Puck
[wiki] rating: 2.0 (winrate: 52% pickrate: 17%)Queen of Pain
[wiki] rating: 2.0 (winrate: 47% pickrate: 9%)Shadow Demon
* All of Queen of Pain's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* However, Demonic Purge can help his allies kill a squishy Queen of Pain.
* Blink allows Queen of Pain to escape from Shadow Demon's abilities if he doesn't have disables.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Sonic Wave for the enemy.
* Queen of Pain usually builds Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere or Spell Block talent to block Disruption and Demonic Purge.
Void Spirit
* Queen of Pain can Blink to both escape and initiate onto Void Spirit.
* She is also a very common Orchid Malevolence carrier, which can prevent Void Spirit from contributing much in fights.
Ember Spirit
[wiki] rating: 2.0 (winrate: 47% pickrate: 9%)Void Spirit
* Ember Spirit has much higher mobility in Fire Remnant than Void Spirit.
* Ember's Flame Guard is effective against Void Spirit's spells, as most of them deal magical damage.
* The root from Searing Chains prevents Void Spirit from using Dissimilate or Astral Step.
Shadow Demon
* Disruption is not reliable enough to catch an Ember Spirit with a backup Fire Remnant.
* Sleight of Fist will also make quick work of the spawned illusions.
* Ember Spirit usually builds Eul's Scepter of Divinity to dispel Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
* The best you can do against an Ember Spirit is to dispel his Flame Guard with your Demonic Purge.
Wraith King
[wiki] rating: 1.6 (winrate: 51% pickrate: 17%)Shadow Demon
* Shadow Demon's Demonic Purge with Aghanim's Scepter cannot break
Reincarnation, which could put him in a disadvantage against Wraith King if his whole team is with him.
* In addition Shadow Demon doesn't build Diffusal Blade to burn Wraith King's mana, which is the only item that can help him against Wraith King.
* Vampiric Spirit can out-heal the damage from Shadow Demon's abilities.
* However, Wraith King is a single-target hero, so he cannot deal with Disruption illusions.
Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Meepo
[wiki] rating: 1.4 (winrate: 45% pickrate: 1%)Void Spirit
* Meepo's Earthbind can easily lockdown Void Spirit.
* Meepo and his clones can easily burst Void Spirit's Resonant Pulse.
Shadow Demon
* Poof will destroy Shadow Demon's illusions created by Disruption and quickly escapes from
Shadow Poison &
Demonic Purge.
Void Spirit
* Void Spirit can dodge Earthbind with
Dissimilate and
Astral Step, giving him a good chance to escape. If he gets caught anyways,
Resonant Pulse allows him to retaliate.
Bounty Hunter
[wiki] rating: 1.0 (winrate: 54% pickrate: 10%)Void Spirit
* One hit with Jinada should be sufficient in removing Void Spirit's shield most of the time.
* Track negates much of Void Spirit's escape abilities by revealing his position and prevents him from rotating effectively.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Shadow Demon
* All of Pugna's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* Nether Ward punishes Shadow Demon's constant mana usage from spamming spells, especially Shadow Poison.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Nether Blast for the enemy.
* Life Drain can be used to heal Pugna or an ally to save them from Shadow Demon's abilities.
* However, it can be cancelled by Disruption until Pugna buys defensive items.
Death Prophet
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Void Spirit
* Spirit Siphon and
Exorcism can damage through his
Resonant Pulse shields.
* Silence can prevent Void Spirit escape or contributing much in fights.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Void Spirit
* Rupture will fully damage Void Spirit during his ultimate, removing his main escape mechanic during fights and his way to disrupt them heavily.
* Blood Rite will force Void Spirit to use Dissimilate or Astral Step or be silenced. In the latter's case, it can be dangerous when combined with Rupture.
Leshrac
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Shadow Demon
* Diabolic Edict and Pulse Nova will tear apart any illusions spawned from Disruption
* Split Earth can punish improper usage of Disruption.
* Leshrac does not have any buffs that can be removed by Demonic Purge.
Additional:
* Pulse Nova makes quick work of any illusions with amplified damage, and deals damage even if Leshrac is in Disruption.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Split Earth for the enemy.
* Disruption does not stop Diabolic Edict and
Pulse Nova once they start pulsing, and even worse it provides a safe shelter for Leshrac to keep pumping up his powerful AoE damage onto the battlefield.
* Leshrac usually builds Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
* Shadow Demon doesn't have the burst damage to take Leshrac out of the fight quickly, although Demonic Purge can help his allies kill a squishy Leshrac.
