Tidehunter
[wiki] rating: 1.6 (winrate: 52% pickrate: 7%)Spirit Breaker
[wiki] rating: 1.6 (winrate: 51% pickrate: 8%)Phantom Lancer
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Bounty Hunter
* Spirit Breaker's Charge of Darkness semi-reveals Bounty Hunter, taking away his element of surprise for the duration of the charge. Also, as Charge of Darkness shows Bounty Hunter's position, Spirit Breaker's allies can proceed to gank Bounty Hunter while he is roaming alone.
Storm Spirit
[wiki] rating: 1.6 (winrate: 50% pickrate: 10%)Bounty Hunter
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Phantom Lancer
* Ball Lightning with or without the Static Remnant talent allows Storm Spirit to destroy Phantom Lancer's illusions quickly. It is also easy to dodge Spirit Lance with Ball Lightning and makes Spirit Storm very hard to catch even with
Phantom Rush.
Additional:
* Ball Lightning destroys illusions, avoids Spirit Lance, and makes Storm Spirit very hard to catch, even with Phantom Rush.
Legion Commander
[wiki] rating: 1.6 (winrate: 49% pickrate: 13%)Phantom Lancer
* Overwhelming Odds deals high damage to Phantom Lancer's illusions.
* Duel's long duration prevents Phantom Lancer from using Doppelganger.
Bounty Hunter
* Legion Commander with
Press the Attack
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Zeus
[wiki] rating: 1.6 (winrate: 49% pickrate: 11%)Phantom Lancer
* Heroes with global nukes will target and hit Phantom Lancer regardless of his illusions: Zeus
Bounty Hunter
* Bounty Hunter has a very low health pool, allowing Zeus to burst him down quickly.
* Zeus can cast Lightning Bolt to gain True Sight in any area he suspects Bounty Hunter may be invisible or any area he thinks Bounty Hunter may have warded.
* If Bounty Hunter tries to escape a gank by using Shadow Walk, Zeus can gain vision of him with both Lightning Bolt and Thundergod's Wrath.
Additional:
* Lightning Bolt makes roaming behind enemy lines more and more difficult as Zeus becomes powerful enough to spam it. Also, Zeus' Ultimate
Thundergod's Wrath reveals Bounty Hunter regardless of his position.
Bristleback
[wiki] rating: 1.6 (winrate: 45% pickrate: 7%)Bounty Hunter
* Bristleback's
Viscous Nasal Goo can catch and slow Bounty Hunter.
Warpath and
Quill Spray can defeat him quickly due to his small HP pool when compared to Bristleback's.
Phantom Lancer
* Bristleback's tankiness and damage reduction from the rear makes him very hard for Phantom Lancer to chase and finish off, due to his lack of burst damage.
* Quill Spray destroys Phantom Lancer's illusions.
* Bristleback's passive costs no mana, meaning that it will continue to trigger even if Phantom Lancer drains Bristleback's mana with
Diffusal Blade.
Additional:
* Quill Spray cleans up Phantom Lancer's illusions in no time.
* Phantom Lancer's complete lack of burst damage makes it nearly impossible for him to kill Bristleback during chases.
Underlord
[wiki] rating: 1.2 (winrate: 54% pickrate: 8%)Bounty Hunter
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Phantom Lancer
* Heroes that require burst damage to kill will be difficult for Phantom Lancer to take down: Timbersaw,
Axe,
Bristleback,
Alchemist and
Underlord
Additional:
* Firestorm is very useful for clearing multiple illusions swiftly.
* Pit of Malice will continuously disrupt many illusions, drastically reducing their damage and potency.
* Athropy Aura reduces damage of both Phantom Lancer and his illusions.
Lion
[wiki] rating: 1.2 (winrate: 49% pickrate: 15%)Bounty Hunter
* Finger of Death can instantly shred many targets especially fragile Heroes like Keeper of the Light,
Ancient Apparition, or
Bounty Hunter.
Phantom Lancer
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
* Mana Drain and Hex instantly kill any illusions. Finger of Death upgraded with Aghanim's Scepter also shreds most illusions.
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
Mars
[wiki] rating: 1.2 (winrate: 49% pickrate: 16%)Phantom Lancer
* Heroes who lack burst damage will have a hard time against Mars: Phantom Lancer,
Nature's Prophet,
Lich.
Bounty Hunter
* Heroes who rely on their target to run away: Riki,
Bounty Hunter.
Razor
[wiki] rating: 1.0 (winrate: 53% pickrate: 2%)Phantom Lancer
* Plasma Field can destroy Phantom Lancer's illusions or damage them heavily.
* Static Link cannot be broken even with Doppelganger, serving as a marker for the real Phantom Lancer.
* Storm Surge gives Razor's high mobility to chase down Phantom Lancer making Spirit Lance and
Diffusal Blade slow useless.
* Eye of the Storm along with
Aghanim's Scepter can quickly reduce Phantom Lancer's armor.
Additional:
* Plasma Field and Eye of the Storm clears most of Phantom Lancer's illusions.
* Static Link is not dispelled by Doppelganger or
Manta Style which can be used to mark the real Phantom Lancer while also draining his base damage.
* Razor's high mobility with Storm Surge makes it hard for Phantom Lancer to chase down with Phantom Rush. When upgraded with Aghanim's Shard, it makes a quick work of his illusions.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 14%)Phantom Lancer
* Illusory Orb and
Waning Rift are effective nukes against Phantom Lancer's illusions, especially in the early game.
* Dream Coil limits Phantom Rush's mobility during teamfights.
