Clockwerk
[wiki] rating: 2.0 (winrate: 50% pickrate: 7%)Anti-Mage
[wiki] rating: 1.6 (winrate: 48% pickrate: 14%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Elder Titan
* Echo Stomp and
Earth Splitter's long cast times give Anti-Mage plenty of time to Blink away.
Enchantress
[wiki] rating: 1.6 (winrate: 44% pickrate: 2%)Elder Titan
* Untouchable makes her heavily reduce Elder Titan's physical damage output on her without Spell Immunity.
* Enchant can purge
Astral Spirit's buff without Spell immunity.
* Nature's Attendants can protect her if she survives the full combo and manages to juke around.
Sniper
* Range-reliant heroes: Sniper,
Drow Ranger
Nyx Assassin
[wiki] rating: 1.0 (winrate: 55% pickrate: 11%)Sniper
* Assassinate is easy to reflect with Spiked Carapace for massive damage.
* Shrapnel's area damage can set up an easy stun with Spiked Carapace, especially when combined with Vendetta.
* In the early game, Sniper's low health pool and high intelligence makes him easy prey for Nyx Assassin.
Riki
[wiki] rating: 1.0 (winrate: 54% pickrate: 10%)Sniper
* Sniper has no natural escape and relies on his range and slows to keep himself safe, which you can bypass with Blink Strike and quickly deplete his miniature HP pool.
Juggernaut
[wiki] rating: 1.0 (winrate: 53% pickrate: 20%)Elder Titan
* Blade Fury makes Juggernaut immune to Elder Titan's stun, so there is a high chance he wont get caught in your ultimate although Earth Splitter pierces spell immunity.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 14%)Sniper
* Sniper has no spells to disable Puck. He lacks a silence to prevent spell casting and a stun to disable, allowing Puck to act instantly against Sniper.
* Sniper's main strategy is to attack his enemies from safe distance. Illusory Orb, combined with Blink Dagger makes it easy for Puck to get to Sniper. Due to his low health, he is also easily nuked down by Puck.
* The status debuff placed by Assassinate on its target makes it very easy to avoid it. Puck has 2 (3 when having Blink Dagger, 4 when having Eul's Scepter of Divinity, 5 when having Linken's Sphere) methods to disjoint or dodge the projectile, making it a bad spell for finishing off Puck.
Bounty Hunter
[wiki] rating: 1.0 (winrate: 52% pickrate: 8%)Sniper
* Bounty Hunter can use Shadow Walk to get close, and
Jinada can do massive damage and slow down Sniper on the first attack.
* Track gives additional speed to Bounty Hunter and makes
Shadow Blade useless, allowing Bounty Hunter to easily kill him with a few attacks.
Additional:
* Sniper relies on distance. Bounty Hunter can use Shadow Walk to get close, and Jinada can do massive damage and slow down Sniper in the early game.
* Track gives additional speed to Bounty Hunter and makes Shadow Blade useless, which can allow Bounty Hunter to easily kill him with a few attacks.
Arc Warden
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Sniper
* Magnetic Field's evasion completely negates Sniper's attacks unless he has True Strike.
* Sniper always positions himself far away from battles, which makes him especially vulnerable for Flux and Spark Wraith.
Spirit Breaker
[wiki] rating: 1.0 (winrate: 51% pickrate: 8%)Sniper
* Spirit Breaker can charge towards Sniper from anywhere on the map with Charge of Darkness.
* Greater Bash deals magical damage, which can prove dangerous to Sniper and his low health.
* Both previous abilities combined with Nether Strike ensures that Spirit Breaker can easily solo kill Sniper.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Sniper
* Ensnare with her attacks allows Naga Siren to gank Sniper easily.
* Rip Tide removes Sniper's very little armor.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Sniper
* Sniper is suspectible to being ganked by Bloodseeker, who can easily kill Sniper due to his lack of mobility and escape mechanisms.
