Visage
[wiki] rating: 2.0 (winrate: 53% pickrate: 1%)Chen
[wiki] rating: 2.0 (winrate: 45% pickrate: 0%)Pudge
* Rot is not very effective against Chen's creeps.
* Chen can use his creeps to cover him or his allies from any attempts of Meat Hook.
* {U:Centaur Conqueror} or {U:Mud Golem} under Chen's control can interrupt Dismember.
Shadow Shaman
* Shadow Shaman has no effective burst damage, thus Chen has a lot of time to save an ally with his creeps or Hand of God from a gank.
* Chen can use {U:Centaur Conqueror} or {U:Mud Golem} to interrupt Shadow shaman's Shackles channeling
* Mass Serpent Ward can be easily teared down by Chen's creep army
Bounty Hunter
[wiki] rating: 1.6 (winrate: 54% pickrate: 10%)Pudge
* Bounty Hunter can easily keep vision on Pudge with Track, making it difficult for Pudge to hook Bounty Hunter or his team mates.
* It's difficult for Pudge to keep up with Bounty Hunter to apply Rot on him due to Shadow Walk.
* Shuriken Toss cancels out Dismember from a good range if Bounty Hunter is not the target.
Additional:
* Track can easily keep vision on Pudge, making it impossible to catch up with his Meat Hook for Bounty Hunter's teammates or him.
* It's very difficult for Pudge to use Rot on and hook Bounty Hunter due to Shadow Walk.
* Shuriken Toss cancels out Dismember from a good range.
Shadow Shaman
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Nyx Assassin
[wiki] rating: 1.6 (winrate: 53% pickrate: 12%)Pudge
* Mana Burn completely drains Pudge's little mana which may render Meat Hook & Dismember unusable.
* Impale and
Spiked Carapace used to cancel Dismember if timed perfectly.
* Vendetta grants Nyx Assassin invisibility and a high degree of mobility for a long time, which can make Nyx a difficult target to hook. In addition, it also scouts out Pudge's location and surprising him with his attack,
Impale and
Mana Burn.
Shadow Shaman
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Abaddon
[wiki] rating: 1.6 (winrate: 52% pickrate: 4%)Shadow Shaman
* Omniknight can dispel Hex or Shackles with
Heavenly Grace. He can also heal teammates which you disabled. The same goes to
Abaddon's
Aphotic Shield .
Pudge
* Abaddon can activate Borrowed Time to dispel Dismember; breaking the disable and potentially allowing Abaddon to escape.
* Aphotic Shield can be cast on an ally to dispel the stun of Dismember, which can make kills difficult to secure, given that Dismember is Pudge's only reliable disable.
* Pudge lacks a mobility without a Blink Dagger, causing him to be easily chased with
Curse of Avernus. The silence also prevents him from toggling off his Rot.
Mirana
[wiki] rating: 1.6 (winrate: 51% pickrate: 16%)Shadow Shaman
* Mirana can disturb your channeling even if you are under the effect of invisibility thanks to Sacred Arrow.
* Mirana armed with an Aghanim's Scepter is known to be able to quickly burst down heroes - especially supports. Together with
Ethereal Blade the bullying can continue for the whole match.
Pudge
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Additional:
* If Meat Hook is used before Leap, Mirana may be able to escape Pudge's grasp by leaping to safety.
* The invisibility from Moonlight Shadow gives a degree of mobility, which can make Mirana or her teammates a difficult target to hook.
* Sacred Arrow can be used to cancel Dismember within a distance.
Chaos Knight
[wiki] rating: 1.6 (winrate: 50% pickrate: 3%)Pudge
* Phantasm's illusions make it difficult to land Meat Hook and
Dismember.
* Chaos Bolt is a comparatively low cooldown tool to interrupt Dismember.
* Chaos Strike's lifesteal offsets Rot's damage.
