Meepo
[wiki] rating: 2.0 (winrate: 47% pickrate: 1%)Treant Protector
[wiki] rating: 1.6 (winrate: 52% pickrate: 6%)Storm Spirit
* If Storm Spirit is caught in an Overgrowth, he is shut down.
* With the exception of Electric Vortex, he won't be able to cast any relevant skill.
Legion Commander
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander,
Wraith King and others are some of the Heroes that bases themselves on attacks with little or no spell power, suffering in the grassy hands of Overgrowth.
Additional:
* Living Armor's global range makes it nearly impossible for Legion Commander to win Duels in the early to mid-game.
Skywrath Mage
[wiki] rating: 1.6 (winrate: 50% pickrate: 6%)Legion Commander
* Mystic Flare can easily burst down Legion Commander while she is Dueling.
Storm Spirit
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Additional:
* Similar to Timbersaw, Storm Spirit builds items that don't help against silences.
* An Orchid Malevolence will most likely silence you first. However, if you grab a
Eul's Scepter of Divinity, you might dispel his silence and turn the tides to your favor.
* Root and silence are Storm Spirit's ultimate counters. Skywrath Mage has a silence in his kit, and has
Rod of Atos as his core item. If he dispels one, you cast the other, both leaving him vulnerable.
* If he builds Black King Bar, he spends 4050 gold that doesn't help him snowball effectively.
Troll Warlord
[wiki] rating: 1.2 (winrate: 50% pickrate: 9%)Storm Spirit
* Mobility heroes will often be rooted by Troll Warlord and unable to escape, like Storm Spirit.
Legion Commander
* Troll Warlord's melee bash and high attack speed can often help him and his allies win Duels against Legion Commander.
Outworld Destroyer
[wiki] rating: 1.2 (winrate: 45% pickrate: 2%)Storm Spirit
* Heroes with mana burn: Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna
Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Outworld Devourer can save an ally hero caught by Duel with Astral Imprisonment, and he can inflict heavy damage on Legion Commander with Arcane Orb to aid his ally. However, if he gets caught, he is unlikely to survive the duel, due to his lack of durability.
Underlord
[wiki] rating: 1.0 (winrate: 54% pickrate: 8%)Legion Commander
* Atrophy Aura's percentage-based damage reduction greatly diminishes Legion Commander's overall damage output, even if she has won many Duels.
* Dark Rift can be used to save Underlord or his allies from Duels if properly timed.
Additional:
* Atrophy Aura makes it hard for Legion Commander to win Duels.
* Dark Rift can be used to save Underlord and his allies from a Duel.
Night Stalker
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Storm Spirit
* Crippling Fear is a silence that can last up to 8 seconds during night, rendering Storm Spirit tied limited to his items in a fight.
* Dark Ascension allows Night Stalker to initiate on Storm Spirit across the impassable terrain around the middle lane, rendering Storm vulnerable in the early game and prevent him from snowballing.
Additional:
* Storm Spirit is absolutely helpless if caught within Night Stalker's silence range.
* Common items a Storm Spirit will build will not remove the AoE silence.
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 3%)Legion Commander
* Aphotic Shield and
Mist Coil makes it hard for Legion Commander to kill Abaddon's teammates in Duels.
* Borrowed Time makes Abaddon nearly impossible to kill in Duels, and often replenishes much of his health because Legion Commander cannot manually stop attacking during Duels.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Legion Commander
* Cold Embrace saves allies from dying in Duels.
* Winter's Curse turns Legion Commander's high damage against her allies, giving the enemy team little time to react.
* However, Winter Wyvern lanes very poorly against Legion Commander due to Press the Attack removing all the debuffs she can give. Winter Wyvern also has little chances of surviving if she gets Dueled herself.
Additional:
* Cold Embrace is very effective against Duel.
* Also, casting Winter's Curse at Legion Commander while an ally is in a
Duel will stun her for most of the duration, possibly preventing lethal damage dealt to your ally. It can also turn her high-damage against her teammate.
Visage
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Legion Commander
* Gravekeeper's Cloak protects Visage from Legion Commander's attacks for most of Duel's duration.
* Chain stuns from Visage's familiars prevents Legion Commander from winning Duels.
Bane
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Legion Commander
* Enfeeble,
Nightmare and
Fiend's Grip all prevent Legion Commander from winning Duels, especially when Bane has
Blink Dagger.
Additional:
* Bane has powerful single-target abilities that can help his allies win Duels, or at least cripple Legion Commander for the duration.
* Nightmare can waste Duel's entire duration as the dueled units transfer the Nightmare back and forth. This may be prevented if a non-Dueling unit attacks the Nightmared Dueler.
Storm Spirit
* Wraith King,
Medusa,
Storm Spirit and other mana dependent heroes will have diminished impact on a fight if they survive Fiend's Grip due to its mana steal.
Legion Commander
* Heroes with dispels can dispel Bane's disables from their allies: Oracle,
Legion Commander,
Omniknight
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Storm Spirit
* Any hero reliant of mobility, like Storm Spirit.
Legion Commander
* Song of the Siren lasts long enough to prevent a successful Duel (but only if Naga wasn't the target).
Legion Commander
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Omniknight
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Legion Commander
* Both Guardian Angel and Purification are perfect counters against Duel.
