Jakiro
[wiki] rating: 2.0 (winrate: 50% pickrate: 9%)Dragon Knight
[wiki] rating: 2.0 (winrate: 48% pickrate: 4%)Riki
* Riki does little damage to Dragon Knight, as he relies only on physical damage with modest attack speed and lack of burst.
Chaos Knight
* Dragon Blood's armor bonus greatly reduces the damage dealt by Phantasm.
* Breathe Fire and
Elder Dragon Form's splash damage quickly destroy illusions and reduces their damage output.
Axe
[wiki] rating: 2.0 (winrate: 47% pickrate: 8%)Chaos Knight
* Berserker's Call and Counter Helix makes short work of Chaos Knight's Phantasms.
Additional:
* Berserker's Call allows Axe to lock down Chaos Knight and his illusions.
* Counter Helix combined with
Blade Mail clears illusions out in no time.
Riki
* Axe can disable Cloak and Dagger's invisibility with Berserker's Call, which forces Riki to attack him at a very bad angle.
* Axe has a very high HP pool, making it hard for you to kill him before you get big items - that is if you survive engaging him. Counter Helix ignores your armor and goes straight for your tiny HP pool, totally ignoring Smoke Screen.
* Axe is a natural buyer of Blade Mail and Riki players generally do not buy lifesteal, causing you to kill yourself when attacking due to your tiny HP pool.
Omniknight
[wiki] rating: 2.0 (winrate: 47% pickrate: 1%)Riki
* Riki takes a lot of damage from Purification while ganking Omniknight's allies or himself.
* Heavenly Grace instantly purges the slow from
Diffusal Blade, while also providing a large amount of survivability for his victim.
* Degen Aura can hinder Riki's positioning tactics and put a heavy toll on Riki's already poor movement speed.
* Omniknight can easily save his allies by using Guardian Angel in combat.
Chaos Knight
* Phantasms can be easily killed with Purification.
* Heavenly Grace dispels the stun from Chaos Bolt and the armor reduction from
Reality Rift.
* Guardian Angel works well against Chaos Knight's overwhelming reliance on physical burst damage.
Additional:
* Purification heals a teammate targeted by Reality Rift and heavily damages Chaos Knight and his illusions in the process.
* Guardian Angel blocks all of Chaos Knight's damage for a duration.
Bristleback
[wiki] rating: 2.0 (winrate: 46% pickrate: 8%)Chaos Knight
* Quill Spray quickly destroys Chaos Knight's Phantasms.
Riki
* The bonus Backstab damage from Cloak and Dagger is rendered irrelevant with Bristleback and hurts Riki more than him because of the passive Quill Spray.
* Riki still gets damaged by Bristleback's Quill Spray while invisible, and it can be hard to deal with in lane.
* Bristleback is not too bothered by Smoke Screen. Though he cannot use Quill Spray manually inside it, it still procs passively when he takes damage from the back. The movement speed from Warpath allows him to get out of the area easily.
* Due to Bristleback's natural tankiness, he is an ideal Gem of True Sight carrier.
* Riki rarely buys Silver Edge to break Bristleback's passive because the invisibility aspect of it is redundant.
Additional:
* Quill Spray will hit Riki even when he is invisible.
* Cloak and Dagger's bonus backstab damage is rendered irrelevant against Bristleback.
* Smoke Screen does not stop Bristleback's passive from activating.
* Due to Bristleback's natural tankiness, he is an ideal Gem of True Sight carrier, directly countering Riki's invisibility.
Pugna
[wiki] rating: 1.6 (winrate: 53% pickrate: 4%)Chaos Knight
* Decrepify turns the target ethereal, protecting them from Chaos Knight's and his illusions' attacks.
* Life Drain instantly destroys illusions. It can effectively negate Phantasm when upgraded with
Aghanim's Scepter.
* Nether Blast quickly clears out illusions and can harass Chaos Knight in lane.
Riki
* Heroes who are reliant on physical damage will be nullified by Decrepify: Riki,
Wraith King,
Juggernaut.
Tinker
[wiki] rating: 1.0 (winrate: 54% pickrate: 12%)Riki
* Any hero with a low HP pool is easy for Tinker to nuke down: Crystal Maiden,
Enchantress,
Gyrocopter,
Lion,
Riki,
Techies,
Terrorblade,
Necrophos,
Invoker.
Chaos Knight
* With Aghanim's Scepter, Tinker's Laser completely stops Chaos Knight's damage, forcing him to buy either a Black King Bar for his own survivability while leaving his illusions still vulnerable, or a Monkey King Bar leaving him still vulnerable to Tinker's nukes, though improving his damage.
* Tinker rarely finds himself in the middle of a fight, which is where Chaos Knight typically thrives, and even in the rare cases of being so, at level 3 Tinker's constant rearm and blink away can kite and dodge Chaos Knight's spells reliably, so Chaos Knight has very little catch against Tinker's mobility. This gives Tinker impunity to create more chaos in a teamfight than Chaos Knight can control, laying down the field with March of the Machines and constantly being hit by rockets and lasers.
Additional:
* Tinker's Aghanim's Scepter upgraded Laser can blind him and all of his Phantasm illusions.
Chaos Knight
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Chaos Knight
* Abaddon could punish Chaos Knight for using his Phantasm and Reality Rift combo on him with Aphotic Shield. Additionally, it provides extra protection against Chaos Knight's potential to take Abaddon down quickly.
