Razor
[wiki] rating: 1.6 (winrate: 54% pickrate: 3%)Ursa
[wiki] rating: 1.6 (winrate: 51% pickrate: 16%)Tidehunter
* Fury Swipes will keep stacking on Tidehunter since it cannot be dispelled by Kraken Shell and its bonus damage cannot be reduced by Anchor Smash.
* Enrage dispels the slow from Gush, and if upgraded with
Aghanim's Scepter, can even dispel Ravage's stun.
Legion Commander
* Legion Commander is unlikely to win a
Duel against Ursa.
Additional:
* Enrage's instant cast time allows it to be used before Legion Commander initiates a Duel, causing Ursa to take almost no damage for a brief period of time.
* Fury Swipes can give Ursa the edge in Duels.
Luna
[wiki] rating: 1.4 (winrate: 50% pickrate: 4%)Tidehunter
* Luna often builds Black King Bar, and none of Tidehunter's spells can bypass spell immunity.
* Lucent Beam and
Eclipse deal a lot of magic damage in the early and mid-game, which can bypass Kraken Shell.
Legion Commander
* Provided Luna is able to cast it in time, Eclipse can help win a
Duel from Legion Commander.
* If Luna isn't the target, she can easily use Lucent Beam and Eclipse to win the fight for the ally.
Additional:
* A well-timed Eclipse before a Duel usually prevents Legion Commander from winning Duels, if Luna is the target.
* Meanwhile, when Luna is not a target, Eclipse and
Lucent Beam can also help an ally win a Duel against Legion Commander.
* However, skilled Legion Commander players will always have a Black King Bar or
Aghanim's Scepter handy since both abilities do not pierce through spell immunity.
Tidehunter
* Heroes that rely on base damage: Luna,
Phantom Lancer are easily countered with Anchor Smash.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Legion Commander
* Decrepify on either hero stops Legion Commander from completing a Duel, and dissuades her from initiating Duels on ethereal allies.
* Life Drain can help Pugna's teammates win a fight, either by killing Legion Commander or replenishing her target's health.
Additional:
* Decrepify prevents Legion Commander from attacking allies during Duel, regardless if it's used on her or on the ally .
* Pugna can easily cast Decrepify, Nether Blast and Life Drain on Legion during the 4/4.75/5.5/8 seconds of duel
Underlord
[wiki] rating: 1.0 (winrate: 53% pickrate: 9%)Legion Commander
* Atrophy Aura's percentage-based damage reduction greatly diminishes Legion Commander's overall damage output, even if she has won many Duels.
* Dark Rift can be used to save Underlord or his allies from Duels if properly timed.
Additional:
* Atrophy Aura makes it hard for Legion Commander to win Duels.
* Dark Rift can be used to save Underlord and his allies from a Duel.
Omniknight
[wiki] rating: 1.0 (winrate: 52% pickrate: 1%)Legion Commander
* Both Guardian Angel and Purification are perfect counters against Duel.
Additional:
* Purification prevents Legion Commander from killing her target, and will always hit her during Duels.
* Guardian Angel completely wastes Duel's duration, and can save an ally across the map when upgraded with
Aghanim's Scepter.
Abaddon
[wiki] rating: 1.0 (winrate: 52% pickrate: 3%)Legion Commander
* Aphotic Shield and
Mist Coil makes it hard for Legion Commander to kill Abaddon's teammates in Duels.
* Borrowed Time makes Abaddon nearly impossible to kill in Duels, and often replenishes much of his health because Legion Commander cannot manually stop attacking during Duels.
Necrophos
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Tidehunter
* No matter how Tidehunter builds tanky items such as (Guardian Greaves,
Crimson Guard or
Pipe of Insight), all it needs is for him to fall below a certain percentage of health for him to fall to Reaper's Scythe.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Legion Commander
* Cold Embrace saves allies from dying in Duels.
* Winter's Curse turns Legion Commander's high damage against her allies, giving the enemy team little time to react.
* However, Winter Wyvern lanes very poorly against Legion Commander due to Press the Attack removing all the debuffs she can give. Winter Wyvern also has little chances of surviving if she gets Dueled herself.
Additional:
* Cold Embrace is very effective against Duel.
