Bloodseeker
[wiki] rating: 1.6 (winrate: 51% pickrate: 2%)Lycan
[wiki] rating: 1.0 (winrate: 57% pickrate: 6%)Warlock
* Shapeshift allows Lycan to escape from
Upheaval with 650 movement speed.
* Warlock doesn't have a lot of AoE abilities to deal with Lycan's wolves from Summon Wolves.
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 3%)Slardar
* Abaddon can cast Aphotic Shield on any of his allies to immediately dispel Corrosive Haze and/or the stun and the slow components of Slithereen Crush.
* All of Slardar's debuffs are also removed if Abaddon's Borrowed Time triggers.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 8%)Warlock
* Ice Blast nullifies the healing from {U:Warlock Golem} and
Shadow Word.
* Cold Feet stuns Warlock if he chooses to continue channeling
Upheaval.
Dark Seer
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Warlock
* Surge allows for Dark Seer and his allies to escape from
Upheaval due to it ignoring any slow.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Slardar
* Fortune's End applies a basic dispel which can be used to dispel Corrosive Haze, or even Slardar's own Guardian Sprint.
* False Promise is able to dispel Corrosive Haze and Slithereen Crush stun/slow from any allies Oracle chooses to cast it on.
* Fate's Edict can also be cast on Slardar to prevent him from proccing his Bash of the Deep.
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Warlock
* Because Warlock's abilities are all active abilities, Silencer can make his impact minimal.
* Arcane Curse prevents Warlock from using his abilities without taking 56/84/112/140 damage, and slowed by 9%/12%/15%/18%.
* Last Word can prevent Warlock from casting his combo.
* Global Silence can nullify Warlock's impact in fights and prevent him from getting any spells off.
Zeus
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Slardar
* Slardar has high priority on building moblity items such as Blink Dagger rather than tank items. Zeus can easily deal large amount of damage to him if not get caught out of position at first.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Slardar
* Phantom Lancer's Doppelganger has a low cooldown and applies a basic dispel on PL, making it hard to keep Corrosive Haze on him.
* Phantom Lancer usually purchases Manta Style which provides another basic dispel to remove Corrosive Haze with.
* Besides Slithereen Crush, Slardar does not have another way to deal with illusions and has a low mana pool, which allows Phantom Lancer with Diffusal Blade to quickly build up illusions while draining Slardar's mana.
* Phantom Rush outruns Guardian Sprint, forcing Slardar to Blink away or use Slithereen Crush defensively to avoid being killed.
Ember Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Warlock
* A pre-placed Fire Remnant allows Ember Spirit to escape
Upheaval.
* Flame Guard blocks
Shadow Word's damage.
* Sleight of Fist allows Ember Spirit to attack from range, ignoring
Upheaval, and
Searing Chains lets him interrupt it.
Kunkka
[wiki] rating: 1.0 (winrate: 46% pickrate: 4%)Warlock
* Ghostship helps your team soak up damage from Chaotic Offering and hit summons hard.
* Tidebringer clears summons later in the game.
* Most of your spells can interrupt Upheaval.
Sven
[wiki] rating: 1.0 (winrate: 42% pickrate: 2%)Warlock
* With God's Strength, Warlock Golem goes down in a matter of seconds. The two weaker golems granted by Aghanim's Scepter will fare worse due to Great Cleave hitting both.
* Storm Hammer upgraded with level 15 talent dispels Shadow Word.
Additional:
* God's Strength combined with
Great Cleave destroys Chaotic Offering golems within seconds.
Juggernaut
[wiki] rating: 0.6 (winrate: 53% pickrate: 20%)Slardar
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Puck
[wiki] rating: 0.6 (winrate: 52% pickrate: 14%)Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Tidehunter
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Slardar
* Tidehunter's
Kraken Shell dispels Corrosive Haze and Bash of the Deep's stun if enough damage is taken.
Anchor Smash and Kraken Shell's damage block also reduces Slardar's damage.
