Necrophos
[wiki] rating: 2.0 (winrate: 51% pickrate: 3%)Lifestealer
[wiki] rating: 2.0 (winrate: 48% pickrate: 5%)Tiny
* Feast will deal a large amount of damage to Tiny's large health pool.
* Rage protects Lifestealer from Tiny's magical burst damage.
Centaur Warrunner
* Feast is an effective tool against Centaur Warrunner, who generally has high health and low armor, and compensates the reflected damage of Retaliate.
* If activated, Rage protects Lifestealer from Hoof Stomp, Double Edge, and Stampede.
Beastmaster
[wiki] rating: 1.0 (winrate: 56% pickrate: 7%)Tiny
* Primal Roar and the slow from Boars make kiting Tiny very easy.
Templar Assassin
[wiki] rating: 1.0 (winrate: 51% pickrate: 5%)Centaur Warrunner
* Centaur has nothing to deal with Refraction that will negate all of his burst damage.
* Psionic Traps provide good vision, making for him harder to initiate.
Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Tiny
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny. An experienced Templar Assassin could try to Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Tiny
* Lion will continuously Mana Drain Tiny, depleting his small mana pool for his abilities.
* Hex will keep Tiny from using his high damage spells and attack damage.
Undying
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Centaur Warrunner
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Return.
Disruptor
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Centaur Warrunner
* Kinetic Field and
Glimpse can completely negate Stampede.
Slardar
[wiki] rating: 1.0 (winrate: 48% pickrate: 6%)Tiny
* Corrosive Haze helps counteract Tiny's bonus armor from Grow, as well as giving true sight, countering Shadow Blade as a common item on Tiny.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 5%)Tiny
* Tiny has low movespeed and attack speed, making him vulnerable to Viper's slows.
* Corrosive Skin provides magic resistance to lower Tiny's magic burst damage.
Bristleback
[wiki] rating: 1.0 (winrate: 46% pickrate: 9%)Tiny
* Bristleback decreases Tiny's high burst damage against Bristleback.
* Tiny's high damage will also proc Bristleback multiple times.
* Viscous Nasal Goo can help counteract the bonus armor granted by Grow.
Kunkka
[wiki] rating: 1.0 (winrate: 44% pickrate: 4%)Centaur Warrunner
* X Marks the Spot negates Stampede.
Underlord
[wiki] rating: 0.6 (winrate: 53% pickrate: 8%)Tiny
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Wraith King
[wiki] rating: 0.6 (winrate: 52% pickrate: 18%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Ursa
[wiki] rating: 0.6 (winrate: 51% pickrate: 16%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Centaur Warrunner
* Winter Wyvern's
Arctic Burn can also be a useful tool against Centaur, who generally has very high health.
Winter's Curse on Centaur can cause Retaliate to damage allies who are forced to attack him.
Clockwerk
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Centaur Warrunner
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault easily interrupts Centaur Warrunner due to his poor cast animation.
* Power Cogs can negate Stampede.
Phoenix
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Tiny
* Heroes that are able to slow Tiny's attack speed, like Tusk and
Phoenix, will greatly limit his Physical damage output.
Drow Ranger
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Tiny
* Long ranged heroes like Sniper or
Drow Ranger can kite Tiny effectively if he doesn't get the jump on them first.
Invoker
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Tiny
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Terrorblade
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Tiny
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Juggernaut
[wiki] rating: 0.4 (winrate: 52% pickrate: 18%)Tiny
* Blade Fury protects Juggernaut from all of Tiny's magic burst damage, as well as dealing magic damage that bypasses the armor from Grow.
Tiny
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Slark
[wiki] rating: -2.0 (winrate: 47% pickrate: 13%)Centaur Warrunner
* Both Hoof Stomp and
Double Edge can hit Slark during Shadow Dance, the latter requiring a unit nearby for the ability to be cast on.
* Slark has very low health in the early game, making him susceptible to the burst from Double Edge.
Tiny
* A Toss plus
Avalanche combination deals heavy damage to Slark in the early game, making Tiny a very dangerous target to gank.
Naga Siren
[wiki] rating: -1.6 (winrate: 51% pickrate: 2%)Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Tiny
* Avalanche, Toss, and Grab Tree combo makes a short work of Naga Siren's illusions.