* Furthermore, Abaddon's Borrowed Time makes it utterly impossible to burst Abaddon down, effectively reducing the amount of targets Chaos Knight can threaten by 1 for the entire game.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Chaos Knight
* Chaos Knight's single target abilities are difficult to target against Phantom Lancer's illusions.
* Chaos Knight's lack of mobility makes him an easy target for Phantom Lancer to Phantom Rush and drain his already low mana pool.
Additional:
* Juxtapose allows Phantom Lancer to overwhelm Chaos Knight due to his single-target abilities.
* Doppelganger can be used to dodge Chaos Bolt.
* Spirit Lance can be used to harass Chaos Knight during the early game.
* Since Phantom Lancer builds Diffusal Blade often, it can quickly drain Chaos Knight of all his mana, leaving him unable to cast spells.
Underlord
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Riki
* Pit of Malice prevents Riki from casting Blink Strike or Tricks of the Trade.
* Atrophy Aura reduces Riki's damage.
* Firestorm can be used to harrass Riki in lane.
Gyrocopter
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Chaos Knight
* Flak Cannon destroys Chaos Knight's illusions very quickly.
Monkey King
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Riki
* In general, heroes who are melee with no way to fight back can be very easily poked by Monkey King to gain his Jingu Mastery stacks: Dark Seer,
Riki,
Rubick.
Chaos Knight
* Wukong's Command and
Boundless Strike combo can easily cause havoc on Chaos Knight by destroying all of his powerful illusions.
* Chaos Knight without Phantasm cannot deal with Jingu Mastery at all.
Riki
* Heroes with blind of some sort can be a bad choice for Monkey King to go on: Broodmother,
Riki,
Keeper of the Light.
Tidehunter
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Chaos Knight
* Ravage damages and disables Chaos Knight's army.
* Anchor Smash deals respectable area damage at early levels and lowers Chaos Knight's damage.
* Kraken Shell dispels Chaos Bolt and Reality Rift while providing protection from damage.
Slardar
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Riki
* Corrosive Haze works much like Track, giving the enemy team vision over Riki. While it doesn't give a movement speed bonus, it instead melts Riki's armor and Slardar can use
Guardian Sprint to catch up to him.
* Slardar's Aghanim's Shard, causes Slithereen Crush to apply Corrosive Haze even if Slardar does not have vision over you.
Additional:
* Corrosive Haze makes Riki completely vulnerable to Slardar and his allies, as Riki has no easy way of dispelling it.
* Slardar's physical damage with Slithereen Crush and Bash of the Deep amplified by Corrosive Haze can easily kill Riki.
Brewmaster
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Chaos Knight
* Storm's Dispel Magic combined with Thunder Clap deals high damage against Chaos Knight's illusions even in the late game.
* Chaos Knight's reliance on physical damage is easily hindered by Drunken Brawler.
* Chaos Knight's lack of area effect and mobility makes him easily overwhelmed by Primal Split.
Additional:
* Dispel Magic from {U:Storm} can instantly kill the Phantasm army early on, and can still deal a lot of damage to them late game, revealing the real Chaos Knight.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Chaos Knight
* Cold Embrace protects targets of Reality Rift.
* Winter's Curse turns Phantasm illusions against Chaos Knight or a teammate.
* Splinter Blast deals decent area damage to Phantasm illusions.
* Arctic Burn's percentage-based damage quickly wears down Chaos Knight's health.
Additional:
* Winter Wyvern can make Chaos Knight's illusions attack the real one, provided the player knows who it is.
* Alternatively, Winter's Curse can make Chaos Knight and all his illusions attack one of his allies.
* Cold Embrace protects ally who is focused by Chaos Knight.
* Splinter Blast deals decent area damage to Chaos Knight's illusions.
Lich
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Chaos Knight
* Chain Frost can eliminate Chaos Knight's Phantasm army, especially after he clumped up using
Reality Rift.
* Frost Shield will heavily reduce his army's effectiveness.
Additional:
* Lich's Chain Frost, especially after obtaining its respective talent that provides unlimited bounces, can take out all of Chaos Knight's illusions quickly.
* An Aghanim's Scepter-upgraded
Sinister Gaze can hypnotize Chaos Knight and his illusions while also draining his already low mana pool.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 8%)Chaos Knight
* Reactive Armor helps Timbersaw to endure the damage from
Chaos Bolt and
Reality Rift combo.
* Timbersaw's large amount of pure damage AoE nukes clears Chaos Knight's illusions quickly, drastically reducing his damage.
Additional:
* Strong area damage, particularly from Whirling Death and
Chakram, lets Timbersaw clear out illusions quickly.
* Whirling Death directly reduces Strength from both Chaos Knight and his Phantasm illusions, reducing both the damage output and raw health that the hero relies on.
* Reactive Armor quickly builds stacks against Phantasm illusions, making Timbersaw hard to kill.
* Timber Chain allows Timbersaw to escape while surrounded.
Legion Commander
[wiki] rating: 1.0 (winrate: 47% pickrate: 11%)Riki
* Another great threat to Riki since her Duel forces him to fight from the front and expose him for the entire duration, almost always guaranteeing an easy win (unless Riki has allies helping him).
