Razor
[wiki] rating: 2.0 (winrate: 55% pickrate: 4%)Sand King
[wiki] rating: 2.0 (winrate: 51% pickrate: 10%)Phantom Assassin
* Phantom Assassin relies on her Blur to stay alive, but is very vulnerable to Sand King's heavy magic damage.
* With Burrowstrike, Sand King can often catch Phantom Assassin before she can use her Black King Bar.
* Sand King can dodge Stifling Dagger with Sandstorm.
* Phantom Assassin has a hard time killing Sand King because of his high mobility.
Templar Assassin
* Sand King can quickly remove her Refraction with his Sand Storm.
* Once Refraction is down, she is very vulnerable to Epicenter's high magic damage.
Phoenix
[wiki] rating: 2.0 (winrate: 50% pickrate: 9%)Templar Assassin
* Icarus Dive allows Phoenix to shrug off the slow from her trap and make an easy escape from her ambush.
* As Templar Assassin relies on her quality-over-quantity bursting attacks to make quick work on fragile target, Fire Spirits' attack speed reduction can cripple her ability to deals any damage during combat. With the debuff applied in early-mid game, a Meld-breaking hit from her is significantly slowed to the point that her target can make a safe distance before she even landed the hit.
* Sun Ray has quick damage tick and will burn through her Refraction in no time.
* Supernova deals damage over time in an incredibly large area, and again with her quality-over-quantity style, she may not be able to attack quickly enough to break through the Phoenix Sun by herself. (not to mention the debuff from Fire Spirits) This can lead to a failed ganking attempt or even a turnaround.
Additional:
* Her Refraction charges can and will be easily burned away by Phoenix's damage over time abilities, and
Meld can't protect her from Phoenix's AoE abilities, even without detection.
Phantom Assassin
* While her Phantom Strike does give limited extra attack speed, she cannot use the ability against the Phoenix Sun, and while her
Blur may protect her from attacks, Phoenix's strong magical DPS burns away her small health pool quickly, and the attack speed slow makes her unable to fight back (provided she has no source of spell immunity).
Additional:
* Fire Spirits applies a severe attack speed slow, severely hindering Phantom Assassin's damage output. While Phantom Strike may be able to slightly remedy the problem, Phoenix' magical and pure damage output completely ignore Blur's evasion, resulting in severe damage to her low health pool.
Windranger
[wiki] rating: 2.0 (winrate: 50% pickrate: 16%)Templar Assassin
* Windranger's Focus Fire tears apart Templar Assassin's refraction very quickly and easily bursts her down due to her low health pool against Windranger's immense attack speed
* Templar Assassin's "Psionic Trap" doesn't slow down Windranger due to her skill Windrun
* Templar Assassin's high damage can also be easily evaded thanks to Windrun's 100% evasion
Phantom Assassin
* Phantom Assassin's Blur will be useless if Windranger managed to get
Monkey King Bar or
Bloodthorn, and other than Stifling Dagger, Phantom Assassin has no abilities that can bypass Windrun.
* Focus Fire can still deal considerable damage despite Blur's evasion due to the increased attack speed.
Beastmaster
[wiki] rating: 1.6 (winrate: 56% pickrate: 7%)Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Templar Assassin
* Attacks from Boars and the attack speed boost from Inner Beast will quickly wear down Refraction.
* True Sight provided by Level 3
Necronomicon can see Templar Assassin in
Meld.
Pugna
[wiki] rating: 1.6 (winrate: 53% pickrate: 4%)Phantom Assassin
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Templar Assassin
* Pugna's Decrepify can render Templar Assassin's physical attacks useless.
* Pugna can also cast Life Drain on Templar Assassin, burning her Refraction instances.
* On the other hand, Pugna generally has low health and armor. Use this to your advantage.
Phantom Lancer
[wiki] rating: 1.6 (winrate: 50% pickrate: 9%)Templar Assassin
* Phantom Lancer's illusions destroy Refraction charges very quickly.
Phantom Assassin
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Dragon Knight
[wiki] rating: 1.6 (winrate: 48% pickrate: 3%)Templar Assassin
* Despite the armor reduction from Meld, Templar Assassin's reliance on physical damage and medium attack speed is unlikely to harm Dragon Knight.
* Templar Assassin's Refraction charges also get quickly removed by the damage over time from Dragon Knight's ultimate.
Additional:
* The damage over time from Dragon Knight's Elder Dragon Form rapidly burns down Refraction, allowing him to attack her. Also,
Breathe Fire reduces Templar Assassin's damage and
Dragon Tail is a stun with a considerable duration, letting him and his team whittle her health down once her defenses wear off.
Phantom Assassin
* Heroes that rely on physical damage are ineffective against Dragon Knight due to his high armor: Phantom Assassin,
Bloodseeker,
Lifestealer,
Troll Warlord
Additional:
* High armor thanks to Dragon Blood makes it difficult for Phantom Assassin to burst down Dragon Knight, as she deals 100% physical damage.
