Omniknight
[wiki] rating: 2.0 (winrate: 51% pickrate: 1%)Legion Commander
[wiki] rating: 2.0 (winrate: 47% pickrate: 12%)Death Prophet
* Duel is a great initiation to kill Death Prophet before she can cast Exorcism. Furthermore, Legion Commander often builds
Blade Mail and can reflect Exorcism's damage to kill Death Prophet easily.
Sniper
* Sniper's low mobility and lack of defensive abilities makes him an easy gank target for the entire game, especially if Blink Dagger is picked up.
Puck
[wiki] rating: 1.6 (winrate: 53% pickrate: 18%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Sniper
* Sniper has no spells to disable Puck. He lacks a silence to prevent spell casting and a stun to disable, allowing Puck to act instantly against Sniper.
* Sniper's main strategy is to attack his enemies from safe distance. Illusory Orb, combined with Blink Dagger makes it easy for Puck to get to Sniper. Due to his low health, he is also easily nuked down by Puck.
* The status debuff placed by Assassinate on its target makes it very easy to avoid it. Puck has 2 (3 when having Blink Dagger, 4 when having Eul's Scepter of Divinity, 5 when having Linken's Sphere) methods to disjoint or dodge the projectile, making it a bad spell for finishing off Puck.
Riki
[wiki] rating: 1.6 (winrate: 50% pickrate: 15%)Sniper
* Sniper has no natural escape and relies on his range and slows to keep himself safe, which you can bypass with Blink Strike and quickly deplete his miniature HP pool.
Death Prophet
* Riki is another good hero to shutdown Death Prophet with
Diffusal Blade as his core item. His
Smoke Screen stops her from initiating and casting spells.
Bane
[wiki] rating: 1.2 (winrate: 51% pickrate: 3%)Sniper
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Death Prophet
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Broodmother
[wiki] rating: 1.0 (winrate: 56% pickrate: 2%)Sniper
* Sniper is completely helpless against Incapacitating Bite, and can be seriously damaged by Spiderlings in lane.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 54% pickrate: 14%)Sniper
* Assassinate is easy to reflect with Spiked Carapace for massive damage.
* Shrapnel's area damage can set up an easy stun with Spiked Carapace, especially when combined with Vendetta.
* In the early game, Sniper's low health pool and high intelligence makes him easy prey for Nyx Assassin.
Arc Warden
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Sniper
* Magnetic Field's evasion completely negates Sniper's attacks unless he has True Strike.
* Sniper always positions himself far away from battles, which makes him especially vulnerable for Flux and Spark Wraith.
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Death Prophet
* Exorcism will continuously heal Abaddon under Borrowed Time, and cannot be turned off.
* {Ability ID:Spirit Siphon|Death Prophet} will continuously heal Abaddon under Borrowed Time, for a percentage of his maximum health.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Death Prophet
* Cold Feet's debuff affects Death Prophet even while she's affected by
Eul's Scepter of Divinity.
* Ice Vortex lowers her magic resistance and her kiting potential.
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and Exorcism.
Additional:
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and
Exorcism.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Sniper
* Sniper is suspectible to being ganked by Bloodseeker, who can easily kill Sniper due to his lack of mobility and escape mechanisms.
* Even if Sniper builds mobility items, Bloodseeker can prevent and even punish Sniper from/for using them with Rupture; Sniper is forced to stand still with
Shadow Blade, while
Hurricane Pike and
Blink Dagger deals damage if he attempts to use them while Ruptured.
Additional:
* Sniper's lack of mobility and escape mechanisms makes him one of the easier heroes for Bloodseeker to gank.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Sniper
* Ensnare with her attacks allows Naga Siren to gank Sniper easily.
* Rip Tide removes Sniper's very little armor.
Spirit Breaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Sniper
* Spirit Breaker can charge towards Sniper from anywhere on the map with Charge of Darkness.
* Greater Bash deals magical damage, which can prove dangerous to Sniper and his low health.
* Both previous abilities combined with Nether Strike ensures that Spirit Breaker can easily solo kill Sniper.
Clockwerk
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Sniper
* Clockwerk is also the least optimal target for Sniper to attack in a teamfight, although more experienced players will rarely make this mistake.
