Razor
[wiki] rating: 2.0 (winrate: 55% pickrate: 4%)Clockwerk
[wiki] rating: 2.0 (winrate: 50% pickrate: 7%)Spirit Breaker
* Clockwerk can use Power Cogs to repel Spirit Breaker when he charges in with Charge of Darkness.
* Spirit Breaker's slow 0.6 second attack animation attacks do little damage against Clockwerk. It can also constantly be interrupted by Battery Assault.
* Nether Strike's 1.2 second charge time gives Clockwerk plenty of time to activate
Blade Mail and for Battery Assault to cancel it.
Additional:
* Battery Assault will continuously prevent Spirit Breaker from using Nether Strike, Charge of Darkness and even right clicking because of his long attack animation.
* Charge of Darkness can be cancelled by a correctly timed Hookshot.
* Should Clockwerk or his allies be targeted by Charge of Darkness, he can stop it by casting Power Cogs in Spirit Breaker's path or around the target.
Sven
* Power Cogs greatly limits Sven's positioning, potentially wasting the duration of
Black King Bar in a teamfight.
* Battery Assault makes it hard for Sven to fight Clockwerk in his
Power Cogs.
* Clockwerk's Blade Mail forces Sven to avoid attacking while inside
Power Cogs, effectively rendering him useless for a few seconds.
Undying
[wiki] rating: 2.0 (winrate: 50% pickrate: 5%)Spirit Breaker
* Due to Spirit Breaker's low attack speed, Tombstone is problematic for Spirit Breaker.
* The zombies summoned from Tombstone apply a stacking movement speed slow, which can significantly reduce Greater Bash's damage.
* Soul Rip and
Decay allows Undying and his allies to survive from incoming ganks of Spirit Breaker.
Sven
* Undying can use Decay not only to reduce Sven's maximum health, but also to reduce the damage he can deal with his ultimate.
* Zombies spawned by Tombstone together with Flesh Golem slow Sven down significantly. Landing Sven's powerful but somewhat slow right-click on Tombstone would be a waste.
Medusa
[wiki] rating: 2.0 (winrate: 45% pickrate: 3%)Sven
* Stone Gaze allows Medusa to easily kite and kill Sven.
* Mystic Snake eats away at Sven's small mana pool.
* Mana Shield negates much of Sven's burst damage.
Spirit Breaker
* If Medusa activates Stone Gaze, the charge will inevitably fail.
* Mana Shield and overall tankiness allows Medusa to easily survive Spirit Breaker's initiation.
Outworld Destroyer
[wiki] rating: 1.6 (winrate: 53% pickrate: 17%)Sven
* Tanky melee heroes that can easily be kited, which allows Outworld Devourer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Spirit Breaker
* Astral Imprisonment can be used to protect allies by imprisoning either them or Spirit Breaker.
* Arcane Orb will heavily drain Spirit Breaker's intelligence, rendering him almost useless and unable to cast spells. Spirit Breaker's low intelligence also means
Sanity's Eclipse will deal a lot of damage to him.
Underlord
[wiki] rating: 1.6 (winrate: 53% pickrate: 8%)Spirit Breaker
* Pit of Malice can be cast in the path of Spirit Breaker's Charge of Darkness to cancel it.
* Dark Rift provides a way to escape from a gank for Underlord and his teammates.
Sven
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Wraith King
[wiki] rating: 1.6 (winrate: 52% pickrate: 18%)Spirit Breaker
* Durable heroes: Axe,
Bristleback,
Tidehunter,
Wraith King
Sven
* Reincarnation helps Wraith King outlast Sven in fights, and wastes the duration of God's Strength.
* Wraithfire Blast's low cooldown allows Wraith King to stun Sven several times in a team fight.
Venomancer
[wiki] rating: 1.6 (winrate: 50% pickrate: 5%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Sven
* Venomancer forces Sven to choose between using his Black King Bar or getting constantly slowed by his poison.
Weaver
[wiki] rating: 1.6 (winrate: 50% pickrate: 8%)Sven
* Sven can be easily kited since Weaver is a natural Linken's Sphere carrier and Sven relies on
Storm Hammer to disable and kill a hero.
Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Invoker
[wiki] rating: 1.6 (winrate: 49% pickrate: 16%)Sven
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Spirit Breaker
* Cold Snap allows Invoker to interrupt Charge of Darkness and Nether Strike.
* Tornado's long range can be used to cancel Charge of Darkness.
* Deafening Blast prevents Spirit Breaker from right clicking and thus proccing his Greater Bash.
Enchantress
[wiki] rating: 1.4 (winrate: 40% pickrate: 1%)Sven
* Against her Untouchable, Sven is barely able to hit Enchantress even with his Black King Bar.
Spirit Breaker
* Spirit Breaker won’t do much harm because of Untouchable and Nature's Attendants. Unless Enchantress is low on HP, Spirit Breaker won’t catch her with mere spells.
Spirit Breaker
* Heroes with nukes that can jump her: Clockwerk,
Snapfire,
Spirit Breaker
Shadow Demon
[wiki] rating: 1.2 (winrate: 48% pickrate: 2%)Spirit Breaker
* Heroes with ways to protect themselves or allies from Spirit Breaker's initiation: Shadow Demon
Sven
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reaches a new power spike and becomes a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Viper
[wiki] rating: 1.2 (winrate: 47% pickrate: 5%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Sven
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Keeper of the Light
[wiki] rating: 1.2 (winrate: 46% pickrate: 6%)Spirit Breaker
* Heroes that punish mobile heroes: Bloodseeker,
Keeper of the Light
Sven
* Keeper of the Light's AoE blind can keep Sven from landing hits.
Beastmaster
[wiki] rating: 1.0 (winrate: 56% pickrate: 7%)Sven
* Primal Roar takes Sven out of the fight completely, even with Black King Bar.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Sven
* Pugna can save allies with both healing or by making them ethereal.
Troll Warlord
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Sven
* Whirling Axes (Melee)'s blind makes Sven nearly useless in the early game and allows Troll Warlord to him on comfortably.
* Battle Trance will mean Sven will never take Troll out in a 1vs1 with equal farm.
Additional:
* Berserker's Rage together with Troll Warlord's high attack speed gives Troll a high chance of rooting enemies, which allows Troll Warlord to man-fight Sven.
* Whirling Axes (Melee) provides a 60% miss chance, and the passive armor provided by Berserker's Rage makes Troll resilient to physical damage in early game. Sven's God's Strength is much less effective as a result.
* Beware that Sven can farm much faster than Troll Warlord by stacking ancients and clearing them with Great Cleave.
Treant Protector
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Spirit Breaker
* Spirit Breaker's slow attacks cannot harm a hero shielded by Living Armor.
Additional:
* Living Armor can mitigate a large portion of Spirit Breaker's damage since his attacks are slow.
* Treant Protector can also counter initiate Spirit Breaker with Leech Seed and his bash from
Nature's Guise before he manages to escape.
Omniknight
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Sven
* Purification can heal allies while dealing pure damage to Sven.
* Heavenly Grace can remove Storm Hammer's debuff immediately or make it a very mediocre stun.
* Guardian Angel negate's Sven's massive damage during God's Strength.
Spirit Breaker
* In the early game, Omniknight can look like an easy target for Spirit Breaker, but with Purification and
Degen Aura, what could be an opportunity could quickly turn into disaster.
* Heavenly Grace can be used to counter Charge of Darkness by minimizing the damage and lowering the stun duration with status resistance.
* Spirit Breaker's Greater Bash from all sources (Charge of Darkness or normal attacks) deals lesser damage if he is within the radius of Degen Aura.
* Due to this, Spirit Breaker's damage will always be lower when targeting Omniknight.
Sven
* Although Sven relies often on physical damage, a Aghanim's Shard-upgraded
Storm Hammer can dispel Guardian Angel with its wide radius.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Sven
* Cold Embrace saves any ally Sven initiates on and wastes the duration of God's Strength in team fights.