Templar Assassin
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Void Spirit
* Refraction negates all of Void Spirit's burst damage.
* Meld quickly burns through
Resonant Pulse.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 17%)Shadow Demon
* All of Lion's abilities are active making Demonic Purge break from Aghanim's Scepter useless.
* Hex and
Mana Drain can make quick work of whatever illusions you're creating, especially when he acquires his Talents at level 20 and 25.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Earth Spike or
Finger of Death with
Aghanim's Scepter for the enemy.
Slardar
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Void Spirit
* The brutal physical damage of Slithereen Crush and
Bash of the Deep can quickly remove Void Spirit's shield and stun him for a while.
* Corrosive Haze provides vision of Void Spirit while he is running away and
Guardian Sprint allows Slardar to quickly close the gap
Phoenix
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Shadow Demon
* Icarus Dive quickly escapes from Shadow Demon abilities, especially Demonic Purge.
* Phoenix AoE abilities remove Shadow Demon's illusions created by Disruption.
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Shadow Demon
* Shadow Demon's main source of damage is his low cooldown, high damage spells - meaning Last Word and Global Silence will pretty much take him out of the game for the duration.
* Shadow Demon likes to spam his abilities, which makes him vulnerable to Arcane Curse.
* If Shadow Demon dies near Silencer, he will lose intelligence, reducing his mana pool, mana regen and attack damage. Furthermore, if the game is long and Shadow Demon dies often, the intelligence losses will also reduce his spell damage.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 6%)Void Spirit
* Poison Attack makes it hard for Void Spirit to lane against him.
* Corrosive Skin reduces the magical damage from Void Spirit's spells.
Witch Doctor
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Shadow Demon
* Death Ward with
Aghanim's Scepter makes quick work of the spawned illusions from Disruption.
* However, it can be cancelled by Disruption until Witch Doctor buys Linken's Sphere or
Black King Bar.
* All of Witch Doctor's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* Voodoo Restoration can out-heal the damage from Shadow Demon's abilities.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Maledict or
Paralyzing Cask for the enemy.
Lina
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Shadow Demon
* Dragon Slave will make quick work of the spawned illusions from Disruption.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Light Strike Array for the enemy.
* Lina usually builds Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
* Shadow Demon doesn't have the burst damage to take Lina out of the fight quickly, although Demonic Purge can help his allies kill a squishy Lina.
Doom
[wiki] rating: 1.0 (winrate: 44% pickrate: 2%)Void Spirit
* Doom is effective against every hero, and Void Spirit is no exception. Being unable to cast spells or items during fights for 16 seconds nullifies his impact entirely.
* Doom has a very versatile build and can consume creeps which has abilities that can stun or provide additional magic resistance.
* Doom's high strength gain and versatility in items can be effective against Void Spirit's magical damage.
Chaos Knight
[wiki] rating: 0.6 (winrate: 52% pickrate: 3%)Shadow Demon
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Weaver
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Shadow Demon
* You can potentially kill a fragile Weaver by using disruption during
Shukuchi with a well-placed
Sentry Ward, wasting the Shukuchi. But odds are he'll wait to get low health,
Time Lapse the damage away and Shukuchi away once more.
* Lycan and
Weaver has abilities that allow them to move at maximum movement speed, and those abilities can't be dispelled, potentially wasting the slow from Demonic Purge.
* You can potentially kill a fragile Weaver by using disruption during
Shukuchi with a well-placed
Sentry Ward, wasting the Shukuchi. But odds are he'll wait to get low health,
Time Lapse the damage away and Shukuchi away once more.
Ogre Magi
[wiki] rating: 0.6 (winrate: 51% pickrate: 14%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Storm Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 12%)Shadow Demon
* Squishy heroes or heroes without hard disables or silences: Shadow Demon,
Shadow Fiend,
Venomancer,
Ancient Apparition etc.
Additional:
* Shadow Demon will have a hard time catching Storm Spirit, as he can get away with Ball Lightning.
* Static Remnant will make quick work of the spawned illusions from Disruption.
* With very high mobility and usually being paired with Orchid Malevolence, he can catch Shadow Demon with ease both in ganks and in teamfights if Shadow Demon has no survivability items.
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Void Spirit
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Legion Commander
[wiki] rating: 0.6 (winrate: 47% pickrate: 11%)Shadow Demon
* Heroes who can dispel will be able to remove Shadow Poison before Shadow Demon can build up a big stack, or remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Void Spirit
* Special mention to Legion Commander, as she can lock down Void Spirit for a long amount of time without worrying too much about being killed by him during the
Duel.
