abilitiess, he will begin to lose Warpath charges.
Medusa
[wiki] rating: -1.0 (winrate: 45% pickrate: 2%)Silencer
* Silencer burns easily through her effective hp from Mana Shield, by taking away her int.
* Arcane Curse punishes her repeatedly casting
Mystic Snake to keep her mana pool high. Can force her to use
Manta Style before he has cast
Global Silence and
Medusa usually does not want to build
Black King Bar.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Phantom Assassin
* Nature's Prophet's low mobility and health pool allows Phantom Assassin to destroy him in the early game.
* Phantom Strike allows Phantom Assassin to jump in and out of Sprout, provided she has vision.
Snapfire
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Silencer
* Global Silence stops Snapfire's
Mortimer Kisses.
* Last Word can prevent Snapfire from casting additional spells.
Ember Spirit
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Silencer
* Global Silence and
Last Word can prevent Ember Spirit from casting Activate Fire Remnant to escape.
* Glaives of Wisdom also provide high pure damage that is not negated by Flame Guard.
* Arcane Curse is also a potent harassing tool in the laning stage as its cooldown is lower than Flame Guard's.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 17%)Silencer
* While many of Silencer's spells are a great steal for Rubick, Silencer effectively neuters Rubick's excellent counter-initiation potential thanks to Global Silence.
* Rubick's relatively low intelligence for such a heavy caster means that losing Intelligence to Intelligence Steal will make your mana pool even smaller.
Lina
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Phantom Assassin
* Heroes with low health or rely on evasion can easily be bursted down, like Phantom Assassin or
Terrorblade.
Additional:
* Light Strike Array catches Phantom Assassin when she jumps in.
* Laguna Blade kills Phantom Assassin's abysmal health before she can do anything in early to mid game and also pierces her spell immunity with an
Aghanim's Scepter.
Silencer
* Arcane Curse discourages Lina from using her abilities, preventing her from building up Fiery Soul stacks.
* Last Word and
Global Silence are great against Lina for the same reason, as well as interrupting her combos and preventing her from casting spells.
Phantom Assassin
* Fragile support heroes are all ideal targets for the Phantom Assassin. Heroes such as Lina and
Witch Doctor are all prime targets that may not be able to react quickly and fight back due to Phantom Assassin's sudden appearance.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 10%)Silencer
* Arcane Curse punishes Grimstroke for spamming Stroke of Fate.
* Global Silence takes Grimstroke out of team fights entirely.
Io
[wiki] rating: -1.0 (winrate: 47% pickrate: 4%)Phantom Assassin
* Phantom Strike allows Phantom Assassin jump directly to Io.
* Coup de Grace makes short work of Io's low health and armor.
Undying
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Silencer
* Arcane Curse can effectively discourage Undying from casting his spammable abilities in a team fight, as Undying will have to suffer more damage and the slow due to the penalty duration of Arcane Curse.
* Last Word and
Global Silence are able to silence Undying for up to 6 seconds, preventing Undying from gaining strength and healing his ally or himself.
Zeus
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Silencer
* Silencer's Global Silence will render Zeus useless for 6 seconds in a team fight.
* Arcane Curse will punish Zeus for casting spells, which can cause continuous damage to him should he continue to cast spells.
* Last Word can silence Zeus and prevent him from spamming his spells.
* Silencer often builds Orchid Malevolence (or
Bloodthorn) which can be used on spell casters like Zeus, forcing him to invest in a
Linken's Sphere.
Additional:
* Zeus' main source of damage is his low cooldown, high damage spells - meaning Last Word and Global Silence will pretty much take him out of the game for the duration.
* Zeus likes to spam his abilities, which makes him vulnerable to Arcane Curse.
* If Zeus dies near Silencer, he will lose intelligence, reducing his mana pool, mana regen and attack damage. Furthermore, if the game is long and Zeus dies often, the intelligence losses will also reduce his spell damage.
Lich
[wiki] rating: -1.0 (winrate: 49% pickrate: 12%)Phantom Assassin
* Phantom Assassin can easily escape Lich's slows with Phantom Strike.
* Phantom Assassin's Coup De Grace can be used to burst down the squishy Lich.
Invoker
[wiki] rating: -1.0 (winrate: 50% pickrate: 17%)Silencer
* Invoker is heavily dependent on his spells, making him useless during Global Silence, as well as interrupting Invoker during his combo.
* Arcane Curse is particularly deadly, because Invoker will continuously lose health if he keeps invoking and casting new spells.