Additional:
* Purification prevents Legion Commander from killing her target, and will always hit her during Duels.
* Guardian Angel completely wastes Duel's duration, and can save an ally across the map when upgraded with
Aghanim's Scepter.
Clockwerk
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Legion Commander
* Battery Assault's mini-stuns can severely disrupt Legion Commander's attack animation when she enters a Duel, potentially saving Clockwerk (or his allies) and possibly even giving him an edge in securing a win himself.
* Power Cogs pushes Legion Commander away from Clockwerk's allies when she enters a Duel.
Dragon Knight
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Legion Commander
* Dragon Knight's high natural sustain and health regeneration from Dragon Blood makes him hard to take down in Duels.
Disruptor
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Storm Spirit
* At around the 10-minute mark, Disruptor would normally be level 6 or 7. This means you can have a level 3/4 glimpse along with Static Storm. A high level glimpse is enough to pull Storm back to a Static Storm even after he used Ball Lightning due to his limited mana pool at that time.
* Be careful in the late game however, as there is a good chance he will kill you straight-out before Glimpse has finished bringing him back. Therefore Glimpse would simply bring him back to safety after he's murdered you or a teammate. Of course, this is assuming he hasn't silenced you with an item.
Tusk
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Legion Commander
* Walrus PUNCH! makes Legion Commander lose Duel easily, especially when she doesn't have
Blade Mail. Tusk can also snowball dueled allies, preventing them from taking damage for a large portion of the duel's duration.
Dazzle
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Legion Commander
* Shallow Grave prevents Legion Commander from killing her opponents in Duels.
* Shadow Wave will heal an ally caught in a Duel, as well as dealing damage to Legion Commander.
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Legion Commander
* With armor items like Solar Crest or
Assault Cuirass combined with Bash of the Deep, Slardar can easily tank the
Duel, If not dueled himself, he can drop
Legion Commander's armor during duel and/or buff his teammate and save them, leaving her only the choice of dueling supports which can also be saved with fast Blink into Slithereen Crush.
Medusa
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Legion Commander
* Mana Shield makes Medusa very hard to take down in Duels.
* Stone Gaze stops Legion Commander from Dueling altogether, regardless of who she targets.
Doom
[wiki] rating: 1.0 (winrate: 44% pickrate: 3%)Storm Spirit
* Doom prevents Storm Spirit from using all of his abilities and items, rendering Storm Spirit useless in a fight.
Faceless Void
[wiki] rating: 1.0 (winrate: 44% pickrate: 8%)Storm Spirit
* Time Dilation while Static Remnant and
Electric Vortex are on cooldown will make these abilities unusable for a long time, reducing Storm Spirit's potential.
* Faceless Void can catch Storm Spirit during Ball Lightning with a well-timed Chronosphere or Time Walk.
Sven
[wiki] rating: 1.0 (winrate: 42% pickrate: 2%)Legion Commander
* God's Strength with Sven's tankiness and item build makes him difficult to take down in Duels.
* Storm Hammer can be used to interrupt Duels (until Legion Commander buys
Aghanim's Scepter).
* Sven also has a talent at level 15 that allows Storm Hammer to apply a basic dispel on any enemies hit by it, which can remove the buffs from Overwhelming Odds and Press the Attack.
* Warcry gives a shield to Sven's teammates, which can completely waste Duel's duration depending on how much strength Sven has.
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 10%)Legion Commander
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki
Storm Spirit
* Smoke Screen prevents Storm Spirit from using his abilities once inside the radius. Riki can utilize this ability to allow his team to fight around Smoke Screen so that Storm Spirit cannot spam his spells to proc Overload.
Additional:
* Smoke Cloud prevents Storm Spirit from using any of his offensive and defensive spells, rendering him unable to effectively react to Riki's attack.
Legion Commander
* Another great threat to Riki since her Duel forces him to fight from the front and expose him for the entire duration, almost always guaranteeing an easy win (unless Riki has allies helping him).
Wraith King
[wiki] rating: 0.6 (winrate: 53% pickrate: 21%)Legion Commander
* Wraith King's
Reincarnation allows him to severely punish Legion Commander after he revives, as her abilities are on cooldown. Legion Commander is still awarded a Duel win if Wraith King reincarnates.
Additional:
* Wraith King makes a poor Duel target, as he can be already quite hard to bring down once, and then you have to worry about his second life.
Puck
[wiki] rating: 0.6 (winrate: 52% pickrate: 14%)Storm Spirit
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Shadow Shaman
[wiki] rating: 0.6 (winrate: 52% pickrate: 13%)Legion Commander
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Storm Spirit
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Legion Commander
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Pugna
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Legion Commander
* Decrepify on either hero stops Legion Commander from completing a Duel, and dissuades her from initiating Duels on ethereal allies.
* Life Drain can help Pugna's teammates win a fight, either by killing Legion Commander or replenishing her target's health.
Additional:
* Decrepify prevents Legion Commander from attacking allies during Duel, regardless if it's used on her or on the ally .
* Pugna can easily cast Decrepify, Nether Blast and Life Drain on Legion during the 4/4.75/5.5/8 seconds of duel
Storm Spirit
* Heroes with mana burn: Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna
Storm Spirit
* Pugna is a very fragile hero who can easily get caught and killed by Storm Spirit's long range initiation.