Shadow Demon
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Disruption can save allies and mess up an initiation from an enemy Legion Commander. Using Disruption on your ally that is affected by Duel will leave her totally exposed without the benefit of the life steal from
Moment of Courage. A precise decision to Disrupt Legion Commander or her victim is crucial to waste Duel's potential.
* Demonic Purge cannot be dispelled by a hard dispel from Press the Attack, which in turn can be dispelled by your ultimate.
Lone Druid
[wiki] rating: 0.6 (winrate: 46% pickrate: 1%)Shadow Demon
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Tiny
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Bane
[wiki] rating: 0.4 (winrate: 54% pickrate: 3%)Void Spirit
* Fiend's Grip and
Nightmare are very useful to lock down Void Spirit.
* Brain Sap can be difficult for Void Spirit to deal with in the laning stage.
Shadow Demon
* Heroes with hiding abilities can protect disabled allies: Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter
Abaddon
[wiki] rating: 0.2 (winrate: 52% pickrate: 5%)Shadow Demon
* Heroes who can dispel will be able to remove Shadow Poison before Shadow Demon can build up a big stack, or remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Void Spirit
* Heroes that can purge his slow and disables are very difficult to go on and their team: Abaddon,
Oracle.
Shadow Demon
* Shadow Demon with an Aghanim's Scepter will use
Demonic Purge to disable Curse of Avernus and the passive component of Borrowed Time. If this is combined with a silence, Borrowed Time will not trigger at all.
* Even without Aghanim's Scepter, he can still waste Borrowed Time with
Disruption. Curse of Avernus fully works on illusions, turning the passive ability against him.
Oracle
[wiki] rating: 0.2 (winrate: 51% pickrate: 10%)Void Spirit
* Heroes that can purge his slow and disables are very difficult to go on and their team: Abaddon,
Oracle.
Shadow Demon
* Heroes who can dispel will be able to remove Shadow Poison before Shadow Demon can build up a big stack, or remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Shadow Demon
* Disruption can protect Shadow Demon's allies from Fortune's End, preserving healing or buffs. It can also catch Oracle's allies, allowing
Shadow Poison and
Soul Catcher to be used without being dispelled.
* Demonic Purge prevents over-time healing during False Promise, such as Purifying Flames and
Urn of Shadows. If he has
Aghanim's Scepter, this issue can persist for longer or on multiple allies.
* It will not, however, prevent healing from instant abilities, items, or auras, making Mekansm a good choice against him.
Windranger
[wiki] rating: -2.0 (winrate: 51% pickrate: 16%)Void Spirit
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Shadow Demon
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge can be used to dispel it altogether, leaving her completely defenseless for 7 seconds.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Terrorblade
[wiki] rating: -1.6 (winrate: 46% pickrate: 4%)Shadow Demon
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Void Spirit
* Void Spirit's high mobility becomes a nuisance to Terrorblade.
* Void Spirit's arsenal of magic damage is effective against Terrorblade's low strength.
* Terrorblade has no disables to prevent Void Spirit from escaping.
Spectre
[wiki] rating: -1.6 (winrate: 47% pickrate: 3%)Void Spirit
* Void Spirit is strong against heroes who cannot deal with his rotations due to his mobility. Such heroes include Spectre,
Gyrocopter,
Morphling, and
Chen.
Shadow Demon
* Her illusions with Desolate are very valuable, especially when they are usually paired with
Radiance. Unlike blink or force movement,
Spectral Dagger's escaping mechanic requires manual movement, and therefore Demonic Purge can hold her back really hard and allow your allies to finish her off.
* If she tries to kill you or any key ally with Haunt at any point of the game, remember to not panic and always use Disruption on the illusion, whether it is fake or the real Spectre herself. When the situation calls, Demonic Purge can save a second victim from a haunting Spectre.
* When upgraded by Aghanim's Scepter, Demonic Purge can remove Spectre from a fight by disabling Desolate and
Dispersion, negating her damage and tankiness respectively.
Anti-Mage
[wiki] rating: -1.6 (winrate: 49% pickrate: 13%)Shadow Demon
* Disruption sets up Anti-Mage for a chain disable. The illusions will deal extra damage due to Mana Break.
* Soul Catcher causes Anti-Mage to take a large chunk of damage, and can hit him when he is inside from
Disruption.
