Storm Spirit
[wiki] rating: 1.4 (winrate: 50% pickrate: 10%)Pangolier
[wiki] rating: 1.2 (winrate: 50% pickrate: 8%)Pugna
* Heroes who rely on channeling abilities can be interrupted in teamfights by Rolling Thunder: Crystal Maiden,
Pugna,
Witch Doctor
Terrorblade
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Earthshaker
[wiki] rating: 1.2 (winrate: 48% pickrate: 10%)Pugna
* Heroes with channeled abilities can be interrupted by a long-range Fissure: Crystal Maiden,
Witch Doctor,
Bane,
Pugna,
Pudge.
Terrorblade
* Heroes with abilities that can lock down Terrorblade and prevent him from using Sunder: Earthshaker,
Faceless Void,
Legion Commander.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 54% pickrate: 13%)Pugna
* Due to Pugna's incredible intelligence growth and terrible strength growth, Nyx should always be able to take you out with his combo, with or without an added Dagon.
Mana Burn will deal a large amount of damage in particular, especially in the late game.
* Spiked Carapace is also a great tool versus Pugna. A good player will wait for you in
Vendetta until you farm a creep wave with Nether Blast and reflect it back at you as their initiation and setup for
Impale.
Additional:
* Nether Blast's animation makes it easy to time Spiked Carapace for a stun.
* Pugna has the largest intelligence gain in the game, making him a prime target for Mana Burn.
* Pugna needs to channel Life Drain, making him easy to hit with Impale.
Razor
[wiki] rating: 1.0 (winrate: 54% pickrate: 2%)Terrorblade
* Plasma Field can destroy Terrorblade's illusions or damage them heavily.
* Static Link decreases the bonus damage of Metamorphosis.
* Storm Surge also gives Razor high mobility, thus nullifying effects of Reflection.
* Eye of the Storm along with
Aghanim's Scepter can quickly reduce Terrorblade's armor.
* Even if Razor has no disables, he will often carry a Black King Bar, making Sunder and every other ability that Terrorblade has useless.
Shadow Shaman
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Terrorblade
* All of Shadow Shaman's abilities totally ruin Terrorblade: Ether Shock destroys his illusions, Hex prevents him from using Sunder or
Manta Style in bad situations, Shackles not only that prevent him from using
Sunder, but he has no way to cancel it and Mass Serpent Ward can help Shadow Shaman push faster than Terrorblade even in
Metamorphosis.
Additional:
* Ether Shock can destroy Terrorblade's illusions.
* Hex prevents Terrorblade from using Sunder or
Manta Style in bad situations.
Hex can also destroy one of his illusions.
* Shackles prevents Terrorblade from using his skills and items, whether to fight, survive, or dispel it in any way. In addition, Terrorblade has no solutions to cancel it.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Terrorblade
* All of Puck's damaging spells deal AoE magic damage, which focuses on Terrorblade's low health pool and ignores his armor.
* Puck's spells are also great at quickly clearing all of Terrorblade's illusions. Even a single Illusory Orb is enough to drop their health very low, allowing creeps, towers or allies to finish them off very quickly. Waning Rift and Illusory Orb together are usually enough to clear his illusions.
* Waning Rift prevents Terrorblade from casting Sunder at low health.
* Puck is a common Dagon carrier, so he is able to finish of Terrorblade before he has a chance to
Sunder.
Dark Seer
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Terrorblade
* Dark Seer's Vacuum and
Ion Shell allows him to clear a wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use Sunder.
Additional:
* Dark Seer's Vacuum and
Ion Shell allows him to clear the wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use
Sunder.
Arc Warden
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Terrorblade
* Arc Warden’s Magnetic Field allows him to defend against Terrorblade if he used Metamorphosis.
* Arc also buys a Bloodthorn or a
Scythe of Vyse, which can prevent Terrorblade from using his abilities.
Void Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Terrorblade
* Void Spirit's high mobility becomes a nuisance to Terrorblade.
* Void Spirit's arsenal of magic damage is effective against Terrorblade's low strength.
* Terrorblade has no disables to prevent Void Spirit from escaping.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Pugna
* Most of Pugna's damage is magical, which can get blocked by Fate's Edict's 100% magic resistance.
* Oracle has two abilities that apply a dispel, which can easily remove Decrepify on his ally or Oracle.
* Oracle has a very long Attack Range and a very low Base Attack Time, which enables him to take down Nether Ward swiftly from long distance.
Elder Titan
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Terrorblade
* Terrorblade has a high base armor, and relies on many ultimate orb-based items (Manta Style and
Eye of Skadi). Natural Order affects armor gained from agility, essentially reducing armor to zero if all armor is gained from agility. That effect combined with Terrorblade's low health can make a Elder Titan with an early value point in Natural Order a dangerous foe.
* Terrorblade's illusions are often grouped up in teamfight, making them more vulnerable to Echo Stomp.
Additional:
* Echo Stomp and
Astral Spirit allow the enemy team to coordinate a kill on Terrorblade before he can Sunder.
* Natural Order cripples Terrorblade's armor that he crucially needs to survive due to his low strength gain.