* With no mobility or disable skills, getting trapped in Power Cogs is a death sentence for Sniper.
Additional:
* Clockwerk can easily close the distance to Sniper using Hookshot and trap him with
Power Cogs.
* Even though Sniper is a natural Hurricane Pike carrier, Sniper's low health usually means Clockwerk can finish him off with
Battery Assault and
Rocket Flare.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Sniper
* Shukuchi allows Weaver to close the gap between himself and Sniper with high speed, and to maneuver through teamfights to get on top of him.
* A combination of The Swarm and
Desolator tears through Sniper's low armor.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Sniper
* Phantom Rush grants Phantom Lancer the mobility to close in the distance between Sniper.
* Phantom Lancer can dispel Sniper's Assassinate easily with Doppelganger and causes confusion to Sniper with the latter effect of creating an additional of 2 illusions.
* Phantom Lancer's Juxtapose easily can overwhelm Sniper, as his damage is mostly single-targeted.
Tusk
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Sniper
* Snowball allows Tusk to move himself and allies towards Sniper whilst invulnerable and hidden.
* His Ice Shards may also block pathing for Sniper as he has no means of moving through obstacles. In addition,
Tag Team can hinder Sniper's escape.
Additional:
* Tusk alone or with his teammates can close Sniper's long range easily with Snowball, even wasting Shrapnel, ending with a very vulnerable Sniper.
* Walrus PUNCH! damage can easily kill Sniper instantly due to his low health.
Centaur Warrunner
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Sniper
* A Blink Dagger combined with
Hoof Stomp can be used to catch Sniper.
* Centaur can also utilize Stampede to cover the distance.
* Double Edge can easily finish off Sniper after Centaur initiates on him.
* Retaliate punishes Sniper for focusing Centaur in teamfights.
Additional:
* Headshot and
Shrapnel slow is ineffective against a team with haste (which Stampede gives).
* Commonly picked up mobility items and hasted movement during his Stampede (as well as his high health pool) make him extremely hard to kill from a distance, damaging Sniper with Retaliate and
Blade Mail if he has one.
* A low health pool and no escape mechanism makes him an easy target for Centaur Warrunner's burst damage and initiation (even making his team possible initiators with Stampede).
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Sniper
* Slardar can use Guardian Sprint with
Blink Dagger or
Shadow Blade to get close, and
Slithereen Crush will stun Sniper, making him vulnerable to Slardar's teammates.
* Corrosive Haze lowers Sniper's armor and makes Sniper's
Shadow Blade useless, easily killing him with a few attacks.
Lifestealer
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Sniper
* Lifestealer can close the distance to Sniper by using Infest on a fast or durable creep to tank Sniper's damage.
* Open Wounds will reduce Sniper's mobility heavily, and
Rage's attack speed bonus helps in taking down Sniper.
Terrorblade
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Sniper
* Sunder can save himself or his allies from Assassinate.
* Sniper relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
* Terrorblade is a far harder carry than Sniper is, so a well-farmed Terrorblade can easily defeat a Sniper.
Anti-Mage
[wiki] rating: 1.0 (winrate: 47% pickrate: 14%)Death Prophet
* Death Prophet has a high mana pool and due to her heavy reliance on her spells, she will be a prime target for Mana Void.
* Death Prophet has less mobility than Anti-Mage due to Blink.
Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Death Prophet
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 5%)Sniper
* Nethertoxin breaks Sniper's passives.
* Viper Strike together with
Poison Attack can slow Sniper and tears through his low health and mobility.
Spectre
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Sniper
* Haunt instantly allows her to get up and close with Sniper, and
Spectral Dagger makes it difficult to escape from her.
* Spectre outcarries Sniper in the late game, so Sniper must try to end the game early before Spectre comes online.
Additional:
* Spectre can reach him easily in the backlines with Spectral Dagger or teleport to him with Haunt.
* He is usually a fair distance away from his allies, so Desolate will quickly tear Sniper down.
Morphling
[wiki] rating: 1.0 (winrate: 46% pickrate: 13%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Sniper
* Morphling's high mobility allows him to easily get close to Sniper, who likes to keep his distance from enemies.
* Sniper's low health also makes him extremely vulnerable to Morphling's Ethereal Blade and Adaptive Strike combo.