* Shadow Poison hits Anti-Mage even after he's Blinked away.
* If Shadow Demon managed to get Aghanim's Scepter,
Demonic Purge will disable Anti-Mage's passive skills, making him more vulnerable and it cannot be dispelled.
Additional:
* While it is unwise to encounter Anti-Mage alone, Disruption's considerable cast range can become a perfect setup for any hard-disable to follow up. If he is pinned down, Anti-Mage will quickly face his demise when the illusions deplete his already low mana pool. Manta Style will easily allow him to escape, however.
* The illusions can be controlled to quickly sap mana from any other target, making Anti-Mage one of the most valuable targets to disrupt.
Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Faceless Void
[wiki] rating: -1.0 (winrate: 41% pickrate: 3%)Shadow Demon
* Disruption can banish Faceless Void or an ally in Chronosphere, making it less effective of an ability.
* Faceless Void's illusions created by Disruption will not get stunned by Chronosphere, allowing Shadow Demon to attack Faceless Void in his Chronosphere.
* Casting Disruption after releasing
Shadow Poison charges will make Time Walk unable to backtrack the damage.
* Shadow Poison is a good way to deal damage as the initial damage and the release damage can't both be Time Walked at the same time.
* Demonic Purge is a great slow, useful to force out a Time Walk early and can break Time Lock with
Aghanim's Scepter.
Morphling
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Void Spirit
* Void Spirit can greatly pressure Morphling's farm, which is very bad for a hero who needs a large amount of space.
* Waveform does not provide better mobility than Astral Step.
* If Morphling shifted all of his strength to agility, he can be bursted down by Void Spirit before he can react.
* Doing an Ethereal Blade combo on Void Spirit is incredibly difficult, as Dissimilate and Astral Step can allow him to escape or dodge the projectile.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Shadow Demon
* Disruption instantly removes Phantom Embrace, and can potentially save allies affected by Soulbind.
* Demonic Purge dispels Ink Swell.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 8%)Shadow Demon
* Shadow Demon's spammable illusions can be used to scout Techies' Proximity Mines. The illusion of your carries can be even used to trick Techies into detonating his precious
Remote Mines.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Shadow Demon
* In the laning stage, making illusions of Venomancer will turn his Poison Sting back at him, making for an easy gank at level one, and for later when your mid comes for ganks.
Necrophos
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Shadow Demon
* Disruption can save an ally from a fatal Reaper's Scythe.
* Demonic Purge can remove Ghost Shroud, making Necrophos vulnerable to physical damage and preventing him from regenerating health.
Monkey King
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Void Spirit
* Keeping Void Spirit inside Wukong's Command is a very tricky task, especially in the early and mid game. In addition, if Monkey King is in a bad position, a well placed Aether Remnant can easily pull him out of the ring.
* Getting stacks of Jingu Mastery can be difficult when attacking Void Spirit.
Gyrocopter
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Void Spirit
* Void Spirit can easily dodge Gyrocopter's {Ability ID:Homing Missile|gyrocopter} with the help of Dissimilate.
* Void Spirit can partly dodge Call Down via Dissimilate or move out of its range with Astral Step.
* Gyrocopter has no escape abilities, which benefits Void Spirit's high mobility.
Dark Seer
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Shadow Demon
* The constant dispel from Demonic Purge will make any attempt to save the victim or himself by Surge become futile. For what it's worth, Demonic Purge will also dispel
Ion Shell.
Ancient Apparition
[wiki] rating: -1.0 (winrate: 52% pickrate: 10%)Void Spirit
* Dissimilate and
Astral Step allow Void Spirit to quickly escape from Cold Feet.
* Void Spirit deals both magical and physical damage, which makes Ancient Apparition an easy target to ambush.
* If Void Spirit purchases Aghanim's Scepter, the silence provided by
Resonant Pulse can disrupt Ancient Apparition during fights, as he is entirely reliant upon spells to contribute.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 14%)Shadow Demon
* Alchemist is a well-known Radiance carrier among other auras your illusions will benefit from. They also get the extra move speed and reduced base attack time from his
Chemical Rage, and it's even better if you can catch him as his own rage is about to expire.
* Disruption will buy enough time for all allies to retreat when Alchemist starts to activate Unstable Concoction.
Broodmother
[wiki] rating: -1.0 (winrate: 53% pickrate: 2%)Void Spirit
* Void Spirit's AoE damage make short work of Broodmother's spiderlings
* Broodmother cannot escape Void Spirit's mobility, even in her webs.