* Dragon Tail stuns Phantom Assassin as soon as she initiates, preventing her from gaining bonus attack speed.
* Dragon Knight is one of the few heroes who can safely solo lane against Phantom Assassin alongside a support.
Brewmaster
[wiki] rating: 1.6 (winrate: 47% pickrate: 1%)Phantom Assassin
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Templar Assassin
* The three Primal Split brewlings all attacking Templar Assassin at once will remove her Refraction quickly, especially with Fire's Permanent Immolation.
* Templar Assassin has no way to stop Brewmaster from using Primal Split by herself, and may get unlucky and miss her Meld if trying to burst him during her ally's disable.
Slark
[wiki] rating: 1.6 (winrate: 47% pickrate: 13%)Phantom Assassin
* Slark's Pounce allows him to close the gap on Phantom Assassin and prevent her from escaping with Phantom Strike.
* As a hero who always goes for the Silver Edge and
Abyssal Blade Slark can use it to disable Phantom Assassin and her
Blur and
Coup de Grace, drastically reducing her damage output and ability to evade attacks, and also preventing her from acting.
* Phantom Assassin's Coup de Grace requires Random Number Generation in order to proc, which gives Slark more than enough time to escape and recover himself.
Templar Assassin
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Additional:
* Dark Pact rips through Refraction charges and still steals attributes during Refraction.
* Pounce and Dark Pact will still hit Templar Assassin while she is Melded. Since she cannot move, both abilities will be easy for Slark to land.
Pudge
[wiki] rating: 1.6 (winrate: 46% pickrate: 19%)Templar Assassin
* His Rot can force Templar Assassin out of her Meld and destroy all of her Refraction charges quickly, and her small health pool and meager defense make her very vulnerable to his
Meat Hook without Refraction.
Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Viper
[wiki] rating: 1.4 (winrate: 47% pickrate: 5%)Templar Assassin
* The damage over time from Viper's Poison Attack and
Viper Strike rapidly wear down Refraction charges, allowing Templar Assassin to be damaged. Additionally,
Corrosive Skin causes her attacks to apply damage over time on her as well.
* Nethertoxin is a big threat to Templar Assassin. Her initially low range making it very hard to deal against Nethertoxin in laning phase. At any stage of the game, a Nethertoxin can always force her to undo her Meld.
Additional:
* All of Viper's abilities quickly burn through Refraction charges.
* Templar Assassin's short range, aside from Psi Blades' spill damage, makes her vulnerable to Poison Attack harassment.
* Templar Assassin traditionally forgoes health and armor items for damage. Outside of Black King Bar, Viper will almost always be able to kill her when
Refraction is down.
Phantom Assassin
* Nethertoxin breaks Phantom Assassin's passive skills.
* Viper Strike goes through
Black King Bar.
Phantom Assassin
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Enigma
[wiki] rating: 1.2 (winrate: 55% pickrate: 6%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Spirit Breaker
[wiki] rating: 1.2 (winrate: 50% pickrate: 8%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Phantom Assassin
* Heroes that rely on escapes to stay alive can be caught and locked down for a long time: Queen of Pain,
Phantom Assassin
Chaos Knight
[wiki] rating: 1.2 (winrate: 49% pickrate: 3%)Templar Assassin
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Phantom Assassin
* Heroes with illusions and summons can be hard for Phantom Assassin to deal with, as she lacks any AoE abilities to deal with them: Broodmother,
Phantom Lancer,
Chaos Knight.
Terrorblade
[wiki] rating: 1.2 (winrate: 48% pickrate: 4%)Phantom Assassin
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Templar Assassin
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Gyrocopter
[wiki] rating: 1.2 (winrate: 47% pickrate: 2%)Phantom Assassin
* Heroes with magical burst damage can often kill Phantom Assassin before she gets to do much: Necrophos,
Nyx Assassin,
Gyrocopter.
Templar Assassin
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Broodmother
[wiki] rating: 1.0 (winrate: 56% pickrate: 2%)Phantom Assassin
* Phantom Assassin's single target abilities make her very helpless against swarms of spiderlings.
* Because Phantom Assassin is always reliant on critical strikes, Broodmother will usually have enough time to use Spin Web to save herself.
* Aside from Spin Web, Incapacitating Bite can cripple her due to being reliant on physical attacks and critical strikes.
Additional:
* Phantom Assassin's single target abilities make her very helpless against swarms of Spiderlings.
* Because Phantom Assassin is always reliant on critical strikes, Broodmother will usually have enough time to use Spin Web to save herself.
* Incapacitating Bite cripples her due to reliant on physical attacks.