Tusk
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Pugna
* Pugna's low health and reliance on channeled abilities make him very vulnerable to Tusk, although Pugna can win in a straight up 1v1 later in the game.
Earth Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Terrorblade
* Rolling Boulder and
Geomagnetic Grip prevent Terrorblade from using Sunder.
Ursa
[wiki] rating: 1.0 (winrate: 49% pickrate: 13%)Terrorblade
* Ursa deals lots of damage during the laning phase before Terrorblade has Sunder available.
* Enrage's damage reduction helps Ursa survive after Terrorblade has used Sunder.
Luna
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Pugna
* Life Drain will be always canceled by Lucent Beam if Pugna does not have
Black King Bar.
* Decrepify can be suicide against Luna due to Lucent Beam and Eclipse.
* Nether Ward is rather weak against Luna since she does not have abilities that cost a lot of mana.
Additional:
* Luna can shrug off most damage taken from Nether Ward as she only has two castable skills with average mana cost.
* Luna can deal constant damage to Pugna through the low-cooldown Lucent Beam and her right clicks.
* Lucent Beam's considerable range can reliably cancel Pugna's Life Drain.
* Luna is a common Black King Bar carrier, which totally nullifies Pugna's damage output.
* If Pugna uses Decrepify on himself to avoid Luna's right click, she can burst him down with Lucent Beam and Eclipse.
Terrorblade
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Terrorblade
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Pugna
* Pugna is very reliant on his abilities for damage. (Just be careful around the Nether Ward)
Necrophos
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Terrorblade
* Reaper's Scythe can kill Terrorblade quickly before he has chance to use Sunder.
* Ghost Shroud protects Necrophos against Terrorblade's high attack damage.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Pugna
* Phantom Lancer creates way too many illusion for Pugna's Life Drain to destroy, overwhelming him easily.
Additional:
* Though Life Drain instantly destroys illusions, Phantom Lancer creates way too many for Pugna to handle.
* A good Phantom Lancer will also dodge your Nether Blast with Doppelganger.
* Phantom Lancer is the most natural Diffusal Blade carrier to burn Pugna's very large pool of mana away and deal a large amount of damage in the process.
Terrorblade
* Heroes with single-target abilities and low-mobility are all an exceptionally easy targets for Phantom Rush: Terrorblade,
Chaos Knight
Pugna
* Since Life drain takes out illusions instantly, Pugna with a scepter is decent versus plenty of illusion heroes, most notably Naga Siren and
Terrorblade and the aforementioned
Chaos Knight.
Phantom Lancer is an exception.
Dazzle
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Terrorblade
* Shallow Grave saves an ally whom Terrorblade has used Sunder on.
Gyrocopter
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Terrorblade
* Flak Cannon destroys Terrorblade's illusions very quickly.
Grimstroke
[wiki] rating: 1.0 (winrate: 47% pickrate: 10%)Terrorblade
* Terrorblade's lack of escape mechanisms makes it hard for him to escape both Ink Swell and Stroke of Fate.
* Phantom's Embrace's silence will also prevent him from casting Sunder to save himself.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Terrorblade
* Ember Spirit can deal devastating damage to illusion heroes like Terrorblade with Sleight of Fist. Terrorblade also has no way of preventing Ember Spirit from getting Activate Fire Remnant off. Additionally, Ember Spirit's ability to fight from long range as well as his wide skill set won't give many opportunities for Terrorblade to get Sunder off.
Additional:
* Ember Spirit can deal devastating damage to Terrorblade and his illusions with Sleight of Fist.
* Terrorblade has no disable to lock down Ember Spirit and prevent him from escaping with Fire Remnant. In addition, he doesn't like purchasing disabling items, which are the only solutions to deal with Ember Spirit.
Broodmother
[wiki] rating: 0.6 (winrate: 55% pickrate: 2%)Terrorblade
* Broodmother's
Insatiable Hunger and
Troll Warlord's
Battle Trance can nullify Sunder.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 53% pickrate: 9%)Pugna
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Abaddon
[wiki] rating: 0.6 (winrate: 52% pickrate: 3%)Terrorblade
* Heroes who can negate effects of Sunder: Abaddon,
Faceless Void,
Weaver.
Sand King
[wiki] rating: 0.6 (winrate: 52% pickrate: 10%)Pugna
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Terrorblade
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Pugna
* Pugna's
Nether Ward damages Sand King when he channels Epicenter, preventing him from using Blink Dagger afterward.
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Terrorblade
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Windranger
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Terrorblade
* Heroes who rely on illusions can be tagged by Focus Fire: Chaos Knight,
Terrorblade.
Invoker
[wiki] rating: 0.6 (winrate: 50% pickrate: 17%)Pugna
* Invoker can use Tornado or Cold Snap to prevent Pugna from channeling Life Drain
* A poorly used Decrepify on Pugna's allies means Invoker's abilities can be used to deal more damage to it
* Tornado allows Invoker to purge Pugna's Decrepify when it is used defensively
* Special care has to be taken, however, when casting several abilities within the range of a Nether Ward
Terrorblade
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Pugna
* Because Invoker relies on casting a large amount of spells to contribute to fights, Nether Ward can force him to not cast anything at all or take a large amount of damage to cast spells.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Pugna
* Special mention goes to Queen of Pain as she could kill herself with
Sonic Wave if your Nether Ward is up.