Additional:
* Void Spirit's AoE damage make short work of Broodmother's spiderlings
* Broodmother cannot escape Void Spirit's mobility, even in her webs.
Kunkka
[wiki] rating: -0.6 (winrate: 44% pickrate: 3%)Shadow Demon
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* Heroes with hide abilities can often dodge a Ghostship just before it hits.
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* A Eul's Scepter of Divinity can also do the trick, but, unlike the previously mentioned abilities, you can only use it on yourself and not your allies.
Magnus
[wiki] rating: -0.6 (winrate: 44% pickrate: 4%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 45% pickrate: 16%)Shadow Demon
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 2%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Enchantress
[wiki] rating: -0.6 (winrate: 46% pickrate: 1%)Shadow Demon
* Heroes with break can disable Untouchable for a while: Doom and
Shadow Demon (via
Aghanim's Scepter),
Viper
Bristleback
[wiki] rating: -0.6 (winrate: 46% pickrate: 8%)Shadow Demon
* Shadow Demon's
Soul Catcher hinders Bristleback's tanking capabilities.
Demonic Purge with
Aghanim's Scepter disables Bristleback's passives.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Drow Ranger
[wiki] rating: -0.6 (winrate: 47% pickrate: 4%)Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Mars
[wiki] rating: -0.6 (winrate: 48% pickrate: 16%)Shadow Demon
* Heroes with break abilities: Nyx Assassin,
Shadow Demon (with
Aghanim's Scepter),
Viper.
Sniper
[wiki] rating: -0.6 (winrate: 49% pickrate: 6%)Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Pangolier
[wiki] rating: -0.6 (winrate: 49% pickrate: 12%)Void Spirit
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Spirit Breaker
[wiki] rating: -0.6 (winrate: 51% pickrate: 8%)Shadow Demon
* Heroes with ways to protect themselves or allies from Spirit Breaker's initiation: Shadow Demon
Luna
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Shadow Demon
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Additional:
* Demonic Purge takes off Luna's superior mobility, removing the need for chasing her and allowing your team to reposition in team fights or escape when at low HP. If Shadow Demon has Aghanim's Sceptre it will also take away glaive bounces and extra damage from Luna's passive.
* Luna's illusions created by Disruption are very valuable with their Moon Glaives. These will effectively counter her pushing attempts and are painfully effective in team fights.
* Disruption can be used to save an ally from Eclipse.
Outworld Destroyer
[wiki] rating: -0.6 (winrate: 51% pickrate: 13%)Void Spirit
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Phantom Lancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Shadow Demon
* Doppelganger dispels Soul Catcher and
Shadow Poison.
* Demonic Purge slow is very ineffective against Phantom Rush.
* Beware that if Shadow Demon buys Aghanim's Scepter, Demonic Purge can disable
Juxtapose, so check his inventory whenever possible.
* Phantom Lancer's illusions destroy Disruption's illusions very quickly.
Void Spirit
* Astral Step and
Dissimilate makes a quick work of Phantom Lancer's illusions.
* Resonant Pulse helps clear illusions and protects Void Spirit from Phantom Lancer's physical damage and with the
Aghanim's Scepter upgrade, it prevents Phantom Lancer from casting his abilities.
* Void's Spirit mobility makes it hard for him to chase down with Phantom Rush.
Shadow Demon
* Shadow Demon's
Demonic Purge is undispellable.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Shadow Demon
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 12%)Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Chen
[wiki] rating: -0.6 (winrate: 52% pickrate: 0%)Void Spirit
* Heroes that can summon units will have their summons destroyed very quickly if badly micro-managed, like Chen,
Lycan, and
Phantom Lancer.
Huskar
[wiki] rating: -0.6 (winrate: 52% pickrate: 3%)Shadow Demon
* Heroes with abilities that break Berserker's Blood, lowering Huskar's attack speed and health regeneration: Doom,
Shadow Demon,
Viper.
Juggernaut
[wiki] rating: -0.6 (winrate: 52% pickrate: 19%)Shadow Demon
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Additional:
* Be ready to save an ally from Omnislash with your Disruption.
* Spawning Juggernaut's illusions is a great deal, as his base attack time is low and he has a critical strike. Illusions will benefit from both.
* Demonic Purge will prevent Juggernaut's desperate attempt to flee using Blade Fury. However, it cannot stop him if he is using
Town Portal Scroll.