* Last Word will silence Invoker when he casts Invoke, interrupting his combo.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Phantom Assassin
* Though certainly not a "hard counter", Crystal Maiden's skillset (magical damage nukes) does pose a substantial threat to Phantom Assassin through the mid game, especially if followed up with engagement by her team.
* A quick use of Freezing Field directly after Phantom Strike can leave Phantom Assassin trapped inside the area of effect, capitalizing on Phantom Assassin's relatively low HP pool when she is not protected by
Blur.
* If Phantom Assassin chooses not to buy a Black King Bar relatively early, the attack slow from Freezing Field can greatly hinder the proc chance of
Coup de Grace in a teamfight.
* However, Phantom Assassin's massive damage, and her tendency to build both Black King Bar and
Skull Basher makes her a formidable foe the later the game goes, and fighting her without a team is almost never a good choice.
Silencer
* Crystal Maiden is squishy, is heavily spell reliant, has low base Intelligence, and is naturally slow, making her an ideal target for Silencer
* Crystal Maiden's Freezing Field has a similar cooldown to Global Silence, therefore, Freezing Field can almost always be canceled to ruin aggressive Crystal Maiden initiations.
Phantom Assassin
* Crystal Maiden's low health pool and slow movement speed make her a tempting and easy target.
* However, it may be wise to build Black King Bar first before attempting to fight her alone, as she can disable you and retaliate with
Freezing Field.
Storm Spirit
[wiki] rating: -1.0 (winrate: 50% pickrate: 10%)Silencer
* Silencer's Intelligence Steal can reduce Storm Spirit's damage output if he gets some kills on laning phase.
* Last Word and
Global Silence will make Storm Spirit an easy target.
* Global Silence can be used to block Storm Spirit from connecting abilities after a Ball Lightning on his targets.
Warlock
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Silencer
* Because Warlock's abilities are all active abilities, Silencer can make his impact minimal.
* Arcane Curse prevents Warlock from using his abilities without taking 56/84/112/140 damage, and slowed by 9%/12%/15%/18%.
* Last Word can prevent Warlock from casting his combo.
* Global Silence can nullify Warlock's impact in fights and prevent him from getting any spells off.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 44% pickrate: 5%)Phantom Assassin
* Heroes with teleports to escape Will-O-Wisp: Phantom Assassin,
Puck,
Queen of Pain,
Storm Spirit
Queen of Pain
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Silencer
* Basically, Heroes that heavily rely on abilities for damage or escape, such as Queen of Pain and
Storm Spirit.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Silencer
* In general, heroes such as Lion,
Silencer,
Skywrath Mage,
Sven,
Ogre Magi and others with reliable disables are crucial to killing Techies before they can suicide.
Earthshaker
[wiki] rating: -0.6 (winrate: 48% pickrate: 10%)Silencer
* Silencer's
Global Silence and
Doom's
Doom makes Earthshaker temporarily useless.
Luna
[wiki] rating: -0.6 (winrate: 49% pickrate: 4%)Phantom Assassin
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Huskar
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Silencer
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Silencer
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Phantom Assassin
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Weaver
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Silencer
* Silences and other types of lockdown that prevent Weaver from using his spells: Silencer,
Riki,
Lion,
Legion Commander,
Shadow Shaman,
Bane.
Naga Siren
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Phantom Assassin
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Venomancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Phantom Assassin
* Heroes who lack escape mechanisms or disables are all easy targets for Phantom Assassin if they are not careful. Look for Luna,
Venomancer and
Shadow Fiend and try to catch them off guard.
Shadow Shaman
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Silencer
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Abaddon
[wiki] rating: -0.6 (winrate: 52% pickrate: 3%)Silencer
* Heroes that have long silences, such as Night Stalker and
Silencer, will prevent Abaddon from saving his allies effectively and disable the active component of Borrowed Time.
Shadow Demon
[wiki] rating: -0.4 (winrate: 47% pickrate: 3%)Phantom Assassin
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Silencer
* Shadow Demon's main source of damage is his low cooldown, high damage spells - meaning Last Word and Global Silence will pretty much take him out of the game for the duration.
* Shadow Demon likes to spam his abilities, which makes him vulnerable to Arcane Curse.
* If Shadow Demon dies near Silencer, he will lose intelligence, reducing his mana pool, mana regen and attack damage. Furthermore, if the game is long and Shadow Demon dies often, the intelligence losses will also reduce his spell damage.
Meepo
[wiki] rating: -0.4 (winrate: 47% pickrate: 1%)Phantom Assassin
* Heroes with high mobility can be prevented from using it to their advantage with Earthbind, even if they pack a dangerous arsenal: Earth Spirit,
Ember Spirit,
Storm Spirit,
Nature's Prophet,
Phantom Assassin,
Riki,
Anti-Mage,
Weaver.