Meepo
[wiki] rating: 0.6 (winrate: 47% pickrate: 1%)Pugna
* Pugna's Nether Ward doesn't really hurt Meepo since he usually buys attribute items to tank up and can be killed very quickly by 4 clones. Decrepify can amplify Poof's damage should Pugna use it to avoid Meepo's right clicking.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 44% pickrate: 5%)Terrorblade
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Drow Ranger
[wiki] rating: 0.4 (winrate: 50% pickrate: 8%)Terrorblade
* Marksmanship allows Drow Ranger to pierce Terrorblade's high natural base armor. Since Terrorblade doesn't like to buy armor items like
Assault Cuirass, that makes him very vulnerable to Drow.
Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Morphling
[wiki] rating: 0.4 (winrate: 47% pickrate: 12%)Terrorblade
* Morphling common combo Ethereal Blade and
Adaptive Strike (Agility) can easily burst down Terroblade, bypassing his high armor.
* Morphling is likely to burst down Terrorblade due to his high armor, Attribute Shift.
Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Shadow Fiend
[wiki] rating: -2.0 (winrate: 46% pickrate: 18%)Terrorblade
* The Reflection of Shadow Fiend cause Presence of the Dark Lord to affect Shadow Fiend, reducing his armor and making it easier for Terrorblade to kill him. Shadow Fiend also doesn't have lots of survivability or control skills in order to escape.
* If Shadow Fiend chooses to go for a right-click build, he'll have a hard time against Terrorblade's high armor.
Pugna
* Decrepify prevents Shadow Fiend from attacking for its duration, potentially preventing him from getting a kill.
* Nether Ward can do heavy damage to Shadow Fiend if he tries to cast his Requiem of Souls and spamming Shadowraze.
Additional:
* Decrepify prevents Shadow Fiend from attacking for its duration, potentially preventing him from getting a kill.
* Nether Ward can do heavy damage to Shadow Fiend if he tries to cast his Requiem of Souls and his
Shadowraze.
Spectre
[wiki] rating: -2.0 (winrate: 46% pickrate: 6%)Pugna
* Nether Blast is one of the best tower pushing abilities in the game, with a low cooldown. A competent Pugna will (at the very least) destroy tier 2 towers and make space for his team before Spectre can finally come online.
* Spectre's spells, while not spammable, have a fairly high mana cost, so Nether Ward can be fairly damaging to Spectre early game. The mana degen will also dampen Spectre's early game power significantly.
* Once Pugna gets Aghanim's Scepter, he can spam
Life Drain on any illusion Spectre summons, whether it'd be from Haunt,
Manta Style, or some other means.
* In addition, Pugna can disable Spectre's Desolate ability (although its damage is pure, it requires physical attacks) with his Decrepify ability, leaving Spectre only with Spectral Dagger.
Terrorblade
* If Terrorblade's health gets low enough, Terrorblade's Sunder can be used to completely deplete Spectre's health pool without any consequences from Dispersion.
* Terrorblade is one of the few late game heroes that can stand toe to toe and man fight Spectre. Not all is lost if the game goes late when Terrorblade is on your team against Spectre.
Viper
[wiki] rating: -2.0 (winrate: 48% pickrate: 6%)Terrorblade
* Viper's damage over time and lack of disables makes him easy to Sunder.
* Viper's physical damage is mitigated by Terrorblade's high armor.
* Terrorblade under Metamorphosis can quickly kill Viper with heavy physical damage.
Additional:
* Almost all of Viper's damage revolves exclusively around single-target damage-over-time effects. Furthermore, without any hard disables, Terrorblade can almost always get a Sunder off.
* Viper has low mobility and Corrosive Skin doesn't protect against physical damage, which means that Terrorblade under Metamorphosis can quickly kill Viper.
Pugna
* Pugna's Decrepify allows him to save allies from being ganked by Viper, since Viper mostly relies on direct attacks in order to deal damage.
* Nether Ward can discourage Viper from spamming his abilities.
* Viper's damage over time is not enough to kill Pugna as he will have more than enough time to save himself (or his allies) with Life Drain and Viper has no solutions to cancel it.
* Pugna has no passive abilities, which renders Nethertoxin nearly useless.
Medusa
[wiki] rating: -1.6 (winrate: 45% pickrate: 2%)Terrorblade
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Pugna
* Nether Ward will cause an unfriendly area for Medusa, draining her mana.
Templar Assassin
[wiki] rating: -1.6 (winrate: 50% pickrate: 5%)Pugna
* Pugna's Decrepify can render Templar Assassin's physical attacks useless.
* Pugna can also cast Life Drain on Templar Assassin, burning her Refraction instances.
* On the other hand, Pugna generally has low health and armor. Use this to your advantage.
Terrorblade
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Venomancer
[wiki] rating: -1.6 (winrate: 51% pickrate: 5%)Terrorblade
* Reflection illusion will apply Poison Sting to you if hit.