Sand King
[wiki] rating: 1.0 (winrate: 52% pickrate: 10%)Phantom Lancer
* All of Sand King's abilities deal AoE damage.
* Epicenter will usually eliminate all illusions in one cast. Phantom Lancer lacks any disables to stop the channelling.
Phoenix
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Phantom Lancer
* Phoenix's AoE abilities can prove troublesome for Phantom Lancer.
* Fire Spirits dramatically reduces Phantom Lancer and his illusions' attack speed.
* Icarus Dive's movement speed reduction makes retreating difficult.
* Supernova burns away illusions, and is invulnerable to attacks from illusions.
Venomancer
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Bounty Hunter
* Venomancer's magical damage-over-time poisons greatly reduce Bounty Hunter's mobility.
* Venomous Gale,
Plague Wards and
Poison Nova with True Sight items can allow Venomancer and his teammates to gank Bounty Hunter while he is roaming alone.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Bounty Hunter
* Rupture can turn Bounty Hunter's mobility against him, and prevents him from escaping with Shadow Walk due to the potentially heavy damage.
* Thirst can prevent Bounty Hunter from escaping with Shadow Walk should Bounty Hunter's health become low enough, as it provides True Sight.
Phantom Lancer
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Phantom Lancer
* Heroes with illusion and clone abilities may confuse Bloodseeker, causing him to waste time in fights: Phantom Lancer,
Chaos Knight,
Arc Warden
Pangolier
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Phantom Lancer
* Pangolier's AoE abilities especially Shield Crash, is very effective against Phantom Lancer's illusions.
Additional:
* Pangolier's skill has considerable damage and area of effect, allows him to quickly destroy Phantom Lancer's illusions.
* Pangolier's high mobility allows him to easily escape from Phantom Lancer, through both Phantom Rush and Diffusal Blade.
* Phantom Rush will cause Phantom Lancer to be stunned by Rolling Thunder, or set himself up for a Shield Crash.
Leshrac
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Phantom Lancer
* Leshrac's AoE abilities destroy Phantom Lancer's illusions.
* Diabolic Edict and
Pulse Nova require no targeting, thus hitting Phantom Lancer whenever he's nearby.
Additional:
* Leshrac can easily clear Phantom Lancer's illusions with his huge area of effect damage.
Timbersaw
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Phantom Lancer
* All Timbersaw's abilities are AOE pure damage and can easily deal with Phantom Lancer's illusions
* Reactive Armor highly negates Phantom Lancer's physical damage, making him having a hard time killing Timbersaw.
Additional:
* Phantom Lancer's lack of burst damage and constant attacks will increase Reactive Armor to max level immediately. Coupled with Timber Chain making escaping from crowds easy, it is almost impossible for Timbersaw to be killed by Phantom Lancer.
* Whirling Death and Chakram can instantly destroy large groups of illusions, negating Phantom Lancer's advantage.Although Phantom Lancer usually builds diffusal blade.It is a problem in late game.
Death Prophet
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Bounty Hunter
* Death Prophet's Silence allows her to prevent Bounty Hunter from escaping with Shadow Walk.
* If Bounty Hunter cannot escape with Shadow Walk while affected by Silence, she will be able to burst him down with
Crypt Swarm and
Spirit Siphon.
Dragon Knight
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Phantom Lancer
* Breathe Fire and
Elder Dragon Form's splash damage takes out Phantom Lancer's illusions quickly.
* If Dragon Knight can Dragon Tail the real Phantom Lancer, he and his team can quickly kill him before he has a chance to escape.
Elder Titan
[wiki] rating: 1.0 (winrate: 49% pickrate: 1%)Phantom Lancer
* Phantom Lancer's lack of disables makes it hard for him to stop Echo Stomp's channelling.
* However, due to the long cast time of his abilities, a good Phantom Lancer can use Manta Style and/or
Doppelganger to dodge the abilities.
* Phantom Lancer's high agility and relatively low strength make him very vulnerable to Natural Order.
* Additionally, Echo Stomp and Earth Splitter can clear his wave of illusions.
* Should Phantom Lancer tries to increase his health by investing for Heart of Tarrasque, Earth Splitter does more damage to him and his illusions.
Jakiro
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Phantom Lancer
* Dual Breath slows down Phantom Lancer and his illusions.
* Liquid Fire will not only deal AoE damage but also lowers Phantom Lancer's attack speed.
* An Ice Path and
Macropyre combo can easily clear all of Phantom Lancer's illusions.
Additional:
* Jakiro's spells inflict AoE damage, meaning he can take down Phantom Lancer's illusion army very quickly.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Phantom Lancer
* Berserker's Call helps locks down Phantom Lancer in a group of illusions.
* Counter Helix combined with
Blade Mail clears Phantom Lancer's illusions quickly.
* Phantom Lancer's low health in the early game makes him a frequent target for Culling Blade.
Additional:
* Berserker's Call catches Phantom Lancer when he is hidden among his illusions.
* Counter Helix quickly destroys Phantom Lancer's illusion army. The more illusions there are, the more often Counter Helix is triggered.
* Phantom Lancer's low early game health makes him an easy target for Culling Blade.
Centaur Warrunner
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Phantom Lancer
* Hoof Stomp and
Double Edge makes short work of Phantom Lancer's illusions.
* Retaliate together with
Blade Mail reflects Phanton Lancer's damage.