* Winter's Curse can be devastating to Sven's team, as his massive damage can take out a teammate before there is much time to react.
Phoenix
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Spirit Breaker
* Due to Spirit Breaker's low attack speed, Supernova is problematic for Spirit Breaker to take down, and even more so with
Fire Spirits debuff applied.
* Icarus Dive grants Phoenix capability to quickly escape to safety.
Earthshaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 15%)Spirit Breaker
* Fissure interrupts Spirit Breaker during Charge of Darkness.
Dragon Knight
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Spirit Breaker
* Spirit Breaker's slow attack speed and moderate damage do very little to harm Dragon Knight, even if ganked with Charge of Darkness.
Lifestealer
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Sven
* Lifestealer excels at killing high health heroes with Feast, and Sven is no exception.
* Rage stops Storm Hammer from hitting Lifestealer.
* Rage and
Open Wounds helps Lifestealer survive against Sven's high physical damage.
Spectre
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Sven
* Spectral Dagger hinders Sven's low movement speed, and can be an easy tool to escape against his high damage.
* Dispersion makes it harder for Sven to burst down Spectre in one on one fights, and can reflect Sven's high damage back to him or his nearby teammates.
* Haunt and
Radiance disables Sven's
Blink Dagger.
* Desolate's pure damage ignores Sven's high armor.
* Spectre should not attempt to stand up to a full slotted Sven, since she will get shredded.
Ember Spirit
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Spirit Breaker
* Searing Chains can stop Charge of Darkness if timed correctly.
* Activate Fire Remnant can be used to escape an approaching Spirit Breaker, or lead Spirit Breaker into a bad situation.
* Activate Fire Remnant and
Sleight of Fist allows Ember Spirit to dodge Charge of Darkness if timed correctly.
Enigma
[wiki] rating: 0.6 (winrate: 55% pickrate: 6%)Spirit Breaker
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heros like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Additional:
* Malefice prevents Spirit Breaker from using his spells for the duration.
* Demonic Conversion's eidolons have high magic resistance, receiving little damage from Charge of Darkness.
Visage
[wiki] rating: 0.6 (winrate: 51% pickrate: 1%)Sven
* Heroes that deal few, powerful instances of damage, like Oracle,
Lion, or
Sven, have a hard time breaking through Gravekeeper's Cloak.
Bloodseeker
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Spirit Breaker
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Tidehunter
[wiki] rating: 0.6 (winrate: 51% pickrate: 9%)Spirit Breaker
* Durable heroes: Axe,
Bristleback,
Tidehunter,
Wraith King
Necrophos
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Sven
* Some heroes, such as Necrophos can be an issue if not initiated onto by Sven first.
Additional:
* His Heartstopper Aura deals the same gradual damage over time no matter how high Sven builds his strength or health pool up, and should he fall down to a certain percentage, his high health will no longer matter if Necrophos manages to land his Reaper's Scythe, killing him instantly. But it is best if Necrophos can either catch him off guard before he can possibly use his Black King Bar (which is an item Sven players commonly purchase), or bait him out of it.
* Ghost Shroud prevents Sven from hitting Necrophos, and if he doesn't have his Storm Hammer available, it could make him completely immune to Sven and allow Necrophos to easily kite him around.
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Spirit Breaker
* Mana Drain has an extremely long range and low cooldown. It can easily deplete most heroes of their entire mana pools, especially those with smaller mana pools such as Tiny or
Spirit Breaker.
Ogre Magi
[wiki] rating: 0.6 (winrate: 50% pickrate: 15%)Spirit Breaker
* Heroes that can cancel Charge of Darkness: Ogre Magi,
Earthshaker.
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Sven
* Fate's Edict cripples many heroes who rely on attacks, such as Phantom Assassin,
Sven, or
Enchantress, without a dispel or a
Black King Bar.
Batrider
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Sven
* Batrider often hides in the trees to initiate on a target. As such, he has a slight edge against heroes that have no scouting tools and cannot see him coming, such as Lion or
Sven.