Chaos Knight
[wiki] rating: -1.2 (winrate: 49% pickrate: 3%)Tiny
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Void Spirit
[wiki] rating: -1.2 (winrate: 51% pickrate: 12%)Centaur Warrunner
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Tiny
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 15%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Centaur Warrunner
* Retaliate deals damage to Phantom Assassin for every attack and Stifling Dagger thrown at Centaur.
* Blur cannot evade Double Edge.
Additional:
* Retaliate turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate Black King Bar and might be burst down with the help of his
Double Edge.
* Stampede can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an
Aghanim's Scepter, he can prevent a low-health ally from being killed in one crit.
Tiny
* Melee carries will have a hard time against Tiny's Craggy Exterior: Phantom Assassin,
Chaos Knight,
Juggernaut.
Meepo
[wiki] rating: -1.0 (winrate: 46% pickrate: 1%)Tiny
* Avalanche and Toss prevents Meepo's Poof escape or using town portal scroll.
* He doesn't need to aim the weakest clone while he is grabbing tree.
Doom
[wiki] rating: -1.0 (winrate: 46% pickrate: 3%)Centaur Warrunner
* Whenever Doom casts his ultimate, Centaur Warrunner can cast Stampede and allow the Doomed hero to run away, wasting Doom's ultimate.
Additional:
* Stampede can be used to free an ally from the grasp of Doom. Without any means of effective lockdown, kills can be difficult to secure when against an enemy Centaur Warrunner.
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Centaur Warrunner
* A good Centaur can catch Queen of Pain with a Blink Dagger and
Hoof Stomp.
* Retaliate with
Blade Mail reflects all of Queen of Pain's damage, especially Sonic Wave.
* Stampede grants a movement speed bonus, which can prevent Queen of Pain from initiating.
* Double Edge can shred her low health pool if she's not careful.
Pangolier
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Centaur Warrunner
* When Swashbuckle hits Centaur Warrunner, Return will deal significant damage, as it procs off every strike made.
* Stampede helps allies avoid or disengage from Pangolier during Rolling Thunder, as well as neutralizing the slow debuff from Lucky Shot.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Centaur Warrunner
* Hoof Stomp and
Double Edge makes short work of Phantom Lancer's illusions.
* Retaliate together with
Blade Mail reflects Phanton Lancer's damage.
Additional:
* His illusions will kill themselves in a few hits because of Retaliate. The nukes from Hoof Stomp and Double-Edge should be enough to clear them for a large portion of the game
* Centaur Warrunner's small mana pool makes Diffusal Blade's damage much lower once Centaur doesn't have any more mana left to burn. Keep in mind that Double Edge does not cost mana.
* Be wary when chasing down Phantom Lancer. Hoof Stomp's terrible cast time makes it quite easy to dodge with Doppelganger.
Windranger
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Centaur Warrunner
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Return will shred through Windranger's health if she chooses to attack him during Focus Fire.
Additional:
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Arc Warden
[wiki] rating: -1.0 (winrate: 53% pickrate: 5%)Centaur Warrunner
* He can't take you very easily, and his nukes are not strong enough to deal with Centaur Warrunner.
* Centaur Warrunner deals huge AoE damage and applies an AoE disable through Hoof Stomp, affecting the double as well the main Arc Warden.
* Magnetic Field is not very effective against melee heroes.
* This ability also increases his allies' attack speed, meaning Retaliate will deal more damage.
* Stampede catches him easily due to the lack of escape mechanisms.
Razor
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Centaur Warrunner
* Centaur can use Stampede to break Static Link. It also prevents Razor from chasing Centaur Warruner or his teammates with Eye of the Storm, and Plasma Field's slow will do nothing to slow them down.
Broodmother
[wiki] rating: -1.0 (winrate: 56% pickrate: 2%)Tiny
* Tiny can quickly clear Spiderlings with his active abilities and cleave.
Enchantress
[wiki] rating: -0.6 (winrate: 40% pickrate: 1%)Centaur Warrunner
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Tiny
* Squishy heroes, usually supports, like Io,
Ancient Apparition,
Keeper of the Light etc can die instantly from Tiny's magic burst.
Anti-Mage
[wiki] rating: -0.6 (winrate: 47% pickrate: 14%)Centaur Warrunner
* Anti-Mage's
Mana Void won't do a lot of damage because Centaur has a low mana pool.