* Even if Sniper builds mobility items, Bloodseeker can prevent and even punish Sniper from/for using them with Rupture; Sniper is forced to stand still with
Shadow Blade, while
Hurricane Pike and
Blink Dagger deals damage if he attempts to use them while Ruptured.
Additional:
* Sniper's lack of mobility and escape mechanisms makes him one of the easier heroes for Bloodseeker to gank.
Invoker
[wiki] rating: 1.0 (winrate: 50% pickrate: 18%)Sniper
* Invoker's arsenal of magical spells are troublesome for Sniper who has low HP and high armor, which does not benefit him much against Invoker.
* Besides magical damage, he can be disarmed and repeatedly mini-stunned with Cold Snap, preventing him from reacting.
* Leveling Quas can allow Invoker to lane effectively against Sniper despite right-click harassment.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Sniper
* Shukuchi allows Weaver to close the gap between himself and Sniper with high speed, and to maneuver through teamfights to get on top of him.
* A combination of The Swarm and
Desolator tears through Sniper's low armor.
Omniknight
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Sniper
* Being mostly a physical damage dealer, Sniper's effectiveness is greatly reduced by Omniknight's Guardian Angel.
* Omniknight's Degen Aura allows him to slow sniper and catch him. Sniper has to then use some escape item.
* Omniknight can also protect an ally from being finished off by Assassinate by using Purification.
Storm Spirit
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Sniper
* Sniper is very squishy and cannot deal with heroes that jump onto him and lock him down. Storm Spirit closes the gap in a fight against Sniper, and Sniper has no way to escape except for some items.
* Storm Spirit can dodge Assassinate with a correctly timed Ball Lightning.
Additional:
* Storm Spirit can close the distance towards Sniper very easily with his ultimate Ball Lightning.
Tusk
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Sniper
* Snowball allows Tusk to move himself and allies towards Sniper whilst invulnerable and hidden.
* His Ice Shards may also block pathing for Sniper as he has no means of moving through obstacles. In addition,
Tag Team can hinder Sniper's escape.
Additional:
* Tusk alone or with his teammates can close Sniper's long range easily with Snowball, even wasting Shrapnel, ending with a very vulnerable Sniper.
* Walrus PUNCH! damage can easily kill Sniper instantly due to his low health.
Brewmaster
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Elder Titan
* {U:Earth} has passive Spell Immunity, allowing him to walk into the Echo Stomp radius to stun Elder Titan with his
Hurl Boulder.
* {U:Storm}'s Cyclone can cancel the channeling of Echo Stomp and take Elder Titan out of the fight for {show:A|Storm|Cyclone|value2} seconds.
Legion Commander
[wiki] rating: 1.0 (winrate: 49% pickrate: 13%)Sniper
* Sniper's low mobility and lack of defensive abilities makes him an easy gank target for the entire game, especially if Blink Dagger is picked up.
Lich
[wiki] rating: 1.0 (winrate: 49% pickrate: 12%)Elder Titan
* Frost Shield helps offset the armor reduction from Natural Order.
Lion
[wiki] rating: 1.0 (winrate: 49% pickrate: 15%)Elder Titan
* With a lot of disables with good range, he might cancel your Echo Stomp.
* Mana Drain can be used to drain Elder Titan's already low mana pool.
Centaur Warrunner
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Sniper
* A Blink Dagger combined with
Hoof Stomp can be used to catch Sniper.
* Centaur can also utilize Stampede to cover the distance.
* Double Edge can easily finish off Sniper after Centaur initiates on him.
* Retaliate punishes Sniper for focusing Centaur in teamfights.
Additional:
* Headshot and
Shrapnel slow is ineffective against a team with haste (which Stampede gives).
* Commonly picked up mobility items and hasted movement during his Stampede (as well as his high health pool) make him extremely hard to kill from a distance, damaging Sniper with Retaliate and
Blade Mail if he has one.
* A low health pool and no escape mechanism makes him an easy target for Centaur Warrunner's burst damage and initiation (even making his team possible initiators with Stampede).