* See items and abilities disabled by roots
Phantom Assassin
* Phantom Strike allows Phantom Assassin to jump on his clones.
* Meepo's low health pool can burst down by Coup de Grace critical strike.
Tinker
[wiki] rating: -0.4 (winrate: 49% pickrate: 8%)Phantom Assassin
* Heroes who rely on physical damage will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Additional:
* The blind from Laser can render Phantom Assassin useless if she is not protected by
Black King Bar.
* Tinker is a natural Scythe of Vyse carrier and can permanently disable Phantom Assassin, not giving her chance to activate
Black King Bar if she has it.
Silencer
* As Tinker relies heavily on his spells to be effective, Last Word and
Global Silence will render him largely useless.
* Arcane Curse effectively prevents Tinker from casting spells during its duration, as he will otherwise suffer heavy damage.
* Glaives of Wisdom deal pure damage, which make quick work of fragile heroes like Tinker.
Additional:
* Silencer can stop Rearm, preventing Tinker from spamming his abilities/items or escaping.
Necrophos
[wiki] rating: -0.4 (winrate: 49% pickrate: 4%)Phantom Assassin
* Heroes with magical burst damage can often kill Phantom Assassin before she gets to do much: Necrophos,
Nyx Assassin,
Gyrocopter.
Silencer
* Arcane Curse punishes Necrophos if tries to spam Death Pulse, increasing the duration of the slow and damage taken over time.
* Last Word heavily damages Necrophos and also silence him for a lenghty duration.
* Glaives of Wisdom will reduce temporarily Necrophos intelligence on each hit dealing hindering his ability to spam Death Pulse, also reducing his attack damage and mana pool; dealing increasing amounts of phisical and pure damage each time. Silencer will permanently steal Necrophos intelligence if killed by him or dies nears him.
* Global Silence turns Necrophos almost useless for a long time, allowing your team to easily dispatch him, since he heavily relies on his spells to survive.
Omniknight
[wiki] rating: -0.4 (winrate: 49% pickrate: 2%)Phantom Assassin
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Additional:
* Purification easily catches Phantom Assassin when she jumps in to attack.
* Guardian Angel renders Phantom Assassin useless, as she depends entirely on physical attacks.
Silencer
* Global Silence takes Omniknight out of the fight completely.
* Glaives of Wisdom are a great harass vs Omniknight during the laning stages of the game, since it doesn't aggro creeps & ignores his high base armor. It deals pure damage, which means it can also go through Guardian Angel.
* Silencer's intelligence steal can also cause Omniknight to falter in the early phases as it reduces his ability to use his spells.
Outworld Destroyer
[wiki] rating: -0.4 (winrate: 50% pickrate: 6%)Phantom Assassin
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Silencer
* Silencer's intelligence steal will heavily reduce Outworld Destroyer's damage output, if Outworld Destroyer dies a lot near/to Silencer.
* Global Silence and Last Words will render Outworld Destroyer helpless unless he has dispelling item/ally.
Additional:
* Silencer's Intelligence Steal will heavily reduce Outworld Devourer's damage output, particularly from Sanity's Eclipse.
* Last Word and
Global Silence will take Outworld Devourer out of the fight unless he has built Black King Bar.
Pugna
[wiki] rating: -0.4 (winrate: 51% pickrate: 4%)Phantom Assassin
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Silencer
* Pugna is very reliant on his abilities for damage. (Just be careful around the Nether Ward)
Enigma
[wiki] rating: -0.4 (winrate: 53% pickrate: 4%)Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Silencer
* Silencer can easily ruin Enigma's initiation, as Global Silence cancels Black Hole, even through
Black King Bar and
Linken's Sphere.
Additional:
* Last Word can be cast from a long range to prevent Enigma's potential initiation.
* Global Silence can interrupt Enigma's Black Hole channeling through Black King Bar and Linken's Sphere.
Riki
[wiki] rating: -0.4 (winrate: 53% pickrate: 12%)Silencer
* Heroes with damage-increasing passive abilities, such as Viper and
Riki, will usually kill Silencer in a short time before he even has time to set up his abilities.
Phantom Assassin
* Blink Strike does not grant Riki a mobility advantage over Phantom Assassin, as her Phantom Strike serves the same purpose, but with a higher range.
* A Carry Riki usually has a hard time dealing with Blur, as a Monkey King Bar or
Bloodthorn are unfavourable item picks for him (or, even more unlikely, a
Silver Edge).