Night Stalker
[wiki] rating: -0.6 (winrate: 52% pickrate: 5%)Shadow Demon
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Tinker
[wiki] rating: -0.6 (winrate: 54% pickrate: 12%)Shadow Demon
* Heroes that can gain vision over trees to catch Tinker: Invoker,
Shadow Demon,
Batrider
Axe
[wiki] rating: -0.4 (winrate: 47% pickrate: 8%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Shadow Demon
* Disruption will save Shadow Demon's teammates from being killed by Counter Helix or Culling Blade.
* Soul Catcher and
Shadow Poison can put Axe's Blink Dagger on cooldown.
* Demonic Purge slows Axe to a crawl, making him nearly useless after initiating. If Shadow Demon has Aghanim's Scepter, it will also break Counter Helix.
Sven
[wiki] rating: 0.0 (winrate: 43% pickrate: 1%)Void Spirit
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Shadow Demon
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reaches a new power spike and becomes a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Batrider
[wiki] rating: 0.0 (winrate: 47% pickrate: 1%)Shadow Demon
* For the same reason, he has to be slightly more cunning when playing against heroes that can scout the treeline, such as Ancient Apparition and his
Ice Vortex and
Shadow Demon and his
Shadow Poison.
Shadow Demon
* Shadow Demon,
Outworld Destroyer and
Tusk can all save a Lasso'd teammate with their defensive spells.
Omniknight
[wiki] rating: 0.0 (winrate: 47% pickrate: 1%)Shadow Demon
* Omniknight: An undispellable
Heavenly Grace can easily save a victim of Shadow Demon.
Shadow Demon
* Heroes that can purge buffs can dispel Guardian Angel: Invoker,
Shadow Demon,
Oracle.
Additional:
* Demonic Purge can dispel Guardian Angel on the key target during combat, allow your allies to finish them.
Dragon Knight
[wiki] rating: 0.0 (winrate: 48% pickrate: 4%)Void Spirit
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Shadow Demon
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reaches a new power spike and becomes a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Slark
[wiki] rating: 0.0 (winrate: 48% pickrate: 13%)Shadow Demon
* Heroes who can dispel will be able to remove Shadow Poison before Shadow Demon can build up a big stack, or remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Shadow Demon
* Heroes with Break abilities will prevent Slark from regenerating and gaining Essence Shift stacks: Viper,
Shadow Demon etc.
Lifestealer
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Shadow Demon
* Melee carries such as Sven,
Ursa or
Lifestealer can be slowed and easily kited with Demonic Purge.
Ursa
[wiki] rating: 0.0 (winrate: 51% pickrate: 16%)Void Spirit
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Shadow Demon
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Arc Warden
[wiki] rating: 0.0 (winrate: 54% pickrate: 4%)Shadow Demon
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Shadow Demon
* Heroes with summons or illusions to counter Flux, such as {Hero ID:Beastmaster} , Chen, or
Shadow Demon.
Lycan
[wiki] rating: 0.0 (winrate: 54% pickrate: 3%)Shadow Demon
* Lycan and
Weaver has abilities that allow them to move at maximum movement speed, and those abilities can't be dispelled, potentially wasting the slow from Demonic Purge.
* You can potentially kill a fragile Weaver by using disruption during
Shukuchi with a well-placed
Sentry Ward, wasting the Shukuchi. But odds are he'll wait to get low health,
Time Lapse the damage away and Shukuchi away once more.
Void Spirit
* Heroes that can summon units will have their summons destroyed very quickly if badly micro-managed, like Chen,
Lycan, and
Phantom Lancer.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Void Spirit
* Void Spirit can easily be bursted with Puck high magic damages
Dissimilate and
Astral Step
Dream Coil prevents the usage of Void Spirit's escape abilities and limits his damage output in fights almost entirely.
Eul's Scepter of Divinity,
Blink Dagger, and
Phase Shift.
* Wanning Rift and Dream Coil prevent him from using two of his important mobility abilities
Additional:
*
* Killing Puck in the late game becomes difficult when they obtain a
Shadow Demon
* All of Puck's abilities are active making Demonic Purge break from
Aghanim's Scepter useless.
Illusory Orb or even
Waning Rift;
Phase Shift. Furthermore, after Disruption ended, Puck can use Phase Shift to avoid any further danger and can blink away with
Blink Dagger.
Waning Rift can be used to initiate Shadow Demon, prevent him from using any spells.
Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
* Shadow Demon will find a hard time catching a Puck, as he can get away with
* Puck can dodge Shadow Poison waves and potentially avoid the damage from Demonic Purge with
*
* Puck usually builds