Zeus
[wiki] rating: 2.0 (winrate: 48% pickrate: 8%)Bloodseeker
[wiki] rating: 1.6 (winrate: 52% pickrate: 5%)Slardar
* Bloodseeker's
Rupture forces Slardar to stay still during fights, preventing Slardar from using Guardian sprint to move in and out of fights. This takes away the ability to initiate and re-initiate with Slithereen Crush's low cooldown. Due to the increased move speed from Guardian Sprint, Slardar can lose health at about 160% the rate of normal heroes while under
Rupture. Bloodseeker's
Thirst also gives him enough move speed so that he's one of the few heroes who can outrun or catch up to a Slardar during Guardian Sprint.
Clinkz
* Skeleton Walk is not enough to outrun Bloodseeker, and is detected by Thirst.
Additional:
* Thirst reveals Clinkz if he tries to escape with Skeleton Walk with low health. It also allows Bloodseeker to match or exceed Clinkz's speed.
* Rupture negates the mobility provided by Skeleton Walk in any attempt to escape or reposition in fights.
* Bloodseeker can easily build items to counter Clinkz, including Talisman of Evasion upgrades,
Blade Mail, and armor items.
Phantom Lancer
[wiki] rating: 1.6 (winrate: 50% pickrate: 9%)Clinkz
* Heroes with no AoE abilities will struggle against Phantom Lancer: Clinkz,
Phantom Assassin,
Broodmother
Slardar
* Phantom Lancer's Doppelganger has a low cooldown and applies a basic dispel on PL, making it hard to keep Corrosive Haze on him.
* Phantom Lancer usually purchases Manta Style which provides another basic dispel to remove Corrosive Haze with.
* Besides Slithereen Crush, Slardar does not have another way to deal with illusions and has a low mana pool, which allows Phantom Lancer with Diffusal Blade to quickly build up illusions while draining Slardar's mana.
* Phantom Rush outruns Guardian Sprint, forcing Slardar to Blink away or use Slithereen Crush defensively to avoid being killed.
Tidehunter
[wiki] rating: 1.2 (winrate: 51% pickrate: 9%)Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Slardar
* Tidehunter's
Kraken Shell dispels Corrosive Haze and Bash of the Deep's stun if enough damage is taken.
Anchor Smash and Kraken Shell's damage block also reduces Slardar's damage.
Night Stalker
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Clinkz
* The long silence at night prevents Clinkz from escaping with invisibility if Night Stalker can sneak up on him. He also has really low base health, so Night Stalker can usually kill him alone during one cast of Crippling Fear at night.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 4%)Slardar
* Abaddon can cast Aphotic Shield on any of his allies to immediately dispel Corrosive Haze and/or the stun and the slow components of Slithereen Crush.
* All of Slardar's debuffs are also removed if Abaddon's Borrowed Time triggers.
Spirit Breaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Clinkz
* Possibly Clinkz's worst enemy. He has many tools to utterly destroy Clinkz.
* Charge of Darkness can be used on Clinkz if Spirit Breaker's team spots him anywhere. This charge will track his location through Skeleton Walk's invisibility and movement speed bonuses.
* When Spirit Breaker charges onto Clinkz, he can easily use Dust of Appearance to guarantee a reveal on him while stunned.
* All three of Spirit Breaker's spells help him and his team quickly close the gap to Clinkz even at the edge of his attack range or when running away with Skeleton Walk.
* Spirit Breaker's high strength and above average armor makes him able to endure Clinkz's onslaught, meanwhile Clinkz will be heavily threatened if Spirit Breaker procs a Greater Bash.
Additional:
* Once caught with dust, Clinkz could be locked down for a long time by Spirit Breaker and has nowhere to escape.
* Charge of Darkness provides shared vision over its target, showing Clinkz even when he is in Skeleton Walk.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 17%)Clinkz
* Hex and
Earth Spike can hold Clinkz down, giving him no chance to use
Black King Bar or Skeleton Walk.
* Finger of Death quickly kills Clinkz due to his low health.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Clinkz
* Cold Embrace can heal herself or an ally, as well as protecting them from Clinkz' physical attacks and wasting his mana if Searing Arrows is on autocast.