Shadow Shaman
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Riki
[wiki] rating: 1.6 (winrate: 49% pickrate: 13%)Shadow Shaman
* Riki is known for being a successful support killer, and not just for show. He can give you one hell of a time by constantly picking you off and/or forcing you to stick close to the rest of the team.
* Smoke Screen is particularly devastating to Shadow Shaman. With neither his various disables nor a solid health pool Shadow Shaman is usually dead. Consider a force staff if you find yourself in this scenario (to force yourself out of the cloud before shackling Riki) and buy sentry wards if you have the money.
Pudge
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Slark
[wiki] rating: 1.6 (winrate: 47% pickrate: 13%)Shadow Shaman
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Pudge
* Dark Pact dispels Dismember if timed perfectly.
* Pudge's low attack speed and poor agility can be lowered even further by Essence Shift.
* Shadow Dance grants Slark invisibility and a high degree of mobility, which can make Slark a difficult target to hook and also protects him from Pudge's Dismember (including allies with an
Aghanim's Scepter).
Death Prophet
[wiki] rating: 1.2 (winrate: 50% pickrate: 5%)Shadow Shaman
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Pudge
* High health heroes like Pudge and
Undying gain strength by using abilities. Focusing them with Spirit Siphon can let you heal more health and deal more damage to them.
Night Stalker
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Pudge
* Night Stalker can easily find Pudge's location during Dark Ascension.
* Void's mini-stun and silence from
Crippling Fear at night will stop Dismember, Meat Hook and Rot and preventing Pudge from fighting back.
* Night Stalker has naturally high health, strength gain and common itemization for survivability through magic resistance, making Night Stalker a poor target for Pudge.
Wraith King
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Shadow Shaman
* Reincarnation allows Wraith King to survive Shadow Shaman's initial chain of disables and Serpent Ward attacks.
* Short cooldown of Wraithfire Blast is ideal for interrupting Shackles.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Pudge
* Arcane Orb and
Sanity's Eclipse quickly drains Pudge's limited mana pool, making him unable to use Meat Hook or Dismember and also bypasses Flesh Heap.
* Outworld Destroyer can save allies or himself caught by Dismember or Meat Hook with Astral Imprisonment.
Tidehunter
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Pudge
* Gush reduces Pudge's armor which he already lacks.
* Kraken Shell can dispel Dismember after reaching a certain threshold of damage.
* Tidehunter's naturally high health, strength gain, and common itemization for survivability through magic resistance make Tidehunter a poor target.
Windranger
[wiki] rating: 1.0 (winrate: 51% pickrate: 17%)Pudge
* Pudge relies on his hook to initiate his combo. As long as she's able to avoid the hook with Windrun and shackle him, Windranger can take him down easily. Pudge's low armor means that he won't be able to endure Focus Fire for long.
Ursa
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Pudge
* Low armor and lack of escape makes Pudge vulnerable to Ursa, specially when he gets his Blink Dagger.
* If Pudge lands a Meat Hook on Ursa, Ursa can simply face Pudge head on provided he can burst him down before any follow up disables.
* Enrage's Aghanim's Scepter upgrade allows Ursa to dispel Pudge's Dismember.
Clockwerk
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Pudge
* Meat Hooking a Clockwerk can backfire for Pudge, as Battery Assault and
Blade Mail will hurt Pudge more than he hurts Clockwerk.
Necrophos
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Pudge
* Heartstopper Aura is effective against high health heroes, and Pudge is no exception. Coupled with his constant self-damage from Rot, being around Necrophos could prove risky for an overconfident Pudge.
* Regardless of how much health Pudge gains through Flesh Heap, Reaper's Scythe will often kill Pudge should his health fall below 40%, making Necrophos an ideal counter versus Pudge.
Additional:
* No matter how high Pudge builds up strength with his Flesh Heap, all it needs is for him to fall below a certain percentage of health for him to fall to Reaper's Scythe. Considering his constant self-damage with
Rot, being around Heartstopper Aura will prove risky for an overconfident Pudge.
