Razor
[wiki] rating: 2.0 (winrate: 55% pickrate: 4%)Axe
[wiki] rating: 2.0 (winrate: 47% pickrate: 9%)Terrorblade
* Terrorblade's low base health and lack of mobility make him an easy target for Axe to initiate on, and kill.
* Counter Helix will trigger from, and destroy many of Terrorblade illusions.
Additional:
* Berserker's Call and
Counter Helix together can be devastating to Terrorblade, especially if Terrorblade has a lot of illusions. Their high attack speed will trigger Counter Helix a lot, and the pure damage will quickly slice through Terrorblade's low health and kill his illusions.
* Culling Blade finishes off Terrorblade before he has the chance to Sunder due to his low health in the early to mid game.
Riki
* Axe can disable Cloak and Dagger's invisibility with Berserker's Call, which forces Riki to attack him at a very bad angle.
* Axe has a very high HP pool, making it hard for you to kill him before you get big items - that is if you survive engaging him. Counter Helix ignores your armor and goes straight for your tiny HP pool, totally ignoring Smoke Screen.
* Axe is a natural buyer of Blade Mail and Riki players generally do not buy lifesteal, causing you to kill yourself when attacking due to your tiny HP pool.
Zeus
[wiki] rating: 1.6 (winrate: 48% pickrate: 9%)Terrorblade
* Heroes with mediocre health pools who rely on armor or evasion to survive fights such as Troll Warlord,
Windranger, and
Terrorblade can be killed by Zeus if caught off guard.
Additional:
* Arc Lightning and
Lightning Bolt can easily burst Terrorblade and his illusions.
* Static Field automatically hits everything in a big radius, taking a huge chunk of health out of Terrorblade's illusions, regardless of how much health they have.
Riki
* Zeus' Lightning Bolt and
Thundergod's Wrath provides a short duration of True Sight, revealing Riki while possibly dealing a heavy amount of damage.
Legion Commander
[wiki] rating: 1.4 (winrate: 47% pickrate: 12%)Terrorblade
* Duel's long duration prevents Terrorblade from swapping his health with Sunder.
* Overwhelming Odds deals high damage to Terrorblade's illusions.
Riki
* Another great threat to Riki since her Duel forces him to fight from the front and expose him for the entire duration, almost always guaranteeing an easy win (unless Riki has allies helping him).
Riki
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki
Pugna
[wiki] rating: 1.2 (winrate: 53% pickrate: 4%)Terrorblade
* Since Life drain takes out illusions instantly, Pugna with a scepter is decent versus plenty of illusion heroes, most notably Naga Siren and
Terrorblade and the aforementioned
Chaos Knight.
Phantom Lancer is an exception.
Riki
* Heroes who are reliant on physical damage will be nullified by Decrepify: Riki,
Wraith King,
Juggernaut.
Faceless Void
[wiki] rating: 1.2 (winrate: 41% pickrate: 4%)Riki
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Terrorblade
* Frail heroes who lack mobility can also be an easy target to lock down with Chronosphere, such as Drow Ranger,
Luna,
Sniper,
Terrorblade.
Bounty Hunter
[wiki] rating: 1.0 (winrate: 54% pickrate: 9%)Riki
* Track gives Riki a hard time, as it prevents much of his ganking capabilities.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 53% pickrate: 17%)Terrorblade
* Arcane Orb deals pure damage against the real Terrorblade, bypassing his high base armor.
* Arcane Orb and
Sanity's Eclipse will make very short work of Terrorblade and his illusions.
Underlord
[wiki] rating: 1.0 (winrate: 53% pickrate: 8%)Riki
* Pit of Malice prevents Riki from casting Blink Strike or Tricks of the Trade.
* Atrophy Aura reduces Riki's damage.
* Firestorm can be used to harrass Riki in lane.
Elder Titan
[wiki] rating: 1.0 (winrate: 52% pickrate: 1%)Terrorblade
* Terrorblade has a high base armor, and relies on many ultimate orb-based items (Manta Style and
Eye of Skadi). Natural Order affects armor gained from agility, essentially reducing armor to zero if all armor is gained from agility. That effect combined with Terrorblade's low health can make a Elder Titan with an early value point in Natural Order a dangerous foe.
* Terrorblade's illusions are often grouped up in teamfight, making them more vulnerable to Echo Stomp.
Additional:
* Echo Stomp and
Astral Spirit allow the enemy team to coordinate a kill on Terrorblade before he can Sunder.
* Natural Order cripples Terrorblade's armor that he crucially needs to survive due to his low strength gain.
Dark Seer
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Terrorblade
* Dark Seer's Vacuum and
Ion Shell allows him to clear a wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use Sunder.
Additional:
* Dark Seer's Vacuum and
Ion Shell allows him to clear the wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use
Sunder.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Riki
* Thirst detects Riki whenever his health is low.