* This is especially true if he has Orchid Malevolence or
Scythe of Vyse.
* Pugna has no disables that can prevent Storm Spirit from escaping.
* Even though Ball Lightning requires high amount of mana, Nether Ward is ineffective since Storm Spirit is invulnerable while using it.
* Storm Spirit's other abilities cost very insignificant amount of mana for Nether Ward to be effective.
Phoenix
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Legion Commander relies on her powerful attack and her Duel to be effective. But if Phoenix gets the jump on her first, she can find herself severely slowed, taking heavy damage, and find herself unable to Duel a burning Supernova.
* It must be noted that Press the Attack will both dispel the attack slow of Fire Spirits and grant her or whoever she targets bonus attack speed. This allows her to easily destroy a Supernova if caution is not taken to prevent this from occurring. As such, it would be a better decision to simply avoid a farmed or skilled Legion Commander instead of attempting to overpower her.
* If an ally is caught by Duel, Phoenix can use Sun Ray to heal the ally and damage Legion Commander, possibly swinging the Duel in their team's favor. Or with
Aghanim's Scepter, Phoenix can save an ally from dying in Duel with Supernova and cancel the Duel as well.
Necrophos
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Storm Spirit
* Heroes that have escape abilities (such as Queen of Pain,
Storm Spirit or
Timbersaw) can be either nullified by Reaper's Scythe or a complimentary item for Necrophos (like
Rod of Atos or
Scythe of Vyse). If Necrophos is quick enough and enters range, they can quickly, if not instantly, die if they are not quick enough.
Lion
[wiki] rating: 0.6 (winrate: 49% pickrate: 15%)Legion Commander
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Storm Spirit
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Legion Commander
* Lion is extremely dependent on his abilities. Silences like Silencer's
Last Word, magic resistance like
Oracle's
Fate's Edict, and dispels like
Legion Commander's
Press the Attack all make his abilities less effective.
Kunkka
[wiki] rating: 0.6 (winrate: 46% pickrate: 4%)Storm Spirit
* In general, highly mobile heroes like Earth Spirit or
Storm Spirit are at a disadvantage against X Marks the Spot.
* Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as Tinker and
Nature's Prophet.
Pangolier
[wiki] rating: 0.4 (winrate: 51% pickrate: 7%)Legion Commander
* Lucky Shot can disarm Legion Commander and reduce her armor, which can reduce her chances of winning a duel. If an ally is targeted, Pangolier can simply use
Swashbuckle to inflict it on her.
* If an enemy Pangolier casts a well-timed Rolling Thunder before Legion Commander can cast Duel, it might result in her chasing down Pangolier until his or her ultimate ends, whichever duration ends first, resulting in an open window for enemy allies to target Legion Commander, making her vulnerable and susceptible to any source of attacks. If Legion Commander has an
Aghanim's Scepter in her inventory, the risk of wasting a solid 8 seconds would result in a futile duel.
Storm Spirit
* Heroes with considerable mobility can easily escape from a rolling Pangolier: Anti-Mage,
Queen of Pain,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit, moreover, if a player is familiar with how Rolling Thunder work, they can adjust their movement to avoid it entirely and of course outplay the Pangolier player.
Oracle
[wiki] rating: 0.4 (winrate: 50% pickrate: 9%)Legion Commander
* Fate's Edict prevents Legion Commander from attacking for a few seconds, potentially saving Oracle's ally.
* Fortune's End dispels Press the Attack's healing and attack speed buff, as well as the movement speed bonus from Overwhelming Odds.
* False Promise protects allies and prevents Legion Commander from winning Duels and gaining bonus damage.
Additional:
* Provided that the enemy team does not have an Axe, Oracle can guarantee that his ally survives for the duration of the Duel with False Promise and has decent nuke potential to help ally to win a Duel. He can also disarm Legion Commander with Fate's Edict.
* Oracle can dispel enemy buffs like Overwhelming Odds and
Press the Attack with Fortune's End.
Legion Commander
* Heroes with long disables, like Lion,
Night Stalker, or
Legion Commander, can prevent Oracle from using spells or items.
Luna
[wiki] rating: 0.4 (winrate: 49% pickrate: 4%)Legion Commander
* Provided Luna is able to cast it in time, Eclipse can help win a
Duel from Legion Commander.
* If Luna isn't the target, she can easily use Lucent Beam and Eclipse to win the fight for the ally.
Additional:
* A well-timed Eclipse before a Duel usually prevents Legion Commander from winning Duels, if Luna is the target.
* Meanwhile, when Luna is not a target, Eclipse and
Lucent Beam can also help an ally win a Duel against Legion Commander.
* However, skilled Legion Commander players will always have a Black King Bar or
Aghanim's Scepter handy since both abilities do not pierce through spell immunity.
Storm Spirit
* Escape-type carries: Slark,
Storm Spirit,
Weaver.
Silencer
[wiki] rating: 0.4 (winrate: 49% pickrate: 8%)Storm Spirit
* Silencer's Intelligence Steal can reduce Storm Spirit's damage output if he gets some kills on laning phase.
* Last Word and
Global Silence will make Storm Spirit an easy target.
* Global Silence can be used to block Storm Spirit from connecting abilities after a Ball Lightning on his targets.
Legion Commander
* Heroes that can disable or silence Silencer for a long time, such as Bane and
Legion Commander, can lock down Silencer while their allies put him down.
