Visage
[wiki] rating: 1.6 (winrate: 52% pickrate: 1%)Mirana
[wiki] rating: 1.6 (winrate: 52% pickrate: 16%)Shadow Shaman
* Mirana can disturb your channeling even if you are under the effect of invisibility thanks to Sacred Arrow.
* Mirana armed with an Aghanim's Scepter is known to be able to quickly burst down heroes - especially supports. Together with
Ethereal Blade the bullying can continue for the whole match.
Undying
* Mirana can destroy Tombstone, and evade zombies using Leap and Moonlight Shadow's invisibility.
Silencer
[wiki] rating: 1.6 (winrate: 48% pickrate: 7%)Undying
* Arcane Curse can effectively discourage Undying from casting his spammable abilities in a team fight, as Undying will have to suffer more damage and the slow due to the penalty duration of Arcane Curse.
* Last Word and
Global Silence are able to silence Undying for up to 6 seconds, preventing Undying from gaining strength and healing his ally or himself.
Shadow Shaman
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Sniper
[wiki] rating: 1.6 (winrate: 47% pickrate: 6%)Shadow Shaman
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Undying
* Sniper can easily destroy Tombstone from long range.
Death Prophet
[wiki] rating: 1.2 (winrate: 50% pickrate: 3%)Undying
* High health heroes like Pudge and
Undying gain strength by using abilities. Focusing them with Spirit Siphon can let you heal more health and deal more damage to them.
Shadow Shaman
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Chaos Knight
[wiki] rating: 1.2 (winrate: 48% pickrate: 3%)Shadow Shaman
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Undying
* Chaos Knight's multiple illusions from
Phantasm can destroy Undying, as Soul Rip can't offset the damage from the high amount of damage from his illusions.
Alchemist
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Undying
* Chemical Rage will take down Tombstone in no time.
Additional:
* With Greevil's Greed, Alchemist can farm Tombstone zombies and gain a significant gold advantage.
Wraith King
[wiki] rating: 1.0 (winrate: 53% pickrate: 18%)Shadow Shaman
* Reincarnation allows Wraith King to survive Shadow Shaman's initial chain of disables and Serpent Ward attacks.
* Short cooldown of Wraithfire Blast is ideal for interrupting Shackles.
Troll Warlord
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Undying
* Due to Fervor and Battle Trance, Troll Warlord has a significant attack speed, enabling him to crush Tombstone quickly.
* Undying usually stays at the front line with no disables, making him an easy target for Troll Warlord.
Riki
[wiki] rating: 1.0 (winrate: 51% pickrate: 17%)Shadow Shaman
* Riki is known for being a successful support killer, and not just for show. He can give you one hell of a time by constantly picking you off and/or forcing you to stick close to the rest of the team.
* Smoke Screen is particularly devastating to Shadow Shaman. With neither his various disables nor a solid health pool Shadow Shaman is usually dead. Consider a force staff if you find yourself in this scenario (to force yourself out of the cloud before shackling Riki) and buy sentry wards if you have the money.
Necrophos
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Undying
* Necrophos is a dangerous opponent to go against with. Regardless of how many strength Undying has gained from Decay, Necrophos can finish off Undying with Reaper's Scythe once Undying's HP falls below a certain threshold.
* Heartstopper Aura will do more damage to Undying if he gained strength from Decay, as it does damage based on a hero's maximum health.
Earthshaker
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Undying
* Zombies summoned from Tombstone will amplify the damage of Echo Slam due to them increasing the echo damage.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Undying
* Phantom Lancer's many illusions will easily destroy Tombstone, provided he has sufficient farm.
Dragon Knight
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Shadow Shaman
* Dragon Knight can simply tank and destroy all Shadow Shaman's Serpent Wards.
Anti-Mage
[wiki] rating: 1.0 (winrate: 47% pickrate: 14%)Shadow Shaman
* As a caster, Anti-Mage's
Mana Break and
Mana Void are highly effective against him.
Undying
* Tombstone's zombies rarely inhibit Anti-Mage, as he can either Blink away or onto the Tombstone and destroy it.
Shadow Shaman
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Gyrocopter
[wiki] rating: 1.0 (winrate: 47% pickrate: 2%)Undying
* Flak Cannon rips through Tombstone's zombies.
Additional:
* Flak Cannon enables Gyrocopter to clear the zombies easily.
Chen
[wiki] rating: 1.0 (winrate: 47% pickrate: 0%)Shadow Shaman
* Shadow Shaman has no effective burst damage, thus Chen has a lot of time to save an ally with his creeps or Hand of God from a gank.