Chaos Knight
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 51% pickrate: 8%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Naga Siren
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Slardar
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Ursa
[wiki] rating: 0.6 (winrate: 50% pickrate: 12%)Warlock
* Ursa can shred {U:Warlock Golem}s in a few seconds with
Fury Swipes and
Overpower.
Death Prophet
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Luna
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Slardar
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Necrophos
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Warlock
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Terrorblade
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Slardar
* Terrorblade starts out with and gains a lot of armor from his agility growth. His illusions also make it difficult for Slardar to focus down the real Terrorblade.
Doom
[wiki] rating: 0.6 (winrate: 44% pickrate: 3%)Warlock
* Supports with useful teamfight or contribution spells will be helpless against Doom: Dazzle,
Oracle,
Warlock.
Nyx Assassin
[wiki] rating: 0.4 (winrate: 55% pickrate: 11%)Warlock
* Impale interrupts
Upheaval.
* Nyx Assassin Vendetta allows him to escape from Warlock's
Upheaval with maximum move speed.
* Warlock's low health pool and mobility can easily take down by Nyx Assassin's burst damage.
Slardar
* Nyx Assassin's
Vendetta can be revealed easily by Corrosive Haze
Additional:
* Corrosive Haze hinders Nyx Assassin's ganking attempts with Vendetta, as well as reducing his armor and make him very vulnerable due to his low health pool.
Slark
[wiki] rating: 0.4 (winrate: 48% pickrate: 12%)Warlock
* Upheaval does not interrupt Slark too much, as he can just Pounce out of the area.
* Fatal Bonds and
Shadow Word can be dispelled by Dark Pact.
Slardar
* Slardar's level 25 talent makes
Corrosive Haze undispellable, thus providing his allies a vision to Slark.
Shadow Fiend
[wiki] rating: -2.0 (winrate: 47% pickrate: 19%)Warlock
* Lacking escaping mechanisms, being dependent on fair positioning and channeling for his ultimate, its easier to Warlock with your long range crowd control abilities to lock the Shadow Fiend down to your team.
Slardar
* Shadow Fiend, a normal Shadow Blade builder often relies on its invisibility to escape fights. Corrosive Haze reveals Shadow Fiend and also weakens his already low armor.
Huskar
[wiki] rating: -2.0 (winrate: 49% pickrate: 2%)Slardar
* Corrosive Haze and
Bash of the Deep will make short work of Huskar's low armor, even if Slardar is alone.
Warlock
* {U:Warlock Golem}s do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break because
Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allow Warlock's team to gather their wit and retaliate.
* After jumping in, Huskar will not have any means to escape Upheaval. Being an attack-dependent hero, this is bad for him.
Monkey King
[wiki] rating: -2.0 (winrate: 54% pickrate: 18%)Warlock
* Chaotic Offering can destroy the tree Monkey King is standing on.
* Shadow Word and
Fatal Bonds constantly puts Tree Dance on cooldown.
Slardar
* Corrosive Haze grants vision of Monkey King, even when he is in the trees.
Crystal Maiden
[wiki] rating: -1.2 (winrate: 50% pickrate: 13%)Slardar
* Crystal Maiden's already low armor and easily interruptible ultimate,
Freezing Field can make Slardar her worst nightmare.
Crystal Maiden also often builds
Glimmer Cape which is revealed by Corrosive Haze.
Warlock
* Channeling heroes will not go well against Warlock, especially those who build Black King Bar as Warlock's ultimate ability stun goes through spell immunity. E.g.:
Crystal Maiden,
Shadow Fiend,
Enigma, etc.
Tiny
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Slardar
* Corrosive Haze helps counteract Tiny's bonus armor from Grow, as well as giving true sight, countering Shadow Blade as a common item on Tiny.
Bristleback
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Slardar
* Guardian Sprint allows Slardar to outrun Bristleback, even when slowed by Viscous Nasal Goo.
* Corrosive Haze's armor reduction makes Bristleback much less tanky.