* Winter's Curse allows Winter Wyvern to turn Clinkz' high damage (and high attack speed if he used Skeleton Walk) against his allies, or take advantage of Clinkz' fragility if he can't use Skeleton Walk.
Morphling
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Clinkz
* By using Morph, Morphling can use Death Pact and Searing Arrows to counter Clinkz himself.
* Waveform can allow Morphling to easily chase down Clinkz.
* Clinkz's low health pool also makes him vulnerable to Morphling's magical nukes, especially his Ethereal Blade and
Adaptive Strike combo.
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Clinkz
* Scorched Earth deals damage to Clinkz during Skeleton Walk.
* Doom shuts down Clinkz entirely, as it prevents him from casting any of his spells and contributing a large amount of damage in teamfights.
Lina
[wiki] rating: 1.0 (winrate: 45% pickrate: 10%)Clinkz
* Lina's damage burst can quickly kill Clinkz before he saves them with Skeleton Walk.
* Fiery Soul attack speed bonus removes Burning Army easily in all stages of the game.
Enchantress
[wiki] rating: 1.0 (winrate: 42% pickrate: 1%)Clinkz
* Untouchable prevents Clinkz from harassing Enchantress in lane by lowering his attack speed.
* Nature's Attendants helps Enchantress to sustain from Clinkz' harassment in Lane.
Juggernaut
[wiki] rating: 0.6 (winrate: 52% pickrate: 18%)Slardar
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Clinkz
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Naga Siren
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Slardar
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Clinkz
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Clinkz
* Even though Linken's Sphere will block your silence, you can cast Arcane Bolt to break it or wait until someone on your team breaks it. In addition,
Linken's Sphere builders are usually squishy targets vulnerable to silences:
Weaver,
Queen of Pain,
Morphling,
Clinkz, etc. Don't forget that Ancient Seal also increases the magical damage these enemies take, along with silencing them.
Luna
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Slardar
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Pangolier
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Clinkz
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Tinker
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Clinkz
* Heroes with high armor like Dragon Knight, or with abilities to cause attacks to miss like
Phantom Assassin,
Riki and
Tinker will be hard to deal with, as Clinkz relies almost entirely on physical attacks.
Terrorblade
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Slardar
* Terrorblade starts out with and gains a lot of armor from his agility growth. His illusions also make it difficult for Slardar to focus down the real Terrorblade.
Dazzle
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Mars
[wiki] rating: 0.6 (winrate: 48% pickrate: 15%)Clinkz
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Drow Ranger
[wiki] rating: 0.6 (winrate: 47% pickrate: 5%)Clinkz
* Heroes with low health and low armor: Clinkz,
Crystal Maiden.
Brewmaster
[wiki] rating: 0.6 (winrate: 46% pickrate: 1%)Clinkz
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Faceless Void
[wiki] rating: 0.6 (winrate: 41% pickrate: 3%)Clinkz
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Oracle
[wiki] rating: 0.4 (winrate: 50% pickrate: 9%)Slardar
* Fortune's End applies a basic dispel which can be used to dispel Corrosive Haze, or even Slardar's own Guardian Sprint.
* False Promise is able to dispel Corrosive Haze and Slithereen Crush stun/slow from any allies Oracle chooses to cast it on.
* Fate's Edict can also be cast on Slardar to prevent him from proccing his Bash of the Deep.
Clinkz
* Heroes who can take advantage of Oracle's low mobility or catch him out of position, such as Clinkz and
Anti-Mage, can easily pick him off.
Dragon Knight
[wiki] rating: 0.4 (winrate: 48% pickrate: 4%)Clinkz
* The extra damage from Searing Arrows is largely blocked by Dragon Knight's armor.
Slardar
* Slardar can chase Dragon Knight down with
Guardian Sprint and stun him with both
Slithereen Crush and his passive
Bash of the Deep. He can also use
Corrosive Haze to whittle Dragon Knight's armor.
Meepo
[wiki] rating: 0.4 (winrate: 46% pickrate: 1%)Slardar
* Slardar does not do well against multiple targets, as his only way to damage multiple targets is Slithereen Crush.