* Chen can use {U:Centaur Conqueror} or {U:Mud Golem} to interrupt Shadow shaman's Shackles channeling
* Mass Serpent Ward can be easily teared down by Chen's creep army
Medusa
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Undying
* Split Shot can destroy Tombstone Zombies and Tombstone itself while still damaging heroes.
* Mana Shield reduces the impact of Decay and Flesh Golem's Plague Aura.
Morphling
[wiki] rating: 1.0 (winrate: 46% pickrate: 12%)Shadow Shaman
* Waveform allows Morphling to escape from Mass Serpent Ward
* Morphling can interrupt Shadow Shaman while he is shackling an ally with Adaptive Strike (Strength).
* With Ethereal Blade Morphling can quickly burst him down before he even has a chance to react.
Broodmother
[wiki] rating: 0.6 (winrate: 57% pickrate: 2%)Shadow Shaman
* Support heroes with low mobility can be slowed further by Incapacitating Bite, and swarmed by Spiderlings for an easy kill: Shadow Shaman,
Visage,
Dazzle,
Rubick,
Lich.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 15%)Shadow Shaman
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Arc Warden
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Shadow Shaman
* Arc Warden with his Magnetic Field will protect allies from Mass Serpent Ward.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 53% pickrate: 9%)Shadow Shaman
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Underlord
[wiki] rating: 0.6 (winrate: 53% pickrate: 9%)Undying
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Omniknight
[wiki] rating: 0.6 (winrate: 52% pickrate: 1%)Shadow Shaman
* Omniknight can dispel Hex or Shackles with
Heavenly Grace. He can also heal teammates which you disabled. The same goes to
Abaddon's
Aphotic Shield .
Abaddon
[wiki] rating: 0.6 (winrate: 52% pickrate: 3%)Shadow Shaman
* Omniknight can dispel Hex or Shackles with
Heavenly Grace. He can also heal teammates which you disabled. The same goes to
Abaddon's
Aphotic Shield .
Meepo
[wiki] rating: 0.6 (winrate: 49% pickrate: 1%)Undying
* Meepo can quickly destroy Tombstone thanks to
Divided We Stand.
Drow Ranger
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Shadow Shaman
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Lone Druid
[wiki] rating: 0.6 (winrate: 48% pickrate: 1%)Shadow Shaman
* Lone Druid's early game is good against slow, squishy supports since his bear is very strong early game and an Entangling Claws proc almost always guarantees a kill: Ancient Apparition,
Crystal Maiden,
Shadow Shaman,
Skywrath Mage etc.
Slark
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Shadow Shaman
* Nyx Assassin,
Bounty Hunter and
Slark can all sneak up and kill you, Nyx being particularly deadly. Watch Slark carefully, as he can break either (but not both unless you are making a mistake) of your disables, with
Dark Pact and leap out of a serpent ward ring. These heroes, however, rely heavily on escape and are themselves not very durable and none of them can survive a full lockdown with Mass Serpent Ward. Having Sentry Wards can turn you from prey to predator.
Snapfire
[wiki] rating: 0.6 (winrate: 46% pickrate: 7%)Undying
* Heroes with summons that are destroyed by a fixed number of attacks: Undying's
Tombstone,
Gyrocopter's
Homing Missile, and
Zeus's
Nimbus.
Luna
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Undying
* Luna has Moon Glaives and
Lunar Blessing to help her destroy Tombstone, and this becomes more effective if Luna is equipped with
Manta Style.
* Defending with Zombies from Tombstone against Luna is not a good idea because Eclipse will strike only Undying.
Shadow Shaman
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Nature's Prophet
[wiki] rating: -2.0 (winrate: 45% pickrate: 7%)Undying
* Undying's Tombstone will cheerfully chew through treants, incidentally netting you some extra income during fights.
* The above interaction tends to ensure that skirmishes are heavily populated with units, thereby buffing Soul Rip
Shadow Shaman
* Mass Serpent Ward can kill lots of treants if played defensively.
* Mass Serpent Ward, Hex and Shackles can catch and kill a Nature's Prophet trying to use Teleportation.
Additional:
* Shadow Shaman's Mass Serpent Ward together with
Ether Shock can easily kill lots of Treant if played defensively.
* Mass Serpent Ward,
Hex and
Shackles can disrupt Nature's Prophet's escape attempt with Teleportation. Though he can Sprout himself.
* Nature's Prophet also has no ways of canceling Shackles.
Spectre
[wiki] rating: -1.4 (winrate: 48% pickrate: 3%)Shadow Shaman
* Spectre's entire ability set is designed to get to and destroy heroes that stay in the backlines, both carries (like the aforementioned Drow Ranger and
Sniper) and supports (like
Dazzle and
Shadow Shaman).