Earth Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Pudge
* Earth Spirit can easily disrupt Dismember because he can disable from a long distance with a Stone Remnant and Rolling Boulder. With talent he can even pull his teammates out of Dismember and also silencing Pudge with Geomagnetic Grip.
Lifestealer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Pudge
* The lifesteal of Feast scales accordingly to the health of its target, which is effective against Pudge due to his high health and further health granted by stacks of Flesh Heap.
* Lifestealer can activate Rage to completely negate magic damage, therefore rendering the damage of Rot and Dismember null.
* Pudge's plentiful health makes him an ideal target for Open Wounds.
Io
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Pudge
* Tether and Overcharge makes it much harder for Pudge to kill a target with Meat Hook, and Relocate can save the Io's ally while
Dismember is being channeled.
Dazzle
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Pudge
* Shallow Grave can be used to save an ally during Dismember and Rot.
* A combination of Bad Juju,
Poison Touch, and items like
Desolator or
Solar Crest can tear off Pudge's low armor, making him even more vulnerable to physical damage.
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Pudge
* Corrosive Haze lowers armor and reveals Pudge's location, making it hard to use Meat Hook on Slardar's teammates or Slardar himself.
* Because Corrosive Haze also reduces armor, it amplifies
Bash of the Deep's damage.
* Slithereen Crush interrupts Pudge during Dismember at close range.
* Guardian Sprint allows Slardar to avoid Meat Hook.
Additional:
* While Slardar has Guardian Sprint activated, Rot cannot slow him and
Meat Hook is easier to avoid.
* Slithereen Crush allows Slardar to interrupt Dismember at close range (when Slardar is not a target).
* Corrosive Haze reveals Pudge's location, making it very difficult for him to land hooks from the fog.
Anti-Mage
[wiki] rating: 1.0 (winrate: 48% pickrate: 13%)Pudge
* If Meat Hook is used before Blink, Anti-Mage may be able to escape Pudge's grasp by blinking safety.
* Counterspell grants Anti-Mage a large degree of magic resistance, a damage type Pudge is highly reliant on to secure kills. This make Anti-Mage a bad target for Pudge. The active can also block Dismember if timed correctly.
* Mana Break can quickly drains Pudge's low supply of mana, which may render Meat Hook & Dismember unusable and making him a prime target for
Mana Void.
Shadow Shaman
* As a caster, Anti-Mage's
Mana Break and
Mana Void are highly effective against him.
Shadow Shaman
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Dragon Knight
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Shadow Shaman
* Dragon Knight can simply tank and destroy all Shadow Shaman's Serpent Wards.
Legion Commander
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Shadow Shaman
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Pudge
* Legion Commander can use Press the Attack on an ally to dispel the disable of Dismember. The bonus health regeneration also partially counters the damage of Rot
* Duel can be used on Pudge whilst Rot is active, disabling toggling which may result in a lethal health drain that leaves Legion Commander with a successful duel.
Shadow Shaman
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Morphling
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Shadow Shaman
* Waveform allows Morphling to escape from Mass Serpent Ward
* Morphling can interrupt Shadow Shaman while he is shackling an ally with Adaptive Strike (Strength).
* With Ethereal Blade Morphling can quickly burst him down before he even has a chance to react.
Bristleback
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Pudge
* Bristleback is one of the hardest heroes to gank with a Meat Hook and
Dismember combo, and attempts to do so sometimes backfire on Pudge.
Additional:
* Pudge is particularly susceptible to Bristleback's Viscous Nasal Goo and
Quill Spray due to his naturally low armor & poor agility gain.
* Bristleback, in combination with his strength gain, high health, common itemization for magic resistance and damage reduction from Bristleback makes him a poor target for Pudge.
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Pudge
* Doom disables the toggling of Rot and, if cast at the right time, may leave Pudge with a potentially lethal health drain.
* Doom's naturally high health, strength gain and damage output makes him a poor target for Pudge.
* The damage of Doom's Infernal Blade scales with the target's maximum health, which is particularly effective against Pudge due to his naturally high health and further health granted by stacks of Flesh Heap.