Death Prophet
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Additional:
* While Morphling can burst her down with Adaptive Strike (Agility), Death Prophet does have tools to disrupt him. A Morphling affected by
Silence makes it unable to use
Attribute Shift (Strength Gain) to increase its health pool or use
Waveform to escape.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Sniper
* Ember Spirit can close the distance between Sniper easily with his Activate Fire Remnant and further keep Sniper in place with
Searing Chains.
* With the help of Aghanim's Scepter, Sniper cannot outrun Ember Spirit or chase him, even if Sniper builds mobility items.
Lycan
[wiki] rating: 0.6 (winrate: 55% pickrate: 4%)Sniper
* You can easily kill a squishy Sniper, due to your high movement speed and his lack of escape.
Treant Protector
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Sniper
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Sniper
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Templar Assassin
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Sniper
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Sniper
* Fortune's End can catch out or impair position-based heroes with low mobility, such as Sniper or
Razor.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Shadow Demon
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Sniper
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Sniper
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit
Mars
[wiki] rating: 0.6 (winrate: 48% pickrate: 15%)Sniper
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Rubick
[wiki] rating: 0.6 (winrate: 47% pickrate: 17%)Death Prophet
* Heroes with strong team-fight abilities (especially ultimates) like Tidehunter,
Brewmaster,
Death Prophet, etc.
Lina
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Faceless Void
[wiki] rating: 0.6 (winrate: 41% pickrate: 4%)Sniper
* Frail heroes who lack mobility can also be an easy target to lock down with Chronosphere, such as Drow Ranger,
Luna,
Sniper,
Terrorblade.
Enchantress
[wiki] rating: 0.6 (winrate: 40% pickrate: 1%)Sniper
* Range-reliant heroes: Sniper,
Drow Ranger
Storm Spirit
[wiki] rating: 0.4 (winrate: 48% pickrate: 11%)Sniper
* Sniper is very squishy and cannot deal with heroes that jump onto him and lock him down. Storm Spirit closes the gap in a fight against Sniper, and Sniper has no way to escape except for some items.
* Storm Spirit can dodge Assassinate with a correctly timed Ball Lightning.
Additional:
* Storm Spirit can close the distance towards Sniper very easily with his ultimate Ball Lightning.
Death Prophet
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Axe
[wiki] rating: 0.4 (winrate: 47% pickrate: 9%)Sniper
* Axe can easily close the distance to Sniper with either Blink Dagger or
Shadow Blade.
* With Berserker's Call in combination with
Counter Helix and
Battle Hunger, Axe can make short work of Sniper, finishing him off easily with
Culling Blade due to his low HP & high attack speed in the late game.
Sniper
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Slark
[wiki] rating: 0.4 (winrate: 47% pickrate: 13%)Sniper
* Slark is a natural Shadow Blade carrier, and with
Pounce Sniper has no opportunity to escape or react.
* With Essence Shift and
Shadow Dance, Slark will easily win a fight against Sniper.
Additional:
* Sniper is one of the most gankable heroes in the game, and has no defenses when Pounced on by Slark.
Death Prophet
* Heroes with silencing abilities can be particularly deadly when Slark is trying to escape: Silencer,
Death Prophet,
Puck,
Doom
Doom
[wiki] rating: 0.4 (winrate: 46% pickrate: 3%)Death Prophet
* Doom can stop Death Prophet from casting spells, which makes her useless during team fights if she didn't cast Exorcism before the fight. Furthermore, Doom can use
Scorched Earth to chase after her.
Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Due to the nature of the hero, Sniper is typically situated in the back of the fight, potentially making him a difficult target to initiate on and fight.
* Sniper is largely a right-click hero, and as such isn't as an effective of a Doom target as other heroes.
* Thanks to Shrapnel and
Headshot, Sniper is able to effectively 'kite' Doom, preventing him from closing the distance between the two.
Pudge
[wiki] rating: 0.4 (winrate: 46% pickrate: 19%)Sniper
* Pudge's Meat Hook allows him to bring Sniper in the middle of any fight, and the pure damage does well against his high armor and low health.
* Dismember can lock Sniper down, which makes him highly vulnerable and gives enough time for Pudge to kill him alone.
Additional:
* Sniper has a low health pool and strength gain, making him vulnerable to Pudge's magical and pure damage.