* Also, casting Winter's Curse at Legion Commander while an ally is in a
Duel will stun her for most of the duration, possibly preventing lethal damage dealt to your ally. It can also turn her high-damage against her teammate.
Earthshaker
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Legion Commander
* Earthshaker's AoE stuns can save ally against Duel, forcing Legion Commander to spend
Aghanim's Scepter or
Black King Bar.
Clockwerk
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Legion Commander
* Battery Assault's mini-stuns can severely disrupt Legion Commander's attack animation when she enters a Duel, potentially saving Clockwerk (or his allies) and possibly even giving him an edge in securing a win himself.
* Power Cogs pushes Legion Commander away from Clockwerk's allies when she enters a Duel.
Skywrath Mage
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Legion Commander
* Mystic Flare can easily burst down Legion Commander while she is Dueling.
Disruptor
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Tidehunter
* In the mid-game, Tidehunter relies on Kraken Shell to stay alive and get his
Ravage off. Apart from Thunder Strike, none of Disruptor's abilities can be dispelled, so it's rather easy to trap him inside Kinetic Field and Static Storm.
* Be mindful, however, that Kraken Shell still makes Tidehunter very tanky, so be sure that you can kill him with your combo or your partners while he is silenced and trapped.
Pangolier
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Legion Commander
* Lucky Shot can disarm Legion Commander and reduce her armor, which can reduce her chances of winning a duel. If an ally is targeted, Pangolier can simply use
Swashbuckle to inflict it on her.
* If an enemy Pangolier casts a well-timed Rolling Thunder before Legion Commander can cast Duel, it might result in her chasing down Pangolier until his or her ultimate ends, whichever duration ends first, resulting in an open window for enemy allies to target Legion Commander, making her vulnerable and susceptible to any source of attacks. If Legion Commander has an
Aghanim's Scepter in her inventory, the risk of wasting a solid 8 seconds would result in a futile duel.
Tusk
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Legion Commander
* Walrus PUNCH! makes Legion Commander lose Duel easily, especially when she doesn't have
Blade Mail. Tusk can also snowball dueled allies, preventing them from taking damage for a large portion of the duel's duration.
Dragon Knight
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Legion Commander
* Dragon Knight's high natural sustain and health regeneration from Dragon Blood makes him hard to take down in Duels.
Dazzle
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Legion Commander
* Shallow Grave prevents Legion Commander from killing her opponents in Duels.
* Shadow Wave will heal an ally caught in a Duel, as well as dealing damage to Legion Commander.
Slark
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Tidehunter
* Dark Pact dispels debuffs from Gush, Anchor Smash and even Ravage if timed correctly.
* Kraken Shell cannot restore attributes stolen by Essence Shift or dispel the leash if he gets
Pounced.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 5%)Tidehunter
* Nethertoxin cancels out Kraken Shell and stops the hard dispel from passively activating, preventing Tidehunter from functioning as a frontline tank.
* Anchor Smash is mostly irrelevant against a ranged hero.
* Tidehunter relies on the threat of Ravage, which has an obscenely long cooldown. Viper can exploit the downtime with his short cooldowns.
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Tidehunter
* Infernal Blade deals scaling damage and is useful against high HP targets such as Tidehunter.
* If Doom gets an Aghanim's Scepter, he can also disable
Kraken Shell, reducing his survivability and tankiness.
* Doom prevents Tidehunter from casting his Gush,
Anchor Smash and
Ravage, making him useless in team fights.
Sven
[wiki] rating: 1.0 (winrate: 43% pickrate: 1%)Legion Commander
* God's Strength with Sven's tankiness and item build makes him difficult to take down in Duels.
* Storm Hammer can be used to interrupt Duels (until Legion Commander buys
Aghanim's Scepter).
* Sven also has a talent at level 15 that allows Storm Hammer to apply a basic dispel on any enemies hit by it, which can remove the buffs from Overwhelming Odds and Press the Attack.
* Warcry gives a shield to Sven's teammates, which can completely waste Duel's duration depending on how much strength Sven has.
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 54% pickrate: 18%)Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Outworld Devourer can save an ally hero caught by Duel with Astral Imprisonment, and he can inflict heavy damage on Legion Commander with Arcane Orb to aid his ally. However, if he gets caught, he is unlikely to survive the duel, due to his lack of durability.