Additional:
* His illusions will kill themselves in a few hits because of Retaliate. The nukes from Hoof Stomp and Double-Edge should be enough to clear them for a large portion of the game
* Centaur Warrunner's small mana pool makes Diffusal Blade's damage much lower once Centaur doesn't have any more mana left to burn. Keep in mind that Double Edge does not cost mana.
* Be wary when chasing down Phantom Lancer. Hoof Stomp's terrible cast time makes it quite easy to dodge with Doppelganger.
Earthshaker
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Phantom Lancer
* Phantom Lancer's many illusions increase Echo Slam's damage.
Additional:
* Echo Slam deals tremendous damage when multiplied by Phantom Lancer's illusions.
Gyrocopter
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Phantom Lancer
* Flak Cannon and
Call Down destroy Phantom Lancer's illusions very quickly.
Additional:
* Flak Cannon destroys Phantom Lancer's illusions very quickly.
Hoodwink
[wiki] rating: 1.0 (winrate: 47% pickrate: 22%)Phantom Lancer
* Acorn Shot combined with attack modifiers such as
Maelstrom or
Daedalus makes a quick work of Phantom Lancer's illusions.
* Bushwhack will stun Phantom Lancer and his illusions if they're near a tree.
Additional:
* Bushwhack will stun and make a quick work of Phantom Lancer and his illusion when he's near a tree.
* Sharpshooter breaks Juxtapose and deals hefty damage.
Grimstroke
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Phantom Lancer
* Stroke of Fate clears Phantom Lancer's illusion easily as it deals bonus damage to more targets.
* Ink Swell can be used on an allied hero or Grimstoke himself to stun Phantom Lancer and his illusions.
* Phantom's Embrace and
Soulbind have an undispellable debuff that can be used to mark the real Phantom Lancer.
Additional:
* Stroke of Fate's damage increases the more units are hit by it, making it effective against Phantom Lancer's army of illusions.
* Phantom's Embrace and Ink Swell's stun can prevent Phantom Lancer from escaping with Doppelganger if properly timed.
* If he has already used Doppelganger, Soulbind can tie Phantom Lancer to one of his own illusions to keep him in place, or to ensure a kill if Grimstroke's team is unsure which one is the real hero.
Meepo
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Phantom Lancer
* Poof from multiple Meepos will destroy illusions quickly.
* Earthbind's area root can catch Phantom Lancer in a group of illusions and prevent him from using Doppelganger for a long time.
Additional:
* Poof will destroy Phantom Lancer's illusions within a short time.
* Earthbind prevents Phantom Lancer from using Doppelganger.
Ember Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Phantom Lancer
* Sleight of Fist, allows Ember Spirit to destroy all of Phantom Lancer's illusions.
* Flame Guard also deals significant damage to illusions, and protects against Spirit Lance.
* Phantom Rush is unable to catch Ember Spirit when he teleports to his Fire Remnants.
Additional:
* Sleight of Fist is the natural counter to Phantom Lancer's army of illusions, especially when combined with Battle Fury.
Spectre
[wiki] rating: 1.0 (winrate: 46% pickrate: 7%)Bounty Hunter
* Spectre can instantly reveal Bounty Hunter's position on the activation of her ultimate Haunt. She can also semi-reveal( visible but not target-able) Bounty Hunter by hitting him with
Spectral Dagger.
Snapfire
[wiki] rating: 1.0 (winrate: 46% pickrate: 10%)Phantom Lancer
* Snapfire's AoE abilities in general are effective in clearing Phantom Lancer's illusions.
Magnus
[wiki] rating: 1.0 (winrate: 46% pickrate: 7%)Phantom Lancer
* Empower helps Magnus' allies clear out illusions.
* Reverse Polarity and
Skewer will pull Phantom Lancer along with his illusions, and reposition them together for easy nuking.
Kunkka
[wiki] rating: 1.0 (winrate: 46% pickrate: 4%)Phantom Lancer
* Tidebringer, Torrent and Ghostship destroys Phantom Lancer's illusion army.
* Phantom Lancer can't escape with
Doppelganger under your X Marks the Spot, but can use it to dodge it.
Additional:
* Tidebringer and Kunkka's AoE abilities in general are effective in clearing Phantom Lancer's illusions.
Sven
[wiki] rating: 1.0 (winrate: 42% pickrate: 2%)Phantom Lancer
* Great Cleave and God's Strength cuts through Phantom Lancer's illusions in no time.
* Storm Hammer's AoE stun will hit Phantom Lancer and his illusions.
Additional:
* Great Cleave and
God's Strength destroys illusions in just a few hits.
* Storm Hammer's AoE stun will hit Phantom Lancer when he's grouped up with illusions.
* Sven's low mana causes him to take less damage from Diffusal Blade. This is further reduced by the armor bonus from
Warcry.
Alchemist
[wiki] rating: 0.6 (winrate: 53% pickrate: 4%)Phantom Lancer
* Heroes that require burst damage to kill will be difficult for Phantom Lancer to take down: Timbersaw,
Axe,
Bristleback,
Alchemist and
Underlord
Abaddon
[wiki] rating: 0.6 (winrate: 53% pickrate: 3%)Bounty Hunter
* Abaddon with
Aphotic Shield and
Borrowed Time
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Dark Seer
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Phantom Lancer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Phantom Lancer
* Broodmother,
Nature's Prophet,
Phantom Lancer by their nature offer very good target for Splinter Blast and Winter's Curse.