* Sniper usually likes to deal damage away from the fight, and Meat Hook is capable of bringing him to the front lines.
* Assassinate won't do much damage against Pudge because of his high strength gain and the strength bonuses from Flesh Heap.
Death Prophet
* High health heroes like Pudge and
Undying gain strength by using abilities. Focusing them with Spirit Siphon can let you heal more health and deal more damage to them.
Phantom Assassin
[wiki] rating: 0.4 (winrate: 46% pickrate: 15%)Sniper
* Phantom Strike allows her to jump on Sniper with increased attack speed.
* Coup de Grace and
Desolator shreds Sniper's low health and armor.
* Blur can be activated to get within Phantom Strike's range, surprising Sniper before he has a chance to react. Its passive also reduces Sniper's overall effectiveness against Phantom Assassin, provided he hasn't purchased a
Monkey King Bar.
Additional:
* Sniper's lack of mobility and reliance on attack range makes him an easy target for Phantom Assassin to jump on.
Death Prophet
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Sven
[wiki] rating: 0.4 (winrate: 43% pickrate: 1%)Death Prophet
* God's Strength allows Sven to take down Death Prophet quickly, reducing the damage dealt over time from Exorcism.
* Warcry's shield is very useful for Sven and his teammates against Exorcism, which deals physical damage.
Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Earthshaker
[wiki] rating: -2.0 (winrate: 50% pickrate: 15%)Death Prophet
* Death Prophet abilities disables Earthshaker's Blink Dagger.
* Silence can be used to silence Earthshaker after he blinks in, preventing him from executing his combo.
Sniper
* Shrapnel can be used to disable Earthshaker's
Blink Dagger from long range.
* Take Aim allows Sniper to harass Earthshaker in lane, and stay out of Echo Slam initiation radius.
Additional:
* Sniper is able to kite Earthshaker with his very long range.
* Sniper can dodge Earthshaker's stuns like Fissure and
Enchant Totem with mobility items such as
Blink Dagger and
Shadow Blade/
Silver Edge.
* Sharpnel can be used to cancel Earthshaker's Blink Dagger and preventing effective use of his Echo Slam in a majority of situations.
Undying
[wiki] rating: -1.6 (winrate: 50% pickrate: 5%)Death Prophet
* High health heroes like Pudge and
Undying gain strength by using abilities. Focusing them with Spirit Siphon can let you heal more health and deal more damage to them.
Sniper
* Sniper can easily destroy Tombstone from long range.
Luna
[wiki] rating: -1.6 (winrate: 50% pickrate: 4%)Sniper
* Sniper usually sits at the back and it's hard for Luna to get close to him to attack.
* Due to Sniper's Shrapnel and his long range, Luna has a hard time taking high ground despite her Moon Glaives being fantastic for taking Barracks and buildings.
Death Prophet
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Outworld Destroyer
[wiki] rating: -1.6 (winrate: 53% pickrate: 17%)Death Prophet
* Any heroes with silences can negate the majority of Outworld Devourer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Sniper
* As Outworld Devourer has short cast ranges, a short attack range, and no gap-closing abilities, Sniper can kite and harass Outworld Devourer in lane with his long range and zone him out in fights. The continuous area damage from Shrapnel also prevents Astral-Blink escapes.
Crystal Maiden
[wiki] rating: -1.2 (winrate: 50% pickrate: 14%)Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Death Prophet
* In the same vein, heroes with silences — especially with the AoE ones like Death Prophet's
Silence — can also prevent Crystal Maiden from being able to impact a fight.
Jakiro
[wiki] rating: -1.2 (winrate: 50% pickrate: 10%)Sniper
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Death Prophet
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Shadow Shaman
[wiki] rating: -1.2 (winrate: 52% pickrate: 16%)Death Prophet
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Kunkka
[wiki] rating: -1.0 (winrate: 44% pickrate: 4%)Sniper
* With his Take Aim, Sniper can simply sit out of your ability range and deal massive damage if not killed first.
* Assassinate can target allies who are still alive with low health because of Ghostship's buff.
* Headshot makes it harder for Kunkka to position/escape and makes it hard for Kunkka to hit with Tidebringer.