Additional:
* Infernal Blade deals high damage to Pudge due to his high strength grow with Flesh Heap.
* Using Doom with timing against Pudge who had just activated Rot would usually kill him.
Broodmother
[wiki] rating: 0.6 (winrate: 56% pickrate: 2%)Shadow Shaman
* Support heroes with low mobility can be slowed further by Incapacitating Bite, and swarmed by Spiderlings for an easy kill: Shadow Shaman,
Visage,
Dazzle,
Rubick,
Lich.
Razor
[wiki] rating: 0.6 (winrate: 55% pickrate: 4%)Pudge
* Anti-Tank heroes like: Razor,
Necrophos,
Undying.
Arc Warden
[wiki] rating: 0.6 (winrate: 54% pickrate: 5%)Shadow Shaman
* Arc Warden with his Magnetic Field will protect allies from Mass Serpent Ward.
Clinkz
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Pudge
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Phoenix
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Pudge
* Heroes with high health especially Strength heroes will take more damage on Sun Ray: Axe,
Pudge,
Bristleback,
Mars.
Omniknight
[wiki] rating: 0.6 (winrate: 50% pickrate: 1%)Shadow Shaman
* Omniknight can dispel Hex or Shackles with
Heavenly Grace. He can also heal teammates which you disabled. The same goes to
Abaddon's
Aphotic Shield .
Earthshaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 15%)Pudge
* Heroes with channeled abilities can be interrupted by a long-range Fissure: Crystal Maiden,
Witch Doctor,
Bane,
Pugna,
Pudge.
Phantom Lancer
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Pudge
* Heroes with many summons or illusions are much harder to catch with Meat Hook: Nature's Prophet,
Phantom Lancer,
Chen.
Undying
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Pudge
* Anti-Tank heroes like: Razor,
Necrophos,
Undying.
Axe
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Shadow Shaman
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Grimstroke
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Pudge
* Heroes with powerful channeling abilities are easily interrupted by Phantom's Embrace: Bane,
Pudge,
Witch Doctor,
Crystal Maiden,
Enigma.
Silencer
[wiki] rating: 0.6 (winrate: 47% pickrate: 6%)Shadow Shaman
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Ember Spirit
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Pudge
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Lone Druid
[wiki] rating: 0.6 (winrate: 47% pickrate: 1%)Shadow Shaman
* Lone Druid's early game is good against slow, squishy supports since his bear is very strong early game and an Entangling Claws proc almost always guarantees a kill: Ancient Apparition,
Crystal Maiden,
Shadow Shaman,
Skywrath Mage etc.
Lina
[wiki] rating: 0.4 (winrate: 45% pickrate: 10%)Pudge
* Pudge has low armor and mobility, making him suspectible to her physical attacks (if Lina is the carry).
* Because Dismember is a channeled ability, it can be canceled through Light Strike Array within a distance.
Pudge
* Heroes with abilities that can pull Lina out of position can easily bring her to their team mates, like Batrider with
Flaming Lasso and
Pudge with his
Meat Hook.
Templar Assassin
[wiki] rating: -2.0 (winrate: 51% pickrate: 5%)Shadow Shaman
* Shackles and Mass Serpent Ward instantly destroy Refraction
Pudge
* His Rot can force Templar Assassin out of her Meld and destroy all of her Refraction charges quickly, and her small health pool and meager defense make her very vulnerable to his
Meat Hook without Refraction.
Luna
[wiki] rating: -1.6 (winrate: 50% pickrate: 4%)Pudge
* Flesh Heap's magic resistance allows him to survive Eclipse, and
Meat Hook and
Dismember can disable Luna through her Black King Bar.
* However, Lucent Beam can still cancel Dismember from a safe distance, even if its damage is going to be reduced.
Additional:
* Pudge can easily survive Luna's Lucent Beam and
Eclipse, and his Meat Hook and Dismember can pierce
Black King Bar, making Luna one of the perfect victims for ganking.