Arc Warden
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Templar Assassin
* Arc Warden's Flux tears through Refraction charges almost instantly. Should he have a
Tempest Double and no creeps are around, a 75% slow means almost certain death.
* Meld is useless against Spark Wraith.
Additional:
* Flux wastes Templar Assassin's Refraction unless she has a
Black King Bar or a
Manta Style.
* Spark Wraith can be used to bully a Templar Assassin that used Meld.
Juggernaut
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Templar Assassin
* Blade Fury's damage over time dispels
Refraction almost instantly.
* Juggernaut's high armor allows him to survive for long enough to remove Refraction and threaten her with
Omnislash as long as he or his team carries detection.
* Templar Assassin's short attack range makes it difficult for her to target a well-placed Healing Ward. She cannot splash onto it with
Psi Blades.
Shadow Shaman
[wiki] rating: 1.0 (winrate: 52% pickrate: 16%)Templar Assassin
* Shackles and Mass Serpent Ward instantly destroy Refraction
Troll Warlord
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Phantom Assassin
* Troll Warlord can build a Silver Edge or a
Monkey King Bar to completely ignore
Blur.
* Whirling Axes (Melee) provides a 60% miss chance, making a Coup de Grace critical strike very hard to land.
* Battle Trance negates Coup de Grace, preventing Troll Warlord from dying to her critical hits.
Additional:
* Whirling Axes (Melee) makes it hard to land a Coup de Grace.
* Troll Warlord often buys Silver Edge and Monkey King Bar, the items that greatly counters Phantom Assassin.
* Battle Trance completely negates Phantom Assassin's large damage output, preventing Troll Warlord from dying easily. The lifesteal also allows Troll Warlord to restore much of his health.
Bane
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Phantom Assassin
* Enfeeble greatly reduces Phantom Assassin's burst damage.
* Nightmare and Fiend's Grip can ground Phantom Assassin, who normally blinks around with Phantom Strike, and stop her from outputting damage, even with Black King Bar.
* Phantom Assassin's low health pool early on makes her susceptible to Brain Sap and Fiend's Grip's heavy nuke damage.
Additional:
* Enfeeble greatly reduces Phantom Assassin's damage output, crippling her damage with Coup de Grace.
* Brain Sap's deals high magical damage against Phantom Assassin in the early game. When upgraded with
Aghanim's Scepter, it can pierce spell immunity.
* Fiend's Grip can disable Phantom Assassin, even through spell immunity.
Treant Protector
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Phantom Assassin
* Overgrowth prevents Phantom Assassin from using Blink Strike even through her spell immunity.
* Living Armor reduces Phantom Assassin's physical damage whenever she attempts to gank an allied hero.
Dark Seer
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Templar Assassin
* Ion Shell destroys Refraction's protection stacks in short time.
* Surge ignores the massive slow from Psionic Trap.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Phantom Assassin
* Despite her high mobility, Hex or Earth Spike can lock Phantom Assassin down and make her vulnerable.
* Although she has high evasion through Blur, Phantom Assassin has a rather low health pool, making her weak to Lion's magical burst.
Additional:
* Hex and
Earth Spike's fast cast animations easily catches Phantom Assassin when she jumps in to attack.
* Finger of Death often ends Phantom Assassin before she can do anything in the early to mid game.
Ogre Magi
[wiki] rating: 1.0 (winrate: 50% pickrate: 15%)Templar Assassin
* The damage block instances of Refraction can be burned down with Ignite.
Hoodwink
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Phantom Assassin
* Sharpshooter breaks Blur and Coup de Grace especially with the level 25 talent.
* Because Phantom Assassin is often reliant on critical strikes, Hoodwink can have enough time to simply move near a tree and escape.
Batrider
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Templar Assassin
* Batrider's abilities are designed to deal damage over time, burning through Templar Assassin's layers extremely quickly. Flamebreak applies 7 instances of damage, burning through the entirety of Refraction, and
Firefly applies damage on the place, forcing her to either get out of Meld and be attacked or stay in place or be incinerated.
Additional:
* Batrider's DoT damage quickly removes Templar Assassin's Refraction and can damage her during
Meld.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Phantom Assassin
* Reactive Armor helps Timbersaw sustain harassment from Stifling Dagger, as well as ganking attempts.
* Phantom Assassin is a hero with moderate HP pool, and usually appears in the front line of battle. Because Blur does nothing against spells, she is vulnerable to Timbersaw's skills.
* Timbersaw can easily escape from Phantom Assassin thanks to his Timber Chain.
Additional:
* Reactive Armor helps Timbersaw sustain harassment from Stifling Dagger.
* Phantom Assassin has a moderate health pool and usually appears in the front line of battle, making her vulnerable to Timbersaw's magic burst.
* Timbersaw can easily escape from Phantom Assassin thanks to his Timber Chain.
