Wraith King
[wiki] rating: 2.0 (winrate: 53% pickrate: 21%)Oracle
[wiki] rating: 1.6 (winrate: 50% pickrate: 9%)Sven
* Fate's Edict cripples many heroes who rely on attacks, such as Phantom Assassin,
Sven, or
Enchantress, without a dispel or a
Black King Bar.
Witch Doctor
* It is especially easy for Oracle to negate the damage from Maledict, and even heal through it with Fate's Edict and
Purifying Flames.
* If by some miracle an enemy is still about to die because of Maledict, he can still save him with False Promise.
Undying
[wiki] rating: 1.6 (winrate: 50% pickrate: 7%)Witch Doctor
* Generally, any fragile heroes will have a hard time dealing with Undying's tankiness, and even more so if Decay is used on them. Some examples are Crystal Maiden and
Witch Doctor.
Sven
* Undying can use Decay not only to reduce Sven's maximum health, but also to reduce the damage he can deal with his ultimate.
* Zombies spawned by Tombstone together with Flesh Golem slow Sven down significantly. Landing Sven's powerful but somewhat slow right-click on Tombstone would be a waste.
Terrorblade
[wiki] rating: 1.4 (winrate: 46% pickrate: 6%)Sven
* Sunder will make Sven a very easy kill if he gets it of on him.
* Terrorblade likes to go late game with his high attack damage, range and agility items.
Witch Doctor
* Witch Doctor's Maledict burst damage can be prevented by Sunder, if timed correctly.
* Death Ward deals physical damage, and Terrorblade's high armor can help him survive against Death Ward.
* However, be careful that Paralyzing Cask is commonly tricky to dodge as Terrorblade, due to his reliance of illusions, and
Maledict can kill Terrorblade if he has no target to be Sundered with, especially in the early game.
Sven
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Additional:
* Great Cleave with
God's Strength clears Terrorblade's illusions quickly.
* Storm Hammer's AoE stuns Terrorblade and his illusions.
Puck
[wiki] rating: 1.2 (winrate: 52% pickrate: 14%)Sven
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Witch Doctor
* Low health spellcasters: Lina,
Witch Doctor,
Tinker,
Keeper of the Light, all rely heavily on their spells and are fragile heroes. They all also have avoidable spells, allowing Puck to get to them and quickly burst them down.
Visage
[wiki] rating: 1.2 (winrate: 51% pickrate: 3%)Witch Doctor
* Stone Form can easily interrupt heroes with long channeling spells, like Crystal Maiden,
Bane,
Witch Doctor, or
Enigma.
Sven
* Heroes that deal few, powerful instances of damage, like Oracle,
Lion, or
Sven, have a hard time breaking through Gravekeeper's Cloak.
Necrophos
[wiki] rating: 1.2 (winrate: 49% pickrate: 4%)Sven
* Some heroes, such as Necrophos can be an issue if not initiated onto by Sven first.
Additional:
* His Heartstopper Aura deals the same gradual damage over time no matter how high Sven builds his strength or health pool up, and should he fall down to a certain percentage, his high health will no longer matter if Necrophos manages to land his Reaper's Scythe, killing him instantly. But it is best if Necrophos can either catch him off guard before he can possibly use his Black King Bar (which is an item Sven players commonly purchase), or bait him out of it.
* Ghost Shroud prevents Sven from hitting Necrophos, and if he doesn't have his Storm Hammer available, it could make him completely immune to Sven and allow Necrophos to easily kite him around.
Witch Doctor
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Sniper
[wiki] rating: 1.2 (winrate: 48% pickrate: 5%)Witch Doctor
* Heroes with channeled abilities which Assassinate may cancel at long range: Witch Doctor,
Crystal Maiden,
Shadow Shaman,
Pugna
Sven
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Beastmaster
[wiki] rating: 1.0 (winrate: 55% pickrate: 4%)Sven
* Primal Roar takes Sven out of the fight completely, even with Black King Bar.
Riki
[wiki] rating: 1.0 (winrate: 54% pickrate: 10%)Witch Doctor
* Without Dust of Appearance or Sentry Wards, Riki is able to silence Witch Doctor with Smoke Screen, and is likely to build a Diffusal Blade, leaving Witch Doctor without mana to cast Voodoo Restoration, as well as Skull Basher to interrupt Death Ward.