* However, Lucent Beam can cancel Dismember, as Pudge often doesn't build Black King Bar, and if she is farmed enough, Luna might be able to fight back against Pudge.
Shadow Shaman
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Spectre
[wiki] rating: -1.4 (winrate: 46% pickrate: 3%)Shadow Shaman
* Spectre's entire ability set is designed to get to and destroy heroes that stay in the backlines, both carries (like the aforementioned Drow Ranger and
Sniper) and supports (like
Dazzle and
Shadow Shaman).
Pudge
* Pudge's Dismember does not allow Spectre to escape with Haunt.
* He can easily tank the damage reflected by Dispersion due to his high strength and the healing from Dismember.
* Should Spectre try to get away through the trees or over a cliff with Spectral Dagger, Pudge can hook her back.
* Spectre takes a long time to come online, and Pudge can ruin her early game with ganks.
Shadow Shaman
* Hex can be used immediately to destroy Spectre's illusion when she Haunts.
* Shadow Shaman can use Shackles to lock down Spectre for his team.
* Shadow Shaman's Mass Serpent Ward and
Ether Shock help him push lanes and end the game early before Spectre can come online and take over the late game.
Shadow Fiend
[wiki] rating: -1.2 (winrate: 46% pickrate: 18%)Shadow Shaman
* Heroes with channeling spells because Shadow Fiend has nothing to cancel channeling: Bane,
Enigma,
Pudge,
Shadow Shaman.
Pudge
* Heroes with channeling spells because Shadow Fiend has nothing to cancel channeling: Bane,
Enigma,
Pudge,
Shadow Shaman.
Faceless Void
[wiki] rating: -1.0 (winrate: 41% pickrate: 3%)Pudge
* Meat Hook can pull an ally out of Chronosphere.
* Rot will keep damaging Void if he toggled it before Chronosphere,but you can lower your hp for faceless void.
* Flesh Heap will help Pudge survive through the Chronosphere with enough stacks, and follow with
Dismember.
Snapfire
[wiki] rating: -1.0 (winrate: 46% pickrate: 6%)Pudge
* Meat Hook can be used immediately after
Mortimer Kisses since Snapfire is forced to stay in place.
Brewmaster
[wiki] rating: -1.0 (winrate: 46% pickrate: 1%)Shadow Shaman
* Hex's instant cast time will force Brewmaster into the awkward situation of needing some form of spell immunity or block to prevent being immediately hex upon blinking in, or wait until Shaman has used all his crowd control before entering a fight.
* Brewmaster also has no defense against Shadow Shaman lockdowns.
Zeus
[wiki] rating: -1.0 (winrate: 48% pickrate: 8%)Pudge
* Meat Hook's high range allows Pudge's team to drag Zeus in the middle of the fight and abuse his frailty.
* Flesh Heap's health and magic resistance bonus makes Pudge exceptionally resistant to Zeus' nukes. In later stages of the game, Zeus is usually unable to seriously damage Pudge at all. Even Static Field, which deals damage based on a percentage of the enemy's health, won't be doing much.
* Even if Zeus buys a Black King Bar,
Meat Hook and
Dismember still disable him for a long time, usually causing Zeus' quick death.
* Zeus is vulnerable to early ganks, which Pudge excels at.
Additional:
* Zeus likes to stay far back in fights, dealing his damage uninterrupted, but once he gets hooked into the fight, he usually dies very quickly.
* Pudge's high strength from Flesh Heap make it very hard for Zeus to burst him down.
* Zeus' low health pool makes him very vulnerable to the damage from Meat Hook, Rot and Dismember.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Pudge
* He can Meat Hook a Tinker hiding in the trees and follow it up with
Dismember and
Rot for an easy solo kill, as Tinker doesn't tend to buy survivability items.
* His innate magic resistance and huge health pool from Flesh Heap makes it hard for Tinker to deal serious damage to Pudge.