Mars
[wiki] rating: 1.0 (winrate: 48% pickrate: 15%)Phantom Assassin
* Phantom Assassin's high physical damage is greatly reduced by Bulwark.
* God's Rebuke has true strike, ignoring the evasion from Blur.
Axe
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Phantom Assassin
* Phantom Strike's extra attack speed causes Phantom Assassin to proc Counter Helix more often. Using it on Axe also makes Phantom Assassin an easy target for a counter-initiation with Berserker's Call and
Blade Mail.
* Most of Axe's abilities pierce Black King Bar, allowing him to lock down Phantom Assassin at any time.
* Berserker's Call greatly reduces Phantom Assassin's ability to crit hard against Axe, and may cause her to kill herself when used with Blade Mail.
Additional:
* Jumping in with Phantom Strike makes Phantom Assassin an exceptionally easy target for Berserker's Call.
* The bonus attack speed from Phantom Strike also means that Phantom Assassin will proc Counter Helix numerous times.
* Black King Bar is generally useless against Axe's abilities and item build, as Black King Bar doesn't prevent Axe from finishing Phantom Assassin off with
Culling Blade. It also doesn't work against Berserker's Call and Counter Helix.
* Blade Mail is an item that Axe purchases every game, and it can be used to turn Phantom Assassin's critical strikes against herself. The situation becomes even worse if she's affected by Berserker's Call, as she has no way to stop attacking.
Spectre
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Phantom Assassin
* Black King Bar is useless, since all of the Spectre's abilities go through spell immunity,
* Phantom Assassin's Blur cannot evade Desolate because its damage is a separate damage instance and is applied before the attack hits.
* Spectre's high durability provided by Dispersion and damage block items makes her one of the hardest carries to take down.
Additional:
* Dispersion makes it hard for Phantom Assassin to burst down Spectre while also reflecting back Phantom Assassin's high burst damage against herself.
* Desolate ignores the evasion from Blur.
* Black King Bar is useless against Spectre as all of her skills pierce spell immunity.
Morphling
[wiki] rating: 1.0 (winrate: 46% pickrate: 13%)Phantom Assassin
* Morphling's naturally high armor thanks to his high agility makes it hard for Phantom Assassin to take him down with Coup de Grace.
* Phantom Assassin is vulnerable to magical damage, falling easily to Adaptive Strike + Ethereal Blade combo.
Additional:
* Morphling's high armor serves as a direct counter to Phantom Assassin, causing her attacks to do far less damage. She is also very vulnerable to burst damage, and can be brought down quickly using his Ethereal Blade and
Adaptive Strike combo.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 14%)Phantom Assassin
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 54% pickrate: 9%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Puck
[wiki] rating: 0.6 (winrate: 53% pickrate: 18%)Phantom Assassin
* Puck relies mainly on magical burst damage, which Phantom Assassin is most vulnerable against.
* Phase Shift and
Illusory Orb disjoint Stifling Dagger, also allowing to kite Phantom Assassin.
* Dream Coil will stun Phantom Assassin if she uses Phantom Strike to blink away.
Templar Assassin
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny. An experienced Templar Assassin could try to Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Templar Assassin
* None of Puck's abilities have any damage-over-time components, meaning that Refraction is a valuable form of defense against Puck's lane harassment.
* Psi Blades deals pure damage and spills over instantly. Puck cannot reliably dodge the damage with Phase Shift.
Mirana
[wiki] rating: 0.6 (winrate: 51% pickrate: 16%)Phantom Assassin
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Bloodseeker
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Templar Assassin
* Heroes with invisibility will be detected by Thirst when they have low enough health: Bounty Hunter,
Templar Assassin,
Riki,
Clinkz,
Weaver,
Treant Protector,
Nyx Assassin.
Death Prophet
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Phantom Assassin
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Omniknight
[wiki] rating: 0.6 (winrate: 51% pickrate: 1%)Phantom Assassin
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Additional:
* Purification easily catches Phantom Assassin when she jumps in to attack.
* Guardian Angel renders Phantom Assassin useless, as she depends entirely on physical attacks.
Necrophos
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Phantom Assassin
* Heroes with magical burst damage can often kill Phantom Assassin before she gets to do much: Necrophos,
Nyx Assassin,
Gyrocopter.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Phantom Assassin
* Many physical-only single-target heroes like Lifestealer,
Sven,
Wraith King,
Phantom Assassin etc.
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Phantom Assassin
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Templar Assassin is dependant on Refraction in teamfights. Because Magnetize deals damage per second and Earth Spirit is even able to refresh the duration of his ultimate he is suitable for wasting Refraction and allowing his team to take her down.
Tinker
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Phantom Assassin
* Heroes who rely on physical damage will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Additional:
* The blind from Laser can render Phantom Assassin useless if she is not protected by
Black King Bar.