* A Black King Bar is a very common pick for Phantom Assassin, fully countering
Smoke Screen and
Diffusal Blade while activated.
Skywrath Mage
[wiki] rating: -0.2 (winrate: 50% pickrate: 6%)Phantom Assassin
* Arcane Bolt's long range and low cooldowns allows Skywrath Mage to severely harass Phantom Assassin in lane.
* Ancient Seal prevents Phantom Assassin from escaping or engaging with Phantom Strike.
* Mystic Flare's heavy magical damage nukes Phantom Assassin down quickly during the early to mid game.
Phantom Assassin
* Skywrath's pitiful defences also make him easy meat to heroes with high physical burst like Juggernaut or
Phantom Assassin, the latter occasionally downing a support Skywrath in a single
Stifling Dagger.
Silencer
* Heroes with silence such as Riki,
Silencer, or
Night Stalker prevents Skywrath Mage from using his spells.
Tiny
[wiki] rating: 0.0 (winrate: 45% pickrate: 7%)Phantom Assassin
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Phantom Assassin
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Sniper
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Silencer
* Sniper is a pure right click carry with a very long range, making it hard for Silencer to cast any of his skills on him in lane. During team-fights, Global Silence has little impact on Sniper.
Additional:
* Due to Sniper having a such a long range, he will rarely get hit by any of Silencer's spells.
* Global Silence will not hinder Sniper much as other heroes since most of his damage output comes from his attacks.
Phantom Assassin
* Phantom Strike allows her to jump on Sniper with increased attack speed.
* Coup de Grace and
Desolator shreds Sniper's low health and armor.
* Blur can be activated to get within Phantom Strike's range, surprising Sniper before he has a chance to react. Its passive also reduces Sniper's overall effectiveness against Phantom Assassin, provided he hasn't purchased a
Monkey King Bar.
Additional:
* Sniper's lack of mobility and reliance on attack range makes him an easy target for Phantom Assassin to jump on.
Disruptor
[wiki] rating: 0.0 (winrate: 49% pickrate: 8%)Phantom Assassin
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Silencer
* Heroes with silences : Bloodseeker,
Riki,
Silencer.
Drow Ranger
[wiki] rating: 0.0 (winrate: 50% pickrate: 8%)Silencer
* Heroes who rely on passive abilities and attacks, such as Drow Ranger,
Wraith King, and
Lone Druid, can render Silencer useless. In addition, he doesn't like going for neither break nor disarm items.
Phantom Assassin
* Generally, heroes that can close the gap on Drow Ranger to cancel her Marksmanship such as Phantom Assassin,
Spirit Breaker, and
Tusk are effective at limiting her power and bursting her down.
Timbersaw
[wiki] rating: 0.0 (winrate: 50% pickrate: 7%)Phantom Assassin
* Reactive Armor helps Timbersaw sustain harassment from Stifling Dagger, as well as ganking attempts.
* Phantom Assassin is a hero with moderate HP pool, and usually appears in the front line of battle. Because Blur does nothing against spells, she is vulnerable to Timbersaw's skills.
* Timbersaw can easily escape from Phantom Assassin thanks to his Timber Chain.
Additional:
* Reactive Armor helps Timbersaw sustain harassment from Stifling Dagger.
* Phantom Assassin has a moderate health pool and usually appears in the front line of battle, making her vulnerable to Timbersaw's magic burst.
* Timbersaw can easily escape from Phantom Assassin thanks to his Timber Chain.
Silencer
* Arcane Curse deals repeated stacks of damage to Timbersaw because he relies on constantly using his abilities.
* Glaives of Wisdom deals pure damage and when cast manually, nearby creeps will not attack silencer, making it an effective harassment tool.
* Although Last Word takes a while to trigger, it will break Timbersaw's ability combo and can be used to silence him.
* Global Silence will silence Timberaw no matter where he is on the map. This can be used to help allies get a kill on him, or prevent Timbersaw from killing someone.
Additional:
* Timbersaw is heavily reliant on his abilities for damage and escape, allowing Silencer to effectively disable him and make him useless in both team fights and 1v1 scenarios.
Mirana
[wiki] rating: 0.0 (winrate: 50% pickrate: 16%)Phantom Assassin
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Silencer
* Heroes with silences and hard stuns such as Doom,
Silencer, and
Lion can keep Mirana from Leaping away.
Lone Druid
[wiki] rating: 0.0 (winrate: 51% pickrate: 2%)Silencer
* Silencer's disables are useless on Lone Druid since he is more reliant on physical attacks rather than spells.