Naga Siren
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Bounty Hunter
* Naga Siren with
Mirror Image
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Additional:
* Bounty Hunter is a single target dealer, so he will not fare well against Naga Siren. He might as well try to Track her, but her Mirror Image will dispel the effect. Also, Ensnare reveals invisible units while they're rooted, putting Bounty Hunter in a tricky situation.
Omniknight
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Bounty Hunter
* Omniknight with
Heavenly Grace
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Anti-Mage
[wiki] rating: 0.6 (winrate: 48% pickrate: 14%)Bounty Hunter
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Faceless Void
[wiki] rating: 0.6 (winrate: 44% pickrate: 8%)Bounty Hunter
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Crystal Maiden
[wiki] rating: 0.2 (winrate: 50% pickrate: 13%)Bounty Hunter
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Phantom Lancer
* Heroes the make heavy use of illusions, like Chaos Knight,
Phantom Lancer, or
Spectre can suffer from Crystal Maiden, as Freezing Field can quickly kill off the entire horde if not stopped.
Bounty Hunter
* Shuriken Toss's stun is useful for cancelling Freezing Field from a distance.
* Track can be used for revealing Crystal Maiden when she uses
Glimmer Cape.
* Jinada does burst physical damage (which is even bigger if dealt under
Track's crits), which is effective due to Crystal Maiden's low HP and armor.
* Bounty Hunter likes to stay hidden from the fight and is less likely to get caught by Crystal Maiden's spells.
Sniper
[wiki] rating: -2.0 (winrate: 48% pickrate: 5%)Phantom Lancer
* Phantom Rush grants Phantom Lancer the mobility to close in the distance between Sniper.
* Phantom Lancer can dispel Sniper's Assassinate easily with Doppelganger and causes confusion to Sniper with the latter effect of creating an additional of 2 illusions.
* Phantom Lancer's Juxtapose easily can overwhelm Sniper, as his damage is mostly single-targeted.
Bounty Hunter
* Bounty Hunter can use Shadow Walk to get close, and
Jinada can do massive damage and slow down Sniper on the first attack.
* Track gives additional speed to Bounty Hunter and makes
Shadow Blade useless, allowing Bounty Hunter to easily kill him with a few attacks.
Additional:
* Sniper relies on distance. Bounty Hunter can use Shadow Walk to get close, and Jinada can do massive damage and slow down Sniper in the early game.
* Track gives additional speed to Bounty Hunter and makes Shadow Blade useless, which can allow Bounty Hunter to easily kill him with a few attacks.
Pudge
[wiki] rating: -1.6 (winrate: 47% pickrate: 22%)Phantom Lancer
* Heroes with many summons or illusions are much harder to catch with Meat Hook: Nature's Prophet,
Phantom Lancer,
Chen.
Bounty Hunter
* Bounty Hunter can easily keep vision on Pudge with Track, making it difficult for Pudge to hook Bounty Hunter or his team mates.
* It's difficult for Pudge to keep up with Bounty Hunter to apply Rot on him due to Shadow Walk.
* Shuriken Toss cancels out Dismember from a good range if Bounty Hunter is not the target.
Additional:
* Track can easily keep vision on Pudge, making it impossible to catch up with his Meat Hook for Bounty Hunter's teammates or him.
* It's very difficult for Pudge to use Rot on and hook Bounty Hunter due to Shadow Walk.
* Shuriken Toss cancels out Dismember from a good range.
Templar Assassin
[wiki] rating: -1.6 (winrate: 49% pickrate: 5%)Bounty Hunter
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Phantom Lancer
* Phantom Lancer's illusions destroy Refraction charges very quickly.
Treant Protector
[wiki] rating: -1.6 (winrate: 52% pickrate: 6%)Bounty Hunter
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Phantom Lancer
* Doppelganger can dispel Leech Seed. It can also destroy large amounts of trees, counteracting Nature's Guise and Eyes in the Forest.
Io
[wiki] rating: -1.2 (winrate: 47% pickrate: 4%)Phantom Lancer
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Bounty Hunter
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Skywrath Mage
[wiki] rating: -1.2 (winrate: 50% pickrate: 6%)Phantom Lancer
* Skywrath mage also has a terrible time fighting against anything that isn't a hero. As Mystic Flare only affects heroes, his skills are mostly target-based and he has terrible strength and agility, he can easily be kited or harassed by illusion-based heroes like Chaos Knight and
Phantom Lancer, or by Heroes that summon other units like
Lone Druid,
Lycan and
Beastmaster.
Bounty Hunter
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Chen
[wiki] rating: -1.2 (winrate: 50% pickrate: 1%)Phantom Lancer
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Bounty Hunter
* Invisibility heroes can sneak past Chen's creeps and pick him off: Nyx Assassin,
Weaver,
Bounty Hunter
Riki.
Mirana
[wiki] rating: -1.2 (winrate: 51% pickrate: 16%)Phantom Lancer
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Bounty Hunter
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Clinkz
[wiki] rating: -1.2 (winrate: 53% pickrate: 6%)Bounty Hunter
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Additional:
* Track reveals Clinkz if he tries to escape with Skeleton Walk, allowing Bounty Hunter to gain lots of gold if he kills Clinkz.
* Jinada with physical damage items can quickly kill Clinkz due to his low health.
Phantom Lancer
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Medusa
[wiki] rating: -1.0 (winrate: 46% pickrate: 2%)Phantom Lancer
* Phantom Lancer with Diffusal Blade will very quickly burn Medusa's mana, making Mana Shield significantly less effective.
* Doppelganger's 1 second invulnerability can be used to dodge Medusa's petrification from Stone Gaze, as well as Mystic Snake.