Razor
[wiki] rating: 1.0 (winrate: 53% pickrate: 2%)Sven
* Static Link saps Sven's insane attack damage, and goes through
Black King Bar.
Tidehunter
[wiki] rating: 1.0 (winrate: 52% pickrate: 7%)Witch Doctor
* Kraken Shell dispels the stun from Paralyzing Cask. However, it does not dispel the damage from Maledict.
* Once Witch Doctor first uses his Death Ward in team fights, Tidehunter can simply cancel it with Ravage, turning the tables against him, especially if Witch Doctor does not have a
Black King Bar.
* As a precaution, let Tidehunter use Ravage first before channeling Death Ward to turn a team fight in your favor.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Sven
* Cold Embrace saves any ally Sven initiates on and wastes the duration of God's Strength in team fights.
* Winter's Curse can be devastating to Sven's team, as his massive damage can take out a teammate before there is much time to react.
Mirana
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Witch Doctor
* Sacred Arrow can be used to interrupt Death Ward from a safe distance, forcing him to cancel it to dodge or get hit.
* Paralyzing Cask is a slow-moving stun, and Mirana can Leap away from her allies to keep it from bouncing.
* Witch Doctor has low health and can easily be killed with an Aghanim's Scepter combo or just when hit with an arrow.
Pugna
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Sven
* Pugna can save allies with both healing or by making them ethereal.
Troll Warlord
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Sven
* Whirling Axes (Melee)'s blind makes Sven nearly useless in the early game and allows Troll Warlord to him on comfortably.
* Battle Trance will mean Sven will never take Troll out in a 1vs1 with equal farm.
Additional:
* Berserker's Rage together with Troll Warlord's high attack speed gives Troll a high chance of rooting enemies, which allows Troll Warlord to man-fight Sven.
* Whirling Axes (Melee) provides a 60% miss chance, and the passive armor provided by Berserker's Rage makes Troll resilient to physical damage in early game. Sven's God's Strength is much less effective as a result.
* Beware that Sven can farm much faster than Troll Warlord by stacking ancients and clearing them with Great Cleave.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Sven
* Sven can be easily kited since Weaver is a natural Linken's Sphere carrier and Sven relies on
Storm Hammer to disable and kill a hero.
Omniknight
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Witch Doctor
* Guardian Angel protects allies from Death Ward's physical damage.
* Purification and
Heavenly Grace will most likely save teammates from dying to Maledict.
Sven
* Purification can heal allies while dealing pure damage to Sven.
* Heavenly Grace can remove Storm Hammer's debuff immediately or make it a very mediocre stun.
* Guardian Angel negate's Sven's massive damage during God's Strength.
Sven
* Although Sven relies often on physical damage, a Aghanim's Shard-upgraded
Storm Hammer can dispel Guardian Angel with its wide radius.
Clockwerk
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Sven
* Power Cogs greatly limits Sven's positioning, potentially wasting the duration of
Black King Bar in a teamfight.
* Battery Assault makes it hard for Sven to fight Clockwerk in his
Power Cogs.
* Clockwerk's Blade Mail forces Sven to avoid attacking while inside
Power Cogs, effectively rendering him useless for a few seconds.
Dragon Knight
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Witch Doctor
* Death Ward does little damage against Dragon Knight's armor, and Dragon Knight's high health regeneration minimizes damage from
Maledict.
Templar Assassin
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Sven
* Sven has no easy way to burn Refraction charges and needs help from teammates to kill TA successfully.
Witch Doctor
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Witch Doctor
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Pugna
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Witch Doctor
* Like any hero with a channeled spell, Last Word is a counter to it.
* Global Silence goes through spell immunity and prevents Witch Doctor from casting his spells.
Morphling
[wiki] rating: 1.0 (winrate: 48% pickrate: 12%)Witch Doctor
* Morphling can Attribute Shift to strength after being hit by Maledict. Since Maledict deals its damage based on the difference between HP on cast and HP after two seconds, odds are Morphling will have more HP than when Maledict was cast, thus resulting in no damage.
* On the upside, players prone to panicked reactions may Morph to agility, making Maledict even more efficient than intended.
* Adaptive Strike (Strength) can interrupt Death Ward at a decent range.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Witch Doctor
* Vengeful Spirit has two abilities to interrupt Death Ward, even through Black King Bar.
