Night Stalker
[wiki] rating: 1.2 (winrate: 52% pickrate: 5%)Nyx Assassin
[wiki] rating: 1.0 (winrate: 54% pickrate: 7%)Outworld Destroyer
* Outworld Destroyer's high intelligence gain and fragility makes him an easy target for a massive Mana Burn, as well as killing him outwards with Nyx Assassin's high burst damage.
* Astral Imprisonment can be easily exploited by Nyx Assassin with his abilities. As long as Astral Imprisonment was not cast on Nyx Assassin, it will make an opportunity for an easy stun, either by Spiked Carapace (if Outworld Destroyer hid his allies or your allies) or Impale (if he hid himself). If Astral Imprisonment was cast on Nyx Assassin, using Spiked Carapace while banished will proc the stun after the disable, since Spike Carapace has a 0 second cast time and Astral Imprisonment deals damage right after the disable ends.
* An ill-timed Sanity's Eclipse or well timed Spiked Carapace can deal a lot of damage to Outworld Destroyer and stun him, unless Outworld Destroyer used
Black King Bar beforehand.
Additional:
* Outworld Devourer's high mana pool, high intelligence, and low health makes him a prime target for Mana Burn.
* If timed correctly, Spiked Carapace will return the full damage from Sanity's Eclipse back to Outworld Devourer. Even a reflected Arcane Orb can deal significant damage and make him vulnerable to a follow-up from Nyx Assassin.
* Spiked Carapace is also the perfect tool against Astral Imprisonment: if used on Nyx, he can reflect the damage back as he comes out of the prison by casting the ability while imprisoned.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Outworld Destroyer
* For the better part of the game, he will take more damage from your ward than he deals to you with Arcane Orb.
* It will take a huge difference in farm or itemization between you for him to deal any damage to you with Sanity's Eclipse, provided he doesn't die first from casting it next to your ward.
* Decrepify allows Pugna to be immune to the attacks from
Arcane Orb.
Dark Willow
[wiki] rating: 1.0 (winrate: 52% pickrate: 7%)Spirit Breaker
* Bramble Maze stops Charge of Darkness in its tracks. Its very long duration means it can be used as an obstacle to block off an incoming Spirit Break during teamfights.
* Shadow Realm and Bedlam can be activated when Dark Willow sees Charge of Darkness coming, preventing Spirit Breaker from using
Nether Strike after the initial stun.
Clockwerk
[wiki] rating: 1.0 (winrate: 52% pickrate: 7%)Spirit Breaker
* Clockwerk can use Power Cogs to repel Spirit Breaker when he charges in with Charge of Darkness.
* Spirit Breaker's slow 0.6 second attack animation attacks do little damage against Clockwerk. It can also constantly be interrupted by Battery Assault.
* Nether Strike's 1.2 second charge time gives Clockwerk plenty of time to activate
Blade Mail and for Battery Assault to cancel it.
Additional:
* Battery Assault will continuously prevent Spirit Breaker from using Nether Strike, Charge of Darkness and even right clicking because of his long attack animation.
* Charge of Darkness can be cancelled by a correctly timed Hookshot.
* Should Clockwerk or his allies be targeted by Charge of Darkness, he can stop it by casting Power Cogs in Spirit Breaker's path or around the target.
Undying
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Spirit Breaker
* Due to Spirit Breaker's low attack speed, Tombstone is problematic for Spirit Breaker.
* The zombies summoned from Tombstone apply a stacking movement speed slow, which can significantly reduce Greater Bash's damage.
* Soul Rip and
Decay allows Undying and his allies to survive from incoming ganks of Spirit Breaker.
Phoenix
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Spirit Breaker
* Due to Spirit Breaker's low attack speed, Supernova is problematic for Spirit Breaker to take down, and even more so with
Fire Spirits debuff applied.
* Icarus Dive grants Phoenix capability to quickly escape to safety.
Treant Protector
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Spirit Breaker
* Spirit Breaker's slow attacks cannot harm a hero shielded by Living Armor.