Mana Break is also relatively ineffective against him.
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Tiny
* Squishy heroes, usually supports, like Io,
Ancient Apparition,
Keeper of the Light etc can die instantly from Tiny's magic burst.
Monkey King
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Centaur Warrunner
* Heroes that can keep Monkey King stunned for a long time can pose a threat: Axe,
Centaur Warrunner.
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Centaur Warrunner
* Troll Warlord's high speed attack makes Retaliate deal a lot of damage to him.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Tiny
* Squishy heroes, usually supports, like Io,
Ancient Apparition,
Keeper of the Light etc can die instantly from Tiny's magic burst.
Puck
[wiki] rating: -0.6 (winrate: 53% pickrate: 18%)Centaur Warrunner
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Centaur Warrunner
* Night Stalker is all about right-clicks. His nuke,
Void is also not that threatning once you have
Hood of Defiance, your core item.
Sniper
[wiki] rating: -0.4 (winrate: 48% pickrate: 6%)Tiny
* Long ranged heroes like Sniper or
Drow Ranger can kite Tiny effectively if he doesn't get the jump on them first.
Centaur Warrunner
* A Blink Dagger combined with
Hoof Stomp can be used to catch Sniper.
* Centaur can also utilize Stampede to cover the distance.
* Double Edge can easily finish off Sniper after Centaur initiates on him.
* Retaliate punishes Sniper for focusing Centaur in teamfights.
Additional:
* Headshot and
Shrapnel slow is ineffective against a team with haste (which Stampede gives).
* Commonly picked up mobility items and hasted movement during his Stampede (as well as his high health pool) make him extremely hard to kill from a distance, damaging Sniper with Retaliate and
Blade Mail if he has one.
* A low health pool and no escape mechanism makes him an easy target for Centaur Warrunner's burst damage and initiation (even making his team possible initiators with Stampede).
Tusk
[wiki] rating: 0.0 (winrate: 49% pickrate: 7%)Tiny
* Heroes that are able to slow Tiny's attack speed, like Tusk and
Phoenix, will greatly limit his Physical damage output.
Centaur Warrunner
* Durable heroes can fight with stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Visage
[wiki] rating: 0.0 (winrate: 51% pickrate: 1%)Tiny
* Familiars will easily be able to kite heroes with a short range or with low attack speed. For example, Tiny and
Undying have a very hard time killing Familiars.
Tiny
* Tiny can deal with Visage's
Gravekeeper's Cloak quickly, as Avalanche deals damage in enough instances to completely remove all 4 layers of the passive. With Visage's lower than average Armor, a well positioned stun can allow Tiny to kill Visage easily.
Additional:
* Tiny's
Avalanche removes a significant number of layers from Gravekeeper's Cloak. When combined with
Toss burns through all of Gravekeeper's Cloak while doing triple times Toss damage to Visage in midair.
* Tiny's already high damage coupled with Tree Grab's attack modifier will make short work of Visage's Familiars.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 54% pickrate: 14%)Centaur Warrunner
* Once you've taken a point in Retaliate, Nyx can easily initiate on you: he can use Spiked Carapace and hit you with
Vendetta. The damage from Retaliate will be reflected back to you, stunning you with no chance to react after he's revealed himself, and should guarantee a successful
Impale.
Centaur Warrunner
* They are both nukers, but Centaur Warrunner has superior health and strength gain.
* Centaur's low Intelligence makes Mana Burn do low damage.
* Bar some creative skill builds, Centaur's Hoof Stomp stun duration should always last longer than Spiked Carapace stun, so escaping unscathed is hard for Nyx.
* With Blink Dagger and detection, Centaur can devastate Nyx in the open.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
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Centaur Warrunner
* With high health and rarely buying
Linken's Sphere or
Black King Bar, Centaur Warrunner is a good target for
Reaper's Scythe. However, Centaur Warrunner can resolve this problem by buying
Pipe of Insight or
Hood of Defiance to diminish its damage.
Heartstopper Aura will do well against high health heroes such as Centaur Warrunner.
*
Tiny
*
Reaper's Scythe will turn Tiny's high health against him.
Heartstopper Aura does substantial damage to Tiny as a result of his high max health.
*