Sven
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 17%)Witch Doctor
* Every ability Witch Doctor has is useful when Rubick manages to steal any of them:
* Paralyzing Cask provides an additional disable apart from Telekinesis and also helps Rubick to farm.
* Voodoo Restoration provides utility by healing Rubick and his team, since he has no heal of his own.
* Maledict is a solid damage-over-time nuke, which can be devastating to the enemy team.
* And most importantly, Death Ward is one of the best teamfight spells in the game. It also requires channeling, which makes it easy for Rubick to steal. And when combined with
Aghanim's Scepter, this can prove deadly to the enemy team.
* However, a skilled Witch Doctor will always toggle Voodoo Restoration while channeling
Death Ward to prevent that.
Additional:
* Rubick can steal Death Ward easily as it is a channeled ability and then use it to turn teamfight to his advantage.
* However, a skilled Witch Doctor will toggle Voodoo Restoration immediately after placing his Death Ward to prevent that.
Spectre
[wiki] rating: 1.0 (winrate: 46% pickrate: 7%)Sven
* Spectral Dagger hinders Sven's low movement speed, and can be an easy tool to escape against his high damage.
* Dispersion makes it harder for Sven to burst down Spectre in one on one fights, and can reflect Sven's high damage back to him or his nearby teammates.
* Haunt and
Radiance disables Sven's
Blink Dagger.
* Desolate's pure damage ignores Sven's high armor.
* Spectre should not attempt to stand up to a full slotted Sven, since she will get shredded.
Medusa
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Sven
* Stone Gaze allows Medusa to easily kite and kill Sven.
* Mystic Snake eats away at Sven's small mana pool.
* Mana Shield negates much of Sven's burst damage.
Lifestealer
[wiki] rating: 1.0 (winrate: 45% pickrate: 5%)Sven
* Lifestealer excels at killing high health heroes with Feast, and Sven is no exception.
* Rage stops Storm Hammer from hitting Lifestealer.
* Rage and
Open Wounds helps Lifestealer survive against Sven's high physical damage.
Enchantress
[wiki] rating: 1.0 (winrate: 44% pickrate: 2%)Sven
* Against her Untouchable, Sven is barely able to hit Enchantress even with his Black King Bar.
Underlord
[wiki] rating: 0.6 (winrate: 54% pickrate: 8%)Sven
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 52% pickrate: 8%)Witch Doctor
* Low mobility heroes: Heroes with no/little means of traveling fast have difficulty getting to/away from Bounty Hunter due to his slowing Jinada and hastening Track. Few examples of such heroes are: Crystal Maiden,
Sniper,
Ursa,
Witch Doctor, etc.
Ancient Apparition
[wiki] rating: 0.6 (winrate: 52% pickrate: 8%)Witch Doctor
* Heroes like Slark,
Witch Doctor and others also tend to suffer in Ice Blast's heal denial.
Bane
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Witch Doctor
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Phoenix
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Witch Doctor
* Heroes with slow movement speeds and small health pools (supports like Crystal Maiden or
Witch Doctor) are easy targets for Phoenix. Should they be inflicted by its DOT debuffs, they will be very quickly killed without even getting a chance to fight back.
Invoker
[wiki] rating: 0.6 (winrate: 50% pickrate: 18%)Sven
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Earthshaker
[wiki] rating: 0.6 (winrate: 49% pickrate: 10%)Witch Doctor
* Heroes with channeled abilities can be interrupted by a long-range Fissure: Crystal Maiden,
Witch Doctor,
Bane,
Pugna,
Pudge.
Gyrocopter
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Sven
* Heroes that relies on armor or other type of physical damage negation are easy for Gyrocopter to take down during the early game with his magical damage: Axe,
Dragon Knight,
Sven.
Grimstroke
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Witch Doctor
* Heroes with powerful channeling abilities are easily interrupted by Phantom's Embrace: Bane,
Pudge,
Witch Doctor,
Crystal Maiden,
Enigma.
Pudge
[wiki] rating: 0.6 (winrate: 47% pickrate: 22%)Witch Doctor
* Heroes that have a channeled ability can be interrupted by Meat Hook: Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
Additional:
* Meat Hook interrupts Death Ward from a decent range, even through
Black King Bar &
Glimmer Cape.