Chaos Knight
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Riki
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki
Ember Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Chaos Knight
* Ember Spirit is evasive and can dodge close encounters with melee heroes like Chaos Knight. Ember Spirit can't be caught with the slow from Reality Rift, and Flame Guard and Sleight of Fist can bring
Phantasm's illusions down quickly.
Meepo
[wiki] rating: 1.0 (winrate: 45% pickrate: 1%)Riki
* Root is a deadly threat to Riki, disabling both Blink Strike and Tricks of the Trade while making him fully revealed, making Earthbind a good ability against him.
* Smoke Screen may not be able to silence all the Meepo clones.
* Riki has no true area damage, as Tricks of the Trade's damage is distributed between all Meepo clones, so he cannot effectively fight Meepo or deal with his strong ability to push.
Magnus
[wiki] rating: 1.0 (winrate: 44% pickrate: 4%)Chaos Knight
* Using Reality Rift sets up a Reverse Polarity on Chaos Knight and his illusions.
* Shockwave and
Skewer kill Phantasm's illusions quickly, as can
Empower cast on a melee carry.
Additional:
* All Magnus abilities are very good against Chaos Knight's Phantasm illusions.
Kunkka
[wiki] rating: 1.0 (winrate: 44% pickrate: 3%)Chaos Knight
* Tidebringer, Torrent and Ghostship destroys Chaos Knight's Phantasm army all through the game.
Sven
[wiki] rating: 1.0 (winrate: 43% pickrate: 1%)Chaos Knight
* Great Cleave is very effective against Chaos Knight's illusions.
* Storm Hammer's radius can catch all of Chaos Knight's illusions at once, especially after Reality Rift.
* Warcry shields Sven and his teammates against Chaos Knight's burst physical damage.
Additional:
* Storm Hammer's faster projectile speed and cast time allows Sven to stun Chaos Knight and his illusions before he can cast Chaos Bolt.
* Warcry's armor bonus counteracts Reality Rift's debuff and reduces Chaos Knight's damage output.
* Great Cleave and
God's Strength devastates Phantasm illusions.
Naga Siren
[wiki] rating: 0.6 (winrate: 54% pickrate: 2%)Chaos Knight
* Illusion-based and multi-unit heroes can take advantage of Chaos Knight's lack of area damage: Naga Siren,
Phantom Lancer,
Broodmother
Broodmother
[wiki] rating: 0.6 (winrate: 53% pickrate: 2%)Chaos Knight
* Illusion-based and multi-unit heroes can take advantage of Chaos Knight's lack of area damage: Naga Siren,
Phantom Lancer,
Broodmother
Dark Seer
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Chaos Knight
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
* Heroes that rely on illusions typically spawn very strong illusions inside your Wall of Replica that you should use against them or their team.
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Chaos Knight
* Illusion based heroes (like Chaos Knight and
Terrorblade) can't use their illusion beneficially against Sanity's Eclipse's high AoE burst damage.
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Chaos Knight
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Additional:
* Sand King's massive area damage output, particularly Epicenter, allows him to quickly take down Chaos Knight and his illusions.
* He can apply Caustic Finale to illusions with attacks for extra damage.
Windranger
[wiki] rating: 0.6 (winrate: 51% pickrate: 16%)Chaos Knight
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 51% pickrate: 8%)Riki
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 17%)Chaos Knight
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
* Mana Drain and Hex instantly kill any illusions. Finger of Death upgraded with Aghanim's Scepter also shreds most illusions.
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
Additional:
* Mana Drain is a real problem to Chaos Knight in the early game, considering his already low mana pool.
* Aghanim's Scepter upgraded
Finger of Death is an AoE ability, which can deal a tremendous amount of damage to his illusions.
* Lion has two abilities that can instantly kill illusions. Provided that he does not get stunned by Chaos Bolt first, Lion can render Phantasm near-useless.
Phoenix
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Chaos Knight
* Illusion-based heroes such as Naga Siren or
Chaos Knight are vulnerable to Phoenix's DPS and attack speed slow, as their illusions, no matter how many, will be unable to deal enough damage to actually be a threat, and they will all be completely useless against the Supernova.
Pangolier
[wiki] rating: 0.6 (winrate: 49% pickrate: 12%)Chaos Knight
* Heroes who are illusion based, or even heroes who frequently build Manta Style can be cleared quickly by Pangolier's high damage, or lose their damage ouput because of Lucky Shot: Chaos Knight,
Naga Siren
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Chaos Knight
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Terrorblade
[wiki] rating: 0.6 (winrate: 46% pickrate: 4%)Riki
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Snapfire
[wiki] rating: 0.6 (winrate: 46% pickrate: 5%)Chaos Knight
* Heroes reliant on illusions or summons: Broodmother,
Chaos Knight,
Naga Siren.
Tiny
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Chaos Knight
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Faceless Void
[wiki] rating: 0.6 (winrate: 41% pickrate: 3%)Riki
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Enigma
[wiki] rating: 0.4 (winrate: 55% pickrate: 8%)Chaos Knight
* The area of effect damage from Midnight Pulse and Black Hole help deal with Chaos Knight's illusions.
Additional:
* Black Hole usually catches Chaos Knight with all his illusions.
* Midnight Pulse deals damage based on max health, quickly killing Phantasm illusions.