* Phantom Lancer's illusions outnumber Medusa's targets from Split Shot, likely shielding your team in the process.
Lina
[wiki] rating: -1.0 (winrate: 47% pickrate: 14%)Phantom Lancer
* Doppelganger can be used to easily dodge Light Strike Array if timed correctly.
* Phantom Lancer can quickly deplete Lina's mana pool with his illusions and deal massive damage from it simultaneously since Phantom Lancer is a natural Diffusal Blade carrier.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 47% pickrate: 19%)Bounty Hunter
* Bounty Hunter can absolutely destroy a Shadow Fiend's game by ganking his midlane with Shadow Walk, Jinada and Shuriken Toss.
* If his lane goes bad, a Shadow Fiend usually goes to the jungle. Follow him with Shadow Walk and take half of his experience.
* Due to its ministun, Shuriken Toss is a good way to interrupt Shadow Fiend's long cast animation on Requiem of Souls.
Additional:
* Shuriken Toss can be used to cancel Requiem of Souls.
* Shadow Walk and
Jinada allow Bounty Hunter to gank Shadow Fiend early on
* Track prevents Shadow Fiend from escaping with
Shadow Blade.
Vengeful Spirit
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Phantom Lancer
* Vengeful Spirit has no strong AoE nuke or disable against Phantom Lancer's Illusions.
* Phantom Lancer is a natural Diffusal Blade carrier, which reduces Vengeful Spirit's low mana pool very quickly, leaving her defenseless.
* Doppelganger can dodge Vengeful Spirit's abilites.
* Phantom Rush with his illusions can chase Vengeful Spirit efficiently.
Dazzle
[wiki] rating: -1.0 (winrate: 49% pickrate: 6%)Phantom Lancer
* Juxtapose and
Doppelganger conjures too many illusions for Dazzle to deal with, given he has no inherent movement- or AoE-abilities.
* Phantom Rush and
Spirit Lance allow Phantom Lancer to trivially catch Dazzle even in the back line of a fight.
* Phantom Lancer has high base armor which counters Dazzle's physcial damage based spells in lane.
Necrophos
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Phantom Lancer
* Diffusal Blade is a core item on Phantom Lancer. Should it be purchased, combined with his numerous illusions, it allows him to rapidly deplete Necrophos' mana, rendering Necrophos incapable of casting anything.
* It can be difficult to single out the true Phantom Lancer among his army, giving Necrophos a hard time with aiming his ultimate.
* Even if his illusions are defeated, Phantom Lancer is capable of creating more at his disposal with almost no issues.
Tusk
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Phantom Lancer
* Doppelganger allows Phantom Lancer to dodge an incoming snowball.
* Phantom Lancer usually buys a Diffusal Blade, which is very effective against Tusk's low mana pool.
* Phantom Lancer usually buys Manta Style which can also dodge an incoming snowball, much like
Doppelganger.
Disruptor
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Phantom Lancer
* Doppelganger lets Phantom Lancer instantly escape from Kinetic Field.
* Doppelganger is one of the most reliable ways to dodge Glimpse, other than spell immunity.
* Doppelganger dispels Thunder Strike.
Additional:
* Doppelganger is a very reliable tool against Glimpse, enabling him to dodge it consistently.
* Doppelganger also allows Phantom Lancer to escape from Kinetic Field so long as there isn't a Static Storm on top of him.
Silencer
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Phantom Lancer
* Due to Phantom Rush and
Juxtapose being passives and not affected by silence, a Phantom Lancer with a
Diffusal Blade can easily kill Silencer.
Drow Ranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Phantom Lancer
* Phantom Rush lets Phantom Lancer get close quickly and disable Marksmanship.
* Juxtapose's illusions are hard for Drow Ranger to deal with as she has no AoE damage naturally.
Clockwerk
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Phantom Lancer
* Battery Assault's damage is dispersed against Phantom Lancer's illusions.
* Phantom Lancer can blink out of Power Cogs with Doppelganger.
* When chasing, a Phantom Lancer can close in with Phantom Rush and burn down Clockwerk's mana with
Diffusal Blade, rendering him helpless before he has a chance to erect a defensive Power Cogs.
Additional:
* Doppelganger lets Phantom Lancer jump in and out of Power Cogs.
* Clockwerk's low mobility makes him an easy target for Phantom Lancer to rush on, and overwhelm with clones.
Undying
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Phantom Lancer
* Phantom Lancer's many illusions will easily destroy Tombstone, provided he has sufficient farm.
Pugna
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Phantom Lancer
* Since Life drain takes out illusions instantly, Pugna with a scepter is decent versus plenty of illusion heroes, most notably Naga Siren and
Terrorblade and the aforementioned
Chaos Knight.
Phantom Lancer is an exception.
Bounty Hunter
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Phantom Lancer
* Phantom Lancer creates way too many illusion for Pugna's Life Drain to destroy, overwhelming him easily.
Additional:
* Though Life Drain instantly destroys illusions, Phantom Lancer creates way too many for Pugna to handle.
* A good Phantom Lancer will also dodge your Nether Blast with Doppelganger.
* Phantom Lancer is the most natural Diffusal Blade carrier to burn Pugna's very large pool of mana away and deal a large amount of damage in the process.
Visage
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Phantom Lancer
* Phantom Lancer's illusions will quickly destroy multiple layers of Gravekeeper's Cloak.
* Visage has no mobility mechanisms, making him a prime target for Phantom Rush.