Medusa
[wiki] rating: -1.0 (winrate: 45% pickrate: 3%)Sniper
* Medusa is a fairly immobile hero that deals damage around her with Split Shot. Sniper should outrange her and should stay out of harm's way from Split Shot.
* More importantly, Sniper should have enough attack range to fire at Medusa during her Stone Gaze without turning to stone, so the ultimate is mostly wasted against him.
Additional:
* Sniper can outrange both Medusa's arrows and Stone Gaze, allowing him to focus her down during a teamfight.
Chen
[wiki] rating: -1.0 (winrate: 46% pickrate: 0%)Death Prophet
* Silence will prevent Chen from activating Hand of God.
* Crypt Swarm and
Exorcism can clear Chen's creeps and heavily damage Chen.
* Spirit Siphon heavily damages Chen and slows him, while healing Death Prophet.
Brewmaster
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Death Prophet
* Exorcism kills Primal Split's units very quickly.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Sniper
* Sniper's position in the far back line makes him unlikely to be hit by any of Grimstroke's abilities during teamfights.
* Sniper is relatively unaffected by the silence from Phantom's Embrace.
* Sniper's long range and fast projectile speed allows him quickly to destroy any Phantoms attacking his allies.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Death Prophet
* Exorcism's ghosts will automatically clear all Proximity Mines revealed when Death Prophet walks near them, provided that the ghosts do not have a specific target at that time.
Silencer
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Sniper
* Sniper is a pure right click carry with a very long range, making it hard for Silencer to cast any of his skills on him in lane. During team-fights, Global Silence has little impact on Sniper.
Additional:
* Due to Sniper having a such a long range, he will rarely get hit by any of Silencer's spells.
* Global Silence will not hinder Sniper much as other heroes since most of his damage output comes from his attacks.
Timbersaw
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Death Prophet
* Because Timbersaw relies heavily on his spells to deal damage, Silence can easily disable him in a team fight.
* Exorcism's spirits do not count as regular attacks, and will not add stacks of Reactive Armor.
Lone Druid
[wiki] rating: -1.0 (winrate: 48% pickrate: 1%)Death Prophet
* Lone Druid during True Form and the Spirit bear has high HP, meaning Spirit Siphon can be very effective against them since they deal percentage damage
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Death Prophet
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Sniper
* Take Aim and
Assassinate allow Sniper to reach Io even if it stays in the backline.
Drow Ranger
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Sniper
* Take Aim allows Sniper to outrange Drow Ranger and deal damage at her without much fear of retaliation
* Sniper can slow down Drow Ranger with Shrapnel, and both Shrapnel and
Assassinate makes it easier for Sniper's team to track and take her down
Additional:
* Somewhat like Medusa, Drow Ranger is a fairly immobile hero that hopes to be able to attack without dying. Sniper should outrange her.
* Shrapnel and Assassinate provides vision over her, and slows her down, making it easier for you team to focus on taking her down
* Be careful however that if she starts attacking you, she packs a bigger punch than you thanks to Marksmanship.
Void Spirit
[wiki] rating: -1.0 (winrate: 51% pickrate: 12%)Death Prophet
* Spirit Siphon and
Exorcism can damage through his
Resonant Pulse shields.
* Silence can prevent Void Spirit escape or contributing much in fights.
Dark Seer
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Sniper
* A Sniper who is somewhat competent at positioning is hardly going to be affected by any of Dark Seer's spells thanks to Take Aim.
* However, an illusion of Sniper made with Wall of Replica is extremely powerful, and hard to deal with.
Enigma
[wiki] rating: -1.0 (winrate: 55% pickrate: 6%)Sniper
* Sniper has a very long range, so it is rare that Enigma can catch him in a Black Hole.
* Assassinate can easily cancel Black Hole if he is not caught, especially with the level 20 talent.
* Enigma's Eidolons from Demonic Conversion are useless to push against a Sniper as he will easily kill them, especially with
Maelstrom/
Mjollnir.
Additional:
* Take Aim extends Sniper's attack range, allowing him to position himself safely behind his team, making it difficult to catch him in Enigma's relatively small Black Hole AoE. When left unattended, he can quickly kill a channeling Enigma (often from the high ground) to rout an otherwise strong initiation, assuming Enigma does not have Aeon Disk.