Wraith King
[wiki] rating: 0.6 (winrate: 53% pickrate: 18%)Legion Commander
* Wraith King's
Reincarnation allows him to severely punish Legion Commander after he revives, as her abilities are on cooldown. Legion Commander is still awarded a Duel win if Wraith King reincarnates.
Additional:
* Wraith King makes a poor Duel target, as he can be already quite hard to bring down once, and then you have to worry about his second life.
Ancient Apparition
[wiki] rating: 0.6 (winrate: 53% pickrate: 9%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Troll Warlord
[wiki] rating: 0.6 (winrate: 51% pickrate: 9%)Legion Commander
* Troll Warlord's melee bash and high attack speed can often help him and his allies win Duels against Legion Commander.
Monkey King
[wiki] rating: 0.6 (winrate: 51% pickrate: 17%)Legion Commander
* Heroes that lack burst damage will have a difficult time taking down Monkey King, and fare badly against Jingu Mastery: Legion Commander,
Lifestealer,
Weaver,
Wraith King
Treant Protector
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Legion Commander
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Additional:
* Living Armor's global range makes it nearly impossible for Legion Commander to win Duels in the early to mid-game.
Phoenix
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Legion Commander relies on her powerful attack and her Duel to be effective. But if Phoenix gets the jump on her first, she can find herself severely slowed, taking heavy damage, and find herself unable to Duel a burning Supernova.
* It must be noted that Press the Attack will both dispel the attack slow of Fire Spirits and grant her or whoever she targets bonus attack speed. This allows her to easily destroy a Supernova if caution is not taken to prevent this from occurring. As such, it would be a better decision to simply avoid a farmed or skilled Legion Commander instead of attempting to overpower her.
* If an ally is caught by Duel, Phoenix can use Sun Ray to heal the ally and damage Legion Commander, possibly swinging the Duel in their team's favor. Or with
Aghanim's Scepter, Phoenix can save an ally from dying in Duel with Supernova and cancel the Duel as well.
Zeus
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Arc Warden
[wiki] rating: 0.4 (winrate: 53% pickrate: 5%)Legion Commander
* Magnetic Field prevents Legion Commander from easily gaining wins with Duel.
Additional:
* Magnetic Field prevents Legion Commander from getting wins with Duel.
Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Naga Siren
[wiki] rating: 0.4 (winrate: 52% pickrate: 2%)Legion Commander
* Song of the Siren lasts long enough to prevent a successful Duel (but only if Naga wasn't the target).
Legion Commander
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Oracle
[wiki] rating: 0.4 (winrate: 50% pickrate: 9%)Legion Commander
* Fate's Edict prevents Legion Commander from attacking for a few seconds, potentially saving Oracle's ally.
* Fortune's End dispels Press the Attack's healing and attack speed buff, as well as the movement speed bonus from Overwhelming Odds.
* False Promise protects allies and prevents Legion Commander from winning Duels and gaining bonus damage.
Additional:
* Provided that the enemy team does not have an Axe, Oracle can guarantee that his ally survives for the duration of the Duel with False Promise and has decent nuke potential to help ally to win a Duel. He can also disarm Legion Commander with Fate's Edict.
* Oracle can dispel enemy buffs like Overwhelming Odds and
Press the Attack with Fortune's End.
Legion Commander
* Heroes with long disables, like Lion,
Night Stalker, or
Legion Commander, can prevent Oracle from using spells or items.
Meepo
[wiki] rating: 0.4 (winrate: 49% pickrate: 1%)Legion Commander
* When Legion Commander uses Duel on one Meepo, he can use his other Meepos to kill her. If he wasn't dueled, he can help the teammate who was duelled to give the teammate the damage instead of Legion Commander.
* However, if Legion Commander picked up an Aghanim's Scepter and she duels one Meepo, that might be the end of Meepo if Legion managed to gather enough damage from previous duels.
Tidehunter
* Heroes who can stun multiple units at once: Dark Willow,
Spirit Breaker,
Slardar,
Invoker, and
Tidehunter.
Slardar
[wiki] rating: 0.4 (winrate: 48% pickrate: 6%)Legion Commander
* With armor items like Solar Crest or
Assault Cuirass combined with Bash of the Deep, Slardar can easily tank the
Duel, If not dueled himself, he can drop
Legion Commander's armor during duel and/or buff his teammate and save them, leaving her only the choice of dueling supports which can also be saved with fast Blink into Slithereen Crush.