Earthshaker
[wiki] rating: 0.4 (winrate: 49% pickrate: 10%)Legion Commander
* Earthshaker's AoE stuns can save ally against Duel, forcing Legion Commander to spend
Aghanim's Scepter or
Black King Bar.
Storm Spirit
* Heroes with invisibility and high mobility can jump on and focus down Earthshaker before he has a chance to initiate: Clinkz,
Slark,
Storm Spirit
Slark
[wiki] rating: 0.4 (winrate: 48% pickrate: 12%)Storm Spirit
* Pounce's leash prevents Storm Spirit from using Ball Lightning, making it hard for Storm Spirit to escape a gank from Slark.
* Dark Pact can dispel Orchid Malevolence's Soul Burn.
Storm Spirit
* Heroes that rely on their high mobility such as Queen of Pain,
Slark and
Weaver can be constantly engaged against due to your excellent ability to chase over any terrain. Make sure you carry true sight items (such as
Dust of Appearance or
Gem of True Sight) for invisible heroes that could potentially escape your clutches.
Techies
[wiki] rating: 0.4 (winrate: 48% pickrate: 6%)Storm Spirit
* If Storm Spirit isn't careful, he could fall into a trap set by Techies and another hero acting as bait.
* Stasis Trap roots Storm Spirit for 2/3/4/5 seconds, which could be the end of Storm Spirit since he can't use Ball Lightning to escape.
Legion Commander
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Terrorblade
[wiki] rating: -2.0 (winrate: 46% pickrate: 6%)Storm Spirit
* Terrorblade has low mobility, which makes it easy for Storm Spirit to kite him.
* Terrorblade gains a lot of agility and gains very low strength, which makes it easy to burst him down with Storm's magical damage.
* All of Terrorblade's abilities are easily avoided by Storm Spirit as he can simply use Ball Lightning, wasting the duration of Metamorphosis,
Conjure Image, and
Reflection.
* However, if Storm Spirit's Orchid Malevolence is on cooldown or if he doesn't have it, Terrorblade can easily use
Sunder and kill a careless Storm Spirit.
Additional:
* Storm Spirit heavy magic damage bypass Terroblade high armor.
* Ball Lightning can either use to initiates Terroblade from distance or kite Terroblade from using Sunder as he has no source of disable to deal with Storm Spirit.
Legion Commander
* Duel's long duration prevents Terrorblade from swapping his health with Sunder.
* Overwhelming Odds deals high damage to Terrorblade's illusions.
Sniper
[wiki] rating: -2.0 (winrate: 48% pickrate: 5%)Storm Spirit
* Sniper is very squishy and cannot deal with heroes that jump onto him and lock him down. Storm Spirit closes the gap in a fight against Sniper, and Sniper has no way to escape except for some items.
* Storm Spirit can dodge Assassinate with a correctly timed Ball Lightning.
Additional:
* Storm Spirit can close the distance towards Sniper very easily with his ultimate Ball Lightning.
Legion Commander
* Sniper's low mobility and lack of defensive abilities makes him an easy gank target for the entire game, especially if Blink Dagger is picked up.
Tinker
[wiki] rating: -2.0 (winrate: 49% pickrate: 8%)Storm Spirit
* Storm Spirit destroys trees and ignores impassable terrains with Ball Lightning, rendering them dangerous places for Tinker to hide within.
* Ball Lightning disjoints projectile from Heat-Seeking Missile and damage from
March of the Machines.
* Electric Vortex prevents Tinker from teleporting away, and Static Remnant and Overload can easily burst him down.
Additional:
* He can easily catch Tinker in the trees with Ball Lightning and kill him with
Orchid Malevolence and his abilities, which deal both physical and magical damage, making them difficult for Tinker to itemize against.
Legion Commander
* Press the Attack can dispel Laser's blind while providing great attack speed and health regeneration.
* Once caught in a Duel, Tinker, who completely relies on his spells to be effective, has little chances of survival with his low health pool and armor.
Phantom Lancer
[wiki] rating: -2.0 (winrate: 49% pickrate: 7%)Storm Spirit
* Ball Lightning with or without the Static Remnant talent allows Storm Spirit to destroy Phantom Lancer's illusions quickly. It is also easy to dodge Spirit Lance with Ball Lightning and makes Spirit Storm very hard to catch even with
Phantom Rush.
Additional:
* Ball Lightning destroys illusions, avoids Spirit Lance, and makes Storm Spirit very hard to catch, even with Phantom Rush.
Legion Commander
* Overwhelming Odds deals high damage to Phantom Lancer's illusions.
* Duel's long duration prevents Phantom Lancer from using Doppelganger.
Weaver
[wiki] rating: -2.0 (winrate: 50% pickrate: 6%)Legion Commander
* Duel's long duration prevents Weaver from activating Time Lapse or escaping with
Shukuchi.
Storm Spirit
* Ball Lightning allows Storm Spirit to close the gap between him and Weaver in no time. Once locked down with certain items, Weaver is extremely fragile to Storm Spirit and his teammates.
Broodmother
[wiki] rating: -2.0 (winrate: 56% pickrate: 2%)Storm Spirit
* Ball Lightning and
Electric Vortex will catch Broodmother before she has a chance to retreat, and is able to catch her through the trees.