* Conjure Image and
Metamorphosis will make quick work of your Plague Wards.
* While ticking down from your poison, Terrorblade can wait until the last possible moment to Sunder a target, either friend or foe.
Pugna
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Wraith King
[wiki] rating: -1.6 (winrate: 53% pickrate: 20%)Pugna
* Heroes who are reliant on physical damage will be nullified by Decrepify: Riki,
Wraith King,
Juggernaut.
Terrorblade
* Wraith King has no form of AoE to clear Terrorblade's illusions.
* Terrorblade is a common Manta Style and
Diffusal Blade carrier.
* Terrorblade has very high armor, which helps against Wraith King's physical-only damage.
* A reincarnated Wraith King is an ideal target for Sunder if Terrorblade's health is low.
Sven
[wiki] rating: -1.4 (winrate: 42% pickrate: 1%)Terrorblade
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Additional:
* Great Cleave with
God's Strength clears Terrorblade's illusions quickly.
* Storm Hammer's AoE stuns Terrorblade and his illusions.
Pugna
* Pugna can save allies with both healing or by making them ethereal.
Terrorblade
* Sunder will make Sven a very easy kill if he gets it of on him.
* Terrorblade likes to go late game with his high attack damage, range and agility items.
Phantom Assassin
[wiki] rating: -1.2 (winrate: 46% pickrate: 16%)Pugna
* Ethereal state disarms the target and makes them more vulnerable to magic damage, both of which Phantom Assassin despises. Especially Pugna and any hero that is wielding
Ethereal Blade, such as
Mirana,
Nyx Assassin or
Morphling.
Terrorblade
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Chen
[wiki] rating: -1.2 (winrate: 48% pickrate: 0%)Terrorblade
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Pugna
* Heroes with damage burst can often kill Chen or his allies before he can use Hand of God: Lina,
Techies,
Shadow Fiend,
Pugna,
Nyx Assassin.
Night Stalker
[wiki] rating: -1.2 (winrate: 53% pickrate: 5%)Terrorblade
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Pugna
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Riki
[wiki] rating: -1.2 (winrate: 53% pickrate: 12%)Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Pugna
* Heroes who are reliant on physical damage will be nullified by Decrepify: Riki,
Wraith King,
Juggernaut.
Lifestealer
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Terrorblade
* Terrorblade's illusions and ranged attacks in Metamorphosis can burst down Lifestealer very quickly.
* Terrorblade has low health due to his low strength gain, which reduces Feast's lifesteal and damage.
* Terrorblade's high armor makes Lifestealer's Desolator useless.
* Because Lifestealer usually walks around with high HP in fights due to his lifesteal (and sometimes Armlet of Mordiggian), he is a great target for Terrorblade's
Sunder.
Additional:
* Reflection's illusion carries Feast as well, making it useful in fights.
* Feast cannot compensate for Terrorblade's incoming high damage, due to his low Strength gain.
* Open Wounds is a lot harder to land on the real Terrorblade if he has illusions around him.
* Lifestealer relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
Witch Doctor
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Terrorblade
* Witch Doctor's Maledict burst damage can be prevented by Sunder, if timed correctly.
* Death Ward deals physical damage, and Terrorblade's high armor can help him survive against Death Ward.
* However, be careful that Paralyzing Cask is commonly tricky to dodge as Terrorblade, due to his reliance of illusions, and
Maledict can kill Terrorblade if he has no target to be Sundered with, especially in the early game.
Disruptor
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Pugna
* Nether Ward can do a ton of damage to Disruptor because of his high mana costs.
* Life Drain can be used to heal an ally trapped by Static Storm-Kinetic Field combo (if Pugna is not a target).
Leshrac
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Pugna
* Leshrac needs to be close to target in order to do damage, Pugna can outrun Leshrac with ease due to his superior movement speed.
* Split Earth can also be hard to land on Pugna for the same reason.
* Leshrac uses huge amounts of mana to do damage, Nether Ward forces him to either not contribute in a fight or kill himself in the process.
Additional:
* Nether Ward punishes Leshrac's constant mana usage from spamming spells.
* Leshrac needs to be in the thick of the fight to deal damage, and so cannot escape from Nether Blast nor
Life Drain easily.
Chaos Knight
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Pugna
* Decrepify turns the target ethereal, protecting them from Chaos Knight's and his illusions' attacks.
* Life Drain instantly destroys illusions. It can effectively negate Phantasm when upgraded with
Aghanim's Scepter.
* Nether Blast quickly clears out illusions and can harass Chaos Knight in lane.
Ancient Apparition
[wiki] rating: -1.0 (winrate: 52% pickrate: 9%)Terrorblade
* Sunder is not affected by Ice Blast and will still swap health with any target as usual.
Additional:
* Sunder allows Terrorblade (or an ally) to regain HP while affected by Ice Blast.
* Terrorblade often buys Manta Style which can dispel Cold Feet
Enigma
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Pugna
* Enigma's abilities have a huge mana cost, meaning that Nether Ward will deal a lot of damage to Enigma.
* Channeling Black Hole will render Enigma immobile, making him easy target for all of Pugna's abilities, especially Nether Blast, and
Life Drain.