Tidehunter
* Tidehunter's
Kraken Shell dispels Corrosive Haze and Bash of the Deep's stun if enough damage is taken.
Anchor Smash and Kraken Shell's damage block also reduces Slardar's damage.
Mars
[wiki] rating: 0.4 (winrate: 47% pickrate: 15%)Legion Commander
* Because Duel requires both combatants to face each other, Bulwark will reduce a large portion of her damage, reducing the chances that Legion Commander will win the duel.
* Spear of Mars and
God's Rebuke pushes Legion Commander away during Duels against allies.
Additional:
* Bulwark prevents Legion Commander from gaining wins with Duel.
Legion Commander
* Legion Commander is both good and bad vs Mars, on the plus side she can dispel Spear of Mars with
Press the Attack and is a good
Silver Edge carrier. Mars is also not the ideal duel target, since he's not very useful after using his abilities anyway.
Medusa
[wiki] rating: 0.4 (winrate: 46% pickrate: 2%)Legion Commander
* Mana Shield makes Medusa very hard to take down in Duels.
* Stone Gaze stops Legion Commander from Dueling altogether, regardless of who she targets.
Tidehunter
* Other heroes who has armor and slow debuffs won't allow Medusa to disengage from combat: Tidehunter,
Bristleback,
Slardar.
Pudge
[wiki] rating: -2.0 (winrate: 46% pickrate: 19%)Tidehunter
* Gush reduces Pudge's armor which he already lacks.
* Kraken Shell can dispel Dismember after reaching a certain threshold of damage.
* Tidehunter's naturally high health, strength gain, and common itemization for survivability through magic resistance make Tidehunter a poor target.
Legion Commander
* Legion Commander can use Press the Attack on an ally to dispel the disable of Dismember. The bonus health regeneration also partially counters the damage of Rot
* Duel can be used on Pudge whilst Rot is active, disabling toggling which may result in a lethal health drain that leaves Legion Commander with a successful duel.
Batrider
[wiki] rating: -2.0 (winrate: 49% pickrate: 5%)Legion Commander
* Press the Attack dispels Flaming Lasso.
* Batrider is unlikely to win a Duel in any stage of the game.
Tidehunter
* Kraken Shell is very useful against Sticky Napalm and
Flamebreak, easily dispelling them regularly.
* Tidehunter is probably the worst hero to target with Flaming Lasso, as Kraken Shell will remove it and Tidehunter often survives long enough to cast Ravage in the middle of Batrider's team. At the same time, if Batrider initiates on his teammate, Tidehunter will have the perfect opportunity to counter-initiate.
Additional:
* Kraken Shell can dispel Flaming Lasso.
* If Batrider drags Tidehunter back towards his team, it can be setup for a well placed Ravage.
Phantom Lancer
[wiki] rating: -2.0 (winrate: 49% pickrate: 8%)Legion Commander
* Overwhelming Odds deals high damage to Phantom Lancer's illusions.
* Duel's long duration prevents Phantom Lancer from using Doppelganger.
Tidehunter
* Kraken Shell and
Anchor Smash makes it very difficult for Phantom Lancer's illusions to damage to Tidehunter.
* Ravage will stun the real Phantom Lancer while clearing most of his illusions.
* Anchor Smash reduces base damage, which is the majority of Phantom Lancer's auto-attack damage.
* An Aghanim's Scepter upgraded
Gush slows down and reduces all of Phantom Lancer's illusions.
Additional:
* A dozen of Phantom Lancer's illusions with all their might can barely hurt Tidehunter at all thanks to Kraken Shell and Anchor Smash. The only way Phantom Lancer can hurt Tidehunter is through the mana burn provided by Diffusal Blade.
* Even with high chasing power from Spirit Lance and
Phantom Rush (and even
Diffusal Blade), Tide Hunter can shrug it all off with Kraken Shell and escape by using a
Town Portal Scroll or just moving away.
* The AoE nukes from Ravage, Anchor Smash, and an Aghanim's Scepter-upgraded Gush can clear Phantom Lancer's illusions easily.
Crystal Maiden
[wiki] rating: -2.0 (winrate: 49% pickrate: 14%)Tidehunter
* Gush can make Crystal Maiden's already weak armor even weaker.