* Rupture does large damage when Riki uses Blink Strike.
Void Spirit
[wiki] rating: 1.0 (winrate: 51% pickrate: 12%)Terrorblade
* Void Spirit's high mobility becomes a nuisance to Terrorblade.
* Void Spirit's arsenal of magic damage is effective against Terrorblade's low strength.
* Terrorblade has no disables to prevent Void Spirit from escaping.
Omniknight
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Riki
* Riki takes a lot of damage from Purification while ganking Omniknight's allies or himself.
* Heavenly Grace instantly purges the slow from
Diffusal Blade, while also providing a large amount of survivability for his victim.
* Degen Aura can hinder Riki's positioning tactics and put a heavy toll on Riki's already poor movement speed.
* Omniknight can easily save his allies by using Guardian Angel in combat.
Necrophos
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Terrorblade
* Reaper's Scythe can kill Terrorblade quickly before he has chance to use Sunder.
* Ghost Shroud protects Necrophos against Terrorblade's high attack damage.
Jakiro
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Riki
* Riki can easily be caught in an Ice Path and Macropyre combo as he finishes Tricks of the Trade.
Earth Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Terrorblade
* Rolling Boulder and
Geomagnetic Grip prevent Terrorblade from using Sunder.
Dazzle
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Terrorblade
* Shallow Grave saves an ally whom Terrorblade has used Sunder on.
Tinker
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Riki
* Any hero with a low HP pool is easy for Tinker to nuke down: Crystal Maiden,
Enchantress,
Gyrocopter,
Lion,
Riki,
Techies,
Terrorblade,
Necrophos,
Invoker.
Terrorblade
* Tinker can single-handedly stop Terrorblade's early-push and quickly clear his illusions with Laser (especially with Aghanim's Scepter) and March of Machines.
* Tinker has perfect tools to reveal Terrorblade from his illusions as well as to burst him down if he is low-health before he will be able Sunder.
Additional:
* An Aghanim's Scepter upgraded
Laser allows Tinker to blind Terrorblade and illusions.
* Tinker can also clear Terrorblade's illusions and stall his pushing attempts with March of the Machines .
Terrorblade
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Dragon Knight
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Riki
* Riki does little damage to Dragon Knight, as he relies only on physical damage with modest attack speed and lack of burst.
Timbersaw
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Terrorblade
* Timbersaw can take down Terrorblade's illusions with his area damage burst.
* Reactive Armor plus another armor item reduce much of Terrorblade's damage.
Additional:
* Timbersaw's spell combos all deal magical and pure damage, completely ignoring Terrorblade's high base armor and clearing his illusions very quickly due to the AoE damage.
* Reactive Armor negates most of Terrorblade's damage against Timbersaw, and its high health regeneration and armor bonuses can help Timbersaw survive after being Sundered.
Gyrocopter
[wiki] rating: 1.0 (winrate: 47% pickrate: 2%)Terrorblade
* Flak Cannon destroys Terrorblade's illusions very quickly.
Meepo
[wiki] rating: 1.0 (winrate: 46% pickrate: 1%)Riki
* Root is a deadly threat to Riki, disabling both Blink Strike and Tricks of the Trade while making him fully revealed, making Earthbind a good ability against him.
* Smoke Screen may not be able to silence all the Meepo clones.
* Riki has no true area damage, as Tricks of the Trade's damage is distributed between all Meepo clones, so he cannot effectively fight Meepo or deal with his strong ability to push.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Terrorblade
* Ember Spirit can deal devastating damage to illusion heroes like Terrorblade with Sleight of Fist. Terrorblade also has no way of preventing Ember Spirit from getting Activate Fire Remnant off. Additionally, Ember Spirit's ability to fight from long range as well as his wide skill set won't give many opportunities for Terrorblade to get Sunder off.
Additional:
* Ember Spirit can deal devastating damage to Terrorblade and his illusions with Sleight of Fist.
* Terrorblade has no disable to lock down Ember Spirit and prevent him from escaping with Fire Remnant. In addition, he doesn't like purchasing disabling items, which are the only solutions to deal with Ember Spirit.
Broodmother
[wiki] rating: 0.6 (winrate: 56% pickrate: 2%)Terrorblade
* Broodmother's
Insatiable Hunger and
Troll Warlord's
Battle Trance can nullify Sunder.
Abaddon
[wiki] rating: 0.6 (winrate: 53% pickrate: 4%)Terrorblade
* Heroes who can negate effects of Sunder: Abaddon,
Faceless Void,
Weaver.
Troll Warlord
[wiki] rating: 0.6 (winrate: 52% pickrate: 9%)Terrorblade
* Heroes that rely on right-clicks will find that their attacks will miss a lot, due to Whirling Axes (Melee)'s miss chance. Such heroes include Phantom Assassin,
Terrorblade, and
Morphling.
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Riki
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Terrorblade
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Terrorblade
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Additional:
* Nightmare can easily cleared by Terrorblade's spammable illusions.
* Almost all of Bane's damage revolves exclusively around single-target effects. Terrorblade can almost always get a Sunder off.
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Terrorblade
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Terrorblade
* Terrorblade and his illusions deal huge damage, which might used against him and his team with Winter's Curse.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Riki
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Terrorblade
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
* Mana Drain and Hex instantly kill any illusions. Finger of Death upgraded with Aghanim's Scepter also shreds most illusions.
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
Windranger
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Terrorblade
* Heroes who rely on illusions can be tagged by Focus Fire: Chaos Knight,
Terrorblade.
Phantom Lancer
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Terrorblade
* Heroes with single-target abilities and low-mobility are all an exceptionally easy targets for Phantom Rush: Terrorblade,
Chaos Knight
Pangolier
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Terrorblade
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Shadow Demon
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Terrorblade
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Mars
[wiki] rating: 0.6 (winrate: 48% pickrate: 15%)Riki
* Heroes who rely on their target to run away: Riki,
Bounty Hunter.
Terrorblade
* Bulwark negates most of the physical damage from Terrorblade and his illusions.
* Mars' AoE abilities kill Terrorblade's illusions quickly.
Riki
* Bulwark is generally irrelevant against Riki as he primarily deals bonus damage from behind.
Additional:
* Blink Strike gives bonus backstab damage. Along with
Tricks of the Trade it completely bypasses Bulwark.
Slark
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Riki
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Terrorblade
* Keeper of the Light can stall pushes with {Ability ID:Illuminate|Keeper of the Light} this makes him strong against pushing heroes:
Terrorblade
Naga siren
Nature's Prophet and
Anti-Mage
Lina
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Terrorblade
* Heroes with low health or rely on evasion can easily be bursted down, like Phantom Assassin or
Terrorblade.
Additional:
* Laguna Blade is one of the best tools to kill Terrorblade before he can use Sunder due to its high magical (pure with
Aghanim's Scepter) burst damage.
* Dragon Slave allows Lina to clear Terrorblade's illusions from Conjure Image and
Manta Style.
Night Stalker
[wiki] rating: 0.4 (winrate: 53% pickrate: 5%)Riki
* With Dark Ascension and Gem of True Sight, Night Stalker can easily find and kill Riki. Riki will also find it harder to kill the tanky Night Stalker than he would many other heroes.
Terrorblade
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Puck
[wiki] rating: 0.4 (winrate: 53% pickrate: 18%)Terrorblade
* All of Puck's damaging spells deal AoE magic damage, which focuses on Terrorblade's low health pool and ignores his armor.
* Puck's spells are also great at quickly clearing all of Terrorblade's illusions. Even a single Illusory Orb is enough to drop their health very low, allowing creeps, towers or allies to finish them off very quickly. Waning Rift and Illusory Orb together are usually enough to clear his illusions.
* Waning Rift prevents Terrorblade from casting Sunder at low health.
* Puck is a common Dagon carrier, so he is able to finish of Terrorblade before he has a chance to
Sunder.
Riki
* Riki and
Disruptor:
Smoke Screen and
Static Storm can be thrown wherever Puck used Phase Shift, making Puck an easy target if it doesn't have Blink Dagger or is on cooldown. Puck is also very susceptible to Riki's high attack damage when attacking from the back. Glimpse also prevents Puck from escaping.
Luna
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Riki
* Luna can push very fast with Moon Glaives, which is something Riki cannot deal with well.
* Luna is naturally very fast, making it hard for Riki to trap her in Smoke Cloud.
* Even though Riki can evade Eclipse with his invisibility, smart Luna will always buy
Dust of Appearance, providing vision on Riki to her allies and herself.
Terrorblade
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Riki
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Terrorblade
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Slardar
[wiki] rating: 0.4 (winrate: 48% pickrate: 6%)Riki
* Corrosive Haze works much like Track, giving the enemy team vision over Riki. While it doesn't give a movement speed bonus, it instead melts Riki's armor and Slardar can use
Guardian Sprint to catch up to him.
* Slardar's Aghanim's Shard, causes Slithereen Crush to apply Corrosive Haze even if Slardar does not have vision over you.
Additional:
* Corrosive Haze makes Riki completely vulnerable to Slardar and his allies, as Riki has no easy way of dispelling it.
* Slardar's physical damage with Slithereen Crush and Bash of the Deep amplified by Corrosive Haze can easily kill Riki.
Terrorblade
* Terrorblade starts out with and gains a lot of armor from his agility growth. His illusions also make it difficult for Slardar to focus down the real Terrorblade.
Bristleback
[wiki] rating: 0.4 (winrate: 46% pickrate: 9%)Riki
* The bonus Backstab damage from Cloak and Dagger is rendered irrelevant with Bristleback and hurts Riki more than him because of the passive Quill Spray.
* Riki still gets damaged by Bristleback's Quill Spray while invisible, and it can be hard to deal with in lane.
* Bristleback is not too bothered by Smoke Screen. Though he cannot use Quill Spray manually inside it, it still procs passively when he takes damage from the back. The movement speed from Warpath allows him to get out of the area easily.
* Due to Bristleback's natural tankiness, he is an ideal Gem of True Sight carrier.
* Riki rarely buys Silver Edge to break Bristleback's passive because the invisibility aspect of it is redundant.
Additional:
* Quill Spray will hit Riki even when he is invisible.
* Cloak and Dagger's bonus backstab damage is rendered irrelevant against Bristleback.
* Smoke Screen does not stop Bristleback's passive from activating.
* Due to Bristleback's natural tankiness, he is an ideal Gem of True Sight carrier, directly countering Riki's invisibility.
Terrorblade
* Terrorblade's
Sunder is not affected by the Bristleback damage reduction.
Morphling
[wiki] rating: 0.4 (winrate: 46% pickrate: 13%)Terrorblade
* Morphling common combo Ethereal Blade and
Adaptive Strike (Agility) can easily burst down Terroblade, bypassing his high armor.
* Morphling is likely to burst down Terrorblade due to his high armor, Attribute Shift.
Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Phantom Assassin
[wiki] rating: 0.4 (winrate: 46% pickrate: 15%)Riki
* Blink Strike does not grant Riki a mobility advantage over Phantom Assassin, as her Phantom Strike serves the same purpose, but with a higher range.
* A Carry Riki usually has a hard time dealing with Blur, as a Monkey King Bar or
Bloodthorn are unfavourable item picks for him (or, even more unlikely, a
Silver Edge).
* A Black King Bar is a very common pick for Phantom Assassin, fully countering
Smoke Screen and
Diffusal Blade while activated.
Terrorblade
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Witch Doctor
[wiki] rating: -2.0 (winrate: 46% pickrate: 13%)Riki
* Without Dust of Appearance or Sentry Wards, Riki is able to silence Witch Doctor with Smoke Screen, and is likely to build a Diffusal Blade, leaving Witch Doctor without mana to cast Voodoo Restoration, as well as Skull Basher to interrupt Death Ward.
Terrorblade
* Witch Doctor's Maledict burst damage can be prevented by Sunder, if timed correctly.
* Death Ward deals physical damage, and Terrorblade's high armor can help him survive against Death Ward.
* However, be careful that Paralyzing Cask is commonly tricky to dodge as Terrorblade, due to his reliance of illusions, and
Maledict can kill Terrorblade if he has no target to be Sundered with, especially in the early game.
Sniper
[wiki] rating: -2.0 (winrate: 48% pickrate: 6%)Terrorblade
* Sunder can save himself or his allies from Assassinate.
* Sniper relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
* Terrorblade is a far harder carry than Sniper is, so a well-farmed Terrorblade can easily defeat a Sniper.
Riki
* Sniper has no natural escape and relies on his range and slows to keep himself safe, which you can bypass with Blink Strike and quickly deplete his miniature HP pool.
Lifestealer
[wiki] rating: -2.0 (winrate: 48% pickrate: 5%)Riki
* Lifestealer cannot use Rage,
Infest or
Open Wounds when affected by Smoke Cloud's silence, and
Feast cannot heal him effectively because of the blind, leaving him very weak both offensively and defensively.
* Infest ganks are harder when the enemy team has a Riki, as there are often only four heroes on the map that you can initiate on.
Terrorblade
* Terrorblade's illusions and ranged attacks in Metamorphosis can burst down Lifestealer very quickly.
* Terrorblade has low health due to his low strength gain, which reduces Feast's lifesteal and damage.
* Terrorblade's high armor makes Lifestealer's Desolator useless.
* Because Lifestealer usually walks around with high HP in fights due to his lifesteal (and sometimes Armlet of Mordiggian), he is a great target for Terrorblade's
Sunder.
Additional:
* Reflection's illusion carries Feast as well, making it useful in fights.
* Feast cannot compensate for Terrorblade's incoming high damage, due to his low Strength gain.
* Open Wounds is a lot harder to land on the real Terrorblade if he has illusions around him.
* Lifestealer relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
Wraith King
[wiki] rating: -2.0 (winrate: 52% pickrate: 18%)Terrorblade
* Wraith King has no form of AoE to clear Terrorblade's illusions.
* Terrorblade is a common Manta Style and
Diffusal Blade carrier.
* Terrorblade has very high armor, which helps against Wraith King's physical-only damage.
* A reincarnated Wraith King is an ideal target for Sunder if Terrorblade's health is low.
Riki
* Riki is a natural Diffusal Blade carrier, and it doesn't help that he's easily capable of sneaking up on you due to
Cloak and Dagger.
* Riki can use Smoke Screen on top of you as you're reincarnating, making you a sitting duck for your second life. In addition, the blind prevents Wraith King from landing critical hits from Mortal Strike.
* Wraithfire Blast is quite predictable, and players with good reflexes will disjoint it with Tricks of the Trade.
* There is also a chance he will become invisible again as the projectile travels, disjointing it.
Medusa
[wiki] rating: -1.6 (winrate: 45% pickrate: 3%)Riki
* He won't be around waiting for Medusa to Stone Gaze and pin him until she bears a true sight.
* With Smoke Screen, Riki will silence and catch Medusa in a surprise with high miss chance flushing her from positions easily in team fights.
* He can still deal huge amount of damage through Cloak and Dagger via backstabs, drying out Medusa's protection in a whim at random occassions.
Terrorblade
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Shadow Fiend
[wiki] rating: -1.6 (winrate: 46% pickrate: 18%)Riki
* Heroes that can gank Shadow Fiend in the early game: Earth Spirit,
Nyx Assassin,
Riki,
Spirit Breaker.
Terrorblade
* The Reflection of Shadow Fiend cause Presence of the Dark Lord to affect Shadow Fiend, reducing his armor and making it easier for Terrorblade to kill him. Shadow Fiend also doesn't have lots of survivability or control skills in order to escape.
* If Shadow Fiend chooses to go for a right-click build, he'll have a hard time against Terrorblade's high armor.
Pudge
[wiki] rating: -1.6 (winrate: 46% pickrate: 19%)Terrorblade
* Pudge has low armor and low mobility, making him a prime target for Terrorblade's right-clicks.
* Meat Hook is a lot harder to land on the real Terrorblade if he has illusions around him.
* Because Dismember targets only one hero, Terrorblade's illusions can potentially save the real Terrorblade if he's caught in it.
Riki
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Chen
[wiki] rating: -1.6 (winrate: 46% pickrate: 0%)Terrorblade
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Riki
* Chen is basically your natural prey: he has little HP, low armor and relies on his persuaded creeps to fight, which in most situations will not save Chen from you. Just be wary of {U:Centaur Conqueror}, who can stun you outside of Smoke Screen and ruin your attempt at Chen's life.
Anti-Mage
[wiki] rating: -1.6 (winrate: 47% pickrate: 14%)Terrorblade
* Terrorblade with Manta Style and
Conjure Image illusions overwhelms Anti Mage.
* Reflection turns Mana Break against Anti-Mage draining his mana making it useful in fights.
* Terrorblade's low mana pool makes him a poor target for Mana Void.
Additional:
* Reflection's illusion carries Mana Break as well, making it useful in fights.
Riki
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Additional:
* Anti-Mage can use neither Blink nor
Manta Style to escape from Smoke Cloud.
* Even if he activates a Black King Bar, his
Manta Style illusions will still be blinded by Smoke Cloud.
* Riki has a very small mana pool and generally doesn't buy many items that increase it, making Mana Void ineffective.
Ancient Apparition
[wiki] rating: -1.6 (winrate: 52% pickrate: 9%)Terrorblade
* Sunder is not affected by Ice Blast and will still swap health with any target as usual.
Additional:
* Sunder allows Terrorblade (or an ally) to regain HP while affected by Ice Blast.
* Terrorblade often buys Manta Style which can dispel Cold Feet
Riki
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Templar Assassin
[wiki] rating: -1.2 (winrate: 51% pickrate: 5%)Terrorblade
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Riki
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Spectre
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Riki
* Spectral Dagger follows Riki even after he goes invisible and stays on him through Tricks of the Trade, revealing his location.
* Desolate grants Spectre the ability to damage Riki with right clicks regardless of Smoke Screen's blind.
* Riki relies on his high damage to kill is opponents, which is countered by Dispersion.
* Haunt can find Riki globally at any time, negating much of his ganking potential.
Terrorblade
* If Terrorblade's health gets low enough, Terrorblade's Sunder can be used to completely deplete Spectre's health pool without any consequences from Dispersion.
* Terrorblade is one of the few late game heroes that can stand toe to toe and man fight Spectre. Not all is lost if the game goes late when Terrorblade is on your team against Spectre.
Riki
* Riki's Smoke Screen can make it hard for Spectre to escape or burst down Riki with auto attacks.
* Riki can build Aghanim's Scepter and jump inside an allied carry or offlane tank with
Tricks of the Trade to do a lot of damage to Spectre while completely avoiding Dispersion.
* Riki is great at destroying supports which are often needed to keep Spectre safe until she comes online. He can take them down quickly in team fights, which will leave Spectre alone against your whole team, a fight that she will most likely not win.
* While on Tricks of the Trade, Riki does not take damage from Dispersion.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 17%)Riki
* Riki has high damage and invisibility, meaning he can easily gank Rubick and kill him before Rubick has the chance to react.
* Almost all of Riki's spells are useless to Rubick.
* Smoke Screen is the only of Riki's spells that can be of some use to Rubick.
* Similar to Clinkz, Rubick has to buy a large amount of Sentry Wards to keep track of Riki due to Cloak and Dagger, preventing Rubick from getting better items.
* Riki is a common Diffusal Blade carrier leaving Rubick no mana to spam abilities from Spell Steal.
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Riki
* Smoke Cloud prevents Queen of Pain from using any of her offensive and defensive spells, rendering her unable to effectively react to Riki's attack.
* It's easy to dodge Sonic Wave by using Blink Strike & Tricks of the Trade.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Terrorblade
* Reflection illusion will apply Poison Sting to you if hit.
* Conjure Image and
Metamorphosis will make quick work of your Plague Wards.
* While ticking down from your poison, Terrorblade can wait until the last possible moment to Sunder a target, either friend or foe.
Clockwerk
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Terrorblade
* Conjure Image and
Reflection illusions may give Clockwerk a hard time to find an angle for Hookshot.
* A trapped Terrorblade can turn the tables with Sunder, leaving Clockwerk nowhere to run.
Clinkz
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Riki
* Smoke Cloud prevents the use of Death Pact,
Searing Arrows and
Skeleton Walk, so Clinkz can neither defend himself against Riki nor fight back effectively.
* It's hard to gank Riki as you have to find him first.
Tiny
[wiki] rating: -0.6 (winrate: 45% pickrate: 6%)Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 45% pickrate: 7%)Riki
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Doom
[wiki] rating: -0.6 (winrate: 46% pickrate: 3%)Terrorblade
* Terrorblade can use
Sunder to save his allies who are Doomed.
Vengeful Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Riki
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Silencer
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Riki
* Heroes with damage-increasing passive abilities, such as Viper and
Riki, will usually kill Silencer in a short time before he even has time to set up his abilities.
Lone Druid
[wiki] rating: -0.6 (winrate: 48% pickrate: 1%)Riki
* Riki:
Smoke Screen can prevent Lone Druid from using True Form and Savage Roar, additionally it cause the spirit bear to miss on attacks which reduce the chances of getting rooted from it, with diffusal Blade, he can keep Lone Druid or the Spirit Bear inside the Smoke.
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Riki
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper
Drow Ranger
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Terrorblade
* Marksmanship allows Drow Ranger to pierce Terrorblade's high natural base armor. Since Terrorblade doesn't like to buy armor items like
Assault Cuirass, that makes him very vulnerable to Drow.
Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Riki
* Blink Strike gets Riki close to Drow Ranger and disable Marksmanship.
* Smoke Screen makes Drow Ranger miss her attacks.
* Cloak and Dagger lets Riki stay close to Drow Ranger without her noticing, disabling Marksmanship.
Additional:
* With Blink Strike, Riki can get close to Drow Ranger and disable her Marksmanship, and Smoke Screen will prevent her from using
Gust.
Disruptor
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Riki
* Riki with
Tricks of the Trade
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Undying
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Terrorblade
* Terrorblade can destroy Tombstone with his
Conjure Image and
Metamorphosis.
Huskar
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Terrorblade
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time spells inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Dark Willow
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Riki
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Additional:
* Smoke Screen prevents Dark Willow from using her close-range bursts with Bedlam.
* Blink Strike lets Riki jump past Bramble Maze.
Death Prophet
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Riki
* Riki is another good hero to shutdown Death Prophet with
Diffusal Blade as his core item. His
Smoke Screen stops her from initiating and casting spells.
Warlock
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Riki
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Riki
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 1%)Terrorblade
* Heroes that can overwhelm Visage by sheer number like Chaos Knight,
Meepo,
Terrorblade and
Phantom Lancer.
Juggernaut
[wiki] rating: -0.6 (winrate: 52% pickrate: 18%)Terrorblade
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Terrorblade
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Riki
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Enigma
[wiki] rating: -0.6 (winrate: 55% pickrate: 6%)Riki
* Frail heroes who lacks mobility: Crystal Maiden,
Enigma,
Dark Willow,
Vengeful Spirit.
Additional:
* Riki can potentially catch an Enigma out of position and prevent him from properly blinking and initiating, thanks to Cloak and Dagger used in tandem with Smoke Screen.
Enchantress
[wiki] rating: -0.4 (winrate: 40% pickrate: 1%)Terrorblade
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Riki
* Riki usually buys Diffusal Blade to initiate, which renders Enchantress' movement speed useless, and is usually followed with
Smoke Screen.
* Riki can effectively hit Enchantress by Tricks of the Trade alongside with
Diffusal Blade and
Smoke Screen's initiation. For a hero like Enchantress, 3 to 4 hits from Riki is a big deal, unless Enchantress built
Force Staff earlier.
Sven
[wiki] rating: -0.4 (winrate: 43% pickrate: 1%)Terrorblade
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Additional:
* Great Cleave with
God's Strength clears Terrorblade's illusions quickly.
* Storm Hammer's AoE stuns Terrorblade and his illusions.
Terrorblade
* Sunder will make Sven a very easy kill if he gets it of on him.
* Terrorblade likes to go late game with his high attack damage, range and agility items.
Crystal Maiden
[wiki] rating: -0.4 (winrate: 50% pickrate: 14%)Riki
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Riki
* Smoke Screen effectively disables Crystal Maiden's channeling spell: Freezing Field.
* Due to her low health and armor throughout the game, Riki can kill her easily.
Weaver
[wiki] rating: -0.4 (winrate: 50% pickrate: 8%)Terrorblade
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Riki
* Smoke Cloud prevents Shukuchi and
Time Lapse, leaving Weaver helpless against Riki.
* The Swarm is ineffective against Riki because invisibility instantly removes the beetles.
Viper
[wiki] rating: 0.0 (winrate: 47% pickrate: 5%)Riki
* Viper's Nethertoxin disables Cloak and Dagger, negating Riki's invisibility and much of his damage. It also makes him more vulnerable to magic damage, which does not go well with Riki's low health pool. With the talent applied, he can't even blink to safety or hide with Tricks of the Trade.
* Corrosive Skin makes it hard for Riki to chase Viper and attack him due to the attack speed slow.
* Viper Strike stays on Riki even after he goes invisible.
* Poison Attack makes it risky for Riki to get last hits and can make the laning phase difficult for him.
Terrorblade
* Viper's damage over time and lack of disables makes him easy to Sunder.
* Viper's physical damage is mitigated by Terrorblade's high armor.
* Terrorblade under Metamorphosis can quickly kill Viper with heavy physical damage.
Additional:
* Almost all of Viper's damage revolves exclusively around single-target damage-over-time effects. Furthermore, without any hard disables, Terrorblade can almost always get a Sunder off.
* Viper has low mobility and Corrosive Skin doesn't protect against physical damage, which means that Terrorblade under Metamorphosis can quickly kill Viper.
Grimstroke
[wiki] rating: 0.0 (winrate: 47% pickrate: 12%)Terrorblade
* Terrorblade's lack of escape mechanisms makes it hard for him to escape both Ink Swell and Stroke of Fate.
* Phantom's Embrace's silence will also prevent him from casting Sunder to save himself.
Riki
* Cloak and Dagger's passive invisibility destroys Phantom's Embrace even when Riki is silenced.
* Smoke Screen prevents Grimstroke from shielding himself with Ink Swell.
Techies
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Riki
* Techies is very good against roaming supports and gankers such as Bounty Hunter,
Riki,
Weaver,
Earthshaker,
Nyx Assassin, etc. that are constantly moving around the map.
Terrorblade
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Additional:
* Techies' mines can be destroyed by Terrorblade's spammable illusions.
* Terrorblade can push without the fear of dying to mines; he can instead use his illusions to push.
Storm Spirit
[wiki] rating: 0.0 (winrate: 48% pickrate: 11%)Terrorblade
* Terrorblade has low mobility, which makes it easy for Storm Spirit to kite him.
* Terrorblade gains a lot of agility and gains very low strength, which makes it easy to burst him down with Storm's magical damage.
* All of Terrorblade's abilities are easily avoided by Storm Spirit as he can simply use Ball Lightning, wasting the duration of Metamorphosis,
Conjure Image, and
Reflection.
* However, if Storm Spirit's Orchid Malevolence is on cooldown or if he doesn't have it, Terrorblade can easily use
Sunder and kill a careless Storm Spirit.
Additional:
* Storm Spirit heavy magic damage bypass Terroblade high armor.
* Ball Lightning can either use to initiates Terroblade from distance or kite Terroblade from using Sunder as he has no source of disable to deal with Storm Spirit.
Riki
* Smoke Screen prevents Storm Spirit from using his abilities once inside the radius. Riki can utilize this ability to allow his team to fight around Smoke Screen so that Storm Spirit cannot spam his spells to proc Overload.
Additional:
* Smoke Cloud prevents Storm Spirit from using any of his offensive and defensive spells, rendering him unable to effectively react to Riki's attack.
Invoker
[wiki] rating: 0.0 (winrate: 49% pickrate: 16%)Terrorblade
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Riki
* Heroes with silence: Death Prophet,
Riki,
Drow Ranger.
Skywrath Mage
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Terrorblade
* Arcane Bolt can target Terrorblade's low health pool in the laning phase.
* Ancient Seal can prevent Terrorblade from casting sunder.
Riki
* Due to his low health and armor, Riki can easily kill Skywrath Mage.
* Smoke Screen prevents Skywrath from using all of his abilities, as he does not tend to buy Black King Bar.
* However, if Skywrath Mage can easily kill Riki if he manages to root Riki with Rod of Atos or Gleipnir, followed by Dust of Appearance, Ancient Seal and Mystic Flare.
Earthshaker
[wiki] rating: 0.0 (winrate: 50% pickrate: 15%)Terrorblade
* Heroes with abilities that can lock down Terrorblade and prevent him from using Sunder: Earthshaker,
Faceless Void,
Legion Commander.
Riki
* Careful not to blink into Riki's
Smoke Screen or
Night Stalker's
Crippling Fear, as these field effects will instantly silence Earthshaker and prevent him from initiating.
Monkey King
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Riki
* In general, heroes who are melee with no way to fight back can be very easily poked by Monkey King to gain his Jingu Mastery stacks: Dark Seer,
Riki,
Rubick.
Riki
* Heroes with blind of some sort can be a bad choice for Monkey King to go on: Broodmother,
Riki,
Keeper of the Light.
Ursa
[wiki] rating: 0.0 (winrate: 51% pickrate: 16%)Terrorblade
* Ursa deals lots of damage during the laning phase before Terrorblade has Sunder available.
* Enrage's damage reduction helps Ursa survive after Terrorblade has used Sunder.
Riki
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when in Smoke Screen (Black King Bar will help though).
* Even if Ursa gets vision over him, Riki can Blink Strike away or use Tricks of the Trade after Ursa's initiation to avoid all Fury Swipes damage until
Earthshock's slow is gone.
Additional:
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when caught in Smoke Screen and will miss his attacks (although Black King Bar will help with this issue).
* Even if Ursa gets vision over him and initiates with Earthshock, Riki can Blink Strike away or use
Tricks of the Trade after Ursa's initiation to avoid Fury Swipes' damage until Earthshock's slow is gone.
Shadow Shaman
[wiki] rating: 0.0 (winrate: 52% pickrate: 16%)Terrorblade
* All of Shadow Shaman's abilities totally ruin Terrorblade: Ether Shock destroys his illusions, Hex prevents him from using Sunder or
Manta Style in bad situations, Shackles not only that prevent him from using
Sunder, but he has no way to cancel it and Mass Serpent Ward can help Shadow Shaman push faster than Terrorblade even in
Metamorphosis.
Additional:
* Ether Shock can destroy Terrorblade's illusions.
* Hex prevents Terrorblade from using Sunder or
Manta Style in bad situations.
Hex can also destroy one of his illusions.
* Shackles prevents Terrorblade from using his skills and items, whether to fight, survive, or dispel it in any way. In addition, Terrorblade has no solutions to cancel it.
Riki
* Riki is known for being a successful support killer, and not just for show. He can give you one hell of a time by constantly picking you off and/or forcing you to stick close to the rest of the team.
* Smoke Screen is particularly devastating to Shadow Shaman. With neither his various disables nor a solid health pool Shadow Shaman is usually dead. Consider a force staff if you find yourself in this scenario (to force yourself out of the cloud before shackling Riki) and buy sentry wards if you have the money.
Arc Warden
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Terrorblade
* Arc Warden’s Magnetic Field allows him to defend against Terrorblade if he used Metamorphosis.
* Arc also buys a Bloodthorn or a
Scythe of Vyse, which can prevent Terrorblade from using his abilities.
Riki
* Smoke Screen prevents Arc Warden from initiating or helping his team, as he struggles to escape the silence with low mobility.
* With Arc Warden's low mobility, Tricks of the Trade is wide enough to deal decent damage to him.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Terrorblade
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Plasma Field can destroy Terrorblade's illusions or damage them heavily.
Static Link decreases the bonus damage of Metamorphosis.
Storm Surge also gives Razor high mobility, thus nullifying effects of Reflection.
Eye of the Storm along with
Aghanim's Scepter can quickly reduce Terrorblade's armor.
Black King Bar, making Sunder and every other ability that Terrorblade has useless.
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* Even if Razor has no disables, he will often carry a
Riki
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Static Link drains away your damage while keeping your location revealed for its duration, allowing his team to accurately land detection or area-of-effect skills.
Storm Surge procs on invisible heroes, making him aware of Riki's presence near him.
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