Pudge
[wiki] rating: -1.0 (winrate: 47% pickrate: 22%)Slardar
* Corrosive Haze lowers armor and reveals Pudge's location, making it hard to use Meat Hook on Slardar's teammates or Slardar himself.
* Because Corrosive Haze also reduces armor, it amplifies
Bash of the Deep's damage.
* Slithereen Crush interrupts Pudge during Dismember at close range.
* Guardian Sprint allows Slardar to avoid Meat Hook.
Additional:
* While Slardar has Guardian Sprint activated, Rot cannot slow him and
Meat Hook is easier to avoid.
* Slithereen Crush allows Slardar to interrupt Dismember at close range (when Slardar is not a target).
* Corrosive Haze reveals Pudge's location, making it very difficult for him to land hooks from the fog.
Hoodwink
[wiki] rating: -1.0 (winrate: 47% pickrate: 22%)Warlock
* Chaotic Offering's vast area-effect can destroy trees and stun Hoodwink.
* Upheaval makes retreating with Scurry difficult.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Slardar
* Slardar can use Guardian Sprint with
Blink Dagger or
Shadow Blade to get close, and
Slithereen Crush will stun Sniper, making him vulnerable to Slardar's teammates.
* Corrosive Haze lowers Sniper's armor and makes Sniper's
Shadow Blade useless, easily killing him with a few attacks.
Void Spirit
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Slardar
* The brutal physical damage of Slithereen Crush and
Bash of the Deep can quickly remove Void Spirit's shield and stun him for a while.
* Corrosive Haze provides vision of Void Spirit while he is running away and
Guardian Sprint allows Slardar to quickly close the gap
Treant Protector
[wiki] rating: -1.0 (winrate: 52% pickrate: 6%)Slardar
* Corrosive Haze will reveal Treant Protector even when he is under the effects of Nature's Guise.
Bounty Hunter
[wiki] rating: -1.0 (winrate: 52% pickrate: 8%)Slardar
* Corrosive Haze provides True Sight on its target, exposing Bounty Hunter's position regardless of Shadow Walk.
* Guardian Sprint gives a very high movement speed bonus, allowing him to chase Bounty Hunter even if Slardar is tracked.
Additional:
* Bounty Hunter's Shadow Walk is rendered useless with Corrosive Haze and makes Bounty Hunter an easy target for Slardar and his team.
Clinkz
[wiki] rating: -1.0 (winrate: 53% pickrate: 6%)Slardar
* Clinkz survivability depends entirely on Skeleton Walk. Corrosive Haze not only makes its invisibility useless, but also makes Clinkz even more vulnerable to physical damage.
Additional:
* Slardar can reveal Clinkz with Corrosive Haze and make him easy to kill, and his
Bash of the Deep also hits hard against Clinkz's naturally low health pool.
* Slardar's Guardian Sprint can catch up with Clinkz's Skeleton Walk.
* The stun and slow from Slardar's Slithereen Crush can hold Clinkz in place.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Slardar
* Corrosive Haze followed by
Slithereen Crush takes advantage of Alchemist's main weakness, being physical damage before he has the change to improve his surviability with items.
* Bash of the Deep will deal lots of damage during the laning phase.
Additional:
* Alchemist has a low starting armor and a low agility growth, which translates to a low armor growth . And since it is very uncommon for Alchemist to get straight to Assault Cuirass, or
Shiva's Guard, Corrosive Haze makes him too vulnerable to physical damage, even with the hp regeneration of
Chemical Rage
Enigma
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Warlock
* Chaotic Offering's spell immunity piercing stun can stop Black Hole's channeling. Due to this ability's large area of effect, it can be cast at a safe distance from the Black Hole.
* Fatal Bonds can be used to make Enigma's Eidolons easier to kill, potentially feeding the enemy team.
* Warlock's Upheaval can interfere with Enigma's initiation and potential follow-ups thanks to its large AoE.