* Kraken Shell can dispel Frostbite, preventing him from getting stuck inside Freezing Field.
* Ravage is very useful for interrupting Freezing Field, even while Crystal Maiden is under the effects of
Glimmer Cape. Crystal Maiden must purchase a
Black King Bar, which is far more costly.
Legion Commander
* Duel is a great initiation to target Crystal Maiden with, as it prevents her from using Freezing Field or any other abilities and allowing the enemy team to quickly kill her before she can aid her team in a fight.
Broodmother
[wiki] rating: -2.0 (winrate: 57% pickrate: 2%)Legion Commander
* Overwhelming Odds is great at killing many stacked up spiderlings, thus giving Legion Commander a large buff.
* Duel is a reliable way to lock down Broodmother, preventing her from running into the treeline.
Additional:
* Overwhelming Odds's damage stacks with each enemy unit in its radius. If this hits Broodmother and a large number of spiders it can deal significant amounts of damage.
* Moment of Courage has a high chance to proc if Broodmother and all of her spiders are attacking her.
* Duel can keep Broodmother in place long enough for Legion's team to kill her.
Tidehunter
* Kraken Shell makes Tidehunter take nearly no damage from Spiderlings.
* Anchor Smash kills Spiderlings in one or two casts, should Broodmother try to swarm Tidehunter with them.
Chaos Knight
[wiki] rating: -1.6 (winrate: 48% pickrate: 3%)Tidehunter
* Ravage damages and disables Chaos Knight's army.
* Anchor Smash deals respectable area damage at early levels and lowers Chaos Knight's damage.
* Kraken Shell dispels Chaos Bolt and Reality Rift while providing protection from damage.
Legion Commander
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Drow Ranger
[wiki] rating: -1.6 (winrate: 49% pickrate: 6%)Legion Commander
* Drow Ranger's low mobility and lack of defensive abilities makes her an easy gank target in the early to mid-game.
* A Dueling Drow Ranger will lose her precious Marksmanship, reduce her damage output significantly and will more likely lose that Duel.
Tidehunter
* Tidehunter's Anchor Smash decreases Drow Ranger's attack damage.
Clinkz
[wiki] rating: -1.6 (winrate: 52% pickrate: 5%)Tidehunter
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Legion Commander
* Searing Arrows and Clinkz physical damage items is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Duel locks down Clinkz for a long duration, preventing him from escaping with Skeleton Walk.
Lycan
[wiki] rating: -1.6 (winrate: 56% pickrate: 4%)Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Tidehunter
* Kraken Shell grants him massive physical attack protection
* Anchor Smash will wipe the area, clearing Lycan's wolves.
Bounty Hunter
[wiki] rating: -1.2 (winrate: 53% pickrate: 9%)Legion Commander
* Legion Commander with
Press the Attack
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Tidehunter
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Tidehunter
* Kraken Shell dispels both Shadowraze's damage amplification stacks and Requiem of Soul's damage reduction (provided Tidehunter has taken enough damage).
* Ravage cancels Requiem of Souls if Shadow Fiend isn't protected by
Black King Bar.
Additional:
* Kraken Shell dispels the damage amplification stacks of Shadowraze as well as the damage reduction from
Requiem of Souls (provided he has taken enough damage).
* Anchor Smash reduces Shadow Fiend's large attack damage, Kraken Shell makes Tidehunter the last target Shadow Fiend wants to attack.
* Ravage can easily cancel Requiem of Souls if Shadow Fiend isn't protected by
Black King Bar.
Bristleback
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Legion Commander
* Duel makes Bristleback fight Legion Commander face to face, forcing him to take full damage.
* Press the Attack dispels the slow from stacks of Viscous Nasal Goo.
Additional:
* When dueled, Bristleback will have to face Legion head on, not allowing his passive Bristleback to come into effect.
Witch Doctor
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Tidehunter
* Kraken Shell dispels the stun from Paralyzing Cask. However, it does not dispel the damage from Maledict.
* Once Witch Doctor first uses his Death Ward in team fights, Tidehunter can simply cancel it with Ravage, turning the tables against him, especially if Witch Doctor does not have a
Black King Bar.
* As a precaution, let Tidehunter use Ravage first before channeling Death Ward to turn a team fight in your favor.