Additional:
* Meat Hook can used to pull Tinker while he is hiding in the trees, and a follow up with Dismember and Rot leads to an easy solo kill, as Tinker doesn't buy many survivability items.
* Flesh Heap makes it hard for Tinker to deal serious damage.
Huskar
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Shadow Shaman
* Mass Serpent Ward rips apart Huskar quickly due to his poor armor.
* As soon as Huskar jumps in, he will be vulnerable to Shadow Shaman's disables if he does not have Black King Bar.
Dark Willow
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Pudge
* Rot and
Meat Hook hits Dark Willow even when she uses Shadow Realm.
* Flesh Heap reduces Dark Willow's magic burst damage.
Bloodseeker
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Pudge
* Pudge's high health pool will make him have possibilities of escaping Rupture.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Pudge
* Meat Hook can hit and displace Juggernaut during his Blade Fury.
* Dismember pierces Juggernaut's spell immunity from Blade Fury.
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 4%)Shadow Shaman
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Meepo
[wiki] rating: -0.6 (winrate: 46% pickrate: 1%)Pudge
* Because only one clone needs to be killed in order to kill Meepo, heroes that excel at singling out enemies can also be a detriment to him, such as Batrider,
Beastmaster,
Pudge and
Clockwerk.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 15%)Pudge
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge.
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Pudge
* Heroes that have a channeled ability can be interrupted by Meat Hook: Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
Additional:
* Meat Hook interrupts Death Ward from a decent range, even through
Black King Bar &
Glimmer Cape.
* Pudge can survive the damage from Maledict because of his Flesh Heap stacks.
* However the damage-over-time from Rot is counteracted by Voodoo Restoration.
Viper
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Shadow Shaman
* Viper cannot interrupt heroes with powerful channeling abilities: Bane,
Enigma,
Shadow Shaman,
Warlock
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Pudge
* Techies struggles early game against heroes with naturally large strength and health regeneration such as Pudge,
Axe or
Ogre Magi, as the player is forced to lay down more mines than usual to kill these bulkier heroes.
Additional:
* Pudge is the perfect hero for tanking mines, as Flesh Heap grants him lots of strength.
* Techies' high ground defense can be bypassed by Pudge hooking his enemies to him.
* Techies usually sits in the trees during the laning stage, setting up Proximity Mines. Meat Hook can easily pull them out and set them up for a kill.
Invoker
[wiki] rating: -0.6 (winrate: 49% pickrate: 16%)Shadow Shaman
* Heroes with long lockdowns: Shadow Shaman,
Legion Commander.
Storm Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 11%)Shadow Shaman
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Pangolier
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Pudge
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 14%)Pudge
* Heroes with large health pools (Pudge) or good innate magic resistance (
Anti-Mage) can be very problematic for Crystal Maiden, since even if they are under the effect of her ultimate for the entire duration, the damage output is simply not enough to kill or force them to retreat.
Additional:
* Meat Hook can cancel Freezing Field, even if Crystal Maiden has
Glimmer Cape.
* She is also slow and is fragile, making her a good target for ganking.
Bane
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Pudge
* Heroes that have a channeled ability can be interrupted by Meat Hook: Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
Additional:
* Meat Hook can easily hit nightmared targets, as well as Bane while channeling Fiend's Grip.
* Dismember interrupts Fiend's Grip if Pudge is not targeted.
* Pudge's high health and health regeneration let him absorb much of Bane's nukes.
Pugna
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Pudge
* Heroes who build a Black King Bar (or having any sources of spell immunity) to channel abilities/items are still interrupted by Dismember: Enigma,
Juggernaut,
Pugna,
Elder Titan.
Puck
[wiki] rating: -0.6 (winrate: 52% pickrate: 17%)Pudge
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 10%)Shadow Shaman
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Enigma
[wiki] rating: -0.6 (winrate: 54% pickrate: 7%)Pudge
* Heroes who build a Black King Bar (or having any sources of spell immunity) to channel abilities/items are still interrupted by Dismember: Enigma,
Juggernaut,
Pugna,
Elder Titan.