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Sniper
* Slardar can use Guardian Sprint with
Blink Dagger or
Shadow Blade to get close, and
Slithereen Crush will stun Sniper, making him vulnerable to Slardar's teammates.
* Corrosive Haze lowers Sniper's armor and makes Sniper's
Shadow Blade useless, easily killing him with a few attacks.
Pudge
[wiki] rating: 1.0 (winrate: 47% pickrate: 22%)Elder Titan
* Heroes who build a Black King Bar (or having any sources of spell immunity) to channel abilities/items are still interrupted by Dismember: Enigma,
Juggernaut,
Pugna,
Elder Titan.
Sniper
* Pudge's Meat Hook allows him to bring Sniper in the middle of any fight, and the pure damage does well against his high armor and low health.
* Dismember can lock Sniper down, which makes him highly vulnerable and gives enough time for Pudge to kill him alone.
Additional:
* Sniper has a low health pool and strength gain, making him vulnerable to Pudge's magical and pure damage.
* Sniper usually likes to deal damage away from the fight, and Meat Hook is capable of bringing him to the front lines.
* Assassinate won't do much damage against Pudge because of his high strength gain and the strength bonuses from Flesh Heap.
Elder Titan
* Slow heroes that have a hard time escaping the Echo Stomp radius: Crystal Maiden,
Pudge,
Techies.
Ember Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Sniper
* Ember Spirit can close the distance between Sniper easily with his Activate Fire Remnant and further keep Sniper in place with
Searing Chains.
* With the help of Aghanim's Scepter, Sniper cannot outrun Ember Spirit or chase him, even if Sniper builds mobility items.
Spectre
[wiki] rating: 1.0 (winrate: 46% pickrate: 7%)Sniper
* Haunt instantly allows her to get up and close with Sniper, and
Spectral Dagger makes it difficult to escape from her.
* Spectre outcarries Sniper in the late game, so Sniper must try to end the game early before Spectre comes online.
Additional:
* Spectre can reach him easily in the backlines with Spectral Dagger or teleport to him with Haunt.
* He is usually a fair distance away from his allies, so Desolate will quickly tear Sniper down.
Phantom Assassin
[wiki] rating: 1.0 (winrate: 46% pickrate: 17%)Sniper
* Phantom Strike allows her to jump on Sniper with increased attack speed.
* Coup de Grace and
Desolator shreds Sniper's low health and armor.
* Blur can be activated to get within Phantom Strike's range, surprising Sniper before he has a chance to react. Its passive also reduces Sniper's overall effectiveness against Phantom Assassin, provided he hasn't purchased a
Monkey King Bar.
Additional:
* Sniper's lack of mobility and reliance on attack range makes him an easy target for Phantom Assassin to jump on.
Lifestealer
[wiki] rating: 1.0 (winrate: 45% pickrate: 5%)Sniper
* Lifestealer can close the distance to Sniper by using Infest on a fast or durable creep to tank Sniper's damage.
* Open Wounds will reduce Sniper's mobility heavily, and
Rage's attack speed bonus helps in taking down Sniper.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 6%)Sniper
* You can easily kill a squishy Sniper, due to your high movement speed and his lack of escape.
Sand King
[wiki] rating: 0.6 (winrate: 52% pickrate: 10%)Sniper
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Treant Protector
[wiki] rating: 0.6 (winrate: 52% pickrate: 6%)Sniper
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander,
Wraith King and others are some of the Heroes that bases themselves on attacks with little or no spell power, suffering in the grassy hands of Overgrowth.
Warlock
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Elder Titan
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Sniper
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Templar Assassin
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Sniper
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Windranger
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Sniper
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Mars
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Sniper
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Queen of Pain
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Sniper
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit
Batrider
[wiki] rating: 0.6 (winrate: 47% pickrate: 4%)Sniper
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit
Shadow Demon
[wiki] rating: 0.6 (winrate: 46% pickrate: 3%)Sniper
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Faceless Void
[wiki] rating: 0.6 (winrate: 44% pickrate: 8%)Sniper
* Frail heroes who lack mobility can also be an easy target to lock down with Chronosphere, such as Drow Ranger,
Luna,
Sniper,
Terrorblade.