Terrorblade
[wiki] rating: -1.0 (winrate: 47% pickrate: 4%)Legion Commander
* Duel's long duration prevents Terrorblade from swapping his health with Sunder.
* Overwhelming Odds deals high damage to Terrorblade's illusions.
Chen
[wiki] rating: -1.0 (winrate: 47% pickrate: 0%)Legion Commander
* Chen's fragility and low mobility make him an enticing Duel target.
* Overwhelming Odds and
Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Additional:
* Chen's frailty and low mobility make him an enticing Duel target.
* Overwhelming Odds and Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Legion Commander
* Duels prevents Queen of Pain from using Blink, which may force her to purchase a
Linken's Sphere or go for the spell block talent.
* Because Queen of Pain is also not a right-click hero, Legion won't have much difficulties in duels.
* Press the Attack dispels Shadow Strike's debuff.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Legion Commander
* Press the Attack can dispel Laser's blind while providing great attack speed and health regeneration.
* Once caught in a Duel, Tinker, who completely relies on his spells to be effective, has little chances of survival with his low health pool and armor.
Weaver
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Legion Commander
* Duel's long duration prevents Weaver from activating Time Lapse or escaping with
Shukuchi.
Windranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Tidehunter
* Kraken Shell easily dispels the lengthy stun from Shackleshot.
* Kraken Shell (and possibly Anchor Smash) blocks huge amount of damage from Focus Fire.
* Anchor Smash is one of the few sources of True Strike, which means Tidehunter can deal significant damage through Windrun, while also reducing Windranger's damage output.
Lion
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Legion Commander
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Legion Commander
* Lion is extremely dependent on his abilities. Silences like Silencer's
Last Word, magic resistance like
Oracle's
Fate's Edict, and dispels like
Legion Commander's
Press the Attack all make his abilities less effective.
Tidehunter
* Tidehunter naturally has a high health pool and thus makes it hard for Lion to burst him down. Kraken Shell further mitigates this by dispelling any disables Lion casts when Tidehunter takes enough damage.
* Gush and
Ravage can both not only burst Lion down, but also catch him out and prevent him from escaping.
Death Prophet
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Legion Commander
* Duel is a great initiation to kill Death Prophet before she can cast Exorcism. Furthermore, Legion Commander often builds
Blade Mail and can reflect Exorcism's damage to kill Death Prophet easily.
Sand King
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Tidehunter
* Ravage, being an AoE disable, cancels Epicenter's channeling from a long range, limiting his potential to counter-initiate.
* This can be remedied, however, by first using a Black King Bar, then channel Epicenter, then finally initiate with
Blink Dagger.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Legion Commander
* Duel pierces spell immunity and forces him to attack Legion Commander, making him unable to use
Omnislash.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 45% pickrate: 7%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Legion Commander
* Legion Commander's
Overwhelming Odds works similar to
Echo Slam but with less damage.
Tidehunter
* Most summons and illusions can barely hurt Tidehunter at all, after their attacks get reduced by Anchor Smash and blocked by Kraken Shell: Nature's Prophet,
Enigma
* Also Ravage's large area of effect and damage can easily damage all those units at once, or just straight up clear them.
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 4%)Tidehunter
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Legion Commander
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Silencer
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Legion Commander
* Heroes that can disable or silence Silencer for a long time, such as Bane and
Legion Commander, can lock down Silencer while their allies put him down.
Lich
[wiki] rating: -0.6 (winrate: 49% pickrate: 11%)Legion Commander
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Ogre Magi
[wiki] rating: -0.6 (winrate: 50% pickrate: 15%)Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Huskar
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Legion Commander
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Spirit Breaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Tidehunter
* Durable heroes: Axe,
Bristleback,
Tidehunter,
Wraith King
Void Spirit
[wiki] rating: -0.6 (winrate: 51% pickrate: 12%)Legion Commander
* Special mention to Legion Commander, as she can lock down Void Spirit for a long amount of time without worrying too much about being killed by him during the
Duel.
Venomancer
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Additional:
* Press the Attack dispels Venomous Gale and Poison Sting from Legion Commander or her teammates.
* Venomancer is an ideal target for Duel due to his lack of mobility and low starting health.
Bane
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Legion Commander
* Enfeeble,
Nightmare and
Fiend's Grip all prevent Legion Commander from winning Duels, especially when Bane has
Blink Dagger.