Razor
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Sniper
* His increased attack range makes it very hard to get close enough for Static Link, Eye of the Storm and Razor's own attacks.
* Headshot procs will slow Razor heavily regardless of Storm Surge, as it will knock him back for a brief duration.
Tiny
[wiki] rating: -0.6 (winrate: 45% pickrate: 6%)Sniper
* Long ranged heroes like Sniper or
Drow Ranger can kite Tiny effectively if he doesn't get the jump on them first.
Witch Doctor
[wiki] rating: -0.6 (winrate: 46% pickrate: 13%)Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Zeus
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Death Prophet
* As a spellcaster, silences will nullify him entirely. Some notable examples are Death Prophet,
Drow Ranger,
Bloodseeker,
Disruptor and many others.
* Doom, as usual, fits this description nicely.
Additional:
* His low mobility tends to make him an easy target for Spirit Siphon and the ghosts from Exorcism.
* His magical nukes can also be healed with Spirit Siphon.
* Silence is great against any spellcaster, and Zeus is no exception to this.
Phoenix
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Death Prophet
* Silence (and mana burns) will be a persistent problem for Phoenix, as it is heavily reliant on its abilities whether defensively or offensively, so heroes like Death Prophet,
Skywrath Mage, and even
Nyx Assassin must be closely observed to prevent being shut down by these heroes.
* Hexes are a greater threat to Phoenix as they also disable items, preventing Phoenix from dispelling the debuff on its own.
Venomancer
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Sniper
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Tidehunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Dark Willow
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Death Prophet
* Heroes who can silence will shut down Dark Willow entirely: Death Prophet,
Silencer,
Drow Ranger
Monkey King
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Sniper
* Heroes that can maintain vision on Monkey King can see when he uses Tree Dance: Bloodseeker,
Treant Protector with Eyes In The Forest,
Sniper,
Weaver
Warlock
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Death Prophet
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 1%)Sniper
* Heroes with long ranged attacks or abilities can harass Visage from afar like Phoenix and
Sniper.
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Shrapnel and
Headshot allows Sniper to kite Troll Warlord effectively.
* Take Aim together with certain items such as
Hurricane Pike allow Sniper to sit and fire at Troll Warlord from a safe distance.
Wraith King
[wiki] rating: -0.6 (winrate: 52% pickrate: 18%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Underlord
[wiki] rating: -0.6 (winrate: 53% pickrate: 8%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Sniper's very long range allows him to stay out of Firestorm and Pit of Malice as well as Atrophy Aura range.
Pugna
[wiki] rating: -0.6 (winrate: 53% pickrate: 4%)Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Additional:
* Sniper's huge range makes him an unviable target to use Life Drain on, forcing Pugna to risk playing out of position to use it on Sniper.
* Sniper's Shrapnel can be used to provide vision on Nether Ward, and his range allows him to easily take it out.
* A clumsy Pugna may accidentally boost Sniper's Shrapnel and
Assassinate damages if he recklessly uses Decrepify on himself or his allies.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Death Prophet
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Nature's Prophet
[wiki] rating: -0.4 (winrate: 45% pickrate: 7%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Death Prophet
* Crypt Swarm helps clear treant pushes.
* Silence prevents Nature's Prophet from using Sprout or Teleportation.
* Exorcism kills all treants.
Additional:
* Exorcism can quickly kill any Treants or Necronomicon units. Silence also prevents him from using Teleportation to escape or
Sprout to lock you down.
Magnus
[wiki] rating: -0.4 (winrate: 46% pickrate: 4%)Sniper
* Squishy core heroes (Shadow Fiend,
Sniper, etc)
Sniper
* Shrapnel can sometimes scout out Magnus and also place his Blink Dagger on cooldown. Aside from that, Sniper likes to stay far back behind enemy lines, so it's difficult to catch him with Reverse Polarity unless you already have vision on him and can Skewer him to the rest of his team.
Queen of Pain
[wiki] rating: -0.4 (winrate: 48% pickrate: 9%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Death Prophet
* Silence will prevent Queen of Pain from using Blink to escape or chase.
* If Queen of Pain uses Blink to close the gap to Death Prophet, Death Prophet will be in range for Spirit Siphon and typically gain an advantage over Queen of Pain.