* Pudge can survive the damage from Maledict because of his Flesh Heap stacks.
* However the damage-over-time from Rot is counteracted by Voodoo Restoration.
Batrider
[wiki] rating: 0.6 (winrate: 47% pickrate: 4%)Sven
* Batrider often hides in the trees to initiate on a target. As such, he has a slight edge against heroes that have no scouting tools and cannot see him coming, such as Lion or
Sven.
Nature's Prophet
[wiki] rating: 0.6 (winrate: 47% pickrate: 4%)Sven
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Witch Doctor
* Heroes with plenty of summons, such as Broodmother or
Nature's Prophet can have their minions soak up most of your Paralyzing Cask.
Sven
* Heroes with cleave damage: Sven,
Magnus,
Kunkka
Phantom Assassin
[wiki] rating: 0.6 (winrate: 46% pickrate: 17%)Witch Doctor
* Death Ward's first target (before it bounces) can evade it, therefore Windranger and
Phantom Assassin are poor choices to use it on.
* However, once the first hit landed, the bounces can no longer miss. Don't forget to manually aim for a target with no evasion !
Kunkka
[wiki] rating: 0.6 (winrate: 46% pickrate: 4%)Witch Doctor
* Heroes with long channeling abilities like Witch Doctor are easy targets for Kunkka to interrupt in team fights.
Additional:
* Torrent can cancel Death Ward from a far distance.
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Sven
* Tanky melee heroes that can easily be kited, which allows Outworld Devourer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 44% pickrate: 5%)Sven
* Keeper of the Light's AoE blind can keep Sven from landing hits.
Luna
[wiki] rating: 0.4 (winrate: 49% pickrate: 4%)Witch Doctor
* Lucent Beam interrupts Death Ward from a decent range.
* Eclipse kills Witch Doctor during Death Ward, even through
Glimmer Cape.
Sven
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Pangolier
[wiki] rating: 0.2 (winrate: 51% pickrate: 7%)Witch Doctor
* Heroes who rely on channeling abilities can be interrupted in teamfights by Rolling Thunder: Crystal Maiden,
Pugna,
Witch Doctor
Sven
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Sven
* Warcry's shields protects Sven and his teammates from Swashbuckle.
* Sven's Black King Bar blocks most of Pangolier's skills.
Windranger
[wiki] rating: 0.2 (winrate: 49% pickrate: 16%)Witch Doctor
* Death Ward's first target (before it bounces) can evade it, therefore Windranger and
Phantom Assassin are poor choices to use it on.
* However, once the first hit landed, the bounces can no longer miss. Don't forget to manually aim for a target with no evasion !
Sven
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Sven
* Sven with aghanim's scepter along with his level 15 talent (Storm hammer dispels) can easily chase down and dispels her Windrun at the same time.
Chaos Knight
[wiki] rating: -2.0 (winrate: 51% pickrate: 4%)Witch Doctor
* Maledict cannot be dispelled by Phantasm, and can be used to tag the real Chaos Knight hiding within his illusions.
* If Witch Doctor has an Aghanim's Scepter,
Death Ward will bounce between Chaos Knight's illusions, destroying them quickly.
* However, Death Ward is easily interrupted by Chaos Bolt until Witch Doctor buys
Glimmer Cape or
Black King Bar.
Sven
* Great Cleave is very effective against Chaos Knight's illusions.
* Storm Hammer's radius can catch all of Chaos Knight's illusions at once, especially after Reality Rift.
* Warcry shields Sven and his teammates against Chaos Knight's burst physical damage.
Additional:
* Sven's shorter cast time allows him to use Storm Hammer on Chaos Knight and his illusions before he can cast Chaos Bolt.
* Warcry's armor bonus counteracts Reality Rift's slow and reduces Chaos Knight's damage output.
* Great Cleave and
God's Strength devastates Phantasm illusions.
Lycan
[wiki] rating: -2.0 (winrate: 57% pickrate: 6%)Sven
* Great Cleave will kill Lycan's summons very fast.
* Warcry will allow Sven and his allies to tank Lycan's damage, which is mainly physical.
* Storm Hammer will damage and stun Lycan's as well as his summons.
Witch Doctor
* Paralyzing cask bounces between him and his wolves, keeping him stunned for long amounts of time.