Doom
[wiki] rating: -0.6 (winrate: 44% pickrate: 3%)Terrorblade
* Terrorblade can use
Sunder to save his allies who are Doomed.
Tiny
[wiki] rating: -0.6 (winrate: 45% pickrate: 7%)Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Bristleback
[wiki] rating: -0.6 (winrate: 45% pickrate: 8%)Terrorblade
* Terrorblade's
Sunder is not affected by the Bristleback damage reduction.
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 6%)Pugna
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Snapfire
[wiki] rating: -0.6 (winrate: 46% pickrate: 9%)Pugna
* Heroes with high movement speeds like Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
* Heroes with mobility spells (such as Queen of Pain's
Blink and
Clockwerk with
Hookshot) can easily avoid
Lil' Shredder and
Mortimer Kisses.
* Heroes with high movement speeds like Pugna and
Meepo can run around, to, or away from Snapfire during
Mortimer Kisses and dodge the projectiles easily due to their slow speed.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Terrorblade
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Additional:
* Techies' mines can be destroyed by Terrorblade's spammable illusions.
* Terrorblade can push without the fear of dying to mines; he can instead use his illusions to push.
Slardar
[wiki] rating: -0.6 (winrate: 48% pickrate: 8%)Terrorblade
* Terrorblade starts out with and gains a lot of armor from his agility growth. His illusions also make it difficult for Slardar to focus down the real Terrorblade.
Tinker
[wiki] rating: -0.6 (winrate: 49% pickrate: 8%)Terrorblade
* Tinker can single-handedly stop Terrorblade's early-push and quickly clear his illusions with Laser (especially with Aghanim's Scepter) and March of Machines.
* Tinker has perfect tools to reveal Terrorblade from his illusions as well as to burst him down if he is low-health before he will be able Sunder.
Additional:
* An Aghanim's Scepter upgraded
Laser allows Tinker to blind Terrorblade and illusions.
* Tinker can also clear Terrorblade's illusions and stall his pushing attempts with March of the Machines .
Pugna
* Nether Ward discourages Tinker from using abilities and items due to its high damage against heavy mana usage.
Terrorblade
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Undying
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Terrorblade
* Terrorblade can destroy Tombstone with his
Conjure Image and
Metamorphosis.
Huskar
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Terrorblade
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time spells inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Naga Siren
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Pugna
* Since Life drain takes out illusions instantly, Pugna with a scepter is decent versus plenty of illusion heroes, most notably Naga Siren and
Terrorblade and the aforementioned
Chaos Knight.
Phantom Lancer is an exception.
Lone Druid
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Pugna
* Pugna:
Decrepify prevent the Spirit bear from attacking or protect allies from it.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Terrorblade
* Heroes that can overwhelm Visage by sheer number like Chaos Knight,
Meepo,
Terrorblade and
Phantom Lancer.
Juggernaut
[wiki] rating: -0.6 (winrate: 53% pickrate: 19%)Terrorblade
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Terrorblade
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Pugna
* Heroes with abilities that can save are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Additional:
* Decrepify is the perfect tool against Omnislash until he gets a
Nullifier, and even then he will probably waste a couple of slashes before he uses it.
* Without an extra disable, Pugna's high movement speed makes it impossible to chase him with Blade Fury.
* Unlike some other carries like Slark or
Phantom Assassin, Juggernaut's spells cost a hefty amount of mana and he will seriously get hurt by Nether Ward. Don't forget the damage from the ward is inflicted before the spell immunity is provided by
Blade Fury.
Alchemist
[wiki] rating: -0.6 (winrate: 53% pickrate: 4%)Pugna
* Pugna's
Decrepify makes sure that either Alchemist is unable to hit anyone while also being slowed and susceptible to magical damage, or can protect an ally from physical attacks. Besides, Pugna can push early on, when Alchemist is not strong enough to repel it, so by the time Alchemist comes online, he might be forced to sit in base.
Lycan
[wiki] rating: -0.6 (winrate: 57% pickrate: 6%)Pugna
* Pugna's
Decrepify prevents the target from taking physical damage or doing damage, which poses a huge problem for Lycan, as he mainly deals physical damage.
Faceless Void
[wiki] rating: -0.4 (winrate: 43% pickrate: 7%)Terrorblade
* Frail heroes who lack mobility can also be an easy target to lock down with Chronosphere, such as Drow Ranger,
Luna,
Sniper,
Terrorblade.
Pugna
* Decrepify prevents Faceless Void from attacking trapped allies inside Chronosphere, wasting a large portion of its duration if Faceless Void can't dispel it.
Enchantress
[wiki] rating: -0.4 (winrate: 46% pickrate: 1%)Terrorblade
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Pugna
* Amazingly, Enchantress has even lower health than Pugna. Though she does pack quite a punch through Impetus, she can't use it if she is under Decrepify.
* Pugna's Magical DPS is way greater than the heal from Nature's Attendants, which will also harm her quite a bit if she's next to Nether Ward.