Arc Warden
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Phantom Lancer
* Flux is paused if even one illusion remains near Phantom Lancer. It can also be dispelled with Doppelganger.
* Phantom Lancer can also easily dodge an activated Spark Wraith, or use his illusions to trigger it safely.
* Phantom Rush allows Lancer to quickly get inside of Arc Warden's Magnetic Field.
* Phantom Lancer and his clones are able to quickly drain Arc Warden of his mana with a Diffusal Blade. This means Warden's
Tempest Double will also be summoned without mana.
Additional:
* Doppelganger dispels Flux.
* Phantom Rush closes the distance between Phantom Lancer and Arc Warden.
* Juxtapose overwhelms Arc Warden and nullifies his kit which is only effective against isolated opponents.
Lone Druid
[wiki] rating: -1.0 (winrate: 52% pickrate: 1%)Phantom Lancer
* Lone Druid and his Spirit Bear lack mobility, and are easy overwhelmed after being slowed by Diffusal Blade.
Ancient Apparition
[wiki] rating: -1.0 (winrate: 52% pickrate: 8%)Phantom Lancer
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Phantom Lancer
* Phantom Lancer can dispel or escape from Cold Feet with Doppelganger and
Phantom Rush respectively. Phantom Lancer also builds a
Manta Style which dispels Cold Feet.
* Ancient Apparition has trouble dealing with Phantom Lancer's illusions due to a lack of Area of Effect damage other than Ice Blast.
* Phantom Lancer tends to build a Diffusal Blade, which greatly amplifies his damage against Ancient Apparition due to Ancient Apparition's high mana pool.
* Ancient Apparition has no escape/mobility mechanisms, making him an easy target for Phantom Lancer at any stage of the game.
Bounty Hunter
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Ogre Magi
[wiki] rating: -1.0 (winrate: 53% pickrate: 17%)Phantom Lancer
* Ogre Magi has no AoE damage or disables and has nothing to deal with Phantom Lancer's illusions.
* Doppelganger disjoints and dispels Ignite.
Riki
[wiki] rating: -1.0 (winrate: 54% pickrate: 10%)Bounty Hunter
* Track gives Riki a hard time, as it prevents much of his ganking capabilities.
Nyx Assassin
[wiki] rating: -1.0 (winrate: 55% pickrate: 11%)Bounty Hunter
* Nyx Assassin wants to start ganking as soon as he gets his Vendetta. Keeping him Tracked prevents him from ganking, and thus from doing his job in the game.
* Nyx Assassin has a lot of armor and health regen, making the nuke damage from Shuriken Toss very good against him.
Additional:
* Track hinders Nyx Assassin's ganking attempts with Vendetta, making him an easy kill for gold as well.
Terrorblade
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Phantom Lancer
* Heroes with single-target abilities and low-mobility are all an exceptionally easy targets for Phantom Rush: Terrorblade,
Chaos Knight
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 17%)Phantom Lancer
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Nature's Prophet
[wiki] rating: -0.6 (winrate: 47% pickrate: 4%)Bounty Hunter
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Bounty Hunter
* Low mobility heroes: Heroes with no/little means of traveling fast have difficulty getting to/away from Bounty Hunter due to his slowing Jinada and hastening Track. Few examples of such heroes are: Crystal Maiden,
Sniper,
Ursa,
Witch Doctor, etc.
Tinker
[wiki] rating: -0.6 (winrate: 49% pickrate: 8%)Phantom Lancer
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Ursa
[wiki] rating: -0.6 (winrate: 50% pickrate: 12%)Bounty Hunter
* Ursa with
Enrage
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Phantom Lancer
* Ursa struggles against illusion heroes like Chaos Knight and
Phantom Lancer.
Bounty Hunter
* Low mobility heroes: Heroes with no/little means of traveling fast have difficulty getting to/away from Bounty Hunter due to his slowing Jinada and hastening Track. Few examples of such heroes are: Crystal Maiden,
Sniper,
Ursa,
Witch Doctor, etc.
Invoker
[wiki] rating: -0.6 (winrate: 50% pickrate: 18%)Bounty Hunter
* Bounty Hunter and
Slardar both have ultimates (
Corrosive Haze and
Track) that reveal Invoker through Ghost Walk.
Shadow Shaman
[wiki] rating: -0.6 (winrate: 52% pickrate: 13%)Bounty Hunter
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Monkey King
[wiki] rating: -0.6 (winrate: 54% pickrate: 18%)Phantom Lancer
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Bounty Hunter
* Monkey King is also hindered by Track since he relies on trees to hide him from vision.
Additional:
* Track grants vision of Monkey King, even when he's in the trees.
Phantom Lancer
* Heroes that can destroy trees will deny Monkey King spots to jump on, or cause him to fall: Windranger,
Nature's Prophet,
Phantom Lancer
Broodmother
[wiki] rating: -0.6 (winrate: 56% pickrate: 2%)Phantom Lancer
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Doom
[wiki] rating: -0.4 (winrate: 44% pickrate: 3%)Phantom Lancer
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Phantom Lancer
* Phantom Lancer's illusions can make it difficult to Doom the original. Should Doom figure out the original hero, the illusions can make it difficult to cast any abilities, as their hitboxes can be used to body-block the Phantom Lancer.
* Phantom Lancer is an ideal Diffusal Blade carrier. With it, he can quite easily deplete Doom's already poor mana pool, potentially making him unable to cast his abilities to escape, retaliate or heal.
* Doom lacks any effective ability to clear waves of creeps and illusions, as the vast majority of his abilities are single-target. Without an answer, Doom may find it difficult to deal with Phantom Lancer's presence.