* Conversely, Ball Lightning also allows him to easily escape Broodmother, as she has no way to prevent him from using it before getting Orchid Malevolence.
Legion Commander
* Overwhelming Odds is great at killing many stacked up spiderlings, thus giving Legion Commander a large buff.
* Duel is a reliable way to lock down Broodmother, preventing her from running into the treeline.
Additional:
* Overwhelming Odds's damage stacks with each enemy unit in its radius. If this hits Broodmother and a large number of spiders it can deal significant amounts of damage.
* Moment of Courage has a high chance to proc if Broodmother and all of her spiders are attacking her.
* Duel can keep Broodmother in place long enough for Legion's team to kill her.
Juggernaut
[wiki] rating: -1.6 (winrate: 53% pickrate: 20%)Legion Commander
* Duel pierces spell immunity and forces him to attack Legion Commander, making him unable to use
Omnislash.
Storm Spirit
* Heroes with escaping and disjointing abilities can be good against Juggernaut: Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Venomancer
[wiki] rating: -1.2 (winrate: 51% pickrate: 5%)Storm Spirit
* Squishy heroes or heroes without hard disables or silences: Shadow Demon,
Shadow Fiend,
Venomancer,
Ancient Apparition etc.
Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Additional:
* Press the Attack dispels Venomous Gale and Poison Sting from Legion Commander or her teammates.
* Venomancer is an ideal target for Duel due to his lack of mobility and low starting health.
Bounty Hunter
[wiki] rating: -1.2 (winrate: 52% pickrate: 8%)Storm Spirit
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Legion Commander
* Legion Commander with
Press the Attack
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Keeper of the Light
[wiki] rating: -1.0 (winrate: 44% pickrate: 5%)Legion Commander
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki
Legion Commander
* Press the Attack can dispel the blind from Blinding Light from a hero.
* Duel can be used to instantly take Keeper of the Light out of a team-fight.
Storm Spirit
* Heroes with teleports to escape Will-O-Wisp: Phantom Assassin,
Puck,
Queen of Pain,
Storm Spirit
Bristleback
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Legion Commander
* Duel makes Bristleback fight Legion Commander face to face, forcing him to take full damage.
* Press the Attack dispels the slow from stacks of Viscous Nasal Goo.
Additional:
* When dueled, Bristleback will have to face Legion head on, not allowing his passive Bristleback to come into effect.
Spectre
[wiki] rating: -1.0 (winrate: 46% pickrate: 7%)Storm Spirit
* Ball Lightning is the ultimate counter to Spectre's entire toolkit. With this ability, he can score easy kills on Spectre without her having any means of escape early game, kite her and her Haunt illusions when it's later in the game due to her having no form of pseudo-blinks. Furthermore, it is very difficult for Spectre to deal any substantial damage against Storm Spirit with
Desolate, and without both a
Manta Style and a
Diffusal Blade he will always remain on the move. Also, Ball Lightning grants invulnerability, and as Storm Spirit likes to spam that ability, he can mitigate the damage done from
Dispersion and
Radiance.
Additional:
* Storm Spirit can exploit every one of Spectre's weaknesses, and thus is one of the best counters against her.
* Spectre has to be in melee range to deal damage, making her likely to trigger Static Remnants and susceptible to being kited by
Overload procs.
* Electric Vortex can lock Spectre down as she doesn't like to build
Black King Bar.
* Ball Lightning gives Storm Spirit multiple advantages:
* Spectre cannot evade Storm Spirit, as Ball Lightning is superior to Spectral Dagger in terms of mobility.
* Storm Spirit can kite her and her Haunt illusions when it's later in the game due to her having no form of pseudo-blinks (Reality is far inferior to Ball Lightning).
* It is very difficult for Spectre to deal any substantial damage against Storm Spirit with Desolate. Ball Lightning grants invulnerability and can mitigate damage done from Dispersion and Radiance.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 47% pickrate: 4%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Legion Commander
* Legion Commander's
Overwhelming Odds works similar to
Echo Slam but with less damage.
Storm Spirit
* Just like Batrider, his Ball Lightning can be used clear Nature's Prophet's treants and easily destroys Sprout.
* Electric Vortex prevents Nature's Prophet's escaping from Teleportation.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 17%)Legion Commander
* Legion Commander's spells are relatively useless to Rubick, as Duel isn't suitable for someone as squishy as Rubick.
* Press the Attack can be useful, but its high mana cost will leave you with little mana.
* Overwhelming Odds only does damage and gives a movement speed bonus, Rubick can't do much with the extra move speed.
* Generally, you will be a prime target for Legion Commander's Duels, as Rubick is relatively frail.
Batrider
[wiki] rating: -1.0 (winrate: 47% pickrate: 4%)Legion Commander
* Press the Attack dispels Flaming Lasso.
* Batrider is unlikely to win a Duel in any stage of the game.
Pudge
[wiki] rating: -1.0 (winrate: 47% pickrate: 22%)Legion Commander
* Legion Commander can use Press the Attack on an ally to dispel the disable of Dismember. The bonus health regeneration also partially counters the damage of Rot
* Duel can be used on Pudge whilst Rot is active, disabling toggling which may result in a lethal health drain that leaves Legion Commander with a successful duel.