Shadow Demon
[wiki] rating: -0.4 (winrate: 47% pickrate: 3%)Terrorblade
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Pugna
* All of Pugna's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* Nether Ward punishes Shadow Demon's constant mana usage from spamming spells, especially Shadow Poison.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Nether Blast for the enemy.
* Life Drain can be used to heal Pugna or an ally against Shadow Demon's abilites.
* However, it can be cancelled by Disruption until Pugna buys defensive items.
Pudge
[wiki] rating: -0.4 (winrate: 47% pickrate: 21%)Pugna
* Heroes who build a Black King Bar (or having any sources of spell immunity) to channel abilities/items are still interrupted by Dismember: Enigma,
Juggernaut,
Pugna,
Elder Titan.
Terrorblade
* Pudge has low armor and low mobility, making him a prime target for Terrorblade's right-clicks.
* Meat Hook is a lot harder to land on the real Terrorblade if he has illusions around him.
* Because Dismember targets only one hero, Terrorblade's illusions can potentially save the real Terrorblade if he's caught in it.
Sniper
[wiki] rating: -0.4 (winrate: 48% pickrate: 5%)Pugna
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Additional:
* Sniper's huge range makes him an unviable target to use Life Drain on, forcing Pugna to risk playing out of position to use it on Sniper.
* Sniper's Shrapnel can be used to provide vision on Nether Ward, and his range allows him to easily take it out.
* A clumsy Pugna may accidentally boost Sniper's Shrapnel and
Assassinate damages if he recklessly uses Decrepify on himself or his allies.
Terrorblade
* Sunder can save himself or his allies from Assassinate.
* Sniper relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
* Terrorblade is a far harder carry than Sniper is, so a well-farmed Terrorblade can easily defeat a Sniper.
Zeus
[wiki] rating: -0.4 (winrate: 49% pickrate: 11%)Terrorblade
* Heroes with mediocre health pools who rely on armor or evasion to survive fights such as Troll Warlord,
Windranger, and
Terrorblade can be killed by Zeus if caught off guard.
Additional:
* Arc Lightning and
Lightning Bolt can easily burst Terrorblade and his illusions.
* Static Field automatically hits everything in a big radius, taking a huge chunk of health out of Terrorblade's illusions, regardless of how much health they have.
Pugna
* Even though Pugna's low HP means that he can be quickly burst down, his Nether Ward heavily punishes casters whose spells cost a lot of mana, like Zeus. Casting 4 of his active spells, including Nimbus, close to an enhanced level 4
Nether Ward, can make the ward deal up to 1750 magical damage.
* Decrepify can further increase the damage dealt by Nether Ward upon Zeus. However, if used on Pugna himself or on one of his allies, it will amplify the damage done by Zeus' abilities.
Troll Warlord
[wiki] rating: -0.4 (winrate: 50% pickrate: 10%)Terrorblade
* Heroes that rely on right-clicks will find that their attacks will miss a lot, due to Whirling Axes (Melee)'s miss chance. Such heroes include Phantom Assassin,
Terrorblade, and
Morphling.
Pugna
* Troll Warlord can't switch targets at will, in order to build Fervor stacks, which makes it easy to use Decrepify in order to save allies
* During Battle Trance, Pugna can easily use Nether Blast, Decrepify and Life Drain on him
Winter Wyvern
[wiki] rating: -0.4 (winrate: 51% pickrate: 5%)Terrorblade
* Terrorblade and his illusions deal huge damage, which might used against him and his team with Winter's Curse.
Pugna
* Cold Embrace is a death sentence against Pugna, since its the perfect setup for all his abilities, especially Life Drain.
* Decrepify can be cast to save the ally under Winter's Curse effect, wasting most of its duration.
* Winter Wyvern's abilities require a lot of mana, allowing Nether Ward to deal lots of damage.
Lina
[wiki] rating: 0.0 (winrate: 47% pickrate: 13%)Terrorblade
* Heroes with low health or rely on evasion can easily be bursted down, like Phantom Assassin or
Terrorblade.
Additional:
* Laguna Blade is one of the best tools to kill Terrorblade before he can use Sunder due to its high magical (pure with
Aghanim's Scepter) burst damage.
* Dragon Slave allows Lina to clear Terrorblade's illusions from Conjure Image and
Manta Style.
Pugna
* Nether Ward will be problematic for heavy nukers and spammers like Skywrath Mage,
Lina,
Lion and
Invoker, but don't use Decrepify defensively against them as you'll be helping them out more than anything.
Mars
[wiki] rating: 0.0 (winrate: 47% pickrate: 16%)Terrorblade
* Bulwark negates most of the physical damage from Terrorblade and his illusions.
* Mars' AoE abilities kill Terrorblade's illusions quickly.
Pugna
* Nether Blast,
Decrepify and
Life Drain deal high magical damage and bypasses Bulwark.
* Nether Ward reduces the amount of abilities Mars can use during fights and forces Mars to be careful about the heavy mana cost of Arena Of Blood.
* Pugna is one of few heroes that can contest Mars' ability to push and defend towers early on.
Anti-Mage
[wiki] rating: 0.0 (winrate: 48% pickrate: 14%)Pugna
* Pugna only deals magical damage, which Anti-Mage is exceptionally resistant due to Counterspell.