Lifestealer
[wiki] rating: -0.4 (winrate: 45% pickrate: 5%)Bounty Hunter
* Lifestealer with
Rage and
Infest
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Phantom Lancer
* Aside from his ultimate, Lifestealer has no AoE abilities to deal with Phantom Lancer's illusions, nor does he have the mobility to escape Phantom Rush.
* Doppelganger dispels Open Wounds.
Additional:
* Doppelganger dispels Open Wounds.
* Lifestealer has no way of dealing with Phantom Lancer's illusions.
* Phantom Lancer also commonly builds Diffusal Blade, which poses a large problem to Lifestealer and his low mana pool.
Shadow Demon
[wiki] rating: -0.4 (winrate: 46% pickrate: 3%)Phantom Lancer
* Shadow Demon's
Demonic Purge is undispellable.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Phantom Lancer
* Doppelganger dispels Soul Catcher and
Shadow Poison.
* Demonic Purge slow is very ineffective against Phantom Rush.
* If Shadow Demon buys Aghanim's Scepter, Demonic Purge can disable Juxtapose, so check his inventory whenever possible.
* Phantom Lancer's illusions destroy Disruption's illusions very quickly.
Slark
[wiki] rating: -0.4 (winrate: 48% pickrate: 12%)Bounty Hunter
* Slark with
Dark Pact
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Phantom Lancer
* Slark has no sustained AoE to fight off Phantom Lancer's illusions as they continually spawn.
* Spirit Lance can give vision of Slark by spawning an illusion, making it harder for him to juke and gain the passive bonus from Shadow Dance.
* Phantom Rush helps Phantom Lancer chase down Slark if he tries to escape with Pounce.
Additional:
* Slark has no sustained AoE to deal with Phantom Lancer's many illusions.
* Doppelganger lets Phantom Lancer dodge Dark Pact and Pounce, and partially wastes the duration of Shadow Dance.
* Spirit Lance can give vision of Slark via spawning an illusion, making it harder for him to juke and gain the passive bonus from Shadow Dance.
* Phantom Rush helps Phantom Lancer chase down Slark when he jumps away with Pounce.
Wraith King
[wiki] rating: -0.4 (winrate: 53% pickrate: 21%)Bounty Hunter
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Phantom Lancer
* Diffusal Blade lets Phantom Lancer drain Wraith King's mana, preventing
Reincarnation from triggering until he upgrades his talent point at level 20.
Additional:
* Doppelganger disjoints Wraithfire Blast.
* Wraith King is not good at handling illusion-based heroes, as his only disable is single-target.
* Phantom Lancer tends to get Diffusal Blade, leaving Wraith King no mana to reincarnate.
Night Stalker
[wiki] rating: -0.4 (winrate: 53% pickrate: 5%)Bounty Hunter
* Night Stalker's
Crippling Fear at night prevents Shadow Walk for an extended period of time and his
Void will make Phase Boots useless. If Night Stalker has True Sight, he can shutdown Bounty Hunter's sneak kill.
Phantom Lancer
* Void's slow is dispelled by Doppelganger or counteracted by
Phantom Rush.
* Spirit Lance's and
Diffusal Blade's slow reduces Night Stalker's mobility and helps him or his ally escape if they're inflicted by Void or Crippling Fear.
* Night Stalker has no AoE abilites to take out Phantom Lancer's illusions. Even if Night Stalker gets an Aghanim's Scepter, there will be way too many illusions for Night Stalker to handle.
Rubick
[wiki] rating: 0.0 (winrate: 47% pickrate: 17%)Bounty Hunter
* Rubick is a potential counter to Bounty Hunter as he can steal his Track and use it against his invisibility, and also provide his team with more gold if the tracked hero is killed.
Phantom Lancer
* Doppelganger allows Phantom Lancer to dodge and dispel Fade Bolt's damage reduction debuff.
* Doppelganger allows Phantom Lancer to dodge the stun from an incoming Telekenesis when he is not the primary target.
* Phantom Lancer is a common Diffusal Blade carrier leaving Rubick no mana to spam abilities from Spell Steal.
Techies
[wiki] rating: 0.0 (winrate: 48% pickrate: 6%)Bounty Hunter
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Phantom Lancer
* Illusions can be sent out to destroy Techies' mines.
Slardar
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Bounty Hunter
* Corrosive Haze provides True Sight on its target, exposing Bounty Hunter's position regardless of Shadow Walk.
* Guardian Sprint gives a very high movement speed bonus, allowing him to chase Bounty Hunter even if Slardar is tracked.
Additional:
* Bounty Hunter's Shadow Walk is rendered useless with Corrosive Haze and makes Bounty Hunter an easy target for Slardar and his team.
Phantom Lancer
* Phantom Lancer's Doppelganger has a low cooldown and applies a basic dispel on PL, making it hard to keep Corrosive Haze on him.
* Phantom Lancer usually purchases Manta Style which provides another basic dispel to remove Corrosive Haze with.
* Besides Slithereen Crush, Slardar does not have another way to deal with illusions and has a low mana pool, which allows Phantom Lancer with Diffusal Blade to quickly build up illusions while draining Slardar's mana.
* Phantom Rush outruns Guardian Sprint, forcing Slardar to Blink away or use Slithereen Crush defensively to avoid being killed.
Viper
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Bounty Hunter
* Viper's poison abilities can slow Bounty Hunter's movement speed and allows to chase him with True Sight items.