Doom
[wiki] rating: -1.6 (winrate: 44% pickrate: 3%)Witch Doctor
* Heroes with the ability to heal allies, or those with good defensive abilities: (Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern, (
Abaddon, etc.
Sven
* Doom generally does not impede Sven in any way, provided he has activated God's Strength beforehand.
Meepo
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Sven
* Great Cleave will devastate Meepo's clones. Against a closely packed group, Sven does not even need to target the clone with the lowest health.
Additional:
* Great Cleave and
God's Strength can take down Meepo and his clones very quickly.
* The lack of spell immunity for Meepo's clones makes them vulnerable to Storm Hammer.
Anti-Mage
[wiki] rating: -1.0 (winrate: 48% pickrate: 14%)Sven
* Anti-Mage is fairly fragile, and cannot stand against Sven in a prolonged fight.
* Sven's Black King Bar and low base mana protects against
Mana Break.
* Great Cleave destroys the illusions from Anti-Mage's Manta Style.
* Although Sven should be careful as a well-timed Counterspell can block and reflect Storm Hammer.
Additional:
* Sven's low mana pool makes him a bad target for Mana Void.
* Great cleave allows sven to destroy
Manta style illusions quickly.
* God's Strength allows Sven to deal huge amounts of damage to Anti Mage.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Sven
* Great Cleave and God's Strength cuts through Phantom Lancer's illusions in no time.
* Storm Hammer's AoE stun will hit Phantom Lancer and his illusions.
Additional:
* Great Cleave and
God's Strength destroys illusions in just a few hits.
* Storm Hammer's AoE stun will hit Phantom Lancer when he's grouped up with illusions.
* Sven's low mana causes him to take less damage from Diffusal Blade. This is further reduced by the armor bonus from
Warcry.
Legion Commander
[wiki] rating: -1.0 (winrate: 49% pickrate: 13%)Sven
* God's Strength with Sven's tankiness and item build makes him difficult to take down in Duels.
* Storm Hammer can be used to interrupt Duels (until Legion Commander buys
Aghanim's Scepter).
* Sven also has a talent at level 15 that allows Storm Hammer to apply a basic dispel on any enemies hit by it, which can remove the buffs from Overwhelming Odds and Press the Attack.
* Warcry gives a shield to Sven's teammates, which can completely waste Duel's duration depending on how much strength Sven has.
Elder Titan
[wiki] rating: -1.0 (winrate: 49% pickrate: 1%)Sven
* Storm Hammer interrupts Echo Stomp.
Death Prophet
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Sven
* God's Strength allows Sven to take down Death Prophet quickly, reducing the damage dealt over time from Exorcism.
* Warcry's shield is very useful for Sven and his teammates against Exorcism, which deals physical damage.
Chen
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Sven
* Great Cleave quickly destroys Chen's creeps in team fights, before they have a chance to do much.
Additional:
* Storm Hammer locks down Chen and his converted creeps.
* Great Cleave and
God's Strength can destroy Chen and his creeps quickly.
* Warcry minimizes damage taken from creeps' attacks.
Bloodseeker
[wiki] rating: -1.0 (winrate: 51% pickrate: 2%)Witch Doctor
* Voodoo Restoration heals to counter Bloodseeker's Thirst.
* Rupture is generally useless against Witch Doctor while he is staying on Death Ward.
* Although Witch Doctor needs to be careful as Blood Rite can interrupt Death Ward.
Warlock
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Sven
* With God's Strength, Warlock Golem goes down in a matter of seconds. The two weaker golems granted by Aghanim's Scepter will fare worse due to Great Cleave hitting both.
* Storm Hammer upgraded with level 15 talent dispels Shadow Word.
Additional:
* God's Strength combined with
Great Cleave destroys Chaotic Offering golems within seconds.
Lone Druid
[wiki] rating: -1.0 (winrate: 52% pickrate: 1%)Witch Doctor
* Paralyzing Cask is likely to bounce between him and his bear every single time.
* Lone Druid's lack of mobility makes him vulnerable to Death Ward and Maledict.
Night Stalker
[wiki] rating: -1.0 (winrate: 53% pickrate: 5%)Sven
* Night Stalker can't kill Sven quickly while he has the armor bonus from Warcry.
* Sven under the effect of God's Strength and his various physical damage strength items can kill Night Stalker first.