Dazzle
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Leshrac
[wiki] rating: 0.6 (winrate: 49% pickrate: 2%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Storm Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 11%)Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Gyrocopter
[wiki] rating: 0.6 (winrate: 47% pickrate: 2%)Sven
* Heroes that relies on armor or other type of physical damage negation are easy for Gyrocopter to take down during the early game with his magical damage: Axe,
Dragon Knight,
Sven.
Axe
[wiki] rating: 0.6 (winrate: 47% pickrate: 9%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Slark
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Spirit Breaker
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Bristleback
[wiki] rating: 0.6 (winrate: 46% pickrate: 9%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Morphling
[wiki] rating: 0.6 (winrate: 46% pickrate: 13%)Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Shadow Shaman
[wiki] rating: 0.4 (winrate: 52% pickrate: 16%)Spirit Breaker
* Can easily interrupt and disable Spirit Breaker with hex if being charged.
Spirit Breaker
* Heroes that are squishy by nature are an easy target for Spirit Breaker: Sniper,
Drow Ranger,
Shadow Shaman
Dark Willow
[wiki] rating: 0.4 (winrate: 51% pickrate: 7%)Spirit Breaker
* Bramble Maze stops Charge of Darkness in its tracks. Its very long duration means it can be used as an obstacle to block off an incoming Spirit Break during teamfights.
* Shadow Realm and Bedlam can be activated when Dark Willow sees Charge of Darkness coming, preventing Spirit Breaker from using
Nether Strike after the initial stun.
Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Templar Assassin
[wiki] rating: 0.4 (winrate: 51% pickrate: 5%)Sven
* Sven has no easy way to burn Refraction charges and needs help from teammates to kill TA successfully.
Spirit Breaker
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Terrorblade
[wiki] rating: 0.4 (winrate: 48% pickrate: 4%)Sven
* Sunder will make Sven a very easy kill if he gets it of on him.
* Terrorblade likes to go late game with his high attack damage, range and agility items.
Sven
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Additional:
* Great Cleave with
God's Strength clears Terrorblade's illusions quickly.
* Storm Hammer's AoE stuns Terrorblade and his illusions.
Anti-Mage
[wiki] rating: -2.0 (winrate: 47% pickrate: 14%)Sven
* Anti-Mage is fairly fragile, and cannot stand against Sven in a prolonged fight.
* Sven's Black King Bar and low base mana protects against
Mana Break.
* Great Cleave destroys the illusions from Anti-Mage's Manta Style.
* Although Sven should be careful as a well-timed Counterspell can block and reflect Storm Hammer.
Spirit Breaker
* Anti-Mage usually relies on Blink to escape, but with vision from Charge of Darkness it is easier to catch him.
* Spirit Breaker could single-handedly lock Anti-Mage down for 4 seconds (or even more with lucky bashes), allowing his teammates to follow up.
* As Anti-Mage is an elusive hero who likes to farm alone, Spirit Breaker could choose to charge whenever Anti-Mage is in sight.
Phantom Lancer
[wiki] rating: -1.6 (winrate: 50% pickrate: 9%)Spirit Breaker
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Sven
* Great Cleave and God's Strength cuts through Phantom Lancer's illusions in no time.
* Storm Hammer's AoE stun will hit Phantom Lancer and his illusions.
Additional:
* Great Cleave and
God's Strength destroys illusions in just a few hits.
* Storm Hammer's AoE stun will hit Phantom Lancer when he's grouped up with illusions.
* Sven's low mana causes him to take less damage from Diffusal Blade. This is further reduced by the armor bonus from
Warcry.
Warlock
[wiki] rating: -1.6 (winrate: 51% pickrate: 5%)Spirit Breaker
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Sven
* With God's Strength, Warlock Golem goes down in a matter of seconds. The two weaker golems granted by Aghanim's Scepter will fare worse due to Great Cleave hitting both.
* Storm Hammer upgraded with level 15 talent dispels Shadow Word.
Additional:
* God's Strength combined with
Great Cleave destroys Chaotic Offering golems within seconds.