Additional:
* Living Armor can mitigate a large portion of Spirit Breaker's damage since his attacks are slow.
* Treant Protector can also counter initiate Spirit Breaker with Leech Seed and his bash from
Nature's Guise before he manages to escape.
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Outworld Destroyer
* Silencer's intelligence steal will heavily reduce Outworld Destroyer's damage output, especially if Destroyer dies a lot near Silencer and loses intelligence permanently.
* Global Silence and Last Words will render Outworld Destroyer helpless unless he has dispelling item/ally.
Additional:
* Silencer's Intelligence Steal will heavily reduce Outworld Devourer's damage output, particularly from Sanity's Eclipse.
* Last Word and
Global Silence will take Outworld Devourer out of the fight unless he has built Black King Bar.
Rubick
[wiki] rating: 1.0 (winrate: 46% pickrate: 16%)Outworld Destroyer
* Rubick can use Spell Steal to steal Astral Imprisonment, and if Rubick gets
Aghanim's Scepter he gets 2 charges of it. This can overpower Outworld Devourer in team fights.
* Rubick can also steal Sanity's Eclipse against Outworld Devourer's teammates.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 2%)Spirit Breaker
* If Medusa activates Stone Gaze, the charge will inevitably fail.
* Mana Shield and overall tankiness allows Medusa to easily survive Spirit Breaker's initiation.
Enigma
[wiki] rating: 0.6 (winrate: 55% pickrate: 8%)Spirit Breaker
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heros like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Additional:
* Malefice prevents Spirit Breaker from using his spells for the duration.
* Demonic Conversion's eidolons have high magic resistance, receiving little damage from Charge of Darkness.
Arc Warden
[wiki] rating: 0.6 (winrate: 54% pickrate: 4%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Death Prophet
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Devourer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Weaver
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Bloodseeker
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Spirit Breaker
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Leshrac
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Ogre Magi
[wiki] rating: 0.6 (winrate: 51% pickrate: 14%)Spirit Breaker
* Heroes that can cancel Charge of Darkness: Ogre Magi,
Earthshaker.
Tidehunter
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Spirit Breaker
* Durable heroes: Axe,
Bristleback,
Tidehunter,
Wraith King
Invoker
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Spirit Breaker
* Cold Snap allows Invoker to interrupt Charge of Darkness and Nether Strike.
* Tornado's long range can be used to cancel Charge of Darkness.
* Deafening Blast prevents Spirit Breaker from right clicking and thus proccing his Greater Bash.
Outworld Destroyer
* Any heroes with high intelligence, such as Invoker and
Pugna.
Outworld Destroyer
* Astral Imprisonment allows Outworld Destroyer to save himself or ally from Invoker's combo, or remove Invoker from a fight temporarily.
* Arcane Orb's pure damage will deal a lot of damage against Invoker's mediocre strength gain.
* EMP is useless against Outworld Destroyer by activating Equilibrium.
* However, be aware that Sanity's Eclipse will most likely not deal any damage at all, due to Invoker's high intelligence gain compared to Outworld Destroyer's.
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 17%)Spirit Breaker
* Mana Drain has an extremely long range and low cooldown. It can easily deplete most heroes of their entire mana pools, especially those with smaller mana pools such as Tiny or
Spirit Breaker.
Void Spirit
[wiki] rating: 0.6 (winrate: 50% pickrate: 13%)Outworld Destroyer
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Venomancer
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Crystal Maiden
[wiki] rating: 0.6 (winrate: 49% pickrate: 14%)Spirit Breaker
* Heroes with mobility spells like Queen of Pain,
Anti-Mage,
Riki,
Puck, and
Spirit Breaker that are cancelled by Frostbite can suffer greatly from the presence of Crystal Maiden. It is absolutely critical, however, to have followup from teammates, as all of the above heroes can make quick work of the squishy Crystal Maiden after they are released from her grip.