Riki
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Additional:
* Riki can potentially catch an Enigma out of position and prevent him from properly blinking and initiating, thanks to Cloak and Dagger used in tandem with Smoke Screen.
Puck
[wiki] rating: 0.4 (winrate: 52% pickrate: 17%)Chaos Knight
* Puck's area of effect nukes in the form of Illusory Orb and
Waning Rift clears Phantasm illusions from the early game to mid game.
* Phase Shift can be used to disjoint Chaos Bolt.
Riki
* Riki and
Disruptor:
Smoke Screen and
Static Storm can be thrown wherever Puck used Phase Shift, making Puck an easy target if it doesn't have Blink Dagger or is on cooldown. Puck is also very susceptible to Riki's high attack damage when attacking from the back. Glimpse also prevents Puck from escaping.
Bloodseeker
[wiki] rating: 0.4 (winrate: 51% pickrate: 4%)Riki
* Thirst detects Riki whenever his health is low.
* Rupture does large damage when Riki uses Blink Strike.
Chaos Knight
* Heroes with illusion and clone abilities may confuse Bloodseeker, causing him to waste time in fights: Phantom Lancer,
Chaos Knight,
Arc Warden
Anti-Mage
[wiki] rating: 0.4 (winrate: 49% pickrate: 13%)Chaos Knight
* Anti-Mage commonly builds Battle Fury, which can deal with Phantasm illusions easily.
* Counterspell, if timed right, will turn Chaos Bolt against the Knight, and can set up for a kill if he is not careful.
* Even if Counterspell is on cooldown, Blink can almost always dodge a Chaos Bolt because of its slow projectile.
* Mana Break will quickly drain Chaos Knight's mana.
Riki
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Additional:
* Anti-Mage can use neither Blink nor
Manta Style to escape from Smoke Cloud.
* Even if he activates a Black King Bar, his
Manta Style illusions will still be blinded by Smoke Cloud.
* Riki has a very small mana pool and generally doesn't buy many items that increase it, making Mana Void ineffective.
Earthshaker
[wiki] rating: 0.4 (winrate: 49% pickrate: 12%)Chaos Knight
* Echo Slam's damage potential increases due to Chaos Knight's Phantasm illusions.
Additional:
* Echo Slam will deal a colossal amount of damage to your army, as will
Fissure at lower levels.
* The area stuns from Aftershock will always slow down your illusions, since they can't have spell immunity.
Riki
* Careful not to blink into Riki's
Smoke Screen or
Night Stalker's
Crippling Fear, as these field effects will instantly silence Earthshaker and prevent him from initiating.
Phantom Assassin
[wiki] rating: 0.4 (winrate: 45% pickrate: 16%)Riki
* Blink Strike does not grant Riki a mobility advantage over Phantom Assassin, as her Phantom Strike serves the same purpose, but with a higher range.
* A Carry Riki usually has a hard time dealing with Blur, as a Monkey King Bar or
Bloodthorn are unfavourable item picks for him (or, even more unlikely, a
Silver Edge).
* A Black King Bar is a very common pick for Phantom Assassin, fully countering
Smoke Screen and
Diffusal Blade while activated.
Chaos Knight
* Heroes with illusions and summons can be hard for Phantom Assassin to deal with, as she lacks any AoE abilities to deal with them: Broodmother,
Phantom Lancer,
Chaos Knight.
Rubick
[wiki] rating: -2.0 (winrate: 46% pickrate: 16%)Riki
* Riki has high damage and invisibility, meaning he can easily gank Rubick and kill him before Rubick has the chance to react.
* Almost all of Riki's spells are useless to Rubick.
* Smoke Screen is the only of Riki's spells that can be of some use to Rubick.
* Similar to Clinkz, Rubick has to buy a large amount of Sentry Wards to keep track of Riki due to Cloak and Dagger, preventing Rubick from getting better items.
* Riki is a common Diffusal Blade carrier leaving Rubick no mana to spam abilities from Spell Steal.
Chaos Knight
* While Chaos Knight can land far away from Rubick due to Telekinesis, it can be counteracted by Reality Rift.
* Phantasm dispels Fade Bolt's damage reduction debuff.
* Rubick is fragile and can easily be killed by Chaos Knight and Phantasm's illusions, before he retaliates.
Drow Ranger
[wiki] rating: -2.0 (winrate: 47% pickrate: 4%)Riki
* Blink Strike gets Riki close to Drow Ranger and disable Marksmanship.
* Smoke Screen makes Drow Ranger miss her attacks.
* Cloak and Dagger lets Riki stay close to Drow Ranger without her noticing, disabling Marksmanship.
Additional:
* With Blink Strike, Riki can get close to Drow Ranger and disable her Marksmanship, and Smoke Screen will prevent her from using
Gust.
Chaos Knight
* Reality Rift will disable Drow Ranger's Marksmanship, along with
Chaos Bolt he can keep her locked for enough time to be killed.
* Phantasm's illusions are hard for Drow Ranger to deal with as she lacks of AoE damage.
Lifestealer
[wiki] rating: -2.0 (winrate: 48% pickrate: 5%)Riki
* Lifestealer cannot use Rage,
Infest or
Open Wounds when affected by Smoke Cloud's silence, and
Feast cannot heal him effectively because of the blind, leaving him very weak both offensively and defensively.
* Infest ganks are harder when the enemy team has a Riki, as there are often only four heroes on the map that you can initiate on.