Broodmother
[wiki] rating: -1.6 (winrate: 56% pickrate: 2%)Spirit Breaker
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Sven
* Great Cleave clears Spiderlings quickly to increase gold income.
* Warcry shields Sven and his allies against Broodmother and her Spiderlings.
Additional:
* Great Cleave cleans up Spiderlings quicker than most spells, as it ignores their magic resistance.
* Sven is a natural Black King Bar carrier, protecting him from Incapacitating Bite and
Orchid Malevolence.
* Warcry and
God's Strength allow Sven to easily out-damage Broodmother.
Pangolier
[wiki] rating: -1.4 (winrate: 49% pickrate: 9%)Sven
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Spirit Breaker
* Charge of Darkness can be used to chase down Pangolier if he escapes with Swashbuckle or Rolling Thunder.
* Nether Strike ignores Rolling Thunder's spell immunity, and will still hit Pangolier if he rolls or dashes away.
Sven
* Warcry's shields protects Sven and his teammates from Swashbuckle.
* Sven's Black King Bar blocks most of Pangolier's skills.
Naga Siren
[wiki] rating: -1.2 (winrate: 51% pickrate: 2%)Sven
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Spirit Breaker
* Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren: Spirit Breaker,
Bloodseeker.
Faceless Void
[wiki] rating: -1.0 (winrate: 41% pickrate: 4%)Sven
* Warcry can absorb damage while allies are trapped in Chronosphere.
Lina
[wiki] rating: -1.0 (winrate: 45% pickrate: 10%)Sven
* Sven has a high health pool and is a natural Black King Bar holder and is very hard to kill for Lina.
* Sven also has high physical damage, making it easy for him to burst her down.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Sven
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Sven
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Spirit Breaker
* Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
* Charge of Darkness and
Nether Strike gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.
Additional:
* Charge of Darkness allows Spirit Breaker to catch Nature's Prophet out when he tries to split push.
* Nature's Prophet can't hide in his Sprout against Spirit Breaker, as his Charge of Darkness provides vision on its target.
* Spirit Breaker can easily cancel Nature's Prophet's Teleportation.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Spirit Breaker
* Charge of Darkness allows Spirit Breaker to gank Shadow Fiend in the early game, preventing him from getting Necromastery stacks.
* Nether Strike and
Charge of Darkness can be used to prevent Shadow Fiend from casting Requiem of Souls.
Doom
[wiki] rating: -1.0 (winrate: 46% pickrate: 3%)Sven
* Doom generally does not impede Sven in any way, provided he has activated God's Strength beforehand.
Chen
[wiki] rating: -1.0 (winrate: 46% pickrate: 0%)Sven
* Great Cleave quickly destroys Chen's creeps in team fights, before they have a chance to do much.
Additional:
* Storm Hammer locks down Chen and his converted creeps.
* Great Cleave and
God's Strength can destroy Chen and his creeps quickly.
* Warcry minimizes damage taken from creeps' attacks.
Legion Commander
[wiki] rating: -1.0 (winrate: 47% pickrate: 12%)Sven
* God's Strength with Sven's tankiness and item build makes him difficult to take down in Duels.
* Storm Hammer can be used to interrupt Duels (until Legion Commander buys
Aghanim's Scepter).
* Sven also has a talent at level 15 that allows Storm Hammer to apply a basic dispel on any enemies hit by it, which can remove the buffs from Overwhelming Odds and Press the Attack.
* Warcry gives a shield to Sven's teammates, which can completely waste Duel's duration depending on how much strength Sven has.
Vengeful Spirit
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Sven
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Spirit Breaker
* Magic Missile has a considerably long cast time, making it difficult to stop Charge of Darkness with it.
* Other than Magic Missile, Vengeful Spirit has no way of canceling Nether Strike.
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Spirit Breaker
* Charge of Darkness can be used to escape or counter-initiate against a Relocate gank.
* Greater Bash and
Nether Strike is devastating due to Io's low armor, and can even knock it away from tethered target.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Spirit Breaker
* Tinker relies on his high mobility from Boots of Travel and
Blink Dagger to survive. Those items don't help him if Spirit Breaker manages to cast Charge of Darkness on him.