Axe
[wiki] rating: 0.4 (winrate: 49% pickrate: 10%)Sniper
* Axe can easily close the distance to Sniper with either Blink Dagger or
Shadow Blade.
* With Berserker's Call in combination with
Counter Helix and
Battle Hunger, Axe can make short work of Sniper, finishing him off easily with
Culling Blade due to his low HP & high attack speed in the late game.
Sniper
* Ranged heroes that can easily harass Axe: Drow Ranger,
Sniper,
Lion.
Doom
[wiki] rating: 0.4 (winrate: 44% pickrate: 3%)Elder Titan
* Infernal Blade deals scaling damage and is useful against high HP targets such as Elder Titan.
* Doom has very low base armor and naturally high HP, so he isn't significantly affected by Natural Order.
Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Due to the nature of the hero, Sniper is typically situated in the back of the fight, potentially making him a difficult target to initiate on and fight.
* Sniper is largely a right-click hero, and as such isn't as an effective of a Doom target as other heroes.
* Thanks to Shrapnel and
Headshot, Sniper is able to effectively 'kite' Doom, preventing him from closing the distance between the two.
Sven
[wiki] rating: 0.4 (winrate: 42% pickrate: 2%)Elder Titan
* Storm Hammer interrupts Echo Stomp.
Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Crystal Maiden
[wiki] rating: -1.2 (winrate: 50% pickrate: 13%)Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Elder Titan
* In general, heroes with AoE or long range disables (such as Faceless Void with
Chronosphere,
Pudge with
Meat Hook and
Elder Titan with
Echo Stomp) hinder Crystal Maiden, preventing her from using Freezing Field to help her team in a fight.
Outworld Destroyer
[wiki] rating: -1.0 (winrate: 45% pickrate: 2%)Sniper
* As Outworld Devourer has short cast ranges, a short attack range, and no gap-closing abilities, Sniper can kite and harass Outworld Devourer in lane with his long range and zone him out in fights. The continuous area damage from Shrapnel also prevents Astral-Blink escapes.
Kunkka
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Sniper
* With his Take Aim, Sniper can simply sit out of your ability range and deal massive damage if not killed first.
* Assassinate can target allies who are still alive with low health because of Ghostship's buff.
* Headshot makes it harder for Kunkka to position/escape and makes it hard for Kunkka to hit with Tidebringer.
Magnus
[wiki] rating: -1.0 (winrate: 46% pickrate: 7%)Sniper
* Squishy core heroes (Shadow Fiend,
Sniper, etc)
Sniper
* Shrapnel can sometimes scout out Magnus and also place his Blink Dagger on cooldown. Aside from that, Sniper likes to stay far back behind enemy lines, so it's difficult to catch him with Reverse Polarity unless you already have vision on him and can Skewer him to the rest of his team.
Elder Titan
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Medusa
[wiki] rating: -1.0 (winrate: 46% pickrate: 2%)Sniper
* Medusa is a fairly immobile hero that deals damage around her with Split Shot. Sniper should outrange her and should stay out of harm's way from Split Shot.
* More importantly, Sniper should have enough attack range to fire at Medusa during her Stone Gaze without turning to stone, so the ultimate is mostly wasted against him.
Additional:
* Sniper can outrange both Medusa's arrows and Stone Gaze, allowing him to focus her down during a teamfight.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 47% pickrate: 19%)Sniper
* Shrapnel can be used to cancel Shadow Fiend's Blink Dagger from a huge range.
* Take Aim and Headshot allow Sniper to harass Shadow Fiend in lane without getting into the range of his Shadowraze.
* Assassinate can be used to cancel Shadow Fiend's Requiem of Souls if he is not a target.
Additional:
* Shrapnel can be used to cancel Shadow Fiend's
Blink Dagger from a huge range.