Lifestealer
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Outworld Destroyer
* Heroes with built-in spell immunity can become immune to all of Outworld Devourer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Shadow Demon
[wiki] rating: 0.6 (winrate: 47% pickrate: 2%)Spirit Breaker
* Heroes with ways to protect themselves or allies from Spirit Breaker's initiation: Shadow Demon
Viper
[wiki] rating: 0.6 (winrate: 47% pickrate: 6%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Keeper of the Light
[wiki] rating: 0.6 (winrate: 45% pickrate: 4%)Spirit Breaker
* Heroes that punish mobile heroes: Bloodseeker,
Keeper of the Light
Shadow Shaman
[wiki] rating: 0.4 (winrate: 52% pickrate: 16%)Spirit Breaker
* Can easily interrupt and disable Spirit Breaker with hex if being charged.
Spirit Breaker
* Heroes that are squishy by nature are an easy target for Spirit Breaker: Sniper,
Drow Ranger,
Shadow Shaman
Enchantress
[wiki] rating: 0.4 (winrate: 46% pickrate: 1%)Spirit Breaker
* Spirit Breaker won’t do much harm because of Untouchable and Nature's Attendants. Unless Enchantress is low on HP, Spirit Breaker won’t catch her with mere spells.
Spirit Breaker
* Heroes with nukes that can jump her: Clockwerk,
Snapfire,
Spirit Breaker
Meepo
[wiki] rating: 0.4 (winrate: 45% pickrate: 1%)Spirit Breaker
* Earthbind's root prevents/interrupts Charge of Darkness.
* As a single target focused hero without much damage output, Spirit Breaker is ineffective in general against Meepo. Consider upgrading Nether Strike with Aghanim's Scepter to spam AoE stuns against Meepo clones.
Additional:
* Spirit Breaker heavily relies on disabling one enemy at a time therefore rendering him useless against five Meepos at once.
Spirit Breaker
* Heroes who can stun multiple units at once: Dark Willow,
Spirit Breaker,
Slardar,
Invoker, and
Tidehunter.
Anti-Mage
[wiki] rating: -2.0 (winrate: 49% pickrate: 13%)Spirit Breaker
* Anti-Mage usually relies on Blink to escape, but with vision from Charge of Darkness it is easier to catch him.
* Spirit Breaker could single-handedly lock Anti-Mage down for 4 seconds (or even more with lucky bashes), allowing his teammates to follow up.
* As Anti-Mage is an elusive hero who likes to farm alone, Spirit Breaker could choose to charge whenever Anti-Mage is in sight.
Outworld Destroyer
* Arcane Orb's pure damage goes through
Counterspell, and deals splash damage to illusions spawned from
Manta Style.
* Sanity's Eclipse hits Anti-Mage while he is disabled with
Astral Imprisonment, and forces him to take heavy damage due to his low intelligence.
* Essence Flux keeps Outworld Destroyer at high mana, thus greatly reducing the damage from
Mana Void.
Additional:
* Counterspell doesn't work versus Arcane Orb because it does pure damage.
* Anti-Mage cannot burn all of Outworld Devourer's mana without disables due to Essence Flux.
* Anti-Mage's Manta Style illusions are quickly destroyed by Arcane Orb.
* However, if the enemy has multiple means of removing mana, Mana Void becomes a threat to Outworld Devourer, Anti-Mage has better mobility than Outworld Devourer with
Blink, and
Counterspell blocks a large portion of the damage from Sanity's Eclipse.
Pangolier
[wiki] rating: -2.0 (winrate: 49% pickrate: 12%)Spirit Breaker
* Charge of Darkness can be used to chase down Pangolier if he escapes with Swashbuckle or Rolling Thunder.
* Nether Strike ignores Rolling Thunder's spell immunity, and will still hit Pangolier if he rolls or dashes away.
Outworld Destroyer
* Astral Imprisonment protects an ally for much of Rolling Thunder's duration, especially at the lower levels. As Rolling Thunder has a considerable cast animation, an Outworld Destroyer with
Blink Dagger can initiate on him and destroy his timing.
Naga Siren
[wiki] rating: -1.6 (winrate: 54% pickrate: 2%)Spirit Breaker
* Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren: Spirit Breaker,
Bloodseeker.