* Spirit Breaker can easily cancel Rearm and
Boots of Travel.
Chaos Knight
[wiki] rating: -1.0 (winrate: 49% pickrate: 3%)Sven
* Great Cleave is very effective against Chaos Knight's illusions.
* Storm Hammer's radius can catch all of Chaos Knight's illusions at once, especially after Reality Rift.
* Warcry shields Sven and his teammates against Chaos Knight's burst physical damage.
Additional:
* Sven's shorter cast time allows him to use Storm Hammer on Chaos Knight and his illusions before he can cast Chaos Bolt.
* Warcry's armor bonus counteracts Reality Rift's slow and reduces Chaos Knight's damage output.
* Great Cleave and
God's Strength devastates Phantasm illusions.
Death Prophet
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Sven
* God's Strength allows Sven to take down Death Prophet quickly, reducing the damage dealt over time from Exorcism.
* Warcry's shield is very useful for Sven and his teammates against Exorcism, which deals physical damage.
Monkey King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Spirit Breaker
* Charge of Darkness keeps vision of Monkey King, even when he is in the trees.
* Nether Strike locks onto Monkey King and focuses damage on him during Wukong's Command.
Elder Titan
[wiki] rating: -1.0 (winrate: 52% pickrate: 1%)Sven
* Storm Hammer interrupts Echo Stomp.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Sven
* Great Cleave is very effective against Chaos Knight's illusions.
* Storm Hammer's radius can catch all of Chaos Knight's illusions at once, especially after Reality Rift.
* Warcry shields Sven and his teammates against Chaos Knight's burst physical damage.
Clinkz
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Spirit Breaker
* Possibly Clinkz's worst enemy. He has many tools to utterly destroy Clinkz.
* Charge of Darkness can be used on Clinkz if Spirit Breaker's team spots him anywhere. This charge will track his location through Skeleton Walk's invisibility and movement speed bonuses.
* When Spirit Breaker charges onto Clinkz, he can easily use Dust of Appearance to guarantee a reveal on him while stunned.
* All three of Spirit Breaker's spells help him and his team quickly close the gap to Clinkz even at the edge of his attack range or when running away with Skeleton Walk.
* Spirit Breaker's high strength and above average armor makes him able to endure Clinkz's onslaught, meanwhile Clinkz will be heavily threatened if Spirit Breaker procs a Greater Bash.
Additional:
* Once caught with dust, Clinkz could be locked down for a long time by Spirit Breaker and has nowhere to escape.
* Charge of Darkness provides shared vision over its target, showing Clinkz even when he is in Skeleton Walk.
Bounty Hunter
[wiki] rating: -1.0 (winrate: 54% pickrate: 9%)Spirit Breaker
* Spirit Breaker's Charge of Darkness semi-reveals Bounty Hunter, taking away his element of surprise for the duration of the charge. Also, as Charge of Darkness shows Bounty Hunter's position, Spirit Breaker's allies can proceed to gank Bounty Hunter while he is roaming alone.
Lycan
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Sven
* Great Cleave will kill Lycan's summons very fast.
* Warcry will allow Sven and his allies to tank Lycan's damage, which is mainly physical.
* Storm Hammer will damage and stun Lycan's as well as his summons.
Magnus
[wiki] rating: -0.6 (winrate: 46% pickrate: 4%)Sven
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 15%)Spirit Breaker
* Heroes that rely on escapes to stay alive can be caught and locked down for a long time: Queen of Pain,
Phantom Assassin
Meepo
[wiki] rating: -0.6 (winrate: 46% pickrate: 1%)Spirit Breaker
* Earthbind's root prevents/interrupts Charge of Darkness.
* As a single target focused hero without much damage output, Spirit Breaker is ineffective in general against Meepo. Consider upgrading Nether Strike with Aghanim's Scepter to spam AoE stuns against Meepo clones.
Additional:
* Spirit Breaker heavily relies on disabling one enemy at a time therefore rendering him useless against five Meepos at once.