* Take Aim and
Headshot allow Sniper to harass Shadow Fiend in lane without getting into the range of his Shadowrazes.
Meepo
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Elder Titan
* Meepo lacks the disengages to escape a well-timed Echo Stomp, in particular if Elder Titan is his current target.
* Clones are counted as heroes, increasing massively the power of Astral Spirit's buffs, including Aghanim's Scepter's spell immunity buff.
* Meepo relies heavily on high agility and his mediocre strength gain makes him a very prized target for Natural Order.
* Meepo and his clones like to group up to hunt and kill in teamfights or ganks and can be easily disabled together with Echo Stomp.
Additional:
* Echo Stomp can completely disable multiple Meepos for 5 seconds.
* Astral Spirit will affect Meepo clones, as they don’t count as illusions. Elder Titan can receive a massive amount of damage, armor and movement speed from each Meepo.
* With Natural Order, Elder Titan’s mere existence causes Meepo to be disadvantaged, due to the aura that completely negates his base armor and magic resistance. Combining
Astral Spirit with Natural Order allows Elder Titan to easily kill any Meepo within a second, depending on how much damage he gains from Astral Spirit.
* Earth Splitter deals over 30%/40%/50% of each Meepo’s max hp, and is even stronger if the Meepos are near Elder Titan due to Natural Order.
Grimstroke
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Sniper
* Sniper's position in the far back line makes him unlikely to be hit by any of Grimstroke's abilities during teamfights.
* Sniper is relatively unaffected by the silence from Phantom's Embrace.
* Sniper's long range and fast projectile speed allows him quickly to destroy any Phantoms attacking his allies.
Silencer
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Sniper
* Sniper is a pure right click carry with a very long range, making it hard for Silencer to cast any of his skills on him in lane. During team-fights, Global Silence has little impact on Sniper.
Additional:
* Due to Sniper having a such a long range, he will rarely get hit by any of Silencer's spells.
* Global Silence will not hinder Sniper much as other heroes since most of his damage output comes from his attacks.
Luna
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Sniper
* Sniper usually sits at the back and it's hard for Luna to get close to him to attack.
* Due to Sniper's Shrapnel and his long range, Luna has a hard time taking high ground despite her Moon Glaives being fantastic for taking Barracks and buildings.
Drow Ranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Sniper
* Take Aim allows Sniper to outrange Drow Ranger and deal damage at her without much fear of retaliation
* Sniper can slow down Drow Ranger with Shrapnel, and both Shrapnel and
Assassinate makes it easier for Sniper's team to track and take her down
Additional:
* Somewhat like Medusa, Drow Ranger is a fairly immobile hero that hopes to be able to attack without dying. Sniper should outrange her.
* Shrapnel and Assassinate provides vision over her, and slows her down, making it easier for you team to focus on taking her down
* Be careful however that if she starts attacking you, she packs a bigger punch than you thanks to Marksmanship.
Chen
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Elder Titan
* Elder Titan's Astral Spirit ability gives him bonus damage for each converted creep it passes through.
* Echo Stomp and
Earth Splitter will often kill him or any of his allies quickly before he has time to use Hand of God.
Undying
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Sniper
* Sniper can easily destroy Tombstone from long range.
Dark Seer
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Sniper
* A Sniper who is somewhat competent at positioning is hardly going to be affected by any of Dark Seer's spells thanks to Take Aim.
* However, an illusion of Sniper made with Wall of Replica is extremely powerful, and hard to deal with.
Razor
[wiki] rating: -1.0 (winrate: 53% pickrate: 2%)Sniper
* His increased attack range makes it very hard to get close enough for Static Link, Eye of the Storm and Razor's own attacks.
* Headshot procs will slow Razor heavily regardless of Storm Surge, as it will knock him back for a brief duration.
Enigma
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Sniper
* Sniper has a very long range, so it is rare that Enigma can catch him in a Black Hole.
* Assassinate can easily cancel Black Hole if he is not caught, especially with the level 20 talent.