Additional:
* Chaotic Offering pierces spell immunity and is an area of effect ability, therefore it doesn't matter if Enigma buys
Black King Bar or
Linken's Sphere Warlock will always be able to cancel channeling of
Black Hole.
* Enemies often get clumped up around Black Hole giving Warlock a perfect opportunity to cast
Fatal Bonds and
Upheaval on multiple enemies.
Lifestealer
[wiki] rating: -0.6 (winrate: 45% pickrate: 5%)Slardar
* Heroes with high physical damage can damage Lifestealer more than he can heal: Bristleback,
Clinkz,
Luna,
Shadow Fiend,
Slardar
Spectre
[wiki] rating: -0.6 (winrate: 46% pickrate: 7%)Slardar
* Slardar's
Slithereen Crush allows him to stun Spectre and illusions, and
Corrosive Haze prevents her from juking with Spectral Dagger.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 47% pickrate: 4%)Slardar
* Heroes with detection: Bounty Hunter,
Disruptor,
Razor,
Slardar,
Spectre,
Spirit Breaker
Meepo
[wiki] rating: -0.6 (winrate: 47% pickrate: 1%)Slardar
* Slardar does not do well against multiple targets, as his only way to damage multiple targets is Slithereen Crush.
* Meepo's Earthbind will root Slardar, making him unable to chase/escape for the time being. Also,
Poof's low cooldown and high damage can burst Slardar down rather quickly.
Warlock
* Fatal Bonds links the Meepos together.
Slardar
* Heroes who can stun multiple units at once: Dark Willow,
Spirit Breaker,
Slardar,
Invoker, and
Tidehunter.
Viper
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Warlock
* Viper cannot interrupt heroes with powerful channeling abilities: Bane,
Enigma,
Shadow Shaman,
Warlock
Earthshaker
[wiki] rating: -0.6 (winrate: 49% pickrate: 10%)Warlock
* Warlock often stays back and counter-initiates by dropping his
Chaotic Offering on Earthshaker and his allies.
Lion
[wiki] rating: -0.6 (winrate: 49% pickrate: 15%)Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Elder Titan
[wiki] rating: -0.6 (winrate: 49% pickrate: 1%)Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Templar Assassin
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Warlock
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Warlock
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Warlock can cast Upheaval when Templar Assassin uses
Meld, preventing escape.
* Warlock can also send his {U:Warlock Golem} near where she used Meld, preventing escape by
Blink Dagger due to the {U:Warlock Golem}
Permanent Immolation.
Slardar
* Heroes who can provide True Sight are always credible threats: Slardar,
Bounty Hunter, especially
Zeus since his
Lightning Bolt provides True Sight without the need to detect her beforehand to apply the debuff. So even a late-coming Zeus can easily scout a large area to reveal her, and she cannot purge herself from his sight with the dispel talent.
Drow Ranger
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Dragon Knight
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Slardar
* Slardar can chase Dragon Knight down with
Guardian Sprint and stun him with both
Slithereen Crush and his passive
Bash of the Deep. He can also use
Corrosive Haze to whittle Dragon Knight's armor.
Invoker
[wiki] rating: -0.6 (winrate: 50% pickrate: 18%)Slardar
* Invoker's
Ghost Walk can be countered, however,
Invoker could also use abilities like
Tornado or
Ice Wall to escape by other means.
Venomancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Slardar
* Slardar can attack through Plague Wards and gaining
Bash of the Deep charges.
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Slardar
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Slardar
* Heroes with armor reducing abilities greatly hinder Visage's defense like Slardar and
Dazzle.
Legion Commander
[wiki] rating: -0.4 (winrate: 49% pickrate: 13%)Warlock
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Slardar
* With armor items like Solar Crest or
Assault Cuirass combined with Bash of the Deep, Slardar can easily tank the
Duel, If not dueled himself, he can drop
Legion Commander's armor during duel and/or buff his teammate and save them, leaving her only the choice of dueling supports which can also be saved with fast Blink into Slithereen Crush.