* Nethertoxin can break Jinada, and the silence from level 25 prevents Bounty Hunter from using all of his spells.
Phantom Lancer
* Although Viper Strike cannot be dispelled by Doppelganger, Viper's lack of mobility and AoE damage makes him an easy target for Phantom Lancer.
* Viper's various slows do not work against Phantom Rush.
* Although Phantom Lancer should be wary due to Nethertoxin applying a break.
Additional:
* Phantom Lancer can overwhelm Viper with spawned illusions from Spirit Lance and
Doppelganger.
* Viper's various slows do not work against Phantom Rush. Additionally, it is almost impossible to keep Lancer inside Nethertoxin's radius in order to disable the passive.
Huskar
[wiki] rating: 0.0 (winrate: 49% pickrate: 2%)Bounty Hunter
* Huskar with
Life Break
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Phantom Lancer
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Luna
[wiki] rating: 0.0 (winrate: 49% pickrate: 4%)Bounty Hunter
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Additional:
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Phantom Lancer
* Phantom Lancer creates many illusions to tank Luna's Eclipse.
* Doppelganger can be used to dodge a number of Lucent Beams during Eclipse.
* Phantom Lancer can chase Luna effectively regardless of her high movement speed thanks to Phantom Rush and
Spirit Lance.
* Although her Moon Glaives kill his illusions quickly, Luna's low health pool is easily exploited by the sheer damage output from his illusions.
Weaver
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Bounty Hunter
* Weaver with
Time Lapse
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Bounty Hunter
* Bounty Hunter has a cheap way to break Linken's Sphere and keep track of Weaver while he is using Shukuchi, though both can be dispelled with Time Lapse.
Oracle
[wiki] rating: 0.0 (winrate: 50% pickrate: 9%)Bounty Hunter
* Oracle with
Fortune's End and
False Promise
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Phantom Lancer
* Heroes who are not easily crippled by Fate's Edict or Fortune's End, such as Timbersaw, or those who can dispel them, such as
Phantom Lancer, can kill Oracle unhindered.
Void Spirit
[wiki] rating: 0.0 (winrate: 51% pickrate: 10%)Phantom Lancer
* Astral Step and
Dissimilate makes a quick work of Phantom Lancer's illusions.
* Resonant Pulse helps clear illusions and protects Void Spirit from Phantom Lancer's physical damage and with the
Aghanim's Scepter upgrade, it prevents Phantom Lancer from casting his abilities.
* Void's Spirit mobility makes it hard for him to chase down with Phantom Rush.
Bounty Hunter
* One hit with Jinada should be sufficient in removing Void Spirit's shield most of the time.
* Track negates much of Void Spirit's escape abilities by revealing his position and prevents him from rotating effectively.
Bane
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Phantom Lancer
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Phantom Lancer
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Chaos Knight
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Bounty Hunter
* Phantasm dispels Track, and the illusions make it difficult to Track the real Chaos Knight.
* Bounty Hunter is fragile and can easily be killed by Chaos Knight and Phantasm's illusions.
Phantom Lancer
* Chaos Knight's single target abilities are difficult to target against Phantom Lancer's illusions.
* Chaos Knight's lack of mobility makes him an easy target for Phantom Lancer to rush and drain of mana.
Additional:
* Juxtapose allows Phantom Lancer to overwhelm Chaos Knight due to his single-target abilities.
* Doppelganger can be used to dodge Chaos Bolt.
* Spirit Lance can be used to harass Chaos Knight during the early game.
* Since Phantom Lancer build Diffusal Blade often, it can quickly drain Chaos Knight of all his mana, leaving him unable to cast spells.
Juggernaut
[wiki] rating: 0.0 (winrate: 53% pickrate: 20%)Bounty Hunter
* Juggernaut with
Blade Fury
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Phantom Lancer
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Phantom Lancer
*
Kraken Shell and
Anchor Smash makes it very difficult for Phantom Lancer's illusions to damage to Tidehunter.
Ravage will stun the real Phantom Lancer while clearing most of his illusions.
Anchor Smash reduces base damage, which is the majority of Phantom Lancer's auto-attack damage.
Aghanim's Scepter upgraded
Gush slows down and reduces all of Phantom Lancer's illusions.
Diffusal Blade.
Spirit Lance and
Phantom Rush (and even
Diffusal Blade), Tide Hunter can shrug it all off with Kraken Shell and escape by using a
Town Portal Scroll or just moving away.
Aghanim's Scepter-upgraded Gush can clear Phantom Lancer's illusions easily.
*
*
* An
Additional:
* A dozen of Phantom Lancer's illusions with all their might can barely hurt Tidehunter at all thanks to Kraken Shell and Anchor Smash. The only way Phantom Lancer can hurt Tidehunter is through the mana burn provided by
* Even with high chasing power from
* The AoE nukes from Ravage, Anchor Smash, and an
Bounty Hunter
*
Tidehunter with
Kraken Shell when damage received reaches the threshold.
Abaddon with
Aphotic Shield and
Borrowed Time
Huskar with
Life Break
Juggernaut with
Blade Fury
Legion Commander with
Press the Attack
Lifestealer with
Rage and
Infest
Naga Siren with
Mirror Image
Omniknight with
Heavenly Grace
Oracle with
Fortune's End and
False Promise
Phantom Lancer with
Doppelganger
Slark with
Dark Pact
Ursa with
Enrage
Weaver with
Time Lapse
Tidehunter with
Kraken Shell when damage received reaches the threshold.
* Heroes that can remove the Track debuff with their skills:
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