Additional:
* Bane has powerful single-target abilities that can help his allies win Duels, or at least cripple Legion Commander for the duration.
* Nightmare can waste Duel's entire duration as the dueled units transfer the Nightmare back and forth. This may be prevented if a non-Dueling unit attacks the Nightmared Dueler.
Legion Commander
* Heroes with dispels can dispel Bane's disables from their allies: Oracle,
Legion Commander,
Omniknight
Tidehunter
* Kraken Shell dispels Fiend's Grip, wasting it easily.
Warlock
[wiki] rating: -0.6 (winrate: 52% pickrate: 5%)Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Keeper of the Light
[wiki] rating: -0.4 (winrate: 45% pickrate: 6%)Legion Commander
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki
Legion Commander
* Press the Attack can dispel the blind from Blinding Light from a hero.
* Duel can be used to instantly take Keeper of the Light out of a team-fight.
Rubick
[wiki] rating: -0.4 (winrate: 47% pickrate: 17%)Tidehunter
* Heroes with strong team-fight abilities (especially ultimates) like Tidehunter,
Brewmaster,
Death Prophet, etc.
Additional:
* Fade Bolt reduces damage output of Anchor Smash.
* Ravage is an easy target to Spell Steal, so always be sure to use Anchor Smash immediately after Ravage when playing against a Rubick.
* Spells stolen by Rubick are potentially stronger due to the lack of cast animations, his talents, and his passive, Arcane Supremacy.
Legion Commander
* Legion Commander's spells are relatively useless to Rubick, as Duel isn't suitable for someone as squishy as Rubick.
* Press the Attack can be useful, but its high mana cost will leave you with little mana.
* Overwhelming Odds only does damage and gives a movement speed bonus, Rubick can't do much with the extra move speed.
* Generally, you will be a prime target for Legion Commander's Duels, as Rubick is relatively frail.
Sniper
[wiki] rating: -0.4 (winrate: 47% pickrate: 6%)Tidehunter
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Legion Commander
* Sniper's low mobility and lack of defensive abilities makes him an easy gank target for the entire game, especially if Blink Dagger is picked up.
Riki
[wiki] rating: -0.4 (winrate: 51% pickrate: 17%)Legion Commander
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki
Legion Commander
* Another great threat to Riki since her Duel forces him to fight from the front and expose him for the entire duration, almost always guaranteeing an easy win (unless Riki has allies helping him).
Anti-Mage
[wiki] rating: 0.0 (winrate: 47% pickrate: 14%)Tidehunter
* Both Gush and
Ravage do little damage against Counterspell.
* Blink helps Anti-Mage escape through Anchor Smash.
* Tidehunter's small mana pool can be eated by Mana Break, preventing to spam his abilities and ignores the protection from Kraken Shell.
Additional:
* Mana Break quickly burns Tidehunter's mana pool, preventing him from spamming his abilities, and Kraken Shell does not mitigate the bonus damage component.
* Blink allows Anti-Mage to enter combat quickly and safely after Ravage.
Legion Commander
* Duel renders Anti-Mage's escape capabilities with Blink and Counterspell useless.
* A good initiation from Legion Commander and her team is enough to effortlessly kill Anti-Mage.
Additional:
* Counterspell offer no protection against Duel at all.
* Duel locks down Anti-Mage for a long duration, preventing him from escaping with Blink. One successful Duel initiation is usually enough for Legion Commander's team to kill Anti-Mage.
Vengeful Spirit
[wiki] rating: 0.0 (winrate: 48% pickrate: 4%)Legion Commander
* Wave of Terror can reduce Legion Commander's survivability during a Duel.
* Magic Missile and
Nether Swap disrupts Duels and saves allies.
Tidehunter
* Vengeful Spirit should carefully consider whether to use her Nether Swap on Tidehunter, as it can easily position him for a Ravage on Vengeful Spirit and her allies.
* Due to Magic Missile's high damage, Kraken Shell will often proc and clear Tidehunter's debuffs.
Shadow Demon
[wiki] rating: 0.0 (winrate: 48% pickrate: 2%)Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Disruption can save allies and mess up an initiation from an enemy Legion Commander. Using Disruption on your ally that is affected by Duel will leave her totally exposed without the benefit of the life steal from
Moment of Courage. A precise decision to Disrupt Legion Commander or her victim is crucial to waste Duel's potential.