* Enigma's Eidolons from Demonic Conversion are useless to push against a Sniper as he will easily kill them, especially with
Maelstrom/
Mjollnir.
Additional:
* Take Aim extends Sniper's attack range, allowing him to position himself safely behind his team, making it difficult to catch him in Enigma's relatively small Black Hole AoE. When left unattended, he can quickly kill a channeling Enigma (often from the high ground) to rout an otherwise strong initiation, assuming Enigma does not have Aeon Disk.
Tiny
[wiki] rating: -0.6 (winrate: 45% pickrate: 7%)Sniper
* Long ranged heroes like Sniper or
Drow Ranger can kite Tiny effectively if he doesn't get the jump on them first.
Witch Doctor
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 6%)Elder Titan
* Slow heroes that have a hard time escaping the Echo Stomp radius: Crystal Maiden,
Pudge,
Techies.
Jakiro
[wiki] rating: -0.6 (winrate: 49% pickrate: 11%)Sniper
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Dragon Knight
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Elder Titan
* Elder Titan's
Natural Order completely nullifies Dragon Knight's high armor.
Troll Warlord
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Shrapnel and
Headshot allows Sniper to kite Troll Warlord effectively.
* Take Aim together with certain items such as
Hurricane Pike allow Sniper to sit and fire at Troll Warlord from a safe distance.
Venomancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Sniper
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Pugna
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Additional:
* Sniper's huge range makes him an unviable target to use Life Drain on, forcing Pugna to risk playing out of position to use it on Sniper.
* Sniper's Shrapnel can be used to provide vision on Nether Ward, and his range allows him to easily take it out.
* A clumsy Pugna may accidentally boost Sniper's Shrapnel and
Assassinate damages if he recklessly uses Decrepify on himself or his allies.
Visage
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Sniper
* Heroes with long ranged attacks or abilities can harass Visage from afar like Phoenix and
Sniper.
Shadow Shaman
[wiki] rating: -0.6 (winrate: 52% pickrate: 13%)Sniper
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Tidehunter
[wiki] rating: -0.6 (winrate: 52% pickrate: 7%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Wraith King
[wiki] rating: -0.6 (winrate: 53% pickrate: 21%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Monkey King
[wiki] rating: -0.6 (winrate: 54% pickrate: 18%)Sniper
* Heroes that can maintain vision on Monkey King can see when he uses Tree Dance: Bloodseeker,
Treant Protector with Eyes In The Forest,
Sniper,
Weaver
Underlord
[wiki] rating: -0.6 (winrate: 54% pickrate: 8%)Sniper
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Sniper's very long range allows him to stay out of Firestorm and Pit of Malice as well as Atrophy Aura range.
Nature's Prophet
[wiki] rating: -0.4 (winrate: 47% pickrate: 4%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Elder Titan
* Astral Spirit can give Elder Titan a lot of damage and movement speed if Nature's Prophet stands close to his treants.
* Not only Echo Stomp can also prevent Nature's Prophet to escape Teleportation, but also, Elder Titan can also use
Astral Spirit to bypass Sprout and use its own
Echo Stomp.
* Aghanim's Scepter upgraded
Earth Splitter can clear Nature's Prophet's treants and disarm him simultaneously, which can shutdown his pushing.
Io
[wiki] rating: -0.4 (winrate: 47% pickrate: 4%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Sniper
* Take Aim and
Assassinate allow Sniper to reach Io even if it stays in the backline.
Disruptor
[wiki] rating: -0.4 (winrate: 49% pickrate: 8%)Sniper
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit
Sniper
* Sniper can kill Disruptor while he is trapped by Kinetic Field from a long range.
* Sniper generally stays in the back, making it hard for Disruptor to cast any of his skills on him in lane.
Terrorblade
[wiki] rating: 0.0 (winrate: 46% pickrate: 6%)Sniper
* Sunder can save himself or his allies from Assassinate.
* Sniper relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
* Terrorblade is a far harder carry than Sniper is, so a well-farmed Terrorblade can easily defeat a Sniper.