* Meepo's Earthbind will root Slardar, making him unable to chase/escape for the time being. Also,
Poof's low cooldown and high damage can burst Slardar down rather quickly.
Slardar
* Heroes who can stun multiple units at once: Dark Willow,
Spirit Breaker,
Slardar,
Invoker, and
Tidehunter.
Huskar
[wiki] rating: -2.0 (winrate: 50% pickrate: 3%)Clinkz
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Slardar
* Corrosive Haze and
Bash of the Deep will make short work of Huskar's low armor, even if Slardar is alone.
Tiny
[wiki] rating: -1.6 (winrate: 46% pickrate: 6%)Clinkz
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Slardar
* Corrosive Haze helps counteract Tiny's bonus armor from Grow, as well as giving true sight, countering Shadow Blade as a common item on Tiny.
Pudge
[wiki] rating: -1.6 (winrate: 47% pickrate: 19%)Slardar
* Corrosive Haze lowers armor and reveals Pudge's location, making it hard to use Meat Hook on Slardar's teammates or Slardar himself.
* Because Corrosive Haze also reduces armor, it amplifies
Bash of the Deep's damage.
* Slithereen Crush interrupts Pudge during Dismember at close range.
* Guardian Sprint allows Slardar to avoid Meat Hook.
Additional:
* While Slardar has Guardian Sprint activated, Rot cannot slow him and
Meat Hook is easier to avoid.
* Slithereen Crush allows Slardar to interrupt Dismember at close range (when Slardar is not a target).
* Corrosive Haze reveals Pudge's location, making it very difficult for him to land hooks from the fog.
Clinkz
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Lifestealer
[wiki] rating: -1.6 (winrate: 49% pickrate: 5%)Clinkz
* Clinkz relies heavily on the physical damage provided by Searing Arrows, which completely overrides the capabilities of Rage.
* Open Wounds is near worthless against Clinkz as he can instantly run away with Skeleton Walk before returning later on.
* Clinkz, by nature will often build items that Lifestealer hates dealing with such as physical damage items like Desolator or
Daedalus and instant silences or hexes from
Bloodthorn and
Scythe of Vyse.
Slardar
* Heroes with high physical damage can damage Lifestealer more than he can heal: Bristleback,
Clinkz,
Luna,
Shadow Fiend,
Slardar
Alchemist
[wiki] rating: -1.6 (winrate: 53% pickrate: 8%)Clinkz
* Clinkz can use
Burning Army in teamfights which will cause a problem for Alchemist.
Slardar
* Corrosive Haze followed by
Slithereen Crush takes advantage of Alchemist's main weakness, being physical damage before he has the change to improve his surviability with items.
* Bash of the Deep will deal lots of damage during the laning phase.
Additional:
* Alchemist has a low starting armor and a low agility growth, which translates to a low armor growth . And since it is very uncommon for Alchemist to get straight to Assault Cuirass, or
Shiva's Guard, Corrosive Haze makes him too vulnerable to physical damage, even with the hp regeneration of
Chemical Rage
Nature's Prophet
[wiki] rating: -1.2 (winrate: 46% pickrate: 7%)Clinkz
* Heroes with invisibility: (Riki,
Clinkz,
Nyx Assassin
Additional:
* Nature's Prophet is often by himself. Clinkz can use invisibility to hunt him down and kill him, although a Quelling Blade may be needed to cut through his Sprout. Orchid Malevolence may also be needed if 3-4 seconds are not enough time to kill him, as he can teleport away.
* Clinkz can match Nature's Prophet's ability to split push.
Slardar
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Venomancer
[wiki] rating: -1.2 (winrate: 50% pickrate: 5%)Slardar
* Slardar can attack through Plague Wards and gaining
Bash of the Deep charges.
Clinkz
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Kunkka
[wiki] rating: -1.0 (winrate: 44% pickrate: 4%)Clinkz
* Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
* Strafe and
Searing Arrows together can kill allies easily even under Ghostship's buff.
* Skeleton Walk can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Slardar
* Shadow Fiend, a normal Shadow Blade builder often relies on its invisibility to escape fights. Corrosive Haze reveals Shadow Fiend and also weakens his already low armor.