Outworld Destroyer
* Sanity's Eclipse will likely instantly kill all illusions.
Phantom Assassin
[wiki] rating: -1.2 (winrate: 45% pickrate: 16%)Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Spirit Breaker
* Heroes that rely on escapes to stay alive can be caught and locked down for a long time: Queen of Pain,
Phantom Assassin
Mirana
[wiki] rating: -1.2 (winrate: 51% pickrate: 16%)Spirit Breaker
* Heroes that rely on invisibility can be tracked with Charge of Darkness opening them to team attacks: Bounty Hunter,
Mirana,
Riki
Outworld Destroyer
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Huskar
[wiki] rating: -1.2 (winrate: 52% pickrate: 3%)Outworld Destroyer
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Devourer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Spirit Breaker
* Spirit Breaker's stuns pierce spell immunity, making him a good choice against heroes that heavily rely on Black King Bar;
Huskar
Kunkka
[wiki] rating: -1.0 (winrate: 44% pickrate: 3%)Outworld Destroyer
* Astral Imprisonment can allow Outworld Destroyer to save himself or allies from Kunkka's full kit.
* Sanity's Eclipse deal a large amount of damage, as Kunkka's mana pool is much smaller than Outworld Destroyer's.
* Arcane Orb deals pure damage, shredding through Kunkka and his team even with Ghostship's buff.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 44% pickrate: 5%)Spirit Breaker
* Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
* Charge of Darkness and
Nether Strike gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.
Additional:
* Charge of Darkness allows Spirit Breaker to catch Nature's Prophet out when he tries to split push.
* Nature's Prophet can't hide in his Sprout against Spirit Breaker, as his Charge of Darkness provides vision on its target.
* Spirit Breaker can easily cancel Nature's Prophet's Teleportation.
Vengeful Spirit
[wiki] rating: -1.0 (winrate: 45% pickrate: 3%)Spirit Breaker
* Magic Missile has a considerably long cast time, making it difficult to stop Charge of Darkness with it.
* Other than Magic Missile, Vengeful Spirit has no way of canceling Nether Strike.
Bristleback
[wiki] rating: -1.0 (winrate: 46% pickrate: 8%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Outworld Destroyer
* Sanity's Eclipse only triggers Bristleback's passive once, and deals high damage against Bristleback's low intelligence.
Spirit Breaker
* Spirit Breaker's
Nether Strike with
Aghanim's Shard disables Bristleback's passives.
Lone Druid
[wiki] rating: -1.0 (winrate: 46% pickrate: 1%)Outworld Destroyer
* Arcane Orb deals heavy damage to both Lone Druid and the Spirit Bear.
* Astral Imprisonment can prevent the Spirit Bear from attacking, which is Lone Druid's main damage output.
* Sanity's Eclipse deals heavy damage to Lone Druid.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Spirit Breaker
* Charge of Darkness allows Spirit Breaker to gank Shadow Fiend in the early game, preventing him from getting Necromastery stacks.
* Nether Strike and
Charge of Darkness can be used to prevent Shadow Fiend from casting Requiem of Souls.
Terrorblade
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Outworld Destroyer
* Arcane Orb deals pure damage against the real Terrorblade, bypassing his high base armor.
* Arcane Orb and
Sanity's Eclipse will make very short work of Terrorblade and his illusions.
Pudge
[wiki] rating: -1.0 (winrate: 46% pickrate: 19%)Outworld Destroyer
* Arcane Orb and
Sanity's Eclipse quickly drains Pudge's limited mana pool, making him unable to use Meat Hook or Dismember and also bypasses Flesh Heap.
* Outworld Destroyer can save allies or himself caught by Dismember or Meat Hook with Astral Imprisonment.
Mars
[wiki] rating: -1.0 (winrate: 48% pickrate: 16%)Outworld Destroyer
* Arcane Orb's pure damage ignores Mars' Bulwark.
* Astral Imprisonment can be used to stop Mars from being disruptive or save allies from his abilities.