* Tinker is a natural Scythe of Vyse carrier and can permanently disable Phantom Assassin, not giving her chance to activate
Black King Bar if she has it.
Leshrac
[wiki] rating: 0.6 (winrate: 49% pickrate: 2%)Templar Assassin
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny. An experienced Templar Assassin could try to Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Slardar
[wiki] rating: 0.6 (winrate: 48% pickrate: 6%)Templar Assassin
* Heroes who can provide True Sight are always credible threats: Slardar,
Bounty Hunter, especially
Zeus since his
Lightning Bolt provides True Sight without the need to detect her beforehand to apply the debuff. So even a late-coming Zeus can easily scout a large area to reveal her, and she cannot purge herself from his sight with the dispel talent.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Templar Assassin
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Shadow Demon
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Phantom Assassin
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Phantom Assassin
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Doom
[wiki] rating: 0.6 (winrate: 46% pickrate: 3%)Phantom Assassin
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Underlord
[wiki] rating: 0.4 (winrate: 53% pickrate: 8%)Templar Assassin
* Firestorm will destroy Refraction charges very quickly.
* Firestorm will hit Templar Assassin while Melded.
* Templar Assassin has a hard time maneuvering around Pit of Malice.
Templar Assassin
* In general, heroes that provide vision will see Dark Rift coming: Techies,
Templar Assassin,
Treant Protector
Huskar
[wiki] rating: 0.4 (winrate: 51% pickrate: 3%)Templar Assassin
* Huskar's burn damage from Burning Spear is incredibly strong against Templar Assassin as it completely cancels out her Refraction from the burning over time which results in making her very vulnerable to being ganked or harassed, and in turn forcing her out of the lane.
Phantom Assassin
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Jakiro
[wiki] rating: 0.4 (winrate: 50% pickrate: 10%)Templar Assassin
* All of Jakiro's active skills can be targeted on an area, which is effective at forcing Templar Assassin to move should she Meld away.
* Many of Jakiro's spells utilize damage-over-time mechanics, which makes it easy to strip away layers of Refraction.
Phantom Assassin
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Venomancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 5%)Templar Assassin
* Windranger's Focus Fire tears apart Templar Assassin's refraction very quickly and easily bursts her down due to her low health pool against Windranger's immense attack speed
* Templar Assassin's "Psionic Trap" doesn't slow down Windranger due to her skill Windrun
* Templar Assassin's high damage can also be easily evaded thanks to Windrun's 100% evasion
Additional:
* Venomous Gale and Plague Wards allow to quickly melt through Refraction charges.
* Both Poison Nova and Venomous Gale hit invisible units, so Meld cannot be used defensively.
Phantom Assassin
* Heroes who lack escape mechanisms or disables are all easy targets for Phantom Assassin if they are not careful. Look for Luna,
Venomancer and
Shadow Fiend and try to catch them off guard.
Skywrath Mage
[wiki] rating: 0.4 (winrate: 50% pickrate: 6%)Phantom Assassin
* Arcane Bolt's long range and low cooldowns allows Skywrath Mage to severely harass Phantom Assassin in lane.
* Ancient Seal prevents Phantom Assassin from escaping or engaging with Phantom Strike.
* Mystic Flare's heavy magical damage nukes Phantom Assassin down quickly during the early to mid game.
Phantom Assassin
* Skywrath's pitiful defences also make him easy meat to heroes with high physical burst like Juggernaut or
Phantom Assassin, the latter occasionally downing a support Skywrath in a single
Stifling Dagger.
Crystal Maiden
[wiki] rating: 0.4 (winrate: 50% pickrate: 14%)Templar Assassin
* As with other heroes mentioned in this section, Templar Assassin is not a hero that is fully "countered" by Crystal Maiden (the way she is against Viper and
Jakiro), however, the proper combination and execution Crystal Maiden's spells, stacked with her team, can most certainly spell the end for Templar Assassin.
* Frostbite can quickly eat away Refraction charges, leaving Templar Assassin vulnerable for the rest of her team to kill.
* Freezing Field will still apply damage to Templar Assassin when she is under the effect of Meld, making it an even less viable form of escape until a
Blink Dagger is purchased.
* Blink Dagger is also cancelled by all of Crystal Maiden's spells, and the fairly short cooldowns on Frostbite and Crystal Nova make her a great asset to a chase against Templar Assassin.
* This is not to say that Templar Assassin has any difficulty killing off the low armor, low HP pool Crystal Maiden, so fighting her alone is never advised.
Phantom Assassin
* Though certainly not a "hard counter", Crystal Maiden's skillset (magical damage nukes) does pose a substantial threat to Phantom Assassin through the mid game, especially if followed up with engagement by her team.
* A quick use of Freezing Field directly after Phantom Strike can leave Phantom Assassin trapped inside the area of effect, capitalizing on Phantom Assassin's relatively low HP pool when she is not protected by
Blur.