Disruptor
[wiki] rating: -0.4 (winrate: 49% pickrate: 9%)Sniper
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit
Sniper
* Sniper can kill Disruptor while he is trapped by Kinetic Field from a long range.
* Sniper generally stays in the back, making it hard for Disruptor to cast any of his skills on him in lane.
Shadow Fiend
[wiki] rating: 0.0 (winrate: 46% pickrate: 18%)Death Prophet
* Shadowraze (Near),
Shadowraze (Medium), and
Shadowraze (Far) can hit hard in the early stages of the game, and due to Shadow Fiend's high attack damage, most of Death Prophet's last hits will be denied in the laning phase. Additionally,
Requiem of Souls can deal massive damage or kill Death Prophet at the start of team fights in combination with
Eul's Scepter of Divinity or
Shadow Blade.
Sniper
* Shrapnel can be used to cancel Shadow Fiend's Blink Dagger from a huge range.
* Take Aim and Headshot allow Sniper to harass Shadow Fiend in lane without getting into the range of his Shadowraze.
* Assassinate can be used to cancel Shadow Fiend's Requiem of Souls if he is not a target.
Additional:
* Shrapnel can be used to cancel Shadow Fiend's
Blink Dagger from a huge range.
* Take Aim and
Headshot allow Sniper to harass Shadow Fiend in lane without getting into the range of his Shadowrazes.
Invoker
[wiki] rating: 0.0 (winrate: 49% pickrate: 16%)Sniper
* Invoker's arsenal of magical spells are troublesome for Sniper who has low HP and high armor, which does not benefit him much against Invoker.
* Besides magical damage, he can be disarmed and repeatedly mini-stunned with Cold Snap, preventing him from reacting.
* Leveling Quas can allow Invoker to lane effectively against Sniper despite right-click harassment.
Death Prophet
* Quas-Exort Invoker is also a good matchup due to the fact he has no Wex to run faster due to the movement impairment on his stealth. The
Forge Spirit and
Cold Snap combo doesn't harm her as well since you can drain Invoker's HP with Spirit Siphon which forces him to retreat.
* Silence also prevents Invoker from using Invoke or casting his main spells temporarily. There is no way Invoker can block it unless he has
Eul's Scepter of Divinity to cyclone himself or has help from allies.
Batrider
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Sniper
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit
Death Prophet
* Death Prophet is a terrible Flaming Lasso target if
Exorcism has already been used, since it can still damage Batrider and his teammates, but if Batrider manages to Lasso her before that, it can lead to
Death Prophet being quickly burst down.
Pangolier
[wiki] rating: 0.0 (winrate: 49% pickrate: 9%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Sniper
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Windranger
[wiki] rating: 0.0 (winrate: 50% pickrate: 16%)Sniper
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Death Prophet
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Bounty Hunter
[wiki] rating: 0.0 (winrate: 54% pickrate: 9%)Sniper
* Bounty Hunter can use Shadow Walk to get close, and
Jinada can do massive damage and slow down Sniper on the first attack.
* Track gives additional speed to Bounty Hunter and makes
Shadow Blade useless, allowing Bounty Hunter to easily kill him with a few attacks.
Additional:
* Sniper relies on distance. Bounty Hunter can use Shadow Walk to get close, and Jinada can do massive damage and slow down Sniper in the early game.
* Track gives additional speed to Bounty Hunter and makes Shadow Blade useless, which can allow Bounty Hunter to easily kill him with a few attacks.
Death Prophet
* Death Prophet's Silence allows her to prevent Bounty Hunter from escaping with Shadow Walk.
* If Bounty Hunter cannot escape with Shadow Walk while affected by Silence, she will be able to burst him down with
Crypt Swarm and
Spirit Siphon.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Death Prophet
*
Exorcism's damage is blocked by Guardian Angel.
Degen Aura reduces Death Prophet's movement speed, keeping her in range.
Guardian Angel nullifies the physical damage from Exorcism.
Additional:
*
*
Sniper
* Being mostly a physical damage dealer, Sniper's effectiveness is greatly reduced by Omniknight's
Guardian Angel.
Degen Aura allows him to slow sniper and catch him. Sniper has to then use some escape item.
Purification.
* Omniknight's
* Omniknight can also protect an ally from being finished off by Assassinate by using