* Sanity's Eclipse deals high damage to Mars, due to his low intelligence.
Timbersaw
[wiki] rating: -1.0 (winrate: 48% pickrate: 8%)Outworld Destroyer
* Arcane Orb deals constant pure damage, which bypasses Timbersaw's Reactive Armor.
* Sanity's Eclipse can hit targets inside
Astral Imprisonment, which helps Outworld Destroyer finish off Timbersaw before he escapes with Timber Chain. It can also drain his mana, limiting his ability to escape should he survive.
Additional:
* Arcane Orb's pure damage ignores Timbersaw's Reactive Armor.
* Astral Imprisonment, if timed correctly, can interrupt Timber Chain, preventing him from escaping.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Outworld Destroyer
* Outworld Devourer's pure damage from Arcane Orb can go through Cold Embrace.
* Outworld Devourer can negate the healing from Cold Embrace using Astral Imprisonment, and steal mana while doing so.
* Outworld Devourer's damage during Winter's Curse is reduced due to Arcane Orb being unable to target allies.
Additional:
* Winter Wyvern must never put her allies in Cold Embrace against Outworld Destroyer as Arcane Orb will continue to steal Intelligence and deal damage to the defenseless hero.
* Arcane Orb does not hit his allies when he is taunted by Winter's Curse, making it weak against allies, but strong versus enemies.
* Astral Imprisonment can protect a target inflicted with Winter's Curse.
Brewmaster
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Outworld Destroyer
* Outworld Destroyer's pure damage will mop up Primal Split's units very quickly.
Monkey King
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Spirit Breaker
* Charge of Darkness keeps vision of Monkey King, even when he is in the trees.
* Nether Strike locks onto Monkey King and focuses damage on him during Wukong's Command.
Io
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Spirit Breaker
* Charge of Darkness can be used to escape or counter-initiate against a Relocate gank.
* Greater Bash and
Nether Strike is devastating due to Io's low armor, and can even knock it away from tethered target.
Abaddon
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Outworld Destroyer
* Astral Imprisonment wastes Borrowed Time's duration.
* Outworld Destroyer's Sanity's Eclipse can kill Abaddon before Borrowed Time triggers.
Troll Warlord
[wiki] rating: -1.0 (winrate: 52% pickrate: 12%)Outworld Destroyer
* Outworld Destroyer's pure damage from Arcane Orb is very effective at killing Troll Warlord quickly.
* Astral Imprisonment removes Troll Warlord from a fight for four seconds, minimizing his contribution to a teamfight, and potentially wasting over half of Battle Trance's duration.
* Troll Warlord gains a measly 1 intelligence point per level, meaning Sanity's Eclipse is especially effective, often instantly killing him.
Clinkz
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Spirit Breaker
* Possibly Clinkz's worst enemy. He has many tools to utterly destroy Clinkz.
* Charge of Darkness can be used on Clinkz if Spirit Breaker's team spots him anywhere. This charge will track his location through Skeleton Walk's invisibility and movement speed bonuses.
* When Spirit Breaker charges onto Clinkz, he can easily use Dust of Appearance to guarantee a reveal on him while stunned.
* All three of Spirit Breaker's spells help him and his team quickly close the gap to Clinkz even at the edge of his attack range or when running away with Skeleton Walk.
* Spirit Breaker's high strength and above average armor makes him able to endure Clinkz's onslaught, meanwhile Clinkz will be heavily threatened if Spirit Breaker procs a Greater Bash.
Additional:
* Once caught with dust, Clinkz could be locked down for a long time by Spirit Breaker and has nowhere to escape.
* Charge of Darkness provides shared vision over its target, showing Clinkz even when he is in Skeleton Walk.
Bounty Hunter
[wiki] rating: -1.0 (winrate: 54% pickrate: 10%)Spirit Breaker
* Spirit Breaker's Charge of Darkness semi-reveals Bounty Hunter, taking away his element of surprise for the duration of the charge. Also, as Charge of Darkness shows Bounty Hunter's position, Spirit Breaker's allies can proceed to gank Bounty Hunter while he is roaming alone.