* If Phantom Assassin chooses not to buy a Black King Bar relatively early, the attack slow from Freezing Field can greatly hinder the proc chance of
Coup de Grace in a teamfight.
* However, Phantom Assassin's massive damage, and her tendency to build both Black King Bar and
Skull Basher makes her a formidable foe the later the game goes, and fighting her without a team is almost never a good choice.
Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Phantom Assassin
* Crystal Maiden's low health pool and slow movement speed make her a tempting and easy target.
* However, it may be wise to build Black King Bar first before attempting to fight her alone, as she can disable you and retaliate with
Freezing Field.
Pangolier
[wiki] rating: 0.4 (winrate: 49% pickrate: 9%)Templar Assassin
* Swashbuckle quickly burn away Refraction charges.
* Lucky Shot can possibly disrupt Templar Assassin when she is boosted with Refraction.
* Pangolier's abilities which does not need to target and has big area of effect allows him to damage her even during Meld.
* Pangolier's high mobility easily shrug off the slow from Psionic Trap.
Templar Assassin
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Lycan
[wiki] rating: 0.2 (winrate: 55% pickrate: 4%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Phantom Assassin
* Heroes with single-target abilities will be overwhelmed by Lycan and his summons: Wraith King,
Bane,
Phantom Assassin.
Phantom Assassin
* Blur is a real problem for Lycan, while she deals critical hits.
Meepo
[wiki] rating: 0.2 (winrate: 46% pickrate: 1%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Phantom Assassin
* Heroes with high mobility can be prevented from using it to their advantage with Earthbind, even if they pack a dangerous arsenal: Earth Spirit,
Ember Spirit,
Storm Spirit,
Nature's Prophet,
Phantom Assassin,
Riki,
Anti-Mage,
Weaver.
* See items and abilities disabled by roots
Phantom Assassin
* Phantom Strike allows Phantom Assassin to jump on his clones.
* Meepo's low health pool can burst down by Coup de Grace critical strike.
Anti-Mage
[wiki] rating: -2.0 (winrate: 47% pickrate: 14%)Templar Assassin
* Refraction protects against Anti-Mage's low burst damage, and allows her to win most fights against Anti-Mage during the early game.
* Meld's burst damage and armor reduction is often enough to finish off Anti-Mage before he Blinks away.
Phantom Assassin
* Anti-Mage can easily withstand heavy magical burst due to Counterspell, but he is still somewhat vulnerable to physical damage. Phantom Assassin's burst physical damage can destroy Anti-Mage while
Blink is on cooldown or while he is stunned or hexed.
* Blur makes Anti-Mage unable to deal significant damage to her.
* Phantom Assassin has an abysmal mana pool and intelligence gain, making Mana Break and
Mana Void deal minimal damage.
Shadow Fiend
[wiki] rating: -1.6 (winrate: 46% pickrate: 18%)Phantom Assassin
* Heroes who lack escape mechanisms or disables are all easy targets for Phantom Assassin if they are not careful. Look for Luna,
Venomancer and
Shadow Fiend and try to catch them off guard.
Templar Assassin
* Shadow Fiend's fragility and lack of a natural escape mechanism makes him a great target for Templar Assassin's Meld.
* Shadow Fiend's burst damage, such as Shadowraze and
Requiem of Souls, is easily nullified by her Refraction.
Sniper
[wiki] rating: -1.6 (winrate: 48% pickrate: 6%)Templar Assassin
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Phantom Assassin
* Phantom Strike allows her to jump on Sniper with increased attack speed.
* Coup de Grace and
Desolator shreds Sniper's low health and armor.
* Blur can be activated to get within Phantom Strike's range, surprising Sniper before he has a chance to react. Its passive also reduces Sniper's overall effectiveness against Phantom Assassin, provided he hasn't purchased a
Monkey King Bar.
Additional:
* Sniper's lack of mobility and reliance on attack range makes him an easy target for Phantom Assassin to jump on.
Silencer
[wiki] rating: -1.6 (winrate: 48% pickrate: 7%)Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Phantom Assassin
* Phantom Assassin doesn't care about Silencer's spells as she relies on right-clicks more than spells.
* Phantom Assassin often builds Black King Bar, which allows her to remove Global Silence before engaging.
Lich
[wiki] rating: -1.6 (winrate: 49% pickrate: 11%)Phantom Assassin
* Phantom Assassin can easily escape Lich's slows with Phantom Strike.
* Phantom Assassin's Coup De Grace can be used to burst down the squishy Lich.