Shadow Shaman
* Hex can be used immediately to destroy Spectre's illusion when she Haunts.
* Shadow Shaman can use Shackles to lock down Spectre for his team.
* Shadow Shaman's Mass Serpent Ward and
Ether Shock help him push lanes and end the game early before Spectre can come online and take over the late game.
Undying
* Spectre must chase for kills and relies on movement speed for mobility in fights, and has no way to counter the Tombstone zombies.
* The potency of Soul Rip can be increased from nearby illusions from Haunt.
* Decay will shut down Spectre during the laning phase by effectively cutting down her initial health pool.
Additional:
* Spectre must chase for kills and relies on movement speed for mobility in fights, and has no way to counter the Tombstone zombies.
* The potency of Soul Rip can be increased from nearby illusions, so Undying can use Haunt against Spectre.
* Early game Decay will make Spectre easy to shut down in lane.
Spirit Breaker
[wiki] rating: -1.4 (winrate: 50% pickrate: 8%)Shadow Shaman
* Heroes that are squishy by nature are an easy target for Spirit Breaker: Sniper,
Drow Ranger,
Shadow Shaman
Undying
* Due to Spirit Breaker's low attack speed, Tombstone is problematic for Spirit Breaker.
* The zombies summoned from Tombstone apply a stacking movement speed slow, which can significantly reduce Greater Bash's damage.
* Soul Rip and
Decay allows Undying and his allies to survive from incoming ganks of Spirit Breaker.
Shadow Shaman
* Can easily interrupt and disable Spirit Breaker with hex if being charged.
Sven
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Undying
* Undying can use Decay not only to reduce Sven's maximum health, but also to reduce the damage he can deal with his ultimate.
* Zombies spawned by Tombstone together with Flesh Golem slow Sven down significantly. Landing Sven's powerful but somewhat slow right-click on Tombstone would be a waste.
Bristleback
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Undying
* Undying's Decay is a dangerous ability against Bristleback, as it makes him more vulnerable and reduces his tankiness.
* Undying's Tombstone together with Flesh Golem can slow Bristleback down significantly.
Brewmaster
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Shadow Shaman
* Hex's instant cast time will force Brewmaster into the awkward situation of needing some form of spell immunity or block to prevent being immediately hex upon blinking in, or wait until Shaman has used all his crowd control before entering a fight.
* Brewmaster also has no defense against Shadow Shaman lockdowns.
Mars
[wiki] rating: -1.0 (winrate: 47% pickrate: 15%)Undying
* Decay,
Soul Rip and
Flesh Golem all deal magical damage which ignores Bulwark.
* Decay reduces Mars' natural strength and therefore his health pool, which is what he relies on to trade effectively in lane.
Centaur Warrunner
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Undying
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Return.
Ogre Magi
[wiki] rating: -1.0 (winrate: 50% pickrate: 15%)Undying
* Undying saps strength from heroes with Decay, and Ogre Magi's high strength gain will allow Undying to steal more and more strength, becoming stronger with each use.
* Due to the Strength steal from Decay, Undying is normally very tanky, and has high health, making it harder for Ogre Magi to kill him.
Templar Assassin
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Shadow Shaman
* Shackles and Mass Serpent Ward instantly destroy Refraction
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Undying
* Winter Wyvern cannot handle the Zombies created by Undying's Tombstone very well. In most situations, Zombies will have more movement speed than her.
* Undying can gain one or two easy Decay stacks on an ally in Cold Embrace. The ally will still take the damage as well.
Additional:
* Winter Wyvern cannot handle the Zombies created by Tombstone very well. In most situations, Zombies will have more movement speed than her.
* Undying can gain one or two easy Decay stacks on an ally in Cold Embrace. The ally will still take the damage as well, since it is magical.
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 4%)Shadow Shaman
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Shadow Shaman
* Heroes with channeling spells because Shadow Fiend has nothing to cancel channeling: Bane,
Enigma,
Pudge,
Shadow Shaman.
Doom
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Undying
* Heroes with a slow attack rate will find themselves struggling to take out Tombstone, like Doom.
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Undying
* Generally, any fragile heroes will have a hard time dealing with Undying's tankiness, and even more so if Decay is used on them. Some examples are Crystal Maiden and
Witch Doctor.
Viper
[wiki] rating: -0.6 (winrate: 47% pickrate: 5%)Shadow Shaman
* Viper cannot interrupt heroes with powerful channeling abilities: Bane,
Enigma,
Shadow Shaman,
Warlock
Queen of Pain
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Shadow Shaman
* In general, squishy heroes that rely on escape often struggles against the amount of disables Shadow Shaman can bring. Queen of Pain,
Anti-Mage and
Storm Spirit are among these.