Faceless Void
[wiki] rating: -0.6 (winrate: 41% pickrate: 3%)Outworld Destroyer
* Any hero that can nullify effects of Chronosphere: (Omniknight,
Keeper of the Light with
Aghanim's Scepter during daytime,
Winter Wyvern), banishing him or Faceless Void (
Outworld Destroyer,
Shadow Demon,
Earth Spirit with
Aghanim's Scepter) or protecting him in other ways (
Dazzle,
Oracle,
Abaddon) can greatly limit Chronosphere's potential.
Sven
[wiki] rating: -0.6 (winrate: 43% pickrate: 1%)Outworld Destroyer
* Tanky melee heroes that can easily be kited, which allows Outworld Devourer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Zeus
[wiki] rating: -0.6 (winrate: 46% pickrate: 8%)Spirit Breaker
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Batrider
[wiki] rating: -0.6 (winrate: 47% pickrate: 1%)Outworld Destroyer
* Shadow Demon,
Outworld Destroyer and
Tusk can all save a Lasso'd teammate with their defensive spells.
Legion Commander
[wiki] rating: -0.6 (winrate: 47% pickrate: 11%)Outworld Destroyer
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Outworld Devourer can save an ally hero caught by Duel with Astral Imprisonment, and he can inflict heavy damage on Legion Commander with Arcane Orb to aid his ally. However, if he gets caught, he is unlikely to survive the duel, due to his lack of durability.
Riki
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Spirit Breaker
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Necrophos
[wiki] rating: -0.6 (winrate: 50% pickrate: 3%)Outworld Destroyer
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe: Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
Warlock
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Spirit Breaker
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Phantom Lancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Spirit Breaker
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Ursa
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Outworld Destroyer
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Chaos Knight
[wiki] rating: -0.6 (winrate: 52% pickrate: 3%)Outworld Destroyer
* Illusion based heroes (like Chaos Knight and
Terrorblade) can't use their illusion beneficially against Sanity's Eclipse's high AoE burst damage.
Puck
[wiki] rating: -0.6 (winrate: 52% pickrate: 17%)Spirit Breaker
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 10%)Spirit Breaker
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Broodmother
[wiki] rating: -0.6 (winrate: 53% pickrate: 2%)Spirit Breaker
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Morphling
[wiki] rating: -0.4 (winrate: 46% pickrate: 12%)Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Outworld Destroyer
* Arcane Orb deals pure damage, effectively bypassing Morphling's high armor from Attribute Shift (Agility Gain).
* Sanity's Eclipse is more effective against a low health and mana pool Morphling, enabling Outworld Destroyer to burst Morphling down before he can shift to Strength.
Additional:
* Arcane Orb deals high damage regardless of Morphling's high armor from Attribute Shift (Agility Gain).
* Because of Morphling's very low intelligence gain and base intelligence, Sanity's Eclipse will almost always be effective against Morphling.
Axe
[wiki] rating: -0.4 (winrate: 47% pickrate: 8%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Outworld Destroyer
* Outworld Destroyer's pure and magical damage is particularly effective against Axe.
* Astral Imprisonment is an excellent way to defend against an initiating Axe.
* Sanity's Eclipse deals high damage to Axe due to his low mana pool.
Additional:
* Berserker's Call bonus armor doesn't block Arcane Orb's pure damage.
* Astral Imprisonment can be used to prevent an ally or Outworld Devourer himself from an Axe initiation.
* Axe's low mana means he's susceptible to a powerful Sanity's Eclipse.
Dazzle
[wiki] rating: -0.4 (winrate: 48% pickrate: 5%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Outworld Destroyer
* Astral Imprisonment is a versatile nuisance:
* If it is cast on a low-enough-health unit at least 1 second into Shallow Grave's duration, the Shallow Grave will end during the imprisonment, and the target will take lethal damage when released.
* It can be used remove Dazzle from the fight at a time he could have saved someone.