Templar Assassin
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Keeper of the Light
[wiki] rating: -1.2 (winrate: 46% pickrate: 6%)Phantom Assassin
* Heroes with teleports to escape Will-O-Wisp: Phantom Assassin,
Puck,
Queen of Pain,
Storm Spirit
Templar Assassin
* Heroes that can jump and kill him: Meepo,
Clinkz,
Templar Assassin
Drow Ranger
[wiki] rating: -1.2 (winrate: 49% pickrate: 5%)Templar Assassin
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Phantom Assassin
* Generally, heroes that can close the gap on Drow Ranger to cancel her Marksmanship such as Phantom Assassin,
Spirit Breaker, and
Tusk are effective at limiting her power and bursting her down.
Ursa
[wiki] rating: -1.2 (winrate: 51% pickrate: 16%)Templar Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Additional:
* Templar Assassin usually places Psionic Traps inside the Roshan Pit (and can teleport herself to the traps with an
Aghanim's Scepter), preventing Ursa from killing Roshan without getting noticed by the enemy team.
Phantom Assassin
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Ancient Apparition
[wiki] rating: -1.2 (winrate: 52% pickrate: 9%)Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Phantom Assassin
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Sven
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Templar Assassin
* Sven has no easy way to burn Refraction charges and needs help from teammates to kill TA successfully.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Phantom Assassin
* Nature's Prophet's low mobility and health pool allows Phantom Assassin to destroy him in the early game.
* Phantom Strike allows Phantom Assassin to jump in and out of Sprout, provided she has vision.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Templar Assassin
* Refraction can be very useful in safely navigating potentially mined choke points and rune spawns.
Lone Druid
[wiki] rating: -1.0 (winrate: 48% pickrate: 1%)Phantom Assassin
* Blur allows Phantom Assassin to escape from Lone Druid and the spirit bear. Additionally, it provides evasion which effectively reduce the damage output from the Spirit Bear and reduce the chances to root her, forcing him to invest in
Monkey King Bar
* At late game, Phantom Assassin will out carry Lone Druid.
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Phantom Assassin
* Phantom Strike allows Phantom Assassin jump directly to Io.
* Coup de Grace makes short work of Io's low health and armor.
Invoker
[wiki] rating: -1.0 (winrate: 49% pickrate: 16%)Templar Assassin
* Templar Assassin can easily counter Invoker's last hitting process in the early game with Refraction.
Refraction also negates the stun from Cold Snap, since it will need to deal damage in order to apply its stun.
* Additionally, Refraction completely blocks damage from Sun Strike should Invoker try to finish her off, provided she activate Refraction beforehand.
Dazzle
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Phantom Assassin
* Dazzle's lack of a true disable makes him a relatively vulnerable target for Phantom Assassin.
* Coup de Grace will often kill Dazzle's teammates before he has a chance to use Shallow Grave.
Earthshaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 15%)Templar Assassin
* Her Psionic Traps will usually disable Earthshaker's
Blink Dagger prior to a teamfight, preventing him from initiating.
* Refraction blocks all of Earthshaker's abilities.
Void Spirit
[wiki] rating: -1.0 (winrate: 51% pickrate: 12%)Templar Assassin
* Refraction negates all of Void Spirit's burst damage.
* Meld quickly burns through
Resonant Pulse.
Monkey King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Phantom Assassin
* Blur makes it hard for Monkey King to stack Jingu Mastery.
* Phantom Strike allows Phantom Assassin to blink directly to Monkey King during Wukong's Command, bypassing all his clones.
* Coup de Grace's high damage can kill Monkey King quickly, thus ending Wukong's Command prematurely.
Lina
[wiki] rating: -0.6 (winrate: 45% pickrate: 10%)Phantom Assassin
* Heroes with low health or rely on evasion can easily be bursted down, like Phantom Assassin or
Terrorblade.
Additional:
* Light Strike Array catches Phantom Assassin when she jumps in.
* Laguna Blade kills Phantom Assassin's abysmal health before she can do anything in early to mid game and also pierces her spell immunity with an
Aghanim's Scepter.
Templar Assassin
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Phantom Assassin
* Fragile support heroes are all ideal targets for the Phantom Assassin. Heroes such as Lina and
Witch Doctor are all prime targets that may not be able to react quickly and fight back due to Phantom Assassin's sudden appearance.
Witch Doctor
[wiki] rating: -0.6 (winrate: 46% pickrate: 13%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Phantom Assassin
* Death Ward's first target (before it bounces) can evade it, therefore Windranger and
Phantom Assassin are poor choices to use it on.
* However, once the first hit landed, the bounces can no longer miss. Don't forget to manually aim for a target with no evasion !
Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Grimstroke
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Lifestealer
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Templar Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Luna
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Phantom Assassin
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Dark Willow
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Phantom Assassin
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Wraith King
[wiki] rating: -0.6 (winrate: 52% pickrate: 18%)Templar Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Clinkz
[wiki] rating: -0.6 (winrate: 52% pickrate: 5%)Phantom Assassin
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Templar Assassin
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Phantom Assassin
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Zeus
[wiki] rating: -0.4 (winrate: 48% pickrate: 9%)Templar Assassin
* Heroes that avoid damage by coming in and out of invisibility in teamfights such as Weaver,
Templar Assassin, and
Riki will be easy for Zeus to reveal with Lightning Bolt and Thundergod's Wrath, but these heroes usually have other ways to avoid his damage or kill him, so he is not a perfect counter alone.
Templar Assassin
* Refraction blocks all of Zeus' damage and Zeus has no innate way of removing the instances quickly.
* Meld helps burst down Zeus' small health pool while he's still working through the Refraction instances.
* Psi Blades allow her to harass and zone Zeus in lane.
* Templar Assassin usually buys Blink Dagger, enabling her to quickly close the gap to Zeus' defensive positioning.
Additional:
* Although Lightning Bolt and
Thundergod's Wrath can reveal Templar Assassin during Meld, Zeus nonetheless has no way to deal with Refraction.
* Zeus is a rather squishy hero, falling easily to Templar Assassin's high burst damage.
Riki
[wiki] rating: -0.4 (winrate: 50% pickrate: 15%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Phantom Assassin
* Blink Strike does not grant Riki a mobility advantage over Phantom Assassin, as her Phantom Strike serves the same purpose, but with a higher range.
* A Carry Riki usually has a hard time dealing with Blur, as a Monkey King Bar or
Bloodthorn are unfavourable item picks for him (or, even more unlikely, a
Silver Edge).
* A Black King Bar is a very common pick for Phantom Assassin, fully countering
Smoke Screen and
Diffusal Blade while activated.
Tiny
[wiki] rating: 0.0 (winrate: 45% pickrate: 6%)Templar Assassin
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny. An experienced Templar Assassin could try to Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Phantom Assassin
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Templar Assassin
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Phantom Assassin
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Centaur Warrunner
[wiki] rating: 0.0 (winrate: 49% pickrate: 4%)Phantom Assassin
* Retaliate deals damage to Phantom Assassin for every attack and Stifling Dagger thrown at Centaur.
* Blur cannot evade Double Edge.
Additional:
* Retaliate turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate Black King Bar and might be burst down with the help of his
Double Edge.
* Stampede can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an
Aghanim's Scepter, he can prevent a low-health ally from being killed in one crit.
Templar Assassin
* Centaur has nothing to deal with Refraction that will negate all of his burst damage.
* Psionic Traps provide good vision, making for him harder to initiate.
Oracle
[wiki] rating: 0.0 (winrate: 50% pickrate: 9%)Phantom Assassin
* Fate's Edict cripples many heroes who rely on attacks, such as Phantom Assassin,
Sven, or
Enchantress, without a dispel or a
Black King Bar.
Templar Assassin
* Because Oracle uses few, powerful instances of damage to kill enemies, Templar Assassin's
Refraction and
Visage's
Gravekeeper's Cloak can absorb his burst damage.
Naga Siren
[wiki] rating: 0.0 (winrate: 51% pickrate: 2%)Templar Assassin
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Additional:
* Ensnare disables Lanaya's invisibility and Blink Dagger (a core item on Templar Assassin), and her illusions will break Refraction easily.
Phantom Assassin
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Warlock
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Warlock can cast Upheaval when Templar Assassin uses
Meld, preventing escape.
* Warlock can also send his {U:Warlock Golem} near where she used Meld, preventing escape by
Blink Dagger due to the {U:Warlock Golem}
Permanent Immolation.
Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Outworld Destroyer
[wiki] rating: 0.0 (winrate: 53% pickrate: 17%)Phantom Assassin
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Templar Assassin
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Additional:
* Refraction blocks most of the damage dealt with Arcane Orb and Sanity's Eclipse if used correctly, and is difficult for Outworld Devourer to deal with.
* If Astral Imprisonment is on cooldown, then an Outworld Devourer slowed by Psionic Trap is an easy kill for Templar Assassin, especially during the laning stage.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Templar Assassin
* Razor's
Eye of the Storm damage-over-time easily wear off Refraction charges, allowing Templar Assassin to be damaged.
Static Link empties Templar Assassin's damage output even with the bonus from Refraction, and will keep doing that even if the Razor cannot see her during Meld.
Plasma Field can easily strike her during Meld.
*
*
Phantom Assassin
* Static Link can lower the damage output from
Coup de Grace procs, hindering Phantom Assassin's main source of damage.
Blur.
Static Link greatly lowers the damage output from Coup de Grace, hindering Phantom Assassin's main source of scaling.
Eye of the Storm strikes cannot be evaded by Blur.
* Eye of the Storm strikes cannot be evaded by
* Both Static Link and Eye of the Storm pierces spell immunity, as Phantom Assassin is often reliant on Black King Bar.
Additional:
*
*