Additional:
* Shadow Shaman has many disables to lock down Queen of Pain, preventing her from Blinking away, even through Linken's Sphere or her spell block talent.
* Mass Serpent Ward can tear through Queen of Pain's low health pool once she's locked down by
Hex &
Shackles.
Storm Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 11%)Shadow Shaman
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 14%)Undying
* Generally, any fragile heroes will have a hard time dealing with Undying's tankiness, and even more so if Decay is used on them. Some examples are Crystal Maiden and
Witch Doctor.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 53% pickrate: 9%)Shadow Shaman
* Heroes with silence and mana drain abilites, as Ancient Apparition relies entirely on his abilities: Invoker,
Silencer,
Nyx Assassin,
Skywrath Mage,
Shadow Shaman,
Lion and etc.
Enigma
[wiki] rating: -0.6 (winrate: 55% pickrate: 6%)Undying
* Enigma's left level 25 talent (increasing the Eidolon count from three to eleven) powers up Undying's
Soul Rip.
Terrorblade
[wiki] rating: -0.4 (winrate: 47% pickrate: 4%)Undying
* Terrorblade can destroy Tombstone with his
Conjure Image and
Metamorphosis.
Shadow Shaman
* All of Shadow Shaman's abilities totally ruin Terrorblade: Ether Shock destroys his illusions, Hex prevents him from using Sunder or
Manta Style in bad situations, Shackles not only that prevent him from using
Sunder, but he has no way to cancel it and Mass Serpent Ward can help Shadow Shaman push faster than Terrorblade even in
Metamorphosis.
Additional:
* Ether Shock can destroy Terrorblade's illusions.
* Hex prevents Terrorblade from using Sunder or
Manta Style in bad situations.
Hex can also destroy one of his illusions.
* Shackles prevents Terrorblade from using his skills and items, whether to fight, survive, or dispel it in any way. In addition, Terrorblade has no solutions to cancel it.
Axe
[wiki] rating: -0.4 (winrate: 47% pickrate: 9%)Shadow Shaman
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Undying
* Decay's stacking strength reduction makes Axe much less dominant in lane.
* Tombstone's zombies take no damage from Counter Helix, and will continuously put Axe's
Blink Dagger on cooldown until dealt with.
Timbersaw
[wiki] rating: -0.4 (winrate: 49% pickrate: 6%)Undying
* Reactive Armor makes Timbersaw very effective against heroes that control a lot of units, such as Broodmother,
Lycan and
Undying.
Shadow Shaman
* Hex greatly reduces Timbersaw's mobility.
* The stun and damage over time from Shackles mitigates Reactive Armor's HP and armor regen.
Huskar
[wiki] rating: -0.4 (winrate: 50% pickrate: 2%)Undying
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Shadow Shaman
* Mass Serpent Ward rips apart Huskar quickly due to his poor armor.
* As soon as Huskar jumps in, he will be vulnerable to Shadow Shaman's disables if he does not have Black King Bar.
Pudge
[wiki] rating: 0.0 (winrate: 46% pickrate: 19%)Shadow Shaman
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Undying
* Anti-Tank heroes like: Razor,
Necrophos,
Undying.
Legion Commander
[wiki] rating: 0.0 (winrate: 48% pickrate: 13%)Shadow Shaman
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Shadow Shaman
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Invoker
[wiki] rating: 0.0 (winrate: 49% pickrate: 16%)Undying
* Invoker's multiple spells can lock down Undying and disable him from doing much.
Shadow Shaman
* Heroes with long lockdowns: Shadow Shaman,
Legion Commander.
Weaver
[wiki] rating: 0.0 (winrate: 50% pickrate: 8%)Undying
* Geminate Attack works on Tombstone, allowing Weaver to kill it quickly.
* Zombies attacking Weaver disappear once he goes invisible with Shukuchi.
* Undying has no way to catch a mobile Weaver.
Shadow Shaman
* Shadow Shaman's many disables can lock down Weaver. Even with Linken's Sphere, Weaver might not be able to escape should Shadow Shaman uses Shackles quickly enough following Hex.
* Mass Serpent Ward can make short work of Weaver once he is locked down.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Undying
* Familiars will easily be able to kite heroes with a short range or with low attack speed. For example,
Tiny and
Undying have a very hard time killing Familiars.
Shadow Shaman
* Due to their high attack speed,
Summon Familiars will destroy Mass Serpent Ward quickly, granting Visage a massive amount of gold.
Mass Serpent Ward quickly, granting Visage massive amount of gold.
Additional:
* Due to their high attack speed, Visage's Summon Familiars will destroy