Elder Titan
* Terrorblade has a high base armor, and relies on many ultimate orb-based items (Manta Style and
Eye of Skadi). Natural Order affects armor gained from agility, essentially reducing armor to zero if all armor is gained from agility. That effect combined with Terrorblade's low health can make a Elder Titan with an early value point in Natural Order a dangerous foe.
* Terrorblade's illusions are often grouped up in teamfight, making them more vulnerable to Echo Stomp.
Additional:
* Echo Stomp and
Astral Spirit allow the enemy team to coordinate a kill on Terrorblade before he can Sunder.
* Natural Order cripples Terrorblade's armor that he crucially needs to survive due to his low strength gain.
Morphling
[wiki] rating: 0.0 (winrate: 48% pickrate: 12%)Sniper
* Morphling's high mobility allows him to easily get close to Sniper, who likes to keep his distance from enemies.
* Sniper's low health also makes him extremely vulnerable to Morphling's Ethereal Blade and Adaptive Strike combo.
Elder Titan
* Most of Morphling's armor comes from his high agility and it is reduced by Natural Order.
* However, the aura has only 350 range and Elder Titan can be bursted down by Morphling's nuke combo if he isn't careful.
Additional:
* Morphling's high armor is primarily from Morphing agility, which is reduced by Natural Order therefore making the hero very vulnerable when it has morphed a lot into agility.
* Morphling usually will Morph into high agility and low strength. This can be taken advantage of with a good stun or silence or by bursting him down before he has the time to Morph back to strength.
* Morphling is very vulnerable to Blade Mail under Natural Order and can easily burst himself down with his own auto-attacks or his magical damage combo.
Viper
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Sniper
* Nethertoxin breaks Sniper's passives.
* Viper Strike together with
Poison Attack can slow Sniper and tears through his low health and mobility.
Elder Titan
* Viper is an agility hero, and his item build mostly includes agility items, so Natural Order can be devastating, removing all armor and greatly decreasing the effectiveness of Corrosive Skin, weakening Viper's magic resistance. Additionally, Echo Stomp and Earth Splitter deal both magical and physical damage, and can help bringing Viper down fast.
* Aghanim's Scepter may be necessary to take Viper down due to
Nethertoxin's break.
Slark
[wiki] rating: 0.0 (winrate: 48% pickrate: 12%)Sniper
* Slark is a natural Shadow Blade carrier, and with
Pounce Sniper has no opportunity to escape or react.
* With Essence Shift and
Shadow Dance, Slark will easily win a fight against Sniper.
Additional:
* Sniper is one of the most gankable heroes in the game, and has no defenses when Pounced on by Slark.
Elder Titan
* Natural Order aura prevents Slark from gaining armor from the agility stolen with Essence Shift.
* Echo Stomp and Earth Splitter can hit Slark through his Shadow Dance ultimate.
* Slark's stats gain is relatively low compared to most agility carries making him quite squishy without his agility-based armor.
Earthshaker
[wiki] rating: 0.0 (winrate: 49% pickrate: 10%)Elder Titan
* All of his spells can stun Elder Titan and interrupt Echo Stomp's channeling thanks to Aftershock.
* Fissure is particularly good for that purpose thanks to its long range.
* Elder Titan relies heavily on his spells and a chain-stun combo will usually be followed by certain death.
Sniper
* Shrapnel can be used to disable Earthshaker's
Blink Dagger from long range.
* Take Aim allows Sniper to harass Earthshaker in lane, and stay out of Echo Slam initiation radius.
Additional:
* Sniper is able to kite Earthshaker with his very long range.
* Sniper can dodge Earthshaker's stuns like Fissure and
Enchant Totem with mobility items such as
Blink Dagger and
Shadow Blade/
Silver Edge.
* Sharpnel can be used to cancel Earthshaker's Blink Dagger and preventing effective use of his Echo Slam in a majority of situations.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 49% pickrate: 7%)Sniper
* Phantom Rush grants Phantom Lancer the mobility to close in the distance between Sniper.