* It lets himself or an ally dodge all of Poison Touch's effects, for long enough to recover their Blink Dagger.
Slark
[wiki] rating: -0.4 (winrate: 48% pickrate: 13%)Spirit Breaker
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Outworld Destroyer
* Arcane Orb deals pure damage, which ignores armor granted from permanent agility stacks.
* Astral Imprisonment can disrupt any Pounce attempt by banishing the leashed ally.
* Slark's low intelligence and therefore mana pool makes him more susceptible to Sanity's Eclipse.
Wraith King
[wiki] rating: -0.4 (winrate: 51% pickrate: 17%)Spirit Breaker
* Durable heroes: Axe,
Bristleback,
Tidehunter,
Wraith King
Outworld Destroyer
* Sanity's Eclipse does massive damage to Wraith King who naturally has a low mana pool and typically doesn't build items to increase it.
* Wraithfire Blast's slow projectile speed makes it easy to avoid using Astral Imprisonment.
Juggernaut
[wiki] rating: -0.4 (winrate: 52% pickrate: 19%)Outworld Destroyer
* Heroes with built-in spell immunity can become immune to all of Outworld Devourer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Outworld Destroyer
* Astral Imprisonment allows Outworld Destroyer to save himself or his teamates during
Omnislash.
* Juggernaut's low mana from his low intelligence gain means that he'll take a lot of damage from Sanity's Eclipse.
Tinker
[wiki] rating: -0.4 (winrate: 54% pickrate: 12%)Outworld Destroyer
* Tinker's
Laser is useful against Outworld Devourer, as the blind prevents him from landing Arcane Orbs.
Spirit Breaker
* Tinker relies on his high mobility from Boots of Travel and
Blink Dagger to survive. Those items don't help him if Spirit Breaker manages to cast Charge of Darkness on him.
* Spirit Breaker can easily cancel Rearm and
Boots of Travel.
Doom
[wiki] rating: 0.0 (winrate: 44% pickrate: 2%)Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Devourer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Ember Spirit
[wiki] rating: 0.0 (winrate: 47% pickrate: 9%)Spirit Breaker
* Searing Chains can stop Charge of Darkness if timed correctly.
* Activate Fire Remnant can be used to escape an approaching Spirit Breaker, or lead Spirit Breaker into a bad situation.
* Activate Fire Remnant and
Sleight of Fist allows Ember Spirit to dodge Charge of Darkness if timed correctly.
Outworld Destroyer
* The pure damage provided by Arcane Orb is a great addition for killing Ember Spirit.
* Astral Imprisonment fully negates all magic damage of Flame Guard and Searing Chains and will temporarily save himself from Sleight of Fist's physical damage, and Ember Spirit is not a hero that can counter these skills.
Queen of Pain
[wiki] rating: 0.0 (winrate: 47% pickrate: 9%)Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Spirit Breaker
* Heroes that rely on escapes to stay alive can be caught and locked down for a long time: Queen of Pain,
Phantom Assassin
Drow Ranger
[wiki] rating: 0.0 (winrate: 47% pickrate: 4%)Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Devourer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Spirit Breaker
* Generally, heroes that can close the gap on Drow Ranger to cancel her Marksmanship such as Phantom Assassin,
Spirit Breaker, and
Tusk are effective at limiting her power and bursting her down.
Omniknight
[wiki] rating: 0.0 (winrate: 47% pickrate: 1%)Spirit Breaker
* In the early game, Omniknight can look like an easy target for Spirit Breaker, but with Purification and
Degen Aura, what could be an opportunity could quickly turn into disaster.
* Heavenly Grace can be used to counter Charge of Darkness by minimizing the damage and lowering the stun duration with status resistance.
* Spirit Breaker's Greater Bash from all sources (Charge of Darkness or normal attacks) deals lesser damage if he is within the radius of Degen Aura.
* Due to this, Spirit Breaker's damage will always be lower when targeting Omniknight.
Outworld Destroyer
* Arcane Orb's pure damage penetrates Guardian Angel's defense.