Chaos Knight
* Chaos Knight's Level 20 Talent: Reality Rift Pierces Spell Immunity allows for quick bursting down of Lifestealer during his Rage.
* Phantasm dispels Open Wounds.
* Lifestealer has no way of dealing with Chaos Knight's illusions.
Wraith King
[wiki] rating: -2.0 (winrate: 51% pickrate: 17%)Chaos Knight
* Wraith King has no form of AoE to clear Chaos Knight's illusions from Phantasm.
* Wraith King is very vulnerable if he reincarnates in the middle of his illusions.
Riki
* Riki is a natural Diffusal Blade carrier, and it doesn't help that he's easily capable of sneaking up on you due to
Cloak and Dagger.
* Riki can use Smoke Screen on top of you as you're reincarnating, making you a sitting duck for your second life. In addition, the blind prevents Wraith King from landing critical hits from Mortal Strike.
* Wraithfire Blast is quite predictable, and players with good reflexes will disjoint it with Tricks of the Trade.
* There is also a chance he will become invisible again as the projectile travels, disjointing it.
Arc Warden
[wiki] rating: -2.0 (winrate: 54% pickrate: 4%)Chaos Knight
* Chaos Knight can dispel Flux with Phantasm.
* Chaos Knight can use Reality Rift to pull Arc Warden out of Magnetic Field.
* Once Chaos Knight jumps on Arc Warden with Reality Rift, Arc Warden struggles to escape due to low mobility.
Riki
* Smoke Screen prevents Arc Warden from initiating or helping his team, as he struggles to escape the silence with low mobility.
* With Arc Warden's low mobility, Tricks of the Trade is wide enough to deal decent damage to him.
Lone Druid
[wiki] rating: -1.6 (winrate: 46% pickrate: 1%)Riki
* Riki:
Smoke Screen can prevent Lone Druid from using True Form and Savage Roar, additionally it cause the spirit bear to miss on attacks which reduce the chances of getting rooted from it, with diffusal Blade, he can keep Lone Druid or the Spirit Bear inside the Smoke.
Chaos Knight
* Reality Rift lets Chaos Knight bypass the Spirit Bear and jump onto Lone Druid.
* The Spirit Bear's lack of scaling means it dies quickly to Chaos Knight during the late-game.
Pudge
[wiki] rating: -1.6 (winrate: 46% pickrate: 19%)Chaos Knight
* Phantasm's illusions make it difficult to land Meat Hook and
Dismember.
* Chaos Bolt is a comparatively low cooldown tool to interrupt Dismember.
* Chaos Strike's lifesteal offsets Rot's damage.
Riki
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Silencer
[wiki] rating: -1.6 (winrate: 49% pickrate: 5%)Riki
* Heroes with damage-increasing passive abilities, such as Viper and
Riki, will usually kill Silencer in a short time before he even has time to set up his abilities.
Chaos Knight
* Casting Phantasm before a fight minimizes the disruption from Global Silence.
* Because Chaos Knight generally relies on attack damage, Silencer's spells won't be as effective against him.
Skywrath Mage
[wiki] rating: -1.6 (winrate: 50% pickrate: 6%)Chaos Knight
* Skywrath mage also has a terrible time fighting against anything that isn't a hero. As Mystic Flare only affects heroes, his skills are mostly target-based and he has terrible strength and agility, he can easily be kited or harassed by illusion-based heroes like Chaos Knight and
Phantom Lancer, or by Heroes that summon other units like
Lone Druid,
Lycan and
Beastmaster.
Riki
* Due to his low health and armor, Riki can easily kill Skywrath Mage.
* Smoke Screen prevents Skywrath from using all of his abilities, as he does not tend to buy Black King Bar.
* However, if Skywrath Mage can easily kill Riki if he manages to root Riki with Rod of Atos or Gleipnir, followed by Dust of Appearance, Ancient Seal and Mystic Flare.
Ursa
[wiki] rating: -1.6 (winrate: 51% pickrate: 16%)Chaos Knight
* Ursa struggles against illusion heroes like Chaos Knight and
Phantom Lancer.
Additional:
* Ursa cannot effectively fight against Phantasm's illusions with his single-target damage.
* Chaos Bolt's potentially long stun with Chaos Bolt gives Ursa little opportunity to Enrage.
Riki
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when in Smoke Screen (Black King Bar will help though).
* Even if Ursa gets vision over him, Riki can Blink Strike away or use Tricks of the Trade after Ursa's initiation to avoid all Fury Swipes damage until
Earthshock's slow is gone.
Additional:
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when caught in Smoke Screen and will miss his attacks (although Black King Bar will help with this issue).
* Even if Ursa gets vision over him and initiates with Earthshock, Riki can Blink Strike away or use
Tricks of the Trade after Ursa's initiation to avoid Fury Swipes' damage until Earthshock's slow is gone.
Shadow Shaman
[wiki] rating: -1.6 (winrate: 52% pickrate: 16%)Riki
* Riki is known for being a successful support killer, and not just for show. He can give you one hell of a time by constantly picking you off and/or forcing you to stick close to the rest of the team.
* Smoke Screen is particularly devastating to Shadow Shaman. With neither his various disables nor a solid health pool Shadow Shaman is usually dead. Consider a force staff if you find yourself in this scenario (to force yourself out of the cloud before shackling Riki) and buy sentry wards if you have the money.
Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Chen
[wiki] rating: -1.6 (winrate: 52% pickrate: 0%)Chaos Knight
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Riki
* Chen is basically your natural prey: he has little HP, low armor and relies on his persuaded creeps to fight, which in most situations will not save Chen from you. Just be wary of {U:Centaur Conqueror}, who can stun you outside of Smoke Screen and ruin your attempt at Chen's life.
Juggernaut
[wiki] rating: -1.6 (winrate: 52% pickrate: 19%)Chaos Knight
* While Blade Fury is on cooldown, Juggernaut can easily killed by a standard Chaos Bolt &
Reality Rift combo.
* Phantasm illusions can tank
Omnislash.
Riki
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Vengeful Spirit
[wiki] rating: -1.2 (winrate: 45% pickrate: 3%)Chaos Knight
* Heroes who relies on illusions and summons (Beastmaster,
Chaos Knight, etc.).
Riki
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Disruptor
[wiki] rating: -1.2 (winrate: 49% pickrate: 9%)Riki
* Riki with
Tricks of the Trade
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Chaos Knight
* Chaos Knight with
Phantasm
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Additional:
* Phantasm removes Glimpse and dispels
Thunder Strike. Additionally, the Phantasm illusions make it difficult to use Glimpse and Thunder Strike on the real Chaos Knight.
* Disruptor's lack of mobility, combined with his lack of innate defense, sets him up for a Reality Rift and a beatdown by Chaos Knight and his illusions.
Warlock
[wiki] rating: -1.2 (winrate: 50% pickrate: 4%)Chaos Knight
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Riki
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Templar Assassin
[wiki] rating: -1.2 (winrate: 51% pickrate: 5%)Riki
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Chaos Knight
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Medusa
[wiki] rating: -1.0 (winrate: 45% pickrate: 2%)Riki
* He won't be around waiting for Medusa to Stone Gaze and pin him until she bears a true sight.
* With Smoke Screen, Riki will silence and catch Medusa in a surprise with high miss chance flushing her from positions easily in team fights.
* He can still deal huge amount of damage through Cloak and Dagger via backstabs, drying out Medusa's protection in a whim at random occassions.
Enchantress
[wiki] rating: -1.0 (winrate: 46% pickrate: 1%)Riki
* Riki usually buys Diffusal Blade to initiate, which renders Enchantress' movement speed useless, and is usually followed with
Smoke Screen.
* Riki can effectively hit Enchantress by Tricks of the Trade alongside with
Diffusal Blade and
Smoke Screen's initiation. For a hero like Enchantress, 3 to 4 hits from Riki is a big deal, unless Enchantress built
Force Staff earlier.
Queen of Pain
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Riki
* Smoke Cloud prevents Queen of Pain from using any of her offensive and defensive spells, rendering her unable to effectively react to Riki's attack.
* It's easy to dodge Sonic Wave by using Blink Strike & Tricks of the Trade.
Storm Spirit
[wiki] rating: -1.0 (winrate: 49% pickrate: 12%)Riki
* Smoke Screen prevents Storm Spirit from using his abilities once inside the radius. Riki can utilize this ability to allow his team to fight around Smoke Screen so that Storm Spirit cannot spam his spells to proc Overload.
Additional:
* Smoke Cloud prevents Storm Spirit from using any of his offensive and defensive spells, rendering him unable to effectively react to Riki's attack.
Sniper
[wiki] rating: -1.0 (winrate: 49% pickrate: 6%)Riki
* Sniper has no natural escape and relies on his range and slows to keep himself safe, which you can bypass with Blink Strike and quickly deplete his miniature HP pool.
Ogre Magi
[wiki] rating: -1.0 (winrate: 51% pickrate: 14%)Chaos Knight
* Phantasm dispels Ignite and makes targeting the real Chaos Knight much harder.
Weaver
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Riki
* Smoke Cloud prevents Shukuchi and
Time Lapse, leaving Weaver helpless against Riki.
* The Swarm is ineffective against Riki because invisibility instantly removes the beetles.
Troll Warlord
[wiki] rating: -1.0 (winrate: 52% pickrate: 12%)Chaos Knight
* Chaos Knight's tanky illusions easily take advantage of Troll Warlord's lack of AoE damage.
* Chaos Bolt can stun Troll for up to 4 seconds and
Reality Rift prevents Troll Warlord from chasing down foes.
* Phantasm increases Chaos Knight's physical damage output up to 4 times and can easily kill Troll Warlord before he has a chance to use Battle Trance or a
Black King Bar.
Clinkz
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Riki
* Smoke Cloud prevents the use of Death Pact,
Searing Arrows and
Skeleton Walk, so Clinkz can neither defend himself against Riki nor fight back effectively.
* It's hard to gank Riki as you have to find him first.
Doom
[wiki] rating: -0.6 (winrate: 44% pickrate: 2%)Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 44% pickrate: 5%)Riki
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Riki
* Heroes that can gank Shadow Fiend in the early game: Earth Spirit,
Nyx Assassin,
Riki,
Spirit Breaker.
Shadow Demon
[wiki] rating: -0.6 (winrate: 47% pickrate: 2%)Chaos Knight
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Undying
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Chaos Knight
* Chaos Knight's multiple illusions from
Phantasm can destroy Undying, as Soul Rip can't offset the damage from the high amount of damage from his illusions.