Bristleback
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Slardar
* Guardian Sprint allows Slardar to outrun Bristleback, even when slowed by Viscous Nasal Goo.
* Corrosive Haze's armor reduction makes Bristleback much less tanky.
Ember Spirit
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Clinkz
* Ember Spirit's Flame Guard provides no protection against Clinkz's physical damage output.
* Ember Spirit's low armor and health make him easy to kill quickly if a teammate can hold him down.
* If Clinkz has farmed an item that can disable, he can sneak up to and hunt down Ember Spirit while he farms or split pushes alone.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 17%)Clinkz
* Considering Rubick's abysmal armor, Rubick is a squishy target for Clinkz to gank. None of his spells are useful except for Skeleton Walk.
* Clinkz usually builds Orchid Malevolence, which disables Rubick's ability to retaliate.
* Vast numbers of Sentry Wards are needed to deal with Clinkz because of
Skeleton Walk, making it harder for Rubick to buy more expensive and more useful support items like
Glimmer Cape or
Mekansm.
Anti-Mage
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Clinkz
* Heroes who build mana boosting items but have low mana regeneration are especially vulnerable against Mana Break and Mana Void: Timbersaw,
Slark,
Shadow Fiend,
Clinkz,
Bristleback
Nyx Assassin,
Magnus
Clinkz
* Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer,
Shadow Shaman,
Grimstroke,
Clinkz,
Riki,
Faceless Void,
Skywrath Mage,
Puck
Additional:
* Anti-Mage's Counterspell provides no protection against Clinkz's physical damage output.
* Clinkz can easily rush an Orchid Malevolence to prevent
Blinking, although Anti-Mage can easily dispel it via
Manta Style.
* Clinkz does heavy damage to towers, and can take map control away from Anti-Mage to limit the space he has to farm early game. If Clinkz is ahead he is capable of ending the game before Anti-Mage becomes a threat. He can also match Anti-Mage's ability to split push.
Slardar
* Slithereen Crush and
Bash of the Deep prevent Anti-Mage from using Blink, the latter even if Anti-Mage activates
Black King Bar.
* Corrosive Haze allows allies to take down Anti-Mage before he has a chance to Blink, and maintains vision over him even if he does Blink away.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Slardar
* Slardar can use Guardian Sprint with
Blink Dagger or
Shadow Blade to get close, and
Slithereen Crush will stun Sniper, making him vulnerable to Slardar's teammates.
* Corrosive Haze lowers Sniper's armor and makes Sniper's
Shadow Blade useless, easily killing him with a few attacks.
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Clinkz
* Strafe and
Searing Arrows allow Clinkz to quickly kill Io due to its low armor.
Weaver
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Slardar
* Weaver relies on Shukuchi to escape and kite enemy heroes. Slardar's Corrosive Haze lowers armor and reveals Weaver, who is already a very frail target.
* Weaver usually builds Linken's Sphere, Corrosive Haze can be used to "pop" the spell block of
Linken's Sphere, additionally the level 25 undispellable talent will prevent Weaver from removing Corrosive Haze with
Time Lapse, allowing allied heroes to use their abilities on Weaver.
Additional:
* Corrosive Haze lowers armor and reveals Weaver during Shukuchi, who is already a frail target. In addition, Weaver usually builds
Linken's Sphere, and
Corrosive Haze can be used to "pop" the spell block. His level 25 talent can also make Corrosive Haze undispellable by Time Lapse, which puts Weaver in an even worse situation.
* Guardian Sprint can dodge Weaver's bugs with the movement speed bonus.
Hoodwink
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Clinkz
* Clinkz's item build often counters Hoodwink, including Black King Bar,
Monkey King Bar,
Heaven's Halberd, and
Scythe of Vyse.
* Skeleton Walk can quickly escape Hoodwink abilities.
Clockwerk
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Clinkz
* Searing Arrows makes Clinkz one of the hardest heroes for Clockwerk to lane against.
Void Spirit
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Slardar
* The brutal physical damage of Slithereen Crush and
Bash of the Deep can quickly remove Void Spirit's shield and stun him for a while.