Magnus
[wiki] rating: -0.6 (winrate: 46% pickrate: 7%)Sven
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 6%)Sven
* In general, heroes such as Lion,
Silencer,
Skywrath Mage,
Sven,
Ogre Magi and others with reliable disables are crucial to killing Techies before they can suicide.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 13%)Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Void Spirit
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Sven
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Sven
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Dark Willow
[wiki] rating: -0.6 (winrate: 52% pickrate: 6%)Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Juggernaut
[wiki] rating: -0.6 (winrate: 53% pickrate: 20%)Sven
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Shadow Demon
[wiki] rating: -0.4 (winrate: 46% pickrate: 3%)Sven
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reach a new power spike and become a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Witch Doctor
* Death Ward with
Aghanim's Scepter makes quick work of the spawned illusions from Disruption.
* However, it can be cancelled by Disruption until Witch Doctor buys Linken's Sphere or
Black King Bar.
* All of Witch Doctor's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* Voodoo Restoration can out-heal the damage from Shadow Demon's abilities.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Maledict or
Paralyzing Cask for the enemy.
Lina
[wiki] rating: -0.4 (winrate: 47% pickrate: 14%)Witch Doctor
* Heroes who have channeled abilities can be stunned by Light Strike Array, like Witch Doctor with
Death Ward and
Bane's
Fiend's Grip.
Additional:
* Light Strike Array cancels out Death Ward from a long distance.
Sven
* Sven has a high health pool and is a natural Black King Bar holder and is very hard to kill for Lina.
* Sven also has high physical damage, making it easy for him to burst her down.
Viper
[wiki] rating: -0.4 (winrate: 48% pickrate: 7%)Sven
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Witch Doctor
* Voodoo Restoration heals to counter damage over time of Viper abilities.
* Viper has no way to cancel Death Ward, even through Rod of Atos.
Broodmother
[wiki] rating: -0.4 (winrate: 56% pickrate: 2%)Witch Doctor
* Heroes with plenty of summons, such as Broodmother or
Nature's Prophet can have their minions soak up most of your Paralyzing Cask.
Sven
* Great Cleave clears Spiderlings quickly to increase gold income.
* Warcry shields Sven and his allies against Broodmother and her Spiderlings.
Additional:
* Great Cleave cleans up Spiderlings quicker than most spells, as it ignores their magic resistance.
* Sven is a natural Black King Bar carrier, protecting him from Incapacitating Bite and
Orchid Malevolence.
* Warcry and
God's Strength allow Sven to easily out-damage Broodmother.
Faceless Void
[wiki] rating: 0.0 (winrate: 44% pickrate: 8%)Witch Doctor
* Beware of placing the Death Ward if Chronosphere is off cooldown, as it will cancel the effect and leave Witch Doctor vulnerable if he does not react in time.
Sven
* Warcry can absorb damage while allies are trapped in Chronosphere.
Venomancer
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Sven
* Venomancer forces Sven to choose between using his Black King Bar or getting constantly slowed by his poison.
Witch Doctor
* Voodoo Restoration heals to counter damage over time of Poison Nova and
Poison Sting.
Arc Warden
[wiki] rating: 0.0 (winrate: 51% pickrate: 5%)Witch Doctor
* Arc Warden's
Magnetic Field dodges all damage from Death Ward. Should he choose to buy a
Necronomicon, they are quite effective to absorb some shots from your cask, and attack you during Death Ward.
Sven
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Monkey King
[wiki] rating: 0.0 (winrate: 54% pickrate: 18%)Witch Doctor
* Paralyzing Cask's short stun rarely prevents Monkey King from ambushing Witch Doctor.
* Death Ward's long channel is easily interrupted by Boundless Strike.
Witch Doctor
* Another hero that should not leave a special circle for his ultimate. The only thing to be afraid is Boundless Strike.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Sven
*
Reincarnation helps Wraith King outlast Sven in fights, and wastes the duration of God's Strength.
Wraithfire Blast's low cooldown allows Wraith King to stun Sven several times in a team fight.
*
Witch Doctor
* Wraithfire Blast cancels
Death Ward in decent range.
Death Ward is meaningless while Reincarnation is off cooldown.
Maledict.
*
* Vampiric Aura can out-heal the {tooltip:DoT|Damage over Time} from