* Anti-Mage can dispel Decrepify with
Manta Style.
* Pugna has a very large mana pool. This allows Anti-Mage to constantly deal bonus damage to Pugna with Mana Break and devastate Pugna's entire team with Mana Void.
Additional:
* Since Pugna relies on his teammates for protection, it is fairly common for Anti-Mage to get multiple kills with a single use of his Mana Void on Pugna if he's missing a considerable portion of his mana.
* Pugna's massive mana pool will result in Anti-Mage's Mana Break almost always dealing the bonus damage from the mana burn.
* Counterspell negates a large amount of Pugna's damage, as most of Pugna's damage comes from his spells.
* Blink can be used to get out of a bad situation, and Pugna has no way to prevent him from casting it.
Terrorblade
* Terrorblade with Manta Style and
Conjure Image illusions overwhelms Anti Mage.
* Reflection turns Mana Break against Anti-Mage draining his mana making it useful in fights.
* Terrorblade's low mana pool makes him a poor target for Mana Void.
Additional:
* Reflection's illusion carries Mana Break as well, making it useful in fights.
Legion Commander
[wiki] rating: 0.0 (winrate: 48% pickrate: 13%)Terrorblade
* Duel's long duration prevents Terrorblade from swapping his health with Sunder.
* Overwhelming Odds deals high damage to Terrorblade's illusions.
Pugna
* Decrepify on either hero stops Legion Commander from completing a Duel, and dissuades her from initiating Duels on ethereal allies.
* Life Drain can help Pugna's teammates win a fight, either by killing Legion Commander or replenishing her target's health.
Additional:
* Decrepify prevents Legion Commander from attacking allies during Duel, regardless if it's used on her or on the ally .
* Pugna can easily cast Decrepify, Nether Blast and Life Drain on Legion during the 4/4.75/5.5/8 seconds of duel
Lion
[wiki] rating: 0.0 (winrate: 49% pickrate: 16%)Terrorblade
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
* Mana Drain and Hex instantly kill any illusions. Finger of Death upgraded with Aghanim's Scepter also shreds most illusions.
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
Pugna
* Nether Ward will be problematic for heavy nukers and spammers like Skywrath Mage,
Lina,
Lion and
Invoker, but don't use Decrepify defensively against them as you'll be helping them out more than anything.
Axe
[wiki] rating: 0.0 (winrate: 49% pickrate: 10%)Terrorblade
* Terrorblade's low base health and lack of mobility make him an easy target for Axe to initiate on, and kill.
* Counter Helix will trigger from, and destroy many of Terrorblade illusions.
Additional:
* Berserker's Call and
Counter Helix together can be devastating to Terrorblade, especially if Terrorblade has a lot of illusions. Their high attack speed will trigger Counter Helix a lot, and the pure damage will quickly slice through Terrorblade's low health and kill his illusions.
* Culling Blade finishes off Terrorblade before he has the chance to Sunder due to his low health in the early to mid game.
Pugna
* Decrepify can be used on allies to prevent them from attacking Axe and triggering Counter Helix during Berserker's Call. He can also cast it on Axe to prevent anyone from attacking him.
* Life Drain can be used to heal himself or allies caught in Berserker's Call, preventing them from dropping low enough for Axe to kill them with Culling Blade.
Skywrath Mage
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Terrorblade
* Arcane Bolt can target Terrorblade's low health pool in the laning phase.
* Ancient Seal can prevent Terrorblade from casting sunder.
Pugna
* Nether Ward will make Skywrath Mage next to useless in fights, as his low hp pool will not allow him to sustain through the damage of the ward should he choose to cast spells. Be wary though that Skywrath's huge burst will make very quick work of Pugna's low hp should the ward be destroyed, and
Decrepify won't help you at all.
Additional:
* Due to the high mana cost of his spells and the low cool down of them, Nether Ward can seriously damage Skywrath Mage if he isn't careful.
* Skywrath Mage's fragility makes him very susceptible to Pugna's high burst damage.
Timbersaw
[wiki] rating: 0.0 (winrate: 50% pickrate: 7%)Terrorblade
* Timbersaw can take down Terrorblade's illusions with his area damage burst.
* Reactive Armor plus another armor item reduce much of Terrorblade's damage.
Additional:
* Timbersaw's spell combos all deal magical and pure damage, completely ignoring Terrorblade's high base armor and clearing his illusions very quickly due to the AoE damage.
* Reactive Armor negates most of Terrorblade's damage against Timbersaw, and its high health regeneration and armor bonuses can help Timbersaw survive after being Sundered.
Pugna
* Nether Ward can punish Timbersaw, as Timbersaw is a spell-caster with low cooldowns. Furthermore, Timbersaw usually appears in the midst of battle, placing himself in range of
Nether Ward's Mana Flares.
* Timbersaw has no stuns or silences to stop Life Drain. Since all of Pugna's Spells are magical, the damage can be devastating to Timbersaw, especially when combined with
Decrepify
Additional:
* Nether Ward can punish Timbersaw, as Timbersaw is a spell-caster with low cooldowns. Furthermore, Timbersaw usually appears in the midst of battle, placing himself in range of Nether Ward's Mana Flares.