Hoodwink
[wiki] rating: -1.0 (winrate: 47% pickrate: 22%)Storm Spirit
* Storm Spirit can easily make his way to hoodwink with his ultimate Ball lightning. Due to Hoodwink's low HP and magic resistance, she can be nuked easily by him.
Viper
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Storm Spirit
* Ball Lightning allows Storm Spirit to escape through Viper Strike, wasting Viper's mana.
* It's also very easy to wait out the duration of Nethertoxin's break until Viper picks the level 25 silence talent.
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Storm Spirit
* Once you farm up an Orchid Malevolence or a
Scythe of Vyse, you're suddenly a lot more fearsome to elusive heroes like
Storm Spirit or even that pesky
Puck.
Storm Spirit
* Heroes that rely on their high mobility such as Queen of Pain,
Slark and
Weaver can be constantly engaged against due to your excellent ability to chase over any terrain. Make sure you carry true sight items (such as
Dust of Appearance or
Gem of True Sight) for invisible heroes that could potentially escape your clutches.
Legion Commander
* Duels prevents Queen of Pain from using Blink, which may force her to purchase a
Linken's Sphere or go for the spell block talent.
* Because Queen of Pain is also not a right-click hero, Legion won't have much difficulties in duels.
* Press the Attack dispels Shadow Strike's debuff.
Drow Ranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Legion Commander
* Drow Ranger's low mobility and lack of defensive abilities makes her an easy gank target in the early to mid-game.
* A Dueling Drow Ranger will lose her precious Marksmanship, reduce her damage output significantly and will more likely lose that Duel.
Chen
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Legion Commander
* Chen's fragility and low mobility make him an enticing Duel target.
* Overwhelming Odds and
Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Additional:
* Chen's frailty and low mobility make him an enticing Duel target.
* Overwhelming Odds and Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Timbersaw
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Storm Spirit
* Ball Lightning makes Storm Spirit a target difficult to chase, even for a hero as mobile as Timbersaw.
* The magical damage from Static Remnant and
Overload together with Storm Spirit's high mobility allows Storm Spirit to jump on Timbersaw and burst him down, even if he tries to escape.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 13%)Legion Commander
* Duel is a great initiation to target Crystal Maiden with, as it prevents her from using Freezing Field or any other abilities and allowing the enemy team to quickly kill her before she can aid her team in a fight.
Bloodseeker
[wiki] rating: -1.0 (winrate: 51% pickrate: 2%)Storm Spirit
* Storm Spirit is invulnerable during Ball Lightning, rendering Rupture ineffective against him.
Additional:
* Storm Spirit is invulnerable during Ball Lightning, allowing him to zip away from any ganking attempts with Rupture.
* Ball Lightning also prevents Bloodseeker from chasing down an injured Storm Spirit, or catching him in Blood Rite.
Dark Willow
[wiki] rating: -1.0 (winrate: 52% pickrate: 6%)Storm Spirit
* Ball Lightning allow Storm Spirit to bypass Bramble Maze, and zip back into battle if he gets hit by Terrorize.
Clinkz
[wiki] rating: -1.0 (winrate: 53% pickrate: 6%)Legion Commander
* Searing Arrows and Clinkz physical damage items is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Duel locks down Clinkz for a long duration, preventing him from escaping with Skeleton Walk.
Enigma
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Storm Spirit
* Using Ball Lightning with proper timing, Storm Spirit can protect himself from Malefice's instances, disjoint Demonic Conversion's attack projectiles, get out of Midnight Pulse's radius or even dodge a Black Hole.
* An isolated Enigma in the early game can be easily killed by Storm Spirit thanks his higher mobility and dueling potential. However, Storm Spirit can be killed when caught by Enigma's full combo, especially if Enigma has Black King Bar.
* Storm can kill all of Enigma's Eidolons relatively quickly without much risk, slowing down Enigma's farming speed, preventing him from split pushing, and giving Storm its considerable bounty- especially if Enigma chooses the Level 25 Talent that gives him more Eidelons.
Shadow Demon
[wiki] rating: -0.6 (winrate: 46% pickrate: 3%)Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Disruption can save allies and mess up an initiation from an enemy Legion Commander. Using Disruption on your ally that is affected by Duel will leave her totally exposed without the benefit of the life steal from
Moment of Courage. A precise decision to Disrupt Legion Commander or her victim is crucial to waste Duel's potential.
* Demonic Purge cannot be dispelled by a hard dispel from Press the Attack, which in turn can be dispelled by your ultimate.
Legion Commander
* Heroes who can dispel will be able to remove Shadow Poison before Shadow Demon can build up a big stack, or remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Storm Spirit
* Squishy heroes or heroes without hard disables or silences: Shadow Demon,
Shadow Fiend,
Venomancer,
Ancient Apparition etc.
Additional:
* Shadow Demon will have a hard time catching a Storm Spirit, as he can get away with Ball Lightning.
* Static Remnant will make quick work of the spawned illusions from Disruption.
* With very high mobility and usually being paired with Orchid Malevolence, he can catch Shadow Demon with ease both in ganks and in teamfights if Shadow Demon has no survivability items.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 47% pickrate: 19%)Storm Spirit
* Squishy heroes or heroes without hard disables or silences: Shadow Demon,
Shadow Fiend,
Venomancer,
Ancient Apparition etc.