Additional:
* Pudge can Meat Hook Enigma out of his Black Hole channeling and cancel it through Black King Bar when followed up with
Dismember.
* Enigma is prone to ganks in the jungle or in the off-lane without proper vision. Pudge can take advantage of Enigma lack of mobility, assuming Enigma is not blocked by his Eidolons.
* Stacked magic resistance from his passive Flesh Heap ability can mitigate Midnight Pulse's damage.
Nature's Prophet
[wiki] rating: -0.4 (winrate: 46% pickrate: 7%)Pudge
* Heroes with many summons or illusions are much harder to catch with Meat Hook: Nature's Prophet,
Phantom Lancer,
Chen.
Shadow Shaman
* Mass Serpent Ward can kill lots of treants if played defensively.
* Mass Serpent Ward, Hex and Shackles can catch and kill a Nature's Prophet trying to use Teleportation.
Additional:
* Shadow Shaman's Mass Serpent Ward together with
Ether Shock can easily kill lots of Treant if played defensively.
* Mass Serpent Ward,
Hex and
Shackles can disrupt Nature's Prophet's escape attempt with Teleportation. Though he can Sprout himself.
* Nature's Prophet also has no ways of canceling Shackles.
Drow Ranger
[wiki] rating: -0.4 (winrate: 47% pickrate: 5%)Shadow Shaman
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Pudge
* Meat Hook brings Drow Ranger to Pudge, disabling Marksmanship and dealing a huge amount of damage.
* Rot keeps Pudge close to Drow Ranger, continuously disabling Marksmanship.
Additional:
* Meat Hook can pull Drow Ranger to Pudge, disabling her Marksmanship.
* Following up with Dismember will prevent Drow Ranger from using Gust or
Shadow Blade.
Sniper
[wiki] rating: -0.4 (winrate: 48% pickrate: 6%)Shadow Shaman
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Pudge
* Pudge's Meat Hook allows him to bring Sniper in the middle of any fight, and the pure damage does well against his high armor and low health.
* Dismember can lock Sniper down, which makes him highly vulnerable and gives enough time for Pudge to kill him alone.
Additional:
* Sniper has a low health pool and strength gain, making him vulnerable to Pudge's magical and pure damage.
* Sniper usually likes to deal damage away from the fight, and Meat Hook is capable of bringing him to the front lines.
* Assassinate won't do much damage against Pudge because of his high strength gain and the strength bonuses from Flesh Heap.
Spirit Breaker
[wiki] rating: -0.4 (winrate: 50% pickrate: 8%)Shadow Shaman
* Heroes that are squishy by nature are an easy target for Spirit Breaker: Sniper,
Drow Ranger,
Shadow Shaman
Shadow Shaman
* Can easily interrupt and disable Spirit Breaker with hex if being charged.
Queen of Pain
[wiki] rating: 0.0 (winrate: 47% pickrate: 9%)Pudge
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Shadow Shaman
* In general, squishy heroes that rely on escape often struggles against the amount of disables Shadow Shaman can bring. Queen of Pain,
Anti-Mage and
Storm Spirit are among these.
Additional:
* Shadow Shaman has many disables to lock down Queen of Pain, preventing her from Blinking away, even through Linken's Sphere or her spell block talent.
* Mass Serpent Ward can tear through Queen of Pain's low health pool once she's locked down by
Hex &
Shackles.
Terrorblade
[wiki] rating: 0.0 (winrate: 48% pickrate: 4%)Pudge
* Pudge has low armor and low mobility, making him a prime target for Terrorblade's right-clicks.
* Meat Hook is a lot harder to land on the real Terrorblade if he has illusions around him.
* Because Dismember targets only one hero, Terrorblade's illusions can potentially save the real Terrorblade if he's caught in it.