Sven
* Great Cleave will devastate Meepo's clones. Against a closely packed group, Sven does not even need to target the clone with the lowest health.
Additional:
* Great Cleave and
God's Strength can take down Meepo and his clones very quickly.
* The lack of spell immunity for Meepo's clones makes them vulnerable to Storm Hammer.
Spirit Breaker
* Heroes who can stun multiple units at once: Dark Willow,
Spirit Breaker,
Slardar,
Invoker, and
Tidehunter.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Sven
* In general, heroes such as Lion,
Silencer,
Skywrath Mage,
Sven,
Ogre Magi and others with reliable disables are crucial to killing Techies before they can suicide.
Zeus
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Spirit Breaker
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Drow Ranger
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Spirit Breaker
* Generally, heroes that can close the gap on Drow Ranger to cancel her Marksmanship such as Phantom Assassin,
Spirit Breaker, and
Tusk are effective at limiting her power and bursting her down.
Riki
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Spirit Breaker
* Charge of Darkness provides shared vision over its target, keeping track of heroes who rely on invisibility, mobility, or illusions: Riki,
Broodmother,
Phantom Lancer
Huskar
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Spirit Breaker
* Spirit Breaker's stuns pierce spell immunity, making him a good choice against heroes that heavily rely on Black King Bar;
Huskar
Void Spirit
[wiki] rating: -0.6 (winrate: 51% pickrate: 12%)Sven
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Spirit Breaker
* Heroes that rely on invisibility can be tracked with Charge of Darkness opening them to team attacks: Bounty Hunter,
Mirana,
Riki
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Spirit Breaker
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Sniper
[wiki] rating: -0.4 (winrate: 48% pickrate: 6%)Sven
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Spirit Breaker
* Spirit Breaker can charge towards Sniper from anywhere on the map with Charge of Darkness.
* Greater Bash deals magical damage, which can prove dangerous to Sniper and his low health.
* Both previous abilities combined with Nether Strike ensures that Spirit Breaker can easily solo kill Sniper.
Windranger
[wiki] rating: -0.4 (winrate: 50% pickrate: 16%)Sven
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Sven
* Sven with aghanim's scepter along with aghanim's shard upgrade (Storm hammer dispels) can easily chase down and dispels her Windrun at the same time.
Night Stalker
[wiki] rating: -0.4 (winrate: 53% pickrate: 5%)Spirit Breaker
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Sven
* Night Stalker can't kill Sven quickly while he has the armor bonus from Warcry.
* Sven under the effect of God's Strength and his various physical damage strength items can kill Night Stalker first.
Queen of Pain
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Spirit Breaker
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Spirit Breaker
* Heroes that rely on escapes to stay alive can be caught and locked down for a long time: Queen of Pain,
Phantom Assassin
Crystal Maiden
[wiki] rating: 0.0 (winrate: 50% pickrate: 14%)Spirit Breaker
* Heroes with mobility spells like Queen of Pain,
Anti-Mage,
Riki,
Puck, and
Spirit Breaker that are cancelled by Frostbite can suffer greatly from the presence of Crystal Maiden. It is absolutely critical, however, to have followup from teammates, as all of the above heroes can make quick work of the squishy Crystal Maiden after they are released from her grip.
Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Luna
[wiki] rating: 0.0 (winrate: 50% pickrate: 4%)Spirit Breaker
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Sven
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Puck
[wiki] rating: 0.0 (winrate: 53% pickrate: 18%)Sven
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Spirit Breaker
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Arc Warden
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Spirit Breaker
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Sven
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Spirit Breaker
*
Nether Strike can't remove Static Link and reduces Spirit Breaker's physical damage output.
Static Link drains damage bonus from Greater Bash, it cannot be removed by Nether Strike.
Eye of the Storm melts Spirit Breaker's armor, and makes him much less tanky.
* Eye of the Storm melts Spirit Breaker's armor, and makes him much less tanky.
Additional:
*
*
Sven
*
Static Link saps Sven's insane attack damage, and goes through
Black King Bar.