Grimstroke
[wiki] rating: -0.6 (winrate: 47% pickrate: 8%)Storm Spirit
* Heroes with mobility spells can quickly escape from Stroke of Fate or break out of Soulbind: Anti-Mage,
Queen of Pain,
Morphling,
Storm Spirit
Gyrocopter
[wiki] rating: -0.6 (winrate: 48% pickrate: 3%)Storm Spirit
* Heroes with high mobility will be able to avoid Gyrocopter's area attacks: Storm Spirit,
Morphling,
Ember Spirit
Mars
[wiki] rating: -0.6 (winrate: 49% pickrate: 16%)Legion Commander
* Because Duel requires both combatants to face each other, Bulwark will reduce a large portion of her damage, reducing the chances that Legion Commander will win the duel.
* Spear of Mars and
God's Rebuke pushes Legion Commander away during Duels against allies.
Additional:
* Bulwark prevents Legion Commander from gaining wins with Duel.
Storm Spirit
* Storm Spirit's abilities all do magical damage, which can bypass Bulwark.
* Ball Lightning can escape through Arena of Blood and it is easy to dodge
Spear of Mars.
Additional:
* Ball Lightning makes it almost impossible to catch Storm Spirit without someone else initiating for you.
* Overload is not reduced by Bulwark and the magical damage spam can wear down Mars quickly.
Legion Commander
* Legion Commander is both good and bad vs Mars, on the plus side she can dispel Spear of Mars with
Press the Attack and is a good
Silver Edge carrier. Mars is also not the ideal duel target, since he's not very useful after using his abilities anyway.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 12%)Legion Commander
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Huskar
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Legion Commander
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Earth Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Void Spirit
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Legion Commander
* Special mention to Legion Commander, as she can lock down Void Spirit for a long amount of time without worrying too much about being killed by him during the
Duel.
Spirit Breaker
[wiki] rating: -0.6 (winrate: 51% pickrate: 8%)Storm Spirit
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Chaos Knight
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Legion Commander
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Legion Commander
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Storm Spirit
* Heroes that have superior mobility that can easily catch up with Mirana even after she used Leap to escape: Anti-Mage,
Queen of Pain,
Storm Spirit,
Riki.
Legion Commander
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Warlock
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Arc Warden
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Legion Commander
* Magnetic Field prevents Legion Commander from easily gaining wins with Duel.
Additional:
* Magnetic Field prevents Legion Commander from getting wins with Duel.
Storm Spirit
* Storm Spirit can hunt down Arc Warden with his Ball Lightning and kill him quickly due to his lack of escape abilities.
* None of his abilities are effective against Storm Spirit, as they can be evaded with Ball Lightning.
Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Ogre Magi
[wiki] rating: -0.6 (winrate: 53% pickrate: 17%)Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Lycan
[wiki] rating: -0.6 (winrate: 57% pickrate: 6%)Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Death Prophet
[wiki] rating: -0.4 (winrate: 50% pickrate: 3%)Storm Spirit
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Legion Commander
* Duel is a great initiation to kill Death Prophet before she can cast Exorcism. Furthermore, Legion Commander often builds
Blade Mail and can reflect Exorcism's damage to kill Death Prophet easily.
Ursa
[wiki] rating: -0.4 (winrate: 50% pickrate: 12%)Legion Commander
* Legion Commander is unlikely to win a
Duel against Ursa.
Additional:
* Enrage's instant cast time allows it to be used before Legion Commander initiates a Duel, causing Ursa to take almost no damage for a brief period of time.
* Fury Swipes can give Ursa the edge in Duels.
Storm Spirit
* Storm Spirit can steal Aegis of the Immortal during Roshan attempts through the Pit, because of his
Ball Lightning.
* Ursa has no way to catch a slippery Storm Spirit, as Earthshock's slow will do nothing to stop Storm Spirit from using Ball Lightning.
Invoker
[wiki] rating: -0.4 (winrate: 50% pickrate: 18%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Additional:
* Invoker's spells will disable and destroy Legion Commander while she's locked in a Duel.
Storm Spirit
* Heroes with mana burn: Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna
Storm Spirit
* In the early to mid game, Invoker is defenseless against Storm Spirit's ganking with Ball Lightning and
Orchid Malevolence.
Legion Commander
* Heroes with long lockdowns: Shadow Shaman,
Legion Commander.
Ancient Apparition
[wiki] rating: -0.4 (winrate: 52% pickrate: 8%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Storm Spirit
* Ancient Apparition's only skill to stop Storm Spirit is Cold Feet, which is bad in general when trying to stop a Storm Spirit without any other disable.
* As a fragile support with low Strength gain and no magic resistance, Ancient Apparition is vulnerable to Storm Spirit's combos.
Monkey King
[wiki] rating: -0.4 (winrate: 54% pickrate: 18%)Legion Commander
* Heroes that lack burst damage will have a difficult time taking down Monkey King, and fare badly against Jingu Mastery: Legion Commander,
Lifestealer,
Weaver,
Wraith King
Storm Spirit
* Ball Lightning allows Storm Spirit to destroy a large amount of trees, negating Tree Dance. It also makes it easy to avoid
Wukong's Command and
Boundless Strike.
Additional:
* Ball Lightning allows Storm Spirit to easily catch up to Monkey King, destroying a large number of trees, cancelling Tree Dance, and causing Monkey King to be stunned in the process.