* Demonic Purge cannot be dispelled by a hard dispel from Press the Attack, which in turn can be dispelled by your ultimate.
Legion Commander
* Heroes who can dispel will be able to remove Shadow Poison before Shadow Demon can build up a big stack, or remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Io
[wiki] rating: 0.0 (winrate: 48% pickrate: 4%)Legion Commander
* Tethered heroes are much harder for Legion Commander to kill in Duels.
* Relocate can cancel Duels and save allies.
Legion Commander
* Duel is very effective against Io due to its low health and armor.
Invoker
[wiki] rating: 0.0 (winrate: 49% pickrate: 16%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Additional:
* Invoker's spells will disable and destroy Legion Commander while she's locked in a Duel.
Legion Commander
* Heroes with long lockdowns: Shadow Shaman,
Legion Commander.
Earth Spirit
[wiki] rating: 0.0 (winrate: 49% pickrate: 9%)Tidehunter
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Mirana
[wiki] rating: 0.0 (winrate: 52% pickrate: 16%)Legion Commander
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Legion Commander
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Visage
[wiki] rating: 0.0 (winrate: 52% pickrate: 1%)Legion Commander
* Gravekeeper's Cloak protects Visage from Legion Commander's attacks for most of Duel's duration.
* Chain stuns from Visage's familiars prevents Legion Commander from winning Duels.
Tidehunter
* Visage's Familiars cannot penetrate Kraken Shell and will do almost no damage to
Tidehunter even with
Medallion of Courage or
Solar Crest.
* Anchor Smash's bonus damage has the potential to kill Familiars.
Shadow Shaman
[wiki] rating: 0.0 (winrate: 52% pickrate: 16%)Legion Commander
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Legion Commander
* Pudge,
Legion Commander and
Axe will make the match a living hell for you, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt your channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 54% pickrate: 15%)Tidehunter
* Mana Burn can instantly deplete Tidehunter's low mana pool, especially in the early game, potentially preventing Tidehunter from casting Ravage.
* Ravage's travel time allows Nyx Assassin to easily stun Tidehunter with Spiked Carapace.
* Vendetta offers a very rare break effect, which fully disables Kraken Shell and makes Tidehunter susceptible to follow-up disables.
Legion Commander
* Duel's long duration prevents Nyx Assassin escaping from Vendetta. With Aghanim's Scepter she can also bypasses
Spiked Carapace.
Enigma
[wiki] rating: 0.0 (winrate: 55% pickrate: 6%)Legion Commander
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heros like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Tidehunter
* Most summons and illusions can barely hurt Tidehunter at all, after their attacks get reduced by Anchor Smash and blocked by Kraken Shell: Nature's Prophet,
Enigma
* Also Ravage's large area of effect and damage can easily damage all those units at once, or just straight up clear them.
Additional:
* Tide's Anchor Smash will cripple all of enigma's eidolons, and at a higher level tide will one shot the whole group for a boost of gold.
* Kraken Shell negates eidolons' damage and Enigma's auto attacks, making laning impossible.
* Ravage has an insane radius, and considering that you are waiting around for a blink BKB combo, the stun may catch you off guard and put blink on cooldown, limiting crucial team fight time.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Legion Commander
*
Static Link drains Legion Commander's accumulated damage, effectively neutralizing her overall primary advantage, and prevents her from winning Duels.
Storm Surge's movement speed buff makes Razor and his allies harder to catch and initiate on.
Eye of the Storm, if used beforehand, will always hit Legion Commander during Duels, due to her forced proximity. This drastically lowers her survivability during Duel.
*
*
Tidehunter
* Heroes who relies on high armor such as
Dragon Knight,
Tidehunter, and
Pudge can be melted by Eye of the Storm.
Static Link, and the stolen damage easily offsets Anchor Smash's damage reduction. Razor can keep attacking Tidehunter from afar, denying his chance to use Anchor Smash.
Eye of the Storm melts Tidehunter's armor and makes him much less tanky.
Additional:
* Kraken Shell's dispel does not restore damage stolen by
*
* Razor can chase Tidehunter by himself without relying on actual crowd control ability, so the strong dispel from Kraken Shell is less useful.