Invoker
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Riki
* Heroes with silence: Death Prophet,
Riki,
Drow Ranger.
Io
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Riki
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Riki
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Death Prophet
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Riki
* Riki is another good hero to shutdown Death Prophet with
Diffusal Blade as his core item. His
Smoke Screen stops her from initiating and casting spells.
Clockwerk
[wiki] rating: -0.6 (winrate: 52% pickrate: 7%)Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 10%)Riki
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Dark Willow
[wiki] rating: -0.6 (winrate: 52% pickrate: 7%)Riki
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Additional:
* Smoke Screen prevents Dark Willow from using her close-range bursts with Bedlam.
* Blink Strike lets Riki jump past Bramble Maze.
Huskar
[wiki] rating: -0.6 (winrate: 52% pickrate: 3%)Chaos Knight
* Heroes with illusions can overwhelm Huskar, as he has no AoE abilities: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Beastmaster
[wiki] rating: -0.6 (winrate: 53% pickrate: 6%)Chaos Knight
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Visage
[wiki] rating: -0.6 (winrate: 54% pickrate: 1%)Chaos Knight
* Heroes that can overwhelm Visage by sheer number like Chaos Knight,
Meepo,
Terrorblade and
Phantom Lancer.
Grimstroke
[wiki] rating: -0.4 (winrate: 47% pickrate: 12%)Chaos Knight
* Heroes who are reliant on illusions or summons: Chaos Knight,
Broodmother,
Naga Siren.
Riki
* Cloak and Dagger's passive invisibility destroys Phantom's Embrace even when Riki is silenced.
* Smoke Screen prevents Grimstroke from shielding himself with Ink Swell.
Mars
[wiki] rating: -0.4 (winrate: 48% pickrate: 16%)Riki
* Heroes who rely on their target to run away: Riki,
Bounty Hunter.
Riki
* Bulwark is generally irrelevant against Riki as he primarily deals bonus damage from behind.
Additional:
* Blink Strike gives bonus backstab damage. Along with
Tricks of the Trade it completely bypasses Bulwark.
Slark
[wiki] rating: -0.4 (winrate: 48% pickrate: 13%)Riki
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Chaos Knight
* Dark Pact is minimally effective against Phantasm illusions, and Slark lacks area damage otherwise.
* Pounce can be counteracted by Reality Rift.
* Slark is naturally frail and dies quickly to Chaos Knight's burst damage before he can build Essence Shift stacks.
* Be aware, however, that Shadow Dance can make Slark hard to kill as he can't be targeted during its duration.
Additional:
* Phantasms have enough health to survive Dark Pact, and Slark has no other source of AoE damage to deal with them.
Techies
[wiki] rating: -0.4 (winrate: 48% pickrate: 8%)Riki
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Chaos Knight
* Phantasm's illusions can be used to push towers and force Techies to detonate Remote Mines.
* Phantasm's illusions can be used to sweep Proximity Mines and
Stasis Traps.
* Chaos Knight can easily kill a lone Techies before they Blast Off!.
Crystal Maiden
[wiki] rating: -0.4 (winrate: 49% pickrate: 14%)Riki
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Chaos Knight
* Heroes the make heavy use of illusions, like Chaos Knight,
Phantom Lancer, or
Spectre can suffer from Crystal Maiden, as Freezing Field can quickly kill off the entire horde if not stopped.
Riki
* Smoke Screen effectively disables Crystal Maiden's channeling spell: Freezing Field.
* Due to her low health and armor throughout the game, Riki can kill her easily.
Chaos Knight
* Innately fragile heroes will die almost instantly to Reality Rift while Chaos Knight has illusions active: Drow Ranger,
Bane,
Necrophos,
Crystal Maiden.
Luna
[wiki] rating: -0.2 (winrate: 51% pickrate: 7%)Riki
* Luna can push very fast with Moon Glaives, which is something Riki cannot deal with well.
* Luna is naturally very fast, making it hard for Riki to trap her in Smoke Cloud.
* Even though Riki can evade Eclipse with his invisibility, smart Luna will always buy
Dust of Appearance, providing vision on Riki to her allies and herself.
Chaos Knight
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Riki
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Zeus
[wiki] rating: 0.0 (winrate: 46% pickrate: 8%)Riki
* Zeus' Lightning Bolt and
Thundergod's Wrath provides a short duration of True Sight, revealing Riki while possibly dealing a heavy amount of damage.
* Zeus' Nimbus can be placed directly on top of Tricks of the Trade, potentially causing him to be damaged, stunned, and revealed the instant he becomes targetable again.
Chaos Knight
* Chaos Knight's high health pool makes him resistant to Zeus' burst damage. Phantasm can dispel
Veil of Discord, a typical item purchased by Zeus.
* Zeus is easily overwhelmed by Chaos Knight's strong illusions, as Arc Lightning is not enough to kill them fast enough to have any impact.
* Zeus' low base armor makes him extremely vulnerable to Chaos Knight's high damage output and armor reduction.
Witch Doctor
[wiki] rating: 0.0 (winrate: 47% pickrate: 13%)Chaos Knight
* Maledict cannot be dispelled by Phantasm, and can be used to tag the real Chaos Knight hiding within his illusions.
* If Witch Doctor has an Aghanim's Scepter,
Death Ward will bounce between Chaos Knight's illusions, destroying them quickly.
* However, Death Ward is easily interrupted by Chaos Bolt until Witch Doctor buys
Glimmer Cape or
Black King Bar.
Riki
* Without Dust of Appearance or Sentry Wards, Riki is able to silence Witch Doctor with Smoke Screen, and is likely to build a Diffusal Blade, leaving Witch Doctor without mana to cast Voodoo Restoration, as well as Skull Basher to interrupt Death Ward.
Spectre
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Riki
* Spectral Dagger follows Riki even after he goes invisible and stays on him through Tricks of the Trade, revealing his location.
* Desolate grants Spectre the ability to damage Riki with right clicks regardless of Smoke Screen's blind.
* Riki relies on his high damage to kill is opponents, which is countered by Dispersion.
* Haunt can find Riki globally at any time, negating much of his ganking potential.
Riki
* Riki's Smoke Screen can make it hard for Spectre to escape or burst down Riki with auto attacks.
* Riki can build Aghanim's Scepter and jump inside an allied carry or offlane tank with
Tricks of the Trade to do a lot of damage to Spectre while completely avoiding
Dispersion.
* Riki is great at destroying supports which are often needed to keep Spectre safe until she comes online. He can take them down quickly in team fights, which will leave Spectre alone against your whole team, a fight that she will most likely not win.
* While on Tricks of the Trade, Riki does not take damage from
Dispersion.
Viper
[wiki] rating: 0.0 (winrate: 47% pickrate: 6%)Riki
* Viper's Nethertoxin disables Cloak and Dagger, negating Riki's invisibility and much of his damage. It also makes him more vulnerable to magic damage, which does not go well with Riki's low health pool. With the talent applied, he can't even blink to safety or hide with Tricks of the Trade.
* Corrosive Skin makes it hard for Riki to chase Viper and attack him due to the attack speed slow.
* Viper Strike stays on Riki even after he goes invisible.
* Poison Attack makes it risky for Riki to get last hits and can make the laning phase difficult for him.
Chaos Knight
* Viper has no response to the standard initiation combo of Reality Rift into
Chaos Bolt.
* Phantasm can eliminate Viper almost instantly with its damage output.
Additional:
* As Viper focuses on single-target damage, he has trouble fighting off Phantasm illusions.
* Reality Rift counteracts Viper's slows and reduces his durability.
Necrophos
[wiki] rating: 0.0 (winrate: 50% pickrate: 3%)Chaos Knight
* Heroes that have high health but little to no magic resistance are easy prey for Necrophos, as no matter how high they build their health up, Reaper's Scythe will kill them outright as long as they fall under a certain threshold, and Heartstopper Aura will deal the same amount of damage regardless, decaying their health the longer they stay within range. As such, Strength heroes like Chaos Knight,
Centaur Warrunner or
Magnus are good targets for his ultimate.
Chaos Knight
* Illusions make it difficult for Necrophos to target his Reaper's Scythe correctly, thus giving illusion heroes like Chaos Knight or
Naga Siren an edge against Necrophos.
Night Stalker
[wiki] rating: 0.0 (winrate: 52% pickrate: 5%)Riki
* With Dark Ascension and Gem of True Sight, Night Stalker can easily find and kill Riki. Riki will also find it harder to kill the tanky Night Stalker than he would many other heroes.
Chaos Knight
* Reality Rift pulls out Night Stalker while he tries to escape or chase.
* Night Stalker doesn't have a lot of ways to deal with multiple targets, which makes him vulnerable to Phantasm illusions from early to mid game, until Night Stalker buys
Aghanim's Scepter.
Bane
[wiki] rating: 0.0 (winrate: 54% pickrate: 3%)Riki
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Chaos Knight
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Additional:
* Phantasm's illusions make it difficult for Bane to target Chaos Knight with Nightmare,
Brain Sap and
Fiend's Grip.
* Chaos Bolt is a comparatively low cooldown tool to interrupt Fiend's Grip.
* Nightmare can be transferred by Phantasm illusions.
Bounty Hunter
[wiki] rating: 0.0 (winrate: 54% pickrate: 10%)Riki
* Track gives Riki a hard time, as it prevents much of his ganking capabilities.
Chaos Knight
* Phantasm dispels Track, and the illusions make it difficult to Track the real Chaos Knight.
* Bounty Hunter is fragile and can easily be killed by Chaos Knight and Phantasm's illusions.
Razor
[wiki] rating: 0.0 (winrate: 54% pickrate: 6%)Riki
* Static Link drains away your damage while keeping your location revealed for its duration, allowing his team to accurately land detection or area-of-effect skills.
* Storm Surge procs on invisible heroes, making him aware of Riki's presence near him.
Chaos Knight
* Razor has no way to deal with Chaos Knight's multiple illusions from Phantasm.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Chaos Knight
* With his AoE damage, Jakiro can easily kill Chaos Knight's
Phantasm illusions.
Black King Bar, making him vulnerable to an Ice Path into Macropyre combination.
Ice Path and
Macropyre punish Reality Rift with a long stun and heavy damage across all illusions.
* Chaos Knight usually doesn't buy a
Additional:
*
Riki
* Riki can easily be caught in an Ice Path and Macropyre combo as he finishes
Tricks of the Trade.