Ember Spirit
[wiki] rating: 0.0 (winrate: 47% pickrate: 9%)Storm Spirit
* Flame Guard absorbs up to 500 magical damage (700 with Level 10 talents), which helps Ember Spirit survive and react to Storm Spirit's high magical damage.
* Searing Chains can root enemies up to 3 seconds, making Storm Spirit unable to escape with Ball Lightning.
* Fire Remnant deals high magical damage when casting multiple instances at once, granting Ember Spirit the damage to burst Storm Spirit down in the early to mid game.
Storm Spirit
* Storm Spirit is not only a potent Orchid Malevolence carrier, his
Electric Vortex provides an additional disable and
Overload provides a great slow. When paired with
Static Remnant, they can cut through Flame Guard fast.
* Ball Lightning not only provides great initiation upon Ember Spirit from any position anytime, but also helps dodge Sleight of Fist.
Io
[wiki] rating: 0.0 (winrate: 47% pickrate: 4%)Legion Commander
* Tethered heroes are much harder for Legion Commander to kill in Duels.
* Relocate can cancel Duels and save allies.
Legion Commander
* Duel is very effective against Io due to its low health and armor.
Vengeful Spirit
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Legion Commander
* Wave of Terror can reduce Legion Commander's survivability during a Duel.
* Magic Missile and
Nether Swap disrupts Duels and saves allies.
Storm Spirit
* Ball Lightning disjoints an incoming Magic Missile, avoids
Wave Of Terror, and allows Storm Spirit to easily escape if he ever gets
Nether Swapped.
Anti-Mage
[wiki] rating: 0.0 (winrate: 48% pickrate: 14%)Storm Spirit
* Because of the high mana cost of Ball Lightning, Storm Spirit is often vulnerable to Mana Void.
* Mana Break diminishes Storm Spirit's mobility with Ball Lightning, and Anti-Mage can catch him with Blink over short distances.
* Almost all of Storm Spirit's damage is magical, which is severely reduced by Counterspell.
* Storm Sprit has a very large mana pool which means Anti-Mage can do large amounts of damage to him with Mana Break and Mana Void.
Additional:
* Mana Break can quickly burn Storm Spirit's mana, preventing him from escaping.
* Blink allows Anti-Mage to catch up to Storm Spirit when he tries to use his Ball Lightning to escape.
* Mana Void deals massive damage to Storm Spirit as well as his teammates, as Storm Spirit depletes his mana pool by using Ball Lightning.
* Counterspell's passive magic resistance reduces much of Storm Spirit's magical damage dealt to Anti-Mage, and the active aspect may even make Storm Spirit disable himself.
Legion Commander
* Duel renders Anti-Mage's escape capabilities with Blink and Counterspell useless.
* A good initiation from Legion Commander and her team is enough to effortlessly kill Anti-Mage.
Additional:
* Counterspell offer no protection against Duel at all.
* Duel locks down Anti-Mage for a long duration, preventing him from escaping with Blink. One successful Duel initiation is usually enough for Legion Commander's team to kill Anti-Mage.
Zeus
[wiki] rating: 0.0 (winrate: 49% pickrate: 11%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Storm Spirit
* Zeus can deal a huge amount of damage, but he lacks defensive abilities, such as good mobility or resistance. Due to that, he doesn't like to be touched by any means. Heroes with higher damage output and good mobility will often get easily near Zeus and trade damage (eventually causing Zeus's downfall). Such Heroes include: Lycan,
Slark,
Storm Spirit,
Spectre and others.
Razor
[wiki] rating: 0.0 (winrate: 53% pickrate: 2%)Legion Commander
* Static Link drains Legion Commander's accumulated damage, effectively neutralizing her overall primary advantage, and prevents her from winning Duels.
* Storm Surge's movement speed buff makes Razor and his allies harder to catch and initiate on.
* Eye of the Storm, if used beforehand, will always hit Legion Commander during Duels, due to her forced proximity. This drastically lowers her survivability during Duel.
Storm Spirit
* Ball Lightning breaks Static Link.
* Razor has no way to catch a slippery Storm Spirit.
Beastmaster
[wiki] rating: 0.0 (winrate: 55% pickrate: 4%)Storm Spirit
* Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit,
Ember Spirit,
Queen of Pain.
Storm Spirit
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 55% pickrate: 11%)Storm Spirit
* Mana Burn is capable of removing most of Storm Spirit's large mana pool, along with dealing heavy damage and quickly depleting his chances of escaping a gank or fight.
Additional:
* Mana Burn removes much-needed mana for Ball Lightning.
* Spiked Carapace triggers on Static Remnant for an easy stun.
Legion Commander
* Duel's long duration prevents Nyx Assassin escaping from Vendetta. With Aghanim's Scepter she can also bypasses
Spiked Carapace.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Legion Commander
* When Legion Commander uses
Duel on one Meepo, he can use his other Meepos to kill her. If he wasn't dueled, he can help the teammate who was duelled to give the teammate the damage instead of Legion Commander.
* However, if Legion Commander picked up an Aghanim's Scepter and she duels one Meepo, that might be the end of Meepo if Legion managed to gather enough damage from previous duels.
Storm Spirit
* Earthbind, like any root, inhibits usage of
Ball Lightning, eliminating Storm Spirit's mobility.