* Phantom Lancer can dispel Sniper's Assassinate easily with Doppelganger and causes confusion to Sniper with the latter effect of creating an additional of 2 illusions.
* Phantom Lancer's Juxtapose easily can overwhelm Sniper, as his damage is mostly single-targeted.
Elder Titan
* Phantom Lancer's lack of disables makes it hard for him to stop Echo Stomp's channelling.
* However, due to the long cast time of his abilities, a good Phantom Lancer can use Manta Style and/or
Doppelganger to dodge the abilities.
* Phantom Lancer's high agility and relatively low strength make him very vulnerable to Natural Order.
* Additionally, Echo Stomp and Earth Splitter can clear his wave of illusions.
* Should Phantom Lancer tries to increase his health by investing for Heart of Tarrasque, Earth Splitter does more damage to him and his illusions.
Oracle
[wiki] rating: 0.0 (winrate: 50% pickrate: 9%)Sniper
* Fortune's End can catch out or impair position-based heroes with low mobility, such as Sniper or
Razor.
Elder Titan
* Elder Titan's
Echo Stomp can turn into a 5 second stun on an ally under the effect of False Promise, as it delays all damage and makes it impossible to break the damage threshold of Echo Stomp.
Pangolier
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Sniper
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Sniper
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Broodmother
[wiki] rating: 0.0 (winrate: 56% pickrate: 2%)Sniper
* Sniper is completely helpless against Incapacitating Bite, and can be seriously damaged by Spiderlings in lane.
Elder Titan
* Echo Stomp can impede Broodmother's ability to push towers due to its low cooldown and long sleep duration.
* Astral Spirit can provide Elder Titan large amounts of damage, armor, and movement speed from her spiderlings.
* Natural Order negates Broodmother and her spiderling's base armor and magic resistance, increasing most damage dealt to them.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
Slark, PudgeDazzle, Pudge
Techies, Spectre
Tusk, Elder Titan
Bounty Hunter, Huskar
Axe, Legion Commander
Ancient Apparition, Abaddon
Ancient Apparition, Anti-Mage
Axe, Techies, Spectre
Alchemist, Ancient Apparition
Kunkka, Axe, Grimstroke
Phantom Assassin, Crystal Maiden
Phantom Assassin, Pudge, Pugna
Slark, Pudge, Ancient Apparition
Faceless Void, Drow Ranger, Slark
Ancient Apparition, Anti-Mage, Bane
Abaddon, Alchemist, Ancient Apparition
Alchemist, Ancient Apparition, Anti-Mage
Pudge, Invoker, Drow Ranger, Weaver
Abaddon, Alchemist, Arc Warden, Bane
Anti-Mage, Arc Warden, Axe, Dark Willow
Dazzle, Witch Doctor, Bristleback, Spectre
Riki, Crystal Maiden, Visage, Treant Protector
Anti-Mage, Abaddon, Axe, Bane, Batrider
Riki, Invoker, Bristleback, Sniper, Lion
Crystal Maiden, Magnus, Enigma, Sven, Luna
Weaver, Invoker, Pudge, Lich, Ember Spirit
Sniper, Slark, Troll Warlord, Visage, Ursa
Ogre Magi, Ursa, Troll Warlord, Meepo, Lich
Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Elder Titan
*
Battery Assault's continuous mini-stun makes it hard for Elder Titan to cast his spells due to his poor cast animation.
Hookshot if timed correctly.
* Elder Titan's channelling with Echo Stomp makes a good setup for
Sniper
* Clockwerk is also the least optimal target for Sniper to attack in a teamfight, although more experienced players will rarely make this mistake.
Hookshot and trap him with
Power Cogs.
Hurricane Pike carrier, Sniper's low health usually means Clockwerk can finish him off with
Battery Assault and
Rocket Flare.
* With no mobility or disable skills, getting trapped in Power Cogs is a death sentence for Sniper.
Additional:
* Clockwerk can easily close the distance to Sniper using
* Even though Sniper is a natural