* Timbersaw has no stuns or silences to stop Life Drain. Since all of Pugna's Spells are magical, the damage can be devastating to Timbersaw.
* Decrepify can further increase all the magical damage done to Timbersaw, bypassing the enhanced physical resistance he can get from Reactive Armor.
Outworld Destroyer
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Terrorblade
* Arcane Orb deals pure damage against the real Terrorblade, bypassing his high base armor.
* Arcane Orb and
Sanity's Eclipse will make very short work of Terrorblade and his illusions.
Pugna
* For the better part of the game, he will take more damage from your ward than he deals to you with Arcane Orb.
* It will take a huge difference in farm or itemization between you for him to deal any damage to you with Sanity's Eclipse, provided he doesn't die first from casting it next to your ward.
* Decrepify allows Pugna to be immune to the attacks from
Arcane Orb.
Clockwerk
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Pugna
* Pugna's squishiness and lack of mobility make him easy prey for a Hookshot initiation.
* Clockwerk's high health, low mana costs, and lack of reliance on Blink Dagger make Nether Ward ineffective.
* Battery Assault shuts down Aghanim's Scepter upgraded
Life Drain, as the repeated ministuns prevent Pugna from channeling for an extended length of time.
Additional:
* Clockwerk loves to Hookshot low health, immobile targets like Pugna.
* Pugna's Life Drain gets immediately and repeatedly (if an Aghanim's Scepter was purchased) cancelled due to
Battery Assault, especially if Pugna is trapped inside
Power Cogs.
* Clockwerk also loves to build Blade Mail, which will deal more damage to Pugna than Clockwork due to Pugna's low health pool.
* Finally, both Hookshot and
Rocket Flare can allow him to finish off Pugna out of range of his Nether Ward.
Terrorblade
* Conjure Image and
Reflection illusions may give Clockwerk a hard time to find an angle for Hookshot.
* A trapped Terrorblade can turn the tables with Sunder, leaving Clockwerk nowhere to run.
Bane
[wiki] rating: 0.0 (winrate: 52% pickrate: 5%)Terrorblade
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Terrorblade
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Additional:
* Nightmare can easily cleared by Terrorblade's spammable illusions.
* Almost all of Bane's damage revolves exclusively around single-target effects. Terrorblade can almost always get a Sunder off.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
Slark, PudgeDazzle, Pudge
Techies, Spectre
Tusk, Elder Titan
Bounty Hunter, Huskar
Axe, Legion Commander
Ancient Apparition, Abaddon
Ancient Apparition, Anti-Mage
Axe, Techies, Spectre
Alchemist, Ancient Apparition
Kunkka, Axe, Grimstroke
Phantom Assassin, Crystal Maiden
Phantom Assassin, Pudge, Pugna
Slark, Pudge, Ancient Apparition
Faceless Void, Drow Ranger, Slark
Ancient Apparition, Anti-Mage, Bane
Abaddon, Alchemist, Ancient Apparition
Alchemist, Ancient Apparition, Anti-Mage
Pudge, Invoker, Drow Ranger, Weaver
Abaddon, Alchemist, Arc Warden, Bane
Anti-Mage, Arc Warden, Axe, Dark Willow
Dazzle, Witch Doctor, Bristleback, Spectre
Riki, Crystal Maiden, Visage, Treant Protector
Anti-Mage, Abaddon, Axe, Bane, Batrider
Riki, Invoker, Bristleback, Sniper, Lion
Crystal Maiden, Magnus, Enigma, Sven, Luna
Weaver, Invoker, Pudge, Lich, Ember Spirit
Sniper, Slark, Troll Warlord, Visage, Ursa
Ogre Magi, Ursa, Troll Warlord, Meepo, Lich
Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Pugna
* Pugna is a very fragile hero who can easily get caught and killed by Storm Spirit's long range initiation.
Orchid Malevolence or
Scythe of Vyse.
Ball Lightning requires high amount of mana, Nether Ward is ineffective since Storm Spirit is invulnerable while using it.
* This is especially true if he has
* Pugna has no disables that can prevent Storm Spirit from escaping.
* Even though
* Storm Spirit's other abilities cost very insignificant amount of mana for Nether Ward to be effective.
Terrorblade
* Terrorblade has low mobility, which makes it easy for Storm Spirit to kite him.
Metamorphosis,
Conjure Image, and
Reflection.
Orchid Malevolence is on cooldown or if he doesn't have it, Terrorblade can easily use
Sunder and kill a careless Storm Spirit.
Ball Lightning can either use to initiates Terroblade from distance or kite Terroblade from using Sunder as he has no source of disable to deal with Storm Spirit.
* Terrorblade gains a lot of agility and gains very low strength, which makes it easy to burst him down with Storm's magical damage.
* All of Terrorblade's abilities are easily avoided by Storm Spirit as he can simply use Ball Lightning, wasting the duration of
* However, if Storm Spirit's
Additional:
* Storm Spirit heavy magic damage bypass Terroblade high armor.
*
Pugna
* Heroes with mana burn:
Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna