Bristleback
[wiki] rating: 2.0 (winrate: 47% pickrate: 8%)Earth Spirit
[wiki] rating: 1.6 (winrate: 49% pickrate: 9%)Sand King
* Boulder Smash will push Sand King out of Sand Storm to reveal his position or an activated Epicenter off of Earth Spirit's allies, potentially wasting his combo
* Rolling Boulder and
Geomagnetic Grip allow Earth Spirit to easily stun and silence Sand King and interrupt the channeling of Epicenter, completely ruining his initiation.
Io
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 10%)Io
* Ice Blast prevents Io from healing the target.
Additional:
* Ice Blast prevents Io from healing an ally with Tether and prevents healing from
Overcharge
* Io is a common Mekansm builder which is useless if he is affected by Ice Blast.
Treant Protector
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Io
* Living Armor can be used to save a hero from a Relocate gank.
Bloodseeker
[wiki] rating: 1.0 (winrate: 52% pickrate: 5%)Io
* Thirst allows Bloodseeker to see where Io relocated to, should either Io or the tethered hero have low health.
* Rupture forces Io to stay in place, preventing it from using the Tether bonus movement speed to escape.
Tidehunter
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Sand King
* Ravage, being an AoE disable, cancels Epicenter's channeling from a long range, limiting his potential to counter-initiate.
* This can be remedied, however, by first using a Black King Bar, then channel Epicenter, then finally initiate with
Blink Dagger.
Spirit Breaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Io
* Charge of Darkness can be used to escape or counter-initiate against a Relocate gank.
* Greater Bash and
Nether Strike is devastating due to Io's low armor, and can even knock it away from tethered target.
Ogre Magi
[wiki] rating: 1.0 (winrate: 50% pickrate: 15%)Io
* Ignite has long duration damage-over-time and prevents Io from healing his Tethered ally.
Luna
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Io
* Lucent Beam can cancel Tether and Relocate.
* Moon Glaives and
Eclipse make short work of Io and its tethered ally.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Io
* Cold Embrace can render the extra attack speed from Overcharge meaningless.
* Splinter Blast and
Winter's Curse are very affective against Io, as it has to stay close to its tethered hero.
Lich
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Io
* Lich's Chain Frost forces Io to give up providing buff to his ally with
Tether or suffer devastating damage with his tethered ally.
* Lich could easily use Sinister Gaze to disable Io from getting away with
Tether or
Relocate.
Leshrac
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Io
* Lightning Storm will usually hit both Io and its tethered target since both will be close enough for the lightning to jump.
* Diabolic Edict and
Pulse Nova hit all units near Leshrac, meaning he can do colossal damage to Io and its tethered target.
Additional:
* Lightning Storm will usually hit both Io and his Tethered target since both will be close enough for the lightning to jump. It can then be followed up by Split Earth.
* Diabolic Edict and Pulse Nova hit all units near Leshrac, meaning he can do colossal damage to Io and his Tethered target.
Disruptor
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Io
* Glimpse directly negates Relocate.
Additional:
* Disruptor can always Glimpse back Io or his target after he Relocated nearby.
* Even better, thanks to the indicator on the ground, you can even preemptively drop Static Storm and Kinetic Field on the spot they will relocate to.
* Thunder Strike and Glimpse are also good tools to bring back an Io that Tethered away in the fog of war.
Zeus
[wiki] rating: 1.0 (winrate: 48% pickrate: 8%)Sand King
* Zeus usually stays at the back in teamfights and it is hard for Sand King to find Zeus and knock him down before Zeus deals his damage.
* All of Zeus' abilities, especially Thundergod's Wrath, disables Sand King's
Blink Dagger, effectively reducing Sand King's initiation and counter-initiation potential.
* Lightning Bolt deals damage to Sand King in Sand Storm and reveals him. It also interrupts channeling of Epicenter.
Grimstroke
[wiki] rating: 1.0 (winrate: 47% pickrate: 12%)Io
* Grimstroke can catch Io and his ally easily with SoulBind as Io has a tendency to tether himself with an ally frequently.
* Io is highly vulnerable to disables. Hence, Grimstroke's Phantom's Embrace is a great ability to hinder Io's potential.
Additional:
* Soulbind can target both Io and its Tethered ally, allowing Grimstroke and his team to target both with single target spells. Should Io try to
Relocate, Phantom's Embrace can stop its channel to prevent escape.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Sand King
* Burrowstrike is one of the best and easiest steals for Rubick and Sand King should be careful when playing against him - it's much better to give away Sand Storm.
Silencer
[wiki] rating: 1.0 (winrate: 47% pickrate: 6%)Sand King
* Both Arcane Curse and
Last Word punishes casters with spammable spells such as Sand King.
* As a strength caster, Intelligence Steal reduces Sand King's mana pool even more.
* Global Silence silences Sand King, effectively reducing Sand King's initiation and counter-initiation potential. It can also interrupt channeling of Epicenter.
Kunkka
[wiki] rating: 1.0 (winrate: 44% pickrate: 4%)Sand King
* Ghostship helps your team soak up damage from Epicenter, especially if he initiates during the battle.
* Sand King can't dodge X Marks the Spot - Torrent combo by his abilities. Torrent drags him out of his
Sand Storm
Lycan
[wiki] rating: 0.6 (winrate: 55% pickrate: 4%)Io
* Heroes with low armor and little mobility, like Huskar,
Io, etc. will also have an unfortunate fate.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 54% pickrate: 10%)Io
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 53% pickrate: 12%)Sand King
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
* The nature of some abilities turn them into an easy target for a turnover from Spiked Carapace:
* Slow-moving projectiles: Skywrath Mage,
Tinker,
Necrophos
* Large area-of-effect with delay or require channeling: Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
Death Prophet
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Io
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Riki
[wiki] rating: 0.6 (winrate: 49% pickrate: 13%)Io
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Io
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper
Axe
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Io
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Tiny
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Io
* Squishy heroes, usually supports, like Io,
Ancient Apparition,
Keeper of the Light etc can die instantly from Tiny's magic burst.
Clinkz
[wiki] rating: 0.4 (winrate: 53% pickrate: 5%)Io
* Strafe and
Searing Arrows allow Clinkz to quickly kill Io due to its low armor.
Sand King
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Meepo
[wiki] rating: -2.0 (winrate: 46% pickrate: 1%)Io
* Tether helps Io escape from Earthbind even if Meepo has Blink Dagger.
* Io's Spirits can pressure Meepo while laning and will usually hit at least one of his clones.
Sand King
* Burrowstrike can stun multiple Meepos, making them vulnerable targets.
* Epicenter and Sand Storm's AoE damage ensures all Meepo clones get damaged, making it hard for Meepo to choose which one to flee as all are taking damage at the same rate.
* Just be aware when using Sand Storm to escape, as Meepo has good AoE damage and disables, which, as explained in the "Bad Against" section, works well against an invisible Sand King.
Nature's Prophet
[wiki] rating: -1.6 (winrate: 46% pickrate: 7%)Sand King
* Sand King has many tools to deal with Nature's Prophet's treants.
* Sand King also can interrupt Teleportation with Burrowstrike.
Additional:
* With Caustic Finale, Sand King can easily kill the treants from Nature's Call.
* Burrowstrike allows Sand King to prevent Nature's Prophet from using Teleportation inside of his
Sprout.
Io
* Io can
Relocate with an ally to gank Nature's Prophet when he tries to push. Underlord can use his
Dark Rift as well.
Additional:
* Nature's Prophet is extremely easy to gank with Relocate while he's split pushing.
* Tether on a friendly unit can destroy Nature Prophet's trees should he surround himself with Sprout as a defense.
Chen
[wiki] rating: -1.0 (winrate: 45% pickrate: 0%)Sand King
* Burrowstrike and
Sand Storm will deal a large amount of damage to Chen's creeps.
* Caustic Finale will quickly clear Chen's creeps at low health.
Pudge
[wiki] rating: -1.0 (winrate: 47% pickrate: 19%)Io
* Tether and Overcharge makes it much harder for Pudge to kill a target with Meat Hook, and Relocate can save the Io's ally while
Dismember is being channeled.
Drow Ranger
[wiki] rating: -1.0 (winrate: 47% pickrate: 5%)Io
* Drow Ranger's lack of escape abilities makes her an easy target for Relocate ganks.
Templar Assassin
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Sand King
* Sand King can quickly remove her Refraction with his Sand Storm.
* Once Refraction is down, she is very vulnerable to Epicenter's high magic damage.
Underlord
[wiki] rating: -1.0 (winrate: 53% pickrate: 8%)Io
* Io can escape from Pit of Malice with Tether or Relocate.
* Relocate can counter Dark Rift's split pushing.
Broodmother
[wiki] rating: -1.0 (winrate: 56% pickrate: 2%)Sand King
* Caustic Finale allows Sand King to easily kill Broodmother's Spiderlings throughout the game.
* Sand King can usually catch a split pushing Broodmother with Blink Dagger and Burrowstrike.
Additional:
* Burrowstrike can be used as an escape or initiation against Broodmother.
* Sand Storm quickly kills any spiderlings caught inside if Sand King can manage to stun them.
Enchantress
[wiki] rating: -0.6 (winrate: 42% pickrate: 1%)Sand King
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 4%)Sand King
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Doom
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Io
* Heroes with the ability to heal allies, or those with good defensive abilities: (Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern, (
Abaddon, etc.
Dragon Knight
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Terrorblade
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Sand King
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Earthshaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Chaos Knight
[wiki] rating: -0.6 (winrate: 50% pickrate: 3%)Sand King
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Additional:
* Sand King's massive area damage output, particularly Epicenter, allows him to quickly take down Chaos Knight and his illusions.
* He can apply Caustic Finale to illusions with attacks for extra damage.
Jakiro
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Ursa
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Sand King
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Sand King
* Sand King and
Phoenix has many tools to deal with a crowd of Heroes, which will work well against a crowd of illusions.
Juggernaut
[wiki] rating: -0.6 (winrate: 52% pickrate: 18%)Io
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Sand King
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Slark
[wiki] rating: -0.4 (winrate: 47% pickrate: 13%)Sand King
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Sand King
* He has a hard time killing Sand King because of the survivability he gets from Burrowstrike and Sand Storm.
* Shadow Dance, which usually allows Slark to survive fights, is ineffective against Sand King's AoE damage.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 50% pickrate: 9%)Io
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Sand King
* All of Sand King's abilities deal AoE damage.
* Epicenter will usually eliminate all illusions in one cast. Phantom Lancer lacks any disables to stop the channelling.
Sniper
[wiki] rating: -0.2 (winrate: 48% pickrate: 6%)Io
* Take Aim and
Assassinate allow Sniper to reach Io even if it stays in the backline.
Sand King
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Io
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Phantom Assassin
[wiki] rating: 0.0 (winrate: 46% pickrate: 15%)Io
* Phantom Strike allows Phantom Assassin jump directly to Io.
* Coup de Grace makes short work of Io's low health and armor.
Sand King
* Phantom Assassin relies on her Blur to stay alive, but is very vulnerable to Sand King's heavy magic damage.
* With Burrowstrike, Sand King can often catch Phantom Assassin before she can use her Black King Bar.
* Sand King can dodge Stifling Dagger with Sandstorm.
* Phantom Assassin has a hard time killing Sand King because of his high mobility.
Legion Commander
[wiki] rating: 0.0 (winrate: 47% pickrate: 12%)Io
* Duel is very effective against Io due to its low health and armor.
Io
* Tethered heroes are much harder for Legion Commander to kill in Duels.
* Relocate can cancel Duels and save allies.
Lifestealer
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Sand King
* Lifestealer's Rage negates Sand King's spells which do magical damage.
Sand King
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Phoenix
[wiki] rating: 0.0 (winrate: 50% pickrate: 9%)Sand King
* Sand King has nothing to deal with Supernova, as none of his spells are effective.
* The damage-over-time abilities of Phoenix disable Sand King's Blink Dagger very often.
Io
* Phoenix's limit AoE, damage-over-time abilities give Io plenty of time to save allies with Relocate.
Pugna
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Sand King
* Pugna's
Nether Ward damages Sand King when he channels Epicenter, preventing him from using Blink Dagger afterward.
Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
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Io
*
Quill Spray is very effective against Io, as it has very low armor and has to stay close to the fight to not break its Tether.
Sand King
* Quill Spray will hit Sand King inside
Sand Storm, damaging him and putting Sand King's
Blink Dagger on cooldown, preventing him from escaping.
Epicenter's numerous damage ticks will trigger Bristleback's passive repeatedly during teamfights.
*