* Outworld Destroyer's intelligence steal is also devastating to Omniknight's already low mana pool.
Dragon Knight
[wiki] rating: 0.0 (winrate: 48% pickrate: 4%)Spirit Breaker
* Spirit Breaker's slow attack speed and moderate damage do very little to harm Dragon Knight, even if ganked with Charge of Darkness.
Outworld Destroyer
* Arcane Orb's constant pure damage output is devastating to Dragon Knight.
* Dragon Knight's relatively low mana pool leads to heavy damage from Sanity's Eclipse, which also bypasses his armor.
Earthshaker
[wiki] rating: 0.0 (winrate: 49% pickrate: 12%)Spirit Breaker
* Fissure interrupts Spirit Breaker during Charge of Darkness.
Outworld Destroyer
* Outworld Destroyer's pure and magical damage is particularly effective against Earthshaker.
* Astral Imprisonment catches Earthshaker while he blinks in, preventing him from executing his combo.
* Earthshaker has mana troubles, and Outworld Destroyer's abilities can press this by stealing intelligence comes from Arcane Orb, therefore depleting his mana pool and mana regeneration.
* Sanity's Eclipse deals high damage to Earthshaker, due to his low intelligence and mana pool.
Storm Spirit
[wiki] rating: 0.0 (winrate: 49% pickrate: 12%)Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Outworld Destroyer
* Heroes with mana burn: Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna
Sniper
[wiki] rating: 0.0 (winrate: 49% pickrate: 6%)Outworld Destroyer
* As Outworld Devourer has short cast ranges, a short attack range, and no gap-closing abilities, Sniper can kite and harass Outworld Devourer in lane with his long range and zone him out in fights. The continuous area damage from Shrapnel also prevents Astral-Blink escapes.
Spirit Breaker
* Spirit Breaker can charge towards Sniper from anywhere on the map with Charge of Darkness.
* Greater Bash deals magical damage, which can prove dangerous to Sniper and his low health.
* Both previous abilities combined with Nether Strike ensures that Spirit Breaker can easily solo kill Sniper.
Templar Assassin
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Outworld Destroyer
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Additional:
* Refraction blocks most of the damage dealt with Arcane Orb and Sanity's Eclipse if used correctly, and is difficult for Outworld Devourer to deal with.
* If Astral Imprisonment is on cooldown, then an Outworld Devourer slowed by Psionic Trap is an easy kill for Templar Assassin, especially during the laning stage.
Spirit Breaker
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Luna
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Outworld Destroyer
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Underlord
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Spirit Breaker
* Pit of Malice can be cast in the path of Spirit Breaker's Charge of Darkness to cancel it.
* Dark Rift provides a way to escape from a gank for Underlord and his teammates.
Outworld Destroyer
* Arcane Orb 's pure damage can do great damage to Underlord.
* Sanity's Eclipse can tear down Underlord's health by a large amount, since his mana pool is very low compare to OD's high mana pool.
Bane
[wiki] rating: 0.0 (winrate: 54% pickrate: 3%)Outworld Destroyer
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Outworld Destroyer
* Heroes with hiding abilities can protect disabled allies: Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter
Razor
[wiki] rating: 0.0 (winrate: 54% pickrate: 6%)Spirit Breaker
* Nether Strike can't remove Static Link and reduces Spirit Breaker's physical damage output.
* Eye of the Storm melts Spirit Breaker's armor, and makes him much less tanky.
Additional:
* Static Link drains damage bonus from Greater Bash, it cannot be removed by Nether Strike.
* Eye of the Storm melts Spirit Breaker's armor, and makes him much less tanky.
Outworld Destroyer
* Outworld Destroyer doesn't care if Razor steals his damage because he does most of his damage through Arcane Orb.
* Astral Imprisonment can prevent Razor from using the stolen damage from Static Link or chasing with Eye of the Storm.
* Sanity's Eclipse will do a ton of damage to Razor due to his low mana pool.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Devourer's damage output:
Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Spirit Breaker
* Heroes that have a weak laning stage:
Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.