* Corrosive Haze provides vision of Void Spirit while he is running away and
Guardian Sprint allows Slardar to quickly close the gap
Monkey King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Slardar
* Corrosive Haze grants vision of Monkey King, even when he is in the trees.
Chen
[wiki] rating: -0.6 (winrate: 45% pickrate: 0%)Clinkz
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 45% pickrate: 5%)Clinkz
* Heroes that can jump and kill him: Meepo,
Clinkz,
Templar Assassin
Slark
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Slardar
* Slardar's level 25 talent makes
Corrosive Haze undispellable, thus providing his allies a vision to Slark.
Viper
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Clinkz
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Additional:
* Clinkz does not have any passive abilities at all, making Nethertoxin nearly useless.
* Viper's Corrosive Skin provides no protection against Clinkz's physical damage output.
Invoker
[wiki] rating: -0.6 (winrate: 49% pickrate: 16%)Slardar
* Invoker's
Ghost Walk can be countered, however,
Invoker could also use abilities like
Tornado or
Ice Wall to escape by other means.
Disruptor
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Clinkz
* Heroes that can pick you off: Clinkz,
Nyx Assassin,
Puck,
Riki.
Earthshaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Clinkz
* Heroes with invisibility and high mobility can jump on and focus down Earthshaker before he has a chance to initiate: Clinkz,
Slark,
Storm Spirit
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 14%)Clinkz
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Clinkz
* Heroes who can easily harass Crystal Maiden out of lane in the early game (Clinkz,
Viper) can prevent Crystal Maiden from being able to level effectively, and can ultimately slow down her level 6, 12, and 18 to a point where enemy carries already have items to address her ultimate.
Slardar
* Crystal Maiden's already low armor and easily interruptible ultimate,
Freezing Field can make Slardar her worst nightmare.
Crystal Maiden also often builds
Glimmer Cape which is revealed by Corrosive Haze.
Omniknight
[wiki] rating: -0.6 (winrate: 50% pickrate: 1%)Clinkz
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz
Phoenix
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Clinkz
* Any hero with high attack speed will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits: Juggernaut,
Clinkz,
Troll Warlord,
Beastmaster,
Lina.
Windranger
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Slardar
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 10%)Clinkz
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Visage
[wiki] rating: -0.6 (winrate: 53% pickrate: 1%)Slardar
* Heroes with armor reducing abilities greatly hinder Visage's defense like Slardar and
Dazzle.
Nyx Assassin
[wiki] rating: -0.6 (winrate: 53% pickrate: 12%)Slardar
* Nyx Assassin's
Vendetta can be revealed easily by Corrosive Haze
Additional:
* Corrosive Haze hinders Nyx Assassin's ganking attempts with Vendetta, as well as reducing his armor and make him very vulnerable due to his low health pool.
Treant Protector
[wiki] rating: -0.4 (winrate: 52% pickrate: 5%)Clinkz
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Additional:
* Clinkz will often roam the map alone, and Treant Protector's Nature's Guise allows him to set up kills with his allies on Clinkz from invisibility.
* Treant Protector's very high damage allowing him to trade hits or contest last hits with Clinkz, while Living Armor can be used to sustain the harass.
* Living Armor protects any of Treant's allies ganked by Clinkz.
* In teamfights, Treant Protector's Overgrowth can disarm Clinkz, preventing him from turning invisible and holding him in place even if he has a
Black King Bar.
* Leech Seed slows Clinkz, preventing him from repositioning or fleeing away from danger.
Slardar
* Corrosive Haze will reveal Treant Protector even when he is under the effects of Nature's Guise.
Bounty Hunter
[wiki] rating: -0.4 (winrate: 54% pickrate: 10%)Clinkz
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Additional:
* Track reveals Clinkz if he tries to escape with Skeleton Walk, allowing Bounty Hunter to gain lots of gold if he kills Clinkz.
* Jinada with physical damage items can quickly kill Clinkz due to his low health.
Slardar
* Corrosive Haze provides True Sight on its target, exposing Bounty Hunter's position regardless of Shadow Walk.
* Guardian Sprint gives a very high movement speed bonus, allowing him to chase Bounty Hunter even if Slardar is tracked.