Riki
[wiki] rating: -0.4 (winrate: 54% pickrate: 10%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Slardar
* Corrosive Haze works much like Track, giving the enemy team vision over Riki. While it doesn't give a movement speed bonus, it instead melts Riki's armor and Slardar can use
Guardian Sprint to catch up to him.
Additional:
* Corrosive Haze makes Riki completely vulnerable to Slardar and his allies, as Riki has no easy way of dispelling it.
* Slardar's physical damage with Slithereen Crush and Bash of the Deep amplified by Corrosive Haze can easily kill Riki.
Medusa
[wiki] rating: 0.0 (winrate: 46% pickrate: 2%)Slardar
* Medusa cares less than other heroes about armor reduction, since
Mana Shield blocks 70% of all damage without taking armor/magic resistance into consideration. This makes 60% of your Corrosive Haze ineffective until Medusa's mana is drained.
Slardar
* Other heroes who has armor and slow debuffs won't allow Medusa to disengage from combat: Tidehunter,
Bristleback,
Slardar.
Anti-Mage
[wiki] rating: 0.0 (winrate: 48% pickrate: 14%)Warlock
* Mana Break prevents Warlock from casting his spells.
* Blink allows Anti-Mage to escape from
Upheaval.
* Counterspell reduces damage from
Shadow Word and the {U:Warlock Golem}'s
Permanent Immolation.
* Mana Void deals heavy damage after
Chaotic Offering and interrupts
Upheaval.
Slardar
* Slithereen Crush and
Bash of the Deep prevent Anti-Mage from using Blink, the latter even if Anti-Mage activates
Black King Bar.
* Corrosive Haze allows allies to take down Anti-Mage before he has a chance to Blink, and maintains vision over him even if he does Blink away.
Weaver
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Warlock
* Weaver's Shukuchi allows him to escape from Warlock's
Upheaval with maximum move speed.
* His ultimate Time Lapse allows him to ignore damage from {U:Warlock Golem} and escape.
Slardar
* Weaver relies on Shukuchi to escape and kite enemy heroes. Slardar's Corrosive Haze lowers armor and reveals Weaver, who is already a very frail target.
* Weaver usually builds Linken's Sphere, Corrosive Haze can be used to "pop" the spell block of
Linken's Sphere, additionally the level 25 undispellable talent will prevent Weaver from removing Corrosive Haze with
Time Lapse, allowing allied heroes to use their abilities on Weaver.
Additional:
* Corrosive Haze lowers armor and reveals Weaver during Shukuchi, who is already a frail target. In addition, Weaver usually builds
Linken's Sphere, and
Corrosive Haze can be used to "pop" the spell block. His level 25 talent can also make Corrosive Haze undispellable by Time Lapse, which puts Weaver in an even worse situation.
* Guardian Sprint can dodge Weaver's bugs with the movement speed bonus.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
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Anti-Mage, Abaddon, Axe, Bane, Batrider
Riki, Invoker, Bristleback, Sniper, Lion
Crystal Maiden, Magnus, Enigma, Sven, Luna
Weaver, Invoker, Pudge, Lich, Ember Spirit
Sniper, Slark, Troll Warlord, Visage, Ursa
Ogre Magi, Ursa, Troll Warlord, Meepo, Lich
Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Warlock
*
Blood Rite can silence Warlock, which as a spellcaster is bad for him.
Rupture prevents Warlock from moving without taking damage, which due to his general lack of escapes is bad for him, and when combined with Blood Rite can be a very lethal combo.
*
Slardar
*
Bloodseeker's
Rupture forces Slardar to stay still during fights, preventing Slardar from using Guardian sprint to move in and out of fights. This takes away the ability to initiate and re-initiate with Slithereen Crush's low cooldown. Due to the increased move speed from Guardian Sprint, Slardar can lose health at about 160% the rate of normal heroes while under
Rupture. Bloodseeker's
Thirst also gives him enough move speed so that he's one of the few heroes who can outrun or catch up to a Slardar during Guardian Sprint.