Phantom Assassin
* Blur allows Phantom Assassin to escape from Lone Druid and the spirit bear. Additionally, it provides evasion which effectively reduce the damage output from the Spirit Bear and reduce the chances to root her, forcing him to invest in
Monkey King Bar
* At late game, Phantom Assassin out carry Lone Druid.
Phoenix
[wiki] rating: 0.0 (winrate: 51% pickrate: 10%)Phantom Assassin
* While her Phantom Strike does give limited extra attack speed, she cannot use the ability against the Phoenix Sun, and while her
Blur may protect her from attacks, Phoenix's strong magical DPS burns away her small health pool quickly, and the attack speed slow makes her unable to fight back (provided she has no source of spell immunity).
Additional:
* Fire Spirits applies a severe attack speed slow, severely hindering Phantom Assassin's damage output. While Phantom Strike may be able to slightly remedy the problem, Phoenix' magical and pure damage output completely ignore Blur's evasion, resulting in severe damage to her low health pool.
Silencer
* Silencer will most likely disrupt an initiation with his ultimate, Global Silence, prevent escape with his
Last Word, and if Phoenix happens to die to him (or near him) enough times, he would sap enough of Phoenix's much needed Intelligence to make him a stronger foe and Phoenix with less mana than it already had.
Sand King
[wiki] rating: 0.0 (winrate: 52% pickrate: 10%)Phantom Assassin
* Phantom Assassin relies on her Blur to stay alive, but is very vulnerable to Sand King's heavy magic damage.
* With Burrowstrike, Sand King can often catch Phantom Assassin before she can use her Black King Bar.
* Sand King can dodge Stifling Dagger with Sandstorm.
* Phantom Assassin has a hard time killing Sand King because of his high mobility.
Silencer
* Both Arcane Curse and
Last Word punishes casters with spammable spells such as Sand King.
* As a strength caster, Intelligence Steal reduces Sand King's mana pool even more.
* Global Silence silences Sand King, effectively reducing Sand King's initiation and counter-initiation potential. It can also interrupt channeling of Epicenter.
Clinkz
[wiki] rating: 0.0 (winrate: 52% pickrate: 5%)Phantom Assassin
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Phantom Assassin
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Puck
[wiki] rating: 0.0 (winrate: 52% pickrate: 15%)Phantom Assassin
* Puck relies mainly on magical burst damage, which Phantom Assassin is most vulnerable against.
* Phase Shift and
Illusory Orb disjoint Stifling Dagger, also allowing to kite Phantom Assassin.
* Dream Coil will stun Phantom Assassin if she uses Phantom Strike to blink away.
Silencer
* Generally strong against every spellcaster, Puck fully relies on their skill set and is barely a threat when silenced.
* Arcane Curse disables Blink Dagger for quite some time, and is also effective against Puck as he tend to use his spells a lot.
* Glaives of Wisdom can do a lot of damage against Puck due to Puck's low agility gain and armor.
* Last Word can prevent Puck from getting his full combo off, limiting his effectiveness in team fights or ganks.
* Global Silence can take Puck out of fights entirely.
Monkey King
[wiki] rating: 0.0 (winrate: 53% pickrate: 18%)Silencer
* Silencer's low mobility and lack of any stuns or roots makes him an easy target.
* Silence will not protect Silencer from Jingu Mastery's extra damage and lifesteal.
* Monkey King often buys Black King Bar, which can be used to negate silence debuff effects.
Phantom Assassin
* Blur makes it hard for Monkey King to stack Jingu Mastery.
* Phantom Strike allows Phantom Assassin to blink directly to Monkey King during Wukong's Command, bypassing all his clones.
* Coup de Grace's high damage can kill Monkey King quickly, thus ending Wukong's Command prematurely.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Silencer
* Broodmother relies less on abilities and more on right-clicks.
* Spiderlings can overwhelm Silencer, who has mediocre armor and no escape tool.
Phantom Assassin
* Phantom Assassin's single target abilities make her very helpless against swarms of spiderlings.
Spin Web to save herself.
Incapacitating Bite can cripple her due to being reliant on physical attacks and critical strikes.
Incapacitating Bite cripples her due to reliant on physical attacks.
* Because Phantom Assassin is always reliant on critical strikes, Broodmother will usually have enough time to use
* Aside from Spin Web,
Additional:
* Phantom Assassin's single target abilities make her very helpless against swarms of Spiderlings.
* Because Phantom Assassin is always reliant on critical strikes, Broodmother will usually have enough time to use Spin Web to save herself.
*