Additional:
* Bounty Hunter's Shadow Walk is rendered useless with Corrosive Haze and makes Bounty Hunter an easy target for Slardar and his team.
Enigma
[wiki] rating: -0.4 (winrate: 54% pickrate: 7%)Slardar
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heros like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Clinkz
* Despite Clinkz's fragility, his harassment in the early game can be devastating; as he can kite Enigma and his Eidolons and claim their bounty.
Spectre
[wiki] rating: -0.2 (winrate: 46% pickrate: 3%)Clinkz
* Spectre can instantly escape Burning Army or hunt Clinkz with Haunt.
* Spectre can catch up to him with Spectral Dagger, even if he uses Skeleton Walk.
* Desolate allows Spectre to hit Clinkz through Skeleton Walk.
* Dispersion makes Spectre tanky and also reflects some damage back to Clinkz.
Additional:
* Spectre can catch Clinkz with Spectral Dagger, even if he uses Skeleton Walk.
* Spectre can instantly reach a ratting Clinkz with Haunt.
* Desolate's damage will melt him quickly, as he's alone most of the time.
Slardar
* Slardar's
Slithereen Crush allows him to stun Spectre and illusions, and
Corrosive Haze prevents her from juking with Spectral Dagger.
Clinkz
* Heroes with good escapes can usually outmaneuver and escape from Spectre: Slark,
Clinkz,
Weaver
Medusa
[wiki] rating: 0.0 (winrate: 45% pickrate: 3%)Slardar
* Medusa cares less than other heroes about armor reduction, since
Mana Shield blocks 70% of all damage without taking armor/magic resistance into consideration. This makes 60% of your Corrosive Haze ineffective until Medusa's mana is drained.
Slardar
* Other heroes who has armor and slow debuffs won't allow Medusa to disengage from combat: Tidehunter,
Bristleback,
Slardar.
Phantom Assassin
[wiki] rating: 0.0 (winrate: 46% pickrate: 15%)Clinkz
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Legion Commander
[wiki] rating: 0.0 (winrate: 47% pickrate: 12%)Clinkz
* Searing Arrows and Clinkz physical damage items is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Duel locks down Clinkz for a long duration, preventing him from escaping with Skeleton Walk.
Slardar
* With armor items like Solar Crest or
Assault Cuirass combined with Bash of the Deep, Slardar can easily tank the
Duel, If not dueled himself, he can drop
Legion Commander's armor during duel and/or buff his teammate and save them, leaving her only the choice of dueling supports which can also be saved with fast Blink into Slithereen Crush.
Riki
[wiki] rating: 0.0 (winrate: 49% pickrate: 13%)Clinkz
* Smoke Cloud prevents the use of Death Pact,
Searing Arrows and
Skeleton Walk, so Clinkz can neither defend himself against Riki nor fight back effectively.
* It's hard to gank Riki as you have to find him first.
Slardar
* Corrosive Haze works much like Track, giving the enemy team vision over Riki. While it doesn't give a movement speed bonus, it instead melts Riki's armor and Slardar can use
Guardian Sprint to catch up to him.
* Slardar's Aghanim's Shard, causes Slithereen Crush to apply Corrosive Haze even if Slardar does not have vision over you.
Additional:
* Corrosive Haze makes Riki completely vulnerable to Slardar and his allies, as Riki has no easy way of dispelling it.
* Slardar's physical damage with Slithereen Crush and Bash of the Deep amplified by Corrosive Haze can easily kill Riki.
Templar Assassin
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Clinkz
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Slardar
* Heroes who can provide True Sight are always credible threats: Slardar,
Bounty Hunter, especially
Zeus since his
Lightning Bolt provides True Sight without the need to detect her beforehand to apply the debuff. So even a late-coming Zeus can easily scout a large area to reveal her, and she cannot purge herself from his sight with the dispel talent.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
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Clinkz
* Zeus can reveal Clinkz with
Lightning Bolt.
* He is vulnerable to Zeus' magical nukes, due to his low health pool.
Slardar
* Slardar has high priority on building moblity items such as
Blink Dagger rather than tank items. Zeus can easily deal large amount of damage to him if not caught out of position first.