Shadow Shaman
* All of Shadow Shaman's abilities totally ruin Terrorblade: Ether Shock destroys his illusions, Hex prevents him from using Sunder or
Manta Style in bad situations, Shackles not only that prevent him from using
Sunder, but he has no way to cancel it and Mass Serpent Ward can help Shadow Shaman push faster than Terrorblade even in
Metamorphosis.
Additional:
* Ether Shock can destroy Terrorblade's illusions.
* Hex prevents Terrorblade from using Sunder or
Manta Style in bad situations.
Hex can also destroy one of his illusions.
* Shackles prevents Terrorblade from using his skills and items, whether to fight, survive, or dispel it in any way. In addition, Terrorblade has no solutions to cancel it.
Timbersaw
[wiki] rating: 0.0 (winrate: 49% pickrate: 7%)Pudge
* The percentage-based primary-attribute reduction effect of Whirling Death can be devastating for Pudge due to his high strength gain through Flesh Heap.
* Reactive Armor's health regeneration and common itemization for magic resistance and durability make Timbersaw a poor target for Pudge.
* Timber Chain's high mobility makes Timbersaw difficult to lockdown for Pudge, given he only has one reliable disable.
Shadow Shaman
* Hex greatly reduces Timbersaw's mobility.
* The stun and damage over time from Shackles mitigates Reactive Armor's HP and armor regen.
Weaver
[wiki] rating: 0.0 (winrate: 50% pickrate: 9%)Pudge
* Shukuchi grants Weaver invisibility and a high degree of mobility for a short time, which can make Weaver a difficult target to hook.
* The Swarm with
Desolator can remove Pudge little natural armor and makes it difficult to remove Weaver's beetles, due to his low base attack time and poor agility. Additionally,
The Swarm can scout out Pudge's location.
* Given that Pudge only has one reliable disable in Dismember, should Weaver survive, Weaver can simply use Time Lapse (or target allies with
Aghanim's Scepter) to remove the damage entirely.
Additional:
* While Weaver is in Shukuchi, Rot doesn't slow him and
Meat Hook is easy to avoid.
* Even when hooked, Weaver can use Time Lapse, negating both the damage and displacement.
* Pudge has low armor and low attack speed, making him susceptible to The Swarm and physical attacks.
* Dismember is easy to block with Linken's Sphere and it's the only way to break Weaver's Linken Sphere.
* However, the long duration stun of Dismember can be dangerous for Weaver.
Shadow Shaman
* Shadow Shaman's many disables can lock down Weaver. Even with Linken's Sphere, Weaver might not be able to escape should Shadow Shaman uses Shackles quickly enough following Hex.
* Mass Serpent Ward can make short work of Weaver once he is locked down.
Elder Titan
[wiki] rating: 0.0 (winrate: 51% pickrate: 1%)Pudge
* Slow heroes that have a hard time escaping the Echo Stomp radius: Crystal Maiden,
Pudge,
Techies.
Pudge
* Heroes who build a Black King Bar (or having any sources of spell immunity) to channel abilities/items are still interrupted by Dismember: Enigma,
Juggernaut,
Pugna,
Elder Titan.
Monkey King
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Pudge
* Tree Dance has a low cooldown and allows Monkey King to jumps on trees quickly, making him a difficult target to hook.
* Because of his low attack speed and poor agility, Monkey King can inflict a large amount of damage quickly by Jingu Mastery.
* Boundless Strike interrupts Pudge's Dismember from a long range.
Pudge
* Meat Hook can easily cancel Wukong's Command by pulling Monkey King out of the circle.
* Meat Hook can grab Monkey King from trees during Tree Dance.
* Rot puts Tree Dance on cooldown.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Pudge
* Pudge has a very hard time killing Familiars due to his melee range and low attack speed.
Dismember.
* Stone Form can quickly interrupt
Shadow Shaman
* Due to their high attack speed,
Summon Familiars will destroy Mass Serpent Ward quickly, granting Visage a massive amount of gold.
Mass Serpent Ward quickly, granting Visage massive amount of gold.
Additional:
* Due to their high attack speed, Visage's Summon Familiars will destroy